#Elrianode
Explore tagged Tumblr posts
llegato · 2 years ago
Text
LORDDDDD IM GONNA MARCH OVER TO KOGGAMES AND MAKE THEM CHANGE THE 3RD CLASS QUESTS
5 notes · View notes
lumen-tellus · 2 years ago
Text
i have concluded that laby and i will be stuck in varnmyir and rigormor for all eternity so its ok if i just read ahead on the story via the wiki
2 notes · View notes
taichissu · 1 year ago
Text
i tried playing elsword today for the first time in forever and I'm a little upset now bc of how not fun it was
1 note · View note
incorrectelswordquotes · 2 months ago
Text
Chung: do you think the paint will wear away from the funko pops and future historians will find them all white like we did with the Elrianode statues?
Ain: i think god should kill you for this
21 notes · View notes
mamasplat · 5 months ago
Text
Further context on the whole “reading elsword lore for the first time thing”:
The farthest I’ve ever gotten (without reading much of the dialogue since I’ve been playing since I was a desperately illiterate 13 year old) was my level 99 Catastrophe that never made it past Elrianode into Varnimyr
And I’m now trying to build my level 64 Noblesse (I like demonology okay-) who is currently sweeping through hamel.
And I’ve been playing solo for my entire off and on elsword career.
3 notes · View notes
vermilionvector · 9 months ago
Text
Speculation of the new armor
The history of armors in Elsword was wild. From simple crafting to incomprehensible RNG hell. Here is a brief history (at least from when I started playing):
Normal dungeon gear: Pretty much straightforward. Just a regular gear with higher stats.
Henir gear: This starts having some interesting unique effects. It can be upgraded via grinding Henir.
Secret dungeon gear: Similar to normal dungeon gear but with unique set effects.
Heroic gear: This was the first gear that had RNG components, having to roll 3 lines of IDs for the stats you want. It also came with a set effect of 3 variations.
Elrianode gear: Even more RNG hell with the Tears. The set effects also have 3 variations.
Amethystine Prophecy (AP) gear: The first set to have a Reforge system as an additional grind. The set effects have 6 variations. However, this is the first set since SD gear to not have any RNG involved in the set effects but rather on the Reforge system instead, which, in my opinion, is more acceptable. After it's changed to be bank-sharbale, the value of this gear for early game players increase significantly since it's a common gear that can be equipped on all characters. The reforge system may prove to be daunting at first due to reforge durability, but it's become more friendly after the material requirement nerf and many events and season pass also alleviated that.
Tenebrous (Tene) gear: A DIY set that you can mix and match the effects by yourself with more interesting effects that do not exist in earlier gears. The reforge system is inherited from AP. However, the Shadow Effect RNG is the worst out of all sets released. With so many combinations possible, it can be difficult to obtain the stats you want. Moreover, the armor is character-specific, meaning you cannot share it with different characters unless you purchase the conversion tickets from the item mall, which is very expensive.
Now the criticism:
AP: After many adjustment, this is the set that players seem to like the most due to how straightforward it is. Craft the armor of the set you want > Reforge it to R21 > Done. You can use it on any character in your account.
Tene: Though stronger, players hate it for how many of the stats are locked behind RNG hell. Firstly, you have to get the Shadow Effect you want. Secondly, you need to roll the max value on that stat. Thirdly, if you want another effect or want to reroll, you have to extract the desired option from another piece and roll it again. At initial release, the chance of extracting the desired effect was not 100% but 50%, so there was even more RNG involved. As a result of these factors, many players were unable to enhance their gear to an acceptable level and raised a concern during KOG's new armor release plan last year. KOG acknowledged it and postponed to this year instead while also reworking the planned armor to become Harconium Tuning Reactor, which is compatible with Tene.
Now the speculation:
Given that Harconium was supposed to be the new armor, it could be surmised that, based on the appearance of the item icon, the new armor will return to being common and bank-sharable.
Given how reforge system is in Tene, it might reappear in the new armor as well. And if KOG is being greedy, they could demolish the existing Chlorite market and release a new item as a replacement for Chlorite to be used for the new armor instead.
