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#Between the Threads
bigfatbreak · 6 months
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Birds of a Feather previous / next
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#my art#feralnette au#birds of a feather#long tags#sorry I went apeshit in the tags#LETS SAY IT ALL TOGETHER NOW#I - M - A - G - OOOOOOOOO#its fun drawing marinette's back to Alya and having her appear stout and unstoppable and totally logical#and then you see her face and she's like two seconds from completely snapping and is keeping it together by a thread#as a note just because mari feels very certainly abt smth doesnt mean she's right. feelings can be valid and also irrational#in the throes of grief she decided it was better to be alone than to lose someone again so she started pulling away#and lila made pulling away very very very easy to do#shes also vaguely aware she's being unfair in pinning this on alya which is why she started spinning the drain on cockmoth again#legitimately all the shit that's happened to her wouldn't have been so catastrophic if he was never in the picture and she knows it#but the bitterness of her bestie choosing a fantastic liar over her at the worst of times stiiiiiings#alya's personal timing was bad but lila really took advantage of the fact that marinette had been acting off and weird#she basically clocked marinette as being unstable from SOMETHING and made up a lie about her#knowing she wouldn't have the strength to defend herself#between her social life going tachy bc of lila and losing fu in a way that felt like personhood death marinette was really put on the spot#and alya doing her thing of busting in there and assuming her bias is correct was a terrible combo#essentially marinette is highly unstable and alya is just realizing that#busting in and giving her a lecture when she's slightly hysterical and definitely delirious from exhaustion is NOT the way#to show her she's self sabotaging#cuz thats just gonna make her double down on self sabotaging. bc marinette will not accept that she is also a CHIIIIILD
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talesfromthecrypts · 3 days
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I get so frustrated by "yeah make vampires scary again" stuff every time a vampire movie has a "monster" vampire (Nosferatu, Voyage of the Demeter, etc). It reeks of an attitude that thinks all horror is about something being ugly and horrifying on the outside. If you can't see the horror in Interview With the Vampire, or a Jean Rollin film, or The Hunger, or Carmilla, or the vampire sections of Baldur's Gate because they are attractive that is absolutely an issue on your end. There is such a rich well of themes to dig into with horror and vampires, especially where sex and romance are concerned, but people are so desperate to separate romance and horror. The despair of being frozen as a child even while your mind matures, the loneliness of an eternity alone, the terror of eternal hunger that can't be sated, the awful seduction by something beautiful but monstrous. Trying to turn vampires into just any other monster doesn't make them more horrifying, its just a more kind of overt horror that can only be done so many times and is often covered better by other monsters.
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flowercrowngods · 7 months
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based on an idea i had about steve getting a bad migraine from the sudden bloodloss after kas feeds from him
post-canon, steddie don't like each other, hermit kas, depressed brain injury steve, kinda gloomy, anxiety & compulsions
Steve cuts the engine with a sigh, feeling heavy and alien, like a lone survivor in a ghost town. He’s not a lone survivor, and Hawkins isn’t technically a ghost town because there’s still enough of them here to build it back up or to watch it crumble and cave in on itself, front row seats to the fourth wave of destruction. 
Maybe the real ghost is Steve, actually, floating through his days just waiting for his brain to decide it’s had enough. Just waiting for the perpetual ringing in his ears to rise in pitch and frequency and for his skull to fucking crack open from the never ending waves of the never ending buzz.
Robin asks him about it a lot, notices how he will stop and listen to his body on every inhale that feels slightly wrong, or every movement that’s just a little too fast or just a little too sudden, the blood rushing into his head or out of it, the doctor’s words ringing in tune with the tinnitus: You watch that head of yours, young man, and do not hesitate to call emergency services when the headache won’t stop after a few hours, or when anything feels off, you hear me? 
The truth is, he barely heard him then. Blood was roaring in his ears, the tinnitus still quiet, but his hearing still dull from impact and screams and shock wave after shock wave of the world sewing itself back together. 
He sighs again, drumming his fingers along the steering wheel and trying to catch his breath. Taking stock of his head, the heartbeat he can only feel in his hands right now and nowhere near his temples, and the quiet little tap tap tap of his finger nails hitting the leather, wanting to make sure he can hear it. Wanting to make sure he doesn’t imagine the sound. 
Always fucking needing to make sure. 
Soon, he breathes a little steadier, convincing himself that getting out of the car won’t be the last thing he’ll ever do. It’s so stupid, too, that fear, all that anxiety living inside him just waiting to boil and spill over until he does something stupid just to spite it.
The cool breeze hits his face, working in tandem with his calming breaths to alleviate his obsessive thought spirals, and he stuffs his hands into the pockets of his jacket as he does nothing but breathe for a minute there. 
He’s up. He’s standing. He can walk through the forest to the vamp’s hiding place, it’s fine. It’s fine. Although standing so suddenly makes him aware that he hasn’t eaten much today, too busy hating everything about this town and helping to rebuild it anyway. 
Forgetting to eat and drink is another thing that’s new to him. There’s quite a few things he forgets a lot, but those are the worst. Robin is always on his ass about that, but at some point he stopped telling her. It feels like he’s stopped telling her a lot of things. Maybe that’s something else that comes with severe brain injury, young man. 
He feels plenty guilty about it at least — but not enough to tell her about all the horrible things that are happening to him, or the horrible things he thinks are happening to him. The Upside Down is gone, Vecna is dead. These bad thoughts, they’re all him. But knowing that doesn’t fucking help.
Pushing away from the car and turning around to lock it, Steve decides to wallow in self pity no longer and to just get on with it. As much as he hates it. As much as part of him wants to just go home and claim that he forgot about that, too. 
It’s no secret that Steve never liked Eddie. The boy’s a hypocrite, he’s loud, he’s annoying, and he just likes to shame people as publicly as possible, spitting proclamations of conformity and sticking it to the Man while at the same time turning anarchy into despotism under the guise of rebellion — and he’s the dictator. 
Or, he was. And Steve never cared about him or his larger than life attitude that was worse than any of the smiles Steve ever wore to fit in in high school. Steve mostly ever just wanted Munson to shut up and eat his lunch, stop pretending he’s better than any of them just because he liked different things.
Although it wasn’t even about liking other things, it was only ever about disliking. And shaming and denouncing. Steve always wondered what kind of a miserable life that dude must have lived, shaping himself not from what he liked but from what he hated. Creating an identity that left a bad taste in everyone’s mouth because it was so fragile and contradictory and, frankly, so fucking annoying. 
Still, he’d never wished for Munson to get involved in all of this. He’d never wished for the man to die. And then to come back only to be turned into some kind of vampire, doomed to live an even worse existence than he did as a human, hidden away in some shabby cabin. 
Steve feels a little bad for him now. For Eddie. Or Kas, as the kids like to call him because he never reacts to his name anymore, more monster than human these days, although Dustin is sure they can domesticate him into becoming his old self again. 
“Like Dart, remember?”
“Dude, don’t compare our friend to your sick little creature.” That was Lucas, affronted and annoyed. Steve could relate, although… 
“You gotta admit, he’s kind of a sick little creature himself now.” 
“Steve!” they’d both yelled, and Steve just playfully shoved their heads back before going to grab a coke from the fridge.
And Kas, because vampires are apparently a thing even after the end of the world, needs blood to survive. The forests are void of animals most of the time, like nature has decided to give Hawkins an ultimatum before returning and the day hasn’t come yet. Maybe it’s something to do with electromagnetic fields, or maybe it was something else entirely leading them all to safety while Hawkins was turned into a war zone. Either way, there is nothing for him to feed here. 
Kas can’t just stalk around the woods at night and drink up a deer or two. Nor can he go rob the blood bank at the hospital, they’re running low as it is anyway. That left them all with only one option that Mike so disgustedly pointed out back then: Kas needs their blood. And Steve feels just bad enough for him to play along. 
So now he is out here playing blood bank for the monstrous version of a guy he never even liked, and his hometown is in shambles, and his head might actually sign the fuck off at any moment now, apparently. 
Things are going great. 
Saving the world is just… really fucking isolating. 
Still he has no choice but to announce his presence with a firm knock on the door, the pattern easy but memorable. 
“This is Steve,” he adds as his hand falls to his side, waiting. 
Kas always takes a while to come out and open the door, hiding away from any noise like a feral cat. Steve can kind of relate — he and Kas don’t have the best relationship either. He has no idea how sudden vampirism works, but just like feral cats will be able to tell when someone wants to hurt them and when instincts should be kicking in, Kas seems to realise how little Steve wants to be here and help him. How little he wants to have his blood sucked out of his body leaving his limbs to feel numb and uncomfortably tingly. 
Eventually, though, the door opens with a creek, just enough for a pair of eyes — too large, too wide, too wild — blink back at him. Steve just lifts his eyebrows, really kind of not in the mood to deal with this barely human vampire and his absolute lack of learning curve about this situation.
When he’s sure Kas has blinked at him for long enough now, he pushes open the door and shoves inside rather roughly, immediately feeling bad when he hears the slight whimper. 
“Sorry,” he mutters, stuffing his hands into his pockets again and trying not to grimace at the stale, disgusting air in the cabin. “Jeez, you really gotta open a window every once in a while. Thought vamps were supposed to have heightened senses or some shit.” 
Kas growls at him, mirroring Steve’s move and shoving past him this time, his shoulder slamming into Steve’s with painful strength. Glowering at the stupid vampire, he rubs at his shoulder before crossing his arms in front of his chest. 
“Listen, buddy, I can just leave and have you deal with your hunger, okay? No big deal for me, I even get to keep my blood.” 
Kas snaps at him, showing his fangs and crossing his arms, too; a laughable copy of Steve’s own stance. 
“Or you could just cut the crap and get on with it so I actually can leave again without taking shit from the peanut gallery. Your choice.” 
The huff that follows is so indignant, Steve wonders if that could be what gets Kas out of Munson’s body and let the human win over the monster. Maybe indignation and annoyance is what will break the spell eventually, lift the curse just enough for Munson to get back into his old habit of monologising and spouting nonsense out of that big mouth of his. 
Steve is half tempted to try, but he really does want to just go home and lie on his large couch with no sensory input whatsoever, tuning out the world and his anxieties that might be about to turn into compulsions just for him to gain a little control over everything again. So he squares his shoulders and takes off his jacket before tilting his head to the side, allowing Kas full access to his neck. 
It’s always a little scary but still oddly fascinating, filling him with that same rush that came with witnessing all the supernatural shit over the past few years. Kas is the last remnant of all that, and somehow, buried beneath piles of rubble and trauma and the teenager he had to give up on being, Steve feels weirdly protective of that. 
Not of Eddie. Of Kas. Of the monster that lies dormant. Of the last bit of danger in his life, because he doesn’t know how to live without it anymore — so much so that he has to make it up.
Maybe it’s a symptom of his self destructive tendencies, as Robin would call it. But Steve might be as fascinated with the vampire as Robin is with fire; so she doesn’t get to have a say in this.
There is always a strange intimacy in the way Kas approaches him. Slowly, carefully. Like a hunter his prey. Steve doesn’t feel like prey, not really, but a part of him wants to. A part of him needs to be prey again, if only for those instincts that manifest with a perpetual tremor and a restless feeling in his chest to be of use again. If only so he can have a point again. Something to fight that’s outside oh his own head. 
Now, his point is standing still entirely and feeling those chapped but warm lips trail up and down his throat a little before Kas finds the right spot that won’t really hurt Steve, the right spot that will make it all go by quickly and without any hiccups. 
Still he shivers, like always, and Kas holds him close when he finally bites down. Like always. 
He stands motionless as he feels his blood flow alternating, rushing in his ears and his head, his heart thump-thump-thumping, putting up a fight against the strange intrusion. He hardly even breathes at all, focusing instead on his body and burying his finger nails in his palm for five seconds before releasing his hands and repeating the process three times before he gets it right. 
But then his head is pulsing, his heartbeat slowing down as his vision briefly blacks out in the same way it does when he gets up too quickly, and his heart falls. It’s too much. Too sudden. 
“Kas,” he says, but the vampire doesn’t hear him, drinking more and more of the blood that must be so thick with how little he’s had to drink today — something he only just remembered. “Kas,” he says again, more urgently this time; but still the vampire drinks. 
And where before Steve had a clear vision of the door in the dark room — the light of day streaming in through the cracks and framing it almost mystically —, it’s spotty now. Just slightly off. Like something is missing but his brain is working overtime to complete the picture anyway, reducing the blind spot to merely an illusion. But Steve knows what’s happening. He knows what the sudden pulsating of his head means, especially when it’s followed by his vision just going AWOL on him.
