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#DEVS I HOPE YOU ARE LISTENING!!!!
ifskzcouldfly · 2 days
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If my single ten poll isn't this infold better, give me a refund 🛐🛐
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spherekuriboh · 10 months
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the difference between the triumph in 'i found you!' and the shame in 'you've found me.' is proof enough!!!
#distext#i feel strongly enough abt this one to tag it#the silt verses#youve found me and the god i unwittingly fed-- it was never yours but it was mine and you stayed because you found me.#blah blah the narrative twists to incorporate the listener's hopes and desires for a happy ending blah blah#but the god is not capable of denying the rapture in the journey. it is in fact all it has to offer.#sebastian being unhappy *now* doesn't mean that the god is unfed. of course not. the journey is eternal.#but the lingering doubt would not have been centered upon his lifelong traveling companion. because that *spoils it!*#there is no journey in staying here. staying here is an ending. and the other narrative can't bloom with such a shadow hanging over it.#hope exists. of course it does. it must. but it isn't like. saccharine and revisionist.#not the decision to stay in the place of potential and never see and ending through.#dev calls him sebastian. whether it's an attention check (are you listening?) or a slipup back to formality it is a fuckup.#in much the same socially inept way that 'let's stay here' was such a desirable idea for your lover this morning you dont even consider NOW#elephant. elephant is what i meant.#anyway. meta fodder for the listener (i dont have the commentary but ive seen the phrase 'coin-flip') vs. watsonian social interactions.#........ frankly i dont think that sebastian gave enough of a fuck to pick a winner between hayward and carpenter either but that is just m#i think there's probably something smart to say about how moving forward this season involves nothing but uncertainty#where even following the cairn maiden to an assured ending leaves the pulsing question of when#but man im just upset. gay sex saved the day solved the mystery and now we're going back to get shotgun married to dodge the draft#if you dont have your own insurance plan your spouse's is fine.#sorry. what was i talking about?#right. there isn't a joy in this. there is no definite moment where the hurt- this trauma. the fog.- would pass and settle into comfort.#and among all of the promises and threats. it would only hurt for a moment.#nope! congrats. scarred for life you have to keep on living and difficult conversations you have to keep on having and continued awkwardnes#can't catch me suicide metaphor i'm gay as fuck. anyways#podcast tag#tsv spoilers
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hakusins · 4 months
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yalls i got 5 days left till jiyan's banner disappears, do you guys believe i can get his sig weapon before then.
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gxlden-angels · 1 year
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I love watching people discover the absolute chaos that is Christian Parody Songs
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quietwingsinthesky · 5 months
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portal 2 haters dni
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They’ve done it. They’ve made a sequel that I like less than the original all by adding a cool new mechanic.
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felassan · 3 months
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June 14th 2024 Developer Q&A (from the official BioWare Discord) - Complete transcript
Under a cut due to length.
Update: This post has now been updated into a word-for-word transcript.
[Link to video recording of Q&A] | [Link to equivalent post for second Q&A (August 30th)] | [Link to video recording for second Q&A]
Update: This post has now been updated into a word-for-word transcript.
If you would like to listen to the Q&A for yourself in video format, or listen to it again, Ghil Dirthalen recorded it and has now uploaded a video of it here. This blog post is linked in the description under the video. ( ˶´ ᵕ `˶ )
Corinne Busche, John Epler, Matt Rhodes and Community Manager Katey were the devs that were there.
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Katey: Hello!
John: Hello.
Katey: Beautiful, your mic sounds beautiful. How's everybody doing?
John: Excellent. I, just as a headsup, I have some folks doing some service, in the next room so, if I, if you hear background noise, that's what that is.
Katey: No worries at all. Well I hope that everybody who's been waiting in here is really excited, because I'm super excited. I'm Katey. I'm the Community Manager. If you don't already know, you can usually see my name at the top of this Discord server. But I'm joined here with some awesome guests that I'll let introduce themselves. Let's start with Corinne.
Corinne: Can you hear me okay?
John: Yep.
Katey: Yep, we can hear you beautifully.
Corinne: Great, perfect. I'm Corinne Busche, Game Director of Dragon Age: The Veilguard.
John: Awesome. I'm John Epler, Creative Director of Dragon Age: The Veilguard.
Corinne: John!
John: Hello.
Katey: And then we've also got Matt Rhodes, who may be struggling to find the unmute button which is at the bottom left.
Corinne: Our, our resident artist-poet, Matt Rhodes.
Katey: I could unmute him, actually, I don't know if I can unmute him, but if he needs help, he can message me on the side.
John: The joys of being a giant nerd is I spend a lot of time on Discord anyway, so.
Corinne: Well there you go, right?
Katey: Fair enough. Alright, well, we have a ton of questions to answer. We probably won't be able to get to all of them today. You all have sent in so many really really great answers, sorry, questions for us to answer. And if we don't get to them today, we're hoping to be able to do things like this in the future. So without further ado, I'll get started. First question's a bit of a soft ball, I feel. If you could belong to any of the main factions shown in the game, which would you choose?
Corinne: I mean, listen Katey, you say softball, but like, this is hard! I’m gonna cheat, and I’m gonna give you two. So for fashion, the Antivan Crows, all day long. Their threads, you’re gonna love it. For vibes, though, like the ones that capture my vibe, Mourn Watch. Gimme those necromancers.
John: Those are good answers. I have, I have one for fashion, and also for, just general faction I’d like to be a part of. Veil Jumpers. Who doesn’t like a nice walk in the forest, y’know? Even if that forest is filled with horrifying monsters and terrifying anomalies, but yeah.
Katey: I love that. I know that Matt has a few technical issues – oh, he’s unmuted. There we go. Or maybe not. That’s okay, I think we can move on.
John: The Fade has taken Matt.
Corinne: That’s right, that’s right.
Katey: Yes. One quick thing, if you check your settings, the cog-wheel in the bottom left, make sure that your voice, like, your audio is all good. If you’re still hearing the music, feel free to maybe, force-quit Discord and rejoin by just joining the stage directly. And mute the music before you come in. Okay. I can move on to the next question for now. I’ve seen, so this question was from Acra. I’ve seen a lot of talk about only having two companions in your party instead of three for this game. What is the reasoning behind this and will we still get the same companion conversations and banter as seen in the previous Dragon Age games?
Corinne: Ooh, this is such a good question. Thankyou, whoever submitted this one. Yeah, I’ll guess I’ll start and then I’ll turn it over to John Epler. So, first of all, as you saw in the gameplay reveal, this is a much more intimate experience. We’ve pulled the camera in. For those that aren’t aware, the reason why is we want you to feel like you actually are in this world, right? Like, you’re walking these city streets of Minrathous, you’re looking up, seeing the buildings all around you, you’re a part of this place. So it’s much more intimate, and we believe as the narrative unfolds this creates a lot more immersion. Now, how that relates to companions is in doing this, we went back and forth on it a lot, but we actually found, with this perspective, having two companions, really allows them more visibility and presence. We’ve talked about the incredible depth and focus we’ve put on fleshing out these companions, they’re very fully-realized. So here, you really get to see them more clearly, you get to see them shine. When you see Lace Harding jump into the air and unleash a volley of arrows, you can only really get that because of that more intimate view. So I love the spotlight that’s been put on them. But, I think, in addition to the banter, one of the things that people are wondering about is, okay, but what about gameplay? So again, this has come about from our testing, working with the internal team, also our lovely Council of players. We just found that when you’re playing in the combat system, when you’re planning your strategies, two really felt like the right number to manage. So keep in mind, Rook has a lot of different types of actions, Abilities, individual attacks that are more fully fleshed-out than ever before. Timing and positioning matter a lot. So this really felt like the right balance to have. The number of inputs and actions we’re asking you as a player to take, including directing your companions, is higher than ever before. And I will also say, I engage with the companions, like I actively control what they’re doing more than I ever have before in any of the other three games. But John, I’ll toss it over to you for the banter. That’s kind of like the, we got a two-for-one there.
John: Yeah, yeah.
Corinne: I think that’s a, a great question.
John: So - it’s a great question, yeah. I mean honestly, I don’t think you could actually stop the writers from writing banter. I will say for myself, it’s, it’s one of the more light but fun things to do. You get to write little stories, little arcs between different characters. And I mean, The Veilguard is no different. Banter is still absolutely core part of it. You know, we’ve got global banter, you know, the general stuff that you get in all spaces, as well as mission-specific stuff. But, yeah, it’s definitely still a big thing. I think it’s, if anything it’s the most we’ve, we’ve ever done for pairings of companions. Beyond that we’ve also made sure, and I mean I’ve been on Dragon Age for a while, and I know there’s been issues, you know, things like, okay, well I don’t wanna miss this banter. So we’ve even added stuff like some interruptible and resumable banter as well, just to make sure that, because again, it’s a core part of the experience. Everyone loves hearing these companions talk to each other, everyone loves hearing these little stories and relationships develop over the course of the game and, as mentioned before, companions are the heart of this experience and banter is a big part of that, so, you still have it, it’s, if anything, like I said, you could not stop the writers from doing it even if we tried, so.
Corinne: That’s right, that’s right. Well, John, you know, listening to you speak, one thing that comes to mind, maybe people are wondering, with two companions in the field do I get less interaction between, that, like do I get to see my companions interacting in a broader group more often.
John: Oh -
Corinne: And, the way you’ll gather them around the kitchen table, there’s just so many of those moments where they’re all interacting with each other.
John: Well, I think –
Corinne: Those are some of my favorite parts.
John: Yeah, and I think, yeah, and actually that’s a, a good call, because I think the other side of it is, we’re not talking too much about your home or anything, but, we also want to make sure that they feel like they have a relationships and a life outside of just, the times you take a certain pair of companions out on the field. So we made sure that, they have those interactions there as well.
Katey: Love that. Let’s see. Um, Matt, are we, are we all set, are we good? Yes? No? Okay. I can continue and we can come back to some of your questions. Alright. So that, I loved the answers to those. How customizable is the backstory of Rook? Will we get to determine their past in the Character Creator? And that was asked by Briar.
John: Yeah, so. Absolutely. So, one of, each, Rook has six different backgrounds that you can choose from. Each of them is tied to one of the major factions in The Veilguard and each one sets out who Rook was before they recruited, were recruited by Varric, and. Well that sets out the broad events. As you go through the game, as you’re gonna have conversations, either with members of your faction, other characters, you can define, not just what those events were, but what they meant to you, what was your motivation, what was the kind of person you are as you build up Rook, because again, we wanna make sure that roleplaying is at the heart of this experience. And taking Rook, giving them, again, giving them background to ground them in the world but then letting you decide what that means and what that says about you is also a big part of it, so. And again, there are six different factions in this game, two which, anyone who’s played Dragon Age for a while will remember. You’ve got the Grey Wardens. You’ve got the Antivan Crows. We also have, in addition to that, we have four new ones, because we’re in northern Thedas. We have the Veil Jumpers. We have the Mourn Watch. We have the Shadow Dragons, and we have the Lords of Fortune, so. Again, a lot of different options, a lot of different background, and a lot of opportunities to really define what your, who your Rook was, and who they are now, so.
Katey: Amazing. Will crafting return? If yes, has it been improved over the system in Inquisition? Asked by Some Dude.
Matt: Testing.
Katey: Oh hey Matt!
Corinne: “Some Dude”, is that, I’m gonna assume “Some Dude” is a username. Great question.
Katey: Yes.
Corinne: Welcome Matt, the lovely Matt Rhodes.
Matt: Testing, testing.
Corinne: Welcome, welcome, hello. Alright, so, will crafting return? You can absolutely improve and customize your gear, yes, that is a big part of RPG progression, so yes you can improve and customize it. I will say, though, it’s different this time around, and it does get into spoiler territory, so I, I’m gonna be a little bit cagey about it, but there might be a mysterious entity that assists you with that that’ll be an important part of the narrative.
Katey: So mysterious.
Corinne: Oooh!
Katey: Matt, I’m gonna actually go back to our first question so that you can answer, so everyone knows.
Matt: Thank you.
Katey: What faction, what faction you would choose if you could choose one for yourself?
Matt: Absolutely, oh, for me it’s definitely the Lords of Fortune. I’ve had a chance to try out a bunch of them, but I think I’ve finally settled on them. And it’s largely just because pirate-barbarian is just such a great combination of elements, so. Treasure-hunting plus beaches and palm trees and all that stuff, it’s a, it’s a really good mix, so that’s kinda my default.
Katey: I think I’m with you there, for sure. How about this one - this one was definitely asked probably amongst the most in Discord. Axolotl asks, can we kiss or romance Manfred the skeleton?
Matt: Uh, I, I would say, not that skeleton, but we’re not saying no skeletons.
Katey: I love that answer.
Corinne: This is my favorite answer so far.
Katey: Alright, so I’m gonna get back on track here. Alright. What, what were some of the development considerations that you had to take into account to ensure that this new game flows and functions with prior games, and Dragon Age Keep, if Keep is being utilized?
Corinne: Ooh, that’s a good one too. So, first of all, I would, I would point everyone to, we did an interview with IGN that goes into some of the details there, so, like, if you want a deeper dive on it, check out that article. But just to summarize, we have taken a different approach on how you import your decisions this time around. It’s now actually been fully-integrated into the Character Creator, and kinda serves a dual purpose, to be honest. I, I playfully, it’s not called this in-game, but I playfully think of it as ‘Last Time On Dragon Age’.
Katey: I love that.
Corinne: Right? Now, when I talk about its dual purpose, it’s been ten years since the last Dragon Age game released, so it serves as a refresher on critical events as well as allowing you to re-make those decisions that are critical to you. The thing I love about it is, it’s very highly visual, it uses the familiar tarot card aesthetic, so it’s actually really visual and playful experience as you go through it. It is very much important to us that it’s built into the client, though. You can play this game entirely offline. No connection. You don’t have to link to your EA accounts, like that’s been a really big request. So, the refresher plus make those decisions in-client, I think we’re all pretty happy about that. I don’t wanna spoil anything by revealing what decisions you can import, like, look, y’all don’t want the spoilers, but I will say, it’s been a really interesting creative intersection for us, because on the one hand, this is a whole new adventure. You’re in northern Thedas, these locations that you’ve literally never been to before. So that affects some of what will matter and what we’re not using this time around, as far as decisions. But obviously there’s some very, very clear connections to existing characters. It’s no secret that the Inquisitor, our dear Inky, is gonna show up, so, that’s, that’s a factor.
Katey: Peachy asks, will this next game be an open-world game, or is it just contained to Tevinter?
John: Yeah, that’s a great question. So, you are in northern Thedas, but the game only begins in Minrathous, it doesn’t stay there. I’m, I think one of the most exciting things for me, honestly, and again, to Corinne’s earlier point about spoilers, I don’t wanna get into too much spoiler detail, but getting to go to, and work with the art team, work with the narrative, work with the design team to build out these locations that we’ve talked about. Places that characters have referred to as where they’ve come from, places that characters, obviously, in previous games, have hailed from, has been absolutely exciting. So, it’s, you do start in Tevinter, you do start in Minrathous, but again, that’s not the entire game by any stretch. So yeah.
Corinne: Yeah, and the first half of it is, is it an open-world game? We’ve gone back to what we believe delivers the best, most curated –
John: Mhm.
Corinne: - intense narratives. So, this is a hand-crafted experience, it’s mission-based. Now, these locations can open up. You can go back, solve mysteries, do some really great side-content. Not fetch-quests, not grind-quests, some really great side content.
John: Mhm.
Corinne: But, I wanna be clear. It’s, it’s a really curated, hand-crafted experience.
John: And just to, just to bounce off of that very quickly. The most important thing for us, to what Corinne was saying about hand-crafted, obviously we’ve talked about how, you know, narrative, story, characters, are the most, are critical to us, and this has allowed us to build these experiences in a way that emphasize that, extremely long, while still, again, tying into the story threads and the story beats, so.
