#Disney+ Original Animated Shorts
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disneytva · 5 months ago
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Donald Duck Rings in 90th Anniversary with New Hand-Drawn Animated Short "Donald Duck in D.I.Y. Duck"
Debuting on Disney+ as well as Walt Disney Animation Studios’ YouTube, Disney Channel, and Freeform, this short finds Donald trying his hand at some home repairs which begin with the replacement of a light bulb and quickly turn into a series of comic catastrophes.
His temper flares and his frustration grows as things spiral out of control and lead to an explosive finale.
Incoming Disney Legend and renowned animator Mark Henn wrote and directed D.I.Y. Duck as his last project before retiring from the company in December 2023. The short is produced by Emmy® Award-winner Dorothy McKim and was created by the hand-drawn animation team at Walt Disney Animation Studios. Jennifer Lee, Disney Animation’s chief creative officer, executive produced.
The short also pays tribute to Disney Legend Clarence “Ducky” Nash, who originated the voice of Donald for his first 50 years, and who delivers the character’s vocal gestures and assorted wise quacks by way of archival voice recordings.
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boopshoops · 9 months ago
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"Haha wow I feel like shit today, I should re-"
SIKE MORE TWST AS UNHHHh
Crowley is such a little shit I'm going to punt him into space i love him
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lulu2992 · 1 year ago
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Last month, I also watched the Walt Disney Animation Studios’ 100th Anniversary short film Once Upon A Studio, and I loved it.
It’s not the story I liked most; it was nice and cute, but nothing revolutionary or unexpected. What I loved was seeing and hearing all these familiar characters, especially the 2D-animated ones, again. I’m a fan of hand-drawn animation and really miss it, so I was happy to experience it once more, even if it was only for a few minutes.
I love traditional animation because it’s always felt more magical and “personal” to me. I missed seeing a character on screen and thinking, “I know who drew you”. Here, when Louis (The Princess and The Frog) appeared, I recognized his original supervising animator Eric Goldberg’s work. I also knew that impressive shot of Peter Pan and the Darling siblings flying around the building could only have been animated by James Baxter (his brain works in 3D; I don’t know how he does that but it’s always mind-blowing). And as a fan of Mulan, seeing her not only being animated by Mark Henn, whose style I think is unmistakable and who was her supervising animator in the 1998 movie, but also holding hands and singing with Snow White (the first Disney protagonist) and Asha (the latest Disney protagonist) was quite special and moving.
What’s also great is that you can tell they tried to remain as faithful as possible to each movie’s original visual style, which means characters, for the most part, really look like they’ve just come out of their respective films. Graphically speaking, the numerous protagonists all have their own identity (it clearly was the artists’ goal, and I think they achieved it), but the whole thing still looks surprisingly coherent. The vast majority of the original voice actors are back, which is a very nice touch as well.
I don’t know, I just think the care, skills, and passion of the people who worked on Once Upon A Studio were palpable, and that felt good. Their attention to detail is evident, and as someone who grew up watching hand-drawn animated movies and truly loves the artistry behind them, I appreciate that.
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sealixirfairytales · 3 months ago
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The Dog Who Wanted to be a Cow on Tapas
on Ao3
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billietherock · 5 months ago
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The Demon Queen of Jealousy and Coveting- Envy
Envy, above most of the other sins, has taken her role as royalty very seriously.
Although she has a aura of elegance to her, decorating her castle in exclusive one of a kind decorations and architecture. Her personality contradicts this.
She acts like a little spoiled brat, a teenage girl wanting the best only for herself. She prides herself in her ability to raise one of a kind plants, down to one rumored to grant the curse of immortality.
She’s 4 ft 3 inches.
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doyoulikethissong-poll · 16 days ago
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Andrew Gold - Spooky, Scary Skeletons 1996
Andrew Maurice Gold was an American multi-instrumentalist, singer, songwriter, and record producer who influenced much of the Los Angeles-dominated pop/soft rock sound in the 1970s. Gold performed on scores of records by other artists, especially Linda Ronstadt, and had his own success with the US top 40 hits "Lonely Boy" (1977) and "Thank You for Being a Friend" (1978) (which was later used as the opening theme for The Golden Girls), as well as the UK top five hit "Never Let Her Slip Away" (1978). In the 1980s, he had further international chart success as one half of the new wave duo Wax. During the 1990s, Gold produced, composed, performed on and wrote tracks for films, commercials, and television soundtracks.
"Spooky, Scary Skeletons" is a Halloween song, first released on Gold's 1996 album Halloween Howls: Fun & Scary Music. It was one of nine original songs on the album, released to fill a void of availability of fun and scary Halloween original songs according to Gold on his 1996 liner notes. He produced, mixed, sang and played all the instruments on the track. It prominently features a xylophone to represent the sound of skeletal bones rattling.
In 1998, Disney included the song on their VHS tape Disney's Sing-Along Songs: Happy Haunting: Party at Disneyland! (which was released on DVD as Disney's Sing-Along Songs: Happy Haunting in 2006). They paired the song with the 1929 animated short film The Skeleton Dance by Ub Iwerks. The video has garnered over 31 million views since it was recreated and uploaded by a Youtube user. On October 31, 2013, the Youtube band The Living Tombstone created an electronic dance-like remix of the song with a faster tempo than the original. Their upload of the remix to YouTube has garnered over 102 million views. By 2022, there were over 5 million TikTok videos featuring the song. “Spooky, Scary Skeletons” was adapted into a children's picture book by Random House Children's Books featuring the lyrics to the song on August 27, 2024.
"Spooky, Scary Skeletons" received a total of 90% yes votes!
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artist-issues · 1 year ago
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I Hate How She Talks About Snow White
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"People are making these jokes about ours being the PC Snow White, where it's like, yeah, it is − because it needed that. It's an 85-year-old cartoon, and our version is a refreshing story about a young woman who has a function beyond 'Someday My Prince Will Come. "
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Let me tell you a little something's about that "85-year-old cartoon," miss Zegler.
It was the first-ever cel-animated feature-length full-color film. Ever. Ever. EVER. I'm worried that you're not hearing me. This movie was Disney inventing the modern animated film. Spirited Away, Into the Spider-Verse, Tangled, you don't get to have any of these without Snow White and the Seven Dwarfs (1937.)
Speaking of what you wouldn't get without this movie, it includes anime as a genre. Not just in technique (because again, nobody animated more than shorts before this movie) but in style and story. Anime, as it is now, wouldn't exist without Osamu Tezuka, "The God of Manga," who wouldn't have pioneered anime storytelling in the 1940s without having watched and learned from Snow White and the Seven Dwarfs in the 1930s. No "weeb" culture, no Princess Mononoke, no DragonBall Z, no My Hero Academia, no Demonslayer, and no Naruto without this "85-year-old cartoon."
It was praised, not just for its technical marvels, not just for its synchronized craft of sound and action, but primarily and enduringly because people felt like the characters were real. They felt more like they were watching something true to life than they did watching silent, live-action films with real actors and actresses. They couldn't believe that an animated character could make kids wet their pants as she flees, frightened, through the forest, or grown adults cry with grieving Dwarves. Consistently.
Walt Disney Studios was built on this movie. No no; you're not understanding me. Literally, the studio in Burbank, out of which has come legends of this craft of animated filmmaking, was literally built on the incredible, odds-defying, record-breaking profits of just Snow White and the Seven Dwarfs, specifically.
Speaking of record-breaking profits, this movie is the highest-grossing animated film in history. Still. TO THIS DAY. And it was made during the Great Depression.
In fact, it made four times as much money than any other film, in any other genre, released during that time period. It was actually THE highest-grossing film of all time, in any genre, until nothing less than Gone With the Wind, herself, came along to take the throne.
It was the first-ever animated movie to be selected for the National Film Registry. Actually, it was one of the first movies, period, to ever go into the registry at all. You know what else is in the NFR? The original West Side Story, the remake of which is responsible for Rachel Ziegler's widespread fame.
Walt Disney sacrificed for this movie to be invented. Literally, he took out a mortgage on his house and screened the movie to banks for loans to finish paying for it, because everyone from the media to his own wife and brother told him he was crazy to make this movie. And you want to tell me it's just an 85-year-old cartoon that needs the most meaningless of updates, with your tender 8 years in the business?
Speaking of sacrifice, this movie employed over 750 people, and they worked immeasurable hours of overtime, and invented--literally invented--so many new techniques that are still used in filmmaking today, that Walt Disney, in a move that NO OTHER STUDIO IN HOLLYWOOD was doing in the 30's, put this in the opening credits: "My sincere appreciation to the members of my staff whose loyalty and creative endeavor made possible this production." Not the end credits, like movies love to do today as a virtue-signal. The opening credits.
It's legacy endures. Your little "85-year-old cartoon" sold more than 1 million DVD copies upon re-release. Just on its first day. The Beatles quoted Snow White in one of their songs. Legacy directors call it "the greatest film ever made." Everything from Rolling Stones to the American Film Institute call this move one of the most influential masterpieces of our culture. This movie doesn't need anything from anybody. This movie is a cultural juggernaut for America. It's a staple in the art of filmmaking--and art, in general. It is the foundation of the Walt Disney Company, of modern children's media in the West, and of modern adaptations of classical fairy tales in the West. When you think only in the base, low, mean terms of "race" and "progressivism" you start taking things that are actually worlds-away from being in your league to judge, and you relegate them to silly ignorant phrases like "85-year-old cartoon" to explain why what you're doing is somehow better.
Sit down and be humble. Who the heck are you?
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aahsoka · 2 years ago
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disenchanted is alright but like the music is. so subpar.
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the-ancient-dragons · 3 months ago
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Welcome back to Overcomplicating the Pyrrhian Tribes! This week: the beloved RainWings!!
You know what's up. Joy Ang and Tui are so cool and I am just me.
Details and explanation below!
Otherwise, next week are the chilly IceWings! See you then!!!
More overcomplicated dragons.
I knew the RainWings would be really important, and I think they turned out the best of all the ones I've done. I think they're my favourite because they are basically the perfect mix of extra realism spice without altering Joy's design too much. The SkyWing design is awesome and I love it to bits, but it is one of the two that are the farthest from canon.
As for the RainWing.... I had. So. Much. FUN. I heavily used chameleons and snakes - they're basically the two main species on my research board - but there is a dash of cuttlefish and frilled lizard in there. Where, you ask? Well if you look closely, all over the RainWing are little tiny flecks of darker colour. I found a beautiful reference of a close-up on a cuttlefish eye. Its skin is dotted in thousands of little marks and I thought that would be perfect for the RainWing, who can camouflage just as well as them. I don't know if it's been discussed in canon but I bet they could animate their scales more than just colour shifting - cuttlefish are known for using their rapidly shifting patterns to hypnotize prey. RainWings could do it too, sort of like Ka from Disney's 2D animated Jungle Book.
Speaking of Ka - snakes. I love snakes. The head structure of the RainWing here is very smooth and rounded with muscles based on snakes like the python. I was even going to originally draw them in a venom striking pose and got as far as completing the lineart, but ultimately decided it wouldn't fit the calm portraits of the other tribes.