No, he thinks as the situation really settles in, and he begins to push Kas away. Not like it matters anyway now; the damage is done. No, no, no, no, fuck! 
He frantically shoves at the vampire now, blinking against the blind spot even though he’s painfully aware it won’t help. Kas breaks away from him, wiping his mouth and smearing his face and the back of his hand with Steve’s blood. If he looks just right, he can’t even fucking see it. 
Heart falling further, Steve buries his hands in his hair and pulls, hoping that by some kind of miracle he can just pull the migraine out of his head before it can really settle. It’s his only chance. He can’t drive like this, he shouldn’t walk like this, and soon he won’t be able to do anything at all. 
“Fuck, fuck, fuck!” be hisses, hearing the edge of desperation in his own voice and caring very little about that right now. 
Kas is on him again in a second, and Steve waves him off, tries to shove him away but the vampire is stronger and persistent. 
A high keening sound builds in Kas’s chest, and Steve knows he doesn’t really speak, doesn’t really use his words, ever — maybe he doesn’t know how. But the keening sounds more like a whine, and the way he pulls at Steve to look at him is as much an indicator of worry as he’s going to get.
But Steve doesn’t want Kas’s hands on him, wants to just get out and away before the pain comes. So he takes another step back and holds up his hands, hoping that the vampire will just fucking take a hint. 
A little too quickly and a little too frantic, Steve shakes his head, his eyes flitting about the room to see if there’s still pieces of it missing or if phase two is about to start. He has about twenty minutes left before his body will be composed of nothing but skull-splitting pain that is only equal to someone ramming actual nails into his head — and even that would be preferable right noe, because at least that pain he wouldn’t need to explain. Or justify.
Another keening sound interrupts Steve's burgeoning spiral, and his eyes land on Kas, who really looks like a kicked puppy right now. 
"I gotta go," he says, voice a little unsteady with apprehension and panic, but just as he's about to rush out of the cabin, Kas crosses his path and won't let him move. 
A strong hand lands on his chest, and Steve really, really doesn't want to deal with that right now. He tries again, tries with more force to sidestep and push past him, but Kas won't let him budge. 
"Let me go." But Kas doesn't let up. "Kas. Please. You gotta let me go, I gotta get home, I—“ 
The first flash of white in his peripheral vision catches him off guard, moving his focus away from the clawed hand on his chest and toward the flickering line that cuts through the left side of his vision right now. 
Curious or worried or maybe just really fucking stupefied at having Steve act so weirdly, Kas inclines his head and ducks to catch Steve's eyes. 
"Move," Steve says again, as assertive as he can manage with his brain and body scattered between following the flickering lights that are invisible to everyone else and the pain that is about to consume him, leaving him incapacitated for several hours at least.
Instead of moving out of Steve's space and allowing him to leave, Kas shoves him backwards with that superhuman strength he has now, forcing Steve to stumble back helplessly. Fear rises in him again, and it's a different flavour this time that mixes horribly well with the anxiety and apprehension and all the waves and waves of blinding panic he feels out of nowhere almost all the time now. 
His knees buckle when they hit something rather violently, and then he's falling, landing on the worn couch with a breathless gasp, his instincts running wild. He needs to fight, he needs to run, he needs to get home and be safe and get the fuck away from this monster who won't let him go now. Steve doesn't know Kas as someone who will just take what he wants, but, well, he is Munson, in a way. So that tracks. 
But instead of attacking him, instead of going for his neck again and sucking the rest of his blood, instead of beating Steve to a pulp to keep him pliant and unmoving and turn him into some sort of personal livestock, Kas just... sits down next to him. Hands in his lap. Worried look trained on Steve, who needs to catch his breath and calm down.
"Hurt." 
It startles Steve. Kas has never spoken to him. But what’s more, Steve shouldn't be that obvious. He doesn't want to be that obvious, especially about hurting and being hurt. 
So he shakes his head, his hands coming up to press into his eyes, hoping to get rid of the flickering lights even though he knows that once they stop, the pain will come; and it will come badly. 
"'M not hurt," he says, lying through his teeth and the heel of his hand. "I just gotta go home." 
"Hurt," Kas says again, and it's more assertive this time, less of a question. Like he's telling Steve rather than asking. Like he's making him understand. 
He reminds Steve a little of Robin in that regard, and he almost has to smile. He would, too, if he wasn't so aware that it would become a horrible grimace, wavering and pale even by vampire hermit standards. 
So he sighs instead, letting his hands fall into his lap and wringing his fingers. There are about ten, maybe fifteen minutes left. Not enough to get anywhere safe on foot, and he sure as hell ain't driving when his vision is halfway through its rendition of a TV without signal, zig-zagging in white and red and green, flickering and flaring and leaving him a little disoriented even when all he's doing is sitting on that dusty old couch. 
"Hurt," Kas repeats for the third time, and Steve tenses, ready to snap at him to shut up, that he's not hurt yet but will be any minute now and that Kas should really just shut the fuck up and leave himself if he won't let Steve go anywhere. 
But looking at those wide eyes, he doesn't snap. He deflates. His shoulders fall and his eyes close, which only makes the flickers worse, he feels.
“I’m… I’m gonna have a migraine," he sighs, letting that hang in the air between them, letting the words take up the whole room and suffocate him while he knows that they won't touch Kas. That he won't understand. Nobody does. 
It's just a headache, Steve, get over it. 
They leave a bitter taste in his mouth, and he's just waiting for the huff to come. 
But it doesn't come. Instead, Kas just keeps looking at him; same worried expression, same unobtrusive posture, same everything. Right. He probably doesn't know jackshit about what that's supposed to mean. 
So Steve explains. “I, well. I kinda can't really see right now, but that'll pass. That's when the pain comes. I won't want to move. No light. No noise. No nothing. And all I can do about it is wait it out, which is why I need you to let me leave..." 
It's one of those moments where he hates that he's the only one of their group with a license; that he can't just radio with a code red and have someone come get him no questions asked. 
"I just wanna go home, man," he sighs, hating his voice for the weak whine around the edges. 
A beat passes between them, and Steve pretends like he's not counting the seconds. Like he doesn't notice that the flickering zigzag line is getting smaller and dimmer, and that agony is imminent. 
"Here," Kas says then, and somehow it's both an offer and a command. "You. Here."
Steve blinks, the words not really translating through the tired fog of his brain. 
"Huh? Sorry, uh, what?" 
"You," Kas says, shuffling closer to him, like that sort of helps him translate what it is he wants to say. 
"Me." 
Kas nods, then motions around the room and pats the couch cushion, releasing a cloud of dust from it. "Here."
“You—“ Steve frowns. "You want me to stay here?"
The nod is decisive and in another world Steve would have called it eager, with the way Kas is shuffling on the spot. 
"Kas," Steve sighs, rubbing his face, not quite sure how to make the vampire explain that it's gonna be bad. Really, really bad. The flickering shimmer is already waning, and phantom pains are already setting in, settling along his skull like little pinpricks of warning. 
A clawed hand reaches for his wrist, making Steve flinch away, but Kas doesn't hurt him. He pulls Steve’s hand away from his face almost gently, slowly, and makes sure Steve looks at him. 
"Safe." And he looks so genuine about it. He looks like he knows what that word means. "Safe." 
With a sigh, Steve accepts his fate. Kas isn't gonna let him go anytime soon, and at this point Steve really doesn't want to face the gloomy weather outside, stuck as it is somewhere between drizzle and downpour and so endlessly grey for days. 
Still he feels pathetic about it. Vulnerable. Exposed. Like a last bastion falling, the castle walls crumbling, the fragile house of cards finally falling, because suddenly this agony isn't something he keeps only to himself. 
Even if it's only Kas who witnesses it. Kas, who’s endured worse than that, Steve knows. Brainwashing, manipulation, the agony of shaping human into vampire so excruciating his mind has gone into hiding still. 
"Okay," Steve breathes at last, pretending that his voice didn't break on that single word. "Okay."
Kas hums, the sound resembling more a gurgle than anything else, and before Steve knows what's happening, cold hands are pulling him up and off the couch. 
"Jesus," he mumbles, barely catching his footing and pulling away from Kas's grasp, but following nonetheless, not even thinking about fleeing now. "I'm coming, I'm coming, man, don't touch me." 
Miraculously, Kas does stay away, walking just one step ahead of Steve, turning towards him every two steps to make sure he's still following. It reminds Steve of a mama duck herding her ducklings across the street and making sure they're all still there. It's weirdly endearing. 
"Why do you even care?" 
He doesn't get an answer, but that's no surprise, and he doesn't really mind either. It was more about wondering, about putting that question out there and letting it take up space for future contemplation. 
Kas leads him to an adjoining room, the north-facing windows all barred shut, ripped and moth-eaten curtains drawn to block out the last of the light. Right. Fitting, for a vampire's lair. 
The bed in the middle of the far wall is surprisingly large, though, and looks surprisingly soft. It's unmade, but that's just as well. There are no belongings in the room otherwis that Steve can make out, the framed pictures on the wall look as dusty as the rest of the cabin, so they can't belong to Kas. Or maybe he likes them enough to keep them, to claim them as his own now. 
It’s a heartbreaking thought. 
Stupidly and out of nowhere, Steve wonders if he could take care of this cabin. Dust it and clean it and only fill it with things Kas likes. Maybe things Munson used to like — surely the kids would know how to go about that. Or Wayne. 
He's about to ask; about the pictures, about the stuff, about Wayne — if he's been around lately, if he's still telling stories to bring back the dormant Eddie parts of his modified and manipulated mind.
But just as he's about to turn to the vampire and ask, the blinding flickers disappear from his field of vision in the dark room, and within seconds something inside his skull bursts, leaving his body awash with pain that nearly has his knees buckling. A whimper escapes him that he tries to steer into a groan, but then his hands are flying to his head and he stops caring about how he expresses this immediate agony to the world. 
Kas is on him again with a whimper, suddenly just as fucking tactile as his once-human form. 
“Don’t touch me,” Steve rasps, wrenching himself free from the gasp once more. He really wishes Kas would stop touching him. "You want me to lie down here, yeah? Take your bed?" 
Kas nods again, looking at Steve with those wide eyes that seem to glow in the dark — or maybe that's his migraine-addled mind seeing things where they aren't, making up for the blind spot and the flickering. 
Steve looks away, the motion hurting his entire face, and he closes his eyes as pins and needles are moving along the inside of his face, pricking up against the skin but never breaking through. 
"Right then," he whispers, his voice barely audible and still too loud, making his ears click and pressure collect around them, making him wonder if they're going to burst. "'M gonna lie down." 
Struggling with the heavy blanket, Steve is close to giving up and just lying on top of it, but Kas is quick to help him once he realises that Steve needs it. He pulls back the blanket, still looking so damn stricken about everything, like he's genuinely worried about Steve. It doesn't make sense. 
He doesn't have the strength for a Thanks or even a smile, but he nods just once, just barely, before sluggishly falling onto the bed and fumbling with the blanket once more. Every movement hurts. Every twitch of a muscle is too much, and just moving his pinkie is enough to douse his body in never-ending pain that travels from his skull all the way down.
Something Steve has always wondered is why migraines make his body shut down like that, leaving him in a state where all he can do is lie down and fall into a near-catatonic limbo until the pain has lifted enough to face the rest of the world again. Fighting inter-dimensional monsters and posing as a feast to demonic, modified monster bats was also agony. It also made him lose his footing and almost pass out from blood loss and pain, his back scratched open completely where the bats dragged him across rough stone. 
Migraine pains don't really compare to those, though, and it scares him. Because he knows that's all up in his brain. His fucked up, mangled, thrice-concussed fucking brain he never got cared for because the government goons never took them seriously. Never took him seriously. 
And now here he is, lying in a stranger's bed in a pitch-black room that's still somehow too bright, unmoving, too weak to even pull up the blanket, and hoping to pass out from it all. Hoping he won't hallucinate again this time. Hoping that he won't throw up this time, his body convulsing because it knows it shouldn't be feeling like this. 
Throwing up from pain. There's really nothing more fucked up than that. Or, there is. Throwing up from pain and begging an invisible man to make it stop, only to realise hours later that the most painful migraines can also make you hallucinate. 
He doesn't want that. He doesn't want any of that ever again, and certainly not in a strange, dark cabin with a vampire forged from a human he never even liked. 
Tears spring to his eyes, but they're not the kind that'll fall and bring relief. They just stay in the corners of his eyes, his only way to express the waves and flares of pain washing over him, wishing he could just pass out now. 
