#Ghenry
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ghenry · 7 months ago
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NEW VIDEO: I do NOT want a remake of Flower, Sun, and Rain
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My latest video, serving as a prelude to my full-on analysis of Flower, Sun, and Rain! This was originally part of that script, but felt mostly like an off-topic tangent. So, instead, I decided to make this its own video while slightly expanding my thoughts about remakes of video games in general. Something that I feel tends to fall into 3 separate categories, one which I can always respect. Please give it a watch and share if you like it! Also, please play Flower, Sun, and Rain on DS. It's very easy to do so.
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Thumbnail art by @doctorgrambo!
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deegadraws · 1 year ago
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cool blue reason
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dave-striderx3 · 3 months ago
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arted , @nazskoll inspired ghenry
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akashicpoint · 1 year ago
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Alright, just finished with Ghenry's new video on Henry Cooldown (Go watch it /watch?v=AJHDivrRIl8 its good!) and I just wanted to slap some of my thoughts down because A. I haven't spoken on here in ages :' ) and b. I also didn't talk in the discussion about Henry in the discords when I should've :^) I'm literally just gonna ramble about my thoughts, so I'm going to put it under a read-more
While Henry was a last-minute character in the og, I do still actually believe that his goal would've been the same as Sylvia's was in the original ending. I never got to discuss this, but no more heroes assassins' fights reflect one another. Almost like an above-so-below type deal as Travis is pushed deeper into the cycle of violence. The climax of that reflection is of course the post-fight cutscene in rank 6 where Travis finally realizes what it means to be an assassin. So where would Henry fall into that reflection? While he is in rank 5 of course, I would like to focus on his actual post-game battle, as he is supposed to reflect the fight with Helter Skelter in the opening cutscene. Besides the obvious similarities in color schemes between the two, I'd also like to mention the line Travis says about Helter: "And there he was: this cat, well-dressed, cool. Couldn't tell if he was the shit, or just plain old shit." This could be applied to both Helter and Henry (both h names too wow amazing) in their styles and presumed attitudes. Here we see that Henry is "the shit" to Helter "plain old shit". Instead of Travis getting the upper hand and winning against Helter, we see the script flip to now have Henry killing Travis (In my opinion). Of course, we see how the game is now series-wise, but when the game was JUST going to be nmh1 I feel Travis was meant to die.
Also small side note, I like that Travis is on the same side of the screen when he both beheads Helter and is about to have the final slash with Henry.
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Really gives the vibe that Henry is now in the position Travis was during their final blows. OF COURSE, this is just my opinion on that.
This is a very loose look at my reflection as above so below shit of course, when I get the time I'll refine that a bit more. NMH2 I have nothing to say because NMH2 had nothing to say or add to what little character he had at that point, but I do find it funny more people believe NMH3 is where Henry's character was assassinated and NOT 2. I feel that nmh2 really just put most characters on the backburner if they weren't Travis and to a lesser extent Sylvia. Henry definitely was put in there just because he was a fan fav and went "okay I guess?" Also yes, Henry doesn't have any character in nmh1 and 2 besides what HE tells us about him and we just have to assume that is his character and what we can infer about him based on how he acts or for me how he dresses. That's not a bad thing, and its improved upon by TSA and NMH3. NMH3 is great btw. Love what they did to Henry, still has the same goal as NMH1 but now a darker more fucked up version of him doing it and some added weight to it.
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[this is him btw] I personally love that he became this way due to Marvel because yea that seems right for Marvel fans and also I'm reminded of the end cutscene in Moonlight Syndrome of Ryo fully losing his mind while looking at Mikas....something on the TV! (There's a lot more nuance to the change too but I can't make this SUPER long) I feel there are a lot of moonlight elements in NMH so I enjoy that. Also, his voice change doesn't bother me, and it's even funnier that no one comments on it.