Harconium or a new substitute could also be used on the new set.
Since the release of the armor will come before the new raid, we can surmise that the armor acquisition can be done without having to raid. This could be done by gathering materials via gridning or daily/weekly quests and crafting like AP/Tene.
Since the armor is common and bank-sharable, the quest will have to be account-wide to prevent rapid acquisition of materials.
The DIY Shadow effects of Tene might return. There could be stronger effects or more lines to identify. Whether it will retain the RNG elements depends on KOG's mercy. (I hope this is the case because god I love the Tene Barrier so much like can you imagine 60% barrier?)
Now regarding Raid, which is required to enhance the armor. It could be in a form of Stages like Raid weapons or doing account-wide weekly quest to get materials. If we have to do Stages like VoS/SoA, it could be challenging if our armors weren't fully prepared.
There could also be items that can be exchanged to NPCs like marks we obtain from helping 0% people completing the raid which can help accelerate things.
4 notes · View notes
Tumblr media Tumblr media Tumblr media
It took me until now to realize this is "closer" to Angkor's true form.
Are you telling me, this dude can get the most epic handsome design for a Demon Bat God?! If so I want fanarts for the possibilities. Not that 4th jobs are going to happen. If anything
the 4th Job could be an optional thing to do a " Last final step" to finishing the classes story path but granted where Elsword's story is headed we're probably somewhere in the middle because things barely just started happening. It's like a graph in the Elsword story.
It goes up, then it goes down, the tension of the story goes up again in Velder because the Priestess and the El Lady story starts somewhere in the middle ish, but then it dwindles for a moment where the stakes were being weird. Then lowers slightly but at least reasonable to Atlas to Elysion.
The Elrianode story line was great but where it has the line go up, like " Henir's Order is important right here." But lowers it.
the Demon Realm story seems to dwindle on the graph where it wants to be. we go back for a moment in Master Road, only for us to straight back into Demon Realm to fight Berthe, and then " HOLD IT, RANS ARMY IS HAPPENING!" so they go for Tirnog and then to the Abyss story, which they left out a somewhat arc for Chung's Father because they mentioned him he went somewhere so I think they're trying to wiggle in some story arcs for some of the characters and rush it. Ara's whole arc seems to be complete, she has Aren, and Ran is defeated. But Chung his arc is not even done, are we going to end up fighting a Henir Order controlled Helputt?! IDK.
But almost all the goals lined up to " Henir's Order members and the thing that sleeps within the El. But could also probably be another thing. Or the Demon Realms version of the Giant El."
Henir probably isn't even evil it just probably has its own El like it's content with it watching all the chaos that it's not even doing this time, its just a bunch of nutjobs who call themselves the Order of Henir, trying to Kingdom Hearts while not really being the same goal because there's a bunch of Henir Order members.
So how does this all relate to Angkor? Nothing really, because I was just surprised that his human form right now, is "close" to his true form meaning we might get to see him in his true form, maybe like a side thing in the story. maybe a 4th job that everyone can access long as they have Master Class. WHO KNOWS?!
3 notes · View notes
xaracosmia · 5 months ago
Text
ꕥ — WELCOME TO EXO COSMIA, AINEN ROSSO. 🌑
Tumblr media
ꕥ  — OOC INFORMATION;
name / alias: Xanthe age: 23 pronouns: none ooc contact: architectureteam @ tumblr other characters in xc: Noah Ebalon (Nyx Pieta)
ꕥ  — IC INFORMATION;
name: Ainen Rosso age: 43 pronouns: they/he series: Elsword canon point: Monaterra app triggers: human/child experimentation, eye horror/trauma, character death, imprisonment
personality: Rosso, the El Master of Fire, perfectly encapsulates his element on the surface. He's hot-headed, stubborn and arrogant, with an explosive temper to boot; he gets easily tunnel-visioned on his own ideas, refusing to acknowledge other people's viewpoints (he's used to getting what he wants, or else). Ruthless and vicious, his entire demeanor screams you'd best not get in his way; he'll burn you to ashes if you try.