Kas tucks him in. Steve didn’t know he could do that. It strikes him as extremely non-vampiric even in this state he’s in. Steve doesn’t react, doesn’t so much as blink his eyes open as the pain travels up to his hairline and settles there, flaring over his forehead to his eyes and down to his cheekbones and then up again, a never-ending motion that he never stands a chance to get used to. 
“Safe,” Kas says again, and it zings through Steve’s body with violent force that doesn’t match at all with the gentle tone he’s using. 
Scrunching his forehead to stave off more words, Steve hopes that Kas will take the hint and know to shut up. 
But he has no such luck. 
“Here.” 
“Shhh.” He shakes his head minutely, shushing the vampire with a barely there noise, keeping the damage to a minimal amount. “You can go,” he slurs, trying not to speak at all. “Please.” 
A beat of blessed, blissful silence, before there’s shuffling again. Kas does walk to the door, but then stops in the doorway. Steve doesn’t want to look. 
“No.” Kas sounds surprised about it. Mystified. Like he wants to leave but can’t. 
What?
“Stay. Here.” 
Whatever you do, just please be quiet about it, Steve thinks desperately. Instead of saying any of that, he shushes him again, hoping that the thump he hears means that Kas is sitting on the floor now. Though he doesn’t understand why. 
Why do you even care? 
“Safe,” Kas says again, whispering the word into the room, and it doesn’t zing through Steve this time. 
With Kas refusing to leave and his pathetic state of existence so blatantly on display, and with waves and waves as his nerves fire signals to his overworked and tired brain, more tears sprint to his eyes. And this time they fall. Silently, and without a sob, without even a sniffle of acknowledgment. But they fall. 
And Steve just wants to go home.
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part 2 here
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anominous-user · 4 months
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Double Indemnity, Veritas Ratio and Aventurine
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This was originally a part of my compilation post as a short analysis on the Double Indemnity references, linking to this great thread by Manya on Twitter. However, I've recently watched the movie and found that the parallels run much deeper than just the mission name and the light cone itself, plus as the short synopsis I've read online. Since there isn't really an in-depth attempt at an analysis on the film in relation to the way Aventurine and Ratio present themselves throughout Penacony, I thought I'd take a stab at doing just that. I will also be bringing up things from Manya's thread as well as another thread that has some extra points.
Disclaimer that I... don't do analyses very often. Or write, in general — I'm someone who likes to illustrate their thoughts (in the artistic sense) more than write. There's just something about these two that makes me want to rip into them so badly, so here we are. If there's anything you'd like to add or correct me on, feel free to let me know in the replies or reblogs, or asks. This ended up being a rather extensive deep dive into the movie and its influences on the pairing, so please keep that in mind when pressing Read More.
There are two distinct layers on display in Ratio and Aventurine's relationship throughout Penacony, which are references to the two most important relationships in the movie — where they act like they hate/don’t know each other, and where they trust each other.
SPOILER WARNING for the entire movie, by the way. You can watch the film for free here on archive.org, as well as follow along with the screenplay here. I will also be taking dialogue and such from the screenplay, and cite quotes from the original novel in its own dedicated section. SPOILER WARNING for the Cat Among Pigeons Trailblaze mission, as well.
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CONTENT WARNING FOR MENTIONS OF SUICIDE. YOU HAVE BEEN WARNED.
To start, Double Indemnity (1944) is a film noir by Billy Wilder (and co-written by Raymond Chandler) based on the novel of the same name by James M. Cain (1927). There are stark differences between the movie adaptation and the original novel which I will get into later on in this post, albeit in a smaller section, as this analysis is mainly focused on the movie adaptation. I will talk about the basics (summaries for the movie and the game, specifically the Penacony mission in tandem with Ratio and Aventurine) before diving into the character and scene parallels, among other things.
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[THE NAME]
The term "double indemnity" is a clause in which if there’s a case of accidental death of a statistically rare variety, the insurance company has to pay out multiple of the original amount. This excludes deaths by murder, suicide, gross negligence, and natural causes.
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The part of the mission in Cat Among Pigeons where Ratio and Aventurine meet with Sunday is named after the movie. And before we get further into things, let's get this part out of the way: The Chinese name used in the mission is the CN title of the movie, so there's no liberties taken with the localization — this makes it clear that it’s a nod to the movie and not localization doing its own thing like with the mission name for Heaven Is A Place On Earth (EN) / This Side of Paradise (人间天堂) (CN).
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[SUMMARY OF THE 1944 MOVIE]
Here I summarised the important parts that will eventually be relevant in the analysis related to the game.
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Insurance salesman Walter Neff, wounded from a gunshot, enters his office and confesses his crime on a dictaphone to his boss Barton Keyes, the claims manager. Much earlier, he had met Phyllis Dietrichson, the wife of Mr. Dietrichson and former nurse. Neff had initially wanted to meet Mr. Dietrichson because of car insurance. Phyllis claims her husband is mean to her and that his life insurance goes to his daughter Lola. With Neff seduced by Phyllis, they eventually brew up a scheme to murder Mr. Dietrichson in such a way that they activate the "double indemnity" clause, and the plan goes off almost perfectly. Initially, the death is labeled a suicide by the president of the company, Norton. 
Keyes finds the whole situation suspicious, and starts to suspect Phyllis may have had an accomplice. The label on the death goes from accidental, to suicide, to then murder. When it’s ruled that the husband had no idea of the accidental policy, the company refuses to pay. Neff befriends Phyllis’ stepdaughter Lola, and after finding out Phyllis may have played a part in the death of her father’s previous wife, Neff begins to fear for Lola and himself, as the life insurance would go all towards her, not Phyllis.
After the plan begins to unravel as a witness is found, it comes out that Lola’s boyfriend Nino Zachette has been visiting Phyllis every night after the murder. Neff goes to confront Phyllis, intending to kill her. Phyllis has her own plans, and ends up shooting him, but is unable to fire any more shots once she realises she did love him. Neff kills her in two shots. Soon after telling Zachette not to go inside the house, Neff drives to his office to record the confession. When Keyes arrives, Neff tells him he will go to Mexico, but he collapses before he could get out of the building.
[THE PENACONY MISSION TIMELINE]
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I won’t be summarising the entirety of Aventurine and Ratio’s endeavours from the beginning of their relationship to their final conversation in Heaven Is A Place On Earth the same way as I summarised the plot of the movie, so I will instead present a timeline. Bolded parts means they are important and have clear parallels, and texts that are in [brackets] and italics stand for the names of either the light cone, or the mission names.
[Final Victor] Their first meeting. Ratio’s ideals are turned on its head as he finally meets his match.
Several missions happen in-between their first encounter and the Penacony project. They come to grow so close and trusting with each other that they can guess, understand each other’s thoughts, way of thinking and minds even in high stakes missions. Enough to pull off the Prisoner’s Dilemma (Aventurine’s E1) and Stag Hunt Game (Aventurine’s E6) and come out on top.
Aventurine turns towards Ratio for assisting him in the Penacony project. Ratio's involvement in the project is implied to be done without the knowledge of Jade, Topaz, and the IPC in general, as he was only sent to Penacony to represent the Intelligentsia Guild, and the two other Stonehearts never mention Ratio.
Aventurine and Ratio cook up the plan to deceive Sunday before ever setting foot on Penacony. Aventurine does not tell Ratio the entirety of his plan.
Aventurine convinces Topaz and Jade to trust him with their Cornerstones. Aventurine also breaks his own Cornerstone and hides it along with the jade within a bag of gift money.
[The Youth Who Chase Dreams] They enter Penacony in the Reverie Hotel. Aventurine is taken to the side by Sunday and has all his valuables taken, which includes the gift money that contains the broken aventurine stone, the jade, and the case containing the topaz.
Aventurine and Ratio speak in a “private” room about how Aventurine messed up the plan. After faking an argument to the all-seeing eyes of Sunday, Ratio leaves in a huff.
Ratio, wearing his alabaster head, is seen around Golden Hour in the (Dusk) Auction House by March 7th.
[Double Indemnity] Ratio meets up with Sunday and “exposes” Aventurine to him. Sunday buys his “betrayal”, and is now in possession of the topaz and jade. Note that this is in truth Ratio betraying Sunday all along.
Ratio meets up with Aventurine again at the bar. Ratio tells Aventurine Sunday wants to see him again.
They go to Dewlight Pavilion and solve a bunch of puzzles to prove their worth to Sunday.
They meet up with Sunday. Sunday forces Aventurine to tell the truth using his Harmony powers. Ratio cannot watch on. It ends with Aventurine taking the gift money with his Cornerstone.
[Heaven Is A Place On Earth] They are in Golden Hour. Ratio tries to pry Aventurine about his plan, but Aventurine reins him in to stop breaking character. Ratio gives him the Mundanite’s Insight before leaving. This is their final conversation before Aventurine’s grandest death.
Now how exactly does the word “double indemnity” relate to their mission in-game? What is their payout? For the IPC, this would be Penacony itself — Aventurine, as the IPC ambassador, handing in the Jade Cornerstone as well as orchestrating a huge show for everybody to witness his death, means the IPC have a reason to reclaim the former prison frontier. As for Ratio, his payout would be information on Penacony’s Stellaron, although whether or not this was actually something he sought out is debatable. And Aventurine? It’s highly implied that he seeks an audience with Diamond, and breaking the Aventurine Cornerstone is a one way trip to getting into hot water with Diamond. With Aventurine’s self-destructive behaviour, however, it would also make sense to say that death would be his potential payout, had he taken that path in the realm of IX.
Compared to the movie, the timeline happens in reverse and opposite in some aspects. I will get into it later. As for the intended parallels, these are pretty clear and cut:
Veritas Ratio - Walter Neff
Aventurine - Phyllis Dietrichson
Sunday - Mr. Dietrichson
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There is one other character who I feel also is represented in Ratio, but I won’t bring them up until later down the line.
For the sake of this analysis, I won’t be exploring Sunday’s parallel to Mr. Dietrichson, as there isn’t much on Dietrichson’s character in the first place in both the movie and the novel. He just kind of exists to be a bastard that is killed off at the halfway point. Plus, the analysis is specifically hyper focused on the other two.
[SO, WHAT’S THE PLAN?]
To make things less confusing in the long run whenever I mention the words “scheme” and “plan”, I will be going through the details of Phyllis and Neff’s scheme, and Aventurine and Ratio’s plan respectively. Anything that happens after either pair separate from another isn’t going to be included. Written in a way for the plans to have gone perfectly with no outside problems.
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Phyllis and Neff —> Mr. Dietrichson
Goal: Activate the double indemnity clause by killing Mr. Dietrichson and making it look like a freak train accident
Payout: Twice or more of the face value of the life insurance ($100,000)
Main Actor: Walter Neff    |    Accomplice: Phyllis Dietrichson
During the entire time until the payout, Phyllis and Neff have to make sure to any outsiders that they look like complete strangers instead of lovers in an affair.
Step-by-step:
Neff convinces Mr. Dietrichson to sign the policy with the clause without him suspecting foul play, preferably with a third party to act as an alibi. This is done discreetly, making Mr. Dietrichson not read the policy closely and being told to just sign.
Neff and Phyllis talk to each other about small details through the phone (specified to be never at Phyllis’ own house and never when Neff was in his office) and in the marketplace only, to make their meetings look accidental. They shouldn’t be seen nor tracked together, after all.
Phyllis asks Mr. Dietrichson to take the train. She will be the one driving him to the train station.
On the night of the murder, after making sure his alibi is airtight, Neff sneaks into their residence and hides in their car in the second row seating, behind the front row passenger seat. He wears the same colour of clothes as Mr. Dietrichson.
Phyllis and Mr. Dietrichson get inside the car — Phyllis in the driver’s seat and Mr. Dietrichson in the passenger seat. Phyllis drives. On the way to the train station, she makes a detour into an alley. She honks the horn three times.
After the third honk, Neff breaks Mr. Dietrichson’s neck. The body is then hidden in the second row seating under a rug.
They drive to the train station. Phyllis helps Neff, now posing as Mr. Dietrichson, onto the train. The train leaves the station.
Neff makes it to the observation platform of the parlour car and drops onto the train tracks when nobody else is there.
Phyllis is at the dump beside the tracks. She makes the car blink twice as a signal.
The two drag Mr. Dietrichson’s corpse onto the tracks.
They leave.
When Phyllis eventually gets questioned by the insurance company, she pretends she has no idea what they are talking about and eventually storms off.
Phyllis and Neff continue to lay low until the insurance company pays out.
Profit!
Actual Result: The actual murder plan goes almost smoothly, with a bonus of Mr. Dietrichson having broken a leg. But with him not filing a claim for the broken leg, a witness at the observation platform, and Zachette visiting Phyllis every night after the murder, Keyes works out the murder scheme on his own, but pins the blame on Phyllis and Zachette, not Neff.
