#Disney+ Original Animated Shorts
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disneytva · 7 months ago
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Donald Duck Rings in 90th Anniversary with New Hand-Drawn Animated Short "Donald Duck in D.I.Y. Duck"
Debuting on Disney+ as well as Walt Disney Animation Studios’ YouTube, Disney Channel, and Freeform, this short finds Donald trying his hand at some home repairs which begin with the replacement of a light bulb and quickly turn into a series of comic catastrophes.
His temper flares and his frustration grows as things spiral out of control and lead to an explosive finale.
Incoming Disney Legend and renowned animator Mark Henn wrote and directed D.I.Y. Duck as his last project before retiring from the company in December 2023. The short is produced by Emmy® Award-winner Dorothy McKim and was created by the hand-drawn animation team at Walt Disney Animation Studios. Jennifer Lee, Disney Animation’s chief creative officer, executive produced.
The short also pays tribute to Disney Legend Clarence “Ducky” Nash, who originated the voice of Donald for his first 50 years, and who delivers the character’s vocal gestures and assorted wise quacks by way of archival voice recordings.
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campesine · 22 days ago
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Silly Symphony - The Wise Little Hen (1934)
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boopshoops · 11 months ago
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"Haha wow I feel like shit today, I should re-"
SIKE MORE TWST AS UNHHHh
Crowley is such a little shit I'm going to punt him into space i love him
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lulu2992 · 1 year ago
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Last month, I also watched the Walt Disney Animation Studios’ 100th Anniversary short film Once Upon A Studio, and I loved it.
It’s not the story I liked most; it was nice and cute, but nothing revolutionary or unexpected. What I loved was seeing and hearing all these familiar characters, especially the 2D-animated ones, again. I’m a fan of hand-drawn animation and really miss it, so I was happy to experience it once more, even if it was only for a few minutes.
I love traditional animation because it’s always felt more magical and “personal” to me. I missed seeing a character on screen and thinking, “I know who drew you”. Here, when Louis (The Princess and The Frog) appeared, I recognized his original supervising animator Eric Goldberg’s work. I also knew that impressive shot of Peter Pan and the Darling siblings flying around the building could only have been animated by James Baxter (his brain works in 3D; I don’t know how he does that but it’s always mind-blowing). And as a fan of Mulan, seeing her not only being animated by Mark Henn, whose style I think is unmistakable and who was her supervising animator in the 1998 movie, but also holding hands and singing with Snow White (the first Disney protagonist) and Asha (the latest Disney protagonist) was quite special and moving.
What’s also great is that you can tell they tried to remain as faithful as possible to each movie’s original visual style, which means characters, for the most part, really look like they’ve just come out of their respective films. Graphically speaking, the numerous protagonists all have their own identity (it clearly was the artists’ goal, and I think they achieved it), but the whole thing still looks surprisingly coherent. The vast majority of the original voice actors are back, which is a very nice touch as well.
I don’t know, I just think the care, skills, and passion of the people who worked on Once Upon A Studio were palpable, and that felt good. Their attention to detail is evident, and as someone who grew up watching hand-drawn animated movies and truly loves the artistry behind them, I appreciate that.
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sealixirfairytales · 4 months ago
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The Dog Who Wanted to be a Cow on Tapas
on Ao3
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billietherock · 6 months ago
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The Demon Queen of Jealousy and Coveting- Envy
Envy, above most of the other sins, has taken her role as royalty very seriously.
Although she has a aura of elegance to her, decorating her castle in exclusive one of a kind decorations and architecture. Her personality contradicts this.
She acts like a little spoiled brat, a teenage girl wanting the best only for herself. She prides herself in her ability to raise one of a kind plants, down to one rumored to grant the curse of immortality.
She’s 4 ft 3 inches.
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doyoulikethissong-poll · 2 months ago
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Andrew Gold - Spooky, Scary Skeletons 1996
Andrew Maurice Gold was an American multi-instrumentalist, singer, songwriter, and record producer who influenced much of the Los Angeles-dominated pop/soft rock sound in the 1970s. Gold performed on scores of records by other artists, especially Linda Ronstadt, and had his own success with the US top 40 hits "Lonely Boy" (1977) and "Thank You for Being a Friend" (1978) (which was later used as the opening theme for The Golden Girls), as well as the UK top five hit "Never Let Her Slip Away" (1978). In the 1980s, he had further international chart success as one half of the new wave duo Wax. During the 1990s, Gold produced, composed, performed on and wrote tracks for films, commercials, and television soundtracks.