Will you see it in the future? Hell yeah! Pure, unhinged, magical death spit. Looking at it now I might try to alter it to be a full piece of Glory attacking Scarlet or Crocodile.
In the striking pose you can see the frills much better, but I still took my time on this serene pose (this is where the frilled lizard influence comes in). If you notice that I've drawn every scale (every single scale) then, yes, I am insane. If you didn't know that yet, you know it now. You have to draw guide lines and follow them meticulously while you wonder why you don't make a scale brush, and then cry because you know the randomness and imperfections that come from drawing a thousand circles is how it looks natural. The eye area is actually my favourite part, since drawing dragon eyelids was the original inspiration for doing this. Did I mention that? I wanted to draw eyelids.
EYELIDS.
I digress. Besides the eyelids, I like the frills on the action pose, but this pose is where I like the body scales more. When zooming in on my chameleon colour refs, I noticed the very rhythmical distribution of their scales and figured I would give it a try. They actually do have extra large circular scales along their bodies, which is where I guess the canon RainWing design gets it from. Very clever, Joy!
Anyway, on this version, those small circular scales appear on the face. Not only that, but I added a bit of influence from the snouts of my ref chameleons by extending the nose bridges to wrap around the nose horn. They blend in so seamlessly and that's the reason why I love this design - it's subtle, barely there, mostly Joy but a little extra.
Wow, I talk too much. If you're here, thank you! It's not mandatory to read, but very appreciated. I heard once that visitors at an art gallery look at each piece an average of 2-3 seconds. Or was it 3-6? Idk, but it was shockingly short, and ever since then I've tried to encourage myself to pay more respect to other artists and glean their work for little details I skip after that quick glance. I could talk so much more about these designs but that would be like an hour long video, each, lol. If you have questions about anything, ask away!
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thankskenpenders · 5 months ago
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After a recent interview where Iizuka said it was possible for IDW characters to show up in the games, I've seen some discussion about how the characters need to be introduced "the right way" for people who don't read the comics. And, like, this is obviously true to some extent. You want to convey why people unfamiliar with them should care about these characters, instead of just assuming everyone already knows who they are and their whole backstories and everything. (Anyone who's watched Disney+ Star Wars already has some easy examples of times where they were like "you guys already know this character from the cartoons, right?" and casual fans were completely lost.) But I think people are overestimating how much work this would actually take, especially people who argue that the characters need full-blown reintroductions in the games that depict their backstories all over again and treat them as characters Sonic doesn't already know
I think it's easy to forget that not everyone who plays Sonic games has played every Sonic game. Kids especially. Every single major recurring character in the games debuted before today's generation of Sonic kids was born, and as such every new game is someone's introduction to those characters. The games with the introductions for the Chaotix, Blaze, Silver, Omega, Cream, the Babylon Rogues, Fang, Mighty, Ray, etc. are straight up not available at all on modern hardware without resorting to emulation. To many people picking up Team Sonic Racing or Mania or whatever, those characters are already some random characters Sonic apparently already knows from some previous story. These are not things that every single person who picks up a new Sonic game is intimately familiar with. And yet the games don't feel the need to stop and recount their entire backstories every time they appear.
Also, like, even if you have played every single game, Sonic already has a long history of introducing new characters with little to no fanfare, often treating them as characters Sonic has already met. Core characters like Tails, Amy, and Metal Sonic were really just dropped into Genesis era sequels with no explanation for people who didn't read the manual (i.e.: most players). Sonic has a kid sidekick and a girl who has a crush on him and a robot duplicate now, just roll with it. The modern era would continue to do this with characters like the reimagined Team Chaotix, or Orbot and Cubot, who just appeared in the games one day with no setup. We got along just fine.
(This is to say nothing of the nature of the creative medium the IDW characters originate from, where every new comic arc is treated as somebody's first and supporting characters are periodically given reintroductions to get newer readers up to speed. We've been over Whisper's backstory multiple times now.)
Again, obviously I do want characters like Tangle, Whisper, and Surge to show up in the games with compelling introductions that do the characters justice, but I think people are overthinking how much effort that actually takes. You do not need a whole elaborate adaptation of Whisper and Surge's backstories in the games just for them to have a cameo. You can have Sonic already know them, and if the details are even relevant you can convey that stuff in other ways - brief exposition in the dialogue, context clues, in-game character bios, new stories that showcase their important character traits without 1:1 recreating the stories that have already been told, out-of-game promotional videos and animated shorts like the ones they did to get people up to speed on who the hell Fang is, etc. This is pretty basic stuff when writing for a long-running multimedia franchise.
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disneytva · 2 months ago
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"An Almost Christmas Story" New Disney Television Animation Animated Holiday Stop-Motion Short Directed By David Lowery And Produced By Academy Award-Winner Alfonso Cuarón, Coming To Disney+ This November.
Disney Branded Television announced a new Disney Television Animation animated stop-motion short film “An Almost Christmas Story” slated for a November release date on Disney+.
The musical short produced by Disney Branded Television, Disney Television Animation and Cuarón’s Esperanto Filmoj, in association with Titmouse and Maere Studios, and with animation services by 88 Pictures. "An Almost Christmas Story" is the first original short from Disney Television Animation since "Hamburger High" (2016). It joins Disney TVA's roster of stop-motion projects ("Mickey Mouse and the Magical Snowy Holiday", "Mickey Saves Christmas", "Mickey And Friends: Trick or Treats", Mickey's Christmas Tales" and "Rhona Who Lives By The River")
The celebrated creative team includes David Lowery (director, screenplay and producer), Cuarón (producer and story), Gabriela Rodríguez (producer), Jack Thorne (story and screenplay), Nicholas Ashe Bateman (creative designer) and Daniel Hart (composer).
 "An Almost Christmas Story" follows Moon, a curious young owl who unexpectedly finds himself stuck in a Christmas tree destined for Rockefeller Plaza. In his attempts to escape the bustling city, Moon befriends a lost young girl named Luna. Together, they embark on a heartwarming adventure, discovering the magic of the holiday season and forming an unlikely bond as they journey back home to their parents. “An Almost Christmas Story” is inspired by the true events of a tiny owl, Rocky - short for Rockefeller, found and rescued from the Rockefeller Center Christmas tree in 2020.
An Almost Christmas Story features the voice talents of Cary Christopher (FX "American Horror Story") as Moon, newcomer Estella Madrigal as “Luna,” Jim Gaffigan (Pixar Animation Studios "Luca") as “Papa Owl, Mamoudou Athie (Pixar Animation Studios "Elemental") as Pelly, Alex Ross Perry (Walt Disney Studios "Christopher Robin") as Dave The Dog, Gianna Joseph ("Star Trek Into Darkness") as Peaky, Phil Rosenthal ("Everybody Loves Raymond") as Punt, Natasha Lyonne (Cartoon Network Studios "Steven Universe" franchise) as Pat and John C. Reilly (Walt Disney Animation Studios "Wreck It Ralph" franchise) as The Folk Singer.
An Almost Christmas Story features a live orchestra score by Daniel Hart (Walt Disney Studios "Peter Pan & Wendy"), the short features 2 brand new original songs by John C. Reilly.
An original album featuring the songs and score of the short by Walt Disney Records will release on November 2024.
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mrabubu · 4 months ago
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/the ref is a bit old, but the info is mostly accurate/
So, I did kinda sketch ref for my Kraang character and make her more of a person, or something, with a name and all. I'm still going to use they/them pronounce and Y/N when people will be asking something about Krangified AU.
More information about her below.
So, her name is Ana now.
About her personality before she was turned into the Kraang zombie I still can't say much at the moment (because I'm mostly focused on their interactions in the present timeline), except for her being the person who was genuinely worried about Leo and what's been going on in his head. She saw his attitude and for her it was obvious it was mostly a facade to hide his real emotions and wanted to help him, being a shoulder to lean on. I see her being the weirdo to others that found his jokes actually funny.
After Kraangification, I can describe her with one word: DEPRESSION. I mean, you've been a mindless zombie for about 10 years that practically flashed before your eyes. You wake up facing the facts that the world has been at war with the Kraang for all this time, everyone you knew grew up, your family is long gone, your boyfriend been through hell and lost his arm, and, yeah, your still kinda a zombie also facing some self-control issues. Your Kraang half is taking control over you from time to time, attacking others and even friends if provoked. Not to mention that a lot of things that used to be casual to you are now something you need to learn to be used to again, like bed or actual food. Yeah and also that little inconvenience that she has to eat people now.
She's been dozing off a lot at first, after Leo got her to their base, just staring at one point, processing the whole situation and still feeling like it's just a very long nightmare. And only Leo could snap her out of this state at least for a short amount of time.
When I've been making first sketches with her I gave her this pointed ear and horn like Kraang appendage on her forehead, and thought this kinda reminded of oni's (demons) from Japanese folklore, which kinda resonated with this whole Kraang AU concept.
I also can't stop thinking about Beauty and the Beast (original Disney animated movie) concept, only with them swapping roles in contrast to the original story.
I really like the concept of the turtles being able to make this chirping and churring sounds, and thought, why can't she make something like this? So, yeah, she can churp and purr (I don't know if there's a difference between churring and purring, still didn't understand, and this churring sound is still mostly fictional, fanon thing..? but, anyway). I like this idea of Leo and Ana being able to communicate with the language only they (and other turtles) understand.
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A few more sketches with her and a couple of scenes.
Her claws on the Kraang arm can extend. I thought about her being able to shapeshift her arm further, but for now it's either extended claws, or something like a sword or some other sharp pointy thing...
I've been thinking about her fighting style, and for a reference I used the The Witcher 3 again (yeah) There's a vampire species, Bruxa and Alp, and I'm thinking her fighting style would be something like of an Alp. Fast and agile, also pretty strong (tho still not strong enough to take out big enemies like the Kraang in their suits).
I have this scene in my head that I actually been sketching already, where she's fighting the Kraang hounds, and pretty much able to lift one grabbing it by it's throat and throwing it into the tree like a rag doll.
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Another thing is her screech she uses to intimidate/immobilize her enemies. It's also more of an alp than bruxa, especially in this video time code 00:36, this is pretty much how I imagine it.
I also know that I've messed up her eyes when she's in her Kraang mode, because they should be turning purple, like Raph's left eye that wasn't covered by Kraang flesh, but, uuuh, I don't want to change that at this point...
I think that's it for now...? If I'll have more ideas I'll either be making other posts, or updating this one.
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raven-at-the-writing-desk · 1 month ago
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theorizing
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It's still early in the event, but I'm already trying to think about what Hot Topic Issue this year's Halloween event might tackle (assuming it follows the precedent set by GloMasq and Playful Land). Here's the theory I present to you: the conflict will be about escapism and where to draw that divide between fantasy and reality. Why do I think that? Because there are lots of parallels between our shiny new guy on the block, Skully, and us, Twst fans.