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Now for Aventurine and Ratio. You can skip this section if you understand how deep their act goes, but to those who need a refresher, here’s a thorough explanation:
Aventurine and Ratio —> Sunday
Goal: Collect the aventurine stone without Sunday knowing, ruin the dream (and create the grandest death)
Payout: Penacony for the IPC, information on the Stellaron for Ratio, a meeting with Diamond / death for Aventurine
Main Actor: Aventurine    |    Accomplice: Veritas Ratio
From the moment they step onto Penacony, they are under Sunday’s ever present and watchful eyes. “Privacy” is a foreign word to The Family. They have to act like they don’t like each other’s company the entire time and feed Sunday information through indirect means so that the eventual “betrayal” by Ratio seems truthful to Sunday. Despite what it looks like, they are closer than one would ever think, and Ratio would never sell out a person purely for information.
Step-by-step:
After Sunday takes away the bag of gift money and box, Aventurine and Ratio talk in a room in the Reverie Hotel.
Aventurine establishes the Cornerstones’ importance, and how he lost the gift money and the case containing the Cornerstones to Sunday. Ratio turns to leave, saying “some idiot ruined everything”, meaning the Cornerstones were vital to their plan. (Note that Ratio is not wearing his alabaster head while saying it to said “idiot”.)
Aventurine then proceeds to downplay the importance of the Cornerstones, stating they are “nothing more than a few rocks” and “who cares if they are gone”. This lets Sunday know that something suspicious may be going on for him to act like it’s nothing, and the mention of multiple stones, and leaves him to look up what a Cornerstone is to the Ten Stonehearts of the IPC.
Ratio points out his absurd choice of outfit, mentioning the Attini Peacock and their song.
Ratio implies that without the aventurine stone, he is useless to the IPC. He also establishes that Aventurine is from Sigonia(-IV), and points out the mark on his neck. To Sunday, this means that Aventurine is shackled to the IPC, and how Aventurine may possibly go through extreme lengths to get the stone back, because a death sentence always looms above him.
Aventurine claims Ratio had done his homework on his background, which can be taken that this is their very first time working together. (It isn’t, and it only takes one look to know that Aventurine is an Avgin because of his unique eyes, so this comment does not make sense even in a “sincere” way, a running theme for the interaction.)
Ratio mentions how the true goal is to reclaim Penacony for the IPC, establishing their ulterior motive for attending the banquet.
Ratio asks if Aventurine went to pre-school in Sigonia after saying trust was reliant on cooperation. Aventurine mentions how he didn’t go to school and how he doesn’t have any parents. He even brings up how friends are weapons of the Avgins. This tells Sunday that the Avgins supposedly are good at manipulation and potentially sees Ratio possibly betraying Aventurine due to his carelessness with his “friends”. Sunday would also then research about the Avgins in general (and research about Sigonia-IV comes straight from the Intelligentsia Guild.)
Ratio goes to Dewlight Pavilion in Sunday’s Mansion and exposes a part of Aventurine’s “plan”. When being handed the suitcase, Ratio opens it up due to his apparent high status in the IPC. He tells Sunday that the Cornerstone in the suitcase is a topaz, not an aventurine, and that the real aventurine stone is in the bag of gift money. This is a double betrayal — on Aventurine (who knows) and Sunday (who doesn’t). Note that while Ratio is not officially an IPC member in name — the Intelligentsia Guild (which is run by the IPC head of the Technology Department Yabuli) frequently collaborates with the IPC. Either Aventurine had given him access to the box, or Ratio’s status in general is ambiguous enough for Sunday not to question him further. He then explains parts of Aventurine’s gamble to Sunday in order to sell the betrayal. Note that Ratio does not ever mention Aventurine’s race to Sunday.
Ratio brings Aventurine to Sunday. Aventurine offers help in the investigation of Robin's death, requesting the gift money and the box in return.
Sunday objects to the trade offer. Aventurine then asks for just the bag. A classic car insurance sales tactic. Sunday then interrogates Aventurine, and uses everything Ratio and Aventurine brought up in the Reverie Hotel conversation and their interactions in the Mansion, as well as aspects that Ratio had brought up to Sunday himself.
Aventurine feigns defeat and ignorance enough so that Sunday willingly lets him go with the gift bag. After all is said and done, Aventurine leaves with the gift money, where the Aventurine Cornerstone is stored all along.
Ratio and Aventurine continue to pretend they dislike each other until they go their separate ways for their respective goals and plans. Aventurine would go on to orchestrate his own demise at the hands of Acheron, and Ratio… lurks in the shadows like the owl he is.
Profit!
Actual Result: The plan goes perfectly, even with minor hiccups like Ratio coming close to breaking character several times and Aventurine being sentenced to execution by Sunday.
This is how Sunday uses the information he gathered against Aventurine:
• Sunday going on a tirade about the way Aventurine dresses and how he’s not one to take risks — Ratio’s comment about Aventurine’s outfit being peacock-esque and how he’s “short of a feather or two”. • “Do you own a Cornerstone?” — Ratio talked about the aventurine stone. • “Did you hand over the Cornerstone to The Family when you entered Penacony?” — Aventurine mentioned the box containing the Cornerstones. • “Does the Cornerstone you handed over to The Family belong to you?” — Aventurine specifically pluralized the word Cornerstone and “a bunch of rocks” when talking to Ratio. • “Is your Cornerstone in this room right now?” — The box in the room supposedly contained Aventurine’s own cornerstone, when Aventurine mentioned multiple stones. • “Are you an Avgin from Sigonia?” —Aventurine mentioned that he’s an Avgin, and Ratio brought up Sigonia. • “Do the Avgins have any ability to read, control, and manipulate one’s own or another’s minds?” — Aventurine’s comment on how friends are weapons, as well as Sunday’s own research on the Avgins, leading him to find out about the negative stereotypes associated with them. • “Do you love your family more than yourself?” — His lost parents. “All the Avgins were killed in a massacre. Am I right?” — Based on Sunday’s research into his background. • “Are you your clan’s sole survivor?” — Same as the last point. “Do you hate and wish to destroy this world with your own hands?” — Ratio mentioned the IPC’s goal to regain Penacony, and Aventurine’s whole shtick is “all or nothing”. • “Can you swear that at this very moment, the aventurine stone is safe and sound in this box?” — Repeat.
As seen here, both duos have convoluted plans that involve the deception of one or more parties while also pretending that the relationship between each other isn’t as close as in reality. Unless you knew both of them personally and their histories, there was no way you could tell that they have something else going on. 
On to the next point: Comparing Aventurine and Ratio with Phyllis and Neff.
[NEFF & PHYLLIS — RATIO & AVENTURINE]
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With the short summaries of the movie and the mission out of the way, let’s look at Phyllis and Neff as characters and how Aventurine and Ratio are similar or opposite to them.
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Starting off with Aventurine and Phyllis. Here is where they are the most similar:
Phyllis is blonde and described as a provocative woman. Aventurine is also a blond and eyes Ratio provocatively in the Final Victor light cone.
Phyllis was put under surveillance after Keyes starts figuring out that the so-called accidental death/suicide may have been a murder after all. Similarly, Aventurine was watched by Sunday the entire time in Penacony.
Phyllis never tells Neff how she's seeing another man on the side to possibly kill him too (as well as how she was responsible for the death of her husband‘s previous wife). Aventurine also didn't tell Ratio the entirety of his plan of his own death.
Phyllis puts on a somewhat helpless act at first but is incredibly capable of making things go her way, having everything seemingly wrapped around her finger. Aventurine — even when putting on a facade that masks his true motives — always comes out at the top.
Now the differences between Aventurine and Phyllis:
Phyllis does not care about her family and has no issue with killing her husband, his previous wife, and possibly her daughter Lola. Opposite of that, Aventurine is a family man… with no family left, as well as feeling an insane level of survivor’s guilt.
Really, Phyllis just… does not care at all about anyone but herself and the money. Aventurine, while he uses every trick in the book to get out on top, does care about the way Jade and Topaz had entrusted him with their Cornerstones, in spite of the stones being worth their lives. 
Phyllis also uses other people to her advantage to get what she wants, often behind other people's backs, with the way she treats Neff and Zachette. Aventurine does as well (what with him making deals with the Trailblazer while also making a deal with Black Swan that involves the Trailblazer). The difference here is Phyllis uses her allure deliberately to seduce men while Aventurine simply uses others as pawns while also allowing others to do the same to himself.
Phyllis makes no attempt at compromising the policy when questioned by Norton. Aventurine ends up compromising by only taking the gift money (which is exactly what he needs).
The wig that Barbara Stanwyck (the actress of Phyllis) wore was chosen to make her look as “sleazy” as possible, make her look insincere and a fraud, a manipulator. A sort of cheapness. Aventurine’s flashy peacock-esque outfit can be sort of seen as something similar, except the outfit isn’t cheap.
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Moving on to Ratio’s similarities to Neff… There isn’t much to extrapolate here as Ratio is more of a side character in the grand scheme of Penacony, however this is what I’ve figured out.
Neff has dark hair. Ratio has dark purple hair.
Neff almost never refers to Phyllis by her name when speaking with her, only as “baby”. The few times he refers to her as Phyllis or Mrs. Dietrichson is during their first conversations and when he has to act like he doesn’t know her. Ratio never calls Aventurine by his name when he’s around him — only as “gambler”, sometimes “damned” or “dear” (EN-only) gambler. Only in the Aventurine's Keeping Up With Star Rail episode does Ratio repeatedly say his name, and yet he still calls him by monikers like “gambler” or, bafflingly, a “system of chaos devoid of logic”.
Both Neff and Ratio committed two betrayals: Neff on Mr. Dietrichson and Keyes, and Ratio on Sunday and Aventurine. With the former cases it was to reach the end of the trolley line, and with the latter it was on a man who had put his trust in him.
As for the differences…
Neff is described as someone who’s not smart by his peers. Ratio is someone who is repeatedly idolised and put on a pedestal by other people.
Neff is excellent at pretending to not know nor care for Phyllis whenever he speaks about her with Keyes or when he and she are in a place that could land them in hot water (the office, the mansion when there are witnesses). His acting is on the same level as Phyllis. With Ratio it’s… complicated. While he does pull off the hater act well, he straight up isn’t great at pretending not to care about Aventurine’s wellbeing.
Instead of getting his gunshot wound treated in the hospital like a normal person, Neff makes the absolutely brilliant decision of driving to his office and talking to a dictaphone for hours. Needless to say, this is something a medical doctor like Ratio would never do.
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Now here's the thing. Though it's very easy to just look at Phyllis and Neff in the movie and go "okay, Aventurine is Phyllis and Ratio is Neff — end of story" and leave it at that, I find that they both take from the two leads in different ways. Let me explain. Beginning with Aventurine and Neff…
Neff is the one who hatches the plan and encourages Phyllis to go through and claim the double indemnity clause in the first place. He is also the key player of his own risky plan, having to fake being the husband to enter the train as well as fake the death. Aventurine puts himself at great risk just by being in Sunday’s presence, and hoping that Sunday wouldn’t figure out that the green stone he had uncovered wasn’t the aventurine stone.
Adding onto the last point, Neff had fantasised about pulling off the perfect murder for a long time — the catalyst was simply him meeting Phyllis. Aventurine presumably sought out Ratio alone for his plan against Sunday.
Neff makes a roulette wheel analogy and talks about a pile of blue and yellow poker chips (the latter in the script only). I don‘t even have to explain why this is relevant here. (Aventurine’s Ultimate features a roulette wheel and the motif is on his belt, thigh strap, and back, too. And of course, Aventurine is all about his chips.)
Neff has certain ways to hide when he’s nervous, which include hiding his hands in his pockets when they were shaking, putting on glasses so people couldn’t see his eyes. Aventurine hides his left hand behind his back when he’s nervous: Future Aventurine says that "they don't know the other hand is below the table, clutching [his] chips for dear life", and in multiple occasions such as the Final Victor LC, his character trailer, and even in his boss form in the overworld you can see that Aventurine hides his left hand behind his back. And he is also seen with his glasses on sometimes.
Neff says a bunch of stuff to make sure that Phyllis acts her part and does not act out of character (i.e. during their interactions at the market), like how Aventurine repeatedly tries to get Ratio back on track from his subpar acting.
Neff is always one step ahead of the game, and the only reason the plan blows up in his face is due to outside forces that he could not have foreseen (a witness, Keyes figuring out the plan, the broken leg). Aventurine meanwhile plays 5D chess and even with the odds against him, he uses everything he can to come out on the top (i. e. getting Acheron to kill him in the dream).
