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#Galactic Connections
rock-n-roll-martian · 7 months
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euphorictruths · 2 years
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In The Beginning- Rob Schouten
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greentrickster · 2 years
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One the things that I think makes Cyrus so engaging a character for so many people is that he’s extremely nihilistic, and likely has severe depression, but his core motivation is to make the world a better place, to remove what he sees as the key cause of all strife and suffering.
And that is what makes him so unique. Because, while many nihilistic/depressed/both characters - both protagonists and antagonists - often come to find hope or goodness in the world again, it’s extremely rare to see a character portrayed as Cyrus is who is so determined to fix the perceived problem. It’s much more common for these characters to land somewhere between utter apathy and deciding to just end it all for everyone, just destroy the world. Nihilistic and/or depressed characters don’t usually get to have hope.
Not like Cyrus does.
He is inflexible and quite selfish in his methods, and he definitely has an ego on him, but he truly believes that, for all the pain he’s seen, and all the emotional struggles it’s implied he’s gone through, he can make this world a better place. And if that means destroying what we currently have and remaking it from scratch, so be it. It would be infinitely easier to shut himself away from humanity and leave the world to rot, or even to try and destroy it all, but he decides to take probably the hardest route there is, because he believes it will be worth it.
And, as someone who has and does struggle with depression, that kind of “I will not give up” attitude in the face of a pain that I’m intimately familiar with... how can I not be absolutely taken with this man? When, as someone with depression who has fought my way through some very dark places, he is the only character in media I have ever seen who in any way reflects that truth of “the world hurts, my life hurts, but I have this one thing I can hold onto to get me through this, so I’m going to grab it with both hands and not give up“?
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uniforestchan · 2 months
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Sketches idk
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DON`T TOUCH MY TAIL!
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chambersevidence · 2 months
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Idiot devices spasming and reacting without reasonable analysis should not be trusted, should not be emulated, and should not be followed after in actions.
Cascade effects related to chains of devices spasming and reacting to the tiniest frown or negative perception relate to criminal strategies and effects these times.
Do not reduce appropriate analysis time, effort, expenditures or resources. And do not act if more analysis is needed.
I have been protected, like this whole globe, since birth, by transporter inhibitors, as well as temporal change inhibitors erected by my robots who resurrected me after having been killed in the womb and having been dead for 250000 years. There is no more criminal time travel (time travel the duplicates living or dead beings) possible, and there never will be.
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It's day two of cold rain and it's miserable. I'm so achy and bleh. And tomorrow's supposed to be more of the same
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pochapal-pokespe · 1 year
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previous post redacted this is even more compelling. forcibly seizing the most powerful entities in the region and using them as footsoldiers in order to breach and colonize an untouched distant realm is so perfectly tied in with all the dangling thematic threads that i'm going insane. cyrus's decimation of the historic sites on the mainland, the entitlement to the sinnoh region leading to the notion that he should wipe and rebuild the universe, charon's greed being filtered through this "steal from the known world and use its assets to claim ownership of the unknown world". it's all tying together.
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kirbyddd · 1 year
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kirby right back at ya is so cool
the premise of an ancient cosmic evil finding conquering worlds by force no longer feasible in a modernizing intergalactic civilization, so he starts a corporation and shifts to seeding his influence through products and services is an absolutely killer concept
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Will you and zim have any children
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Weird question because @explosions-and-chill is literally one of them XD
I consider Cap from @saves-from-stars as my son too :D
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Class Feature Friday: First World Connection (Mystic Connection)
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(art by greendragon-gecko on DeviantArt)
 In a sci-fi setting, it’s often easy to assume that the fey are an obsolete creature type, being too “fantasy” to coexist in a galaxy full of laser guns, robots and the like. But that’s where you’d be wrong.
After all, there are plenty of fey creatures adapted to embody various trappings of civilization or just living alongside mortals, while the galaxy is still full of wild, magical places where more “traditional” (if such a word could be used) fey still reside. In fact, several of the new fey in Starfinder embody concepts on a cosmic scale that Pathfinder typically lacked the scope to cover.