Book 7 presents a similar idea when Lilia and Malleus discuss the life cycle of Gao-Gao Drago-kun, how short it is, and how convenient it would be if the virtual pet could live forever in a fantasy world. In the same book, Yuu has finally found a potential route home... meaning an end to their story and their time in their current world. Read another way, it can be said that we, the Twst fans/players, are like Malleus, not wanting anything about our lives in Twisted Wonderland to change. We want to stay here among these characters we have come to love and grow close to, not return to our boring mundane lives in our original worlds... in reality. Likewise, similar points of comparison can be drawn between these themes and Lost in the Book with Nightmare Before Christmas, even as early as part 1.
Now in this allegory, Skully represents us, the average Twst fans. Here's the parallels I noted:
Skully is notably a first year, which matches up with the grade level that Yuu (the player self-insert/POV character) is assigned to
Skully attends a school where his peers don’t understand him or his interests. This mimics the experience of some Twst fans, who may be misunderstood even within the anime fandom. How many times have people joked “Oh, you like the Disney dating sim?”/assumed that Twst is cringe? Can you talk to fans of traditional Disney about Twst? Twst may be somewhat niche in your immediate area. Chances are, you have to retreat to online avenues to find like-minded fans. In this way, Twst fans may feel isolated or not understood.
He does not like to talk about school because he doesn't have many people who understand him, perhaps due to his eccentricities. Again, this may not directly translate to all Twst fans, but rather it can be very relatable to those who lack social connections and seek to fulfill that through fandom or escaping into a fantasy world.
Skully is an otaku for Halloween. And what are we, as Twst fans, if not also otaku?
He looks mysterious but has excitable reactions. The behavior reminds me of someone who can be very sociable online or in special circumstances but might come off completely differently in real life or initially due to how their face looks and how they dress.
The strongest parallel, however, is the fact that he, like Yuu (again, the player self-insert character) ALSO gets isekai'd... into the world of The Nightmare Before Christmas. And what happens in this world that Skully gets isekai'd to? He... 1) meets lots of new people--people that don't know him in the "real" world, so he is free to act however he wants around them, maybe even befriend them, 2) gets to meet his Halloween idol, Jack-sama, 3) gets to be praised by his idol, and 4) (presumably) helps out his idol with putting together this year's Halloween. THESE LINE UP ALMOST EXACTLY WITH WHAT YUU DOES WHEN THEY'RE ISEKAI'D INTO TWISTED WONDERLAND... Yuu, who represents you, THE TWST FAN. You, as a Twst fan, 1) meet and potentially befriend these new characters (and maybe even explicitly made an OC to act however you like in your place as the one meeting these characters), 2) hone in on your favorite(s), 3/4) hyperfixate on the intimate voice lines and the moments you have with your favorite(s). It's total wish fulfillment for both Skully and the average Twst fan. In other words, Skully will get lost in living the fantasy that is literally being transported into the world of his Favorite Thing Ever, just like we, the Twst fans, escape to Twisted Wonderland. In the book/Twst, you can be yourself or whoever you want to be. But what happens when that peace and comfort is about to be taken away? Perhaps that's when Skully will snap 🤔 refusing to return to his old life, where he was awkward and misunderstood... wanting to stay in this endless Halloween night forever and ever. Maybe he even tries to prevent the NRC students from leaving too, since he has now formed a friendship (?) with them? Like, he's trying to keep them trapped in this fantasy of his (very Malleus-core of him, honestly). Then it would be up to us to try and knock some sense into Skully, reminding him that there are things in the "real" world to look forward to as well.
Looking back at previous Halloweens, the conflicts presented usually tie back to something relating to the Disney counterpart's own identities. For example, Frollo (in the stage version) lost his younger brother to sin and pinned the blame on an entire group of people. Rollo lost his younger brother to sin and now seeks to eliminate that sin (magic) from the world. Honest John and Gideon worked for a shady guy and lured away children, even though they themselves were terrified of what would become of those kids. Fellow and Gidel are similarly forced to do this dirty work because they are so impoverished they need the job, even if their boss disrespects them. I think my theory about what Skully's whole conflict will be could work from this angle too. The character he is twisted from, Jack Skellington, is known to be somewhat naive and an idealist. Jack pursues Christmas with all of his undead heart, sure that it will return the "spark" that Halloween has since lost. This could be reflected in Skully, our twisted!Jack, in his desire to pursue Halloween--or, more specifically, this novel world where his passion is reinforced and he has a place in it. He would be naive to the world he snubbed in favor of this new one, deeming this new world superior (like how Jack thought the "new" Christmas would enhance the "old" Halloween).
as3gro8yvq ;ngqemf; KJLBFIsIFSLFS ANYWAY, that's my game theory 🙂 Not sure if it'll actually be this, but figured I'd throw my guess out there since my previous "lmao Skully will kidnap Crowley" crack theory ended up being shot down...
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enlightenedrobot · 10 months ago
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Other Characters you can legally use for your Mickey Mouse project
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Mickey Mouse is in the public domain, as is Minnie Mouse and Peg-leg Pete. There's some caveats to that, and I talk about that more in this other post, but for now, let's talk about other characters who you can also use to fill out the cast.
These characters should all be in the public domain, though some characters still have treademarks. I'll get into how to use them safely as we go. Anyways, let's start.
Other Disney Characters
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Disney obvciously doesn't advertise this, but there's actually quite a few Disney originals who've actually been in the public domain for a while.
The Mad Doctor never had it's copyright renewed, and so it's very technically the first Mickey Mouse cartoon to enter the public domain. Keep in mind, the version of Pluto featured in the short isn't in the domain just yet, but the Doctor himself is free to use.
What's funny is that Disney would later use a version of Doctor for Epic Mickey. Obviously don't use that version of the character.
Aside from the Mad Doctor, we also have Oswald and Ortensia
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Yeah, as it turns out, Oswald's been in the public domain for quite a while, but he's still trademarked by Disney. Easy recommendation... use the original "fat" design of the character and have him go by Lucky.
But before Oswald, we have the Alice Comedies
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Everything about the Alice Comedies is Public Domain for a long time, and the Disney corporation very rarely acknowlege these characters existence. Which is a shame because These shorts were some of the first shorts Walt ever produced, and they have the unique gimmick of featuring a live action girl in an animated world.
Everybody already knows about Oswald, but nobody talks about Oswald and Mickey's older brother from these shorts, Julius the Cat
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Like... yeah no, it didn't all start with a mouse. Or a rabbit. It started with a cat.
Foxy and Milton Mouse
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Both Foxy (top) and Milton (bottom, pictured with his girlfriend Rita Mouse) were characters created by Warner Brothers and Van Beuren respectively to cash in on Mickey's success, and both characters are also in the public domain.
In fact, all Van Beuren cartoons are apparently in the public domain, and I encourage you to find their cartoons and use them as you please.
Fleischer Characters
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Betty Boop is probably in the Public Domain, but there's a few caveats with this. From what I can tell, the name Betty Boop is trademarked, but the character herself isn't. Most of the old Betty Cartoons are free to use, but newer incarnations, including the versions used in 1985's The Romance of Betty Boop and 1989's The Betty Boop Movie Mystery are still very much under copyright.
To avoid any legal trouble, I have two big recommendations. Although everybody remembers Betty as having Black hair, in one of the few early instances of Betty being shown in color, she's actually depicted as Redhead.
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This is Betty Boop in 1934's Poor Cinderella, and her hair color is pretty clearly red.
The other option is to just make her black.
Though there's been some debate as to whether Betty Boop was intentionally modeled after Esther Lee Jones or not, there's still no denying the influence of Jazz on the character. Betty Boop is a Jazz singer and is often depicted dancing to Cab Calloway. Hell, the Betty Boop musical features Jasmine Amy Rogers as the titular character.
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Betty Boop aside, there's an entire world of defunct Betty Boop characters who are definately public domain, including Bimbo and Koko the Clown.
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Next year, Popeye's also gonna enter the Domain. So keep an eye out for him too.
Anyways, these are my picks, but obviously this list isn't meant to be comprehensive. There's a ton of old cartoon characters out there who can be freely reinterpreted into newer works. Feel free to add your own favorite public domain cartoon to the list.
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pickypickypeak · 9 months ago
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So I FINALLY got the art of wish book which is so so good and? I’m honestly a little surprised that the only things that got leaked online were the starboy and evil amaya concepts when it’s literally filled with gems? Here’s a few but first let me tell you, the art alone makes it worth it. It’s amazing
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THE HAMLET! LET ME TELL YOU ABOUT THE HAMLET!! Apparently in an early draft Asha and her community had left Rosas and started living hidden in the forest so their wishes could be safe from Magnifico. This hidden place was called “The Hamlet” and it still exists in the final movie, though it’s just a part of Rosas and doesn’t have the original lore. I really hope this trope gets reused for a future Disney movie because it’s a really cool concept!
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Live action Valentino??
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Some Sakina dump because I love her (also meet Tomás)
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Oh and you know the wishing tree in the movie? It’s based on Walt Disney’s own actual wishing tree?? Wtf???
Also there’s a whole 2 pages about Dahlia explaining how much effort and care were put into her creation as a character with a disability. They actually had consultants making sure that ANY form of representation felt authentic and positive. They did not just made the cast multi-ethnic, they actually did their research so that any culture was well portrayed, all the way to the littlest details like textures on their clothing or even each character’s way of greeting.
And about the animation not being fully 2D… Haters conveniently forget mentioning that the movie is expressly made to celebrate both the past AND future of WDAS. Then like it or not, but you can’t possibly celebrate all of Disney without CGI animation. CGI is also Disney. Tangled and Frozen and Moana became instant Disney classics. I would die for a traditional animated movie, but when you put it this way, it makes perfect sense to me that they went with hybrid style for this movie specifically. It just feels right.
Also going through these pages… you just feel the love the producers and animators put in every single reference to older classics. Animation techniques were literally inspired by actual frames from Snow White, Pinocchio, Fantasia, Cinderella, Sleeping Beauty and Peter Pan. So were coloring techniques, lighting, cinematography… There was a breathing effort of paying homages to these movies with tremendous talent in them, while also creating something new. So hate on this movie as much as you want, but mind you calling it “AI-made”. It’s not. It’s made by humans.
Oh, and finally, Starboy. Well, yeah, I fell for it. People literally made it all up. There’s zero indication that he was gonna be Asha’s love interest, let alone be the one singing At All Costs instead of Magnifico. From what the book says (there’s literally two short paragraphs about him, before Star comes in) I think they didn’t even have a plot then, they were just exploring ideas and made some brainstorming sketches deciding how Star could have been. Same with evil Amaya! That one pic that leaked of her with Magnifico is all we got. There’s no indication that it was gonna be “a better movie” because there is no plot for that lol
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ponett · 10 months ago
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Bobby's 2023 Media Wrap-Up
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So! Like I said before, this past year I kept a running list of everything I watched, every game I finished, every new album I listened to, etc., and wrote one-paragraph blurbs with my thoughts on every single one. Please enjoy this journey through everything I liked, or didn't like, in 2023, with my favorites of the year listed at the bottom.
(Yes! This is long!!)
Some notes:
I mainly only included things I finished. Exceptions are marked with an asterisk.
