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Dawg I work in automating email-job-type-tasks and my coworkers - fellow elder millennials - were STUNNED at my solution to create a dynamic folder name. Not the method of making it dynamic, the part that stunned them was the "run cmd.exe: '/c mkdir [filepath]'" and at the point where I was going "yeah no its not wizardry its just like... a vestigial recreation of MSDOS..." I had to confront that frankly computer literacy has never been more in the toilet.
Telling young zoomers to "just switch to linux" is nuts some of these ipad kids have never even heard of a cmd.exe or BIOS you're throwing them to the wolves
#most of these guys know at least SQL and a little VBA we are so cooked as a society#call me the bane of corporate IT the way I once emailed a whole department a javascript file with no extension to get around the very#reasonable filter but like P&P required digital fraud to use a particular note format and doing it by hand was a nightmare while that#webserver was down and a bunch of people listened to IT and cleared their cache as the first step lmfao#terrible news about whats in your fucking cache man fucking hell lmfao#the fact that nobody but me even realized what we actually needed was IN that cache makes me sad tbh#because thats not a very complex thing to know really! helpdesk should have tbh#seconding the typing thing tho - I have severe auditory processing issues and I hate writing up a perfect question on teams only to get a#response of “uhhh can you join my zoom” and then I have to explain it all over again and take notes because it helps me repeat back what I#think I heard to them and its like dude all of this would be so much easier if you'd grown up on forums and learned to type/read faster tha#talking too ngl#I also get a lot of comments from folks once they see my desktop about like oh what games do you play my man I have a potato for a graphics#card! I have a gpu at all because of photoshop and blender this thing does not play much beyond AOE2?#but the idea of even having a desktop pc for regular non-gaming computer use is getting weird to even elder millennials#even when I explain I was a professional freelance artist for a while I get a lot of “but ipad?”#my brother in christ have you ever tried to use the ipad photoshop there's a reason even my tablet is a windows surface#you will pry my dubious copies of non-cc photoshop out of my cold dead hands before I touch procreate Im so sorry but I have a keyboard#shortcut for everything memorized since 2002 and that is the way that shit is going to stay for the sake of my sanity#but you explain that and it blows peoples minds because they maxed out their muscle memory for shortcuts at ctrl+(z/x/c/v/a/s)#if that! like that's among people who have been call center/backoffice folks tbh who mostly CAN type 65WPM and are already freaks for it
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My full experience of anime is thus: My brother has a friend who use to come by with anime on VHS. The first exposure I got to anime proper was when he brought over a couple episodes of SLAYERS, next, obviously, Channel 10 ran Pokemon from Episode 1 to Episode 46 before inexplicably just restarting from the beginning all over again. Dragonball Z and Sailor Moon fought on Channel 5 during the afternoons. But Dragonball Z like...jumped around a lot. It did the Saiyan Saga, the Fake Namrk Saga, skipped the Freiza Saga and the Cell Saga and did reruns of parts of the Buu Saga. Then they stopped airing both and aired Cardcapture Sakura for a while there. Then they stopped airing all three. Then they eventually brought Pokemon to the WB on Channel 5 and Yu-Gi-Oh! Hit along with it. But, like Pokemon before it. Yu-Gi-Oh! Only ran from Episode 1 until JUST before Seto and Yugi fought to duel Pegasus. Then my family got DirecTV which opened up Cartoon Network to me and thus granted me access to .hack//SIGN which sometimes ran either before or after Samurai Jack and Courage the Cowardly Dog. From there I gained access to the Buu Saga of Dragonball Z which always just reset back to the beginning of the Saga when it got done airing. Then eventually Adult Swim hit and introduced me to Cowboy Bebop, Trigun, Big O, Inuyasha, and SUPER MILK-CHAN. Then at random intervals Toonami stopped airing Adult Swim and starting airing the English dub of Naruto. And I got tired of waiting for them to dub new episodes, so I began the search online for Naruto episodes English subbed online on YOUTUBE at the time. Back when they split an episode in 3 - 6 videos and movies into 10 - 12 parters.
Toonami also eventually introduced me to Blood+, Bleach, and my all time love of my teenage life...Eureka SeveN. It also introduced me to Neon Genesis Evangelion and FLCL. You can blame FLCL and Super Milk-chan for rewiring my fucking brain. And unfortunately, anime youtube also introduced me to Elfen Lied which rewired my brain in a different way. Paranoia Agent on Adult Swim also made me fall in love with the late Satoshi Kon's work. Spirited Away hit America around the same time and caught on like fire causes me to go knee deep into that. But also there was 4kids Food Fighters and One Piece. Which...turned me off to One Piece cause that censored, puritan, chaste run of One Piece was...it was something.