Even after coming home on the night of the murder, Neff still felt that everything could have gone wrong. Aventurine, with his blessed luck, occasionally wavers and fears everything could go wrong whenever he takes a gamble.
Neff was not put under surveillance by Keyes due to him being extensive with his alibi. After witnessing Robin’s death with eyewitnesses at the scene, the Family had accepted Aventurine’s alibi, though he would be under watch from the Bloodhounds according to Ratio.
Neff talks about the entire murder scheme to the dictaphone. Aventurine during Cat Among Pigeons also retells his plan, albeit in a more convoluted manner, what with his future self and all.
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Continuing with Ratio and Phyllis, even with their personalities and motivations being quite different, they do have a few commonalities.
Phyllis was a nurse. Ratio is a medical doctor.
Her name is Greek of origin. Veritas Ratio, though his name is Latin, has Greco-Roman influences throughout his entire character.
The very first scene Phyllis appears in has her wearing a bath towel around her torso. Ratio loves to take baths to clear his mind.
Phyllis was instructed by Neff to be at the market every morning at eleven buying things. Ratio is seen in an auction house with his alabaster head on so no one could recognize him.
Phyllis mostly acts as an accomplice to the scheme, being the one to convince her husband to take the train instead. She is also generally seen only when Neff is involved. Ratio plays the same role as well, only really appearing in the story in relation to Aventurine as well as being the accomplice in Aventurine’s own death. Even him standing in the auction house randomly can be explained by the theory that he and Aventurine had attempted to destabilise Penacony’s economy through a pump and dump scheme.
With these pointers out of the way, let’s take a closer look at select scenes from the film and their relation to the mission and the pair. 
[THE PHONE CALL — THE REVERIE HOTEL]
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Before the murder, there is a scene with a phone call between Phyllis and Neff discussing the plan while Keyes is in the same room as Neff. Neff has to make sure that Keyes doesn’t think of anything of the phone call, so he acts like he’s calling a “Margie”, and says a bunch of stuff that sounds innocent out of context (“Can’t I call you back, ‘Margie’?” “What color did you pick out?” “Navy blue. I like that fine”), but are actually hinting at the real plan all along (the suit that Mr. Dietrichson wears.)
In a roundabout way, the conversation between Ratio and Aventurine in the Reverie Hotel can be seen as the opposite of that scene — with the two talking about their supposed plan out loud on Penacony ground, a place where the Family (and in turn, Sunday) has eyes everywhere. Despite being in a “private” room, they still act like they hate each other while airing out details that really do not make sense to air out if they really did meet the first time in Penacony (which they didn’t — they’ve been on several missions beforehand). It’s almost like they want a secret third person to know what they were doing, instead of trying to be hushed up about it. The TVs in the room that Sunday can look through based on Inherently Unjust Destiny — A Moment Among The Stars, the Bloodhound statue that disappears upon being inspected, the owl clock on the left which side eyes Ratio and Aventurine, all point to that Sunday is watching their every move, listening to every word.
Rewinding back to before the phone call, in one of the encounters at the marketplace where they “accidentally” run into each other, Phyllis talks about how the trip was off. How her husband wouldn’t get on the train, which was vital for their plan, because of a broken leg. All this, while pretending to be strangers by the passersby. You could say that the part where Ratio almost leaves because Aventurine had “ruined the plan” is the opposite of this, as the husband breaking his leg was something they couldn’t account for, while Aventurine “being short of a few feathers” was entirely part of the plan.
[QUESTIONING PHYLLIS — THE INTERROGATION]
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This section is going to be a little longer as I will cover two scenes in the movie in a more detailed manner — Mr. Dietrichson signing the policy, and Phyllis being questioned — and how they are represented in the Sunday-Aventurine interrogation and the prior conversation between Ratio and Sunday in multitudes of ways.
Going about their plan, Neff has to make sure that Mr. Dietrichson signs the policy with the double indemnity clause without him knowing the details, all the while having Phyllis (and Lola) in the same room. He and Phyllis have to pretend that they don’t know each other, and that this is just the standard accidental insurance process, instead of signing what would be his downfall. To sell it, he gets Mr. Dietrichson to sign two “copies” of the form, except with Mr. Dietrichson’s second signature, he’s duped into signing the accident insurance policy with the respective clause.
You can tie this to how Ratio goes to Sunday in order to “expose” the lie that the suitcase didn’t actually contain the Aventurine Cornerstone, as well as there being more than one Cornerstone involved in the scheme. Ratio must make sure that Sunday truly believes that he dislikes Aventurine’s company, while also making sure that Sunday doesn’t figure out the actual aventurine stone is broken and hidden in the gift bag. The scheme turns out to be successful, as Sunday retrieves the two Cornerstones, but not the aventurine stone, and truly does think that the green stone he has in his possession is the aventurine.
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This whole scene with Sunday is also reminiscent of the interrogation scene in the middle of the movie, where Phyllis was questioned by the boss (Norton) who was deducing that Mr. Dietrichson's death was a suicide, not accidental death. Neff, Phyllis, Keyes and Norton were all in the same room, and Neff and Phyllis had to act like they never knew the other. Phyllis acts like she knows nothing about what Norton insinuates about her husband and eventually, Phyllis explodes in anger and storms out the room, even slamming the door. Her act is very believable to any outsider.
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Now back to the Ratio and Sunday conversation. One glaring difference between the movie and here is that his acting isn’t great compared to either Phyllis nor Neff. It never was throughout the Penacony mission. He even comes very close to breaking character several times, and is even defending Aventurine in a somewhat aggressive manner during his one-on-one conversation with Sunday, as in he literally tells Sunday to see a shrink. It’s very different from the way he was acting in Herta Space Station — like Ratio cares about Aventurine too much to keep his hands off.
It's also worth pointing out that Neff doesn't speak a word when Phyllis was being interrogated. Similarly, Ratio is silent throughout the entire scene with Sunday and Aventurine, with his only “line” being a “hm”. When Aventurine calls him a wretch to his face, all he does is look to the side. In fact, he can only look at Aventurine when the other isn’t staring back. Almost like him uttering a single word would give them away. Or his acting is terrible when it has to do with Aventurine, as he has no issue doing the same thing in Crown of the Mundane and Divine (Mundane Troubles).
So, Sunday finds out about the Cornerstones and reveals them to Aventurine, and reasons that he cannot give them back to him because Aventurine had lied. Note that in that same scene, Aventurine attempted to use the two murders that had occurred beforehand against Sunday to retrieve his own cornerstone. Similarly, when it was revealed that Mr. Dietrichson did not know about the accident policy and that the so-called “accidental death” was not, in fact, accidental, the insurance company refused to pay out the money.
Unlike the movie, this was all planned, however. The double-crossing by Ratio, the gift money being the only thing required for Aventurine’s real plan. All of it was an act of betrayal against Sunday, in the same manner as the meticulous planning as Mr. Dietrichson’s murder — To sign the policy, get him to take the train, kill him on the way, and to have Neff pose as the husband on the train until the time is right to get off and lay the body on the tracks. A key difference is that they could not have expected their scheme to be busted wide open due to forces outside of their control, while Ratio and Aventurine went straight down the line for the both of them no matter what.
From here on out, we can conclude that the way Ratio and Aventurine present themselves in Penacony to onlookers is in line with Neff and Phyllis.
[“GOODBYE, BABY” — FINAL VICTOR]
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And now for the (in)famous light cone, Final Victor. The thing that truly kickstarted the Ratio and Aventurine ship in the fanbase, and the partnership between the two in general. It’s a direct reference to the final confrontation between Neff and Phyllis in the movie.
I’ll fire through all the similarities between the two scenes.
During the respective scenes, Aventurine and Phyllis both outsmart their partner one way or the other: Aventurine with his one-sided game of Russian Roulette, and Phyllis hiding her gun underneath the cushions until Neff turned away.
The guns are owned by Phyllis and Aventurine, not Neff and Ratio.
Phyllis couldn’t bring herself to fire any more shots after she realised she truly did love Neff. Ratio could do nothing but watch as Aventurine did what he did — he couldn’t even pull away if the LC animation is anything to go by him struggling as Aventurine firmly keeps the gun to his chest.
Neff says he doesn’t buy (believe) that Phyllis loved him. She then goes “I’m not asking you to buy […]”. The LC description has Aventurine ask Ratio “You don’t believe me?”, while in the LC animation Ratio straight up says “You expect me to believe you?” and Aventurine answering “Why not, doctor/professor?”
The visual composition of the LC and the scene are nearly identical, from the lighting to the posing to the way Aventurine looks at Ratio — Aventurine and Ratio are even wearing different outfits to fit the scene better. The background in the LC is also like the blinders in the movie, just horizontal.
In the shot where Phyllis’ face is more visible, the way she looks at Neff is strikingly like the way provocatively looks at Ratio. Even their eyes have a visible shine — Phyllis’ eyes brightly shining the moment she realised she really fell in love with Neff, and Aventurine having just a little light return to his eyes in that specific moment.
And now the differences!
Neff holds the gun in his right hand. Aventurine makes Ratio hold his gun in his left.
Neff is the one who takes the gun from Phyllis‘ hand. Aventurine is the one who places the gun in Ratio’s hand and fires it.
Three gunshots are fired. In the movie, Phyllis shoots the first shot and Neff the second and third. Aventurine unloads the gun and leaves only one bullet for this game of Russian Roulette. He pulls the trigger three times, but they all turn out to be blanks.
Phyllis does not break her façade of not smiling until the very last moment where she gets shot. Aventurine is smiling the entire time according to the light cone description, whilst in the animation, it’s only when he guides the gun to his chest that he puts it on.
So, you know how Neff meets Phyllis and it all goes off the rails from there. The way Neff goes from a decent guy to willingly involve himself in a murder scheme, having his morals corrupted by Phyllis. His world having been turned upside down the moment he lays eyes on Phyllis in that first meeting. Doesn’t that sound like something that happened with the Final Victor LC? Ratio, a man all about logic and rationality — a scholar with eight PhDs to his name — all of that is flipped on its head the moment Aventurine pulls out his gun in their first meeting and forces Ratio to play a game of Russian roulette with him. Aventurine casually gambles using his own life like it’s nothing and seemingly without fear (barring his hidden left hand). All or nothing — and yet Aventurine comes out alive after three blanks. Poetic, considering there’s a consumable in the game called “All or Nothing” which features a broken chess piece and a poker chip bound together by a tie. The poker chip obviously represents the gambler, but the chess piece specifically stands for Ratio because he plays chess in his character trailer, his Keeping Up With Star Rail episode and his introduction is centred around him playing chess with himself. Plus, the design of the chess piece has golden accents, similar to his own chess set. In the end, Aventurine will always be the final victor.
Furthermore, Neff had deduced that Phyllis wanted to kill her husband and initially wanted no part in it, but in a subsequent visit it was his own idea that they trigger the double indemnity clause for more money. As the movie progresses though, he starts to have his doubts (thanks in part to him befriending Lola) and makes the move to kill Phyllis when everything starts to come to light. It’s strikingly similar to how Ratio initially wanted no part in whatever Aventurine had in mind when they first met, but in the subsequent missions where they were paired up, he willingly goes along with Aventurine's risky plans, and they come to trust each other. Enough so that Aventurine and Ratio can go to Penacony all on their own and put on an act, knowing that nobody in the IPC other than them can enter the Dreamscape. The mutual respect grew over time, instead of burning passionately before quickly fizzling out like in the movie.
Basically, in one scene, three shots (blanks) start a relationship, and in the other, it ends a relationship. In the anan magazine interview with Aventurine, he says himself that “form[ing] an alliance with just one bullet” with Ratio was one of his personal achievements. The moment itself was so impactful for both parties that it was immortalised and turned into a light cone.
[THE ENDING — GOLDEN HOUR]
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The ending of Double Indemnity that made it into the final cut has Neff continue his confession on the dictaphone until he realised that he wasn’t alone in the room. Keyes had come inside at some point, but none had said a thing, only listening to a dead man speak of his crime. When Neff sees Keyes, they talk for a moment, Neff says he plans on fleeing to Mexico. Keyes does not think he will make it. He tries to leave, only to collapse at the front of the elevator, Keyes following just behind him. Neff attempts to light a cigar but is too weak to do so, so Keyes does it for him.
Parts of the ending can still be attributed to the interrogation scene between Sunday and Aventurine, so I’ll make this quick before moving on to the conversation in Heaven Is A Place On Earth, Ratio and Aventurine’s final conversation together. Once Sunday mentions how quickly Aventurine gave up the suitcase, he inflicts the Harmony’s consecration on him, which forces Aventurine to confess everything that Sunday asks of. In a way, it’s the opposite of what happens in the movie — where Neff willingly tells the truth about the murder to his coworker. Aventurine does not like Sunday, and Neff is close to Keyes. Ratio also does not speak, similarly to how Keyes didn’t speak and stood silently off to the side.