I included some YouTube stuff as "TV shows" - mostly particularly long, high effort video essays and documentaries.
I was a bit less adventurous than I'd like to have been this year. Part of this was just that I felt like I was constantly playing catch-up with Big Releases I felt obligated to check out, and part of this was just executive dysfunction from burnout. Wait until you see how long it took me to beat Mario Wonder lmao
Yes, I need to read more books. I don't read a lot of books these days. I need to get back to Discworld.
COLOR KEY
Video Games • TV / Web Video  •  Movies  •  Comics  •  Music
January
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1/15: Final Fantasy XIV: A Realm Reborn (MSQ) - Very slow at times, the Primal shit is generally extremely lame to me outside of the boss fights themselves, but god if the quality of life improvements over WoW, the JRPG energy, and the fact that it Actually Has A Story carry it pretty hard.
1/18: Sonic the Hedgehog: Scrapnik Island miniseries - One of the most creative and compelling uses of the Sonic IP… ever? Fantastic little self-contained arc about the struggles of Eggman’s abandoned creations that gracefully weaves between heartfelt optimism and moody horror with some of the best art ever seen in a Sonic comic.
1/18: Mega Man X4 - Glad I finally actually beat this after never even beating any of the Mavericks as a kid! I can see why it’s a lot of peoples’ favorites. The gameplay has very little of that X series bloat and is just fun, especially after getting X’s armor upgrades. (But the story really is a long series of missed opportunities.)
February
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2/2: Donks - Felix Colgrave continues to be an exceptional artist. The sound design on this is fantastic and really sells this short as something unique. Had to go back and watch his older stuff again after this.
2/4: Final Fantasy XIV: Heavensward (3.0 - 3.3 MSQ) - I get it now. I get why people say this is just a proper mainline Final Fantasy game built into the framework of an MMO. That shit ruled. Not even walking back the drama in Ul’Dah from the end of ARR can sour me on it because the main storyline was so strong.
2/8: Disneyland's Forgotten Sci-Fi Rock Band - Live From the Space Stage - A nice and honest tribute to a group of artists who could have easily been forgotten. In hindsight this feels like a precursor to Kevin’s Disney Channel jingle video, a tribute to the unsung artists pouring their hearts into “lesser” art for a megacorporation, art that was designed to be transient but sticks with people nonetheless.
2/9: Metroid Prime Remastered* - Not gonna finish because I just played through the Wii version in 2021, but still. Very, very pretty remaster.
2/16: Theatrhythm Final Bar Line - It’s more Theatrhythm. What more could I want
2/17: JoJo’s Bizarre Adventure: Stone Ocean (anime) - Probably the best part of the anime so far (assuming they continue on to SBR). A near perfect mix of the more structured plot of part 5 with the goofiness of parts 3 and 4 that crescendos into a fantastic, bombastic, emotional, bittersweet ending. The use of footage from the original opening and the new ending set to Roundabout in the finale were perfect, and made me intensely nostalgic for the early days of my JoJo fandom between seasons 1 and 2 of the anime.
2/22: Aggretsuko Season 5 - I don’t really know what to make of this one. Once you get past the agonizing initial arc all about Haida where Retsuko has to be his overbearing mommy GF who flips out and starts spying on him when she’s left on read and chides him when he misbehaves, it feels like an improvement over the previous seasons. But I don’t know how much of that is due to the extremely low bar set by season 4. And then the ending is extremely rushed and anticlimactic. They got legally married and the only acknowledgement was a shot of them signing the paperwork in a montage partway through the final episode?????????
2/24: Double Fine PsychOdyssey - God, what a journey the making of this game was. I already loved 2 Player’s past efforts at documenting Double Fine’s process, but this takes it to a whole new level. This feels culturally significant. The depth and honesty with which they depict not just the nitty gritty of making a game, but also the inherent struggles of working on a collaborative creative work for years at a time, is astounding. Not to mention that they were there to capture the shift from office life to remote work as COVID hit. So much of this would have been nightmarishly stressful to watch if I didn’t already know how successful the game was, but that’s just because they really didn’t sugarcoat it. And yet even after all that, it leaves me feeling optimistic about video games as an art form in a way that the constant headlines about cynical live service games don’t. There are still people out there pouring their hearts into making real art, and this is their story. Everyone who plays video games should watch this.
2/25: Cracker Island (Gorillaz) - New Gorillaz albums feel like less of an event these days, but after Humanz it feels like they’re just more chill with the project and their ambitions with it. Every couple years we get some more laid back jams from Damon along with some fun new collabs. Hard to complain. Favorite track: New Gold
2/25: Pool Kids (Pool Kids) - I discovered this band because Derek knows them and was excited when they got a song added to Fortnite through the Bandcamp collab. Always down to find more cool indie rock bands I can vibe with. The mix of dreamy vocals and energetic riffs on some of the tracks here almost fill the Crying-shaped hole in my heart. Almost… Favorite track: Conscious Uncoupling
2/25: Insane in the Rain (insaneintherainmusic) - I thought it was really funny timing when Carlos announced that his first original project would be a jazz fusion album inspired by acts like T-Square and Casiopea right as I was getting into those two specific bands. The final product does not disappoint. Favorite track: Insane in the Rain
2/26: Get Up Sequences Part Two (The Go! Team) - I’ve never been one to believe that a band’s sound has to remain exactly the same forever, but it really does hit you hard that the first two tracks here sound like classic The Go! Team. Their more recent cleaner sound is still here too, though, for a nice mix of old and new. Favorite track: Divebomb
2/28: Mobile Suit Gundam: The Witch From Mercury (Season 1) - Oh my god. Oh my god. I got distracted around the time I was finishing SLARPG, but finally catching up now, wow. My assumption that the seemingly lighter tone of the series compared to the prologue was there to lull us into a false sense of security before twisting the knife when war finally breaks out was spot on. This is peak Gundam.
March
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3/4: Pizza Tower - One of the best platformers I’ve played in a long time. It transcends its blatant Wario Land inspirations with the sheer speed at which Peppino can move and the way things like the level design, his wall running, and even the hidden ability to do a second lap around the level reward getting into a flow state where you’re just constantly moving. This is the type of game that wants to turn you into a speedrunner. My only real complaint is a few iffy enemy designs that I wish would get patched.
3/6: Bloons TD 6 * - I bought this before bed one night on a nostalgic whim and then the next morning woke up and saw the Steam receipt email on my phone in one of the most “what did I do last night” moments of my life. I like when the monkeys pop the balloons.
3/7: The Book of Boba Fett - I put off finishing this show for a very long time but finally caved upon the release of The Mandalorian season 3. This show spends four episodes failing to make me give a shit about Boba Fett trying to be “the daimyo” and drive the drug trade off of Tatooine, then just gives up and becomes season 2.5 of Mando, which in turn feels like it undercuts the main series. It fails as both its own story and as a spinoff. I know that finishing this after Andor did it no favors, but WHOOF.
3/12: Obi-Wan Kenobi - Some interesting ideas in the first half hinting at a more introspective show, but it’s mostly swept aside in the back half so it can become a generic Star Wars adventure remixing things from A New Hope and Rebels (and apparently Jedi: Fallen Order). Action scenes have zero stakes because you know nothing can happen to any of the returning characters and none of the new ones are particularly interesting. Why there’s a second climax hinging on a Luke Skywalker death fakeout eludes me. Obi-Wan throwing the rocks at Vader is one of the funniest things in Star Wars history. But it was still better than Book of Boba Fett, I guess.
3/19: The King of Braves GaoGaiGar - Wow, cool robot indeed… GaoGaiGar isn’t going to blow anyone away with its writing, but sometimes you just need a really fun monster of the week mecha show with great action and lovably goofy characters. This is a show where like 20% of every episode consists of recycled transformation, combination, and signature attack sequences and I ate it up every time because they look fucking cool as hell. I don’t care. I’d watch Final Fusion another 49 times.
3/21: The Last of Us (HBO) * - Watched the first two episodes out of curiosity, but I’m not sure if I’ll continue because I don’t give a shit about The Last of Us. It’s definitely a well done adaptation, though, even if I know it’s inevitably going to devolve into miserable torture porn with questionable politics if they adapt Part II faithfully. The ending of episode 2 also lines up perfectly with where I stopped in the game in 2013 lmao
3/27: The Future is a Dead Mall - Decentraland and the Metaverse (Folding Ideas) - Another banger from Dan Olson. This time the premise inherently gives him more time to just show off a bunch of stupid ugly bullshit made by crypto guys, which is fun. My main complaint was that I wished he would’ve brought up Second Life more as a point of comparison (a thing I basically always want out of discussion of “the metaverse”), but he at least did touch on it in the last section.
3/31: The Murder of Sonic the Hedgehog - I can’t believe after years of begging for the supporting cast to get more and better material in a Sonic game I got my wish in the form of a freeware murder mystery VN released for April Fools. This kicked ass.
April
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4/7: Berserk - Completed Miura’s run and caught up on the chapters that have been released posthumously. It’s hard to say anything that hasn’t been said about Berserk, universally agreed upon as one of the greats of manga and fantasy fiction as a whole. What begins in its first few volumes as a nihilistic and edgy action comic built to facilitate as much sex and gore as possible quickly evolves into something deeply human and vulnerable and beautiful, both figuratively and in terms of its lavish art. The world sucks and is immeasurably cruel, and you will see that cruelty illustrated in graphic, sickening detail repeatedly throughout the series. (Perhaps a little too often throughout the Golden Age, where it feels like Miura never misses an opportunity to threaten Casca with sexual assault mid-battle.) But the point isn’t to wallow in that misery. It’s the story of a victim of horrific abuse learning to slowly open up to others, having those people he cares about torn away from him in the worst night of his life, hardening himself into a cold killing machine, and then slowly learning to open back up again, even if it means leaving himself vulnerable to more hurt. Anyone who says that the series peaked with the eclipse and went downhill in the “Guts’ JRPG Party” era is missing the point. Guts needed to find new people in his life to care about, to begin to find happiness again. Because no matter what unspeakable things Guts has gone through, it’s still possible for him to heal and to be loved. It takes time, but eventually you stop and realize that life has moved on.
4/8: Dedede’s Drum Dash Deluxe - Skipped it upon release because I didn’t particularly care for the minigame in Triple Deluxe, and I didn’t miss much. It’s fine as a little distraction, but not as a standalone rhythm game with only seven songs. If you don’t bother with the hard modes or chase after high scores this game is 15 minutes long. Oh how I yearn for Kirby to get the Theatrhythm treatment.
4/10: The King of Braves: GaoGaiGar FINAL - Eh… It was okay. Lots of cool robot fights, but said fights are stitched together with a mediocre plot that tries too hard to be more “mature” than its unabashedly schlocky kids’ show predecessor. Not crazy about the ending, either, which tries to be a bittersweet farewell closing off the series once and for all while also teasing that maybe there’ll be ANOTHER sequel after the OVA series they literally called “FINAL.” Ah well.