Katey: Awesome. TastefulToxel wants to know - will the companions have unique specializations like Dragon Age II, or will it be the same ones we will have access to as the player in like DA: Origins, or Inquisition?
Corinne: Oh, cool. Hey TastefulToxel. Yeah, so, cool question. I think the best way for me to describe this is that, yes, our companions will have Abilities that are truly unique to them. But also, the companions do fall into the archetypes of mage, rogue, and warrior. Like, for instance, you might be surprised to hear, because she has a bow, but Bellara is, in fact, a mage, and I, I love that. So, some of the Abilities, the bulk of the Abilities of the companions are based on their own unique personality. Like, Neve is the only mage that is an Ice Mage, so you get distinct Abilities for her. But, because she’s a mage, she does have access to Abilities that all the mages share, like Time Slow. So we really like the balance there. It’s like a good mix of representing their archetype, their class, and also their distinct specialization or personality, whatever you wanna call it.
John: Yeah, actually, I would actually say the word ‘personality’ is a really great one because that’s, again, each of these characters exists, each of these characters have a history, have a story of how they became who they were, and part of that was finding that intersection between narrative and gameplay, and making sure that, again, we, we serve the needs of gameplay but also allow these characters to breathe and exist as their own people, not just in conversation, but out of conversations, as well.
Corinne: I would also say as part of that core mage kit, healing spells are there, so any of your mages, you wanna make ‘em a healer, do that.
Katey: Lunasoul Darkmoon asks, will The Veilguard have tactical combat still?
Corinne: Ooh, such a good one, such a good one. Okay. Yes! Combat gets quite tactical, like, obviously this is an evolution of the combat system, and I talked about immersion, wanting you, to put you in the world, like you’re actually living and existing in it, but it is very tactical. And, I will say, we have a robust difficulty system. The tactics are increasingly important the higher difficulty level you go. So like, look, if you’re showing up for a highly tactical experience, I would crank that difficulty level in particular. But I wanna make clear, I’m, super, I wanna make sure I’m super clear in my answer. You saw the gameplay reveal. Our pause-time tactical mode is not overhead. It stays close to Rook. It does allow you to cycle between targets, both in and out of combat, there’s a reason for that. As the game progresses, and you didn’t see this in that opening hour of the game, but it’ll display strategic information on the enemies, so like, what are their vulnerabilities, what are their elemental weaknesses, their enhancements, what are they resistant to? So your type of Abilities, learning into elemental gameplay, matters a lot. I’d also say, this is a long answer, it’s such a good question – tactical decision-making also takes the form, I would say this is front and center, of coordinating your Ability usage between Rook and your companions to create synergies, or really devastating – we call them – detonation combos. So, let me give you a couple of examples, because it can be a little hard to visualize, so hopefully this helps. So one of the tactics that I personally enjoy in my own builds, I just recently played as a Veil Ranger, I love it, it’s one of my favorites. If I’m fighting Fade-touched enemies in Arlathan, I like to use Bellara’s Galvanized Tear to pull enemies together, it’s like a gravity well. You then Slow Time with Neve and, Slow Time affects the world around you, but it does not affect you, so you clump them up, you Slow Time, and then with Rook, I come in and do, like a devastating AOE or damage over time spell or Ability, and it’s even better if it’s a lightning-based Ability, because the Fade-touched in Arlathan are vulnerable to that. So there’s so many layers of coordination and strategy and tactics. Now we did talk about the devastating, like, detonation combos, honestly, that’s probably one of my favorite features, because that’s when you’re really leaning into explicit teamwork between your companions and Rook, or, the companions together. So when I, when I build out my team and I’m going into a mission, I try to ensure that I have at least a couple of possible synergies, detonation combo synergies within my team. Might be between Harding and Neve, or it might be between Neve and me, or it might be both. So here, I would go into battle, I’d pause time, open the Ability Wheel, get information on the enemy, and the Wheel will actually tell me that there is a synergy combo, you might have seen a screenshot that says “combo available”. It will remind you of those synergies between companions. You can queue both of those Abilities up at the same time, go, close out of the pause-time menu, they’ll both execute, both Abilities will happen, then the detonation AOE happens, applies debuffs to all the enemies in a radius of it, it’s so satisfying, it’s so satisfying, I can’t wait for y’all to see it. But the interesting thing is that too is a tactical choice. I’m choosing to use my companions to do that, and that means, in that moment, I’m not using them to heal me, or to give me that defense bonus, or to knock an enemy off a ledge, so it’s about the opportunity cost. I, I could spend the rest of the session talking about this, I, apologies for being long-winded, but this is just one of my favorite parts of, of the game.
Katey: That was a great answer. Can you choose Rook’s pronouns? If yes, being, is being non-binary an option? And also, how detailed is Character Creation?
Corinne: Hell yeah you can select your pronouns! Absolutely. You can actually select both your pronouns and your gender, because those are related concepts, but they’re not actually the exact same thing, so. It’s really cool. Yeah, you can be non-binary. We have they/them, she/her, he/him. Yes, emphatic yes. How detailed is the Character Creator? Oh my goodness, y’all. Like. Very! I don’t wanna give away too much just yet, but it’s very, very deep. It has been revealed, it’s out there in a couple of articles, about the focus on hair, the focus on skin-tones that are done respectfully, full-body customization, hell yeah, we love to see it. But we’re, we’re gonna, we’re gonna come back, we’re gonna show you a lot more on Character Creator, but we wanna make sure we have the time and space to, to do that.
Katey: Will there be a Photo Mode in-game?
Corinne: So that is something we’re actively looking into. We know there’s a tonne of interest, so stay tuned on that one. But we are very much looking into it.
Matt: I can add to that, is a feature that is, that, we like, we like the idea of, and, and, it’s not just player-facing but internally, it’s a really helpful thing for us as we’re, as we’re building things out to have that so it’s, it’s, we’ll let ya know.
Corinne: Yes, yeah, absolutely. We, we are as geeked on that possibility as you all are.
Katey: A lot of people were asking about Abilities. This one is from Clemmy. Abilities, I don’t think I saw this answered yet, but are we going to be limited in how many Abilities we can pick from the Wheel?
Corinne: Ah! Yes, yes, yes. So, Ability Wheel does have a capacity. You have to choose which three Abilities you wanna bring for Rook, which three for one of your companions, and which three for another companion. And what I, what I like about this is there is, kind of, an emergent gameplay depending on who you and your companions are coming into the mission with. Now the reason for that is, it actually creates really interesting balance of strategizing, having to do that strategy about your kit, your combat kit, before the mission. And then the tactical decisions once you’re in the field in combat, deciding what to do. But, I do wanna clear one thing up, because, while there are three Ability slots for Rook, there’s so much more than that. Other actions that you can perform directly from the Wheel include, you’ll have an Ultimate Ability, associated with your class or your specialization, so there’s variance there. There’s a type of items that you’ll get that function like Abilities, they’re typically like buffs and enhancements in form of Runes. So you’ll control that for Rook and/or the team from the Wheel. You may have also seen that you can direct which targets your companions will focus on, but what you might not know is that a lot of the companion gear really synergizes with that directing your companions. When you issue those commands, that too will proc based on the gear they have equipped. Really interesting and strategic effects. They can be more Ability-like, more, like, procced effects, there’s just so much from the Wheel, that once you get in and see everything working together, becomes more and more apparent.
Katey: We have another question from TastefulToxel which is, will Fireball and Cone of Cold be back as skills, or as spells in Dragon Age: The Veilguard?
Corinne: Ohh, I love, all these combat questions, really good. So Fireball and Cone of Cold aren’t specifically back, however, their successors are. Frost Nova and Meteor. So these serve the exact same combat role and function as those other Abilities. I would also say, it gives ‘em quite the glow-up, so. Meteor in particular, like, so satisfying nuking a group of darkspawn with a well-placed Meteor, it’s really wonderful.
Katey: What accessibility features are available? I would love to know if there’s an arachnophobia mode. Will there be mod support?
Corinne: Oh my goodness, arachnophobia. I am wicked afraid of spiders too, my partner always laughs at me. I’m just terrified of them. That said, that’s one we’re going to save for a little bit closer to launch before we’ll go into full details about accessibility features. But I do wanna assure you, we’ve spent a lot of time thinking about this topic so you can play the game in a way that really works for you. I’m, I’m excited to share that with you when the time is right.
Katey: So this one is from a username named Cookie. How long is the time-skip from Inquisition to The Veilguard? I know we’ll probably get more info on this, but I’m so curious.
John: Yeah, so, anyone who’s paid attention to Dragon Age, and I can say as somebody who’s been on Dragon Age since Origins, timelines are always a little iffy. They change, and they morph over development as we see how long events taking. But, for The Veilguard, we were actually pretty consistent from the start. It’s been about ten years since the events of Trespasser. As you may or may not have noticed, Varric’s become a little bit of a silver fox. I know, I’ve heard, seen, I’ve seen a lot of comments on that on social media, but, yeah, ten years. Solas’ ritual is taken time to set up and you’re kinda coming in at the end of that hunt, so.
Katey: Siddy is asking the hardest-hitting question which is, is Solas still bald?
Matt: Yeah. I mean, if you’ve watched the gameplay thing, we can all confirm, yes, Solas is still bald, Solas is still Solas. We’ve, we’ve, I really, I really like how Solas has turned out this time around. I will say, here’s a comment on this specific question that’s gonna sound like a non-sequitur, but, once you get a chance to play it a little bit more, maybe you’ll see it. In Thedas, ancient elves, they go bald when they’re like millennia old, so. Solas wasn’t always bald. So if you were to end up, end up seeing what Solas looked like in the past, things might be a little different. You’ll have –
John: - Now, now that said, I’m sure some of you are wondering what happened to Solas’ wig from Tevinter Nights. I’m sure he still has it somewhere, so.
Katey: He’s just taking care of it elsewhere.
John: He’s just taking care, it’s, it’s his most important possession.
Corinne: The Pride there, huh?
Katey: I have another one for Matt. This is, will we be able to, will we be able to change companions’ appearances and outfits, or are they fixed, similar to Dragon Age II?
Matt: Yeah we, Dragon Age II was, we loved how the followers turned out in that but it was, it was sad given, given our constraints that we had to keep them with just one, one basic outfit. So we really tried to make some space for them this time around. So they’re, they still have, kind’ve iconic color palettes and things like that, but they do have a wider range of appearances that you can, that you can find for them. Some, some are just cool, but then there are some that are tied directly to their, to their narrative and just kinda what’s happening in their life.
Katey: Another one for ya, which is, will we be seeing or visiting Kal-Sharok? It’s, and, Tyrant says that they’ve been obsessed with it forever.
Matt: Yeah, me too. I, I will say, what’s, what’s been really cool, so in previous games, we’ve kind’ve alluded to this before. It was a lot of fun to hint at the locations that were off the map, the mysterious places that you weren’t gonna go, you weren’t going. And so you could just bring in some props or some characters, a piece of art, things like that, and you know, even Tevinter was only vaguely hinted at and then we would just add drips and bits and pieces, so that stuff was really fun. In The Veilguard, we’re actually getting to visit, most, like a whole lot of those locations that had only been hinted at for real, so you actually do run around Tevinter and a bunch of the other locations that we’ve revealed. But this also means, like, we’re not completely filling out the map, and so that there are actually new things that we can start hinting at, that we can start drip-feeding, and so, it’s, it’s kind’ve fun. I’d say, yeah, for what we can show of Kal-Sharok, and, and other locations, it’s just, there’s, there’s more to do.
Katey: Awesome. MrFightmonster118 asks, will the dialogue wheel slash options be similar to Inquisition and Mass Effect: Andromeda in the sense that it’s more tone-based?
John: Yeah, so, we have a number of different types of wheels in our game. All the dialogue wheels are based off the same principle. Anyone who’s played a Dragon Age game remembers what they look like. In Dragon Age: The Veilguard we have tone wheels which are, you know, again, roleplaying your character, picking consistent tone. We also have emotion wheels where you can pick specific emotional reactions. And choice wheels which are, I don’t have a strong emotional or tone tie here but I do want to make a choice based on what I do. Investigates obviously return as well, but. We do want players to understand as much as possible what it is they’re going to be picking, and understand, and again, choice and consequence is fun, we wanna make sure the choice is clear, even if, again, one of the best parts about consequence is making sure that’s not entirely clear, so.
Katey: How extensive are Rook’s decision trees for dialogue going to be with the companions and also with NPCs throughout the game?
John: Huge. I mean, again, it’s a Dragon Age game, we wanna make sure you have choices, we wanna make sure you can choose both your roleplaying but also choose outcomes of conversations, choose how events unfold, so, I mean, again, it’s a Dragon Age game, we wanna make sure that we also react to decisions you’ve made, so. For example, you may be talking to a follower who is an elf, and if you yourself are an elf, obviously you’re gonna have a different perspective on events than someone who’s not an elf. Sometimes that means different conversation options, sometimes that’s going to mean entirely deep dialogue trees, as well as based off decisions you’ve made throughout the game so, again, making sure that the game feels like it’s noticing what you’re doing is a huge part of how we’ve written out the dialogue wheel, or dialogue trees, in this game.
Corinne: Blueberry has a question for Corinne. It was mentioned that there will be, that we will be able to romance who we like. Does that mean that all companions are romanceable by all player characters regardless of race or gender, as it has been in the past?
Corinne: Yeah, yeah. So, we have talked about this in some of the interviews, I’ve seen a few articles about it, so I’d recommend everyone check out those articles. But let me just give you a quick overview. Each of the seven companions have full romance arcs and they are romanceable by all genders, absolutely. But something that’s really important to, to us on the team, so I wanna make sure that we clarify and just double-down on, that doesn’t mean playersexual. And if anyone’s unaware of what we mean by that, it doesn’t mean that they can form or twist their identities to who you the player are, like they, they won’t suddenly have a preference for men or women based on what you’re playing, right? Instead, they have their own fully fleshed-out identities, they are true and authentic to that. So in this game, they are all pansexual, with their own histories of romance. Sometimes you’ll hear about preferences, or things of that nature. And what I really love is, if you don’t pursue a romance with them, they’ll actually build their own romances with each other. So, in one of the interviews I talked about Lace Harding and Taash getting together. I give that example because honestly, it’s one of my favorites. I’m gonna put a question back to the community, though. I’ve heard we’re going with “Laash” for that ship-name? You tell me, like, what is that ship-name?
Katey: That one just rolls off the tongue, I feel like that works. This next question is from FallenArtesia. What are the markings on the faces of the elven Warden and Veil hopper?
Matt: So there’s a, quite a few, probably, I think, easily more than we’ve done before, tattoos from various, various cultures. We’re bringing the vallaslin back, of course. But there’s, yeah, ton of different options, especially when we’re, again, going into all these new regions. Each, each area has its own kind’ve visual language for that. But yeah, we are bringing the vallaslin back and then a couple of the characters have them, but we’ve kind’ve customized them a little bit, they’re a bit more specific to their personality.
Katey: And this is a question for all of you. What are you, what are you as a developer most proud of about the game, and what are you most excited for players to experience when it’s out?
John: Ooh, that’s a good question.
Corinne: Isn’t it?
John: Corinne, you wanna go first?
Corinne: Yeah, sure. Gosh. So I suspect for most of us, myself included, it is really gonna be the depth and authenticity of the companions, journeying along with them on their arcs, learning about their hardships, what they care about, being by their side, that, that authenticity is just so good. They all feel like my dear friends. But, I have to say, the closest runner-up for me, has to be the Character Creator, has to be. That Character Creator, the makeup options, the range of sliders. I’m a qunari fan, so even just the, the way you customize the horns and combine that with the really great-looking hair. Character Creator has to be my, my, like very close runner up.