Deeper down, past his fiery personality is a heart of gold. He's incredibly emotional, but opts to hide most of his feelings instead. He cares deeply about the people he knows, even if he displays said worry in his own hostile, roundabout way. He's a loner at heart, and has trouble openly displaying any affection, instead lashing out to stop people from getting close to him. He doesn't like to talk, either, preferring to just sit in silence whenever possible, shying away from any conversation or small talk. Contrary to how he behaves, he doesn't hold himself in high regard. He dehumanizes himself often, and tends to beat himself up for not living up to his own unrealistic goals, pushing himself to extreme ends to cover up for his weaknesses - often he can be found training until the brink of collapse.
He threatens others habitually, seeing intimidation and violence as a way to exert control, but even though he doesn't shy away from threats, he doesn't want to actually hurt others, so it's pretty easy to call his bluff when you get to know him. Don't push him too far, though: he will if he deems the situation extreme enough to. He's gone through his own world of suffering, and he doesn't want anyone else to suffer the same way he did.
Good luck getting him to admit he doesn't actually hate you, though.
something your muse struggles with: Putting himself before the greater good. He's definitely a very selfish person when it comes to personal matters, but only then. When it comes down to the world at large, Rosso will be one of, if not the very first to offer himself up, usually to the detriment of himself and those around him.
your muse’s greatest strength: He's stubborn and nigh unable to dissuade. This could also be seen as a bad thing, but it means he's impossible to demoralize, whether because things are going bad or through mental manipulation. He's seen it all before, he'll keep going no matter what you throw at him.
history / background: The city of Elrianode, capital of Elrios. At its heart lied the El - an enormous blue crystal that gave life to the land. The El was protected by seven people - the El Lady, a woman chosen directly by a goddess, and six El Masters of different elements who helped the El Lady protect the El. Being an El Master was a title of great prestige, granted only to the most adept users of a certain element; much conflict came to be in the struggle to become El Master.
Not everyone in Elrianode was capable of magic, though. There were those who couldn't control the El, and so couldn't use magic - Debrians they were called, and they turned to science in order to make a name for themselves. One of these Debrians was the Rosso family, who, despite their lack of magical attunement, desperately wished to bring forth a Fire Master with perfect control over fire. The El Master didn't just bring glory to themselves - their family would obtain great privileges as well.
They went to inhumane lengths to do so. Being unable to control El energy on their own, they instead turned to human experimentation to try and create the ultimate Fire Master - but as fire was the most dangerous element of all, time after time after time, the people they worked with burned themselves out. Any progress they made was scarce.
That is, until they got their hands on subject B-99, formerly named Ainen. Ainen was born a half-demon - and this power of demons inside of it allowed it to subdue the fire energy, allowing it to control it more reliably. This still wasn't enough, however. They wanted it to have even more power.
So they took out its right eye, replacing it with the Crimson Eye - an eye that belonged to a powerful demon lord named Stirbargen - which infused its body with incredible levels of demonic energy that perfected its control over fire. This unique mastery of fire quickly found it seated as the Fire Master of its generation, and from that point on, it was no longer B-99, but instead Ainen Rosso, El Master of Fire.
As powerful as it made him, this harmony of fire and demonic energy created a perilous balance within his body. If one were to be disturbed, the other would spiral out of control. Rosso knew this, and he knew it would become a problem sooner rather than later, so he devoted much of his time to intense training, hoping he could gain the power to control both elements for when things would inevitably go wrong.
Which didn't take too long. One day, the El exploded, wiping Elrianode off the map and throwing the land into darkness. The El Masters decided to pour their elemental energy into fragments of El scattered across the lands in order to create elemental El shards that could make its surrounding environment inhabitable. For most of them this was no issue, and not worth a second thought… save for Rosso. After traveling out far, eventually finding a sufficient El Shard, he poured most of his fire energy into it, disrupting the harmony within his body and causing his demonic energy to start overtaking him and making him go berserk. With his final moments of clarity, he escaped into a dimensional rift formed by the El's explosion, retreated to another world, and sealed himself away in a tower for many, many years, in order to stop himself from going on a rampage in an already wounded Elrios.
