#Bangle the Pirate
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theangrycomet-art · 1 year ago
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Roxy Wolf and Cassie Route: Pirate's Cove
On the Roxy Route, Cassie doesn't go to the daycare for the security badge, instead scoping out Pirate's Cove.
The vents (per classic Cassie luck) give way beneath her to her seeming demise, only to find herself interrupting a midnight show.
random things:
Bangle switches which eye has the white cover depending on the lighting, as it affects how sensitive she is to light
At night the power will go out randomly at Pirate's cove due to it's vicinity to the Daycare (because the Daycare draws so much power with the excessive lighting; this is partially why Gator Golf is kept so dimly lit)
this is a big source of arguments between the Daycare Attendant (mostly Sun) and the Foxy Crew
in revenge, Bitty and Bangle take turns stripping the daycare ballpit of its fazballs whenever Foxy has to leave to reset the breakers (which is every hour on the dot)
Cassie is scraped up from just surviving the night (falling when running away, traveling through busted vents, etc)
the Foxy Crew are the animatronics she knows the least about
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flyingfazfoxes · 9 months ago
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Hat Thieves
Freddy may be the head himbo hauncho, but he is such an easy mark for mischief.
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ace-writer-lani · 5 months ago
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Violence: The Question (WIP)
Or, a series centering around Reyna pre-canon/pre-TLH
(This is only a snippet of Ch.1)
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Was it morally okay to want to stab your sister in the jugular? Probably not but Reyna thought Hylla deserved it, considering it also wasn’t morally okay to literally throw your younger sibling to the wolves because they "needed to become stronger".
However, before Reyna could even move, her dagger was swiped from her hand in a flash.
“No weapons allowed, hermanita.”
“Excuse me?” Reyna glared, crossing her arms to hide her shaking fists. Maybe she should try to strangle Hylla instead.
Hylla shrugged. “One of the rules. You have to earn it or something through tests. So, I’ll be keeping this for now.”
That’s when Reyna lunged. She kicked the back of Hylla’s knee, causing it to buckle as she reached for her dagger because there was a good chance that Hylla was lying just so she could make things harder for Reyna because she was the worst. Unfortunately though, Hylla barely even flinched, and in a few seconds, she had Reyna in a headlock.
“I…hate…you,” Reyna wheezed, trying to break free.
“You’ll thank me in the future.”
“I…will not.”
She could feel Hylla roll her eyes. “This is for your own good.” Then she released her.
Reyna inhaled sharply, finally able to fully breathe. “Seriously?” she scoffed. “What makes you think you know anything about what’s ‘good for me’? Just because you’re older doesn’t mean—”
“This is what our mother wished.”
“…what?” Since when did Hylla talk to their mother?
“Yes,” Hylla placed a hand on her shoulder. There was the instinctive urge to brush it off, but Reyna held back from doing so after examining her sister’s expression. There was a weight of seriousness that laced her brows. “She informed me that your role is meant to be here, not with the Amazons.”
“She told you, but not me?”
A bitter feeling coiled in her gut as she fidgeted with the silver ring around her finger. Yes, Reyna knew Hylla was strong. She was a warrior. A leader. She had gained the fear and respect of their pirate captors with her skills. She had earned her title as the Queen of Amazons. She was practically everything their mother represented, and while it was the reason Reyna admired her greatly, she also couldn’t help but feel stuck in her shadow, forgotten. Their mother talking to Hylla only made that feeling grow.
Bellona, goddess of war, was known for her elusivity. She only acknowledged those she thought were worthy, which apparently, was something Reyna wasn’t.
Although she had learned to craft her poker face well, there was still a chance that some bitterness bled onto her face. If there was, Hylla didn’t comment on it. Instead, she reached into the pocket of her leather jumpsuit and pulled out a slip of paper and a pair of metal bangles. One was silver and one was gold with two studded rubies embedded in each. She held them out to Reyna.
“Here. Take these.”
Obviously, Reyna did not take them. “Why? Did our mother tell you to give them to me too?”
Hylla pursed her lips. “The letter? Yes. The bracelets? No. I stole them from Blackbeard’s crew.” She smirked. “For pirates, they were surprisingly easy to rob.”
Reyna only grabbed the paper, tucking it into her jeans. With the bangles, she simply glared at them. “I don’t need accessories,” she hissed. “I need an actual weapon.”
“Trust me, these are more than weapons. You’ll see.”
It didn’t seem like Hylla was going to back down so grudgingly, Reyna snatched them from her and slid them on. They were large, and would probably fall right off, but before she could point out their terrible functionality, they started to shrink. They became smaller and smaller until they were snug around Reyna’s wrists, not too tight, but not too loose.
Reyna opened her mouth to ask Hylla to clarify what exactly they were, because she could sense that it was blessed with some type of magic, except, she was interrupted by a howl that suddenly echoed through the air. Whipping around, Reyna spotted the red and gray structure behind them, where a large, nonhumanoid silhouette was stepping out from. It had shinning red fur, glowing silver eyes, and radiated an aura so strong that Reyna instantly dropped to a kneel.
“Lupa.”
The wolf goddess gave a single nod. “Reyna Ramírez-Arellano. I’ve been expecting you.” She tilted her muzzle. “Follow me.”
Reyna hesitated. This wouldn’t be the last time she saw Hylla, right? Despite her current resentment towards her, she was still her sister and she had been the one to look after Reyna for basically her whole life. Making up her mind, Reyna sighed and turned to say goodbye.
Except, Hylla had already left.
Dios mío. Hylla may be her sister, but she was still a fucking bitch.
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(Full chapter will probably be posted on my ao3 like,,,sometime in August)
( @glitchymaciofficial @chriscrosswallflower-blog @lavenderfairiez @nerdthatsiriuslylovesteaxx @poppitron360 @keefessketchbook )
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universallydestinytaco · 7 months ago
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The Little Smiling Mermaid PREVIEW
As I promised, a preview excerpt of my Charpim fanfic which will drop May 20th! (^o^) Also after reading the fic, PLEASE give me your feedback in the replies/reblogs, Thank you! 💗💛
Charlie couldn’t sleep on nights like this when the moon was big and bright, something about it made him want to stand outside by the ocean, drink from his flask and play his ocarina. As he played his beloved instrument he fondly recalled a childhood memory of his own when he was about 6 or 7, wearing a cape and an old hat Mr. Boss wore while armed with a little wooden sword, gallivanting around the beach while loudly-and-proudly proclaiming he was King of the Pirates. Little Charlie didn’t have much friends at that time but what he would do was based on one of Mr. Boss’ bedtime stories: writing mercritter runes in the sand and coming back later to see the response. Charlie did exactly that and eagerly waited for the response while distracting himself best he could fighting imaginary monsters and bad guys. Lo and behold Charlie always got a response, while in hindsight Charlie figured it could have been possible that someone, perhaps even Mr. Boss was playing along writing the responses in runes, he couldn’t shake off the magical sensation he got from the afternoon ritual. If it really was a mercritter responding to him this whole time he’d be over the moon.
