#D&D story
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cat-cosplay · 10 months ago
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*play D&D on New Years
*encounter Dehydrated Dryad
*a player asks how a Dryad becomes Dehydrated
*Me: "Well it's a DRY-ad not a Moist-ad"
*DM beans me in head with inspiration token
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Happy New Year!
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dingodoodles · 2 months ago
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⏳✨EPISODE 16 IS OUT! ⌛️✨ The bubble gum crew make their way to the mysterious town of Vyder. Handling the heat of the glass sands, Kore runs into a familiar group and Rooster makes new friends in strange ways as usual. 🐍🥓
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contextfreedungeon · 6 months ago
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Possibly controversial take: Inter-party conflict and even occasional pvp can make for an amazing rp experience if you:
1.) Know when you draw the line (e.g., you never kill a PC during in pvp)
2.) You're on the same page about this being character conflict, rather than player conflict
Some of my favourite role-playing moments have been player characters at odds with each other
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dungeonmalcontent · 25 days ago
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My players finally made it to the fantasy Hooters that has been laying dormant in the single major city for my setting. Took them a couple years because our sessions are short and we play infrequently.
Modern me probably wouldn't have included a fantasy hooters. 2018-ish me definitely did. And I'm okay enough with that.
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severevoiddragon · 2 months ago
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D&D Adventures of today !!!
The Cast:
Nivaira (they/them), a Sun Elf Bard @two-aliens-in-a-suit
Izumi (He/Him), a Half Elf Rogue @muntsthefreshkid
Hecate (She/Her), a Tiefling Monk/Druid @hecate-vm
Bella (She/Her), a human Sorcerer NPC that the party adopted
The Backstory:
The party took up a bounty from an NPC called Kilvar (he/him), a dwarf blacksmith, who had lost his pickaxe. The pickaxe was currently owned by Monsieur Sirraux (it/its), a Tiefling artefact collector. The party went to see Sirraux, who asked them to retrieve a specific sample of a fungus, that lived on an island. Last session, the party managed to get to the town centre of a town on this island, and had until sundown to get the fungus.
What happened today:
The party walked along a path, following Nivaira who seemed to know where they were going. Eventually they went into a house off the path, and Nivaira want upstairs to cry in their old bedroom, because this island used to be Nivaira's home. Hecate, Izumi and Bella were very confused, and just... Let them do it, while they looked for the same. Nivaira hadn't told the rest of the party that this island was their home. The party continued walking, and came across some musbroom guys - two of them. They fought the party, and the party won. However, one nearly killed Bella. Now, this was the second time she had nearly died, and she was Very Infected by the fungus. The party did not realise this, however.
The party continued onwards, and found a clearing in the forest. A clearing with 6 pillars in a circle, and a plinth in the centre, which had a bowl full of the infection that the party had been asked to retrieve. However, guarding this sample, was a larger, more powerful mushroom person.
One who looked a lot like Nivaira.
The party fought him and the other three mushroom people who were helping, and it was going so well, until the penultimate round. Where Hecate and Nivaira got to 0hp. Both rolled and succeeded on a saving throw, and Izumi and Bella killed Nivairas brother. They healed Hecate and Nivaira.
However, the infection was still there. It started with the three infected being unable to use one of their limbs - for Hecate it was her leg, for Nivaira it was their arm. Izumi was fine.
The party went back to Sirraux's, and got not only the pickaxe, but a magical Lute for Nivaira ! They also suspiciously asked Sirraux what it wanted with the fungi. It assured them it was purely to add to its collection. Whether or not this is correct is to be determined. The party also asked for something to heal them, but Sirraux would sell this magic ointment for 500gp. The party had 350gp at that point. The party declined, now annoyed at Sirraux.
However, good news ! The Lute had a spell that could be cast once per day that can heal the infection (protection from poison, a spell none of the party had up until then). So when the party got back to their "home base" town, Mytheas, Izumi went back to Kilvar to hand back the pickaxe, while Nivaira healed Bella. The party spent two days of resting, and doing nothing, while Nivaira healed Hecate and themselves in turn once each day. However, the infection was painful. This will probably haunt them !!
Once the party woke up on their first day of Not Resting, Hecate and Nivaira and Bella went down to breakfast in their safe house (that used to belong to an NPC, who let them live there indefinitely), and started eating, when Monsieur Sirraux came down. Or so they thought.
You see, the party had levelled up. And Izumi would discover he was also a sorcerer (much like his half-sibling, Ammon). So, a disguise self spell in his sleep turned him into Monsieur Sirraux. Bella sat back, watching the scene, as she knew what was going on (being a sorcerer with Disguise Self herself). Nivaira and Hecate initially went to fight "Sirraux", before questioning Izumi as to why he looked like Sirraux.
Izumi didn't know, other than the fact he'd had a....... Dream. About Sirraux. Nivaira and Hecate stopped interrogating after that, with Hecate then choosing to ask Nivaira about the mushrooms, and how they knew so much about the mushrooms, especially seemed to know the Main Mushroom Guy.
They asked if Nivaira was dating the mushroom, and they said "Ew, no." So they asked them what their relationship was to the guy.