And the rest is history...especially after Eureka SeveN that got me to want to absorb more long form narrative that was both SUPER bittersweet but super cathartic to see through to the end. Some people get super into Tolkien and Lord of the Rings. Some people get into Shakespeare. Eureka SeveN is what got me into long form narrative epics. Which hundreds of moving parts and a large cast of characters.
And then, as if the universe sensed that. A kid who use to live near me sold his Playstation to me for $20 along with--Final Fantasy VII. My first and only Final Fantasy really. I tried FFVIII years later but it never clicked, never picked up IX or X or X-2. Then Playstation 2 happened...and with it? Kingdom motherfucking Hearts and then the best game ever made, Kingdom Hearts 2.
Bounced between xXxHoLiC, D.Gray Man, The World God Only Knows, Deadman Wonderland, and eventually Berserk. And then from joined Final Fantasy XIV circa 2018. Susanoo subsequently killed my GPU but I eventually got a new one and joined proper during the dying days of Stormblood when Shadowbringers hype was going FUCKING STRONG.
Good times.
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Beginner Blender Tutorial Basic Render: Part Three (Adjusting Render Settings, Adding Lights, and Rendering!)
(Continuing from Part Two)
Step 1: Adjusting Render Settings
I exclusively render in Cycles, and though I'll be doing some Eevee runs for the sake of tutorials, I'm going to share what I know today and show you how to set up a Cycles render the way I do
Navigate to Render Properties and select "Cycles" in the Render Engine dropdown
If you have an older system, leave CPU selected If you have a newer or beefier computer, select GPU complete I render on a MacBook Pro, so I'll select GPU
Under Sampling -> Viewport, make sure you click on the Denoise, this will clean up our render preview so we can more easily see what the final result will look like
Under the same Sampling tab, adjust your Max Samples to match mine (32 in the viewport and 128 in the render window, this will speed up your render time)
Click into Output Properties and select "Render Region" and "Crop to Render Region", and change the frame rate to 50fps In the Output tab, change the Color Depth to 16 Nothing will change in our 3D Viewport, but the settings are ready to go
Step 2: Adding Lights
Right now, if we were to change our mode to Rendered, we'd have nothing but a black box. This is because our sim is in a cube with no light source Let's add some lights! For portraits, I like to use a combination of Spot and Point lights You add in lights the same way you add in the camera and the cube, either by clicking "Add" in the top menu or with Shift+A on your keyboard and selecting Light -> Spot or Point I'm going to add a Spotlight first I like to add in lights in Rendered view, but be careful using rendered view as it ups the chances that your Blender will crash
I added in a spotlight but it appears that nothing happened Objects are added into Blender at the Cursor point. I never adjusted mine so it's at the center of the axis, meaning below my sim's feet and outside of the box Using G and X,Y,Z, I'm going to move my spotlight up
Now the light is above her, but I want it shining on her, so I'm going to rotate it forward Rotate objects using the R key and X,Y,Z directions on your keyboard
That's not bad, but I want more dynamic light. I'm going to add two more spotlights for 3 point lighting
This is looking better, and you can see where my lights are and how they're oriented Now let's adjust the background Select your cube in the Outliner panel and navigate to Material Properties Click "new" in the bar Then navigate to your Shader Editor window and you'll see a Principled BSDF Node is here
We're not going to do anything too fancy here, just change the color of the cube and some aspects of how it looks Change the color of your box using the color wheel then adjust your nodes to everything is set to zero except roughness
You should have something like this (of course use whatever color compliments your sim best)
I don't want the background to be super flat, so I'm going to adjust the Metallic value on mine Now I have this:
I like the lighting but I think it might be a little too bright Let's adjust it a little In your Outliner panel, select one of the spotlights then go to "Object Data Properties" (the little lightbulb)
I'm going to adjust the Power to 5 and click off multiple importance and click on shadow caustics, like this:
Do the same for all three spotlights and you should have something like this:
That's better, but let's draw attention to her face with a Point light Add in a point light the same way as a spot (shift+A, light -> point) or Add in the top bar) and move it in front of her face
This is obviously way too bright, so let's adjust it like we did for the spotlights I've changed the radius and adjusted the power to 8, as shown here:
Here's the result:
That's much better! Normally at this point I would probably change her hair and add in jewelry and make minor adjustments to this and that, but for the sake of this super simple beginner render, we're ready to go! Before you run your render, save this file somewhere easy to find. I'll be using the same file for future tutorials!