4/11: The Owl House - Sad to see this one go, but it’s hard to imagine them doing a better finale than this, even if they had gotten the six seasons they deserved. I’m not as obsessed with The Owl House as I probably would’ve been had it come out when I was, like, 20, but it’s a really fantastic show for all the reasons people always say. Great characters, great world, great story. I love that this starry-eyed fantasy story about a teenager finding love and a place where she belongs is also set on the rotting corpse of a titan with Hieronymous Bosch-inspired scenery and freaky monsters everywhere. What a great mix. If anything, I just wish I would’ve watched the first season as it aired so I could’ve had more time with it.
4/29: Mega Man Battle Network 3: Blue Version - FINALLY beat this via the new collection, 20 years after playing it as my first Mega Man game. (Technically my first was White, not Blue, but whatever.) There are more annoyances than I remember - lots of really really bad forced backtracking sections where you have to revisit every previous part of the internet, low chip drop rates, some really aggravating bosses like BubbleMan and KingMan, etc. But it’s still a great time overall. It’s Battle Network. In the back half the story gets surprisingly emotional, too. I was always under the assumption that the Hub stuff never came back up much in the story after 1, so I was pleasantly surprised with how relevant it was to the emotional arc of 3.
4/30: Mega Man Battle Network 4: Red Sun * - Yeah I’m not playing through the whole thing lmao. I just wanted to play the first couple hours for nostalgia’s sake, and as a baseline for how much better the rest are. Even before getting deep in the game and having to deal with all the shit gated between doing two new game+ playthroughs, it’s immediately obvious how much of a downgrade this one is. Tons of glaring errors and typos all over the script, blander music, a way more boring aesthetic for the internet, and a premise that mostly just recycles the tournament idea from 3.
May
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5/14: The Venture Bros. - Glad I finally sat down and watched all of this with Anthony after having seen one (1) episode as a teenager and a bunch of random clips in the years since. Great show. Some jokes in the early seasons haven’t aged gracefully, but what the show grows into over time... man. Hank and Dean go from being the butt of the joke to being characters you actually sympathize with - while still also being funny little goofballs. And the journey Henchman 21 goes on throughout the show. Man. Amazing that a comedy like this could run for 20 years and maintain its level of quality. Can’t wait for the movie.
5/18: Future Me Hates Me (The Beths) - Okay yeah I’m now just discovering bands through Fortnite lmao. I can’t complain really, they pick some really great indie artists for the in-game radio stations. Anyway: It’s very easy to win me over with a combination of energetic power pop, catchy guitar riffs, and earnest lyrics like this. One of those albums where three or four tracks in I know I have to buy it. Favorite track: Not Running
5/18: Jump Rope Gazers (The Beths) - Ditto. Favorite track: Dying to Believe
5/18: Expert In A Dying Field (The Beths) - Another good album. (I’m listening to these in release order.) I’ve been a bit slower to warm up to this one, initially thinking it was a little too mellow overall, but it might be my favorite after a few listens. Some real high highs. Interestingly, the lead singer’s New Zealand accent is also coming out more in her singing? Favorite track: Your Side (or maybe Head in the Clouds)
5/19: The Super Mario Bros. Movie - As a Mario fan, I think I enjoyed it? As a movie, less so? It was decent, in spite of feeling like they came up with a list of fun action setpieces first and then wrote the absolute bare minimum possible for the story scenes tying it all together. Full thoughts here. (This is the first movie I’ve seen this year, huh? I really don’t watch a lot of movies.)
5/23: Don't Know What You're In Until You're Out (Gladie) - I feel like I don’t like Gladie as much as I should. Their style of noisy indie rock is very much in my wheelhouse, and I do enjoy listening to them, but I dunno. Maybe it’s that the particular style of vocals makes it more monotonous to me. A good album nonetheless, if not 100% my thing. Favorite track: Nothing
5/24: City Slicker (Ginger Root) - Yes I am still making my way through Bandcamp artists I heard on Fortnite don’t @ me. Any excuse to get me to listen to some cool city pop-inspired funk like this is a good excuse. Favorite track: Loretta
5/24: Rikki (Ginger Root) - Favorite track: Why Try
5/25: Spotlight People (Ginger Root) - Favorite track: The Classic
5/29: Succession - A good dramedy series that increasingly focuses more on the drama than the comedy as it progresses, but it’s hard to complain about that since the drama is so compellingly produced. I enjoyed it. That being said, I kind of rankle at the claims that it’s The Greatest TV Show Of All Time. It’s great, don’t get me wrong. Amazing performances all around. But the show LOVES to spin its wheels, to repeat itself, and to let most of its interesting dramatic developments fizzle out before anything really comes of them, almost as if the show is constantly getting bored with its own ideas. To some extent this is intentional - Logan Roy is the untouchable billionaire, his kids fail at everything (but will nonetheless remain billionaires), and in the long run none of them really give a shit about anything other than their own status. But it’s not like things tend to visibly impact anyone else, either, be they supporting characters or the world at large. Even the Big Scary Election, where the Roy siblings are directly responsible for plunging the nation into chaos, ultimately has zero impact on the finale a mere two episodes later. Certain Other Things do have an impact in the last season, though, allowing things to meaningfully change for the cast and for the show to sit with the ensuing drama, which has stopped me from souring on Succession more. There was finally a payoff for something. But it does still kind of feel like a show that goes in circles until it’s ready to call it quits, even if those circles did contain a lot of great acting and music along the way.
5/29: Kipo and the Age of Wonderbeasts - I’d watched the first 12 episodes when they originally released, but I guess the Netflix binge release and the fact that all three “seasons” came out in one year led to me waiting until it finished… and then I just never got around to finishing it. Glad I fixed that! Really fun and stylish cartoon with an art style reminiscent of Teen Titans, a hip hop-filled soundtrack, dynamic fight scenes, and a colorful post-apocalyptic world filled with mutant (mostly anthropomorphic) animals. I’ll admit that at times I do kinda roll my eyes at Kipo’s unshakeable belief that everyone can be friends in a way that I don’t necessarily with similar shows like Steven Universe, and not every joke lands, but I dunno. It’s a kids’ show. That’s to be expected. It doesn’t detract from the overall package for me.
June
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6/1: Craig of the Creek (Season 4) - It’s been years and I’m still processing the fact that kids can turn on Cartoon Network and hear Jeff Rosenstock. Anyway! Craig continues to be one of the best cartoons on TV, consistently funny and creative and way more engaging than a show about a bunch of kids LARPing in the woods has any right to be. This season turned into One Piece with the gang effectively hunting down the Poneglyphs in search of a legendary treasure. The kids think it’ll be magic. It isn't. An increasing number of cartoon logic gags aside, this show is firmly set in the real world. Does that make it any less interesting? Hell no. Season 3 turned a game of capture the flag into an all-out five episode war between the heroes and villains, filled with dramatic turnabouts and a climactic guest appearance from Del the Funky Homosapien. I’m sure however they wrap things up in the (sadly shortened) final season, it’ll be great. (Also? I would watch a whole show based on that “what if” episode that jumped forward to everyone’s 20s.)
6/6: Barry - Holy shit, what a show. I ended up binging it in less than a week in a cycle of “okay, just one more episode.” The way this show is able to swing between tones and genres while still feeling like a cohesive whole is truly masterful. It’s a layered character drama, a tragic crime thriller, a farcical comedy, an understated action series, a surrealist morality play, and a scathing satire of Hollywood, all in one. Even within the criminal underworld subplots the show ranges in tone from Breaking Bad to Paddington 2. And it works! While the show naturally gets bleaker over time as it confronts the repercussions of Barry’s murders, it never completely loses sight of its comedic roots. My favorite episode was easily season 2’s “ronny/lily,” a mostly self-contained episode that somehow manages to keep throwing the perfect curveballs to escalate its dark comedy.
6/12: The Lord of the Rings: The Fellowship of the Ring (Extended Edition) - Y’all heard of this movie? Pretty good, it turns out. (I’d seen the theatrical cut before, but this was my first time watching the extended edition. I’ve also only seen parts of the other two movies, so it’s time I finally watch all the extended cuts. The Gollum game pushed me to this.)
6/13: The Lord of the Rings: The Two Towers (Extended Edition) - give it to us RAW and WRIGGLING
6/17: The Lord of the Rings: Return of the King (Extended Edition) - I’m not crying YOU’RE crying
6/22: Clone High (Season 2) - While the first episode being about “cancel culture” (or, more accurately, a teenager from 2003 being transported to 2023 and putting his foot in his mouth a lot) put a lot of people off, I ended up enjoying the new season of Clone High. The new clones grew on me as the season went on and their roles in the web of teen romance melodrama crystalized, and it made me laugh a lot, and Cleo/Frida is galaxy brained. Also they played one of my favorite Antarctigo Vespucci songs like a minute into the first episode. I don’t think I could really ask for much more.
6/28: The Mandalorian (Season 3) - I'd been watching this weekly but put off the last episode for no real reason. Responses to this season have been all over the place, but my blistering hot take is… it was fine. Is it as good as the first season? Probably not. But Mando no longer needs to carry the whole franchise on its shoulders and set the bar for how good the live action Disney Star Wars shows can be, because Andor exists, and it’s never gonna top Andor. The Mandalorian is free to just be a pulpy space adventure show where Giancarlo Esposito plays a scenery-chewing cartoon villain and a little puppet does wire stunts. These are things Andor cannot and should not do, but that’s Star Wars, baby. It’s delightful. I could watch Grogu get underhand tossed like a sack of flour all day.
July
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7/2: Mobile Suit Gundam: The Witch from Mercury (Season 2) - LOVE WINS. (More nuanced take from way later: It definitely feels like a lot of the more messy political conflicts in this show got swept aside by the big final battle where some more easily resolved family conflicts take center stage. I’m not sure the ending is the most satisfying. But also this show only got half the episode count that damn near every other Gundam show ever made got, so that might be a factor here. Idk. Still one of my favorite Gundams.)
7/4: Final Fantasy XVI (watched Anthony play) - I had to write my longest Medium article ever about this one because I was so frustrated
7/10: Home Movies - “Things I like that I’ve never seen in full” has certainly been a recurring theme this year. Home Movies remains an all-time classic of animated comedy that went out on a high note before things got stale or the characters became parodies of themselves. While it’s mostly known for its funny improvised banter, throughout the last season you can really see the arc where Brendon no longer enjoys making movies, yet he feels obligated to keep using them to escape from the real world. In that light, the ending where the nature of their dysfunctional makeshift family is cemented, Brendon’s camera suddenly breaks, and life moves on really does feel like the perfect note to end on. Truly one of the best to ever do it.
7/15: The Legend of Zelda - Tears of the Kingdom - Wow. Just… wow. I had serious doubts about TotK in the months leading up to release due to how close Nintendo was playing their cards to their chest. I didn’t want this to be a Saints Row IV, where the game is fun enough but the recycled map makes it feel like a rehash. Instead, I found a game that made me look at BotW’s map in a whole new light, brimming with so many more things to do and people to meet. Add on a better, more versatile set of tools, more varied dungeons and bosses, and a story that I felt was told somewhat better and we’ve got a real contender for my new favorite Zelda game. It was hard to tear myself away, but as this list shows, it’s been basically the only game I’ve played since it came out.