While I'm not too on board with the hell theme personally (still enjoy it though). Love the idea of Henry being the devil LMAO. I always saw the phone calls Travis receives from Henry and Sylvia as another aspect of the as above so below point, so it's fun to see this brought into it. Side note, I assume Henry knows about Travis already due to having some hand in Sylvia's scheme/not scheme. It's definitely him on that answering machine. Of course! I could be wrong. Regardless, while I don't think Travis is in hell per se, I will say that the NMH series gives me a lot of Truman Show vibes with how it presents itself. Profiting off Travis's descent into violence. While Sylvia I feel wasn't a god in the first one, she's definitely become one as the series went on. It also wouldn't be the first time Suda has worked with god-like figures (Moonlight Syndrome) and could even relate her as a sorta Mithra-like figure. Of course, that's more of a shaky look at that theory. I still enjoy it though!
Hopefully (if youre reading this pls :^) ) Ghenry will do a more in-depth look at Sylvia in the future and how she's evolved as a character in the series! I have my thoughts on her, but I love hearing how others see her and her involvement in the series. I didn't talk about EVERYTHING and didn't go as in-depth as I wanted to because...I didn't want this to be any longer, but in the future I will try and talk more on my thoughts! (Or send me asks if you want ;) ) Also side note side note: Thank you Ghenry for including the best shirt from nmh1 in the video MIAMI BASS BABY LETS FUCKING GO.
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444names · 7 months ago
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Names generated from Maltese surnames
Abdimanar Abeja Aberaferi Abezzo Abona Abonanno Abonni Allet Alpele Alzona Amalpelia Ambarmagri Ambonnice Amicilo Annicorso Apista Apparayd Appepassa Aptufin Aqualis Aqualo Aquaraë Aquarmana Aquezzana Aquin Aquina Arato Arniania Axibenelli Axicia Axickla Axicola Axirizzi Axiro Axiscorti Axista Azanino Azzia Azzop...
Bajjarcop Baliak Balle Balpepis Barascolo Barba Barbaracef Bardi Bartebeli Bartisadi Batta Bejadni Belea Belicach Bella Bellercol Bellescia Belluna Benza Beresch Berrandoma Bianato Biapisa Biarcia Bigandi Bigiombri Billo Binavia Boffalle Bonar Bonata Boneca Bonech Bonecino Bongliardi Bonna Bonta Bontano Bontend Bontenis Bonza Bonzi Bordilo Borsoli Bortila Bottajo Brino Brisa Bugalo Buone Bures Burla Busca Buscaci Buttanuele Cacci Cagli Caliar Calpelis Calzone Camel Camitesce Cammullea Canducara Canna Cannia Caparugia Capparafà Carasirco Carba Carbaja Carballi Carbara Cardil Cardo Carmi Carri Carti Cascorgio Cassay Cassol Castagiani Castanno Catagno Catanol Catarb Caumarb Chelia Chigala Cibarro Cinasiray Conele Coneliacch Cordianno Coreciar Corgio Corsol Corto Cumizza Curla Cuscibeli Cusutallo Cutanta Cutantano Cuttraviak Cuttrayd Damonta Damut Debard Debardia Debello Deberapis Debontali Decassardo Dechellico Dechiortin Dedougeri Deguanzia Deguari Deguilafes Delea Dello Demagno Demajada Demano Demantesti Demaref Demascilo Demasti Dembona Demin Dempord Demporg Depania Depassi Depienri Depisali Deplo Descia Despano Despotti Dessania Dessapis Destra Diacorg Difsullow Dimechigo Domala Doublea Dovalia Drayd Drogiorti Drott Duchieli Dëemambari Dëemano Dëemosana Ebeja Erapar Fabriquat Falerlo Falla Fambon Fambri Fardi Farruanzi Fauchiro Faumi Faurmania Faviar Favra Felerenza Felleiro Fellico Fenza Ferada Ferastis Ferra Fescato Fitarb Fordi Fordinia Foresta Forsol Fortolo Fracef Fracilid Frado Frafrafigo Frappago Frastani Fsali Fsammus Fsanta Fsayd Fsuda Gabrich Gafenza Gafino Galafavino Galdan Galdesi Galeilo Galle Gallis Gallo Galpeplow Gamello Gammucagno Gancatt Gannat Ganuellefa Gasha Gassall Gataferes Gauca Gejerratt Ghell Ghenri Ghiercorg Giombiardi Giono