Step 3: Rendering!
Once you've done all the setup, rendering is actually super easy Make sure you switch your 3D viewport back to Material Preview (rendering while in rendered mode has a tendency to make blender crash) Then go up to the navigation bar and select Render -> Render Image
A new window will pop up, and your render will begin!
Rendering time will depend on how complex your scene is and how many assets you've added in. Ours is very simple so mine says it'll take about 6 minutes
And it's done! Save your render and either post it or edit it in your favorite photo editor!
UPDATE 7/17/23
As you can see, my render was looking very glowy. I didn't know why (there was no glare node in the compositing settings or anything that would cause this, or so I thought), until I adjusted the roughness values on my sim.
Now it looks like this:
So if yours is looking glowy, adjust the roughness to 0, then back up to 10 and that should fix it!
Homework:
Your Render School homework is to create a simple portrait render using these tutorials and tag me in it! I can't wait to see what yall make!
Please leave any questions in the comments below or send an ask and I'll help as best I can!
Happy Rendering!
#salemsims tutorial#render school tutorial#sims 4 render#tutorial#sims 4 blender tutorial#blender#render tutorial#sims render tutorial
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You know what, I'm going to add to this after all. Ray tracing is a gimmick and infamous for how intensive it is on hardware where it updates in real time, such as in video games. Before it was considered at all feasible outside rendering CGI, there were other methods of simulating light that were far easier for hardware to handle and, honestly, the difference between them (I can't remember what the name of the algorithm is) and ray tracing is minimal.
Adding to the problem is video card manufacturers pushing it while not increasing the VRAM on cards that are now expected to handle ray tracing, NPC scripts/AI, all other graphics, and stream encoding at the same time. GPUs have not seen a meaningful increase in VRAM in years despite the push of 4k graphics and ray tracing.
Oh and handling generating in-between frames to increase FPS/hide poor optimisation and up-scaling from 1080p to 4k or 8k. Sometimes both at the same time (in addition to the rest).
Further compounding it is consoles using stripped down versions of GPUs but not allowing users to upgrade them or other hardware. At least not in an easy way that doesn't void the warranty.
There's only so much that can be off-loaded to other components and it is a Choice™ to decide not to include an option to disable features that minimally improve the graphics (I specify graphics since more than one game has been released where turning off ray tracing wasn't the first thing recommended to turn off if you wanted to hit 30+ FPS) but can and do overwhelm GPUs.
Mandatory Ray Tracing should be banned in games. Genuinely absurd to think the majority of consumers are running high performing RTX graphics cards.
#i have a suspicion that this plus the price increase in gpus is to push people to rent computers a la geforce now#and gpus are one of the main ways developers compensate for having dog shit optimisation#the others being (hoping) the end user has enough ram to hide memory leaks#and high hdd/ssd capacity so compression doesn't need to be optimised#(also a high or no data cap since so much is downloaded rather than coming on a physical disk)#some developers are better at having granular options than others too#some will let you tweak or disable damn near everything so it runs best on your system and so you can choose what looks good to you#while others do the bare minimum and can't even be bothered to let users change things like particle effects or ray tracing#your options are basically play how the developer decided (regardless of your system) or not play at all#if the game runs fine until x or y or z but then starts to stutter/crash and would be fine if you could turn things down/disable things#you're sol if the developer didn't bother to allow changes outside of gamma and anti-aliasing for example#also not everyone has a 4k display or notices minute details#some people don't even see a difference between 30 fps and 60#don't get me started on how so many developers treat colour blindness as something spiteful rather than a medical condition#but more and more developers are forcing large and/or intense graphics/textures rather than giving users (aka customers) an option#or having a separate additional download if someone does want 4k or 8k textures#you know the way so many games operated when <720p displays were common but there was a way to download hd textures#for people who wanted them *and* had a display that could do 1080p#though it goes back to the (usually) aaa publishers and how graphic generations hit their peak a while ago#adding more polygons isn't something big or noticeable anymore unless it results in a performance *drop*#(the team fortress 2 snake immediately comes to mind)#(or the final fantasy 14 grapes)#ray tracing is one of the buzzwords used to sell a remaster (possibly to people who bought the game before)#or indicate a game/console is new and not part of a previous generation
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My Yearend Techs & Misc. Items Summary - 2024
Hello... My worst year has struck again, as 2024 is not my year when it comes to making topics on my tech items. 😔 Sure, there's ONE item that struck me happy, but then my happy days were ended when my custom PC's Powersupply and GPU went out of commission, which I'll talk about it later... And because of it, I went on hiatus after my final topic on August. To this day... I don't feel well, I have a 'major depression' hidden my rabbit brain hole. My 'slow recovery' continues... 🧠🩹🤕
Anyway, enough for that, let’s talk about my ‘My Yearend Techs and Misc. Items Summary 2024’! And here are my choices per month so far, both ongoing & done topics:
• JAN - Another 90s Camera: Olympus Camedia C-2000 Z: This is an old 90s camera that was owned by my late grandpa, who passed away in 2020 due to the dreaded COVID-19, along with complications. It may have few photos in the past, but we could never forget our last photo before retired for good.