Matt: Oh yeah. For me, I would say, as far as, what, what I can say I’m most proud of on this one, the, I can speak for the art team. We worked incredibly hard to make the story more visible than ever. Games are a visual medium, but, you know, it’s, sometimes it’s easier to do things in text format or written in a Codex somewhere or alluded to off-screen. But we really leaned in to trying to make sure that every design, prop, character, environment, the VFX we’re choosing, everything, all, all these choices, were putting the story on-screen so that you can really see it unfold. And I think, having worked on all of the Dragon Age games, I would say Veilguard represents one of the best attempts at that we’ve made yet.
John: I’m gonna cheat, because I’m going last and I get to do that when I go last, and kinda combine both Corinne’s and Matt’s answer. Honestly, the companions are, for me, the absolute highlight of, just, being able to work across all the disciplines, building characters who look and sound and behave in very specific and characterful ways. These are the deepest companion arcs we’ve ever done. Not just on Dragon Age, but at BioWare in general. Each, each companion has their own story arc, you can go through decisions you can make, they really do take center-stage, and I think, as you play through with them you see the care and love that the team has put into each and every one. I mean there’s, there’s moments in each arc that make you cry, make you angry, make you excited and, and the way that they integrate into the story as a whole is just, for me, something that’s been really fun. Finding ways to bring these characters together, finding ways to make this, this narrative, this story of, you know, you need to put together a team and stop the end of the world, it’s just been absolutely exciting and thrilling. And again, you see the team’s love in every single piece of it. As for what I’m most excited? For me, I’ve been, I mean Dragon Age has been part of my career, part of my life for literally the last decade and a half. I’ve worked on it since Origins and there’s something about The Veilguard that feels like a amazing mix of, novelty but also familiarity. It’s like coming home in a way that I think is going to be very exciting for people who are existing Dragon Age players, but there’s also so much here that’s just new and exciting for people, new players and old players alike. And going to parts of the word, seeing things we’ve never seen before, and just getting to take this amazing world, this amazing series and expand on it and build on it in ways that have just been, honestly, an absolute thrill, the best part of my career. And I’ve been in games for seventeen years now, this has been the absolute highlight for me, so. That’s what I’m excited about.
Corinne: John, that was, that was such a good answer, and I just, I just wanna “yes, and -” that. It, I so completely agree with you. There’ve been times in the companion arcs where even, knowing exactly what’s going to happen, we work on the game, with some of these decisions, I, I’ve had to set down the controller, let out a heavy sigh and go “oh my god, what am I gonna do here?” Yeah, the depth of them is wonderful. And, I do wanna say, I, I’d be, I wanna put this out there, when we talked about as a developer, what are we most proud of, can we just give a big shout-out to the dev team? I am so proud of them. This team has poured their heart and soul into this.
John: Absolutely.
Corinne: Anyone from BioWare who’s listening in, thank you so much, y’all are just the best.
John: Hear, hear.
Katey: I absolutely love that. I knew that question was going to have some of my best, some of my favorite answers, and it delivered, so thank you three. This one’s a fun one. Why does Varric have dark hair now? I feel like John mentioned this a little bit earlier, but.
John: Just for [inaudible].
Matt: He’s been, he’s been adventuring for a while now. His hair is, is more gray, but he’s been in very dark scenes so far, so. We’ll see him in some more contexts.
Katey: In this question, we actually took from Tumblr, because there were a few really good ones in our ask box. Will the Inquisitor be appearing in the flesh, or are we just choosing their major Dragon Age: Inquisition decisions?
Corinne: Alright! Yeah, yes! They will. The Inky does appear. We know how attached y’all are to the Inquisitor, I’ve seen the love for your OC. Yes, the Inquisitor shows up. Now, we, we’d already confirmed that in a few places, so, let me just say, you can also customize them, includes some of our new customization options, yeah, they’re gonna show up and they’re gonna be your Inquisitor.
John: And I think, I think beyond that, I mean, the story of Solas and the story of the Inquisitor, obviously are tied, they’re tied together as much as any story, so. It would have been strange for us not to bring them in for this one. They have, they’re gonna be a part of the story, so.
Katey: Will there be any planned DLC? Just curious, as I always love the DLCs. Oh, and transmog armor. This one came from Lavell.
Corinne: Oh, heck yeah, good question. So, right now, our focus is entirely on the quality of the game. Like, it’s so important at this stage for us to be all-in, all attention on, just, finishing this game and delivering on the quality, the promise of it. So honestly, like, that’s all I can really say about it. We’re 100% focused on this being the most complete game we can make it. I will say, kind’ve related to that though, and I just wanna underscore this, I wanna emphasize it. There’s not gonna be any microtransactions, there’s not gonna be any battle passes, you don’t have to connect online, our focus is making this the most complete singleplayer game we possibly can. Now, this was kind’ve a two-for question, I love when we do that. Will there be transmog? Hell yeah. I’m the kind’ve player that, that believes fashion is the real end-game. Yeah, there’s a transmog system, absolutely, it’s sick.
Katey: And then this next question is from Scott. I was asking if any of the characters will be explicitly asexual, or on the ace spectrum?
Corinne: So good. Such a good question. So, look, I’m just, I’m gonna be really forthcoming with y’all and a little bit vulnerable here. I’m ace, I’m a gray-ace, I don’t mind sharing that, I’m kind’ve public with it. I will say though, that none of our companions this time around are explicitly ace. When we look at the characters, their motivations, who they are, we always assess, like is, is this the right time? This time it wasn’t. But what I will say for everyone on the ace spectrum out there, I would love to represent an ace relationship sometime in the future when it feels like the most authentic fit for a companion, when we can do it best. Oh, and I do see some questions, you know, some questions, what do we mean by ace? Asexuality. We often refer to it as the ace spectrum.
Katey: Can mage Rook do blood magic? Will blood magic be a skill tree separate from regular magic?
Corinne: Okay. Um, this gets a little spoilery, so let me just say, Rook has some pretty good reasons to avoid blood magic. Rook is not gonna want to be interested in that. But I will say, the mage skill tree is packed with all kinds of spells, traits and perks to give you a ton of flexibility in your magic. Gonna go off-script just a little bit, because –
John: Oh no.
Corinne: I’ve seen, like, can you tell us about the specializations for mage? I’m not gonna tell you the deets, but there is a necromancer one, there is an elemental one, and there is one that’s actually more of like a combat mage, it’s my favorite.
Katey: Can we name the griffon? We also have a griffon emoji now in this Discord server.
John: Excellent. So, someone on your, in your party, again, spoilers, may have already named the griffon, but, don’t worry, Assan is a very good boy, so.
Corinne: All these griffon emojis are, y’all are killing me.
Katey: Yeah, I love that, griffons in the chat. Let's see. Will we have a camp/home/headquarters that we’ll be able to customize?
Matt: Well this time around, in Inquisition you had Skyhold. In this case you have a headquarters called the Lighthouse. More to be seen on that. But, it’s, it, narratively it, it serves kind’ve a different purpose but also the same purpose. As far as customization goes, there are elements of it that change over time, and some things that you can adjust. I, I don’t know how much we’re really going into that at the moment.
Katey: This one is –
Matt: But yeah, I would say, it’s like, there’s some, it, one thing I like about it is it definitely does start to feel very much like a home over time.
Katey: Sorry for almost cutting you off there Matt. We have another very hard-hitting question, if I'm, if I do say so myself.
John: I love this one.
Katey: We need to - Same. We need to know, does pasta and noodles exist in Thedas? Thank you.
Matt: Well, and I’ll take it as a chance just to geek out about worldbuilding, because, again, we’re, The Veilguard for us is a really kinda dream opportunity to go to places that we’ve only ever heard reference to, or we’ve seen hints at. And so, in going through the worldbuilding process and trying to, trying to build these places out, not just as neat things from the IP but also as, you know, if you’ve, if you've read about this stuff, if you’ve been following along, you’ve got your own version of it in your head. You’ve imagined what it might be like, you’re, and probably hoping for something spectacular. And our brains are always far better at creating this stuff than any game developer, any artist, or anyone can really do justice to, so you really have to swing for the fences to make something very satisfying and exciting. You know, is, that can be everything as big as architecture and landscape and biomes and ecosystems, but it does get into things like art and culture, costume design, and also food, and this time around we did, you know, that was one of the many things that we, that we did, looking to, just to try to catch the character and the feel of a place to make it feel believable and lived in, so. That’s my really long answer for, yeah, I’m sure, I've, at least one place does have pasta.
Katey: I loved that. This next question is from Spectre Karro. Are we getting a mabari?
John: Ooh, that’s a good question. I will say, you’re spending most of the game in the north of Thedas. Mabari are not nearly as big of a thing up there, so. In this particular instance, no, you will not get a mabari, sadly.
Katey: Honestly, I should’ve pulled this one up to where we answered the first question about the griffon, but, can we pet the griffon?
Matt: You, I’m really sorry to have to be the one to tell you – nah, I’m kidding, yes you can. But it’s not even just petting the griffon. I’ve, this isn’t a spoiler, I think you can actually, I’ve actually hugged the griffon, so, that feels like, even there, a step up. Yeah.
John: There’s lots of opportunities to interact with the griffon.
Corinne: Can we see, can we see Assan in chat if we wanna see him in the Lighthouse hanging out?
Katey: Assan in chat everybody.
Corinne: Assan in chat, alright!
Katey: I love it.
Corinne: Okay, y’all this was so important to the team too. Like, this is the team’s like, just such huge support for this feature, so props to them.
Katey: This one is from Coriander. Will we get to see any of the Character Creator before the game releases?
Corinne: Yes, yes you will. We’ve got a, you’ve probably seen, we’re laying out a roadmap for, you know, what we’re gonna show and when we’re gonna talk about, so, yes you will see it as we get a little bit closer to launch.
Katey: And then we’ve got this question which is, will we be able to play as a qunari, dwarf, elf, or human?
Corinne: Hell yeah, hell yeah you will. All four, and all four have that full-body customization. I already talked a little bit about, I mean listen, I’ve always loved the qunari. I will say in Dragon Age: Inquisition it was hard to get a good-looking qunari hairstyle, so yes you can play as them, you can customize them, the horn options are rad, the hair options are rad. And also, I guess related to this, your lineage gives you a lot of really unique dialogue options, so that’s a really lovely aspect of choosing your lineage as well.
John: Yeah, I would, so to actually just to bounce off that, to an earlier question about backgrounds, each lineage, there, depending on the lineage you choose and the background you choose there are some specifics call-outs to, for example, if it’s the Mourn Watch, the Mourn Watch being a faction from Nevarra of mages, you play as a dwarf, obviously your experience in that faction is going to be different than, say, a human or an elf, so. There are also specific call-outs tailored to those combinations and, with again, giving, the intention of giving each lineage their own little flavor as to how they're, they fit into that faction as a whole.
Katey: Okay, John, I’ve got a question from someone named Joe for you. Where is Barkspawn and is he okay?
John: That’s a Great question. Barkspawn is safely gnawing on a bone next to a fireplace somewhere in Ferelden, don’t worry, he’s fine. You may question, ask yourself, but John, it’s been so long, in which I say, mabari live exactly as long as they need to.
Corinne: Getting into the deep-cut questions now.
John: Deep-cut questions, yeah.
Katey: Yeah. We are really speedin’ through these. Let’s see. Will Rook have a set of default name?
John: Yeah so, Rook’s last name is defined based on their faction, again, we wanted to tie that into your backstory, but also, there’s a, that’s a name generator that can give you a selection of first names. Obviously if you want to make your own first name, that’s definitely something we support as well. If you’re somebody who maybe has a little bit more difficulty coming up with a name, so for example you name every single character “Bob” because that’s the only name you can think of, we also give that opportunity for that generation, so.
Katey: I definitely always have trouble coming up with what I wanna name my characters, so that’s great. This next question is, when will the voice acting cast be announced?
John: So, we worked with a lot of very talented actors on this one. I am super excited to talk about the voice acting cast. We’ll be talking a bit more over the summer, we’re not quite ready to announce names yet.
Katey: And I think we have a similar answer to this next question, which was, will there be a Collector’s Edition? When can I pre-order?
John: Yeah, same answer, we have, we’ll talk more about the different editions of the game soon.
Katey: Are there any special musical guests writing the sound-track? Will tavern songs return.
Corinne: Oh my goodness, yeah. There are tavern songs. And huge credit to the audio team and performance teams because they’re pretty great. There’s one in a little tavern in Minrathous called The Swan, and the song you hear there might just, it might be, it’s up there, it might just be my favorite of the tavern songs.
Katey: Let’s see, are there any – ope, I have just asked that one. What are the required PC specs?
John: Much like the other two, we will have more information on required PC specs soon.
Katey: Saph from the Discord server noticed that two, Dragon Age II’s main theme from the soundtrack brought back much of the iconic thematic material of Origins’ main theme, but I heard less of it in Inquisition’s. Can we expect The Veilguard’s main theme to recall more or less of that original thematic material than Inquisition?
John: So we’re not, we’re not quite ready to talk about music yet in specifics, but in broad strokes I can say the process for us is always the same. Working with the composer, working, figuring out themes, figuring out what kinds of elements we want to keep, tying specific elements to, maybe specific characters. It’s a really in-depth process and a really collaborative process. We have some fantastic audio people on our team that have done an amazing work, amazing job, working with composers, and, with the team as a whole to make sure that, again, we said earlier about cohesiveness. Making sure that the music feels like a cohesive part of the experience.
Katey: And this one, I see is also for John, but I think anyone can answer this. When writing the overall story of this game, what themes did you want to have as the prominent focus?
John: I mean again, it’s interesting, so it’s interesting, because when we were writing these games, and this has been true on every Dragon Age I’ve been part of, what you start with and where you end up aren’t always necessarily the same. Sometimes you start writing out a theme, you realize actually it’s more interesting if we attack from this angle, or maybe if we twist it a little bit. I will say for Dragon Age: The Veilguard, from the beginning one of the biggest themes has been regret. How regret’s shaped peoples’ lives, how people deal with their regrets, how people maybe move past their regrets and, each of the characters, you know, the stories as a whole, have elements of this tied throughout. We really wanted to have that thematic, that cohesiveness to the game’s story and the game’s writing so.
Katey: And I know that, you know, we’ve, we've kind’ve already answered this a few times, but can we play as dwarves and does the world react to your race and backstory? Probably be good to just directly answer that one.
John: Yes you can play as a dwarf. Yes the world does react to your race and backstory. And, again, you’ll have unique dialogues or unique conversation options based on that, on that backstory and as well as that race.
Corinne: I’ll give you a little nugget here, because I saw it scrolling through real quickly. Do you have beards, like. So when I think about can I play as dwarves I think about, do we have glorious fantastic beards? Hell yeah, we do.
John: Yeah, I can say, as somebody who plays a lot of games with character creator, the beards on, I don’t know what magic the character art team did for the beards, but they feel like a beard should feel like, it’s great. They look awesome.
Corinne: Just saw somebody say “it’s beard time”, I love it. It’s beard time!
Katey: Will our heroes and companions leave us if we go against their wishes?
Corinne: Oh my good – do y’all just love pain? Do you want us to make you cry? If you go against their wishes, if you make decisions they don’t like, I will tell you, you can piss them off, you can, they might not agree with you and they, they will take some time away. That said, this is the biggest threat to Thedas we’ve ever seen, so they’re, they are always gonna be willing to show up to defend Thedas but, yeah, you can piss them off and they’ll leave for a minute. As it relates to them showing up to defend Thedas, well yeah, they will, unless…
John: No spoilers Corinne!
Corinne: Aughhh, I’ll leave it there, I’ll leave it there.