7/16: Sonic Prime (Season 2) - I liked the parts with Shadow and Chaos Sonic, but I’ve come to the sad conclusion that most of this show is just mediocre. More thoughts here.
7/18: We ♥ Katamari Reroll + Royal Reverie - “I’m a dog, but I love Katamari Damacy.” Truer words have never been spoken.
7/19: Transformers: Rise of the Beasts - Pretty good! It didn’t blow me away, but after how bad the Bay movies got I’m just thankful to have a decently cohesive Transformers movie where the human story is okay and I like the bots (although half of them needed more screen time), even if it is just another Hollywood blockbuster about two sides fighting over a macguffin that devolves into a big CGI battle against an army of nameless monsters in the third act. This is basically a mid-tier MCU movie but with Transformers, which won’t do much for most people, but again: the bar was underground.
7/22: The Venture Bros.: Radiant is the Blood of the Baboon Heart - God DAMN. A phenomenal ending for the series. While I would have loved to see a full final season to get some more one-off episodes in there, this doesn’t feel creatively compromised in any way–either due to the time constraints, or due to a desire to make it more marketable as a movie. It really does feel like they just took their outlines for the canceled final season and gently massaged them into the shape of an 84-minute movie, and I mean that in the best possible way. It’s completely on par with the previous seasons. A hilarious and fitting sendoff for one of the greats of adult animation.
7/23: Beautiful Katamari - This was one of my first Xbox 360 games, but a frustrating temperature-based level made me put it down for 16 years. “Maybe it won’t be as bad now that I’ve beaten the first two games and am better at Katamari,” I thought. Nope! Still an absolutely dogshit level. But also, turns out the whole game is only like two hours long lmao. It’s still Katamari, so it’s still fun - the final level in particular, which seamlessly takes you from ground level all the way to space, feels like a logical endpoint for the series - but beyond that it just doesn't have the same soul without Keita Takahashi's input.
August
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8/4: Doom Singer (Chris Farren) - I’ve been waiting so long for Chris and Jeff to do another Antarctigo Vespucci album, but god damn. This is the best of Chris’s solo work, and a contender for his best record, period. Every track’s a banger, with more energy than some of his previous solo work but also a good deal of variety. Favorite tracks: First Place, Cosmic Leash
8/4: Transformers Earthspark (Season 1) - This show had a bit of an uneven start, unsure if it wanted to have the emotional maturity of a more serious action cartoon or a preschool cartoon where the characters have little kid mood swings and outbursts and learn basic lessons. It also felt like it was speedrunning its Wholesome Found Family Dynamic with characters who just met, which didn’t feel earned. While these problems never completely go away (see: the cheap and corny way the otherwise very dark season finale suddenly resolves), the show improves quickly, and the positives outweigh the negatives. It’s so great to have a Transformers cartoon that feels fresh, giving us a post-war setting with a bunch of new characters and new dynamics between the Cybertronians and the humans. The returning characters are also uniformly great as the old veterans overseeing the new generation. (Reformed Megatron! Danny Pudi as Bumblebee! Steve Blum returning as Starscream! Keith David as Grimlock!!!) And those super dynamic action scenes! I can nitpick, but Earthspark’s a ton of fun, and easily the best new Transformers cartoon since Prime and Animated.
8/5: Ghost Trick: Phantom Detective (remaster) - Everyone who told me this game was a masterpiece was right. I had played the first chapter when it dropped as the demo for the iOS version years ago, but never went further than that until now. What a game. Absolutely incredible through and through. Great story, great twists, great characters, great puzzles, great art direction. Everything comes together so perfectly to form a totally unique, unforgettable package, a top tier video game murder mystery. Everyone should play this, preferably going in as blind as possible.
8/15: It’s Always Sunny in Philadelphia (Season 16) - Wow! Recent seasons of Sunny have been kind of up and down, with some interesting experiments (Mac Finds His Pride, the Ireland arc, etc.) paired with some comedic duds. Most of this latest season is standard fare for the series with fewer big creative swings, but it’s just hit after hit in terms of comedy. Not a single dud, whether we’re seeing Mac and Dennis try to start a rental business for inflatable furniture or watching the gang meet Bryan Cranston and Aaron Paul, believing the entire time that the latter is Malcolm from Malcolm in the Middle. Even the attempts at topical comedy landed better. Easily the funniest season in years.
8/16: One Piece Film Gold - It’s easy to see why this one has kind of been forgotten in the wake of Stampede and Film Red, which revolve around established fan favorite characters, but this was still pretty fun. Perhaps a little too long, but it’s fun to see the Straw Hats fool around in a giant casino and do a heist. They definitely cranked the fanservice up even more than usual in this one, though, as I probably should have expected for a movie made alongside the anime’s adaptation of Dressrosa.
8/17: One Piece: Stampede - This one goes for a different kind of fanservice. While most One Piece movies are isolated from the ongoing plot and its expanded cast of characters, Stampede instead asks “What if we just put damn near every active character on the same island and had them fight?” The answer: a fun time! It would get old if all of the movies were like this, but after a bunch of movies that are just like “the Straw Hats are gonna land on another new island and fight some more weird guys” it’s fun to see characters like Law and Buggy and Smoker get in on the fun. It’s also nice to get a movie with the Wano era art style, and Usopp surprisingly gets some really good character moments in here.
8/18: One Piece Film Red - This really is the best of the One Piece movies, huh? (Baron Omatsuri is a close second.) It really feels like a change of pace after the last four with the most interesting and emotionally engaging story out of any of them. And even if the events of these movies are never canon, it still feels significant in my understanding of Shanks as a character as we move into the final phase of the manga.
8/21: Pikmin 4 - The opening hour of the game made me really question if they’d changed too much, with all the focus on your new dog unit over your Pikmin and the extremely dull, drawn out dialogue scenes with your new companions back at the base. But once I got into the swing of things I had a blast. This is probably my new favorite Pikmin game. There’s a great mix of activities here to keep things fresh. I also really ended up liking Oatchi’s role as basically your second captain who can also serve as your tank or a rideable mount. The Dandori stuff and nighttime missions in particular show off how useful Oatchi is for your multitasking without necessarily overshadowing the Pikmin.
8/22: Never Get Tired: The Bomb the Music Industry! Story - I literally backed this on Kickstarter eight years ago (my name is in the credits!) and then never got around to watching it for no reason. It’s on YouTube now, and Jeff’s got a new album out next week, so now feels like the perfect time to watch it. And man… what a great documentary. Obviously I’m just a fan of the band, but this also really spoke to me as an artist. Jeff wanting to stick to his principles and give out his music for free and play cheap all ages shows, his discomfort over the idea of selling merch, and the struggles that come with not playing the game like that… It's hard. They readily admit that Jeff is an idealist, that people fight him on this stuff, that he’s missed out on some big opportunities because of these stances, and that he’s had to compromise a bit on some of these things over time. But that incredible climax with their final show, including a full opening performance of the slowly building “Campaign for a Better Next Weekend” and the closing performance of “Future 86” where the whole audience is singing along as the members of the band are hugging and crying… it’s beautiful. This may have been a band where the members had to go back to their shitty day jobs after every tour because they weren’t selling out arenas, but their art meant something to people, and that makes it all worth it.
8/25: Nimona - I haven’t read the original comic (yet), so I can’t compare them too much, but it’s nonetheless pretty apparent that some things were softened and easy kids’ movie jokes were added by the studio to squeeze this graphic novel for teens into a PG animated movie. Regardless, the emotional throughline hits REALLY hard, particularly the very blatant trans allegory and the climax. (It’s no wonder Disney was afraid of this movie seeing the light of day lmao.) The animation is also very squishy and fun to watch throughout. Great movie.
8/26: Puss in Boots: The Last Wish - Spider-Verse really has done so much for animation, huh? This one was as good as everyone said. Beautiful use of stylized color and lighting throughout, and every time this movie very conspicuously shifted to different framerates for a flashy fight scene it owned. Very cute and heartwarming story, too, which thankfully gave its second act plenty of time to explore the cast and let them go on their journey, unlike a certain plumber movie that came out a few months later. Also I would let Death [redacted]
8/28: Holocure: Save the Fans! - This isn't really something I can beat, but I've been addicted to Holocure lately. I don't even watch VTubers aside from maybe seeing a funny Korone animation every now and then, this is just a really, really good freeware Vampire Survivors clone with a huge roster of varied characters to pick from.
8/31: HELLMODE (Jeff Rosenstock) - A new album from Jeff is always a major event for me. If there were any worries that he was starting to go soft at 40 (because one of the three singles off this album was a gentle acoustic piece), the frantic opening of this album put those worries to rest. The first two tracks are Jeff screaming out for help as he’s pulled in a million directions by the chaotic state of the world, a theme that becomes the thesis of the album. I’d say it lags slightly in the middle, but overall this is another extremely well-rounded record full of bangers that’s unapologetically Jeff, with possibly my favorite closing track he’s ever done. Favorite tracks: I WANNA BE WRONG, 3 SUMMERS
September
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9/3: One Piece (live action, Season 1) - They did it. I can’t believe it, but they did it. While I have my nitpicks (Usopp and Sanji don’t get enough big moments to shine), this is an extremely solid and faithful adaptation of the first few arcs of One Piece with a great cast. For the most part the changes feel smart and logical, and the big emotional beats of the story are all there and executed very well. I doubted it a little in episodes 2-4, where the Orange Town and Syrup Village arcs saw some major changes to shift the action indoors, and the increased focus on the drama in favor of repeating every gag and battle from the manga 1:1 took a bit of getting used to, but by the end I was having a blast. It’s a different take on One Piece, but it still feels like One Piece. Genuinely very excited for season 2.
9/4: Pseudoregalia - A great little N64-style 3D Metroidvania focused on platforming and very satisfying movement. I always love entries in the genre that are less prescriptive in what order you have to tackle areas in, a la Symphony of the Night or Hollow Knight, and this one’s great in that regard. While there are a number of new moves to find, most of the map is open to you very early in the game, and smart use of your moveset can allow you to “sequence break” without even realizing it. (You would not believe how long I went without getting the wall run.) I do wish it had a map, but that’s already being patched in.
9/6: Bomb Rush Cyberfunk * - Not a bad game at all, but I quickly remembered how bad I am at skating games, so like… eh? Not sure I have much desire to play past chapter 2. Also the soundtrack is sadly kinda hit or miss for me outside of the obvious Naganuma tunes.
9/9: The History of the Minnesota Vikings (Dorktown) - Jon Bois never misses. Even as someone who doesn’t actively follow sports, Jon Bois is a master storyteller, using graphs and statistics and funny anecdotes to explore these deeply human stories. He can convey why people care so much about these teams, these people, and sports in general, and how our popular sports reflect on American culture. He could tell the story of just about any team or player in any sport and I just know I’ll come out the other side a misty-eyed fan. And what a fascinating cast of characters we have this time, with origin stories for everything from the Hail Mary pass to a Minnesota state supreme court judge to the Griddy. Nine hours well spent.