......
Alan followed Glep and Pim back to the grotto and was astonished at all the "land things" Pim secretly acquired and hidden away for so long, how did he manage to hide it all for so long without Amy tattling on him for kicks? He hid behind a pair of slightly-cracked goggles and inspected upon the mischievous twosome. Pim was combing his hair with a "dinglehopper" as Glep played with a golden bangle, the latter noticed the bittersweet-sad expression on Pim's face and asked: "Yaskawaboyo? (You okay man)?" Alan wondered if Pim was starting to get homesick, (un)surprisingly that wasn't the exact reason why the usually excited mercritter was so somber despite freeing himself. "...Maybe he's right, what if there is something wrong with me?" said Pim, who then seconds after shook his head in disgust at his father's hatred of the surface getting to him. "I just don't see why a world that makes such wonderful things could be so bad?" Pim felt strong and long-bottled up emotions gushing out, he stimmed a little bit by twirling the dinglehopper but that wouldn't do. Whenever Pim had to share his feelings he would sing and dance it all way much to the annoyance of his siblings, but after a period of masking, Pim had to share exactly how he felt.
"Look at this stuff, isn't it neat? Wouldn't you think my collection's complete? Wouldn't you think I'm the boy...the boy who has everything?" Pim gasped in excitement and opened his arms wide while slowly spinning, "Look at this trove, treasures untold, how many wonders can one cavern hold?" quickly turning to Glep with his hands on his hips and sashay-ing with his hair swaying in the water, "Sure! He's got everythiiing~!" Pim swam around observing his collection with Glep following as he continued:
I've got gadgets and gizmos a-plenty...I've got whozits and whatzits galore~"
Opening up a mustache-care box, jokingly offering to Glep: "You want thingamabobs? I've got twenty!" The two shared a little laugh before Pim solemnly closed it. "But who cares? No big deal....." Looking upwards, those longing words sweetly slipped out of his lips: "I want moooooore~"
"I wanna be where the people are-" Pim gently held Glep's fins and twirled around, "I wanna see, wanna see them dancin'~ Walking around on those.... what do you call 'em? Oh!" He playfully teased Glep's fins as the guppy squeaked. "Feet!"
Alan thought to himself: "This is the most elaborate venting I ever witnessed."
"Flippin' your fins, you don't get too far Legs are required for jumping, dancing..." Pim swayed his hips emulating how one with legs can walk on ground: "Strolling along down a... what's that word again?"
Glep playfully answered: "Skeewaboyo (Street)!" Pim smiled and swam up dramatically above where the light was shining through the grotto: "Up where they waaaalk, up where they ruuuun...up where they stay all day in the suuuuun!! Wanderin' free, wish I could be.... Part of that wooooorld~" Continuing with his acrobatics, "What would I give? If I could liiiive out of these waaaaters? What would I pay to spend a daaaay-" He sunk down and rolled around with a big smile on his face imagining what would it be like, in his own words: "-warm oooon the saaaand?" He then turned on his stomach with a humorously pouty look, "Bet'cha on land they understand, bet they don't...reprimand their soooons~" Pim almost relucantly called himself one of King Pimling's daughters up until realizing he wasn't in Meeplantica anymore, he then smiled while gazing upwards, "Bright young men, sick of swimmin'..." He lifted himself up again with a more hopeful and triumphant demeanor: "Ready to staaaaaaand AAAAAAND-" Observing a gilded storybook with a childlike energy he flipped around the pretty illustrations, "Ready to know what the people know! Ask 'em my questions and get some answers!" He came across one such illustration depicting Prince Charming and Fair Maiden cozening up by the fireplace, holding it up and longingly placing his stubby pink fingers on the painted flame, "What's a fire and why does it...What's the word?" He closed the book and held it to his chest, holding his head back and belting out: "Buuuuurn!!" Pim let go of the book, spinning upwards once again and reaching out to the light: "When's it my tuuuurn? Wouldn't I looooove, love to explore that shore up aaaaaabooooooove?" His octave raised at that last word he sang out...then his whimsy melted into wistful melancholy, for there wasn't any way he could achieve his lifelong dream, so he sank back down with a heavy heart..."Out of the sea....wish I could be...." As Glep sadly witnessed Pim floating back down on the sandy ground, he couldn't help but look back up at the light one more time: "Part of that....woooooorld..."
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Having way too much fun with my new pen, so have some properly inked in Watcher and Listener designs from the Horizons au
Close ups and design notes under the cut (lore spoilers if you’re reading Give me back my heart you wingless thing)
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Grian’s design is based off the fanon of Mother Spore mostly, as he was made the Watcher of Sculk, which is close enough to mycelium for my brain to make sense of it. He wears his normal Horizons clothing with the addition of a skirt of spider-silk, a hat of the same fiber, a veil of lichen, and the two sculk life-forms Dandelion and Inkcap on top of his hat. He can also manifest two horns that resemble those of a Warden.
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Martyn’s design is based off his limited life red skin, and partially off his pirates smp skin. He is the Listener of Phantoms, wearing his normal Horizons robe open with the sleeves pinned up, an open and tattered white shirt of phantom membrane, and a necklace with a scale of the Ender Dragon on it. He was given the necklace to mark him as the heir of the End Crystal Crown. His hair grows transparent near the ends, like the tips of phantom’s wings.
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Jimmy’s design is based on his empires season 2 sheriff skin. He wears his normal Horizons clothing as well as a ‘bush hat’ (shallow cowboy hat), a bolo tie with an endstone clasp, and two bangles made from shulker shells, as he was chosen as the Listener of Shulkers. He maintains a small sphere of Void magic directly above his head, roughly in the shape of a shulker bullet.
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Pearl’s design is based off her double life red skin. She wears her normal Horizons clothing, as well as a dull red hood with a moon and star charm attached to the point. These charms float of their own accord, surrounded by purplish motes produced as a byproduct of being chosen as the Watcher of Endermen.
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thepastisalreadywritten · 8 months ago
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It was bound to happen sooner or later: a guest on the BBC’s Antiques Roadshow presented an artefact, which derived from the slave trade – an ivory bangle.
One of the programme’s experts, Ronnie Archer-Morgan, himself a descendant of slaves, said that it was a striking historical artefact but not one that he was willing to value.
‘I do not want to put a price on something that signifies such an awful business,’ he said.
It’s easy to understand how he feels. The idea of people profiting from the artefacts left over from slavery is distasteful.
Yet, as Archer-Morgan said, it is not that the bangle has no value: it has great educational value.