John: No spoilers.
Corinne: Okay, alright, alright. But they want it!
John: Yep.
Matt: Don’t try to stop me, Smee!
Katey: This one’s a fun one about some inspirations for the game. Dracanmo would like to know if any songs, books, movies or anything have had inspired any of the writing for the characters?
John: I mean, honestly, the thing about art is, art is always a synthesis of your own experiences both in the real world but also the art you consume, the art you pay attention to. I don’t think that any characters have what I would describe as, this character was a direct reference or direct inspiration but, I mean, yeah, they’re all inspired by the things that we do, the things, both, again, in the real world, and also in the media we consume. And you’re gonna see elements of characters that, yeah, the things that we’ve enjoyed, the things that’ve shaped us, show up in these characters. I think, for me, it’s, it comes down to, and I, I, writing is a deeply, can be a deeply personal experience, so even if you don’t intend for it to be the case, things, parts of you are going to show up in your character, I think that’s true for all the characters in The Veilguard. And, you know, sometimes it’s, exploring, exploring the, y’know, things that, about yourself that you may like or may not like, and it’s also about exploring things about characters that you like or don’t like, so. That’s kinda my long-winded way of saying yes, it’s impossible to not have that happen when you’re creating art. But I wouldn’t say that there’s one where you can say, oh this is this character, this is this character.
Katey: What was the thinking process behind making Harding a companion this time around? Was she always going to be one or did it evolve into one because she was such a lovable character?
John: Ohh, yeah. So Harding, I mean. When we released Inquisition, it was impossible not to see the love that people had for our murderous girl next door dwarf. She’s always been a fan favorite obviously, but I think beyond that, it’s something that there, that Harding’s writer wanted to explore. There was more of a story to tell there, more perspective, and beyond that, Harding obviously has a strong connection to Solas, and to the, to Varric, and to the events of the past ten years, so. I wouldn’t say it’s always been, but I’d say Harding’s probably one of the first ones we settled on as like, yes, this is a character we want and the writer had a story that they wanted to tell with her, so, it just made sense.
Matt: You know, I think actually, to piggyback on that, that’s something I hadn’t really even thought about that much, but, and it’s not a huge part of her character, but, she tends to be one of the people that have the most insight into he was.
John: Yeah, that’s exactly it, that’s exactly, and yeah, that’s a great way of looking at it too. It also provides you with a little bit of that, that perspective. For players who’ve been around, you know, who played with previous Dragon Age games, but also for new ones, who was Solas? What kind of character was, was he?
Matt: Yeah.
John: Yeah, it’s a great, it’s a great, using characters to provide windows onto the world is honestly one of my favorite things.
Matt: And, and when I say was, I just mean, in Inquisition.
John: Yes, that’s, that’s exactly it, yes. Thank you for correcting that.
Matt: Yeah.
Katey: And what approach are you taking to quest and world design in The Veilguard?
John: I think for us it just comes down to relevance and narrative heft. We want to make sure that each quest provides either a perspective on the world or perspective on the characters, or feels immediately and obviously relevant to what you’re, what you’re doing here. You’re here to save the world and, again, at the end of the day, one of the things that we heard, we heard loud and clear, was some feedback about how relevant, or in this, in our case, not relevant, previous quests have felt, so for Veilguard, we really wanted to make sure that these quests felt like something that you, somebody faced with the end of the world would believe was necessary and important. So, again, there’s quests of all sorts and sizes, but all of them share that same feeling of, this is the kind of thing that The Veilguard would do. This is the kind’ve thing that my hero would do, especially faced with the end of the world.
Corinne: Yeah, that’s, that’s really good John. That’s so right. I would just, again, double-down on how hand-crafted all the quests are, and whether, whether you’re doing, like, the main story, or you’re journeying with your companions, or you’re out exploring and you encounter a mystery. Everything’s handcrafted, intentional. We spent a lot of time listening to what y’all said, and of course everyone has slightly different tastes, but, you know, you’re not gonna be gathering shards in the Hinterlands. Everything is built with intention, and, you know, a dev there lovingly handcrafting the experience.
Katey: Are there any locations in the game that can only be accessed by making specific story choices?
John: So I don’t wanna get too much into spoilers here because this does start getting into spoiler detail, but I will say that locations can fundamentally change based on decisions you make. Some of the parts of the world that you go to, you can have, the decision, the choices you make have an impact on how these spaces exist and develop, so, yeah, and again, don’t wanna too many into, into story spoilers, but, your decisions do impact how the world shows up.
Katey: And will we be able to control our companions in combat through tactical mode, or if the PC, or player character, gets KO’d, like in previous games?
Corinne: Right, so. If Rook gets KO’d, your player character gets knocked out, this time around it is time to re-load your save, or better yet, the companions have really interesting progression, you can spec them out to be able to revive you, but that’s, that’s if you’ve invested in their own progression and what they can do. And that said, I, I mentioned this earlier but I, I personally spend more time in the nature of this combat system when everything comes together, interacting and directing the companions than I have in any of the other games, so, like, like that, that interactivity between them, once you play it you’ll see how, just engaged the team is.
Katey: A user named It’s Sarah said, my real most important Dragon Age question is, will Solas still occasionally or dramatically speak in iambic pentameter?
John: You know, I was, I actually spent a little bit of time trying to figure out if I wanted to answer this question in iambic pentameter and then I very quickly gave up. Massive kudos to Patrick who, who always writes Solas so well. Again, Solas is a returning character, it’s the same Solas you know and love, or hate, depending on who you are. Same writer, so, I think, this has been, the answer is, well of, yeah, it’s Solas.
Katey: Will our decision of who in particular was left behind in the Fade be important?
John: So, while that decision does not show up, that – sorry, let me, restart. Not for The Veilguard. That decision doesn’t show up here. Now, that said, that doesn’t mean that’s that’s not a decision that will ever be important in the future, so. Again, not for this one, though.
Matt: I’m glad to hear you say that, John, because one of my favorite stories was Bob getting stuck in the web in reboot and it just feels like -
John: That’s a, that’s a deep cut!
Corinne: Very, that’s a deep cut.
John: Holy smokes.
Corinne: My goodness.
John: The sound of my childhood.
Katey: Will we have mounts again? If so, any hints to what types we’ll have?
Matt: So no, no, mounts, excuse me. Mounts were, they were, they addressed a need in Inquisition that we don’t have in Veilguard, and you’ll see why, when you get to play.
Katey: LightningStar asks, how is the side quest design? Will they be mostly story-based, or will there be a lot of radiant quests or resources or Power, like in Inquisition?
John: We talked about it a little bit earlier, but, no, they are all hand-crafted and story-focused. Again, narrative, the companions, not just the companions but the characters in the world as a whole are so much at the core of The Veilguard that, anything other than hand-crafted quests just felt like it would be a disservice to the game we were building.
Corinne: Yeah. And maybe, we can clarify as well, because, like Power was such a divisive mechanic in Inquisition. There’s no mechanic like that that blocks your progression until you fill a bar, right, like that’s just not a thing in this. You have the autonomy to engage in these, these quests as you like. There’s no, like, y'know, grind-out gates before you can progress.
John: That’s right, yeah. Again, we wanna make sure that, again, that doing this content feels as natural and part of the logical flow of the story as possible.
Katey: So, it looks like we only have time for three more questions, so I’m going to get through those. With this next one, is from someone named Jason. Will there be a similar system to the War Table missions?
Corinne: Ooh, interesting. So, we haven’t talked much about the player’s base, the Lighthouse. And we’re gonna save that for a beat, but what I will say is that the Lighthouse, your headquarters so to speak, it has its own unique purposes and functions this time. So that’s an area that we’ll, we’ll leave for you when we talk more about the Lighthouse, and then when you have a chance to hop in, you’ll be able to see what those unique purposes and functions are.
Katey: If there is dual-wield for warriors, will it rely on dexterity or strength?
Corinne: Ah, okay, yeah, yeah. So we did wanna bring dual-wielding back. It is part of the rogue kit this time. So warriors are really focused on mighty two-handed weapons, can’t wait til you see, when you swing and connect with those weapons, there’s, there’s a real heft to it. And then of course sword and shield, so. We’re leaving the dual-wielding to the rogues, but you, you can see just, the amount of hits you can get in in rapid succession dual-wielding as a rogue is really satisfying.
Katey: And the last question that we’re able to get to today, is, what have been some of the challenges and advantages of working on a single, on a single game for so many years? How did you sustain the work in yourselves and the process?
John: That is a fantastic question. I will say for myself, I’ve often joked, and I don’t know how much of a joke it actually is, that when this game is out and I suddenly don’t have to keep all these pieces of game and lore and story and everything straight in my head, I’m suddenly gonna be able to speak Latin or something because there’s gonna be a ton of brainpower freed up. But for me it’s just, you know, it's, the thing that keeps me sustained is just knowing the game that we’re building is the right one. Knowing that the beats are coming together, and knowing just how much people care about this franchise, care about these games, and how excited people are going to be when they get to see the fantastic work that the team has, has been doing. And that really is, I can say, I’ve been on this project since the start, and even today, I see things on a daily basis, I’m like holy – smokes, sorry, I almost swore, I can’t believe what the team is doing, I can’t believe the, how good this looks, I can’t believe. Because it’s a huge game. There’s pieces that I, I don’t see every piece of the game every day so, I get pleasantly surprised on a daily basis and that, I will say, you know, confession, sometimes if I’m having a particularly long day, I’ll spend about an hour late at night just watching cutscenes coming in, watching the work coming together and just, sitting back and being like, holy smokes, I cannot wait for someone who hasn’t seen this every day for so long as I have to experience this and just be blown away by the work, so.
Corinne: It's, it’s been very real, hasn’t it? And, and I will just say, speaking on behalf of the dev team, everyone’s working so hard, they’re putting so much passion, so much of themselves into it. Like this is a franchise they truly love, and seeing your support, cheering us on, it’s just meant a lot to them, so, let me just say thank you to all of you.
Katey: And I wanna say thank you to you three for taking the time to do this. I know that it matters a lot to the community to be able to, you know, get some time with you guys and, you know, make sure that some of their dying questions are, are answered, so thank you so much for taking the time out of your day to do this. For anyone who’s still listening I promise that I’m that I’m working on a way for these questions to be immortalized somewhere. Stay tuned for that so that you don’t have to worry about this, just, you know, disappearing into the ether. So, stay tuned, thank you all for your time. Anything else we wanna say before we jump off?
Matt: Thanks everyone.
John: Thank you. Yeah, I’m super excited to show more of this and, yeah, this is gonna be, hopefully this is the first of many of these opportunities to talk to you all directly. Again, it’s been a while, and getting to talk about this game has been absolutely exciting. I know for myself, as well for the rest of the team, so thank you all.
Corinne: Just thank you, it’s, the Dragon Age community, how much it means to you, how much it means to us, it’s just wonderful to see you all so invested and excited to come here and talk to us. Thank you again, truly.
Katey: We'll hopefully do something like this again soon. Okay, cool, have a great day everybody! Talk soon!
John: Bye y’all!
Matt: Bye.
[source: The dev BioWare Discord Q&A on June 14th]
Update: If you would like to listen to the Q&A for yourself in video format, or listen to it again, Ghil Dirthalen recorded it and has now uploaded a video of it here.
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cherry-pop-elf · 2 months
Text
Flowers For You
‘Poof’ Periwinkle Fairywinkle-Cosma x Reader
Authors note: @clownsgirlghost You asked, Gimmie yo life force/jk
Sum: You’ve always been utterly obsessed with folklore. Fae, Crypteds, what have you. You respected them, the traditions, even when people made fun of you for it. You didn’t care. You loved them, and it seem’s like the gesture has been returned.
Warnings: Bullying, religious metaphor’s, paganism, assholes to witches, my attempt at accurate folk lore, and a shitty attempt because I only know so much from a show I don’t have access to
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“There goes that weirdo again. Stay away, might get cursed.” You would listen to them gossip. Never seeming to actually try and keep it subtle. You didn’t care, you were living your life. Well, trying to. It eats at you after a while. No matter how strong you were.
You would just sigh, as you just wanted to return home already. Had been such a long day. Shopping was a pain, and you just wanted to go to bed. Buying dumb adult things like food and toiletries. Also some things to leave as offerings. You saw a beautiful bundle of periwinkle flowers.
A fairy circle had appeared in your backyard, and you wanted to show your respect to the Fae that use them. You kept your distance, and respected the ring of mushrooms. Even put rocks around it, to try and help protect it. It’s a small gesture, but you hope they know your intent. They should, unlike your neighbors.
Swore they could hear the jingling of your keys, as they were quick to look over their fences to face you. Trying hard to not be seen, as they knew what they were doing was wrong. Actually it was because they genuinely thought you were a weirdo that might throw mud at them.
“Just ignore them. Just ignore them. The richer the man, the dumber the man.” You would plead to yourself, wishing you never inherited this old house. Right in a Richie rich neighborhood. Hey, a free house is a free house. Especially in his economy. Not like you’ll ever be in a position to move.
You would sort out your groceries, and be back in your zen. Feeling calm with yourself. Taking out the flowers, gently trimming off the dead parts, just fluffing it up really. Wanting it to look its best, as if offering it to a physical person. Gave you calm, and comfort.
With the flowers made you would go out to your backyard. Right to the fairy ring. Rocks all around it, as to try and keep it safe when you mowed the lawn. To give it respect, and honor, with letting it have its own space. Even as far as to gently toss the flowers into the middle, as to not break its barrier.
“Witchcraft I tell you. Keep your animals inside. Might be used for some kind of satanic sacrifice.” You would over hear, as the rattle of collars echoed from behind the fence. Made your heart ache. You weren’t doing anything wrong, this was your practice. What makes it different from what they do?
You tried to fight your tears, as you turned your back to the ring. Just as you did, however, you heard a strange noise. You swore it sounded as if a rattle of chimes went off, while hitting a pillow case. It was such an other worldly sound, you just had to turn to look at it.
“Really? You really jumped into the nearest fairy circle you could?” “I WANTED TO GO TO FAIRY WORLD-!” “YOU COULD HAVE ENDED UP AT THE BOTTOM OF A LAKE!” “I CAN SWIM-!” On and on the shouting went between your neighbor Dev Dimmadome, and a strange floating man. Left you in shock, as they argued. Not quite aware of your existence. Left you to study them.
“And further more-! Hey! Move your sneakers-!” The bright, purply man, shouted. Fluttering wings were quick to zoom down, and scoop up the flowers. Dusting them off from the trampling, and seeming to make them bloom back to life. As if they were never harmed.
“Look at that! Periwinkles! I love these flowers! Yes I’m bias, because they are my colors, but still! I remember back when I was just a little basketball. Back when me and Timmy…..” The man seemed to trail off, as those glittering eyes seemed to sparkle for other reasons.
“Uh, Peri…..You can cry about your brother later, we got company-“ Dev would tug at the floating man’s pant leg, drawing his attention to you. Those pure eyes just seeming to stare through your soul, and through your heart. Taking in every mortal detail you offered, and seeming to be taken aback. As if watching a sunset for the first time.
Didn’t last long, before he seemed to panic. The flowers tossed high in the air, leaving Dev to try and catch them off. Seemed like Dev can care for other living creatures. Who knew! As if you could focus on that, as a massive purple book appeared. With the worlds ‘Da Rulz’ on the cover.
“WHAT DO I DO?! FAIRES CANT BE SEEN LIKE THIS! OH NO OH NO OH NO OH NO-“ The poor, floating, man was in a panic. Not knowing what to do, while Dev would just casually walk up to you. Bundle of flowers still in hand, as he lower his shades a bit. Not all the way, but enough for you two to share eye contact.