"Spooky, Scary Skeletons" is a Halloween song, first released on Gold's 1996 album Halloween Howls: Fun & Scary Music. It was one of nine original songs on the album, released to fill a void of availability of fun and scary Halloween original songs according to Gold on his 1996 liner notes. He produced, mixed, sang and played all the instruments on the track. It prominently features a xylophone to represent the sound of skeletal bones rattling.
In 1998, Disney included the song on their VHS tape Disney's Sing-Along Songs: Happy Haunting: Party at Disneyland! (which was released on DVD as Disney's Sing-Along Songs: Happy Haunting in 2006). They paired the song with the 1929 animated short film The Skeleton Dance by Ub Iwerks. The video has garnered over 31 million views since it was recreated and uploaded by a Youtube user. On October 31, 2013, the Youtube band The Living Tombstone created an electronic dance-like remix of the song with a faster tempo than the original. Their upload of the remix to YouTube has garnered over 102 million views. By 2022, there were over 5 million TikTok videos featuring the song. “Spooky, Scary Skeletons” was adapted into a children's picture book by Random House Children's Books featuring the lyrics to the song on August 27, 2024.
"Spooky, Scary Skeletons" received a total of 90% yes votes!
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artist-issues · 1 year ago
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I Hate How She Talks About Snow White
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"People are making these jokes about ours being the PC Snow White, where it's like, yeah, it is − because it needed that. It's an 85-year-old cartoon, and our version is a refreshing story about a young woman who has a function beyond 'Someday My Prince Will Come. "
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Let me tell you a little something's about that "85-year-old cartoon," miss Zegler.
It was the first-ever cel-animated feature-length full-color film. Ever. Ever. EVER. I'm worried that you're not hearing me. This movie was Disney inventing the modern animated film. Spirited Away, Into the Spider-Verse, Tangled, you don't get to have any of these without Snow White and the Seven Dwarfs (1937.)
Speaking of what you wouldn't get without this movie, it includes anime as a genre. Not just in technique (because again, nobody animated more than shorts before this movie) but in style and story. Anime, as it is now, wouldn't exist without Osamu Tezuka, "The God of Manga," who wouldn't have pioneered anime storytelling in the 1940s without having watched and learned from Snow White and the Seven Dwarfs in the 1930s. No "weeb" culture, no Princess Mononoke, no DragonBall Z, no My Hero Academia, no Demonslayer, and no Naruto without this "85-year-old cartoon."
It was praised, not just for its technical marvels, not just for its synchronized craft of sound and action, but primarily and enduringly because people felt like the characters were real. They felt more like they were watching something true to life than they did watching silent, live-action films with real actors and actresses. They couldn't believe that an animated character could make kids wet their pants as she flees, frightened, through the forest, or grown adults cry with grieving Dwarves. Consistently.
Walt Disney Studios was built on this movie. No no; you're not understanding me. Literally, the studio in Burbank, out of which has come legends of this craft of animated filmmaking, was literally built on the incredible, odds-defying, record-breaking profits of just Snow White and the Seven Dwarfs, specifically.
Speaking of record-breaking profits, this movie is the highest-grossing animated film in history. Still. TO THIS DAY. And it was made during the Great Depression.
In fact, it made four times as much money than any other film, in any other genre, released during that time period. It was actually THE highest-grossing film of all time, in any genre, until nothing less than Gone With the Wind, herself, came along to take the throne.
It was the first-ever animated movie to be selected for the National Film Registry. Actually, it was one of the first movies, period, to ever go into the registry at all. You know what else is in the NFR? The original West Side Story, the remake of which is responsible for Rachel Ziegler's widespread fame.
Walt Disney sacrificed for this movie to be invented. Literally, he took out a mortgage on his house and screened the movie to banks for loans to finish paying for it, because everyone from the media to his own wife and brother told him he was crazy to make this movie. And you want to tell me it's just an 85-year-old cartoon that needs the most meaningless of updates, with your tender 8 years in the business?