9/10: Timespinner - A fun and highly polished Metroidvania that maybe doesn’t quite have enough of its own identity in its quest to replicate Symphony of the Night…but also, like, this was pitched as a Symphony throwback on KickStarter in a pre-Bloodstained, pre-Hollow Knight world, so I can’t really blame ‘em! Stopping time to avoid boss attacks is fun, the pixel art is gorgeous, and I liked the dark science fantasy story about warring empires and meddling with time a lot more than I thought I would - lore journal text dumps and all.
9/14: The Decay of Sam & Cat (Quinton Reviews) - All the stuff at the end with Matt Bennett (the actor who played Robbie on Victorious and Sam & Cat) in this was really good and sweet. It’s that kind of thing that makes these videos feel like they’re still worthwhile on some level. But the padding and the things Quinton chooses to spend the colossal runtime on does drive me more and more insane with each passing Nick sitcom video. I don’t know how much longer he can keep this schtick up. I hope he’s able to move on to other things before too terribly long instead of continuing to extend this “miniseries.”
9/19: Marvel’s Spider-Man: Miles Morales - AKA Insomniac’s Marvel’s Spider-Man 1.5. It’s fun for the same reasons Peter’s first game was fun. I had a good time swinging around New York again in preparation for the sequel, and there’s a lot of cute stuff with Miles becoming Harlem’s neighborhood hero, but WOW did the Underground v. Roxxon conflict fall flat for me.
9/20: I Think You Should Leave with Tim Robinson - I understand so many posts now.
9/25: Spider-Man (2002) (rewatch) - It’s you who’s out, Gobby! OUT OF YOUR MIND!
9/25: Futurama (Season 8) - I was ready to be a hater, recalling the fact that Futurama has already had three “perfect endings” with the show getting a little weaker with every revival. Then I watched the first new episode on a whim and thought it wasn’t bad, so I was like, eh, sure, I’ll watch the rest. Overall Hulurama is hit or miss. There are chuckles to be had, and it sure as hell beats modern Simpsons, but almost every episode is either a belated take on an overplayed Topical Issue (the pandemic, Amazon, cancel culture, etc.) or a direct sequel to an old episode people liked. Or both! It’s also really noticeable that certain voice actors sound way older - Billy West is struggling with the Fry voice in particular, and it hurts his comedic timing. But just when all hope seemed lost after the nigh-incomprehensible toy-themed anthology episode, possibly the worst episode of the entire series… the last episode, where the Planet Express crew explores whether or not the universe could be a simulation, was really, really solid. Great note to end on to make me not regret my time with this season as a whole.
9/26: Spider-Man 2 (2004) (rewatch) - Once the GOAT, always the GOAT.
9/27: Spider-Man 3 (rewatch) - Revisiting this movie for the first time since I saw it in theaters… it’s not bad. It’s fine! It continues to have the heart and sincerity that make the first two movies work. It’s just not as concise with three villains vying for the spotlight, but I also wouldn’t cut any of them, necessarily. I guess Eddie/Venom would be the easiest, but Peter getting the black suit and giving in to his resentment feels too central to cut. (Yes, even with Emo Peter becoming a meme.)
9/28: Adventure Time: Fionna and Cake - I wasn’t really sure what to expect with this one, especially since I was never really a fan of the genderbend episodes in the original show. (At the time they mostly just felt like an excuse to crank up the teen romance stuff to 11.) But MAN. This was a fantastic coda to the original series. It made me care about Fionna and Cake and their friends as their own characters separate from their original counterparts, it gave the Simon/Betty arc a much more satisfying (if no less bittersweet) resolution than the original finale had time to do, and it even managed to be a multiverse story that didn’t make me roll my eyes in 2023. A+ all around. Makes me wanna rewatch the original show again. [spoiler: I did]
9/29: Meanwhile (aivi & surasshu) - It’s been a whole decade–they were busy with, you know, all the music in Steven Universe, among other things–but we finally have a new aivi & surasshu album! Their chiptune/piano fusion style is familiar, but they’ve definitely grown as composers in subtle ways. Favorite track: Time Travel
October
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10/1: This is Financial Advice (Folding Ideas) - A lot of the nitty gritty finance law stuff turned into white noise for me, but still, great video. I had no idea that the GameStop stock craze devolved into this bizarre cult that thinks they’re going to crash the global economy and rise from the ashes as the new kings with the value of their GME stocks. Glad this video exists to try and balance out the narrative.
10/5: Sonic Frontiers: The Final Horizon DLC - Good ideas, absurdly frustrating and tedious execution. Full thoughts here.
10/10: Spider-Man: Into the Spider-Verse (rewatch) - I didn’t plan this, but very fitting that I would end up rewatching this on 10/10.
10/12: Half-Life Alyx but the Gnome is Self-Aware (wayneradiotv) - ha he! (Seriously though, that finale was a fucking masterpiece. The RTVS crew has an incredible knack for using the framing device of video game livestreams to blur the lines between comedy and horror, or ironic anti-humor and complete sincerity. I’ve never seen anything else like this.)
10/15: Spider-Man: Across the Spider-Verse - Not sure how much I can say that hasn’t already been said. The most visually creative movie I’ve ever seen, grounded by some really excellent storytelling about Miles (and now Gwen) that’s probably better than his actual comics. But it also does feel like it’s about to end and then the movie just keeps going like ten times over lmao. Can’t wait to watch this a second time on a better TV.
10/20: Sonic Superstars - A mostly really solid and fun 2D Sonic game that’s unfortunately dragged down by an extremely hodgepodge soundtrack and some overly drawn out boss fights. I spent HOURS trying to beat the final boss of the bonus scenario (which is required for the true ending in this one) before giving up. Really a shame that that’s the note I’m leaving the game on, because I otherwise enjoyed it, but ah well. More thoughts here.
10/27: Marvel’s Spider-Man 2 - Another good Spider-Man game from Insomniac. Liked the story more than the one in Miles Morales, but maybe not as much as the first game. Extensive thoughts here.
10/28: Venom - Was in the mood for more Venom after the game. As expected this was not a very good movie, but the dynamic between Eddie and Venom made it a fun watch. Tom Hardy is constantly about to shit his pants in this movie. It’s great.
10/28: Venom: Let There Be Carnage - I had a way better time with this one. Is this a good movie? No. But it cranks the insanity of the first movie up to 11. Goofy as fuck in an extremely watchable way.
November
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11/5: Pluto - An absolutely masterful series that anyone interested in sci-fi needs to watch. The anime adaptation was great, and I immediately understand why people who’ve read the manga speak so highly of it. Really makes me want to get into Astro Boy more, and also read some of Urasawa’s other works.
11/18: Scott Pilgrim Takes Off - Wow, just wow. When news of a Scott Pilgrim anime broke I was cautiously curious to see if we’d get a more direct adaptation of the comics, and instead it veered off in the exact opposite direction in the best way possible. This is almost entirely a different story, one that’s in conversation with the previous versions (sometimes in very meta ways), and I think it’s really valuable to see O’Malley revisiting these characters with new things to say about them. The major story divergence gives us a chance to examine the characters from a new angle - particularly Ramona, who’s the real protagonist of this version, and the evil exes, who completely steal the show. This was a great reminder of why I fell in love with this series as a teenager. I now genuinely hope we get more Scott Pilgrim.
11/22: Void Rivals (Issues #1 - #6) - The first arc of the new Robert Kirkman series that kicked off Skybound’s new “Energon Universe” is now complete, and I’m left thinking Void Rivals is… okay? I thought the first issue was a decent (if not particularly original) sci-fi comic with an appealing art style, which just so happens to also briefly have a Transformer in it so there can be a Big Surprise. And the series still hasn’t quite shaken that feeling to me. It’s an okay sci-fi series that arbitrarily dedicates a couple of pages of every issue to something from Transformers, but I’m not really sure what the shared universe stuff adds to Void Rivals, or what Void Rivals adds to Transformers and GI Joe. I guess we’ll have to wait and see.
11/22: Journey to EPCOT Center: A Symphonic History (Defunctland) - Yeah, gotta be honest, I only got halfway through this one. It seems like Kevin just 1) really wanted to push himself creatively and 2) make a love letter to Epcot, and while I respect that, I think it suffers as a historical documentary. It’s Fantasia but for the creation of Epcot. That might be very impressive on a technical level, but it feels more like a piece of Disney propaganda than prior Defunctland videos due to a lack of context and nuance. 
11/24: Aperture Desk Job - A short, sweet, and funny little tech demo for my new Steam Deck set in the Portal universe. More effort was definitely put into this than was strictly necessary.
11/26: ESCHATOS - I am not good at bullet hell games, but I enjoy them from time to time and I really love this one’s FM synth soundtrack, so I picked it up on a whim in the Steam sale. I only beat it on Easy, but still, I had a lot of fun with it! It’s straightforward but very flashy, with the camera dynamically zooming around from set piece to set piece at ridiculous speeds and each level segueing directly into the next. The lack of a powerup system on the main mode in favor of just needing to know when to use your different shot types makes it feel very approachable.
11/27: Lunistice - A great little 3D platformer with a good soundtrack that I had fun hunting down all the secrets in. This is an easy recommendation for fans of games like Kirby or Klonoa - whimsical games set in colorful dream worlds where the underlying story can get a bit more somber. (Although the story in this one is mostly told through mildly cryptic lore dumps, so your mileage there may vary.)
11/28: Spark the Electric Jester 2 - The leap from 2D to 3D here is impressive, but this is very clearly a rough draft for Spark 3. Very, very fun Sonic-style 3D platforming, but the combat is lacking and the storytelling is just kinda bad. More extensive thoughts on this and the above two games here.
December
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12/2: Fortnite (Chapter 4) - This was my first full chapter of Fortnite, after having been roped into the game by the siren songs of Zero Build mode and Goku during Chapter 3. This means it’s harder for me to compare this chapter to previous ones, but still, Fortnite remains a genuinely very well made Battle Royale shooter that’s a blast with friends. If I have any complaint about this Chapter, it’s that they would regularly introduce zany ideas and then slowly reel them back in, whether it was the Augment system or the increasingly mundane movement items. It also felt like it was a little too easy to get the perfect loadout in every match, meaning the final showdown would almost always be against players with Slurp Juice and gold shotguns. And I missed the smaller mid-season map updates of Chapter 3. But overall I still had a really good time, and look forward to playing more for the foreseeable future.
12/4: Plagiarism and You(Tube) (HBomberguy) - This will get written off by many as “YouTuber drama,” but this really is an excellent video essay that feels like the kick in the pants that YouTube needs. If video essayists are gonna be a major source of information for so many, then they gotta have standards. I also think it does a good job of highlighting the people that have been plagiarized and trying to drive more attention their way in an attempt to right those wrongs.