Post-interrogation in Golden Hour, Ratio worriedly prods at Aventurine and asks him about his plan. He then gives him the Mundanite’s Insight with the Doctor’s Advice inside when Aventurine tells him to leave. Throughout Heaven Is A Place On Earth, Aventurine gets weaker and his head starts to buzz, until he falls to the ground before he can hand in the final gems. Similarly, Neff progressively grows weaker as he records his confession. Keyes says he’s going to call a doctor and Neff says he’s planning to go to Mexico. And when Neff collapses near the elevator, they talk one final time and Keyes lights Neff’s cigar as the other was too weak to do so himself.
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[OPPOSITE TIMELINES AND DEVELOPMENTS]
Remember how I said the way certain events happen in the movie and the game are mostly opposite and reverse of one another? 
The Final Victor LC is the first meeting of Ratio and Aventurine, and Neff killing Phyllis is their final meeting.
Between that first and last meeting between Phyllis and Neff’s whirlwind romance, their relationship becomes strained which ultimately leads to Neff not trusting whatever Phyllis has to say at the end point of the movie. As for Ratio and Aventurine, the exact opposite had happened, to the point where Ratio trusts Aventurine enough to go along with his plans even if they went against his own ideals. The basis of the mission involved Veritas Ratio, whose full name includes the Latin word for “truth”, lying the entire time on Penacony.
Aventurine is sentenced to the gallows by Sunday after his unwilling interrogation. The movie starts and ends with Neff willingly confessing everything to Keyes.
It bears repeating, but I have to make it so clear that the trust between Ratio and Aventurine runs incredibly deep. Being able to predict what your partner says and thinks and plans in a mission as critical as the Penacony project is not something first-time co-workers can pull off flawlessly. All the while having to put on masks that prevent you from speaking sincerely towards one another lest you rat yourselves out. You have no way of contacting outside reinforcements from within Penacony, as the rest of the IPC are barred from entering. To be able to play everybody for fools while said fools believe you yourselves have handed your case on a silver platter requires a lot — trust, knowledge of the other, past experience, and so on. With Phyllis and Neff, the trust they had had been snuffed out when Neff grew closer to Lola and found out what kind of person Phyllis truly was on the inside. Phyllis did not trust nor love Neff enough and was going behind his back to meet with Zachette to possibly take Neff and Lola out. And the whole reason Neff wanted to perpetrate the murder was due to him being initially taken by Phyllis' appearance, which single handedly got the ball rolling on the crime.
Now then, how come trust is one of the defining aspects of Aventurine and Ratio’s relationship, when Phyllis and Neff’s trust eventually lead to both their deaths at the hands of the other? Sure, this can be explained away with the opposite theory, but there’s one other relationship involving Neff which I haven’t brought up in excruciating detail yet. The other side of Ratio and Aventurine’s relationship.
[NEFF & KEYES — AVENTURINE & RATIO]
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Here is where it gets more interesting — while Phyllis and Neff are at the centre point of the movie, there is another character to whom Neff has a close relationship with — Keyes. It’s also the only relationship with no pretences, at least, until the whole murder thing happened and Neff had to hide his involvement from Keyes. Watching the movie, I couldn't help but feel there was something more to the two than meets the eye. I knew that queer readings of the film existed, but I didn't think too much of them until now. And though Aventurine and Ratio parallel Phyllis and Neff respectively, the fact that they also have traits of their opposite means that it wouldn’t be completely out of the question if parts of their relationship were also influenced by Keyes and Neff on a deeper and personal level. Let me explain.
Keyes and Neff were intimate friends for eleven years and have shown mutual respect and trust towards one another. They understood each other on a level not seen with Phyllis and Neff. Even after hearing Neff confess his crimes through the dictaphone (and eventually standing in the same room while Neff confessed), he still cared for the other man, and stayed with him when Neff collapsed at the front door. The only reason Keyes hadn’t deduced that it was Neff who was behind the murder was because he had his absolute trust in him. Keyes is also Neff’s boss, and they are always seen exchanging playful banter when they are on screen together. Neff even says the words “I love you, too” twice in the movie — first at the beginning and second at the end, as the final line. There’s also the persistent theme of Neff lighting Keyes’ cigarettes (which happens in every scene where they are face-to-face), except in the end where it’s Keyes who lights Neff’s.
Doesn’t that sound familiar? Mutual respect, caring too much about the other person, the immense amount of trust… Ratio says he’s even the manager of the Penacony project (which may or may not be a lie), and despite their banter being laced with them acting as “enemies”, you can tell that in Dewlight Pavilion pre-Sunday confrontation that Aventurine genuinely likes Ratio’s company and believes him to be a reliable person. From the way he acts carefree in his words to the thoughts in his head, as seen in the mission descriptions for Double Indemnity. Their interactions in that specific mission are possibly the closest thing to their normal way of speaking that we get to see on Penacony.
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Not to mention, this is the way Neff describes Keyes. He even says (not in the script) “you never fooled me with your song and dance, not for a second.” Apart from the line about the cigar ashes, doesn’t this ring a bell to a certain doctor? “Jerk” with a heart of gold?
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After solving the puzzle with the statues, Ratio jokingly offers Aventurine to join the Genius Society. Aventurine then goes "Really? I thought you’ve given up on that already", and then Ratio says it was, in fact, a joke. Solving the puzzle through brute force has Ratio telling Aventurine that the Council of Mundanites (which Ratio himself is a part of) should consider him a member. In the movie, where the scene with the phone call with Neff and Phyllis reiterating details of their plan happens, Keyes actually offered Neff a better job (specifically a desk job, as Keyes’ assistant). The two pairs saw the other as smart, equals, and were invested in each other’s careers one way or another.
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Because of all this, the character parallels for this side of the relationship are as follows:
Aventurine - Walter Neff
Veritas Ratio - Barton Keyes
With the way I’ve talked about how Aventurine and Ratio take from both leads in terms, it does fit to say that Aventurine is Neff, and Ratio is Keyes in this layer of their relationship. Since we’re on the topic of Keyes, let me also go through some similarities with him and Ratio specifically.
Keyes says the words “dimwitted amateurs” in his first on-screen conversation with Neff. You can’t have Dr. Ratio without him talking about idiocy in some way.
Keyes almost only appears in the movie in relation to Neff, and barring a single interaction in Neff’s house, is also only seen in the office. Same with Phyllis, Ratio also only ever appears regarding Aventurine.
Keyes genuinely wanted the best for Neff, even offering to celebrate with him when he thought the case truly had been busted wide open by forces when Zachette entered the picture. You could say the same for Ratio, as he hoped that Aventurine wouldn’t dwell on the past according to his response on Aventurine’s Interview, as well as telling him to “stay alive/live on (CN)” and wishing him the best of luck in his Doctor’s Advice note.
Whether or not you believe that there was more going on with Neff and Keyes is up to you, but what matters is that the two were very close. Just like Ratio and Aventurine.
[THE ORIGINAL FILM ENDING]
Something that I hadn’t seen brought up is the original ending of Double Indemnity, where Neff is executed in a gas chamber while Keyes watches on, shocked, and afterwards leaves somberly. The ending was taken out because they were worried about the Hays Code, but I felt it was important to bring it up, because in a way, you can kind of see the Sunday interrogation scene as Sunday sending Aventurine to his death in seventeen system hours. And Ratio doesn’t speak at all in that scene, and Keyes doesn’t either according to the script.
Another thing that’s noteworthy is that Wilder himself said “the story was about the two guys” in Conversations with Wilder. The two guys in question are Keyes and Neff.
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[THE NOVEL]
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With the original film ending covered, now it is time to bring up the novel by James M. Cain. I bought the book just to read about the differences between the adaptation and the original source material, and to list a few more similarities and opposites I could gather. For this section alone, due to the changes in the (last) names of certain characters, I will be referring to Walter Huff (Neff in the movie) as Walter, and Mr. Dietrichson as Nirdlinger. The plot is pretty much the same as the movie’s apart from a couple of changes so there isn’t a need to recount everything.
From my two read-throughs of the novel, these are the following passages that stood out to me the most. Starting with Aventurine:
Walter, as a top businessman of the company, knows how to sway a deal and to get what he truly wants with what the other gives him. Aventurine is the same, reliant on his intuition, experience and whatever information he has on the table to claim the win. Him luring out Sparkle in Heaven Is A Place On Earth and his conversation with Acheron in the Nihility is indicative of that.
• "But you sell as many people as I do, you don't go by what they say. You feel it, how the deal is going. And after a while I knew this woman didn't care anything about the Automobile Club. Maybe the husband did, but she didn't. There was something else, and this was nothing but a stall. I figured it would be some kind of a proposition to split the commission, maybe so she could get a ten-spot out of it without the husband knowing. There's plenty of that going on. And I was just wondering what I would say to her." 
Phyllis, like in the movie, had been hiding her true intentions of talking to Walter in their first conversations, always saying things that she didn’t actually mean. In a similar vein, Aventurine consistently says stuff but almost never truly means any of it, which is all part of his façade.
• "And I could feel it again, that she wasn't saying what she meant. It was the same as it was the first afternoon I met her, that there was something else, besides what she was telling me. And I couldn't shake it off, that I had to call it on her."
When discussing the murder plan with Phyllis, Walter makes this comment, kind of like how Aventurine seems to operate in a way where he has a plan, but is ready to improvise and think fast when needed.
• "And then it's one of those things where you've got to watch for your chance, and you can't plan it in advance, and know where you're going to come out to the last decimal point."
Remember the roulette wheel line from the movie? In the novel, the gambling metaphor that Walter makes about the insurance business goes on for two paragraphs, mentioning a gambling wheel, stack of chips, a place with a big casino and the little ivory ball, even about a bet on the table. Walter also talks about how he thinks of tricks at night after being in the business for so long, and how he could game the system. Needless to say, insanely reminiscent of Aventurine.
• "You think I’m nuts? All right, maybe I am. But you spend fifteen years in the business I’m in, and maybe a little better than that, it’s the friend of the widow, the orphan, and the needy in time of trouble? It’s not. It’s the biggest gambling wheel in the world. It don’t look like it, but it is, from the way they figure the percentage on the oo to the look on their face when they cash your chips. You bet that your house will burn down, they bet it won’t, that’s all. What fools you is that you didn’t want your house to burn down when you made the bet, and so you forget it’s a bet. To them, a bet is a bet, and a hedge bet don’t look any different than any other bet. But there comes a time, maybe, when you do want your house to burn down, when the money is worth more than the house. And right there is where the trouble starts." • "Alright, I’m an agent. I’m a croupier in that game. I know all their tricks, I lie awake thinking up tricks, so I’ll be ready for them when they come at me. And then one night I think up a trick, and get to thinking I could crook the wheel myself if I could only put a plant out there to put down my bet." • "I had seen so many houses burned down, so many cars wrecked, so many corpses with blue holes in their temples, so many awful things that people had pulled to crook the wheel, that that stuff didn’t seem real to me anymore. If you don’t understand that, go to Monte Carlo or some other place where there’s a big casino, sit at a table, and watch the face of the man that spins the little ivory ball. After you’ve watched it a while, ask yourself how much he would care if you went out and plugged yourself in the head. His eyes might drop when he heard the shot, but it wouldn’t be from the worry whether you lived or died. It would be to make sure you didn’t leave a bet on the table, that he would have to cash for your estate. No, he wouldn’t care."
Returning home from the murder, Walter attempted to pray, but was unable to do it. Some time passed and after speaking to Phyllis, he prayed. Aventurine presumably hadn’t done the prayer ever since the day of the massacre, and the first time he does it again, he does it with his child self.
• "I went to the dining room and took a drink. I took another drink. I started mumbling to myself, trying to get so I could talk. I had to have something to mumble. I thought of the Lord's Prayer. I mumbled that, a couple of times. I tried to mumble it another time, and couldn't remember how it went." • "That night I did something I hadn’t done in years. I prayed."
Phyllis in the book is much more inclined towards death than her movie version, even thinking of herself as a personification of death. She’s killed ten other people (including infants) prior to the events of the novel. Something to keep in mind as Aventurine had mentioned several times that he attempted to kill himself in the dream, plus his leadup to his “grandest death”. Just like Phyllis, he’s even killed at least a few people before, though the circumstances of that were less on his own volition and more so for the sake of his survival (i.e. the death game in the maze involving the 34 other slaves where he was the winner and another time where he murdered his own master). Instead of Phyllis playing the active role of Death towards everybody else, Aventurine himself dances with Death with every gamble, every time his luck comes into play. Danse Macabre.
