#GOD THAT QUEST
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officially-other · 5 months ago
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*vague emotional screeching in the distance* /pos
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saewokhrisz · 6 months ago
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witness...the will of the weak!
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psstwantsomecheese · 12 days ago
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When burning to death in a fiery chasm isn't even the worst thing that's happened to you
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wasyago · 15 days ago
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tango doodles
first you make up a guy and then you struggle to draw him correctly
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giselles-dumping-hat · 3 months ago
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So Act 3 is going great,
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ofswordsandpens · 1 year ago
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I know Percy's desperately trying to escape the godly world but not only do I think the gods aren't going to leave percy alone once he's in New Rome, I also think Percy's in the situation now where he can't refuse at all because like, if he was in the mortal world at a mortal college he at least would be able to try and be like "sorry I can't do a quest right now I've already used up my three excused absences this semester try again in the spring :/" but in New Rome? They will be like "Percy! It is an honor to be hand-selected for a quest. And by the gods no less! Stars above, you should be grateful! I don't know what your little greek camp has taught you but here in Rome, we respect the gods' requests. Your absence will be excused. Now go."
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clouvu · 8 months ago
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Save me french yuri... Save me
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macksartblock · 10 months ago
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something something four horsemen something
(bonus goof below, courtesy of my friend)
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me n the boys hitting up Papa J's
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ottosbigtop · 4 months ago
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Local aroace absolutely delighted at the fact that isat has multiple aspec characters. (Odile can probably be read as just a preference thing but I like to think she’s demiro :] for my aro heart)
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blorbologist · 5 months ago
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Y'know, I think I figured out why the Hells still feel like a new low-level party to me, even though they're level 13 and almost 100 episodes in.
I don't quite think it's the lack of conversations, or the fact half the party's plot hooks are big ties to past campaigns - though that definitely plays a part.
... Bell's Hells still primarily rely on quest givers.
Most of their goals are given to them and do not feel organic to the party, and constantly remind us that the Hells are pretty much never the most powerful people in the room. Which is usually something you see with a low-level party.
NPCs offering jobs is not a bad thing; it's a very common plot hook. Matt has been extremely skilled with using NPC quest givers in those two campaigns. Not only do they provide an obvious plot thread, but they can put the party in the path of others (say, the Nein running into the Iron Shepherds while doing a job for the Gentleman and everything that came of that). And the Hells had a solid start with it too - Eshteross was an excellent quest giver!
The problem is that Bell's Hells have never really not had a quest giver.
Maybe it's a byproduct of the more plot-heavy structure of this campaign? But while prior parties have felt like they decided on their course of action and what they prioritized, Bell's Hells feels less like level 13 (13! Level 13!) experienced adventurers and more like an MMO group clicking on the exclamation point over an NPC's head. Where does the plot demand we go next? Who do we report back to?
They're level 13.
At level 13, Vox Machina had just defeated a necromantic city-state to clear their name and Percy's conscience. And, you know, the Conclave just destroyed Emon. No one was explicitly telling the group to gather Vestiges and save the world (though Matt guided them there), and they were usually among the most powerful people in the room. They chose which Vestiges to prioritize, which dragons to tackle when, even if the over-all plot was pretty clear.
At level 13, the Mighty Nein were celebrating Traveler Con (another PC goal, I'll note) after brokering peace between two nations, accidentally becoming pirates and heroes of the Dynasty. The Nein regularly chose what to do based on personal goals, not grand ones. Though definitely smaller fish than Vox Machina at this level, they were very independent and gaining solid political clout.
While we're at it: level 13 is one level lower than the Ring of Brass, who had a huge amount of sway over Avalir. They ended the world, and also saved it, while in the grand scheme of things being only a smidge more powerful than Bell's Hells are now.
Can you really see the Hells wielding that amount of influence, when they're constantly being told what to do next?
The god-eater might be unleashed, so Bell's Hells have no time to do anything but what is asked of them. No time for therapy unless stolen from Feywild time, no travel on foot and late-night watches. They haven't even had time to grieve FCG. Percy was grieved in the middle of the Conclave arc. Molly was grieved when half the party was still in irons.
Matt is in the very unfortunate spot of not being able to give the Hells the same agency as the other two parties. Not only because of the world-ending plot introduced so early on; they are surrounded by characters they know (and the cast knows) are stronger and wiser than them - the familiarity of the past PCs and NPCs is to their disadvantage.
Why would the party reasonably ignore Keyleth's task that will help save the world and go off on a romp? Why would the cast when they know well Keyleth has to be sensible and with the best intentions in mind? The stakes are just too high.
It means that the Hells still feel like they're running errands instead of pursuing their own destiny. Their accomplishments are diminished as just being parts of a to-do list, and any stakes feel padded by several level 20 PCs/NPCs standing 5 steps away ready to catch them.
This isn't Bell's Hell's fault, nor is it Matt's. It could be amended, I think, if the Hells are really left to their own devices for a long period of time without support and shortcuts (like during the party split)... which would be really tricky to pull off at this point in the campaign.
They're level 13. They're big fish, but they're stuck in a pond full of friendly sharks, so they don't feel big at all.
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parkercore-69 · 3 months ago
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I finished playing melody of moominvalley- it was a very interesting experience
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cor-lapis · 5 months ago
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welcome back to the yearly 'clown on dainsleif (affectionate)' hour !!!
previous quest summaries
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0fps · 4 months ago
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changli ♪
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gloriousmonsters · 1 year ago
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love when you can ask the Narrator why the Princess is a Princess and he's like 'well i uhhhh YOU did that. maybe it's because uh... something something about her being above you... but still approachable... look i don't want to analyze or anthropomorphize your--' my guy. i am a primal being of Order and Eternity and Shaping. You're the one who convinced me I was some dude and were quite willing to take credit for shaping my view on the world through narration five seconds ago. Are you gonna look me in the eye and tell me the desire to interpret something worthy of adoration and more powerful than me as a dommy princess is written in the very nature of the universe or are you going to show me your browser history like a man
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demigods-posts · 1 year ago
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one of my not-so-favorite things about rrverse fanfics is how often percy is described as clueless. like, i know it's all in good fun and for comedic value, but percy is incredibly perceptive. for the first twelve years of his life, he was raised in an abusive household and was consistently surrounded by people who would belittle him for shit he couldn't control. so being perceptive was likely a defense mechanism. then he was immediately thrust into a world with threats of godly proportions and monsters with the intent to kill. so it quickly became a survival tactic. the only time percy has ever been clueless was about people being romantically interested in him, which could definitely be chalked up to low self-esteem.
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