Speaking of sacrifice, this movie employed over 750 people, and they worked immeasurable hours of overtime, and invented--literally invented--so many new techniques that are still used in filmmaking today, that Walt Disney, in a move that NO OTHER STUDIO IN HOLLYWOOD was doing in the 30's, put this in the opening credits: "My sincere appreciation to the members of my staff whose loyalty and creative endeavor made possible this production." Not the end credits, like movies love to do today as a virtue-signal. The opening credits.
It's legacy endures. Your little "85-year-old cartoon" sold more than 1 million DVD copies upon re-release. Just on its first day. The Beatles quoted Snow White in one of their songs. Legacy directors call it "the greatest film ever made." Everything from Rolling Stones to the American Film Institute call this move one of the most influential masterpieces of our culture. This movie doesn't need anything from anybody. This movie is a cultural juggernaut for America. It's a staple in the art of filmmaking--and art, in general. It is the foundation of the Walt Disney Company, of modern children's media in the West, and of modern adaptations of classical fairy tales in the West. When you think only in the base, low, mean terms of "race" and "progressivism" you start taking things that are actually worlds-away from being in your league to judge, and you relegate them to silly ignorant phrases like "85-year-old cartoon" to explain why what you're doing is somehow better.
Sit down and be humble. Who the heck are you?
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the-ancient-dragons · 5 months ago
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Welcome back to Overcomplicating the Pyrrhian Tribes! This week: the beloved RainWings!!
You know what's up. Joy Ang and Tui are so cool and I am just me.
Details and explanation below!
Otherwise, next week are the chilly IceWings! See you then!!!
More overcomplicated dragons.
I knew the RainWings would be really important, and I think they turned out the best of all the ones I've done. I think they're my favourite because they are basically the perfect mix of extra realism spice without altering Joy's design too much. The SkyWing design is awesome and I love it to bits, but it is one of the two that are the farthest from canon.
As for the RainWing.... I had. So. Much. FUN. I heavily used chameleons and snakes - they're basically the two main species on my research board - but there is a dash of cuttlefish and frilled lizard in there. Where, you ask? Well if you look closely, all over the RainWing are little tiny flecks of darker colour. I found a beautiful reference of a close-up on a cuttlefish eye. Its skin is dotted in thousands of little marks and I thought that would be perfect for the RainWing, who can camouflage just as well as them. I don't know if it's been discussed in canon but I bet they could animate their scales more than just colour shifting - cuttlefish are known for using their rapidly shifting patterns to hypnotize prey. RainWings could do it too, sort of like Ka from Disney's 2D animated Jungle Book.
Speaking of Ka - snakes. I love snakes. The head structure of the RainWing here is very smooth and rounded with muscles based on snakes like the python. I was even going to originally draw them in a venom striking pose and got as far as completing the lineart, but ultimately decided it wouldn't fit the calm portraits of the other tribes.
Will you see it in the future? Hell yeah! Pure, unhinged, magical death spit. Looking at it now I might try to alter it to be a full piece of Glory attacking Scarlet or Crocodile.
In the striking pose you can see the frills much better, but I still took my time on this serene pose (this is where the frilled lizard influence comes in). If you notice that I've drawn every scale (every single scale) then, yes, I am insane. If you didn't know that yet, you know it now. You have to draw guide lines and follow them meticulously while you wonder why you don't make a scale brush, and then cry because you know the randomness and imperfections that come from drawing a thousand circles is how it looks natural. The eye area is actually my favourite part, since drawing dragon eyelids was the original inspiration for doing this. Did I mention that? I wanted to draw eyelids.
EYELIDS.
I digress. Besides the eyelids, I like the frills on the action pose, but this pose is where I like the body scales more. When zooming in on my chameleon colour refs, I noticed the very rhythmical distribution of their scales and figured I would give it a try. They actually do have extra large circular scales along their bodies, which is where I guess the canon RainWing design gets it from. Very clever, Joy!
Anyway, on this version, those small circular scales appear on the face. Not only that, but I added a bit of influence from the snouts of my ref chameleons by extending the nose bridges to wrap around the nose horn. They blend in so seamlessly and that's the reason why I love this design - it's subtle, barely there, mostly Joy but a little extra.
Wow, I talk too much. If you're here, thank you! It's not mandatory to read, but very appreciated. I heard once that visitors at an art gallery look at each piece an average of 2-3 seconds. Or was it 3-6? Idk, but it was shockingly short, and ever since then I've tried to encourage myself to pay more respect to other artists and glean their work for little details I skip after that quick glance. I could talk so much more about these designs but that would be like an hour long video, each, lol. If you have questions about anything, ask away!