You were one of the few people that ever gave a shit about him, and actually had human interaction with him. Not just his robot baby sitters, or just smoozed on him for his money. You didn’t have much, but you gave him something no one else did. Time. Time for him.
“Hey Witchy-“ A nickname he gave you, but like many friends it was a term of endearment and mockery at everyone else compared to actually an insult to you. Just a kid being a kid, and it was nice to have. Someone to just talk to you.
“So ya know how you always talked about fairies and folk lore and like Bigfoot and stuff? Yeah. That’s a fairy. Neat, huh?” He seemed to try and brag to you, as the poor fairy in question was still a panic mess. Just wanting to try and find an answer to his worries.
“Promise not to tell anyone?” He asked, as you slowly nodded. “Peri! Chill! Witchy is cool! Probs left the flowers even. You left the flowers, right? Course you did.” He more so said to himself.
That seemed to calm the fairy down, and make the book vanish. Ever so gently he would flutter over to you, as Dev returned the flowers to him. The bundle brought to his pointed nose, as he inhaled them. Lost in a memory, from childhood days. Days when he was with him.
“For me? Really? Like really really?” He asked, as his face was a brilliant pink. Was accompanied by intense fluttering of his wings. Much like how a person would wave their hands around when over stimulated, but in the positive way.
“I mean….Yeah. Yeah actually.” You nodded, as that was the intent. Never in your wildest dreams did you think something like this would happen. To very literally give flowers to a fairy, and to have the gesture enjoyed. Must be some kind of divine intervention.
“….Guess you would follow under a magical being identification, so I don’t need to worry…” Sounded more like he was trying to convince himself more than anything, but at least he was calming down.
“Um….Do you two want to come inside?” You offered. Probably a bad idea to invite a fae inside, and definitely a good idea that Dev used your nickname then your real name. The number one rule is to never offer a fae your real name. But…..Never have you seen a fae design like him in stories. Maybe things were a little different. Especially since he seemed to be in some kind of connection with Dev.
“Hell yeah. I do NOT want to be around my old man right now. Come on Peri-!” And Dev ran inside, leaving you two alone. For him to keep fluttering those pale purple lashes, as he was just adoring the flowers you had bought. Just stuffing his face in them. Lost in the textures and smells.
“Thank you…..I….They remind me of my childhood. Miss those days…So I uh. Thanks, Witchy.” He smiled to you, as you blushed all the same. Not as intense as him, because you were a human, but it was returned.
“You don’t have anything good in here! Peri! I wish that Witchy’s house was full of food! The good kind! You know what I’m talking about!” You heard Dev shout. Ever the blunt one.
Before you could make a remark, you saw Peri raise the strange cane of his. That same magical sound went off, and it seemed to blow out of your open door way. This bloom of smoke, that vanished as quickly as it arrived.
You would hurry inside, more so to see if Dev was ok, to be met with your home filled with food. Cabinets full and organized. Fridge open with sodas and juices. Pantry with chips and canned goods. It was like you suddenly were a grocery store with the levels of goods.
“There we go-!” Dev said, as he sat on the counter. Just munching away on a bag of cookies. Just left you speechless. What do you even say to something like this? Such pure, literal, magic.
“Guess that’s one way to say thanks for the flowers.” Peri would snort, as he giggled into his flowers. As if just a bashful school girl. Left Dev eye rolling, but was contented to be anywhere but his place. A mansion doesn’t bring the warmth your home did.
“Told you Witchy was cool. Didn’t do that weird back breaking dance, no screaming, no kidnapping. Witchy is so mellow. That’s what I like.” Dev would use you to brag to this fairy companion. Had you worry a moment.
“Are you like, owned by Dev? Did he kidnap YOU? Are you trapped?” You worried, given what Dev said. Along with just how true the statements are. To steal them for power, and wishes. Which was just what Dev did.
“Yeah. I mean-! Not like that-! Like-Oh uh. I’ll start from the top-“ He was blushing even more now, somehow. Suppose your genuine worry touched him. Along with the fact that even though he literally stuffed your home with food you were worried about him. Not a single drop of green in your tongue.
“I’m a Fairy God Parent. We are, basically, step in parents for kids who are….Well….” He gave a nudge at you, as Dev didn’t seem to be paying attention much. Messing with his phone. Most likely to plan some kind of tech aligned experiment for his future mischief.
“I get it-“ You nodded, as it was clear now. A parental figure, that can help kids be kids. With wishes to their hearts, and rules in place to keep both parties safe. Made you understand the situation alot more. You were wondering why Dev seemed alot happier lately. And a lot less of an asshole. Something you marked up as out bursts from his troubled home, which you couldn’t blame him for lashing out about.
“Guess since you are definitely classified as a magical being, I’ll be seeing you a lot more now. Dev hates being at home. Yeah it’s got all the things money can buy, but if it filled the damn void I wouldn’t be here. Huh?” He snorted, as you nodded as well. Along with a laugh, as it was certainly an experience to hear a fairy swear.
“Will you two stop flirting and get over here? Hazel sent me a text. Something about burritos? Violent mood swings?” Dev more so muttered, as Peri seemed red alert now.
“WE CAN NO HAVE ANOTHER BABY! I swear if Dad is pregnant, again-“ That had you both staring at him, before Dev’s phone dinged. “Never mind, it was just gas.”
Peri gave a sigh of relief, but you both were gawking at him still. That’s when he snapped his fingers, before trying to fix his hair. Get himself back in fairy order, instead of being a blushing mess of anxiety and nerves.
“It’s….Oh it’s a long story-“ Peri huffed, as his cane seemed to turn into a hand mirror of sorts. Floating in the air, so he could properly fix his large curl. Along with sneak a few flowers into it.
“I’ve got time…..” You offered, as you grabbed a drink from the fridge. Just finally able to enjoy some time now. Just chilling with people, and not so worried about food right now. Able to actually savor it all.
“Well….It all started with a wish. Before you ask, that’s gonna be a massive staple to most of my insane stories I have-“ Peri warned, as even Dev seemed interested now. Chaos from wishes? Don’t mind if he do! Even held the carton of cookies to you, as you were both ready for the gossip now.
It honestly seemed to make Peri happy, and do that flutter of his eyelashes again. Those flowers back to being snuggled into his face, and his cane turning into a photograph. A picture with a green haired fairy, a pinker haired one, a bundle of purple cloth in their hands, and a little kid. With buck teeth, and a pink hat.
“It all started, with an average kid, who made a wish for my parents to have a baby…”
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reareaotaku · 1 month
Note
PLS PERI X HUMAN READER PLS
Yall are strange, but I hope you like this!
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🟣 You worked for Dev's dad, though doesn't seem like you were all that interested in your job. But who is?
🟣 You interacted with Dev on a daily basis and you both seemed to get along to point, even though you were an adult and Dev didn't respect adults.
🟣 Fairies can not interact with humans, especially adults/ones aren't their kids, so when he first sees you and his world seems to freeze.
🟣 You were- Wow, he can't take his eyes off of you. He's enchanted by you. He's never seen a human like you- hell, he didn't know humans like you even existed. You're beautiful. It makes him wish he was a human
🟣 He shouldn't ditch Dev, but he's really obsessed. Any chance he gets, he's near you. Sometimes he'll 'encourage' Dev to be around you, just so he can be near you.
🟣 It's only matter of time before he accidentally reveals himself. He didn't mean to, but he didn't take any precautions to keep his identity hidden.
🟣 You freak out. Like freak out. At first, you think you're hallucination or finally going crazy. Why is there a floating man in front of you?
🟣 He tries to explain things to you that he's a fairy, but you're still freaking out. You don't know what to think or how to react.
🟣 He needs you to calm down, because if anyone finds out he was exposed, he could lose his grandkid.
🟣 You do eventually calm down and are willing to listen to him. It's weird at first, but you do come to terms with it. He tells you that you can't tell anyone or everyone would have their mind erased.
🟣 You're still a little freaked out, but you decide to calm down and try to understand what was going on. Fairies are real??? And some of them work for kids.
🟣 And now that you know he existed, he uses his free time to talk to you. Whenever Dev doesn't need him, he's around you. He's usually some type of work supply; Like a pencil/notepad/stapler/ etc
🟣 He likes to talk to you and just regular stuff. Doesn't matter what it is, he just likes to talk to you
🟣 Sometimes he appears in your home, which freaks you out, but you become used to it. You're not even surprised anymore...
🟣 He really likes you and just likes your attention. He just wishes you were a fairy too, because it's forbidden... But maybe there's a way?
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estapa-edwards · 5 months
Text
TEAMMATES SISTER - L. HUGHES
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paring: Luke Hughes x fem! reader
word count: 2k
requested? yes - luke meeting an ice skater at umich and falling in love with her but never confessing their feelings for each other, he knew she had a brother but didn’t know that he was john marino… she goes to a playoff game for the devs and luke sees her outside the locker room
warnings: use of y/n.
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It was a crisp winter morning when Luke first laid eyes on her. Y/N was effortlessly carving figures into the ice, her movements fluid and mesmerizing. Clad in a simple yet elegant skating outfit, she seemed to embody the very essence of the sport. Luke found himself unable to tear his gaze away from her, his heart beating faster with each graceful turn.
Despite being a talented hockey player himself, Luke felt a sense of awe and admiration for Y/N's skill on the ice. He found himself frequenting the university's ice rink, hoping to catch another glimpse of her. And as fate would have it, their paths crossed one afternoon when Luke decided to lace up his skates and join the other skaters on the ice.
At first, Y/N seemed oblivious to Luke's presence, lost in her own world as she executed a series of intricate jumps and spins. But as he gained confidence and began to skate closer to her, their eyes met, and Luke felt a jolt of electricity shoot through him. It was as if time stood still, and in that moment, he knew he had to get to know her.
Their initial conversation was awkward and stilted, filled with nervous laughter and fumbled words. But as they continued to skate together, a bond began to form between them. Luke learned that Y/N was a sophomore studying engineering, and that she had been skating since she was a child. She, in turn, discovered Luke's passion for hockey and his dreams of one day playing professionally.
Luke had mustered up the courage to skate closer to Y/N, his heart pounding in his chest as he approached her graceful form. With a nervous smile, he greeted her, "Hey, mind if I join you?"
Y/N looked up, her cheeks flushed from the cold, and returned his smile, "Sure, the more the merrier!"
As they skated side by side, Luke couldn't help but admire Y/N's skill and grace. "You're an amazing skater," he remarked, a hint of awe in his voice.
Y/N chuckled, a twinkle of amusement in her eyes, "Thanks, I've been doing it for as long as I can remember. It's like second nature to me."
Luke nodded, feeling a sense of kinship with her passion for the ice. "I feel the same way about hockey," he confessed, "It's like I was born with a stick in my hand."
As Luke and Y/N continued their conversation, their initial awkwardness melted away, replaced by a sense of comfort and familiarity. With each passing moment, they found themselves opening up to each other, sharing stories and memories that they had never shared with anyone else.
Luke recounted fond memories of playing hockey in the backyard with his older brother, the two of them dreaming of one day making it to the big leagues together. "My brother was my biggest inspiration," Luke admitted with a smile, "He always pushed me to be the best player I could be."
Y/N listened intently, a small smile playing on her lips as she nodded in understanding. "I know what you mean," she replied, "I have a brother too, and he's the reason I started skating in the first place."
She went on to tell Luke about her older brother, a talented hockey player who had taught her everything she knew about the sport. "He's always been my biggest supporter," Y/N confessed, "I don't know where I'd be without him."
As they shared stories of sibling rivalry and camaraderie, Luke and Y/N discovered that they had more in common than they had initially realized. Their love for hockey ran deep, rooted in the bonds they shared with their siblings and the memories they had made together on the ice.
And as they skated side by side, lost in conversation and laughter, Luke couldn't shake the feeling that he had found someone truly special – someone who understood him in a way that no one else ever had. Little did he know, Y/N felt the same way, her heart swelling with warmth as she realized that she had found a kindred spirit in Luke.
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As Luke and Y/N's friendship blossomed, they found themselves spending more and more time together both on and off the ice. They became each other's confidants, sharing their hopes, fears, and dreams with one another in the quiet moments between practices and classes.
Luke was drawn to Y/N's unwavering determination and fierce independence. He admired the way she approached her skating with a sense of discipline and focus, never allowing herself to be deterred by setbacks or challenges. And as he watched her push herself to new heights on the ice, he couldn't help but feel a sense of pride swell within him.
Y/N, in turn, found herself captivated by Luke's easygoing nature and infectious enthusiasm. He had a way of lighting up a room with his smile, and she found herself drawn to his positive energy like a moth to a flame. Whether they were goofing off on the ice or studying together in the library, Y/N cherished every moment she spent in Luke's company.
Despite their growing feelings for one another, Luke and Y/N were both hesitant to take the next step and confess their love. They feared that doing so would irreparably damage their friendship, and so they kept their emotions carefully guarded, burying them deep beneath the surface where no one else could see.
But as the days turned into weeks, and the weeks turned into months, their unspoken feelings began to weigh heavily on them both. They found themselves caught in a seemingly endless cycle of longing and frustration, their hearts yearning for something more even as their lips remained sealed shut.
But as their time at the University of Michigan drew to a close, Luke found himself faced with a life-changing decision. After months of hard work and dedication, he had received an offer to join the NHL, drafted by none other than the New Jersey Devils. It was a dream come true for Luke, a chance to pursue his passion on the biggest stage possible.
When Luke finally mustered up the courage to share the news with Y/N, he was met with a mixture of excitement and sadness. She was thrilled for him, of course, proud of all that he had accomplished. But deep down, she couldn't shake the feeling of apprehension that settled in the pit of her stomach.
"I'm going to miss you," Y/N admitted, her voice barely above a whisper as she looked into Luke's eyes. "But I know this is what you've always wanted, and I couldn't be happier for you."
Luke smiled, reaching out to take her hand in his. "I'm going to miss you too," he confessed, his heart aching at the thought of leaving her behind. "But no matter where I go, you'll always be in my heart."
*¨¨* ≈☆≈ *¨¨*:·..·:*¨¨* ≈☆≈ *¨¨*:·..·:*¨¨* ≈☆≈ *¨¨*:·..·:*¨¨* ≈☆≈ *¨¨*:·..·:*¨¨*
The atmosphere inside the arena was electric as the New Jersey Devils battled it out on the ice in a crucial playoff game. The crowd roared with excitement, their cheers echoing throughout the stadium as the players fought tooth and nail for victory.
Amidst the sea of red and black jerseys, Y/N stood out like a beacon of hope, her eyes shining with anticipation as she watched the game unfold before her. She had always been a devoted fan of the Devils, but tonight held a special significance for her – her brother, John Marino, was a star defenseman for the team, and she wouldn't miss the chance to cheer him on in person.
As the final buzzer sounded and the Devils emerged victorious, Y/N couldn't contain her excitement. She leaped to her feet, cheering and applauding with the rest of the crowd as the players skated off the ice, victorious smiles plastered across their faces.
But amidst the chaos and celebration, Y/N couldn't shake the feeling of unease that settled in the pit of her stomach. She knew that her brother would be heading to the locker room soon, and she wanted nothing more than to congratulate him on the win. But as she made her way through the crowded concourse, her heart skipped a beat as she spotted a familiar figure standing just a few feet away.
Luke.
She knew that he would be at the game, of course – she had told him as much when she had scored the tickets. But seeing him there, in the flesh, sent a jolt of electricity shooting through her veins. Despite their unspoken feelings for each other, Y/N couldn't deny the rush of excitement that coursed through her at the sight of him.
Luke's eyes met hers across the crowded hallway, and for a moment, time seemed to stand still. He looked just as handsome as ever, his face lit up with a smile as he made his way towards her, weaving through the throngs of people with ease.