It should be bought by a museum and displayed in order to demonstrate the complex nature of slavery and as a corrective to the narrative that slavery was purely a crime committed by Europeans against Africans.
The bangle was, it seems, once in the possession of a Nigerian slaver who was trading in other Africans.
It’s a reminder that slavery was rife in Africa long before colonial government.
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It could also remind us that, though slavery was a global institution, the country that led the world in the rebellion against this barbarism – and played a bigger role than perhaps anyone else in its eradication – was the United Kingdom.
Britain did not invent slavery.
Slaves were kept in Egypt since at least the Old Kingdom period and in China from at least the 7th century AD, followed by Japan and Korea.
It was part of the Islamic world from its beginnings in the 7th century.
Native tribes in North America practised slavery, as did the Aztecs and Incas farther south.
African traders supplied slaves to the Roman empire and to the Arab world. Scottish clan chiefs sold their men to traders.
Barbary pirates from north Africa practised the trade too, seizing around a million white Europeans – including some from Cornish villages – between the 16th and 18th centuries.
It was in fear of such pirates that the song ‘Rule Britannia’ was written: hence the line that ‘Britons never ever ever shall be slaves.’
Even slaves who escaped their masters in the Caribbean went on to take their own slaves.
The most concerted campaign against all this was started by Christian groups in London in the 1770s who eventually recruited William Wilberforce to their campaign, and parliament went on to outlaw the slave trade in 1807.
British sea power was then deployed to stamp it out.
The largely successful British effort to eradicate the transatlantic slave trade did not grow out of any kind of self-interest.
It was driven by moral imperative and at considerable cost to Britain and the Empire.
At its peak, Britain’s battle against the slave trade involved 36 naval ships and cost some 2,000 British lives.
In 1845, the Aberdeen Act expanded the Navy’s mission to intercept Brazilian ships suspected of carrying slaves.
Much is made about how Britain profited from the slave trade, but we tend not to hear about the extraordinary cost of fighting it.
In a 1999 paper, US historians Chaim Kaufmann and Robert Pape estimated that, taking into account the loss of business and trade, suppression of the slave trade cost Britain 1.8 per cent of GDP between 1808 and 1867.
It was, they said, the most expensive piece of moral action in modern history.
The cost of fighting the slave trade cancelled out much, if not all of Britain’s profits from it over the previous century.
There are those who continue to demand reparations for slavery from the UK government and other western powers, yet they rarely, if ever, acknowledge Britain’s role in all but eradicating the evil of the transatlantic slave trade, a cause on which we spent the equivalent of £1.5 billion a year for half a century.
Britain’s role in hastening slavery’s extinction is a remarkable achievement.
It’s astonishing that we have forgotten it almost entirely in the 21st century.
It would be difficult to find anyone in the world whose ancestral tree does not somewhere extend back to a slave-trader.
Huge numbers of us, too, will have been partly descended from slaves.
Britain should not minimise or deny the extent to which it traded slaves to the colonies in the early days of Empire.
But it is also important to remember the thousands who served and died with the West Africa Squadron while seizing 1,600 slave ships and freeing some 150,000 Africans.
We must examine and remember everything about the history of the slave trade, including the forces – moral and military – that eventually brought it to an end.
It’s profoundly worrying that slavery evolved to be a near-universal phenomenon among human societies and inspiring that it came to be all but eradicated within a single human lifespan.
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moonshine999 · 1 year ago
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some pirate!Lucerys concepts because I can’t get the idea out of my head
him wearing pearl earrings or studs 
his main weapon being a dagger mainly because the Lucemond flashbacks/ angst from that would be gorgeous 
growing out his hair a bit (the strong genes) and tying it up with a patterned headscarf 
To add to the above, small messy braids
Him being a carbon copy of his dad, somewhat in the looks department but just full on personality wise
Wearing rings and bangles galore to cover up the scarring on his hands 
CUFFED. TROUSERS.
Him singing the tales of the sea he heard from Corlys (to himself or his crew)
Spinning his dagger between his fingers while humming to his crew celebrating 
Watching shooting stars fall and not being able to help feel sorry for them 
winking at his crew to signal one of two things 1) I’m gonna kill this bastard or 2) I’m gonna fuck this bastard
Getting drunk and dancing around with his crew in the dead of nights 
Putting his legs up on a table while reading through scrolls of deals and maps
just living his best life because he deserves that more than anyone else on team black (I’m sorry, it had to be said) 
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blocksandthings · 1 year ago
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finally got around to doodling my hc designs for these guys :)
(more ramblings under the cut bc i can’t shut up abt them 💀)
scars
- gil has a lot more scars than the others (smaller scars don’t really last unless you wait for a while before healing em with medicine or magic) - most of the early ones on his arms n shit come from training (not allowed to heal himself bc of “discipline” and shit like that) but later ones come from tanking hits for the other two and using his magic on them over himself (he has one that he deliberately chose to keep - a scar on his cheek that mirror’s chip’s from loffinlot that he got from the duel)
- chip’s main scars are the top surgery ones (trans chip my beloved), the one on his left cheek (from the bald men encounter 💀) and two other ones that he got from the duel (he keeps em as a reminder and bc they look cool 😐 - both resemble some of gil’s triton marks)
- jay doesn’t have many noticeable ones but she has a TON on her hands n shit from tinkering - she has a couple burn scars on her arms (from fighting her dad) and a single one over her nose (also from her dad- resembles gil’s markings too bc i can do that. they all match ok)
jewelry/piercings
- early campaign gil had a lot of jewelry (particularly earrings) bc in the undersea it was a status/religious symbol (see: sun/moon earrings) and they made him feel connected to his culture - later on he keeps most of them but gives the important ones to the others (jay ends up with the sun one to match gil’s moon and chip gets the Moist Bond ring lmao) (gil ends up getting more piercings too in order to match the others) bc while he still loves his culture and wants to remember it he also recognizes the unhealthy expectations and abuse he went through as a kid and wants to redefine himself
he doesn’t wear much jewelry but keeps the ring from the b.l.o.c.k. on a necklace. also he has a little friendship bracelet from ollie (they made them together)
- early campaign chip only really has the axe earring but adds more as the campaign goes on (read: he steals more from the others, taking gil’s earrings and jay’s bracelets. they either let him or don’t notice) - he gets piercings to match with the others (eyebrow for jay, nose ring for gil, double ear piercings to fit more earrings) bc it’s just a Pirate Thing and has tattoos representing them on his back :)