• FEB - My PC Upgrade Part 3 - Revival: The 'Part 3' of my PC upgrade was a success attempt, which consist of two brand new PC parts, and a converter of HDMI to VGA monitor port. Although, the latter was completely useless. Unfortunately, there's something wrong... And I'll get to that later.
• MAR - My BRAND NEW SMARTPHONE BY Tecno Mobile: January 22nd (, 2024) is the date when I struck luck by commenting about the 'Tecno SPARK 20 Pro' smartphone as part of the giveaway, and then it was delivered on Feb 3rd. This is actually my 2nd time winning a brand new phone, since 2019. And while my Honor 8C (which is my previous winning phone, by the way) was retired in Oct of this year, my brand new smartphone by Tecno Mobile became my 'main phone', without equipping any of my old micro SD card (as my expansion after transfer files and reformat). I mind as well planning on getting 1TB version, someday when my problem was solved (one by one).
• APR - My Family's 2000s Digital Camera (Sony Cybershot DSC-T70): From 90s digi cam to 2000s digi cam, you're looking at the latter. This is the 'Sony Cybershot DSC-T70', an old pocket-size digi cam with built-in touch screen on the tiny screen. And unlike the old Olympus cam, our Sony cybershot cam had long history of taking snapshots with a single memory stick (you know, the one that you've always used on your awesome sony PSP), until the camera itself was ended on January 5th, 2017 as my last photoshoot recording. BUT, I believed that the cybershot cam (Model: DSC-T70) will make a comeback with new fresh 3rd-party batteries and a new memory stick adapter for the micro SD card. But when? Very soon.
• MAY - My Family’s 2010s Digital Camera (Canon EOS 1000D/Rebel XS): Liked our cybershot, our fam's Canon DSLR camera had a long history of snapshots from the nearby swimming resort in 2011 to my mom's previous school activity in 2018, and the latter was ended there when our camera is showing it is age, and the occasion of unwanted dusts and a tiny ant that forever stuck, to this day. Yes, yes, the camera itself is still functional, but it needs to be repair and replaced with numerous parts. Unfortunately, even though its old, the replacement camera parts were expensive. So much so, we've ended up using our smartphones as our Go-To camera purpose, aside from checking our SocMeds (Social Medias). But, time will tell if our canon DSLR camera still functional after years of hiatus.
• JUN - R.I.P., my PSU & GPU Card: Okay, we returned to my concerned topic. So as I said, unfortunately it went horribly wrong after 6 months of used, with the first encountered was the new PC power supply, it went blown out from either a fuse or some parts that went malfunctioned. We may never know. And while the PC power supply was fixed by replacing a brand new one (not to mention the RAM was replaced with two 8GB RAM sticks to make 16GB RAM w/ 2666 MHz speed), another encountered has followed! This time is the new 'GPU' (I've purchased from January this year), and the latter was never replaced to this day because I'm insufficient. Thus, my life was ruined, and I'm going back to my mom's laptop to this very day. Although, I've already earned some dough by participating another volunteered job, I have to save and earn it MORE for the authentic, and expensive GPU card. Meanwhile, my custom PC itself remain intact and still functional today, even without equipping GPU card. Which, I've checked it, last Christmas Eve.
• JUL - A vintage Motorola phone (from the 90s; "Motorola d368"): One of the oldest cellular phone that my mom has owned is this Motorola phone. Actually there's two motorola phones, but I can't find the first one. Nevertheless, there was a time that Motorola used to be 'cool', 'active', and 'competitive' against another phone brand who used to have the three aforementioned words, and that's 'Nokia', from the 90s to the early 2000s. Unfortunately, their spotlight was stolen by numerous phone brands, including tech giants like Samsung and Apple, Inc. who were already stolen their marketing thunder. And while both 'Motorola' and 'Nokia' are still active, they don't make innovative smartphones, anymore. And that's sad (like ME).