Eventually, the El ended up restored. The El's restoration caused a surge of energy to spread throughout the land - even in this other world, Rosso could feel this energy, and started stirring. The restoration of the El also reawakened the fire energy that was originally inside the separated El Shard, which started finding its way back to him. Because of the tower imprisoning him, said power of fire couldn't return to his body, and started going out of control without the demonic energy to keep it in check, creating a blazing aura that destroyed the surrounding area and caused catastrophic damage.
The El Search Party made its way to the demon realm not long after - the same world Rosso was in. They were asked (read: tricked) by Stirbargen to go deal with this blazing aura, and ended up freeing him from his imprisonment, who had lost all sanity and was out solely to destroy. While fighting him, he managed to burn off his excess demonic energy, allowing him to regain control, and with the help of the party and the Wind Master, made his way back to Elrianode.
Now, Rosso just spends his time tending to the El as the El Master of Fire… but more importantly, he's always training, trying to make up for all the power he lost after losing the Crimson Eye. Though he still has the demonic energy from being a half-demon, he has lost much of it, and now has to control the element of fire through willpower and training alone.
It's an incredibly risky and dangerous occupation, being the El Master of Fire - but he wouldn't want anyone else to do it. He's the only one fit for the job.
powers / abilities: 
Fire manipulation:Rosso can expertly control fire El energy, allowing him to create fire out of thin air and manipulate already existing fire, whether magical or natural. He can use said fire powers to create objects out of fire as well, eventually solidifying them into something permanent if he wishes. Armed with the Crimson Eye, his fire manipulation has no limit, but without the demonic energy emanated by the eye, he has to show far more restraint: misuse of it could very well cause the fire energy to spiral out of control and kill him, after all.
Demonic energy manipulation:Though he usually doesn't use it, instead only letting the demonic energy in his body work as a restraint for his fire energy, he can weaponize it. Demonic energy usually materializes as evil, darkness-esque energy, allowing him to make bursts of demonic energy, fire it like beams, and control it like it's a physical substance. His control over it is incredibly limited though, as he's never properly trained with it. He can, however, manipulate it in such a way that it works as an empowerment by resonating with his demonic energy, accessing a special state where he temporarily grows horns and a tail and embraces his half-demon side. This empowerment further increases his physical capabilities and fire powers. Using the powers of the Crimson Eye, he can also willingly make himself go berserk, but...
Teleportation: Rosso can teleport! It's only short-range teleportation, though, and he can't take anyone with him. There's no other limits or cooldown on it.
inherent abilities:
Half-demon physiology: As a half-demon, Rosso is physically superior over normal humans. He's stronger, faster, has heightened endurance and reflexes, and has some cool little features like claws, slit pupils, fangs and pointy ears. Furthermore, he comes with heightened senses, and he possesses a strong darkvision. He can't see perfectly in pitch blackness, but no matter the light level, he can find his way around comfortably and reliably. Yes, this also means he has eye shine.
Immunity to fire and heat: As a natural effect of being so attuned with the Fire El, Rosso has grown to resist the element of fire to an unnatural degree. He can withstand extremely high temperatures without any injury or discomfort, and can even catch fire without actually burning up. Anyone trying to attack him with fire is going to be incredibly disappointed, as he is essentially immune. He could stand inside of a raging inferno without any problems. (Except for that he still needs oxygen.)
Resistance to poisons: Rosso is naturally resistant to all different sorts of poisons as a virtue of being a half-demon. It's not an immunity, a strong enough poison or high enough dose can still mess him up, but it takes quite a bit to take him down. He's also resistant to sedatives of any kind along with this, and requires far higher doses of most modern medicine to get them to work. Things like painkillers work by disrupting your bodily functions, after all.