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thankskenpenders · 7 months ago
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After a recent interview where Iizuka said it was possible for IDW characters to show up in the games, I've seen some discussion about how the characters need to be introduced "the right way" for people who don't read the comics. And, like, this is obviously true to some extent. You want to convey why people unfamiliar with them should care about these characters, instead of just assuming everyone already knows who they are and their whole backstories and everything. (Anyone who's watched Disney+ Star Wars already has some easy examples of times where they were like "you guys already know this character from the cartoons, right?" and casual fans were completely lost.) But I think people are overestimating how much work this would actually take, especially people who argue that the characters need full-blown reintroductions in the games that depict their backstories all over again and treat them as characters Sonic doesn't already know
I think it's easy to forget that not everyone who plays Sonic games has played every Sonic game. Kids especially. Every single major recurring character in the games debuted before today's generation of Sonic kids was born, and as such every new game is someone's introduction to those characters. The games with the introductions for the Chaotix, Blaze, Silver, Omega, Cream, the Babylon Rogues, Fang, Mighty, Ray, etc. are straight up not available at all on modern hardware without resorting to emulation. To many people picking up Team Sonic Racing or Mania or whatever, those characters are already some random characters Sonic apparently already knows from some previous story. These are not things that every single person who picks up a new Sonic game is intimately familiar with. And yet the games don't feel the need to stop and recount their entire backstories every time they appear.
Also, like, even if you have played every single game, Sonic already has a long history of introducing new characters with little to no fanfare, often treating them as characters Sonic has already met. Core characters like Tails, Amy, and Metal Sonic were really just dropped into Genesis era sequels with no explanation for people who didn't read the manual (i.e.: most players). Sonic has a kid sidekick and a girl who has a crush on him and a robot duplicate now, just roll with it. The modern era would continue to do this with characters like the reimagined Team Chaotix, or Orbot and Cubot, who just appeared in the games one day with no setup. We got along just fine.
(This is to say nothing of the nature of the creative medium the IDW characters originate from, where every new comic arc is treated as somebody's first and supporting characters are periodically given reintroductions to get newer readers up to speed. We've been over Whisper's backstory multiple times now.)
Again, obviously I do want characters like Tangle, Whisper, and Surge to show up in the games with compelling introductions that do the characters justice, but I think people are overthinking how much effort that actually takes. You do not need a whole elaborate adaptation of Whisper and Surge's backstories in the games just for them to have a cameo. You can have Sonic already know them, and if the details are even relevant you can convey that stuff in other ways - brief exposition in the dialogue, context clues, in-game character bios, new stories that showcase their important character traits without 1:1 recreating the stories that have already been told, out-of-game promotional videos and animated shorts like the ones they did to get people up to speed on who the hell Fang is, etc. This is pretty basic stuff when writing for a long-running multimedia franchise.
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disneytva · 4 months ago
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"An Almost Christmas Story" New Disney Television Animation Animated Holiday Stop-Motion Short Directed By David Lowery And Produced By Academy Award-Winner Alfonso Cuarón, Coming To Disney+ This November.
Disney Branded Television announced a new Disney Television Animation animated stop-motion short film “An Almost Christmas Story” slated for a November release date on Disney+.
The musical short produced by Disney Branded Television, Disney Television Animation and Cuarón’s Esperanto Filmoj, in association with Titmouse and Maere Studios, and with animation services by 88 Pictures. "An Almost Christmas Story" is the first original short from Disney Television Animation since "Hamburger High" (2016). It joins Disney TVA's roster of stop-motion projects ("Mickey Mouse and the Magical Snowy Holiday", "Mickey Saves Christmas", "Mickey And Friends: Trick or Treats", Mickey's Christmas Tales" and "Rhona Who Lives By The River")
The celebrated creative team includes David Lowery (director, screenplay and producer), Cuarón (producer and story), Gabriela Rodríguez (producer), Jack Thorne (story and screenplay), Nicholas Ashe Bateman (creative designer) and Daniel Hart (composer).
 "An Almost Christmas Story" follows Moon, a curious young owl who unexpectedly finds himself stuck in a Christmas tree destined for Rockefeller Plaza. In his attempts to escape the bustling city, Moon befriends a lost young girl named Luna. Together, they embark on a heartwarming adventure, discovering the magic of the holiday season and forming an unlikely bond as they journey back home to their parents. “An Almost Christmas Story” is inspired by the true events of a tiny owl, Rocky - short for Rockefeller, found and rescued from the Rockefeller Center Christmas tree in 2020.