Giormizzo Giortona Giova Giuscico Gonta Grata Grecini Greguila Grembigno Greni Grenin Gresi Grifsud Griquilia Griquingio Grizin Grogia Hyzlefa Kiono Lazzi Liana Libenicin Lorembo Lorgio Lusut Magio Magni Majja Majjado Malaza Mancappani Mandro Mangio Mannia Manola Mantaferlo Mantagli Manuella Manzul Mardomanti Mecas Mecele Mecell Mechi Meila Meirco Meiro Mellichi Mendro Menri Micluli Micolazzin Miecino Miferraë Milanna Millidano Mitesta Monni Monton Mucin Mullano Muscale Muscorma Mutar Nasha Pancan Pancieg Panni Pappele Parammi Parbalpeni Paresci Parmarb Parti Passa Pellickla Pepappell Pieci Piera Pierafres Pisamiclus Pista Piteb Piteumit Polia Porso Portinglia Pottana Potti Prechigno Pulia Quallo Quanada Quani Quard Quila Quillo Rebeja Rebelespis Restarini Rienza Rinia Sacchet Salefalina Sallerespo Sallomaro Sanni Santila Sanuezzopo Sarracci Sarrizza Sazzia Scaudi Scheni Schiri Sciba Scice Scieli Scintallea Scorgio Seicantill Seich Seiro Sereb Serlo Serrap Seych Seychellus Seychieg Seychinino Sghet Sgheumi Sghienelia Sghieni Sghinto Solocch Spado Spistra Stafà Staglida Stana Stanna Starrima Sudalo Sudarcorg Sumaja Sutta Tafes Tafra Talejerco Tanacchigo Tania Tannana Tanuez Temant Tesappard Tescia Tesircia Thendra Toffar Tolanci Tonant Tonzamboff Triha Triquezzo Turmaja Valzo Vanavia Vanta Xeravia Xerla Xianni Xiaravala Xibatoffa Xibel Xibello Xibellow Xirco Xisanzulla Xuelea Xueriffa Zeremaliar Zerro
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saddghost · 6 years ago
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HAPPY BIRTHDAY GHEN 🎂🎂
my most generous 💙💙 
          🎉🎉
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sidetongue · 8 years ago
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Little garden gnome
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fuckyeahgrasshopper · 5 years ago
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mythicalfurby · 7 years ago
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these are @lazychimera, @pettybittercherry and i’s beautiful creations. their names are Gooch, Gucky, and Ghenry (the first g is silent)
Ghenry got another eye. then we got hungry.
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deryas3 · 5 years ago
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frank ghenry 
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ghenry · 17 days ago
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2024 RECAP
It's that time of the year once again: the end of it. The holiday season is hitting us with its capitalistic drive, cold-ass weather (if applicable), and family love (if applicable)! I'm enjoying my little break from making videos and reflecting on the work I put out in 2024. My video count was much higher than in 2023. But even then, I had a lot more in mind, so much so that I made a cute little MV for patrons in the beginning of the year. Sadly, not everything I considered 'locked in' came to fruition.
But that's okay, because I still came out with some fun videos! The projects I couldn't focus on aren't entirely abandoned, but they'll have to simmer more as I have big plans for 2025. That doesn't necessarily include everything I had in mind for this ending year, but you'll see. With that, let's go over all the videos I managed to create for this channel throughout this year leaving us;
Sonic 3D Retrospective | Onto Adventure
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I have begun a retrospective series on Sonic's post-2D era, as I've always had a passing interest in the franchise.
The point of the video:
I used to be a major poser regarding some Sonic games, most notably blindly hating Adventure 1. This gave me a chance to reevaluate and describe why I love it as an adult today. I also found it interesting how vastly different SA1 and 2 are from each other, so I wanted to explore that as well.