• AUG - My first ever Android Smartphone - Busted (Cherry Mobile Jelly): And speaking of phones, here's one right here. My first ever Android smartphone I've ever bought, and still in my possession to this very day. Honestly, I really missed that TV antenna with a TV app feature, in which I could go anywhere without needing a On-the-go TV tuner device. However, that TV antenna for android smartphone feature didn't last because I don't think they don't make this feature, anymore. Not to mention, the declined of the older Android Operating Systems, starting from the OG to the recent Android 11 are now nothing more than a relic. And this android smartphone of mine from Cherry Mobile is no exception. Meanwhile, the 'Cherry' brand and their mobile phones are still in-production and selling with their modern specs and android OS, to this day.
🛑 AND THE REST OF THE BER-MONTHS SAYS IT ALL! 😔 I DECIDED TO GO HIATUS OWING TO MY LIFE PROBLEMS, AND OTHER STUFF THAT I CAN'T FIX! 😭🛑
So, I'm so sorry... All of you, including my trusted friends (who always cheered me up, to this very day). I deserved to be happy and positive person than the opposite side. 😔😞
IMPORTANT NOTE: No 'Honorable Mentions', this year.
Well, that’s the end of my “My Yearend Techs and Misc. Items 2024”. We’ll see you in 2025.
🥳 Happy new years eve to all, and as always, stay safe (just in case)!😷
If you want to see my 2020 to 2023 version of that, then I’ll provide some links down below.↓
• My Yearend Techs and Misc. Items 2023
• My Yearend Techs and Misc. Items 2022
• My Yearend Techs and Misc. Items 2021
• My Yearend Techs and Misc. Items 2020
#GIMP#MyEdit#MyEdited#My Edit#My Edited#Edit#Edited#MyPhotos#MyPhoto#My Photos#My Photo#Photos#Photo#Items#Item#Review#Year End#Year-End
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Firstly, I love you bestie ❤️ your literally the reason I started putting sims content online your so inspirational 😭 just wanted to know if you got tips for filming gameplay? What program do you use that won’t kill your computer 😂 especially if your using g shade
Ommgggg thank you!!! That is so cool to hear😭
I use Geforce Experience to record. If you have an Nvidia GPU, you should be able to access the panel by pressing alt+z on your keyboard.
I've heard others have had a lot of success using OBS to record as well.
I hope this helps!
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I'll admit that my opinion is probably colored by the cynicism of never succeeding at making money being a creative and instead constantly scrambling back and forth from various min wage entry level industries just to make ends meet, but i think that the way artists are conceptualizing AI video rendering as the end of the world is kind of ridiculous.
Obviousely the possibility of artistic jobs being downsized is very real. There is a present reality of AI taking good jobs from real people. It sucks. It's awful. Real people are suffering; I'm not denying that.
But at the same time this technological paradigm isn't going away any time soon, and as it is now, is way too resource intensive to replace every artist making a living with thier work.
Maybe someday down the road enough GPU farm services will be widely enough available where it is feasible for companies to use generative AI for all of their media needs, thus eliminating countless jobs for artists who spent decades of their life honing a skill, but if being demoted from a professional artist to a hobbyist is the end of the world for some people I seriously question why they practice their craft in the first place.
If it was always for the money, then let the robots take the burden of performing the role of a artist from you, and please relearn creating just to feel something inside of you.
We've had knitting machines and mass produced clothing and textiles for ages, yet in this day where my car can drive itself, people spend hours learning to do fibercrafts etc. And you aren't hearing about etsy fiber artists making 60k/year from their work yet they still enjoy the creative process of it!
This is a nuanced conversation, and a lot of people in poverty situations are going to lose access to their jobs as it becomes automated away, in a more exponentially growing version of what's been going on since 2008 and even back to the 90's.
Its a real problem, but the majority of creators i see whining about this on tumblr, YouTube etc. are middle class or higher individuals who's only experience in blue collar work is the half year they spent working part time at their university campus Starbucks.
A lot of people think they're mad because automation is threatening the validity of their job, but they're actually mad because they think learning a creative skill makes them better than your average blue collar worker and they're appaled at the idea of being the same as the people who run their electric grids, clean their sewers, and stock their supermarkets.
Theyre just using the cultural backlash against explotative machine learning (which is a justified backlash, it's fucking wrong for these generative models to be stealing existing work of art and incorporating it into its training, that's not what I'm defending here) as an excuse to dodge the awareness that they don't think anyone should be doing blue collar work because surely they never dreamed of doing it.