An Almost Christmas Story features the voice talents of Cary Christopher (FX "American Horror Story") as Moon, newcomer Estella Madrigal as “Luna,” Jim Gaffigan (Pixar Animation Studios "Luca") as “Papa Owl, Mamoudou Athie (Pixar Animation Studios "Elemental") as Pelly, Alex Ross Perry (Walt Disney Studios "Christopher Robin") as Dave The Dog, Gianna Joseph ("Star Trek Into Darkness") as Peaky, Phil Rosenthal ("Everybody Loves Raymond") as Punt, Natasha Lyonne (Cartoon Network Studios "Steven Universe" franchise) as Pat and John C. Reilly (Walt Disney Animation Studios "Wreck It Ralph" franchise) as The Folk Singer.
An Almost Christmas Story features a live orchestra score by Daniel Hart (Walt Disney Studios "Peter Pan & Wendy"), the short features 2 brand new original songs by John C. Reilly.
An original album featuring the songs and score of the short by Walt Disney Records will release on November 2024.
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mrabubu · 6 months ago
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/the ref is a bit old, but the info is mostly accurate/
So, I did kinda sketch ref for my Kraang character and make her more of a person, or something, with a name and all. I'm still going to use they/them pronounce and Y/N when people will be asking something about Krangified AU.
More information about her below.
So, her name is Ana now.
About her personality before she was turned into the Kraang zombie I still can't say much at the moment (because I'm mostly focused on their interactions in the present timeline), except for her being the person who was genuinely worried about Leo and what's been going on in his head. She saw his attitude and for her it was obvious it was mostly a facade to hide his real emotions and wanted to help him, being a shoulder to lean on. I see her being the weirdo to others that found his jokes actually funny.
After Kraangification, I can describe her with one word: DEPRESSION. I mean, you've been a mindless zombie for about 10 years that practically flashed before your eyes. You wake up facing the facts that the world has been at war with the Kraang for all this time, everyone you knew grew up, your family is long gone, your boyfriend been through hell and lost his arm, and, yeah, your still kinda a zombie also facing some self-control issues. Your Kraang half is taking control over you from time to time, attacking others and even friends if provoked. Not to mention that a lot of things that used to be casual to you are now something you need to learn to be used to again, like bed or actual food. Yeah and also that little inconvenience that she has to eat people now.
She's been dozing off a lot at first, after Leo got her to their base, just staring at one point, processing the whole situation and still feeling like it's just a very long nightmare. And only Leo could snap her out of this state at least for a short amount of time.
When I've been making first sketches with her I gave her this pointed ear and horn like Kraang appendage on her forehead, and thought this kinda reminded of oni's (demons) from Japanese folklore, which kinda resonated with this whole Kraang AU concept.
I also can't stop thinking about Beauty and the Beast (original Disney animated movie) concept, only with them swapping roles in contrast to the original story.
I really like the concept of the turtles being able to make this chirping and churring sounds, and thought, why can't she make something like this? So, yeah, she can churp and purr (I don't know if there's a difference between churring and purring, still didn't understand, and this churring sound is still mostly fictional, fanon thing..? but, anyway). I like this idea of Leo and Ana being able to communicate with the language only they (and other turtles) understand.
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A few more sketches with her and a couple of scenes.
Her claws on the Kraang arm can extend. I thought about her being able to shapeshift her arm further, but for now it's either extended claws, or something like a sword or some other sharp pointy thing...
I've been thinking about her fighting style, and for a reference I used the The Witcher 3 again (yeah) There's a vampire species, Bruxa and Alp, and I'm thinking her fighting style would be something like of an Alp. Fast and agile, also pretty strong (tho still not strong enough to take out big enemies like the Kraang in their suits).
I have this scene in my head that I actually been sketching already, where she's fighting the Kraang hounds, and pretty much able to lift one grabbing it by it's throat and throwing it into the tree like a rag doll.
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Another thing is her screech she uses to intimidate/immobilize her enemies. It's also more of an alp than bruxa, especially in this video time code 00:36, this is pretty much how I imagine it.