Deadly Individualism: Frog Minutes
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This was my first ever April Fools video, and it was a lot of fun to make! Thanks to an anonymous individual that made Frog Minutes playable via Android emulator, I got to experience a Grasshopper "gem" of sorts myself! I had a great time goofing on it as well as various comments disparaging my work. They motivate me just as much as the rest!
The point of the video:
I wanted to surprise folks as it was a long-running joke about when I'd make a video analysis on Frog Minutes, so I thought it made for a great gag!
Suda51 interview | Talking about Shadows of the Damned
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One of my dreams came true, I got to meet Suda51 and talk to him extensively about his games, mainly Shadows of the Damned! This video pretty much had the entire interview, with added visual context of what we're discussing.
The point of the video:
To live a dream. Suda himself was a very kind man. I also had him sign my copy of Moonlight Syndrome, which he absolutely freaked out about! I don't think anyone has had him sign a copy of that in years, if ever.
I Do NOT Want a Flower, Sun, and Rain Remaster | Prelude Analysis
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Originally part of the full analysis where I would go on an early tangent regarding the nature of video game remakes, I figured it was good enough to warrant its own video, rather than be a somewhat random tangent about game remakes in general.
The point of the video:
I realized I'm not a fan of most game remakes, I think just about all are unnecessary and pretty much always provide a downgraded experience of the original. Even regarding Resident Evil 1 (the go-to "what about-" example), I still prefer playing the original above the remake.
3 videos about Dead Rising Deluxe Remastered
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Initially, I was merely reacting to the news of the original Dead Rising getting a full-on remake, as I figured people would be curious about my thoughts. To my surprise, Capcom recognized my dedication and reached out to me with early access and a free copy! I had to take the opportunity and provide deeper thoughts of my experience.
The point of the videos:
To properly evaluate what I thought of the remake, things that changed, and things that stayed the same. And, of course, to appease Capcom as they did me a solid. I was more than happy to make these videos!
Flower, Sun, and Rain Analysis | Yes Paradise
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Another gigantic analysis video in a game directed by Suda51? Who could have guessed? Unlike my analysis for The Silver Case, this felt less daunting as I found Flower, Sun, and Rain easier to understand. Therefore, I had a great time really dissecting what Suda and the gang were trying to say with it.
The point of the video:
I never gave this game a proper analysis until now. A lot of people think it's just senseless and quirky, but there's actually a lot of great nuance and intrigue. Also, I wanted to describe that its story and structure is eerily close to how No More Heroes 3 was designed and even narrated. Awesome game.
In Here Is a Tragedy | The Silent Hill 2 remake is terrible
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Experiencing the Silent Hill 2 remake was both grueling and gratifying. I felt a near infinite amount of vindication, as nearly all of my suspicions were proven right. The Silent Hill 2 remake is anti-art and anti-thought. Just like with The Medium, the developers did not take this harrowing adventure's centerpiece of severe mental health and trauma seriously. They tried selling an arthouse film like a theme park ride, which is all sorts of disgusting.
The point of the video:
I jokingly sent a request for a review code on Silent Hill 2, and Konami was dense enough to send it to me. I felt obligated to make a review at that point.
Shadows of the Damned | Bygone Era of Third Person Shooters
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Shadows of the Damned received a proper remaster in 2024, making the game available on all current platforms! I wanted to give my thoughts on the port itself, as well as reflecting on this 2011 classic TPS. Also, the fine folks at NetEase sent me a code to review it, which was kind of them.
The point of the video:
Shadows of the Damned represents this era of TPS games that were more arcadey, faster-paced, and fun. I wanted to reflect on how TPS games don't play like it anymore, and why that might be the case.
Iron Meat Review | Finally, a good Contra game
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I was given the opportunity of reviewing Iron Meat, an indie run-n-gun game that's heavily inspired by the Contra series. And, in turn, excels the efforts of current Contra in every single way imaginable.
The point of the video:
Contra is truly dead. Anything official using the name is merely a husk piece of the old game's glory. It's either unrecognizable, or nostalgia-grabbing trite with uninspired design. Retroware has a much better understanding of run-n-gun design than Wayforward, or anyone at Konami. It's sad, but I'm glad the spirit of Contra lives in indie gems such as this!