As it stands now generative AI models are too resource intensive to truly replace the scale of workers people act like they will, and the advancement of ML algorithms has enough real potential to better people's lives that its not going away, so I think aside from doing the work of protecting our existing art with things like nightshade etc, it's important to be realistic and give up the fantasy that we are at war with AI companies, and must win, or even more delusion at war with the very concept of machine learning.
Its reminiscent of people who were afraid of computers in 1995 and now can't function in their daily life without the help of their gen z loved one to help them navigate the most basic of user interfaces.
Society will advance, regardless of how we like it, all we can do is be resourceful about it, and find ways that the advancement benefits us.
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Integration of AI and Blockchain: All You Need to Know
The convergence of AI and the metaverse
Interestingly, this convergence has its roots in the same hardware that powers it. GPUs, known for rendering rich virtual spaces, are the same workhorses that train AI models. Their parallel computing capabilities not only make them invaluable in AI development, but also in bringing the complex environments of the Metaverse to life. This synergy is evident in the rising value of GPU manufacturers like Nvidia, highlighting the intertwined growth of artificial intelligence and virtual reality technologies.
Looking ahead to 2024, the convergence of AI and the metaverse is shaping up to be a fundamental advance in our technological journey. We are about to witness how AI transforms the act of creation within the metaverse. This year, we predict that AI will evolve beyond its current capabilities, allowing creators to create expansive virtual worlds simply through the power of description. The metaverse will no longer require complex skills in 3D modeling and animation; instead, it will respond to the creative impulses of Human thought, which AI brings to life.
The trust architecture of tomorrow
The year 2023 was a crucible for blockchain, with the industry going through legal challenges and corporate upheavals. These tests, reminiscent of the growing pains of any technological breakthrough, heralded the maturation of blockchain. Amid this legal maelstrom, the essence of blockchain – the digitization of asset ownership – remained resolute and unscathed, continuing its march towards the technological revolution.
We envision blockchain merging into the fabric of the Internet, similar to the invisible but vital protocols that power our emails and instant messages. This convergence will make blockchain assets become a native dialect of the digital realm, essential and, most importantly, invisible to the user. Interacting with blockchain will be as simple as sending an email, with its hidden complexities and omnipresent efficiency and security. In this future, blockchain development services is not just a technology; it is a silent orchestrator of digital trust and ownership.
Synergies between virtual reality and the metaverse
In 2023, virtual reality (VR) has risen to become the next frontier in human-computer interaction, providing unprecedented bandwidth for digital communication and embodying the essence of presence. This leap forward has been driven by advances from major hardware manufacturers, with the launch of Meta Quest 3 and the long-awaited VR headsets from Apple and Nintendo. Every step in this area is not just about technological progress; It is about redefining our own perception and interaction with digital spheres.
Looking ahead to 2024, we are on the brink of a watershed moment in the spatial computing industry. The potential use case of experiencing events like the NBA Finals from the best seats in the stadium, all from the comfort of home, is set to capture the imagination of the masses. This experience, bridging the physical and digital worlds, will likely be a catalyst for widespread adoption among the early majority. The road ahead for virtual reality is long and full of potential, but the convergence of technologies such as artificial intelligence, blockchain and advanced hardware is setting the stage for a seismic shift.
The cultural and economic impact
In the narrative of our digital evolution, Generation Z emerges as the vanguard of a new cultural epoch. Born in a world where virtuality is as real as the air they breathe, these digital natives are the first to fully immerse themselves in the fruits of technological convergence. His initial, playful and experimental forays into the creation of memes and digital artifacts are nothing more than the prologue to a deeper and more significant change. With AI-powered tools and the metaverse at your fingertips, they don't just use technology; They are reshaping it, subjecting the digital universe to their imagination and whims.
We see these young minds not only embrace but master the art of creation within these new realms. They are the pioneers of a world where user-generated content is not just a hobby but a new economic frontier. In their hands, creativity and innovation become more than expression; They are the keys to unlocking new forms of value and influence. The power once held by a select few over coding and legal complexities is now democratized in the hands of these young creators, heralding a future where the digital realm is limited only by the imagination.
In 2024
As the year 2024 progresses, we find ourselves on the cusp of a transformative era in technology. The integration of AI, blockchain and virtual reality is creating a new digital landscape. This convergence is more than a mere fusion of technologies; It is a revolution in the way we interact with the digital realm. The advancement of AI is redefining creative possibilities in the metaverse, allowing environments to be shaped solely by thought. Blockchain evolves into a fundamental layer of digital trust, making asset ownership part of the fabric of the Internet. Virtual reality, on the brink of a breakthrough, will radically change our sensory experiences in digital spaces.