he wears some jewelry?? mostly the earrings, but there’s some rings n stuff (along with bracelets stolen from jay)
- jay originally had no piercings (navy standard was no jewelry with some exceptions) but it’s a Big Thing for pirates (crews often had matching accessories and sharing shiny stuff was a sign of trust and respect - see: chip getting them all to match and stealing from them) so she originally only got her ears pierced. after the block (first time at allport) she got her eyebrow piercing (along with the tattoos) to take her mind off everything and “officially” make herself part of the crew (since chip got his too at the time) and later gets snakebites (mimics gil’s big teef)
she really likes necklaces n has some smaller ones but also wear simple bangle bracelets (she doesn’t mind chip stealing em bc they kinda get in the way of working on projects)
hair
- in the undersea + early campaign gil kept his hair fairly short? the elders would make him cut it (for battle purposes) but he really liked playing with long hair and doing stuff with his hands (edyn let him braid her hair and he got really good at it eventually) he kinda let it grow out after being exiled (never found the time and didn’t particularly trust anyone to cut it for him) and he ties it up in a tight bun/ponytail - later he starts cutting it back (around shoulder length) and lets jay do it usually, keeping the bun but letting some out (half-up/half-down) bc he’s letting himself be a bit more unrestricted (also means he can do fun braids and stuff) and finding a middle-ground between his old, restricted identity as champion and new identity as a pirate
- early campaign chip kept his hair super short (yes the buzzcut counts but i don’t like it) bc he was really dysphoric about it :( (it usually looked really shitty bc he cut it himself with a sword 💀 but eventually he lets gil do it (he’s too scared to give jay that much power over him)) - later he’s become more comfortable with himself and his identity and lets it grow out (mullet era) but it’s still kinda choppy and messy bc that’s how he is. he has a couple small braids in his bangs (courtesy of gil) bc he likes em
- early campaign jay kept her hair pretty long but often tied it up in a tight bun (navy standard) but stopped doing that after joining chip (she ended up tying it up in a ponytail, tho, bc she was more used to that) - after the fight with her dad (b.l.o.c.k.) she cuts it back a ton, keeping it around shoulder-length (just long enough to let gil play with it. he likes braiding and she likes the feeling, win-win. she doesn’t let chip within 5 feet of them when they do this tho bc she does not trust him to not ruin it) but has an undercut that shows whenever she ties it up - (like this)
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lindseybots · 6 months ago
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Hi phantom Anon here. I have a question, what was it like when Wind first possessed a phantom exactly?
Phantom Anon!! :D
Let me preface this by saying that Wind’s time frame in which he gets the opportunity to possess a Phantom is only during a small portion of the game.
Let me also say that I’m still working on the specifics regarding this. Initially, I was going to save him possessing a phantom for, specifically, the final boss portion of the game. If you’ve seen or played the final boss stuff for Spirit Tracks, you probably have an idea of which part I’m referring to. However, giving it more thought, I was considering the possibility of him being able to do so sooner than that. Of course, it would still be close to the end of the game, but I’ll still have to take some time to really pinpoint the first time. I can talk about my thoughts regarding this more later if you’re curious.
Still, this doesn’t mean I can’t give you at least part of an answer to your question. Regardless of when the first time actually ends up being, it will most likely be at a point in the story in which the stakes are very high and things are moving quickly, so Wind doesn’t have too much time to think too deeply about it. He has to just jump in and adapt as fast as he can.
Luckily, that is something that Wind is very good at doing. He had to be adaptable to survive his own adventures, after all.
Honestly, I think his biggest hurdle to overcome with possessing a phantom would be the physical weight and size of everything, and, even then, that’s not a hard thing for him to overcome. It takes a little adjusting on his part, but it’s by no means new to him.
A giant sword? No problem! Wind’s definitely lifted weapons heavier than himself, even before getting the power bangles in Wind Waker. While a sword that big is not his first weapon of choice, he knows how to wield one without much issue.
Slow, heavy movements in a body bigger than he’s used to? That’s a bit annoying, he will admit. He usually preferred quicker attacks, personally, but he’s used iron boots in the past. He’s had practice maneuvering with extra weight. The only difference is that the weight is now on his entire body rather than just his feet. As for his size, he’s not exactly trying to be stealthy, so it’s not a huge deal.
Honestly, Wind is just thrilled that he gets to help! He has been waiting for this opportunity since Spirit and Zelda first went up the stairs of the Tower of Spirits. He has been so sick and tired of being stuck waiting, wondering, and hoping about the safety of his little brother and his new friend.
Now? Now he doesn’t have to stay behind anymore. He’s determined not to waste this chance. He’s gonna do his part, and I imagine he’s able to fit into the dynamic perfectly. Wind is used to teaming up with others, given his time with the pirates and some of his various team ups during his adventures. He knows how to find a good balance regarding that.
Sure, it’s a lot to juggle and adjust to, but Wind is handling it all like a champ. Finally, the Hero of Winds has the opportunity he’s been waiting for. Anyone who tries to hurt his little brother now? Safe to say that they better watch out.
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writernopal · 10 months ago
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🏴‍☠️All Hands To Stations!🏴‍☠️
Yo ho, all together Hoist the colors high Heave ho, thieves and beggars Never shall we die!
Hoist The Colors, Hans Zimmer
Fierce sails crowd the horizon and sturdy keels cleave the seas as violence this way comes. Meet those who'd call themselves the masters of the waves, traders of flesh, devils disguised as man, and lovers of all things brilliant and bright. These are the wretched Pirates of Oepus and the vessels which they call home. But don't just read about them, choose your fave in a poll at the end of this post!
Shoutout to @pheita for her ask here that prompted this post! I didn't forget it just took me a while to get around to it haha.
AASOAF 3 Taglist: @outpost51 @thelivingdeceased @faelanvance @captain-kraken @illjustpretend @elshells @full-on-sam @the-mindless @zestymimblo @tabswrites @void-botanist
Join/leave the taglist using this Google Form.
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Graphics made with license free images from Unsplash.
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The Mirage
Captain: The Witch of The Drowned Forest, Fay Anara Quartermaster: Wilkes Evos Sikthax-Seymour of Tlanxla First Mate: Thelma-Louise Morely Crew Name: The Siren's Marauders
One minute she's there and the next, she's gone. Such is the nature of this mysterious vessel... Rumored to be over 700 years old, stained black as night, and built for speed, The Mirage houses no brig in her hold, operating solely on the principle of 'give no quarter'. Armed with a whalebone bow-spike and crewed by convicts, only shipwrecks and floating dead are left in her wake, and those who survive, face a worse fate yet--that of being consumed alive by her captain.