That's it for now, thank you so much for supporting me! I hope to make more awesome videos in 2025, catch y'all next time, and happy holidays!
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ghenry · 5 months ago
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NEW VIDEO! Capcom was gracious enough to grant me a hands-on experience with Dead Rising Deluxe Remaster more than a month before launch! All of the gameplay footage is my own, as I express what I think of this revamped trip to Willamette! Check it out🧟‍♂️🛒🧟‍♀️📸🧟
I am extremely grateful for Capcom giving me this opportunity! There's a lot of things to like about this upcoming Deluxe Remaster, and I'm really excited to see how everyone else takes this game in! This is only a hands-on impression video that shows me playing the first couple cases, as I was instructed to not go beyond that for the video. Around the time the game launches (September 19, 2024) is when I'll provide a full review regarding the experience as a whole.
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Thumbnail art by @doctorgrambo!
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ghenry · 6 months ago
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NEW VIDEO! My Thoughts on Dead Rising: Deluxe Remaster
I give my thoughts on the recent previews of the Dead Rising 1 remake/remaster/rewhatever! It's been so long since I was genuinely excited for a new Dead Rising project (about 15 years if I'm quite honest), and I'm happy to share my optimism as well as a couple concerns . . . but I'm mostly positive in this!
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The original game means everything to me as a game liker. Almost nothing else of the 7th generation of games came as close to being as sacred in my heart as Dead Rising 1. The idea of remaking it feels blasphemous right out the gate, but I think the creators involved are showing a lot of love and respect for the original experience, and want that to remain intact, while mostly updating the visuals. I can't help but get giddy seeing the classic Willamette get such a large visual redesign, but without coming out unrecognizable.
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Part of me is a tad cynical, feeling like no other move for this series was possible after the desecration that was Dead Rising 4. It's hard to move past the charming, unique characterization of Frank West. I can see this becoming a jumping-off point that reboots the entire series, which makes me even more excited. A Dead Rising 2 that plays like DR1?! SIGN ME UP!
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You can bet I'll be streaming this game as soon as possible. I want to set up a fun stream schedule where me and a friend blow through the original games in anticipation for "DR DR" but I'm not sure if that's in the cards. We'll see! If you're still reading this, hope you enjoyed the video, and thanks for supporting me!
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sonickickyt · 17 days ago
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Nice little breakdown of Ghenry's videos. Can't wait to continue the Sonic series...
And also more Sonic videos on my channel are coming soon!
2024 RECAP
It's that time of the year once again: the end of it. The holiday season is hitting us with its capitalistic drive, cold-ass weather (if applicable), and family love (if applicable)! I'm enjoying my little break from making videos and reflecting on the work I put out in 2024. My video count was much higher than in 2023. But even then, I had a lot more in mind, so much so that I made a cute little MV for patrons in the beginning of the year. Sadly, not everything I considered 'locked in' came to fruition.
But that's okay, because I still came out with some fun videos! The projects I couldn't focus on aren't entirely abandoned, but they'll have to simmer more as I have big plans for 2025. That doesn't necessarily include everything I had in mind for this ending year, but you'll see. With that, let's go over all the videos I managed to create for this channel throughout this year leaving us;
Sonic 3D Retrospective | Onto Adventure
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I have begun a retrospective series on Sonic's post-2D era, as I've always had a passing interest in the franchise.
The point of the video:
I used to be a major poser regarding some Sonic games, most notably blindly hating Adventure 1. This gave me a chance to reevaluate and describe why I love it as an adult today. I also found it interesting how vastly different SA1 and 2 are from each other, so I wanted to explore that as well.
Deadly Individualism: Frog Minutes
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This was my first ever April Fools video, and it was a lot of fun to make! Thanks to an anonymous individual that made Frog Minutes playable via Android emulator, I got to experience a Grasshopper "gem" of sorts myself! I had a great time goofing on it as well as various comments disparaging my work. They motivate me just as much as the rest!