"Y/N," he called out, his voice barely audible above the din of the crowd. "I didn't know you were coming to the game!"
Y/N smiled, her heart pounding in her chest as she returned his gaze. "I wouldn't miss it for the world," she replied, her voice tinged with excitement. "And besides, I wanted to be here to cheer on my brother."
Luke's smile widened at the mention of John, and Y/N felt a surge of pride swell within her. Despite their complicated relationship, she knew that Luke harbored a deep respect for her brother, and seeing the admiration in his eyes only served to strengthen her feelings for him.
"Well, well, well, look who we have here," John teased, his eyes twinkling with amusement as he glanced between his sister and Luke. "Y/N, I didn't know you were bringing your boyfriend to the game."
Y/N felt her cheeks flush crimson at her brother's playful jab, her grip on Luke's hand tightening reflexively. She shot John a warning glare, silently pleading with him to drop the subject, but he only grinned wider in response.
"Is that so?" Luke asked, his eyebrows raised in surprise as he turned to look at Y/N. "I didn't realize I was your boyfriend."
Y/N felt a surge of panic well up inside her as she struggled to find the right words to explain. She had never told Luke about her conversations with John, the late-night texts and phone calls filled with giddy excitement and whispered confessions.
Before she could respond, John chimed in with a laugh, "Oh, come on, Y/N, don't be shy. We all know you couldn't stop talking about Luke when you were at Michigan. I practically had to pry my phone out of your hands just to get a word in edgewise."
Y/N's cheeks burned with embarrassment as she shot her brother another pleading look, silently begging him to stop. But John only shrugged nonchalantly, clearly enjoying the opportunity to tease his sister in front of Luke.
Luke, meanwhile, seemed to be taking it all in stride, his expression a mixture of amusement and curiosity. He turned to Y/N with a playful glint in his eye, his lips quirking up into a smirk.
"So, what do you say, Y/N?" he asked, his voice teasing. "Should I start calling you my girlfriend?"
Y/N felt her heart skip a beat at the thought, a rush of excitement coursing through her veins. Despite the embarrassment of being caught out by her brother, she couldn't deny the surge of happiness that filled her at the prospect of being with Luke.
Before she could respond, however, John interjected once more, his tone lighthearted but tinged with a hint of seriousness. "You know, Luke, you better treat my sister right. Otherwise, you'll have me to answer to."
Luke nodded, his eyes meeting John's with a determined glint. "Don't worry, John," he replied, his voice filled with sincerity. "I wouldn't dream of doing anything to hurt her."
And as they made their way into the locker room, Y/N couldn't help but feel a sense of gratitude wash over her. Despite the embarrassment of being caught out by her brother, she knew that John's teasing had come from a place of love and protection. And as she looked at Luke, his hand warm in hers, she couldn't shake the feeling that maybe, just maybe, everything was finally falling into place.
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starrdevereauxx · 6 months
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I said last time would be the last time.
Brandon broke up with me 6 months ago. I’ve been a wreck for weeks on end. I promised myself to get over it, but it’s been such a hard thing to process. We would always fight, make up, make love and act like nothing ever happened. He was gone this time. This was the longest we ever been apart.
I try to find things to do to pass the time, but nothing ever seems to take my mind off him. I still smell him, breathe him, and feel him through my body. Our mutual friends always give messages about him, but I’ve been ignoring them lately. My heart can’t take listening to his name, let alone hearing of any accomplishments.
I need to run my errands today, but like everyday I become sad running them alone. We did everything together, after 6 years I can’t believe that we don’t do this anymore.
Heading to the grocery store I become sad with my list of groceries for one instead of two. I hop in my car and turn on “our” playlist. Hoping I can borrow a feeling from any song that plays. Another slow song begins to play and I’m seeing myself in the mirror. Envisioning him touching me, wishing my hands were his. Rubbing the side of my face, choking me ever so lightly. I literally just felt my pussy drip at this light.
“Get it together Dev” I say trying to convince myself that I’m over him. Knowing damn well I’m not. I can feel him inside my pussy when I think about him. The feeling intensifies with every breath I take.
I gather myself to go inside of the store, with my lonely list of single items. Looking at the list I just remember every single meal I ever made for him. Pouring my heart into each meal, now I can only make food for myself. I sob gathering myself for this lonely trip.
I walk through the store, gathering each item reluctantly. Wishing we were laughing together, talking about what we gonna pretend to watch on Netflix when we got back home. Saying pretend because it we wouldn’t make it pass the opening credits without his chocolate snicker veined dick engorged in my throat. He would be gagging me before we knew the name of the movie.
After looking at my cart, I figured I deserved a treat. I tried to maintain a healthy cart since I’m single, I need to stay in shape. The most physical activity I get is the gym these days, so I had to maintain some resemblance of care in my food intake. But with all the crying that I’ve been doing, today I deserve a treat. I decided to head back to the ice cream isle and help myself to something to lift my spirits.
As I walk to the back of the store with my headphones on, I’m letting Chris Brown sing me to a happy place. I almost begin to get a spring in my step as he’s talking about fucking someone back to sleep.
I make it to the ice cream section and I immediately look for Ben & Jerry’s tasty ass. I see it, straight ahead “Chunky Monkey”. I move my cart out of the way to reach for it. As I get ready to reach for the pint, I feel some thing grab me, startled I think I’m in trouble for climbing inside the refrigerator. Moving my headphones so I can hear, a deep, smoldering voice says
“that’s still your favorite ice cream I see, even though I also remember that your monkey was the only chunky I ever wanted”.
I’m fucking stuck. There’s only one voice I know that sounds like that, and my pussy dripping is letting me know exactly who it is.
“Brandon, oh wow. It’s crazy seeing you here. How are you?” I gulp nervously.
“You look good Dev, time has been good to you. But then again when has it not?” Brandon says as he looks at me like he’s about to take my throat from me right here in this store.
As I prepare to answer him, someone loudly over talks me.
“Babe, BABE.. do you want movie popcorn or kettle corn?” I turn to see a bubbly perky breasted young lady yelling to her significant other about popcorn. I turned back around to see if I see him, just for my heart to sink as I realize that there’s nobody here but me and Brandon here. She’s talking to him. Oh my God, he has a girlfriend.
“I’m so sorry ma’am, I was just trying to get a hold of my fiancé, I didn’t mean to bump you, my apologies” she smiles.
“Kettle Corn baby, thank you” he replies.
She skips off to honor his request. I stand there putting my broken heart back in my chest, not making it obvious that I’m literally breaking apart inside. FIANCÉ!?!? What in the fuck is this? After 6 years together, he never asked me to marry him. I’m even more convinced that it was never going to be me.
“Well congratulations to you and your fiancé, you deserve happiness. Be well Brandon.” I say tearfully as I run off, forgetting my ice cream. At this point I just want to disappear.
I get to the register, pay for my items and hurry to my car.
It was a long walk to my car. I always parked far from stores because I loved to get my steps in. Every step counts to me. So I had enough time to cry myself to the car and be over it by the time I started my car.
I open my trunk and back seat to place my purse down as I organize my groceries in the back, just incase if I needed room for a surprise bullseye store trip. I think after that encounter, I deserve some retail therapy now.
As I near the finish of my organization, I feel someone tap me from behind and say “I thought we discussed you parking way the hell back here. Nobody can see you back here.” Brandon says with what looks like chunky monkey ice cream in his hands.
“What the fuck are you doing back here? Where’s your fiancé? Why are you here? I-“ he stops me mid sentence, placing the ice cream in my hand.
“I’m sorry, I should have told you about Keisha. You didn’t deserve to find out like this” he says looking at me sincerely.
“You don’t owe me anything, we are over. It’s your life. We have both clearly moved on.” I say proudly, pretending that I don’t feel like bending over right now and letting him turn me into a Twinkie.
He stares at me in my eyes with a look I haven’t seen in so long, but I remember well. I break contact and go back to packing my car so I can leave this awkward encounter.
He grabs my arm forcefully, making me drop my car keys in the backseat. Turning me towards him, forcing me to look at him. I begin to tear away in anger because I’m loosing control to my body.
“Get the fuck off me Brandon, what in the hell is your problem. Let me the fuck go.”
I try to break free from his grip. I feel his dick literally growing with anticipation the more I fight.
He stops me and looks me in my eyes. He’s subdued me with his piercing glare. He presses up against me, placing his hands on my body. One softly but firmly on my neck and the other on my left breast, lightly massaging it and grazing the nipple ever so softly. My breathing becomes shallow and scattered. What is he doing? Why is he doing this? Isn’t his fiancé near by or in the car wondering where he is. I’m sure she’s looking for him. In this moment, I don’t think either one of us cares. My pussy is wet and gushing between my panties that I know is drenched at this point.
“I know you feel what I feel for you. I haven’t had a day go by that I haven’t thought about you Dev. We broke up, but never really let go. If you tell me to let you go right now, I’ll stop and walk away forever. You want me to stop?” He says while looking me in my dough eyes. I have no voice to even reply. My red lips are pursed and parted from the small breaths I continue to take. I shake my head no while staring him completely in his eyes.
He leans onto me, kissing me softly, hand still wrapped around my neck. He kisses my lips softly and becomes more aggressive every time he touches his lips to mine. He parts my lips to slide his tongue inside my mouth, I close my mouth to proceed to suck his tongue. Feeling now that his dick is rock hard.
“Show me that you still love me” he says as I’m already unbuckling his jeans. I drop to my knees and open my mouth. Giving him my entire throat to use as he pleases. Forcing my head on and off his dick, using my mouth as his personal pocket pussy. Grabbing both sides of my face, moaning loudly in this parking structure like we are outside alone. He literally has no fear of being caught in this moment. Brandon’s dick is so deep down my throat that he’s breathing for the both of us.
I feel his precum slip pass my lips. He stops. He pulls me off my knees and stands me up, just to pull down my leggings, revealing my cummed in panties. He begins to take his dick to rub my clit while I stand there defenseless.
Brandon forcefully turns me around, placing me in position. I automatically arch the posture of my back, taking my hands to spread my giant ass to show my wet dripping pussy that’s salivating for his erection to be inside me.
“Such a good girl, still obedient like I remember. Tell me what you want” he orders me.
“Fuck me hard please. Take my pussy from me” I say patiently waiting for him to beat my pussy like an Undertaker versus Mankind cage match.
He forces his dick inside my tight wet pussy, moaning hard as he enters. I grip him hard with my pussy as he’s thrusting aggressively in and out of me.
He’s pulsating inside of me as he’s moving. I’m feeling every inch of him as he’s continuing to grow inside of me. Just moving back and forth, harder and harder. I’m moaning so loud and hard, tears in my eyes from how good it feels to have his dick inside me. Holding my breasts as he’s making me take his dick roughly outside where everyone can see.
“Oh my God Dev, you’re gonna make me cum. I’m about to cum. Do you want it in your favorite place?” He says as I scream out “Yes” in reply.
I fall to my knees like a sinner who needs prayer, open my mouth to the heavens and wait for him to bless me. He releases an outpouring of his creaminess all over my face and mouth, as I devour every drop that hits my throat.
He moans as he shakes out every drop til he’s empty. I swallow the rest of him and what’s left of my pride as he kisses me in completion. My pants still around my ankles, he grips my ass holding me in place as he continues to kiss me softly.
I buckle his pants as he helps me with mine. I brush my hand across his face and we embrace each other knowing that he has to go.
“Goodbye Brandon.” I kiss him on the cheek. He walks away silently. Staring back a few times before he’s out of my view.
I said last time would be the last time.
Happy Monday 💋
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iz-star · 3 months
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[WIP]
"You can sleep for a bit longer. You don't need to wake up early..."
Master of Fate spoilers ahead:
Okay, we already know that things at the end of Master of Fate's myth don't end up quite well but can we talk about what happens in "Forest's Breeze"? The devs definitely f*cking knew what they were doing by leaving that card at the very end, because what better way of breaking our hearts surprising us than letting us know that once we all know that Zayne and MC don't end up together at the end of the myth, we get to listen to that card and discover that they promised of always being together and made love right after that?! LIKE COME ON I WANNA SCREAM.
Also it's not specified but it's quite probable that what happens in Forest's Breeze is located short after what happens in both 5 stars cards so Zayne and MC were already together in the myth (no wonder why Zayne joked about "The person you're destined to be with is stoic and not very affectionate"). Let's not even talk about what happens in Forest's Slumber because in there MC again made Zayne to promise not to leave her, in this myth she was really clingy and afraid of being left behind and there are several ocassions that she shows it. Zayne knew it and we all know that he wasn't willing to leave her and even if it's not clarified, he probably was still there with her, the only little detail is that she wasn't able to see and hear him anymore at the end of the myth and it's all just so... tragic and frustrating. Zayne will be there for her for all eternity, that's for sure, but they simply can't stay together and he's always willing to sacrifice his own happiness and own well being so that he can ensure she'll be safe, pretty much what happened with Foreseer too.
The PV of the myth really fooled me cause I truly thought for a moment that this myth wouldn't be sad. The same as with Foreseer's myth, it has left me with a feeling of emptiness and unfullfilment. So I'll be drawing a lot of fanart of them between comms ahaha. I'll be quite slow tho cause I can't draw as much as I'd like but I have to fill the void somehow ;~ ;
At least the chapters of the event story were genuinely sweet, Dr Zayne made me feel better with his sweet words so at least there's that. I hope nothing bad happens to him in the future ahaha or either I'm going to riot.
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Retribution (The Kidxf!Reader) - Monkey Man
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A/N: I said I was writing it and it has been done lol If you haven’t watched this film yet, please do! I indulged and wrote a small fic about it lol (Don't mind the abyssmal pacing of this, I barely edited and added anything) I hope you all enjoy it and can someone please indulge me more by writing more fics about this man!? Dev Patel absolutely killed it! Put him in a rom-com! I tried to write the hijra with as much care as possible. Please let me know if there’s something I can be more educated on in terms of this!
Synopsis: A mysterious man arrives at the temple you call home and makes quite an impression.
Warnings/ Tags: Angst. Fluff. Allusions to sex work. Descriptions of violence and blood. Coarse language. Kissing.
Word Count: 3.2K
Masterlist
The cheers of those around you interrupt the hanging of your laundry.
Peeking through the shoulders and the shadows, you sneak a glance at the subject of commotion, and it doesn’t surprise you.
The way he moves is equal parts graceful and aggressive. His punches are meticulously messy, a choreographed war drum thrumming to the beat of his own heart. This man is far removed from who you remember gazing upon a few days ago. His eyes were lost, sunken, like a child looking for guidance or divine judgement for all that’s led him to this point.
This was not that man.
This man was vengeance personified.
And through him, you felt hope.
You knew nothing about him. Alpha was able to garner all of your help, quietly and quickly instructing to pull the man out of the river. You were there when they cauterized his wounds. His screams were pure agony, making you cringe, and somehow you felt that his pain went deeper than physicality.
He walked like a ghost when he first came, aimlessly walking, like trying to just bump into something that would give him an answer.
Now, it seems he walks with purpose.
He throws his last punch and receives a mighty applause. The crowd recognizes the show’s over for the time being and they disperse as he keeps heaving, staring at the bag like he wants to hit it more. Like he never wants to stop.
You pick up a basket and walk over to him. Whether to strike up a proper conversation or feeling annoyed at the dirtied shirt on the ground you had just washed, you don’t exactly know. But something about him is magnetic, pulling you in, just like the first time you saw him that night, all bloody and bruised.
You nod at his white shirt. “I’ll take that.”
He breaks from his spell and turns to look at you.
His heaving slows, his breaths getting deeper by the second. For what you think is a few minutes, he just stares are you, and you at him, both of you taking each other in. You realize his physique really is something to awe over, but more importantly, that his eyes are far gentler than what you thought possible.