Meet her captain:
To my left was the frightening woman I knew as Fay. She was tall and chiseled but not by a blunt stonemason’s tool, rather by something sharper, a razor perhaps, to produce her wildcat-like frame. Her dark hair and skin gleamed in the low light of this room as if they were slicked in oil and set ablaze. And like many spidering cracks in a fine dish, were angular-looking runes, etched into her skin that came together to cradle a dull-glowing, rising sun drawn in the center of her chest. Revealing this sun was a deeply cleaved red blouse that tucked into her pants. It billowed about her like the sail of a ship did about its mast. Despite the almost ordinary clothing she wore, there could hardly be one who might dare view her as plain, for her opulence shone through in other ways. Just in the hollows of her collarbones sat a fat, rough-cut sapphire dangling from a length of twisted tack line. Her magic blackened fingers were adorned with many rings and jewels in all colors, dangerously finished with her long, talon-like nails that presently gnawed at the wooden table beneath them. Golden hoops and bangles decorated her ears and wrists, and dotting her hair like many stars were human teeth. But those mock stars were hardly terrifying compared to her golden eyes. They shivered with a barely contained rage as she glowered across the table at the woman to my right... 
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The Angel's Lyre
Captain: Scourge of War, Lord Manthia of Clan Phaxix of The House of War Quartermaster: Lord Ixlar of Clan Oleander of The House of War First Mate: Lord Axtapor of Clan Oxlo of The House of Dreams Crew Name: The Starlight Walkers
A methodical vector of destruction, this frigate represents the long and proud arm of The House of War of The Holtep Empire. Richly carved and brightly painted, she appears like the fiery red-gold Goddess Kava cleaving the seas. Ballista, not canons, defend her decks alongside her bloodthirsty Lizardfolk crew. Raids are her specialty and only the most lucrative of ventures are enough to bend her eye, and that of her captain, your way.
Meet her captain:
The boards creaked loudly as the source of the sound approached—heavy footfalls and the light scratching of talons on wood. Judging by their cadence, there were at least two approaching, perhaps three, but they did not keep us waiting for long, as the one at the head of the group quickly took shape in the low light. A brilliant cerulean lizard, dressed in what I would call excess. He was positively crusted in jewels and jingling like a purse of gold with his every move.  His eyes shone a beautiful bronze amid his sculpted features and about his neck were many white feathers, haloing him much like someone stepped out of an old painting. One might almost wonder if he was truly the tactician of a great vessel as this and not an overgrown boy with a penchant for overspending. That is until his skills in the art of the duel were put on display. And then it was easy to see where the attitude of ‘more to be had’ originated from.
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Orpheus
Captain: Mangrove of Tides, Ka'hra Zelgius Quartermaster: Yggta Tah’vya First Mate: Ceresta Ka’leva Crew Name: The Undrowned Ones
The intrepid and one-of-a-kind elven pirate ship, Orpheus, travels not in silence, but robed in song. She floats along the waves with a choir on board, emitting haunting notes to reach the ears of those she sets her sights upon. Amid this orchestra of dread, she fires her great canons, to fell any foe who would cross her. And once the deed is done, the dead are gathered, their flesh rent from bone, and they are strung up, so they may forever sing alongside the other talented members of the choir.
Meet her captain:
And finally, the ancient Mangrove of Tides, the elven Captain Zelgius of the Orpheus. I’d known him many times over. He was not at all a dawdling character as his moniker might suggest, rather it was an ode to his interesting displacement of habitat. I suppose of late it did take on something of a double meaning, such was the way with elder elves as he. His limbs and all were beginning to harden and so moved less deftly much like those creeping trees.  Indeed many thought his difficult movements were on account of the typical elven reaction when put beside water. Their kind were not swimmers, nor even buoyant, indeed they routinely drowned in waters human or dwarven child might play in. It was then surprising, astonishing even, to find one cutting across the great seas of Oepus, let alone one who would call them home as he did.  No doubt his elven brethren thought him a fool for severing his ties with the forests which bore him and forfeiting those companions which would remember the world as it was those two-hundred or so years ago when he was born. He dressed his age, routinely wearing the fashions from those centuries past. Today, a robed piece of a deep green with an asymmetrical collar, sewn into it, the pattern of fallen leaves. The shade contrasted with the beechwood tone of his skin, but brought out the ochre of his hair. Rather less like hair as humans and dwarves knew it, and more like leafed vines. They rustled about him in long strands, spouting from the style atop his head like a proud cock’s comb.
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The Mystic
Captain: Navigator of Kings, Charles Walthorn Quartermaster: Sophie-Marie Morely First Mate: Helena Walthorn Crew Name: Plunderer’s of the East
This vessel has circumnavigated Oepus more than any other in existence. She is far from the fastest, or the most nimble, or even the most terrifying, trading a fearsome outward appearance for seaworthiness. There is none is so reliable as she, and her crew is much the same. A contract taken is a contract honored, and you can bet that she will never lose sight of you. There is nowhere to run. Nowhere to hide. To be hunted by her is to be marked for death.
Meet her captain:
The proclaimed Navigator of Kings, Captain Walthorn of the Mystic. He was called so because once upon a time, he himself had pledged his service to the Pale Navy beneath the Emperor Phostos of the Pale Kingdom at the infancy of his reign. He’d never told anyone how he managed to successfully escape such a posting, regarding it as his best kept secret. True old salt if there ever was one. Perhaps he was not as polished as the aforementioned Morely, but every inch the image of what a child or common man might imagine an accomplished navyman to look like.  A snow beard, with thinning white hair to match, a bright red coat with a golden lion’s head pauldron perched on his left shoulder and two long curved cutlasses—affectionately called ‘Tooth’ and ‘Nail’—dangling from his waist. Their handsome golden pommels poked out from coat, appearing like the armrests of a throne.  His belt buckle peaked out from underneath his rum-round gut, which strained against the buttons of his waistcoat. Hard to believe that further beneath that was the instrument which he famously used to produce bastards. I’d long lost count at how many he’d sired, to be sure almost all were by Morely, and the rumor of his children manning his ship the Mystic might be easily discredited, had they not all shared his hazel eyes and crooked nose. 
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The Lady of The West
Captain: The Fallen One, Santo Orfeo Quartermaster: Benedicto Vicente First Mate: Benedicto Mauricio Crew Name: Los De Agua Sagrada
Gun decks are hardly what should strike fear into your heart if this vessel crosses your path. Exclusively taking her victims at sunset, she appears to be born of the sun's fire itself and the faceless figures which wander her decks appear like the silhouettes of the departed. With their wailing cries to the god Orran, they plead for everlasting mercy, catching all within earshot in a trance which can only be called divine. So give up your riches and repent alongside them. Or else.
Meet her captain:
Put between he and the last man on the right was the hooded figure of The Fallen One, Captain Orfeo of The Lady of the West. A self-given title, some manner of flagellation for an ill-begotten behavior he didn’t dare elaborate on, let alone speak of. It did not matter the light of day, or the glow of candlelight, or the shine of moon, nor in what power or from which direction they came, his countenance remained always cloaked in shadow. Indeed if he were ‘he’ or man at all.  All that could be seen was his towering figure, cut tall and broad, beneath a sun-bleached version of a priest’s habit. A severe stiletto of the most shining gold rested at his waist and nothing more. His crew just as sullen were lauded by all who crossed them as ‘men of blessed waters’, claiming that indeed they’d seen ‘Orran’s light and love’ and were compelled beyond all reason to part with their riches whenever they appeared. 