• "But there’s something in me, I don’t know what. Maybe I’m crazy. But there’s something in me that loves Death. I think of myself as Death, sometimes." • "Walter, The time has come. For me to meet my bridegroom [Death]. The only one I ever loved."
Moving on to Ratio:
Walter says several times that it’s hard to get along with Keyes, and how he says nice things after getting you all worked up. A hard-headed man to get along with, but damn good at his job. Sound like someone familiar?
• "That would be like Keyes, that even when he wanted to say something nice to you, he had to make you sore first."  • "It makes your head ache to be around him, but he’s the best claim man on the Coast, and he was the one I was afraid of."
Keyes sees Walter as smarter than half the fools in the company. Ratio can only stand the company of Aventurine in regards to the IPC.
• "Walter, I'm not beefing with you. I know you said he ought to be investigated. I've got your memo right here on my desk. That's what I wanted to tell you. If other departments of this company would show half the sense that you show—" • "Oh, he confessed. He's taking a plea tomorrow morning, and that ends it. But my point is, that if you, just by looking at that man, could have your suspicions, why couldn't they—! Oh well, what's the use? I just wanted you to know it."
After going on a rant about the H.S. Nirdlinger case (Phyllis’ husband) and how Norton is doing a horrible job, he ends it by saying that it’s sheer stupidity. “Supreme idiocy”, anybody?
• "You can’t take many body blows like this and last. Holy smoke. Fifty thousand bucks, and all from dumbness. Just sheer, willful, stupidity!"
Phyllis’ former occupation as a nurse is more elaborated on, including her specialization — pulmonary diseases. One of Ratio’s crowning achievements is curing lithogenesis, the “King of Diseases”.
• "She’s one of the best nurses in the city of Los Angeles. […] She’s a nurse, and she specialized in pulmonary diseases. She would know the time of crisis, almost to a minute, as well as any doctor would."
As for the murder scheme, they talk about it a lot more explicitly in the novel. Specifically, Walter mentions how a single person cannot get away with it and that it requires more people to be involved. How everything is known to the party committing the crime, but not the victim. And most importantly: Audacity.
"Say, this is a beauty, if I do say it myself. I didn't spend all this time in the business for nothing, did I? Listen, he knows all about this policy, and yet he don't know a thing about it. He applies for it, in writing, and yet he don't apply for it. He pays me for it with his own check, and yet he don't pay me. He has an accident happen to him and yet he don't have an accident happen to him. He gets on the train, and yet he don't get on it."
"The first is, help. One person can't get away with it, that is unless they're going to admit it and plead the unwritten law or something. It takes more than one. The second is, the time, the place, the way, all known in advance—to us, but not him. The third is, audacity. That's the one that all amateur murderers forget. They know the first two, sometimes, but that third, only a professional knows. There comes a time in any murder when the only thing that can see you through is audacity, and I can't tell you why."
"And if we want to get away with it, we've got to do it the way they do it, […]" "Be bold?" "Be bold. It's the only way."
"I still don't know—what we're going to do." "You'll know. You'll know in plenty of time."
"We were right up with it, the moment of audacity that has to be be part of any successful murder."
It fits the situation that Aventurine and Ratio find themselves in extremely well: For the first point— Aventurine would not be able to get away with simply airing out details by himself, as that would immediately cast suspicion on him. Having another person accompany him who not only isn’t really a part of the IPC in name (as the IPC and The Family have a strenuous relationship) but would probably be able to get closer to Sunday because of that means they can simply bounce off each other without risking as much suspicion with a one-man army. Which is exactly what Ratio and Aventurine do in the conversations they have on Penacony. Secondly — they knew how Sunday operates: as a control freak, he leaves no stone unturned, which is how he became Head of the Oak Family, so their acting required them to give off the impression that a. they hated each other, b. Ratio would go against Aventurine’s wishes and expose him in return for knowledge, c. there were only the two Cornerstones that were hidden. This would give Sunday the illusion of control, and lead to Sunday to lower his guard long enough for Aventurine to take the gift money in the end. The pair knew this in advance, but not Sunday. And thirdly — the plan hinged on a high-level of risk. From breaking the Aventurine Cornerstone, to hoping that Sunday wouldn’t find it in the gift bag, to not telling Ratio what the true plan is (meaning Ratio had to figure it out on his own later on), to Sunday even buying Ratio’s story, it was practically the only way they could go about it. “Charming audacity”, indeed.
An interesting aspect about the novel is that the ending of the novel is divergent from the movie’s final cut and the original ending: Phyllis and Walter commit suicide during a ferry ride to Mexico. The main reason this was changed for the movie was because of the Hays Code, and they wouldn’t allow a double suicide to be screened without reprecussions for criminals. There’s also a bunch of other aspects that differentiate the novel from the movie (no narration-confession as the confession happens in a hospital, less characterization for Keyes and instead a bigger focus on Lola and her boyfriend, the focus on the murderous aspect of Walter and Phyllis’ relationship instead of actual romance, Walter falling in love with Lola (with an unfortunately large age gap attached), etc.)
As for the ending, this wouldn’t even be the first romance media reference related to Aventurine and Ratio where both the leads die, with the other being The Happy Prince and San Junipero (in relation to the EN-only Heaven Is A Place On Earth reference), which I normally would chalk up as a coincidence, though with the opposite line-of-thought I have going on here (and the fact that it’s three out of four media references where the couple die at the end…), I think it’s reasonable to say that Ratio and Aventurine will get that happy ending. Subverting expectations, hopefully.
[THE HAYS CODE — LGBT CENSORSHIP IN CHINA]
I’ve brought up the Hays code twice now in the previous two sections, but I haven’t actually explained what exactly it entails.
The Hays Code (also known as the Motion Picture Production Code) is a set of rules and guidelines imposed on all American films from around 1934 to 1968, intended to make films less scandalous, morally acceptable and more “safe” for the general audiences. Some of the “Don’ts” and “Be Carefuls” include but are not limited to…
(Don’t) Pointed profanity
(Don’t) Inference of sex perversion (which includes homosexuality)
(Don’t) Nudity
(Be Careful) Sympathy for criminals
(Be Careful) Use of firearms
(Be Careful) Man and woman in bed together
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What does this have to do with a Chinese gacha game released in 2023? If you know a little bit about miHoYo’s past, you would know that pre-censorship laws being upheld to a much stronger and stricter degree, they had no problem showcasing their gay couples in Guns Girl Z (Honkai Gakuen 2/GGZ) and Honkai Impact 3rd, with the main three being Bronya/Seele, Kiana/Mei (admittedly the latter one is a more recent example, from 2023), and Sakura/Kallen. Ever since the Bronya and Seele kiss, censorship in regards to LGBT content ramped up, causing the kiss to be removed on the CN side, and they had to lay low with the way they present two same-sex characters who are meant to be together. They can’t explicitly say that two female or male characters are romantically involved, but they can lace their dynamics with references for those “in the know” — Subtext. Just enough to imply something more but not too much that they get censored to hell and back.
So what I’m getting at is this: The trouble that Double Indemnity had to go through in order to be made while also keeping the dialogue of Phyllis and Neff as flirtatious as they could under the Hays Code among other things is quite similar to the way Ratio and Aventurine are presented as of now. We never see them interact outside of Penacony (at least up until 2.2, when this post was drafted), so we can only infer those interactions specifically until they actually talk without the fear of being found out by Sunday. But, there’s still some small moments scattered here and there, such as when Aventurine goes near Ratio in the Dewlight Pavilion Sandpit, he exclaims that “the view here is breathtaking” (he can only see Ratio’s chest from that distance) and that Ratio could “easily squash [him] with just a pinch”. Ratio then goes “If that is your wish, I will do so without a moment’s hesitation.” Not to mention the (in)famous “Doctor, you’re huge!” quote.
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It’s not a coincidence that Ratio and Aventurine have three explicit references to romance media (Double Indemnity, Spellbound, Oscar Wilde’s The Happy Prince), possibly even four if you take the EN-only Heaven Is A Place On Earth as a reference to Black Mirror’s San Junipero. It’s not a coincidence that the storylines or characters of said references parallel the pairing, from surface-level to deep cuts. It’s not a coincidence that the CN voice actors were asked to “tone it down” by the voice director when it came to their chemistry. It’s not a coincidence that Aventurine has only flirted with (three) men throughout Penacony, even referring to a Bloodhound NPC as a “hunk of a man” inside his thoughts, all the while ignoring Himeko and Robin when it came to their looks — women who are known across the cosmos with a myriad of adoring fans. There are so many other so-called “coincidences” related to the two that you could make an iceberg just based on versions 2.0-2.2 as well as content miHoYo themselves have put out on social media. They absolutely knew what they were doing, and were trying to get their point across through subtle means — the extent they went to with the Double Indemnity reference while also keeping it under wraps from a “surface” level point of view is proof of this — the implications are there if you take the time to look for them, and are simply hard to ignore or deny once you do find them.
[CONCLUSION]
This was supposed to be short considering the other analyses I’ve seen were also pretty short in comparison, but I couldn’t get the movie out of my head and ended up getting carried away in the brainrot. I hope you could follow along with my line of thinking, even with the absurd length of this post, and the thirty-image limit. I tried to supplement context with some links to videos and wiki pages among other sources wherever I can to get around it.
I will end it with this though — the love in the movie turned out to be fake and a farce, going off track from what was a passionate romance in the beginning because of the murder scheme. Meanwhile, the whole reason why Ratio and Aventurine can pull off whatever they want is because of their immense trust in one another. What was initially shown to be distrust in the Final Victor LC grew into something more, for Ratio, someone who would have never put faith into mere chance and probability before this, put his trust in Aventurine, of all people.
TL;DR — (I get it, it’s over ten thousand words.)
Not only is the relationship between Neff and Phyllis represented in the deception and acting side of Ratio and Aventurine, but the real and trusting side is shown in Neff and Keyes. They have a fascinating, multi-layered dynamic that is extremely fun to pick apart once you realise what’s going on underneath the bickering and “hatred” they display.
Many thanks to Manya again for making the original thread on the movie. I wouldn’t be here comparing the game and movie myself if it weren’t for that.
By the way, I really do believe that Shaoji totally watched this movie at least once and really wanted that Double Indemnity AU for his OCs. I know exactly how it feels.
Other points I'd like to mention that didn't fit anywhere else in the main analysis and/or don’t hold much significance, have nothing to do with the Penacony mission, or may even be considered reaching (...if some of the other points weren’t). Just some potentially interesting side bits.
Phyllis honks three times to signal Neff to go for the kill. That, and the three gunshots in the confrontation. Aventurine is all about the number three.
The height difference Aventurine and Ratio have going on is close to Phyllis and Neff’s.
Phyllis had killed her husband’s previous wife and went on to marry Mr. Dietrichson, pretty much taking the wife’s place. Aventurine killed his previous master, and had taken certain attributes from him like his wristwatch and the rings on his hand and the “all or nothing” mantra.
When calling Ratio a wretch (bastard), Aventurine smiles for a moment. This is exclusive to the EN, KR and JP voiceovers, as in CN, he does not smile at all. (Most definitely a quirk from the AI they use for lip syncing, but the smile is something that’s been pointed out quite a few times so I thought I’d mention it here.)
Sunday specifically says in the CN version that he knew of Aventurine's plans the moment Aventurine left the mansion, meaning that he realized he had been played the fool the moment Ratio and Aventurine talked in Golden Hour
In the description for the "All or Nothing" consumable, teenage Aventurine says this specific line: "Temptation is a virtue for mortals, whereas hesitation proves to be a fatal flaw for gamblers." According to Ratio, this is Aventurine's motto - he says as such in Aventurine's Keeping Up With Star Rail episode. Note that in the anan interview he explicitly says he does not have a motto, and yet Ratio in the video says otherwise. They definitely have to know each other for a while for Ratio to even know this.
A big reason why Neff even pulled off the murder scheme in the first place was because he wanted to see if his good friend Keyes could figure it out, the Mundane Troubles Trailblaze Continuance showcases Ratio attempting to teach the Herta Space Station researches a lesson to not trust the Genius society as much as they did.
In Keyes’ first scene he’s exposing a worker for writing a policy on his truck that he claimed had burnt down on its own, when he was the one who burnt it down. Ratio gets into an Ace Attorney-style argument with the Trailblazer in Mundane Troubles.