Fundamentally, this technological synergy is the playing field of Generation Z, who are not only users but active creators and modelers of these areas. Their commitment to these technologies is not just about leisure; It is the forging of a new economic and cultural landscape where imagination is the main currency.
#blockchain#blockchain development#blockchain development company#blockchain development service#blockchain technology
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Galaxy Z Fold 5 Emulation Test - Switch, PS2, GameCube, Wii, Dreamcast
The Galaxy Z Fold 5 is the ultimate emulation device! With its 4:3 screen ratio it plays emulated games almost perfectly. Let's take a look a some different emulators and see how it handles things with its Snapdragon 8 Gen 2 CPU and Adreno 740 GPU #zfold5
The Galaxy Z Fold 5 is the ultimate emulation device! With its 4:3 screen ratio it plays emulated games almost perfectly. Let’s take a look a some different emulators and see how it handles things with its Snapdragon 8 Gen 2 CPU and Adreno 740 GPU.
We’ll look at Citra (3DS), Dolphin (GameCube/Wii), ePSXe (PS1), AetherSX2 (PS2), PPSSPP (PSP), Redream (Dreamcast) and EggNs (Nintendo Switch)
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#galaxy fold 5#galaxy z fold 5#galaxy z fold 5 emulation#samsung fold 5#samsung galaxy z fold 5 emulation#samsung z fold 5#samsung z fold 5 gaming test#z fold 5#z fold 5 3ds emulator#z fold 5 aethersx2#z fold 5 citra#z fold 5 dolphin emulator#z fold 5 eggns#z fold 5 emulation#z fold 5 gamecube#z fold 5 gaming#z fold 5 gaming test#z fold 5 nintendo switch#z fold 5 playstation#z fold 5 psp#z fold 5 redream#z fold 5 review#z fold 5 switch#z fold 5 wii
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A Brief Introduction To Diffusion Models
Demos
Applications
Image Editor: Photoship plugins like
Effects in Shorts https://youtube.com/shorts/uW13BzNcy-k?feature=share
Music generation: Riffusion
Video Generation(very early stage)
Marketing
Creator Marketing tools
And lots went to NSFW(especially with the leaked models from NovalAI which specialized in animation)
Players
OpenAI: DELL-E/DALL-E 2
Google: Imagen: Text-to-Image Diffusion Models
Meta: Make-A-Scene
Microsoft: NUWA-Infinity
Midjourney
And other Stable Diffusiion powered start-ups
Generating Images: Variational Diffusion Models
What is generation
Given observed samples x from a distribution of interest, the goal of a generative model is to learn to model its true data distribution p(x). Once learned, we can generate new samples from our approximate model at will
Variational Autoencoders
Incorporate latent variables: we can think of the data we observe as represented or generated by an associated unseen latent variable, which we can denote by random variable z.
And how to approximate : Evidence Lower Bound (ELBO)
Hierarchical Variational Autoencoders
Variational Diffusion Models
HVAE with Properties
The latent dimension is exactly equal to the data dimension
The structure of the latent encoder at each timestep is not learned; it is pre-defined as a linear Gaussian model. In other words, it is a Gaussian distribution centered around the output of the previous timestep
The Gaussian parameters of the latent encoders vary over time in such a way that the distribution of the latent at final timestep T is a standard Gaussian
Workflow in a nutshell
Three equivalent objectives to optimize a VDM( derived from ELBO in the appendix,reparameterization trick and VDM's properties)
Learning a neural network to predict the original image x0
Learning a neural network to predict the source noise ε0 (empirically, some works have found this resulted in better performance)
Learning a neural network to predict the score of the image at an arbitrary noise level ∇logp(xt)
How it works then
The basic architecture
The learning and inference process
Other details
The weighting of the training obj for different timesteps
Noise schedule
Trilemma and Variants
Advanced Forward Process
Parameterize the diffusion process, like αt
Non-Markovian diffusion process and denoising process
Momentum-based diffusion
Advanced Reverse Process
Conditional GANs
Advanced Models
Progressive Distillation
Stable Diffusion: lowered the cost, made it consumer-level and popular
Generating Images Under Guidance
A naive way is to add the guidance in the reverse process
Image conditioning: channel-wise concatenation
Text conditioning
Single vector embedding: spatial addition / adaptive group norm
Seq of vector embeddings: attention
Caveat: VDM may potentially learn to ignore or downplay any given conditioning information
Guidance : explicitly control the amount of weight the model gives to the conditioning information, at the cost of sample diversity
Classifier Guidance
Classifier-free Guidance
Cascaded Generation
Subject-Driven Generation
DreamBooth
Background
Approach
Results
Appendix
Understanding Diffusion Models- A Unified Perspective.pdf
TACKLING THE GENERATIVE LEARNING TRILEMMA WITH DENOISING DIFFUSION GANS
Tutorial on Denoising Diffusion-based Generative Modeling: Foundations and Applications
What are Diffusion Models?
DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven GenerationA Brief Introduction To Diffusion Models
Frechet inception distance (FID) and Inception Score (IS) for evaluating sample fidelity
For sample diversity, use the improved recall score
For sampling time, we use the number of function evaluations (NFE) and the clock time when generating a batch of 100 images on a V100 GPU.
ELBO of VDM:
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I think a interesting part of this problem is that, because companies like Intel and Samsung still need to appear better then all other options theres a lot of promotion for gen alpha/z to "know" hardware, especially in gamer spheres. Not exactly what each part does, because that would likely not be that good for the fompanies, but to be able to identify whats a "good" or "bad" gpu, cpu or anything like that
So you end up with people who can tell you whats the better cpu in the market or how much ram you need for something but have no idea what a BIOS or a comand promt are
And that creates such a disconect that it weirds me out quite a bit. I can ask my younger cousin about cpus and graphic cards and mouses and keyboards and all that stuff and ge KNOWS, but he has no idea that a computer can exist without windows, or how to actually 100% unnistal things.
And that creates a demographic that can be very easily manipulated and controlled, because they THINk they understand phones and computers, because other people think they understand phones and computers, but they are uncapable of doing anything that requires messing with windows files or factory reseting stuff
another thought about "gen z and gen alpha don't know how to use computers, just phone apps" is that this is intentionally the direction tech companies have pushed things in, they don't want users to understand anything about the underlying system, they want you to just buy a subscription to a thing and if it doesn't do what you need it to, you just upgrade to the more expensive one. users who look at configuration files are their worst nightmare
#this is not an attack on people who really like and understand the hardware part of tech#but it is important to see that knowing hardware still leaves you vulnarable to tech companies shitty software policies
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Przewodnik po dostrajaniu modelu Mistral 7B za pomocą QLoRA i Axolotl – efektywne trenowanie dużych modeli językowych
Fine-Tuning Modelu Mistral 7B za pomocą QLoRA – Kompleksowy Przewodnik
Wprowadzenie
W świecie modeli językowych fine-tuning odgrywa kluczową rolę w dostosowywaniu modeli do konkretnych zadań. Jednym z ciekawszych sposobów optymalizacji procesów trenowania jest użycie techniki QLoRA, która pozwala na efektywne wykorzystanie ograniczonych zasobów GPU. Poniżej przedstawiamy kompletny przewodnik…
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NVIDIA Media2 rewolucjonizuje tworzenie treści, streaming i doświadczenia odbiorców dzięki AI
NVIDIA od lat odgrywa kluczową rolę w kształtowaniu przyszłości grafiki komputerowej. Od stworzenia przełomowych jednostek GPU, przez RTX i ray tracing w czasie rzeczywistym, po wdrażanie sztucznej inteligencji w przetwarzaniu obrazu — firma konsekwentnie przesuwa granice tego, co możliwe w branży mediów i rozrywki. Teraz, wraz z inicjatywą Media2, NVIDIA po raz kolejny redefiniuje sposób, w jaki…
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ChunkKV: Optymalizacja kompresji pamięci podręcznej KV dla efektywnego wnioskowania w modelach LLM z długim kontekstem
Nowa metoda kompresji pamięci podręcznej KV dla modeli językowych
Współczesne modele językowe (LLM) wykorzystują ogromne ilości pamięci GPU do przechowywania tymczasowych danych, co jest kluczowe dla efektywnego przetwarzania długich kontekstów. Jednym z głównych wyzwań jest zarządzanie pamięcią podręczną klucz-wartość (KV), która przechowuje istotne informacje o przetworzonym tekście. Tradycyjne…
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Dịch vụ Sửa Chữa Máy Tính Laptop Đường Thái Thị Nhạn - Cài lại GPU-Z - Nhanh chóng Tận Nơi ” Chất lượng – Uy tín – Chi phí tối ưu
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