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Johnny No Hands
Captain: Mother of Waves, Evelyn Morely Quartermaster: Eric Walthorn First Mate: Anna-May Morely Crew Name: The Requisitioneer’s
Contrary to her name, Johnny No Hands indeed requires many hands to operate, the most of any pirate ship on the seas of Oepus. Her illustrious crew is comprised of ex-navymen, ex-merchantmen, mariners, and buccaneers alike. Because of this, it has often been said that this vessel could easily be mistaken for navy-born man o' war for how effortlessly she operates. But don't fool yourself, these men are hardened pirates all the same. A special breed of cruel, calculating, and cunning, so be prepared to fight this floating fortress should you find yourself on the other side of her guns.
Meet her captain:
Following that came the Mother of Waves, Captain Morely of the vessel Johnny No Hands. She hated the name, though not because it suggested age or that tantamount responsibility, but because it sounded silly to her. Even so, with the number of accomplished sailors, pirates, buccaneers, and all other such likes born from her and suckled at her breast, it was little wonder she would not garner such a title.  Her long, stick straight grey hair was slicked back with ship tar and the dark blue of her coat made the sea-like color of her eyes shine. She was a slim, bronze, sun-spotted figure of a woman, beautifully weathered much like her well-traveled ship. Rather less like ‘a specimen exhibiting the finest quality of human leather’ as her bastard daughter, the ever jabbing Thelma-Louise, First Mate of the Mirage, liked to say.  Age became her regal air. A fine, fine woman of autumn years… She lamented the loss of her fire colored hair, but I rather enjoyed her silver. It called to mind the gentle light of dawn just as the sun was waking.
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The Virgin
Captain: Gorgon of the Deep, Francesca Cotton Quartermaster: Giulio Espos First Mate: Giulia Espos Crew Name: The Eyeless Corsairs
A flighty vessel who traipses the waters of Oepus as if on her maiden voyage each time she puts to sea, she is the ultimate trickster of the waves. Appearing defenseless is her game, often luring her victims to chase after her when she wanders into their waters. She is the most nimble pirate ship of all, making tacks into the wind look like child's play, and when she finally comes about, well, prepare for a mean broadside and swivel guns full of shrapnel to the face. Give no quarter indeed.
Meet her captain:
So I gestured to the near and leftmost one, the infamous Gorgon of the Deep, Captain Cotton of the Virgin. She smiled at someone, her blindfold perking up where it sat across her cheeks. Between her dark lips and underneath her low nose were piles and piles of oil black teeth, filed to points. Her skin was scaly as ever and draped in what looked like torn ship sails emblazoned with some pattern.  At present, it was impossible to discern what that pattern might be due to the many folds of the material and the thick line that twisted about her to secure in place. Even so, the garment put the soot tone of her scaled flesh on display, exposing the lines of red cut across her belly just above where the ample part of a normal human woman’s hips would be.  Such a thing she was not, no matter how familiar her trunk might be. What followed were not legs. Instead, she steadied herself on a slim, long, coiled serpent’s tail, decorated with a spike on the end. Upon her bald head, were runic shapes of all sorts, running down the length of her neck and over her shoulders, like a veil soaked in water. She, too, was committed to the dark craft as her ‘eldest sister’—what she liked to call Fay.
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Left Hook
Captain: Father of Fight, Torund Hayhurst Quartermaster: Nora Silverkey First Mate: Tamil Tarlock Crew Name: Ofler’s Buccaneers
Flagship of the Dwarven Pirate Collective, this vessel is known for her mean broadside but more than that, hauling other ships alongside her until they fall to pieces. Armed with a cleverly engineered piece of dwarven machinery along her portside hull, she is able to pierce the hulls of enemy ships at close range and drag them through corals or rocky shores. One man is always left standing to tell the harrowing tale of his ship and crew's loss, so don't lose hope, you may survive yet even if her sails cloud the horizon.
Meet her captain:
And the next, the dwarven Father of Fight, Captain Hayhurst of the Left Hook. Just then he stamped his booted foot on the floor of his launch. The poor little vessel jostled under the strength of his blow. A credit to the famed strength of dwarves to be sure. His great black beard nearly caught underfoot of his tantrum, so decorated with trinkets and such, that it rattled like an angry wind chime and sparkled like a starry night sky.  His coat was an impressive thing made of seal fur and a leather looking hide of some kind. Rather than carry a sword or blade of any sort, he favored a pair of hatchets, each one strapped to his thighs. His quartermaster, one Nora Silverkey, squinted through her one good eye and notched a mark in a wooden paddle at her belt with a frown. Counting what? I wondered.
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The Blind Vengeance
Captain: Legacy of Rook’s Keep, Antony Anderton Quartermaster: Marcus Anderton First Mate: Luther Anderton Crew Name: Mutineer’s of The Rook
The infamous outcast of Rook's Keep, this vessel is notorious as a paradise for troublemakers, the unwanted, and anyone with a good throwing arm. She specializes in procuring "special" cargo by way of harpooning--sea nymph's flesh, whale carcasses, even demons and vampires on occasion. If it glitters or otherwise shines, her crew will be sure to clear space in their hull for it and will sell only to the highest bidder. But chances are you're not interesting enough to be traded, which is really too bad, because, well, you've already seen too much.
Meet her captain:
Beside him, the incorrigible Legacy of Rook’s Keep, Captain Anderton of the Blind Vengeance. Rook’s Keep was a squalid like place but apparently even it had had enough of him and his unruly band of brothers. He propped one leg up on the edge of his launch, his knee tenting his wide-legged breeches. They raised slightly at the ankle, displaying his leather sandals and mangled feet. Ever the three toed creature. Around his waist, swirled a black cloth belt, decorated with whale bones and beaded trinkets.  His lean trunk sprang from it, tufts of blond chest hair tangled themselves into his many necklaces, framed by his open whale hide vest and his makeshift cape made of fish net. On top of his head, a worn, brimmed hat, enclosed his ratty hair. His quartermaster and first mate—said brothers—flanked him on either side in similar dress, but paid less attention to the general goings on, instead putting their focus on treating their harpoons. 
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theangrycomet-art · 1 year ago
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Glamrock Foxy and his Crew
While I don't think I'll have anything with Foxy for my Glamrock Kids- multiplayer au thing, I do have ideas for him.