I also know that I've messed up her eyes when she's in her Kraang mode, because they should be turning purple, like Raph's left eye that wasn't covered by Kraang flesh, but, uuuh, I don't want to change that at this point...
I think that's it for now...? If I'll have more ideas I'll either be making other posts, or updating this one.
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raven-at-the-writing-desk · 3 months ago
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theorizing
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It's still early in the event, but I'm already trying to think about what Hot Topic Issue this year's Halloween event might tackle (assuming it follows the precedent set by GloMasq and Playful Land). Here's the theory I present to you: the conflict will be about escapism and where to draw that divide between fantasy and reality. Why do I think that? Because there are lots of parallels between our shiny new guy on the block, Skully, and us, Twst fans.
Book 7 presents a similar idea when Lilia and Malleus discuss the life cycle of Gao-Gao Drago-kun, how short it is, and how convenient it would be if the virtual pet could live forever in a fantasy world. In the same book, Yuu has finally found a potential route home... meaning an end to their story and their time in their current world. Read another way, it can be said that we, the Twst fans/players, are like Malleus, not wanting anything about our lives in Twisted Wonderland to change. We want to stay here among these characters we have come to love and grow close to, not return to our boring mundane lives in our original worlds... in reality. Likewise, similar points of comparison can be drawn between these themes and Lost in the Book with Nightmare Before Christmas, even as early as part 1.
Now in this allegory, Skully represents us, the average Twst fans. Here's the parallels I noted:
Skully is notably a first year, which matches up with the grade level that Yuu (the player self-insert/POV character) is assigned to
Skully attends a school where his peers don’t understand him or his interests. This mimics the experience of some Twst fans, who may be misunderstood even within the anime fandom. How many times have people joked “Oh, you like the Disney dating sim?”/assumed that Twst is cringe? Can you talk to fans of traditional Disney about Twst? Twst may be somewhat niche in your immediate area. Chances are, you have to retreat to online avenues to find like-minded fans. In this way, Twst fans may feel isolated or not understood.
He does not like to talk about school because he doesn't have many people who understand him, perhaps due to his eccentricities. Again, this may not directly translate to all Twst fans, but rather it can be very relatable to those who lack social connections and seek to fulfill that through fandom or escaping into a fantasy world.
Skully is an otaku for Halloween. And what are we, as Twst fans, if not also otaku?
He looks mysterious but has excitable reactions. The behavior reminds me of someone who can be very sociable online or in special circumstances but might come off completely differently in real life or initially due to how their face looks and how they dress.
The strongest parallel, however, is the fact that he, like Yuu (again, the player self-insert character) ALSO gets isekai'd... into the world of The Nightmare Before Christmas. And what happens in this world that Skully gets isekai'd to? He... 1) meets lots of new people--people that don't know him in the "real" world, so he is free to act however he wants around them, maybe even befriend them, 2) gets to meet his Halloween idol, Jack-sama, 3) gets to be praised by his idol, and 4) (presumably) helps out his idol with putting together this year's Halloween. THESE LINE UP ALMOST EXACTLY WITH WHAT YUU DOES WHEN THEY'RE ISEKAI'D INTO TWISTED WONDERLAND... Yuu, who represents you, THE TWST FAN. You, as a Twst fan, 1) meet and potentially befriend these new characters (and maybe even explicitly made an OC to act however you like in your place as the one meeting these characters), 2) hone in on your favorite(s), 3/4) hyperfixate on the intimate voice lines and the moments you have with your favorite(s). It's total wish fulfillment for both Skully and the average Twst fan. In other words, Skully will get lost in living the fantasy that is literally being transported into the world of his Favorite Thing Ever, just like we, the Twst fans, escape to Twisted Wonderland. In the book/Twst, you can be yourself or whoever you want to be. But what happens when that peace and comfort is about to be taken away? Perhaps that's when Skully will snap 🤔 refusing to return to his old life, where he was awkward and misunderstood... wanting to stay in this endless Halloween night forever and ever. Maybe he even tries to prevent the NRC students from leaving too, since he has now formed a friendship (?) with them? Like, he's trying to keep them trapped in this fantasy of his (very Malleus-core of him, honestly). Then it would be up to us to try and knock some sense into Skully, reminding him that there are things in the "real" world to look forward to as well.