Regardless, however, even in Starfinder, fey still hail from the First World, the metaphorical and literal “first draft” of material reality, a wild place full of everything that is, was, will be, and isn’t but might have been in an ever-changing and shifting storm of renewal, change, and whimsy.
It only makes sense, then, that there would be mystics that draw upon the First World as a source of power and focus. After all, everything in reality has it’s roots in the ideas the divine explored and abandoned in the First World.
In this way, these mystics reflect the powers of not just fey but also fey-themed mages of yesteryear, favoring magic that gives them all sorts of tricks and ways to befuddle, enchant, and play tricks upon their foes.
 The spells of these mystics also introduce us to an element of mystic spellcasting that crops up in some connections. When their list of connection spells includes one that can be undercast from 1st to 6th level, they typically gain the highest level version they can cast, since they can still undercast it, and as they learn each new version, they replace the old one with another connection spell. In the case of these First World adherents, they learn the art of transforming foes into increasingly lesser and weaker animal forms to make them less dangerous or take them out of the fight entirely. As they improve that spell, they also learn spells to change their appearance, entrance others with song, charm almost any being, cause erratic behavior, and even issue magical commands.
With a mighty puff or powerful gust, these mystics can unleash a haze of pixie dust from themselves to dazzle and warp the minds of their foes in a large area, and even potentially blind them at greater levels of mastery.
By focusing, they can also surround themselves in illusions to conceal their exact position, making them harder to hit with any accuracy.
They can also reflexively burn magic to teleport away when injured, getting them out further harm for a few moments.
With a mystical song that bends time, possibly taught by Shyka the Many, these mages can slow foes or speed up allies a few times per day.
More powerful individuals can use their telepathic link with allies to extend their protective illusions over them as well.
With a gesture and an expenditure of will, these mystics can briefly tear open a hole to the First World, unleashing a horde of fey pranksters, who leap out to do their mischief, then vanish back to their home after their disruptive antics have concluded.
Some of the most powerful among them are able to conjure up wild plant life, which seems to grow not just from the environment, but from the very bodies of their foes. These parasitic vines bind and crush their victims, and will immobilize and kill if given the chance.
As you can see, this connection boasts plenty of fun tricks to leave foes debilitated, though don’t forget the value of utility options. Whether you double down on their trickery with the rest of your spell selection or choose to diversify, there are plenty of fun ways to play with it.
 The connection to the fey and the First World likely means that these mystics have a much more lighthearted and whimsical side to them, which can lead to enjoyable characters, or you might take it to a more disturbing, “unseelie”, angle, having an odd ideal of “play”. Others may instead be more serious, but have a decidedly strange mindset for a member of their species.
  While few would consider the primal furnace of a star’s core to be a place where the fey can be found, the existence of hulsa and ravai prove that even in the brightest light there is primal fey energies. As such, some anassanoi who revere such beings from within their solar cities learn how to connect with the fey realms, drawing upon not only them, but some of the fiery power such fey hold through their other spells.
 An enclave of fey contacts the party with a desperate request. A corporation seeking control over their home forest have sent a particularly insidious exterminator class infiltration robot to slaughter them one by one. This machine not only has the capacity to mimic fey creatures, but it’s nanite composition heavily favors cold iron alloys, making it particularly lethal to them. In exchange, the faeries offer magical fey secrets to the party.
 Suspecting sabotage, the colonists are on the look out for some magical trickster that has been causing disruptions throughout the colony. None suspect, however, that the source of all this mischief is actually the administrator’s teenage daughter, who has awakened to strange fey powers which she has yet to learn to control.