You tilt your head. “The shirt?”
He bends and picks up the white cloth, simply extending it to you as he continues to stare. You gesture for him to drop it into the basket. With an amused scoff, you start to turn away. “I’d appreciate it if you hung the next shirt you tore off on a wall.”
“Your name?”
His voice surprises you. You’ve only heard him speak a few times before. He sounds rough, and scratchy, like he doesn’t use his voice often.
You introduce yourself and after a few moments, he repeats your name back to you. Slowly, quietly, as if he’s scared of offending you in any way. Listening to it fall from his lips is like listening to dripping honey and you’d be lying to yourself if you said it didn’t make heat crawl up your neck.
To save face, you again start to walk away from him. “Widen your stance.” You advise, not waiting to hear a reply.
- - - - - - - - - - -
Several days pass until you have another full conversation.
You’re caught up with mundane chores. He’s caught up with punching that bag and doing god knows what else when he’s not at the temple.
Though there was that one time you almost slip and he catches you effortlessly by the waist and it definitely made your stomach flutter.
You smile the first time you depart to wash laundry and see his shirt hanging over a nearby wall.
He’s getting better. His posture looks strong, immovable. Sometimes you think with all that’s happened to him, that he must be invincible. Surely, no one can lose that much blood and still maintain their sanity.
But then you see his movements wain by the end of his exercise and it’s like something powerful overcomes him as he loses all finesse and he punches that rice-filled bag for all its worth with no rhyme or reason. You sense his frustration as he suddenly stops and puts his hand on his hips, breathing erratically.
You approach him cautiously. Pulling out a bottle of water from your laundry basket, you offer it to him. “Consider taking a break?”
He’s slow to take the bottle from you but he does so anyway. After almost draining the whole thing, he splashes the rest of the water over his head. Only as he shakes the droplets off his curly locks does he try to return it to you.
“An actual break.” You reiterate, stuffing the bottle of water back into your basket. “Your drummer needs one too. He might have built up his callouses, but he should eat something.”
The man turns to look where your eyes are directed and though you don’t have a clear view of his face, you can tell from the way that his eyebrows ease that he feels a sense of guilt. The drummer simply raises his palm and stands. “Take some time to clear your head, I’ll be here whenever you have.” He leaves the courtyard until it’s just the two of you left.
The weather is oddly cool today. There’s smoke and a mugginess that’s expected from being close to the heart of the city, but if you were to look around, it’d almost seem like you were transported decades into the past. The temple acts like a sanctuary, shielding you all from the outside world’s noise and it does a good job.
You walk towards a small wooden bench off to the far side and take a seat. You set your basket down and pat the space next to you. “Come,” You beckon “I’d appreciate some company while I fold all of these white shirts I’ve had to add to my load.”’
Something like embarrassment flashes on his face as he follows your command and sits right next to you. His posture is stiff like he wants to make an impression. It’s obvious your newfound companion doesn’t like to talk, or more accurately, isn’t very good at starting small conversation.
“I’m sorry for the bother.”
He has a tone of bashfulness, unable to turn in your direction. Your smile widens as you continue to fold “I didn’t say it was bothersome.” You refute. “In fact, I’d rather say I don’t mind you taking your shirt off.”
You try to make direct eye contact then, but he swallows thickly and doesn’t meet your eyes. It makes you giggle, but you decide to pull back on the joke, not wanting him to take offence or cause him more uneasiness. “Besides, each shirt is a testament to how much work you’ve put into bettering your skills here.”
That gets him to scoff and drop his head in disbelief “I’m still not where I need to be.”
“No,” you reply earnestly “but you will be.”
This earns you another bout of silence.
 For a while, you both just enjoy each other’s quiet company. He stares blankly ahead and you give him the time to examine whatever it is he’s battling through in his own thoughts.
Eventually, he sighs and inclines his head towards the sky. “How long have you lived here?”
“Ever since I could remember.”  You answer honestly. “Alpha says they opened the door and there I was, miraculously alive, left laying on a dirty blanket.”
“You’ve been here ever since?” He carefully asks.
“I’ve never lived anywhere else if that’s what you’re asking.” You pass an unfolded shirt to him and to your surprise he starts to fold it with no question. Bitter memories start to glaze your view. “And for someone as uneducated as me, there’s only a few jobs out there that I’d be considered for as a woman.”
A knowing silence passes through you both at the statement. Yatana was unforgiving. A real dog-eat-dog society with no time or need for those who couldn’t stomach it or keep up. Truth be told, most of the time you couldn’t. Very often would a prostitute or child be pounding on your doors for help or asylum. Hungry, beaten, thrown away like a speck of dust not worth anyone’s time.
“Doesn’t it make you angry?”
You’re unphased by the question. “Of course it does.”
And you mean it. There are days when you scream at the sky or dunk your head slightly longer underwater to try and get away from it all, try to release it in some way.
Eyes still trained to the sky; he confesses “Because that’s all I feel. Anger and pain, and I can’t-“ he struggles to finish his words. “I can’t-‘
“I know.”
That makes him look back down and finally turn in your direction. He patiently expects you to explain.
 You swallow thickly but continue to talk anyway. “To feel helpless, like you can’t do anything no matter how hard you try.” Gritting your teeth, you realize your hands have stopped folding. “But it doesn’t matter, because there are people who need me more strongly than the pain I feel.”
He considers your words thoughtfully and waits for you to speak once more. “Amidst all this chaos, this temple stands. People need me here. Children, mothers, the beautiful hijra who gave me a home, and when they leave this place with the tiniest glimpse of hope on their faces, then I know I’ve done my job. I don’t fight as well as the hijra here, I don’t expect to get much better, but I want them to know that they have refuge with me.”
You pass him an unfolded sari and for the rest of the time you are sitting together, you both fold quietly, basking in the sun and each other’s presence.
He continues to train harder after that. Each step is quick, each punch as sharp as a bullet. When he isn’t training, he’s watching. The news, the protests, the speeches, like he’s reassuring himself, learning the best way to approach.
 It’s obvious everyone here, including you is taken with this stranger. Though, you don’t really know if you could even call him that anymore.
It’s like he seeks you out. It doesn’t matter if it’s simply sitting together for dinner or him deliberately waiting for you to walk through the courtyard with your basket under your arm. Both of your eyes are trained on each other with an eager sheen.
Maybe it’s fear or maybe it's an understanding that your pairing would most likely never work out in the end. Either way, whatever it is, it disappoints you because you so badly want to believe he wants you the same way.
The mood becomes slightly flirtatious and you catch sight of a boyish grin here or there, especially when he’s surrounded by the hijra.
But anytime you think he might ask you something, or just when you’re on the cusp of telling him your interest, something stops you in your tracks, holding you back.
A recollection plays in your head of last night.
It’s just him and the drummer again today. You wait near a dark window before you pass so as to not to disturb his concentration.
He has a beat to the way he fights, a brutal rhythm, and it astounds you every time you watch him. If this is how he looks punching a bag, you wonder how he’d look fighting against others. You find the thought oddly attractive, and it makes you flush.
For all his skill in the ring, it seems that’s where all his artistry in footwork stops. Surrounded by laughing and beaming faces, with the sound of softer drumming in the air, everyone takes a turn dancing. No one cared about how sloppy anyone was. You sure weren’t the best dancer amongst the hijras, but this seemed unsubstantial when you were all drunk on each other’s company.
The children present that evening and you form a small circle. You’re swinging your arms around when you notice your mystery man with a smile of his own. It knocks the air out of your lungs. It’s one that gives him crinkles around his eyes and all at once he doesn’t look like a hardened killer, but someone you’d see on a billboard or a magazine cover.
You crook your finger at him, inviting him into your little dance number. He tries to politely decline, his once beaming face turning something sheepish, but Alpha bumps him shoulder to shoulder, and soon the rest of them urge and tease him to dance along. When he gets to the center begrudgingly, it’s already too late for him to back out. Two children start to pull him until he lands directly opposite of you.
The circle of your intertwined hands spins, it twirls here and there, and when you all raise your hands to shrink the circle, you land face-to-face with the most fascinating man you’ve ever seen. It lasts all of five seconds, but everything around you dims as you look at this man’s face illuminated by firelight.
His eyes are his most emotive feature and they always seem to twinkle. Right then, they almost looked like jewels from the way they glossed over.
You pick up on the way those eyes slowly dipped down towards your lips and suddenly you wonder if he’s thinking about the same things you are. If he really does want you the same way you do.
But before you can tumble into that path of thought, cheers and hoots pull you out of the little bubble of enchantment you’d created. You turn to reject the idea of it all, but when you glance back at the man in front of you, your breath catches.
He continues to stare intently at your visage, not minding or caring about the extra attention one bit.
And then a scream erupts in your ears.
Seeing him punch the bag until rice grains stick to his chest reminds you of what he’s capable of.
When he shares a nod with the drummer, you know that he’s finally achieved what he came here at the temple to do.
Dropping your basket, you immediately rush indoors, following the cries of the hijra around you. Lakshmi lays in the center of the temple room floor, blood dripping from them like a fountain. You crouch and gently put their head on your knees as the weeps continue all around you.
They explain that they put a notice on the door, Shakti’s men, and all you can see is an unbridled tint of red starting to form. Your heart is pounding, Lakshmi is struggling to fight for air, and in front of this statue, an indescribable wave of pain crashes into you.
It’s loud, far too loud. With your thoughts, the cries, the blood staining your shirt.
Your one hand on the floor clenches into a fist. You try to remind yourself that you can be better, that there must be something more to all of this than just pray, than to just keep taking what they serve like impotent little ants. The hopelessness starts to creep in, slowly etching itself into your thoughts.
But before it can take hold, you distinguish a face in the shadows. It’s observing as everything around you starts to crumble and in that moment you try to push all that anger onto him as you directly glare into his soul.
And when you see him break open the donation box much later during the humid night, you know you’ve put your faith into the right person.
He tries to leave as silently as he came, but you meet him at the entrance. He holds a crude, dirty children’s bag and you can only assume that’s where he’s keeping the money.
He tries to explain, but you start to approach him which stops his needless rambling. In an act of boldness, you grab his hand in yours and flip it to look clearly at his scars. If he’s uncomfortable, he doesn’t show it. He doesn’t even flinch.
“Alpha was right.” You agree. “You do have the hands of a warrior”
You enclose his hand between yours, putting it up against your lips. “I wonder how such gentle hands fight with such ferocity.”
He starts to twitch and as you loosen your grip, expecting him to pull back, he instead cups the side of your face and despite his scarred calloused hands, his touch is pure velvet. His thumb brushes the tears you didn’t notice were starting to fall freely down your cheek.
Please, you pray. Whatever it takes.
“Fight for me.” You croak thickly. “Fight for all of us.”
He clenches his jaw. “I promise you.”
You pull him towards you by grasping his neck and your lips meet in the middle. The kiss is like him. Equal parts sweet as it is harsh. His lips were warm and soft, but the urgency in the way you both kissed each other was anything but. You bury your hand into his hair and feel his curls unmake themselves even further. His smell of soap and sage infiltrates your senses.
It was a dizzying feeling. It’s what you felt while you were dancing exploded ten-fold. It was the culmination of tension and grief exploding into something technicolour. As your noses bump against each other, you think you want to draw more of this kindness from this man.
Your breathing quickens and he groans into your mouth. It’s almost like you two are fighting. With each other, against each other, for each other. Exploring this hungry need has only made you more insatiable.  
And that becomes particularly dangerous, especially when you know he has a job to do.
Reluctantly you pull back. His eyes stay closed and you press your foreheads together, listening to the crackles of the torches around you. “Your emotions are strong.” You quietly whisper. “But do not let them control you. Let them guide you.”
He blinks his eyes open, full of clarity.
Letting each other go hesitantly, you take one last look at him and he at you. “Come back to me,” you say with all the confidence you can muster.
You can tell you’re both skeptical about your claim, but he nods his head anyway. He walks around you and you don’t turn to look at him leave for fear of wanting to hold him back. You hear the creak of the door, but before he can take another step away from you, you mumble “Give them Hell.”
There’s a slight pause before you start to hear the crunching of the ground beneath him, each step lighter than the last until you can no longer hear him creeping into the night.
Please, you pray. Whatever it takes.
- - - - - -
When you see the money-filled bag hanging on the statue the next day, it’s attached with a note.
His presence overflows through your every pore.
Alpha looks at you with a determined expression on their face, as do the other hijra around them.
It seems they don’t just want repayment, they want a reckoning.
They want retribution.
- - - - - -
A/N: Please let me know what you think by leaving a note, comment, or reblog! Or we can just geek out about Monkey Man lol I definitely won’t be opposed to that lol
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stupidlovergirl · 1 year
Text
Affection Points, +100!
Kabedoning them! Feat. Lucifer, Mammon, Leviathan, Satan, Asmodeus, Beelzebub, Belphegor
Dev Notes: I love this trope so much, and wanted to write one myself. I am cringe but I am free.
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Lucifer became your victim while you two were walking past each other in the House of Lamentation. You called his name and as he turned around, you slammed your hands, successfully trapping him between you and the hallway. He looks at you and scowls.
“What is this about, little human” he says, glaring down. You just smile, and press a kiss to his lips. His eyes widen for a brief moment, before he returns it. He manages to flip you two, where you were against the wall before you knew what was happening.
He pins smirks down at you, eyes predatory.
“If that’s all, then I must take my leave. It would be best for you to come when I call you later tonight, though” He tells you, and then walks off like nothing happened.
You - 0 Lucifer - 1.
You and Mammon were walking down the hallways of RAD as he prattled on about the new scheme he had. It wasn’t like you didn’t want to listen, but your headache was really making you irritable. Finally, you just had enough.
 “Mammon,” is all you say as you approach him, pushing him towards the wall, pinning him to it.
“I love you, but please, pipe down” you tell him. Before kissing him on the lips. You walked off to your class, leaving a sputtering demon who was processing all that happened in such a small amount of time. You had already made it to the end of the hallway before you heard him yell out “You can’t do that human!” 
You smiled and went on your way
Leviathan was a tricky one to catch. You knew you couldn’t do it in public, unless you wanted him to blue screen. So, after a gaming session with him, you chance was given when he stood up to grab a drink. 
“What do you want?” he asks, turning to his mini fridge, “I have energy drinks, water, and-”
You swiftly stood up, and pinned him to the wall beside it. “ I just want you,” you said with a smirk.
You watched his brain actively short circuit and yelp. His face was completely red, and he couldn’t help but cover his face.
“You- you can’t just do that!” He cries out, and it makes you smirk wider. Pulling his hand down, you get closer. “I can do whatever I want, sweetheart” you coo, and then pressed a kiss to his lips. You pulled away after a little, and heard a thud, seeing the boy on the ground.
“Levi? Are you alive?” you ask, worried you might have overdone it
“Rebooting” is all he can strangle out, curling onto himself.
Oops, you definitely broke him.
Satan is easy to catch, but you gotta mentally prepare yourself. He’s smooth, and will easily turn this on you. So when you spot him in the library, back turned and reaching for a book, you take a chance. You go behind him, and place your hands on the bookshelf behind him. He turns, with barely enough room. 
“Hey” you say simply, smiling at him, “Come here often?” Satan chuckles at your antics, deciding to play along with whatever silly game you're playing.
“I do, actually. Why do you ask?”
“Cause I wanted to check you out.” You say with a wink, and kiss him. He smiles in the kiss, returning it quickly. You spent the rest of the day reading the book he was grabbing, but you were more focused on him.
Asmodeus had dragged you to one of his modeling gigs. It was fun at the beginning, but it was taking so long, and you 're getting bored of waiting for it to be done. They had decided to take a break, let him walk around. He came to see you, and dragged you to the snack table. You listened to him tell you about the brand, and how he liked the way they made the pieces from this collection. He kept talking, then you got a bright idea. You got in front of him, walking him to the wall behind him. When his back bumped it, your arms shot up, caging him in.