Nivaira revealed it was their brother, but didn't say any more.
Izumi now no longer looking like Sirraux, the party then went into town, and looked at the town notice board, noticing it was now officially Winter. They also noticed a Missing Persons sign, asking for 1,000gp if found. They decided to take up the quest, and went to where they were last seen - by the cliffs.
Hecate and Bella went off to look at the top of the cliffs, while Izumi and Nivaira went along the beach. Hecate asked Bella about her backstory a little (she used to live in a circus), and wanted to ask about the Morally Dubiousness of the circus, however she didn't know how to say it properly. Nivaira splashed Izumi with water.
Eventually, they saw a ship go towards the beach, which was then obscured by fog. The party all made their way to a cave, and ventured inside.
They found a large area where it was clear it was a smuggler's den, with crates and barrels of goods. There were two doors - one without a handle, where the rocks around were a slightly different shade than the rest of the walls, and one with a handle and laid into the wall. The party investigated the one without the handle.
A mimic stared back.
So, the party fought a mimic, and Hecate determined that there were people behind the other door, so they all went through the passage the mimic was hiding.
And we left off the session with the party finding a baby mimic.
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impalalord · 2 years ago
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The secret to a good TTRPG/D&D level up:
Have your players create a copy of their character sheet, but leveled up by one at all times.
“Just so I know what to expect when the time comes” you say, “just so we don’t have to waste time to deal with leveling up mid-session”. You are lying.
Level them up two or three times like a normal campaign. Your players might get a little annoyed at your strange house rule, but promise them it’s to help the narrative flow better.
Eventually they’ll level up to be an actually strong fighting force, and make their way to a big boss, be it the bbeg or just a end-of-dungeon tough guy.
Now the fun part.
Beat the everliving shit out of your players, make them suffer for every little thing they’ve done to your beloved campaign. Every poop joke, every “I roll to seduce,” every unwarranted murderhobo moment. Use them as your stress ball until everyone is down or has a trickle of HP. Monologue it beautifully, say things that make them think you plan on killing their characters. Make them panic, make them cry, make them feel remorse.
And then you’ll forgive them for everything.
Maybe the cleric cast divine intervention, maybe an NPC who owed them a favor shows up to save the day. Whatever it may be, you give them their magical girl moment.
In a moment, a warm and blinding light washes over the players and fills every one of them with fresh energy as you hand them their new character sheets.
And phase 2 of the boss battle begins
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banana-pancake5 · 20 days ago
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Don’t believe I’ve posted this yet… anyway I would like y’all to meet the greatest band of all time! The Timothy Scratchers!!
In one of my recent D&D sessions, I snuck into an enemy camp. Within this camp was a section of about a hundred Kobolds that worked for the Cult we were trying to stop. I convinced 5 of these kobolds that they could be free and have a better life! So, as I was leaving the camp they followed close behind. Once we were all outside of the camp they wondered what they could do. I suggested they go out into the world and create a good name for themselves, and so they settled on becoming a band. The name I created being, “The Timothy Scratchers” because one of the five was named Scratch and another was named Timothy; they both wanted the band named after them. I, a bard, then created small wooden flutes for each of them. Once they were given the flutes they began playing the intro and ending music to our campaign, Into the Forest we Go
My DM has been describing each opening and credits as a small, 8 bit video game gif. (which I think is AWESOME) Now The Timothy Scratchers are always described playing their flutes somewhere within the gif as the credits roll.
I’ve never made a gif before and I’ve never done pixel art before… but I am really happy with how it turned out!!!
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vanridraws · 1 year ago
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Valis was my first character with my current group and they have been through a LOT. But they were committed to their actions, even if they were... less than advisable.
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bards-anonymous · 2 years ago
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Me, about to do something silly that will have earth-shattering, mind-obliterating, campaign-derailing consequences that only my DM can see coming:
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peppermintpinklemonade · 5 months ago
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what would Lolth sound like?
im writing smth and idk how to describe Her voice and am looking for opinions
some adjectives to agree or disagree with:
raspy, lilting, silky, sharp, breathy, slimy, harsh, silvery, soft
also pls suggest others if you have them
also: how would She talk? is She the smirking charismatic underhand comment villain who gets under your skin or is She the stone cold straight face commanding authoritative villain who chills you to your bone? or is She chaotic and unhinged and crazy, laughing like a hyena and barely making sense?
edit: thanks to those liking this but, respectively, i need opinions pls reply <3
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sgt-cookie-2 · 4 months ago
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Live by the Unga. Die by the Bunga.
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clarafyer · 3 months ago
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A New Face
Some backstory for my character who will be used in Wild Beyond the Witchlight
Some scenery and general things about the carnival will be made up since I'm a player and won't spoil myself of the campaign
TW for: minor mention of blood, unsettling imagery
A wondrous night indeed, people entering with curiousity and leaving with absolute joy. Tonight was the carnival's last night here before moving on to their next location, wherever it would be. The stars in that glorious night sky glimmered, and the flames within the lamp posts danced. As the moon reached it's peak, a small piece of jewelry shone against it, rolling out from the small alley to the bustling clearing.