TLDR: Cap'n Foxy served as the Pizzaplex's unofficial babysitter before the Superstar Daycare was built. Between this and his increasingly popular theater show (Cap'n Foxy's Pirate Adventure), it was decided he would be given two additional crewmates, Bangle and Bitty.
Serving as an extra pair of eyes and ears for Foxy, they help out in the theater show as well as fulfill duties the other animatronics are too large for, such as finding lost kids or helping run scavenger hunts across the Pizzaplex.
The Chaos Twins also live up to their Pirate heritage (much to everyone's chragrin) and have particularly sticky fingers.
COMMISSIONS OPEN
I choose to believe that Cap'n Foxy is normally a part of the pizzaplex, but during the events of the game was temporarily moved to a separate location to run shows there.
Cap'n Foxy is in charge of Pirate's Cove in addition to the Pirate Adventure Show.
The Pirate Adventure show's served as entertainment between the Glamrock concerts as well as a draw in for the older audience
shows ranged from thrilling acrobatics feats to comedic high sea adventures
these occasionally would have guest stars, most commonly Monty (this slowed down when he became an official Glamrock as opposed to the understudy)
there was a running joke where Foxy would accuse Monty of eating his hand and Monty would deny it with increasingly absurd alibis
he'd also assist Chica in her water show (Chica of the Sea) before that was shut down, serving as the villain
his hook can be exchanged for a hidden foldable sword hidden in back behind his coat in addition to a regular sword for his hand
he has two functioning eyes, tho the right one is typically only after flash photography (allowing him a quicker recovery time)
despite him being an older model, he is the fastest of the animatronics (excluding perhaps Bonnie)
before the Superstar Daycare was built, Pirates Cove was where parents would leave their younger kids for the day
likes puzzles- has a small stash hidden in his "room" in Pirate's Cove that he'll break out on occasion
HATES Parts and Service with a burning passion
it got to the point where he learned how to repair himself (and the others to a limited extent) just so he didn't have to go
with his increased popularity (and increased children being dropped off at Pirate's Cove, it was decided that Foxy was to be given "crewmates"
no one consulted him on this- Bangle and Bitty were just presented to him one weekend
Bangle and Bitty serve as Foxy's extra eyes in Pirate's Cove in addition to being his assistants in addition to being genia pigs for potential upgrades in the other animatronics
their smaller size allows them to access hiding places kids like to stow away in*
they also can be sent through out the pizzaplex to help out with the other attractions (Fazzerblast, Raceway, Gator Golf, etc) when they get overcrowded with guests
this requires a costume change per area
however, they have a programming bug: the only person (human or animatronic) they have to listen to is Foxy himself. Foxy thinks this is hilarious
Bangle
the unoffical "bard" of the group, Bangle is the one to provide the extra dramatic music in the middle of a show** when necessary
they can connect their instruments to a small speaker in their chest cavity
their voice box has the most range of vocals (prototype to Chica's), allowing them to fill different roles for the show as well, though they commonly work as Bitty's straight man
this has led to some confusion with guests as to whether or not they are supposed to be a male or a female (the answer is Yes.)
their joints have a unique locking system
any part of their body can be easily removed or reinstalled when unlocked (when locked they are slight less sturdy than a typical endo's joints but serve their purpose)
they can connect to them wirelessly and still have (limited) control
has a running gag on the show of "falling apart" particularly when they are stressed out or worried
occasionally takes off head and makes fun of shakespeare
is not fond of toddlers or infants
outside of shows, is given free roam of the Pizzaplex as a rule (so long as Pirate's Cove isn't too busy)
LOVES photobombing guest's pictures with Bitty
Left eye had to be replaced early on after they lost it mid-show (crashed a touch too hard into the stage set). That eye is far more sensitve to light, being designed for btter night vision
Bitty
smallest of all the animatronics in the Pizzplex (excluding Mini Musicman and perhaps Helpy if he counts)
they work with Bangle to bring the kids upstage and get them involved
Bitty rarely speaks of their own accord
typically they express themselves through sound effects projected from their chest speaker
Additionally, they can connect to the pizzaplex intercom system and have a microphone that allows stead or security to make impromptu announcements wherever they are out
through this they can make fake impromptu announcements through out the pizzaplex in any of the other Animatronic’s voices
eyes were upgraded to have better night vision and depth perception after crashing into Bangle too many times on a landing during Pirate Adventure's dimmer lit shows. (these were the prototypes for Roxy's eyes)
increases light sensitivity BUT their aim and accuracy has never been better
thinks Roxy is cool and so regularly steals her makeup
the pirate obsessed with treasure, Bitty has a bad habit of stealing things from both their fellow animatronics and the staff
they have hidey-holes across the pizzaplex crammed to the brim with stuff ranging from anywhere to staff badges to Freddy's top hat to enormous bags of Faz tokens
fond of riddles, if answered correctly they give out prizes (usually a large bag of faztokens but if a guest gives a particularly clever/funny answer they'll give them rarer items)
____________________________
*see? they smol
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**like this guy
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flyingfazfoxes · 10 months ago
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Monty 100% worked with the Foxy Crew for their theatre show before he permanently replaced Bonnie with the Glamrocks.
He is more “athletic” then the other Glamrocks because he had to be able to take part the gymnastics.
Part of his act was that he would kidnap/rescue Bitty and/or Bangle and juggle them. With Bangle, sometimes he’d juggle her individual parts- head, arm etc.
There was also a running joke in the Pizzaplex that Monty had eaten Foxy’s original hand- which Monty hotly denied and Foxy actively encouraged.
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blondthndrninja · 1 year ago
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Title: Tobacco
Rated: Everyone
Pairing: Trafalgar Law X Nami
The smell of cigarettes invaded Nami’s senses as she walked through the busy street. The scent of tobacco mixed with a citrus blend and immediately her mind conjured up the image of her late mother tending to her mikan trees.
‘Bellemere.’ She thought as she made her way to the tobacco shop at the end of the street before going inside.
Boxes of cigars, cigarellos, and cigarettes lined the walls along with loose tobacco leaves and various pipes that looked hand carved. The smell of the room reminded her of when she was young, when she and Nojiko would accompany Bellemere into town and stop by the tobacco shop for Bellemere to get her box of packs for the month. Once Nami had tried to sneak a smoke and Bellemere had given her a firm smack upside the head before launching into a lecture on how she and Nojiko should never consider taking up smoking and that it was a bad habit that she picked up when she was younger and that young ladies shouldn’t smoke because people don’t find that attractive.
“What can I do for you miss?” the shopkeeper asked.
Nami then saw it and picked up the box, “One of these, please.”
“Of course.” He said as she handed over a few coins, it was still the same price as it had been so long ago. “Have a nice day.”
“Thank you.” Nami said quietly as she turned around to leave the shop stepping outside to turn the corner only to collide into a solid body.