Energy sensing:As an El Master, Rosso's natural ability to sense all sorts of types of energy emanated by people is vastly superior to that of normal people in his universe. He can feel energy in a large radius around him, allowing him to 'feel' things and people even when he cannot see them, allowing him to use this sense as a radar. He is mostly attuned to sensing different kinds of El energy and derivatives of it (like elemental El energy or Henir energy), and demonic energy by virtue of being a half-demon. This means that, for example, he can tell if a person is attuned to a specific element, if they're part of the Elsword universe, and if they are a demon or not. He could learn to identify people by the very specific energy pattern they emit, but that would take a long time.
items / weapons: 
Scythe: It's a big, decorated fiery scythe of fire. The scythe's blade is normally a basic light grey metal, but he can set the blade on fire, giving it its unique fiery white and pink look. (1) (2). When transformed, the flames on his scythe turn black instead of white, and pink starts running through the handle. (3) (4). Rosso can also use his fire manipulation to summon and unsummon his scythe at will, and even attack remotely with it if he wants. It's a big chunky weapon and it'd be tiring to carry it around everywhere.
Crimson Eye: Stirbargen's Crimson Eye, and the wellspring of most of Rosso's demonic power. It's a bright red eye (the sclera are red as well) with a bright cyan pupil and another bright cyan ring around the pupil. It goes inside Rosso's right eye socket. Incredibly powerful, it augments Rosso's powers to unbelievable heights… but all the demonic energy could backfire on him just as easily. In his current state in canon, he's lost the Eye, but it'd be pretty funny if he got it back, huh.
starting ability: Fire manipulation starting item: Scythe
would you like this character to be housed upon arrival?: yes!
extra: 
The fire Rosso creates is unique in every way: it is a bright pink with a white-hot center, requires no oxygen or fuel to burn and creates no smoke due to being magical, and burns eternally unless doused by magical means or via his own volition - it cannot be doused by mundane means. It can, however, be controlled by those who can control fire, as it is just fire at its core. Mind you, however, that if he wills it so, his fire can physically burn objects. It just doesn't have to.
His pink fire burns both body and soul - draining one's mental and magical power as it destroys the body. When people are set alight, Rosso's fire weaves themselves into their attacks whenever possible, adding a fiery edge to their attacks that empowers them further.
Strengthening his enemy's attacks could be considered counterproductive, but this process causes the fire to spread without his active interference, and furthermore, because of his unique connection to fire, any attacks empowered by his fire is incapable of hurting him, healing him instead. This does not apply to normal fire attacks of any other kind, which he is simply immune to - it has to very specifically be his fire. The fire in the attack shields him, completely nullifying the impact of magical attacks and causing physical attacks to harmlessly bounce off him, and is then absorbed, healing his own injuries. The stronger the attack, the more potent the heal is.
Because of the way his fire burns the soul, those with sufficient willpower can douse themselves through sheer strength of spirit if they are caught on fire, but this takes time, and more importantly, one's undivided attention, rendering them vulnerable to other threats. This also results in his fire powers bypassing any immunities or resistances to fire.
Rosso is 4'11", 5'1" with his heels. He hates it.
The El Search Party of his canon is the main, canonical one.
discord id: cradleofsin.
0 notes
sylviettes · 4 years ago
Text
Tumblr media
when i go to elrianode i visit her
24 notes · View notes
Photo
Tumblr media
Elsword: Forgotten Elrian Sanctum clear
“This cave feels really strange.”
3 notes · View notes
llegato · 1 year ago
Text
reached lv 99 in lanox so now i have to skip to elrianode ????
2 notes · View notes
lumen-tellus · 2 years ago
Text
crawls through el tower defense with zero resurrects bc i thought wasting it all on post-elrianode nodes with my shit gear was a good idea
for.... for laby........ for her RaS......
2 notes · View notes
ainchase · 7 years ago
Photo
Tumblr media Tumblr media Tumblr media Tumblr media
34 notes · View notes
incorrectelswordquotes · 2 years ago
Quote
I walk away from Elrianode for, like, 50 years and suddenly there’s an El Explosion.
Clamor Ventus
11 notes · View notes
bin135 · 7 years ago
Text
Okay, seriously though. Why would Elsword give us 100 Elrianode Defense Tickets for the pre-event and then take them away when we need them to complete the actual job change???
5 notes · View notes
yunnshui · 3 years ago
Photo
Tumblr media
get me OUT OF HERE
40 notes · View notes