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shepherd-tothestars · 2 years
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Well nami gave me ideas for a meteion pokemon verse so I'm finally going to work on my ff14/xenoblade blog again (clown noises)
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euphorictruths · 2 years
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NGC 1466; Globular Star Cluster in Hydrus- ESA, Hubble & NASA
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Link
https://www.alwaysbelieveinmiracles.com/product-page/starstone-tumbled-stone
https://www.alwaysbelieveinmiracles.com/product-page/starstone-palm-stone
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thekingk0ng · 10 months
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nokiosud · 11 months
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Should I be a SWAT team for Halloween again?
Should I be a Witch? Even if I don’t have a hat, I’m sure I could figure something out.
Maybe a vampire, all I’d need to do is draw some red on my face—or, even,
Redraw the way my friend died to be morgana grieve correctly for the love of DNA tracking records
And stop shadow banning people through abuse it’s dumb or through kicking out people or by being disrespectful of personal right or left of self sovereignty of the gods especially, it’s how you get rid of your household. The body, face, limbs, all thanos and marvel gossips.
NO MORE PAST GHOSTS OR SHADOWS THAT BELIEVE THEY ARE ME THAT IS NECESSARY TO DISCONTINUE AND DISCONNECT, no more knocking or interaction yes inclusive of phone vibrating.
It’s okay trust me the world shreds with every,”bender.”
Goal for social shift national emotional frequency:
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webcrawler3000 · 1 year
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Laws on Sponsorships, Collaborations, and Endorsements for the Astral Program Connect
Introduction: The following information outlines the laws and regulations pertaining to sponsorships, collaborations, and endorsements for the Astral Program Connect, formerly known as the Pluto Personnel Private Program, as per the laws of Bardo and the Galactic Federation. These laws aim to ensure transparency, ethical practices, and fair treatments for all parties involved in the program. It is imperative for all parties, including sponsors, collaborators, and endorsers, to be familiar with and abide by these regulations.
Sponsorship Regulations:
Transparency: All sponsorships must be disclosed transparently without misleading information. Sponsors must provide explicit details about their involvement and the benefits they offer to the Astral Program Connect. Failure to disclose sponsorship accurately may result in legal consequences.
Ethical Considerations: Sponsors must comply with ethical practices and principles defined by both Bardo and the Galactic Federation. They should refrain from engaging in any unlawful, discriminatory, or harmful activities that may compromise the integrity of the program.
Compatibility: Sponsors should align with the values and objectives of the Astral Program Connect. Collaborations that conflict with the program's core principles or mission will not be permitted. Compatibility will be assessed based on the nature of the sponsorship and its impact on the program's reputation.
Collaboration Regulations:
Mutual Agreement: Collaborations within the Astral Program Connect require mutual agreement between all parties involved. Clear communication channels should be established, and roles, responsibilities, and benefits should be clearly defined in a written document.
Compliance with Laws: All collaborators must adhere to the laws and regulations of Bardo and the Galactic Federation. Collaborative actions should not violate intellectual property rights, defame individuals or entities, or compromise the program's integrity.
Accountability: Collaborators are responsible for their actions, both within and outside the program. Any misconduct or violation of regulations during collaborations may result in legal consequences and termination of the collaboration agreement.
Endorsement Regulations:
Honest Representations: Endorsements should provide accurate and honest representations of the Astral Program Connect. Endorsers must not mislead or deceive the public through false claims, exaggerated benefits, or inaccurate information.
Consistency with Program's Objectives: Endorsers should ensure that their personal values and image align with the Astral Program Connect's objectives. Endorsements must not conflict with the program's mission or compromise its reputation.
Disclosure of Endorsement Arrangements: Endorsers must disclose any financial or material benefits received as a result of their endorsement. Public disclosure ensures transparency and helps the public make informed decisions regarding the program.
Conclusion: Compliance with sponsorship, collaboration, and endorsement regulations is essential for maintaining the integrity and credibility of the Astral Program Connect. By adhering to these laws, all parties involved contribute to a fair, transparent, and ethical environment within the program. Failure to comply may result in legal consequences and the termination of existing agreements.
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