“Nami-ya?”
The orange haired pirate looked up meeting golden eyes, “Tora-o? What are you doing here?”
“I could ask you the same.” Law said to her looking at what was in her hand, “I didn’t know you smoke.”
Nami frowned, “I don’t. They’re for Sanji. Now excuse me, I need to get going.” She said only for him to grab the box out of her hand, “Hey!”
She saw his eyes widen slightly as he gazed at the packaging, “I knew I recognized this brand.”
“Huh?”
“Cora-san…he used to buy this all the time when we traveled together.” He said quietly.
Nami bit her lip, “They…they were Bellemere’s favorite brand to get. She…she said it was a bad habit she picked up…when she was younger.” She looked at Law who had an unreadable expression as he looked at the box, “What’s wrong?”
“Cora-san…he told me the same thing…” Law said quietly, “…I used to hate the smell.”
“Me too.” Nami said, “Sorry if I dragged up any bad memories.”
“You didn’t.” Law said his gold eyes softening, “Though I wasn’t expecting to hear that someone else smoked the same brand as Cora-san.” He said as he handed her back the box.
Nami moved her hand so that it covered the top of the box and looked up at him, “I know you’re probably busy but…if you want to, would you tell me more about Cora-san?”
Law’s fingers moved under her wrist catching against the bangle and then moved to her palm, “Only if you tell me more about Bellemere.”
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weirdlet · 1 year ago
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4 and 10 for Glory?
Ooooh-
4. Do they have any scars or tattoos? (good way to get into literal backstory)
Let’s start with the obvious- he has very finely done but deliberately left visible top surgery scars, done with magical healing. On top of that, he has an ornate star/sailing chart tattooed over his chest, with a Renaissance Faire woodcut style sun and moon on either side. There are plentiful other small tattoos elsewhere, not all of which have been defined- but there may well be some land or flying creatures tattooed on his feet, the way my dad talked about navy men getting.
On his right bicep is the logo of the White Sails mercenary group- Glory was recruited basically as part of his parole, so this is a combination ‘yellow ticket of leave’ and mark of the legion.
He has a few lashes across his mid back from learning the hard way as a cabin boy, and a collection of fine nicks, scars and rope-burns on his hands and forearms from fishing and handling ropes and general sailoring and fighting. Since getting thrown into the deep end of this campaign, he’s been pierced through, knocked down, and magically healed a number of times, including the time he was run through by a manticore, woke up in the court of Glasya, daughter of Asmodeus, and irritated the hell-queen so much that she threw him back like a too-small fish (as he tells it- she was really chucking fruit at him when the Revifify scroll hit). He’s intent on at some point getting a teasing pinup of her on some part of his arm or back.
10. What objects do they always carry around with them? (What do they need for their normal, day-to-day routine? What does ‘normal’ even look like for them.) 
(this will be the fourth time writing this out, I have given up on trying to do this in mobile, it keeps whisking away without having saved and I am ready to chew glass)
Rather than go through the full non-exhaustive bookkeeping of what an adventurer has on their character sheet, I'm going to go with the specific ideal things Glory would have on his person.
His sword and knives- the one for slashing and stabbing, a couple of the others for off-hand attacks, fish-gutting, rope-splicing, general cook-work and minor surgery, you know, the basics.
His net hammock and the tackle to hang it; it's the only way he can sleep comfortably with his wings/lifelong sea legs.
Contrary to popular belief, Glory does not wear every SINGLE coin that he owns at all times- but he likes to keep an assortment of gold and silver chunky bangles and armrings on, a selection of earrings, horn-tip caps and strings of coins around his waist and hips. Easy to spend, trade, put on and take off. 'Wearing your wealth' is a big part of his culture as both a sea-brat from the shadier side of Mintarn's floating market, and as a notorious pirate.
Sharpening, sewing and repair kit- a lot of his downtime is spent in upkeep on his gear, his friends' gear, etc. Nothing will look brand new or perfect, but it will function as it fades even as it approaches Ship of Theseus levels of restoration.
A fine-toothed, pretty comb that used to belong to his mother- one of the paste jewels has popped out, but it's a very well-carved bit of ivory.
The Bandoleer of Holding that holds his restorative potions and/or alchemist's fire at the ready- when he has them [IF I HAD THEM!!]
His flute/panpipes- good for long watches and late evenings.
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bookworm-center · 2 years ago
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Writerblr 5 Senses Tag Game!
5 snippets of the five senses you've written, the only rules are you can't write the snippet after seeing this and do as many as you can; I'll go first.
Object interaction (touch)
Marlie reaches out, hands around the crown when alarms ring. The sound bellows from the room, down the hall, and wherever it could. Marlie glances at her hand- where her pinky finger just barely passes through a laser that most certainly wasn't there before.
From "Get Rich Or Spy Trying" (yes, this can apply to sound but whatever)
Taste
She sat next to me, pulling pieces off of the bread with her fingers and popping them into her mouth. I simply bit into mine. The outside exploded into crunchy heat and spice. Inside was meat and vegetables with some sort of slightly sweet sauce, cooked to perfection. I took a sip of the cider, letting the familiar taste and warmth relax myself.
From "Lightning, Crowns and Blades", a current WIP
Place or character description (Sight)
The captain stands at the helm, dark brown hair swept under her wide brimmed leather hat. Her hat- very much like her hair- is adorned with feathers and shells, weaved into the gold embroidery. A long jacket in a patchwork of colors dons her frame, cuffs at the wrist over stolen bangles. Underneath the coat, attached at her hip is her sword. It’s made to be her own, the hilt silver metal and lined with ruby stones, blade the perfect mix of flexible and study.
From an unnamed short story
Smell
The forest fell behind us as we approached the Glade. The scent of burning fir and wood filled the air, which made all of us pick up our pace. The Glade was on fire, flames and smoke swirling up in the air, stinging our eyes.
From my unnamed short story about pirates
From "Lightning, Crowns and Blades" (sorry I haven't really described smells that much)
Sound
Pirates are not often depicted as cheery, so it’s quite a surprise to see a crew of them bellowing sea shanties. They don’t sing like you’d expect- words rolling together into ar’s and yar’s, rough and calloused- more like the mythical sirens, soft and smooth, nearly enchanting.
From an unnamed short story
No pressure tags: @ell0ra-br3kk3r-writes @authoralexharvey @magic-is-something-we-create and anyone else who wants to!
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mushroom-punk · 2 years ago
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hiiiii. hugh for tha playlist thing:)
(dracula voice) gud evening. H - Hot Topic by Le Tigre U - Ugo by the Dead Pirates G - Guilty by Alex G H - Hazy Shade of Winter by the Bangles. i ALMOST put hash pipe by weezer so be thankful /lh <3
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