“Oh! You’re so forward!!” He squealed, smiling at you, “What do you plan on doing? I hope you don’t eat me” he tells you in a flirty tone, a wink following soon after. You just laugh at his antics, pressing a fleeting kiss to his lips.
“Don’t want to mess up your makeup, do we?” you say, backing off from him. He pouts at this, rolling his eyes. 
“You tease! I’ll get you for that later” is all he says with a smile.
Yup, prepare yourself for Asmo’s barrage of affections after the shoot.
Beelzebub is quite the tall guy, so good luck. You decided to do it on the way back from one of his Fangol practices. He was munching down on a snack you had brought him, while you were telling him about your day. Once you see him finish his snack, you decide to set your plan in action, grab him by the hand and lead him into an alley, and “push” him against the wall of a building. He just looks down at you, curious.
“What are you doing?” he asks, tilting his head like a puppy. 
“Looking at the prettiest boy in the world” you reply, trying not to giggle.
“Oh.” 
You stood there for a second more. Then, pulled him down for a kiss. He easily complied with your actions, and as your lips met, you could feel his hands on your waist. When you pulled away, Beel was beaming at you.
“I wouldn’t mind doing that again” 
You laugh, and go in for another kiss.
Belphegor is hard to catch standing some days, so that is a difficulty all on its own. On a lucky chance, you catch him on his way to your room. He was about to open the door when you caught him. You swiftly close the door, and slam your arms by his shoulders as he turns.
“What are you doing” he asks boredly, a yawn escaping
“Wondering why you are trying to enter my room when I’m not there”
He rolls his eyes in response, “To sleep” he responds simply
“I don’t think I allowed that”
“I don’t care,” he responds.
“Well, you’ll care now” you say, faking an angry voice. Then, you pull him down for a kiss, a surprised noise escaping him. He returned it lazily, not making any moves to make it more than a simple kiss. While he was dazed, you slipped into your room.
You heard him grumble when he realized you ran off. You chuckled quietly when he walks in complaining about your actions.
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kekeke32 · 6 months
Text
TOUCHSTARVED trailer theme theory??
Hi guys, hi everyone. Hope we’re doing well!
SO the full version of the trailer theme is finally out on YouTube and holy shit??? It goes so HARD!!! Give it a listen here.
After rewatching it over and over again, I noticed something so I’ll map out which lyrics appear with which character for y’all to see:
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Wish I could’ve added more ss but I’m on the mobile app 🥲 Anyways, I really don’t think the dev team added the characters photos randomly ‘cause check this out:
In Ais’s part, the lyrics are about a certain weakness (ik the lyrics “my weakness” refer to a person but I chose to ignore that jskdksk) and survival. This may be a reach BUT doesn’t this reminds you of Ais’s official character description? Specifically of this part: “Ais seems capable of curing you...but a sick sense of dread surrounds him. He's beginning to suspect that he may not be as in control of his powers as he thought. Can you save each other, or will he drag you down to the abyss with him?" This so-called “weakness” could be his very own powers and he’ll need the player to help him, to “survive”.
Now, about Vere’s part, I don’t have much to say tbh other than the fact that the lyrics “Cause everytime we touch” appear for the first time in his part and I guess you could say it’s related to his frequenting at the brothel? (iykwim 😏) Oh! And you could also see him being touched by a lot of different hands in the trailer. Besides that, his part ends with the lyrics “need you by my side” sung softly by the singer hmm…
Kuras’s part on the other hand, starts strongly (I suck balls at describing music so pls listen 4 urselves, you’ll know what I mean😭) and at 1:59 mins the lyrics are “Cause everytime we touch” then his face darkens a little and it stars an instrumental interlude. I don’t know what that really means but he’s sus
Mhin’s part is sung very softly as well and the lyrics “We’ve been through them all. You make me rise when I fall” are so sweet more so because I think in their route they’ll open up more to the player after going together through incomprehensible horrors and we’ll learn how to support each other <33
Finally, Leander’s part!! Now, LISTEN. His part is the reason why I even made this post in the first place lmao This mf is way too sus but first of all, the building synth progression at 2:58???? oh my god I got CHILLS. literal chills. *ahem* Moving on, his part, starts strongly the same as Kuras’s part did. Their parts are the only ones sung like that… Weird, huh? Anyway, after the lyrics “I can’t let you go. Want you in my life” at 3:49, the song gets SUPER intense and starts sounding very desperate ig?? (kudos to Dan! love his voice frfr) and Leander’s part ends with “Need you by my side”. Okayy y'all… Y'ALL. THIS IS CRAZY. In his part we have both the lyrics "I can't let you go. Want you in my life" AND "I want this to last. Need you by my side". AHHHH Leander you obsessed little bitch (affectionate)
In conclusion, there’s no fucking way the red spring team didn’t assign the certain parts of the lyrics very and I mean VERY purposefully to each LI. The parts suit them specifically well so I highly doubt it’s random but it could also just be me reading too much into this
Whatever!!! Good morning/Good night to this fandom only ^_^
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zomboivex · 2 months
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Hi! Hope you're having a good day! :D
I saw the tdb (is this the abbreviation?) requests and came hurrying to the inbox since the fandom is just starting to grow.
Anyways, for my request : current!MC still gets on my nerves a lot (is the devs i konw ) due to the lack of options in term of answers/interaction (like personally,curiosity would kill me no to go an discover this new world AND the mysteries around the boys ,home girl legit gets told about a clash that took place in the place she resides in as in the church?and just goes oh anyways ciao )
So I'm asking you what type of person would get the boys best in terms of compatibility?
(in no way I am saying that MC isn't a good match , i jist wanna see mor personality)
Have a nice day!!
Compatibility
What each of the boys would look for in terms of compatibility in a romantic relationship!
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Frostheim
Jin
╰❥ A classy lady would be more of what he’s accustomed to. Dressed to the nines and back. Formal and proper. Someone who listens to what he says. A bonus if you could play piano with him. Or better yet, if you sing to his piano playing. Don’t mess up, though. He would expect you to always put your best foot forward. At least, in the public eye. Speak formally and quiet enough to never step over him. And a well paying job would be a must. That or you’re dedicated to staying full-time at home. The appearances matter, even if he, himself, stays locked up all the time.
Tohma
╰❥ There are two types of partners Tohma would find ideal. Someone completely wild that needs to be tamed- he likes a challenge. Or someone who’s a bit more on the quiet side- not shy. Just well-placed words. He would prefer someone who’s intellectually smart and knows how to read the room. Acting foolish isn’t an option. If you do, he’d let you know as such. A partner who plays chess and can keep on par with him would bring him the most joy.
Kaito
╰❥ If you exist and show him interest, he’s already into you. Will it bring him long-term happiness? Probably not. He needs to build some confidence in himself, first. Someone who’s willing to try new foods and go on silly walks and just act goofy with would be the best option. A laid back person who takes things in stride. But also patient with him and his self-deprecation.
Lucas
╰❥ Morning runs and then stopping to get coffee for the walk back- if you’re into that, then I think the two of you would hit it off well. Lucas would want to be able to support you and any endeavors you may have. So just communicate your worries to him. He’d love someone who wore their heart on their sleeve and were genuine in the way they held themselves. Kind hearted and sociable. He would want to be with someone who cared for others and takes action to help those in need.
Vagastrom
Alan
╰❥ In truth, Alan finds himself drawn to those who have themselves put together. He likes someone who’s headstrong but not stubborn. A go-getter, if you will. He especially likes someone who enjoys a lot of outdoor activities and a lot of quiet time. He’s not exactly on the up and up with technology or the current slang. But what he does know is that he just enjoys being around someone who can appreciate the quiet times and bask in the beauty of nature. He would prefer someone who is a bit on the patient side, as he is, but also enjoys someone who can tell him what to do from time to time. He’ll happily do it- so long as it’s in his scope to do so. Just don’t expect big and flouting words from him. He says it as it is in a simplistic manner. And he prefers someone who doesn’t have hidden meanings laced with each sentence strung together.
Leo
╰❥ You have to look aesthetically good for Leo to even consider you. Or rather… for it to be made public, this would be the case. He has to upkeep that vapid image of himself, after all. In reality, as long as you’re down to go along with his schemes, he’s going to entertain you for a while. If it’s sincere is up for you to decide. He’ll never tell you. If you’re truly trying to win him over, you’ll need to exercise a lot of patience and understand that he’s a man with a very clear goal and that will take priority. Just be there to catch him when he falls. He might fall head over heels, then. Maybe.
Sho
╰❥ Sho is sort of a mixed bag. His biggest thing is if he finds you interesting. Interesting being- are you vocal about what you like. He, like Alan, prefers someone forthcoming. But if you have some hidden meanings, he doesn’t mind either. Sho is here for a good time. Just don’t mind the fact that his best friend can be scathing at times. If you play sports, that’s a huge bonus. But if not, he’s also cool with you cheering from the sidelines. Date nights are a must for Sho. So be prepared to go on a lot of adventures together.
Jabberwok
Haru
╰❥ Work hard but play harder. That’s the motto you should live by if you want to impress Haru. He definitely needs the helping hand and he appreciates it too. But make sure you also take time to unwind! You have to love nature and animals enough to spend time caring for all the features in the anomalous safari regardless of the weather conditions. Kindness for all living things is a must but expect a lot of spontaneous dates and random purchases.
Towa
╰❥ Love and all things love related are important to Towa. Expect to be showered with many superficial understandings of love. And return these in kind. For Towa, it’s important that you can enjoy whatever whims he’s privy to. Saying no probably won’t do you any favors. So being agreeable and willing to drop whatever you’re doing would be the most beneficial. Lots of forward affection and hand holding and big and earnest hugs. Just be prepared to try and ease him whenever he’s upset.
Ren
╰❥ More than anything, Ren would love to find someone who’s an introvert and into gaming like himself. Movies- especially B Horror ones- are a date night must. Sarcastic humor is always appreciated. But be prepared to also give him lots of personal space. He’s not an outdoorsy guy. So indoor hobbies to compliment his own would likely draw him towards you the most. Have a stockpile of memes ready at your disposal because he also enjoys internet humor. Just don’t tell him you’ll be his discord kitten. He might freeze up at that. Outward affection would be harder for him to digest so subtlety is your friend when trying to win Ren over.
Sinostra
Taiga
╰❥ Good luck getting Taiga to remember you. You really have to stick out in his mind for him to even deign to care. A key way of doing as such would be to provide him with delicious anomalies. Once you do that, then you might have a chance. He’s going to prefer someone who simply provides what he wants. Which is fresh anomalies. If you can do that, then that’s all he really asks. Just don’t be surprised with his erratic behavior and violent tendencies. Especially if he suddenly forgets you.
Romeo
╰❥ For Romeo to so much as even look at you, you must have keen fashion sense. And not a blundering idiot. He doesn’t ask you to be a genius. Just act like you have an actual brain behind that thick skull of yours! Listen to whatever he demands from you and don’t make him repeat himself more than twice. If you enjoy runway shows, then he’d be more than happy to talk about the latest fashions with you. Skincare is also important. Much like Jin, he wants you to upkeep your appearances. But not for the face of it all. It’s because to be the best, you must look the best.
Ritsu
╰❥ Ritsu hasn’t really considered dating in the past nor has he put much thought of it for the future. At least, not on a deeper level than securing someone to continue the family name. However, if you’re strait-laced and by the book, he’s definitely going to think you’re a stand-up citizen and may feel privy to discussing the latest anomalous law lessons with you.make sure your mind is sharp and your tongue sharper. You shouldn’t show any struggle to keep up with his intellect. Just- remind yourself that he has a one-track mind and if he sees something as such, then it is. No matter how convincing you are.
Hotarubi
Subaru
╰❥ Subaru is a quiet and reserved guy. Which is to say, he would also prefer his partner to be quiet and reserved. If only so that unnecessary attention is not drawn to the both of you. He would prefer a partner who is on the gentle side, though perhaps a bit more firm than he is. And you should have some appreciation for the arts and theater. Someone who isn’t into too much touching would also be ideal- as he still feels insecure about being able to read others as he does when he makes that contact. Not to mention how it drains him. You would need to have confidence for the both of you, however.
Haku
╰❥ Laid back and going with the flow are two things Haku would definitely appreciate the most from you. As long as you’re not stressing out over every little detail, then he’s pretty happy. He would absolutely adore if you made him a bento box. The fact that you thought so highly of him to go out of your way to prepare a meal makes his heart melt. Just be prepared for him to disappoint you. At least, that’s what he’ll always say. He’s not worth the effort- or so he claims. So you’ll have to remind him often that he is, in fact, important.
Zenji
╰❥ Do you like the arts? Theater? Poetry? Dramatics? Do you wear your heart on your sleeve? If so, then Zenji will absolutely adore you to pieces. He’ll spend your every waking moment serenading you or showering you with words that can barely articulate his deep and confound passion for you. After all, you are epitome of beauty. Would you allow him to use you as his muse? Please say yes.
Obscuary
Ed
╰❥ Ed has had many a partner in his life. So he’s learned exactly what he likes in another. That being said, he does venture outside of his normal preferences often. Hard to not do so. It’s not that he gets bored but things become a tad predictable. He would absolutely love it if you watched YouTube videos with him but, for the most part, he’s just appreciative if you don’t nag on him like Rui does. Sure, you’ll have to ignore a few littered clothes on the ground and some blood stains on the bed and mystery liquid cups. But don’t worry! Rui will handle those! Rui handles everything! And maybe you can help Rui out, too? If it matters that much to you, at least. You just have to either look past his sloppy demeanor or help Rui out.
Rui
╰❥ Always the one to put effort and care for others- Rui seldom takes time to relax. Then again, it’s not as if he really could. He hates sitting around. He’ll be appreciative, though, if you help him out. The endless praises of thanks he’d sing when you help clean the bar up or tackle Ed’s disaster of a room. Just don’t expect to get too close to Rui. Physically or emotionally. There’s a wall there that he built to keep everyone around him safe. Near impenetrable. Even if you manage to get him to confess his feelings, he’s still guarded and insist you look for someone else. He understands, after all. There’s just certain things he can’t do for you. But he’ll do everything else he can to compensate. And he’ll never hold it against you if you leave him for someone better.
Lyca
╰❥ Don’t be weird about things. Too forward and he’ll be flustered and embarrassed. Probably even grossed out. But too reserved and he’ll just be confused. Hints will go way over his head. But what he does know is that he likes spending time with you because you’re fun! You don’t take things too seriously and you don’t freak out about him being part werewolf. He also appreciates that you take the time to help him figure things out. Just be sure to have patience to explain to him why certain things are not okay. He might be confused and frustrated but he still tries to learn and listen.
Mortkranken
Yuri
╰❥ Yuri is going to want someone who can listen to what he says and boss around. That isn’t to say- he wouldn’t be attracted to someone who makes the first move. He’d definitely be flustered, though. What he thinks he wants versus what he actually want are two different things. What’s important is that you are an intellectual. But not smarter than him. Oh no. He can’t have that. He wants to be the smartest in the room (for his ego).
Jiro
╰❥ You’ll have to have quite a bit of medical knowledge and an understanding that things are as they are. Patience will be required. And an understanding that sometimes things simply won’t happen due to Jiro’s own limitations. If you can offer that up, he’ll be as thrilled as he can show. It’ll be even better if you spend quiet nights sipping tea with him after his long stretch of working hours.
𓊆 Thank you for taking the time to read this! And thank you for the patience in waiting! I hope this is satisfactory for you. But if not, whoops! I tried my best so if you disagree, that’s cool. If you see spelling errors or typos- no you didn’t. 𓊇
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