12/6: Transformers (Skybound comic) - We only got the first three issues of this in 2023, but I just HAVE to say something about how incredible this series is here. Daniel Warren Johnson is knocking it out of the park. This is the new bar for Transformers. The hand-inked art is extremely dynamic and full of character, and the story is using the familiar beats of G1 Transformers but doing very new things with them. You can tell this from the very first page, but the emotional scene of Optimus accidentally crushing a deer in the forest and realizing how fragile life is on Earth sealed the deal for me. And yet in the very same comics Optimus can do suplexes and clotheslines and lord knows how many other wrestling moves on Decepticons, and it doesn’t feel like tonal whiplash? These comics just fucking rule, and anyone with even the slightest interest in Transformers should be reading them.
12/8: What We Do in the Shadows (Season 5) - [spoilers] WWDITS has very much settled into being a status quo show. Every season has its own little arc where one or two things change to keep things interesting, but then everything returns to normal by the end. Guillermo finally becoming a vampire, only to become a human again in the end, might just be the most egregious example of this yet. But also… the show’s still really funny? And I continue to be happy that Kristen Schaal has stuck around as a series regular as the Guide. So it’s hard to complain. I could see the show running out of steam over the next few seasons, but it’s still hitting for me right now.
12/12: Pony Island - Finally got around to this since the trailer for the sequel dropped. I feel like playing this years later in a post-Inscryption world where Pony Island is a known quantity kind of lessens its impact, but still, it’s a fun and funny puzzle game where you try to hack your way out of a possessed arcade machine. I’m not sure I found it particularly scary, but I’m not sure it’s supposed to be? The way the game messes with you during the Asmodeus “boss fight” was probably the highlight for me. I also like being able to say things like “The part where you have to not kill Jesus was so hard. I kept getting terrible butterfly patterns.”
12/16: Breaking Bad VR but the AI is Self-Aware (wayneradiotv) - As always, Wayne and co.’s commitment to the bit is unrivaled. This kind of got interpreted as just a way to troll HLVRAI fans, but so many moments in this genuinely made me laugh out loud.
12/18: Soul of Sovereignty Prelude - As someone who would list Cucumber Quest as a big creative influence, I was naturally very excited for this first chapter of GGDG’s new visual novel. Their mentality of both scaling things back in terms of labor while also going more shamelessly self-indulgent in terms of storytelling after burning out on making webcomics has really spoken to me, and WOW, the end result of that new process of theirs is shaping up to be something really special. The art and music are sparse but extremely evocative, giving you the rough sketch of the world and letting your mind fill in the rest. The story blends literary high fantasy vibes with the style of fantasy seen in ‘90s JRPGs (you can definitely tell this came from an idea for an RPG), but rather than constantly winking at the audience and making self-aware video game references it plays these storytelling ideas extremely sincerely, giving them real dramatic weight while still indulging in fun tropes to their fullest extent. While it’s a far cry from their most famous work with much more mature content, GGDG always excels at creating characters and worlds that immediately grab me. I can’t wait for the rest.
12/18: Barbie - I’m only… what, five months late for the whole Barbenheimer thing? Perfect timing. Anyway! On the one hand, I get the critiques saying that this movie is just a major corporation funding a self-aware feminist critique of their own product as a marketing ploy. And I kinda agree with that. And the movie is a little too long, and I don’t really know what to think of the way the Barbie/Ken conflict plays out. Anthony asked me to summarize what the story ended up being about, and I had no idea what to even say. But also… I did still like the movie? We don’t get a lot of cartoonish, absurdist, fourth wall breaking comedies like this anymore, and this is a good one of those. Also the whole cast is great, the set design is kind of stunning, and the cinematography is consistently appealing. I wouldn’t say it’s a revolutionary work of feminist filmmaking by any stretch, but it’s a good comedy movie.
12/21: Dr. Stone: New World - Man, Dr. Stone is great. I’ve said this many times, but I just love that this series uses all the trappings of shounen that would normally be used to hype up the protagonist learning a new move to instead hype up things like the protagonist building a loom or a hot air balloon. It’s shounen Bill Nye. I didn’t completely love everything about the Treasure Island arc this season, but it all built towards a really fun climax with a lot of satisfying turnabouts where the heroes use their ingenuity to just barely win.
12/23: The History of Mike Tyson’s Punch-Out World Records (Summoning Salt) - Truly one of my favorite Summoning Salt videos ever, even with how repetitive Punch-Out can get to watch. It’s just so hard to beat “and that runner… was me.”
12/24: Super Mario Bros. Wonder - What more can be said that hasn’t already been said? It’s the best and most creative 2D Mario game since the ‘90s. The only real flaws are that it’s a little easy, the Search Party stages are annoying in singleplayer, and I wish that every boss prior to the final boss wasn’t just some form of Bowser Jr. fight. But those aren’t nearly enough to drag the whole experience down. It was a blast.
12/24: Do a Powerbomb! - Got this from Anthony as a birthday present. This is the previous series by the creative team currently doing the new Transformers comics I was gushing about a few entries ago. Even with the high bar set by those comics, Do a Powerbomb! exceeded my expectations. Holy shit. An absolutely entrancing fantasy wrestling miniseries full of dynamic, energetic action and tons of heart. These comics where a guy wrestles a giant talking orangutan almost made me cry. Twice. An instant favorite.
12/25: Adventure Time (rewatch) - We ended up finishing our rewatch of Adventure Time (the main series, anyway) on my 30th birthday, which feels appropriate. I already kinda knew this, but this rewatch has truly confirmed that Adventure Time is my favorite TV series of all time. The entire show is even better on a full series rewatch. In hindsight, even parts that annoyed me when they aired end up being important parts of the beautiful tapestry that is this series. The many low points of Finn’s adolescent love life are important stepping stones in his growth as a person, which leaves him in an extremely satisfying place by the end. Jake having kids didn’t get to be a huge status quo change because they grew up instantly, but then they did a bunch of fun episodes about Jake’s relationships with his adult children that deepened him as a character. And most of the big lore questions they kept teasing over the years (“Where’d the humans go?” “Who are Finn’s parents?” “When’s Finn gonna get a robot arm?” etc.) ended up getting satisfying and creative answers, because the show left itself the room to figure those things out later. This is a truly special, one-of-a-kind series, one that lasted nearly 300 episodes and yet still seems like it was over too soon. And yes, I did in fact cry during the final montage, like I knew I would. I will always cherish this show with all of my heart.
12/25: Olive the Other Reindeer (rewatch) - Haven’t seen this one since I was a kid! It was a favorite of mine back then, and while it might not be quite as funny as I remember it’s still very cute, with a 2D/3D hybrid art style that remains very unique and appealing. As an adult I can also appreciate the cast they got for this, with like half the cast of Futurama bolstered by guests like Michael Stipe from REM and The Sopranos’ Joe Pantoliano.
12/26: Guillermo Del Toro’s Pinocchio - Anthony and I capped off our Christmas with the most jolly and festive stop motion movie of all! Jokes aside, man, what a beautiful movie. The animation is immaculate, and we really just don’t get children’s animated films like this anymore. Ones that overtly feature real world politics and religion and so many other dark themes in a way that doesn’t talk down to kids or sugarcoat things. This one hits hard. We need more movies like this.
12/31: Oppenheimer - This was an interesting one. Despite being three hours, the way that first hour jumps around in time makes it feel like Oppenheimer is constantly being propelled forward through life at a breakneck pace, swept up by the rising tide of nationalism in spite of his personal left wing politics, never really reflecting on what he’s doing until it’s too late. Then when he’s no longer useful to the empire, he’s chewed up and spat out, only to eventually be honored as a national hero as a symbolic gesture. It’s a compelling story. However, I’m a little torn on how certain aspects of history were framed. Does the abstraction of the bombings detract from the true weight of those events, in favor of sympathizing with the man who built the bomb? Or is it clever a way to show how the realities of the war were compartmentalized away by people who were complicit in its most heinous acts of violence? One minute a bunch of physicists are talking theory, thousands of miles away from the theaters of war, and the next they’ve killed 200,000 people. So which is it? Eh, probably somewhere in the middle, I guess. But I liked it overall.
12/31: Kirby’s Return to Dream Land Deluxe - I’ve been really surprised by how good this rerelease is. It kind of flew under the radar for me. I liked the original game, but at the time it also almost felt like the New Super Mario Bros. of Kirby. It was a straightforward throwback game where you went through a grass world, then a desert world, then a water world, etc., and also they added four player co-op. But returning to this one after the kinda mid Star Allies has made me appreciate just how solid RtDL is as a Kirby game. I really like the updated graphics, too - yes, even the new cel shaded outlines around the characters - even though I didn’t think it looked that great in screenshots. Also the two new copy abilities (Sand and Mecha) are fun, the minigame collection is shockingly fleshed out to the point that they could’ve sold it as a standalone eShop game, the collectible character masks are fun, and the new epilogue mode where you play as Magolor is one of the coolest bonus modes they’ve ever done. This is a top tier Kirby remake any fan of the series should check out.
Ongoing things I followed in 2023 that don't have a blurb:
Halo Infinite multiplayer
IDW Sonic the Hedgehog (main series + specials)
One Piece
Chainsaw Man
My Hero Academia (not caught up)
The JOJOlands (not caught up)
Things I started in 2023 that I still need to finish:
Freedom Planet 2
Hi-Fi Rush
Live A Live
Super Monkey Ball: Banana Mania
Star Wars Jedi: Fallen Order
Picross 3D Round 2
Rhythm Heaven MegaMix
Mega Man Battle Network 5: Team ProtoMan
Ratchet & Clank: Rift Apart
Spark the Electric Jester 3
Sonic Dream Team
One Piece (Wano arc, anime)
Jujutsu Kaisen season 2 (I’ve already read the Shibuya arc already in the manga, though)
Astro Boy (2003 anime)
Futurama (original run rewatch)
One Piece (manga reread)
The Amazing Spider-Man (Lee/Ditko era)
Scott Pilgrim series (reread)
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And finally... my favorites of 2023!!!
Overall favorite game: The Legend of Zelda: Tears of the Kingdom
Favorite indie game: Pseudoregalia
Games remastered in 2023 that are now among my all-time faves: Ghost Trick: Phantom Detective, We Love Katamari
Most pleasant surprise in gaming: The Murder of Sonic the Hedgehog
Favorite film: Spider-Man: Across the Spider-Verse
Favorite live action show: Barry
Favorite anime: Pluto
Favorite anime written by a Canadian guy and an American guy based on the Canadian guy's old graphic novel series: Scott PIlgrim Takes Off
Favorite live action adaptation of an anime that I still can't believe they didn't fuck up: One Piece
Favorite Western cartoon: Adventure Time: Fionna & Cake
Favorite older cartoon I only got around to watching in its entirety this year: The Venture Bros.
Favorite documentary: Double Fine PsychOdyssey
Favorite semi-improvised semi-scripted absurdist comedy/horror/tragedy Twitch livestream performance art thing: Half-Life Alyx but the Gnome is Self-Aware finale (wayneradiotv)
Favorite manga: Chainsaw Man
Favorite older manga that I only read this year: Berserk
Favorite Western comic book: Daniel Warren Johnson's Transformers
Favorite album: HELLMODE (Jeff Rosenstock)
And that's a wrap!!!!! Happy new year, everyone! Here's to me maybe actually reading a goddamn book this year
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