Neff talks repeatedly about how it won’t be sloppy. Nothing weak. And how it’ll be perfect to Phyllis, and how she’s going to do it and he’s going to help her. Doing it right — “straight down the line”. Beautifully ironic, considering what happens in the movie, and even more ironic as Ratio and Aventurine’s scheme went exactly the way they wanted to in the end. Straight down the line.
#honkai star rail#double indemnity#veritas ratio#aventurine#golden ratio#ratiorine#an attempt at analysis by one a-u#relationship analysis#you know what‚ i guess i can tag the other names of this ship#aventio#raturine#you could make a fucking tierlist of these names#um‚ dynamics (yk what i mean) dont really matter here in the analysis just fyi if youre wondering its general enough#also if you're wondering about the compilation thread - its not done. it'll take a while (a long while.)#this post was so long it was initially just a tumblr draft that i then put into google docs. and it ended up being over 2k+ words long#is this a research paper‚ thesis‚ or essay? who knows! this just started as just a short analysis after watching the movie on may 5#final word count according to docs (excluding alt text): 13013 - 43 pages with formatting#i wish i could have added more images to this‚ 10k words vs 30 images really is not doing me any favours…#plus‚ i hit the character limit for alt text for one of the images.#if you see me mixing up british and american spelling‚ you probably have!#oh yeah. if any of the links happen to break at some point. do tell. i have everything backed up#there also may be multiple links strung together‚ just so you know.#I link videos using the EN and CN voiceovers. Just keep that in mind if the jump between two languages seems sudden.#I had to copy and paste this thing from the original tumblr draft onto a new post because tumblr wouldn't let me edit the old one anymore.#Feels just like when I was finalising my song comic…#(Note: I had to do this three times.)#I started this at May 5 as a way to pass the time before 2.2. You can probably tell how that turned out.#Did you know there is a limit to the amount of links you can add to a single tumblr post? It's 100. I hit that limit as well.#So if you want context for some of these parts... just ask.#I'm gonna stop here before I hit the tag limit (30) as well LMAOO (never mind I just did.)
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jewishcissiekj · 11 months
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yeah Clone Wars 2003 is so good you should watch it right now
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dushku · 5 months
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THIRTEEN HORROR FILMS THAT SCARED TF OUT OF ME!
tag rules: select 13 horror films that at one point in time terrified the hell out of you (gifs optional)
tagged by @pascow
tagging: @moonlight @rachmcadams @stuart-townsend @saw-x @mikaeled
@xenobites @j0el-miller @dhawanmasters and anyone else who wants to do this!
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incesthemes · 5 months
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there is interesting johndean subtext and insinuations across kripke era, usually through an antagonist insinuating parent-child sexual violence in order to exert dominance over dean. this type of mockery exploits that ambiguous relationship between john and dean and reminds dean that he never had a normal relationship with his father, and that makes him gross and wrong. it doesn't actually matter in the end whether john was sexually abusive to dean. the core of their relationship was damning enough: dean was made to take the place of john's wife—to comfort john and raise sam—while simultaneously being his son. the codependent nature of their relationship implies the incest that underscores their dynamic. again, this is regardless of what literally occurred between dean and john because there is enough doubt toward the nature of their relationship that multiple antagonists can use it against them.
sonwife, brotherhusband—dean is stuck in a liminal space between family and lover and is unable to put his feet firmly on just one side and instead has to accept both together or abandon both together. he doesn't get to have a relationship with his family without it being simultaneously incestuous. he plays the role of wife to john and mother to sam as mary's replacement; he therefore becomes more than a son and transcends the boundaries of the familial into the incestuous. it's baked into the dynamic and he can't hope to escape the liminality in which he's stuck without abandoning his entire family altogether.
this ambiguous relationship is further acted out with sam, where people perceive them as lovers rather than brothers; where their mutual devotion trumps, neglects, and disallows any other close relationship outside each other; where their physical closeness is viewed through an unusually sexual lens despite no literal sex acts between them taking place on screen. once again dean is stuck in a liminal space, paralleling the ambiguous and uncertain relationship he had with john.
in the end, sex (and sexual violence) is just a symbol of this codependency and uncertainly incestuous dynamic. sex acts in kripke era end up being symbolic: misinterpretations of sam and dean's relationship; accusations of sexual violence; literal, on-screen sexual moments between the brothers and someone else. it's a literary device that highlights the incestuous themes of the show. dean hand-picks women for sam to fuck because it allows dean to be symbolically part of sam's sex life. henricksen accuses john of raping dean because it is a symbol of the unhealthy, codependent relationship dean had with his father. the samulet stays on during sex because sam is symbolically integral to dean's sexual gratification (seen too in the way both dean and cassie in 1.13 appear to kiss the amulet at least once in the dark room). sex is used to signify more than what's literally on the screen, and the connections between the literal sex acts and the blurred lines of dean's familial relationships allow for a reading of incest between both john and dean and sam and dean.
it never mattered whether johndean or samdean had a sexual relationship in the canon because that was never the point. the point is the liminality that permeates the narrative. sam, dean, and john all stand upon a threshold between acceptable and taboo. the point of it all is the doubt and anxiety, the are-they-aren't-they that is never answered. the absence of incest within the text invites the understanding that the incest was, in fact, always there.
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secondstar-acorn · 11 months
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sure hatchetfield is full of eldritch horrors but it’s also full of soulmates
paul and emma
duke and miss holloway
steph and pete
linda and gerald
grace and murder
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voidmarkd · 24 days
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#voidmarkd; an indie, selective and fandomless portrayal of Atlas Fitzgerald, featuring themes as life in a coven, rebirth through death, marked by the void, necromancy, betrayal and abandonment, the blood and the burden, keeper of forgotten graves, [ . . . ] mutuals only. 21+. low activity. eng/ger. ♱ carrd ♱ memes ♱ open starters
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poorlydrawnslenderman · 8 months
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who are all you people.
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saintobio · 3 months
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hello am still alive but the corporate hustle is sucking the life out of me. i’m sorry sy11 is taking awhile but i’ll try to find time whenever i can 🥹
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fantastic-nonsense · 9 months
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im soso curious, i need to know... why is tim a child of apollo? bless u for not going with fanon<3
[referencing how I decided who the Batfam's godly parents were in my PJO AU WIP]
People like to sort him into Athena because DC has spent the last few years emphasizing how smart he is and how he's better at the more “cerebral” and detective aspects of the job. But Tim’s most prominent pre-reboot traits are not actually his detective or tech skills: they’re his reckless, impulsive bravery, his ability to analyze and think very quickly on his feet in dangerous situations, and his "power of friendship" idealism.
He's a people person; it's one of his greatest strengths. Tim is like...physically incapable of going somewhere and not making at least one friend while he's there. Hell, when he ran off to travel the world on his "fuck you, I'll find Bruce on my own" trip he still managed to pick up his own little crew of assassin friends along the way. Making connections and talking to people and relying on others for help is how he successfully navigates being a hero, as he himself notes on multiple occasions:
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"Did you think I was going to run all around the city, desperately trying to save everyone all by myself? I'm not Batman. I have friends." -Red Robin #12
Tim loves his family and friends, and losing so many people he's close to within such a small timespan sends him off the deep end in multiple ways (trying to clone Kon, fighting Dick to get the Lazarus water, isolating himself from everyone, fighting with Dick and running off to find proof that Bruce was alive on his own, etc).
At his core, Tim is an idealist who becomes a hero for no other reason than a) a broken man needs help and a broken family needs mending and b) if Dick won't go back to being Robin he might as well do it, because someone has to be Robin. He sees what will happen if Bruce stays on the path he's on and says "no. I'm not going to let that happen." He's a hero because someone has to help, and he's able and available to do so. He doesn't work on cold hard logic and facts. He works off of gut instinct and then uses his big brain to go find facts and logical conclusions that support those instincts.
Tim was never going to be an Athena child.
So I started thinking. At first, I wanted him to be a Hermes child; it seemed right to frame his parentage around being the child of the messenger of the gods given how he became Robin. But that's not really him, either. Apollo, within the scope of both classical mythology and the PJO-verse's depiction of him and his children, fits him better.
While modern culture tends to zero in a lot on Apollo's status as the god of music, poetry, and the arts (for good reason), Apollo in classical Greek mythology was first and foremost known as the god who (for lack of a better term) helps his people. He's the god of the sun, of light, of medicine and healing, of prophecy, of truth.
Tim comes into Bruce's life at a time when Bruce is at his absolute lowest point. Jason is dead. He's estranged from Dick. He's failing in his mission to save Gotham. He's highkey passively suicidal. And Tim takes it upon himself to fix that. And he does it by being a solid, bright, stable presence in Bruce's life and an extremely blunt, truthful messenger of the future he sees: Batman needs a Robin, and if Bruce doesn't have one he's going to die.
And I didn't abandon his intelligence in the calculations: Apollo is also the god of rational thinking, order, and knowledge, contrasting and working in harmony with Dionysus (the god of irrationality, chaos, and passion). He was also known to be the god whose job it was to interpret the will of Zeus to humankind, which I thought was appropriate for a boy who spends quite a lot of his time being the living communication translator between Bruce and everyone around him.
So. Apollo child.
............also I thought it was funny to make the god of youth the father of the boy DC refuses to allow to age.
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voidcat · 28 days
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You and your annoying uni friend slash occasional roommate Endo who likes to crash at your place unprompted and unannounced at random times. Despite your pouts and groans you enjoy his presence as much as he does.
He’s an impressive artist with wonderful line work, his newest works always has you waiting to see the end result, watching with great focus as he works on them on your floor in the dead of the night
And he’s great company too. A beer cracked open, snacks all around and it’s just the two of you shittalking others, gossiping and being mean just because you can and oh—
is it not fun to spend time with him like that- to the point he has become perhaps the closest to you. Each others confidants, secret keepers, the number one victim to drag when the other one is trying something new or going to a new place.
So it’s no surprise when you whine about how boring and lonely things have gotten lately and you just miss a good ol heated making out session. Maybe a little handsy if türe feeling up to it, maybe even a little grinding if the night looks promising.
Before the two of you know, your hot breaths are all over each other, Endo’s hands at both sides, pulling you into his lap with strength and pressing you against that aching spot in his pants just to relieve himself as you bite into his neck and mark him up in red
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Bros be workin' on their hobbies side by side
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peggy-uwu · 1 year
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Listen so we know that Sebastian didn't have many human skills like cooking etc at the start of the contract right? so maybe at the very beginning, when he first meets Nina, she teaches him the very basics of sewing, just in case he needs them..
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Just imagining like,,, a few days after Ciel returns from the cult with Sebastian, Angelina contacts Nina and asks her to go and check on Ciel, make him some clothes etc bc obvs the mansion burned down with everything inside of it.
She takes all Ciel's measurements, (notices all the scratches and the brand and everything else), and then says she'll stay for a day or two to throw together a few outfits and essentials for him. So Ciel goes to take a nap and she sits down and starts working on his clothes, some shorts, some socks, a nightshirt and a few coats, just enough to last him until she can get him a proper wardrobe. She drags Sebastian along with her thinking 'well hes a butler, he has to have SOME kind of sewing knowledge, he could at least cut some cloth pieces out' but NOPE hes completely useless.
So she sits him down and starts showing him some basic stitches, just in case something happens and he needs to fix something, while asking him about everything that's happened.
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moderndaypandora · 4 months
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jenny moves to london* and gets to find out how fucking expensive it is, even with the insurance from her butcher shop blowing up. she lands a job as a bartender in a pub because she does have customer service experience, and her willingness to intimidate belligerent drunks with a meat cleaver makes up for her generally abrasive personality.
"i thought americans are supposed to be smiley?" you thought wrong, motherfuckers, now order or leave.
she gets away with it because the pub owner seems to find her funny and said he has a soft spot for socially inept goths, they remind him of his boyfriend. pub owner's only his side gig, anyway. he's a professor or something at a local university. he's nice enough to drink with sometimes, and he's the most average guy she's ever met, outside of his name. what the fuck kind of nickname is hob, anyway? whatever. all that matters to jenny is he has zero contact with the paranormal at all, he's not interested in her romantically, and she can pay for her life in london**.
*with what visa? doesn't matter. that's a problem for show writers to actually solve or conveniently ignore in season 2. for the sake of excusing it in my own brain, she qualifies for a uk ancestry visa due to a single grandparent coming from the uk (gi bride in wwii?) and birthing one of her parents in a commonwealth country (canada) before the entire family emigrated to port townsend. **mostly. crystal's parents are unknowingly funding a 2-bedroom flat in north london only a 10 minute bus ride from the finsbury park station on the picadilly line. jenny would love to pretend she's too proud to let an infant pay her rent, but she doesn't lie to herself and london is almost unaffordable.
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