Looking back at previous Halloweens, the conflicts presented usually tie back to something relating to the Disney counterpart's own identities. For example, Frollo (in the stage version) lost his younger brother to sin and pinned the blame on an entire group of people. Rollo lost his younger brother to sin and now seeks to eliminate that sin (magic) from the world. Honest John and Gideon worked for a shady guy and lured away children, even though they themselves were terrified of what would become of those kids. Fellow and Gidel are similarly forced to do this dirty work because they are so impoverished they need the job, even if their boss disrespects them. I think my theory about what Skully's whole conflict will be could work from this angle too. The character he is twisted from, Jack Skellington, is known to be somewhat naive and an idealist. Jack pursues Christmas with all of his undead heart, sure that it will return the "spark" that Halloween has since lost. This could be reflected in Skully, our twisted!Jack, in his desire to pursue Halloween--or, more specifically, this novel world where his passion is reinforced and he has a place in it. He would be naive to the world he snubbed in favor of this new one, deeming this new world superior (like how Jack thought the "new" Christmas would enhance the "old" Halloween).
as3gro8yvq ;ngqemf; KJLBFIsIFSLFS ANYWAY, that's my game theory 🙂 Not sure if it'll actually be this, but figured I'd throw my guess out there since my previous "lmao Skully will kidnap Crowley" crack theory ended up being shot down...
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enlightenedrobot · 1 year ago
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Other Characters you can legally use for your Mickey Mouse project
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Mickey Mouse is in the public domain, as is Minnie Mouse and Peg-leg Pete. There's some caveats to that, and I talk about that more in this other post, but for now, let's talk about other characters who you can also use to fill out the cast.
These characters should all be in the public domain, though some characters still have treademarks. I'll get into how to use them safely as we go. Anyways, let's start.
Other Disney Characters
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Disney obvciously doesn't advertise this, but there's actually quite a few Disney originals who've actually been in the public domain for a while.
The Mad Doctor never had it's copyright renewed, and so it's very technically the first Mickey Mouse cartoon to enter the public domain. Keep in mind, the version of Pluto featured in the short isn't in the domain just yet, but the Doctor himself is free to use.
What's funny is that Disney would later use a version of Doctor for Epic Mickey. Obviously don't use that version of the character.
Aside from the Mad Doctor, we also have Oswald and Ortensia
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Yeah, as it turns out, Oswald's been in the public domain for quite a while, but he's still trademarked by Disney. Easy recommendation... use the original "fat" design of the character and have him go by Lucky.
But before Oswald, we have the Alice Comedies
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Everything about the Alice Comedies is Public Domain for a long time, and the Disney corporation very rarely acknowlege these characters existence. Which is a shame because These shorts were some of the first shorts Walt ever produced, and they have the unique gimmick of featuring a live action girl in an animated world.
Everybody already knows about Oswald, but nobody talks about Oswald and Mickey's older brother from these shorts, Julius the Cat
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Like... yeah no, it didn't all start with a mouse. Or a rabbit. It started with a cat.
Foxy and Milton Mouse
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Both Foxy (top) and Milton (bottom, pictured with his girlfriend Rita Mouse) were characters created by Warner Brothers and Van Beuren respectively to cash in on Mickey's success, and both characters are also in the public domain.
In fact, all Van Beuren cartoons are apparently in the public domain, and I encourage you to find their cartoons and use them as you please.
Fleischer Characters
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Betty Boop is probably in the Public Domain, but there's a few caveats with this. From what I can tell, the name Betty Boop is trademarked, but the character herself isn't. Most of the old Betty Cartoons are free to use, but newer incarnations, including the versions used in 1985's The Romance of Betty Boop and 1989's The Betty Boop Movie Mystery are still very much under copyright.
To avoid any legal trouble, I have two big recommendations. Although everybody remembers Betty as having Black hair, in one of the few early instances of Betty being shown in color, she's actually depicted as Redhead.
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This is Betty Boop in 1934's Poor Cinderella, and her hair color is pretty clearly red.
The other option is to just make her black.
Though there's been some debate as to whether Betty Boop was intentionally modeled after Esther Lee Jones or not, there's still no denying the influence of Jazz on the character. Betty Boop is a Jazz singer and is often depicted dancing to Cab Calloway. Hell, the Betty Boop musical features Jasmine Amy Rogers as the titular character.
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Betty Boop aside, there's an entire world of defunct Betty Boop characters who are definately public domain, including Bimbo and Koko the Clown.