The point of the video:
I wanted to surprise folks as it was a long-running joke about when I'd make a video analysis on Frog Minutes, so I thought it made for a great gag!
Suda51 interview | Talking about Shadows of the Damned
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One of my dreams came true, I got to meet Suda51 and talk to him extensively about his games, mainly Shadows of the Damned! This video pretty much had the entire interview, with added visual context of what we're discussing.
The point of the video:
To live a dream. Suda himself was a very kind man. I also had him sign my copy of Moonlight Syndrome, which he absolutely freaked out about! I don't think anyone has had him sign a copy of that in years, if ever.
I Do NOT Want a Flower, Sun, and Rain Remaster | Prelude Analysis
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Originally part of the full analysis where I would go on an early tangent regarding the nature of video game remakes, I figured it was good enough to warrant its own video, rather than be a somewhat random tangent about game remakes in general.
The point of the video:
I realized I'm not a fan of most game remakes, I think just about all are unnecessary and pretty much always provide a downgraded experience of the original. Even regarding Resident Evil 1 (the go-to "what about-" example), I still prefer playing the original above the remake.
3 videos about Dead Rising Deluxe Remastered
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Initially, I was merely reacting to the news of the original Dead Rising getting a full-on remake, as I figured people would be curious about my thoughts. To my surprise, Capcom recognized my dedication and reached out to me with early access and a free copy! I had to take the opportunity and provide deeper thoughts of my experience.
The point of the videos:
To properly evaluate what I thought of the remake, things that changed, and things that stayed the same. And, of course, to appease Capcom as they did me a solid. I was more than happy to make these videos!
Flower, Sun, and Rain Analysis | Yes Paradise
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Another gigantic analysis video in a game directed by Suda51? Who could have guessed? Unlike my analysis for The Silver Case, this felt less daunting as I found Flower, Sun, and Rain easier to understand. Therefore, I had a great time really dissecting what Suda and the gang were trying to say with it.
The point of the video:
I never gave this game a proper analysis until now. A lot of people think it's just senseless and quirky, but there's actually a lot of great nuance and intrigue. Also, I wanted to describe that its story and structure is eerily close to how No More Heroes 3 was designed and even narrated. Awesome game.
In Here Is a Tragedy | The Silent Hill 2 remake is terrible
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Experiencing the Silent Hill 2 remake was both grueling and gratifying. I felt a near infinite amount of vindication, as nearly all of my suspicions were proven right. The Silent Hill 2 remake is anti-art and anti-thought. Just like with The Medium, the developers did not take this harrowing adventure's centerpiece of severe mental health and trauma seriously. They tried selling an arthouse film like a theme park ride, which is all sorts of disgusting.
The point of the video:
I jokingly sent a request for a review code on Silent Hill 2, and Konami was dense enough to send it to me. I felt obligated to make a review at that point.
Shadows of the Damned | Bygone Era of Third Person Shooters
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Shadows of the Damned received a proper remaster in 2024, making the game available on all current platforms! I wanted to give my thoughts on the port itself, as well as reflecting on this 2011 classic TPS. Also, the fine folks at NetEase sent me a code to review it, which was kind of them.
The point of the video:
Shadows of the Damned represents this era of TPS games that were more arcadey, faster-paced, and fun. I wanted to reflect on how TPS games don't play like it anymore, and why that might be the case.
Iron Meat Review | Finally, a good Contra game
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I was given the opportunity of reviewing Iron Meat, an indie run-n-gun game that's heavily inspired by the Contra series. And, in turn, excels the efforts of current Contra in every single way imaginable.
The point of the video:
Contra is truly dead. Anything official using the name is merely a husk piece of the old game's glory. It's either unrecognizable, or nostalgia-grabbing trite with uninspired design. Retroware has a much better understanding of run-n-gun design than Wayforward, or anyone at Konami. It's sad, but I'm glad the spirit of Contra lives in indie gems such as this!
That's it for now, thank you so much for supporting me! I hope to make more awesome videos in 2025, catch y'all next time, and happy holidays!
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