The stagehand was on his break, and noticed a broken necklace in the grass, "agh, dammit." Crouching down to pick it up, he scrambled to collect the falling beads before being at the feet of a stranger. He was obscured by darkness, but the intricately bedazzled masquerade mask in his hands highlighted pale, soft fingers. The stagehand stood up to meet the stranger's gaze, but as he fixed his hair out of his face, he only saw a reflection of himself.
He jumped, the hairs on the back of his neck rising before a single finger shushed him. "I won't hurt you, just be quiet," his own voice whispered to him.
The stagehand slapped his mirrored hand away, and opened his mouth to yell, before stopping himself and instead calmed himself. "You aren't allowed back here- whatever you are," he stiffly ordered.
The doppleganger inquired, "well, what can I do so that I am allowed?"
He thought for a moment, "this thing..." he thought to himself, "it should leave, please just make it leave!" He then composed himself, clearing his throat. "You could, uhm- Work. Here. Atthecarnival-"
"That'd be great!" The stranger interrupted with utter glee. "When do I start?" It smiled uncomfortably wide.
"Woah, woah, woah- hold on! Who in the Hells even are you? I'm not even the person to ask about hiring anyways! Why did I..." He trailed off, his mouth agape as his mirror form morphed back into that looming figure from before, putting the mask over his face. His appearance was clearer now. He bore a wide-brimmed hat with a single long feather; a long, regal blue cloak that wrapped around his body, just touching the ground; and of course the mask. The gold-colored mask that'd been scavenged from the box just behind the figure. His skin was silvery, almost porcelain. And his hair was as white as snow, long and wavy, just as his eyes were a piercing- almost glowing the same color
The stagehand's brows furrowed as he noticed a crimson stain on the inside of the newly revealed changeling's cloak, before it quickly was snapped hidden. He jolted his gaze back to those eyes that shone behind the mask, before the changeling spoke, still bearing that damned smile.
"I go by many-a-name, child. But you can call me... Cain."
---
Some of the visual descriptions may not end up accurate because the artist in me is constantly fighting the writer in me, but anywho! This is Cain, a changeling rogue (mastermind) whose name totally doesn't reveal everything about him to those who know! It's currently 1 AM, and I still gotta work on his design and character sheet. But he won't end up being used until after we finish Strixhaven, so that'll be a while.
Thanks for reading! :)
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crittercrewstory · 1 month ago
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Our story takes place in the magical country of Wildemane, a land where animals have evolved to be the dominant species. From the noble and high flying avians, to wandering bands of wild cats and wolves, to the many creatures here and there and in between who have, over time, found more modern ways to apply their biological capabilities. It's not always easy to keep the peace with so many different species existing in one place, especially not when some seem to exist solely to pray on others.
That's why the existence of places like the Crossroads is such a wonder.
The Crossroads is an area where a bunch of the main roads and trails converge within a 2 - 3 mile radius. The inner town has a couple of buildings that are open year round, though most of the town is made up of tents and open air pavilions where stalls are set up. The busiest times of year are in the spring (just before the rainy season) and the fall (just after annual harvests). Many merchants will stop for a week before continuing on to their original destination to sell their wares.
It's in this place where so many paths converge that our story begins. Look at the following characters to choose who we will begin our story with:
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An okapi in unusual yelllow drapery.
Her kind, while not a rare species, aren't common to find in this area of Wildemane, more prone to living in more dry and arid lands.
Those paying attention will recognize her garb as that of the nature goddess, marking her as an acolyte.
Her face is beginning to show some age and wear.
Currently, she is slowly walking through the Crossroads, perusing the wares and goods in the stalls.
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Tapir in a lavish and fine blue coat.
He has made little effort to hide that he comes from some wealthy family with his fine clothing and bulging coin pouch that he foolishly makes no effort to hide. These mark him as an amauteur traveler, though such actions alongside his lack of any clear bodyguard make him an uncertain target, as many seem worried that some hidden guards might be around.
He seems unbothered and unconcerned and instead seems quite interested in the provided goods and wares.
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Traveling pair of avians in well-made clothes.
Their age is hard to pin down, as with most avians, though the hummingbird gives off a more energetic and youthful energy than her companion.
They don't interact with many others, though the hummingbird will smile and wave when making eye contact with others. Meeting eyes with the owl is difficult as he consistently has his beak buried in scrolls and maps, seemingly trying to decide on a route or course of action.
They are currently holed up in one of the local inns, a large bowl of berries shared between them.
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Feline in barbaric garb.
Clearly belonging to one of the traveling wild cat bands, it's strange to see one so small and young wandering by himself. Brigning even further attention is the axe he's lugging around, clearly much too large for his small body.
His eyes are wary and aggressive, clearly on alert and watching for something, often looking up towards the skies as he darts around the Crossroads.
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contextfreedungeon · 8 months ago
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Rogue: Sorry, sometimes there's a paladin in my head that confuses me
Reoccurring NPC: Oh my father used to hallucinate a paladin sometimes
Rogue: Interesting
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thosenaturalones · 1 month ago
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If you know Butch, you know why he would share this. You only live once (usually) so why choose to eat poor quality food?
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