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Next year, Popeye's also gonna enter the Domain. So keep an eye out for him too.
Anyways, these are my picks, but obviously this list isn't meant to be comprehensive. There's a ton of old cartoon characters out there who can be freely reinterpreted into newer works. Feel free to add your own favorite public domain cartoon to the list.
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marciabrady · 16 days ago
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During the film's original release, which was in November of 1989, Disney partnered with McDonald's to create this commercial and ornaments of Sebastian and Flounder. During the creation of THE LITTLE MERMAID, the animators were forced out of the animation building and into trailers on the lot. They were underpaid and short-staffed, with a lack of proper cleanup artists; as this animation was done after the completion of the film, after the staff had more time with the characters (Glen Keane said it takes about ten years to create a star character animator), it's smoother and more fluid than some of the work we see in the film itself.
One of Ariel's directing animators, Mark Henn, was flown out to Florida with his assistant to work on this footage over a week's time. While Glen Keane's Ariel is more prominent in key scenes, like Part of Your World and its reprise, Mark's Ariel has a greater number of scenes in the movie- namely, the first shot we see of her. This commercial was his last time animating Ariel (prior to going on to work on Belle, Jasmine, Mulan, and Tiana), until he was brought back for experimental pencil tests of Ariel for RALPH BREAKS THE INTERNET in the 2010s. Disney has yet to digitally release this McDonald's commercial footage officially; the only videos we have of it are of VHS rips from people who saw it on television originally, recorded it, and uploaded it to YouTube.
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summerspectre · 2 months ago
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some resources to make today a little lighter
or, a really silly list of things that have kept me sane
cartoons, movies, animations— oh my!
into the spiderverse
gravity falls season 1
the amazing world of gumball
regular show
kitbull + pixar shorts
bluey
a random powerpuff girls full episode & also there's a second one (original series dw)
ramshackle thesis + pilot + stone gets microwaved
lackadaisy
game grumps animated
mbmbam animated + original non-animated podcast (some funny shit
the egg (one of my favorite short stories, feels topical)
youtube reccomendations that are overall a good time
yknow the guy who makes the ghost songs every year (ghost duet, choir, etc.)? he does cool shit (louie zong)
nerdy nummies (go rosanna)
cinematherapy (a family + couples therapist & a filmmaker react to films (ex: nimona, tangled, pride and prejudice, up, coraline) and draw very real and grounding lessons from them)
jaiden animations videos
elyse myers vlogs (vlogs as a creator with autism, agoraphobia, and ocd and i find her insights to be incredibly comforting + takes extra care to keep her family separate from her work and is worth supporting if you need a comfort youtuber)
miscellaneous myths (myths from different cultures told in bite sized videos, done by an excellent team)
minecraft youtube newer and older to binge
minecraft oasis - ihascupquake
aphmau minecraft diaries origins, 1, 2, rebirth
aphmau mystreet s1, s2, s3, s4, interlude, s5, s6
aphmau phoenix drop high (mystreet prologue) s1, s2
legitimately one of the best resources to binge dsmp
-> technoblade dsmp
"actually good videos" - a technoblade playlist
-> + @royalarchivist has plenty of qsmp clips :) i will not be further endorsing the series itself for personal reasons but it's still important to the mcyt community & archivist does an excelling job archiving
(if anyone has good playlists for the life series or hermitcraft, please repost with them!)
all time tumblr favorites
tumblr folk stories (highly recommend god of arepo)
queer granddad spongebob
bumblebees rolling balls around
the making of emperor's new groove
alex hirsch vs disney censors (this is on youtube but it feels tumblrian)
resources for...
caring for your introvert (a silly amongst the serious)
if you're lost right now
after a long cry
if you're falling out of a plane right now (completely serious. no jokes anymore i already spent my silly)
the trevor project online chatting option
the trevor project site (tap anywhere quickly to exit immediately)
crisis hotlines
(stay alive, you've got this)
relaxing/asmr
hang out with piplup
squirtle's day at the beach
pikachu by the patio
relaxing minecraft long play
accounts i suggest for a boost in joy:
-> @akindplace
-> @twopartposts
-> @traumasurvivorshelpingsurvivors
-> @neil-gaiman
-> @i-am-a-fish (never seen a bad take)
-> @artsyaxolotl
-> @world-heritage-posts
and if you're reading this post at all, please feel free to add!
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