#Baldurs gate 3 fan theory
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cosmicaeons21 · 6 months ago
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I know that the “🔺” (holy trinity) Tav x Astarion x Halsin is the gospel for many. But… recently, I’ve been sold on this idea: Karlach x Shadowheart x Halsin 🤩 My theory: Karlach and Shadowheart seem to gravitate toward one another… there is something sizzling there 🍳 all it needs now is oxygen 🌬 What do y’all think?🚢
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down4acount · 1 year ago
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As the pain sweeps through, makes no sense for you, every thrill is gone, wasn’t too much fun at all - but I’ll be there for you - As the world falls down 🫶
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numberonetrashwitch · 1 year ago
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Some observations about Baldurs Gate 3 that hit too close to home.
After another few runs i will probably just make an in-Depth Character Analysis for every character simply because they are good reflections of actual trauma-manifestations and how abuse can manifest in people. They are also so well written that it serves a narrative purpose to explore all the material that is out there about them. I am also personally cursed with actual medically-relevant levels of Empathy and Hyperfixation; so writing this helps me put a pin in it and move on.
But so far here are my highlights
(SPOILERS and obviously content warning bc these are deep)
before you ask; i have almost 300h in this game.
You have to convince Shadowheart to eat the Noblestalk. She actually stells you she rather get her memories back from Shar but when you hit the persuasion or intimidation (what the fuck) check to get her to eat it she'll tell you about her childhood friend. Not her name, not her parents but her best firend. Possibly because she has had a closer bond to that person after being abducted and indoctrinated. With her believing herself to be an orphan, she would've looked elsewhere for comfort and sought out her own family, this is why she falls hard and heavy for Shar and builds the backbone of her indoctrination. She is literally ripped out of her home & given a new identity to server her from all she has known. Religious indoctrination, Gaslighting, Abduction, being forced to let go of your personality are her main themes.
There is a scene out there floating around in which you see Astarions pespective of the night when he bites Tav for the first time, in his meditations he is confronted with the rules Cazador put on him, including that he can't eat intelligent creatures, can't be away from Cazador unless allowed to, has to obey every command and that they are should know that they are property. Which in turn means that Astarion literally didn't just have any autonomy, he was objectified (and not just through seductive/sexual measures) and that is really the crux to understanding why he doesn't believe in kindness, but rather shows self-serving behavior in most cases. Since we know that Astarion was extremely young for an elf before he died and became immortal (literally stopping the aging /maturing process) it is also very telling that Cazador constantly calls him brat, boy or other very juvanile names, refering to them as a family... well it is also the story of a very controlling parent. Themes of (Bodily) autonomy, infantilization ( & puer aeternus, forever-child), slavery, depersonalisation, corruption of life and torture to break someone.
Gale isn't just a guy hung up on his Ex, but also a victim of abuse. In this case a power imbalance none of us can fathom; She is described as being a jealous goddess and rules over the domain of mysteries and magic. So with Gale being a Wizard, she is literally his boss. He admits that he was foolish enough to aspire to be an equal to her, but she is so jealous that she tells him he can't really be worthy as long as he takes breath. She could just take his powers away and be done with it, that would be more than enough punishment for a guy who literally made Mystra and her domain his life's purpose, but she rather makes him do it himself. Add to that, that she literally only tells him this after years of self-isolation (after he put down so many wards that he could've blown up a whole army as he says if you click the right dialogue) to really fuck him up well. He also talks about death pretty much constantly, not surprising giving your situation, but he will tell you that he will kill himself at several points in the game, for instance after he comes clear about his nethrese orb. Themes of romantic abuse, power-imbalance, toxic work enviorment, self-isolating behavior, suicidal ideation
Wyll ... well from the looks of it he is the most well adjusted of all the companions (my opinion) but he has something that i'd describe as the "eldest daughter"-syndrome, more commonly known as parentification. This pattern usually occurs within single-household parents and is commonly described as a parent looking to their child for emotional or practical support, rather than providing it to their kid. We meet Ulder and see that he talks over Wyll a lot, not listening but expecting him to follow the standard he sets for him. That is also why Wyll repeats his fathers words like gospel (because this is what, in his mind, fullfills the expectations bestowed upon him) and why he loves fairytales / bard tales so much (because they are an ecapist view of the job he set out to do) Ulder literally exiled his teenage son because Wyll did the only thing he could to save an entire city, by sacrificing himself. Thats a lot to expect from a 17 year old - even more so, he doesn't stop with the heroics. He expects himself, as a human who hasn't even reached the age of 30 to hold up to mystical creatures such as Astarion or Karlach, or even Gale who is a accomplished Wizard. Themes of parentification, escapism, self-harming through putting himself in danger, chronic-self-sacrifice
In plain words; Gortash, Karlach's Idol sold her to a Devil. But add to that that she must have been pretty young when she was sold (late teens to early twenties possibly) and being that if you play as a Tiefling, you face a lot of predjudice she was likely forced into that position as well. Starstruck she was, with a juvenile naitivy that Gortash used. Appropriately, as he is the chosen of Bane the god of "tyrannical oppression, terror, and hate, known across Faerûn as the face of pure evil through malevolent despotism" (Source: Forgotten-Realms Wiki / Bane) So she pretty much was raised in a toxic enviorment, which forced her to become a killing-machine, first figuretively, then with the extraction of her heart, literally. Themes of slavery, oppression, misuse of trust, being taken advantage by a more powerful/older(?) person, being drafted.
Jaheira - to be honest, you need to know the lore of the previous baldurs gate games or just listen to her dialouge, ask her all the questions. She is a war-veteran against Bhaal, the good of ritual murder, and has a long history of fighting to achieve some sort of balance of power. She lost her husband and several close people all to this, or any other war, but due to her wisdom and strength people look to her for guidance. Themes of: Survivors Guilt.
Halsin - he is really closed off at first but then just casually hits you with "i was captured in the underdark and spent 3 years chained to a bedroom wall by a pair of drows who used me as they pleased". He is reprimanded by some of his druids for leaving the grove as soon as opportunity struck, just to get back and leave the next day, and if you talk to him about his position in the grove he is actually very forthcomming. He actively holds himself back; indulging in simple hobbies because he knows what lies within his heart. He is afraid of himself and his potential (canonnically he can't control his wildshape, which is very weird for an ARCH-druid) Themes of: impostor syndrome, avoidant-based self-harm, sexual opression, loss of control, emotional regulation.
Lae'zel is a very tragic case, and one that closely resembles the stories of Shadowheart and Karlach. Her entire existence is based upon a matriachial war society allowing her to live if she proves she can be of use and that in a culture which only values brutality, dominance & service. All of that culimating in her finding out that her oh-so-beloved Queen is actually just an imposter, and that everything she has lived for up to that point is merely political propaganda created to make her, and the rest of her entire species, willing pawns in a war that has no longer bearing on their survival alone, but is fought to justify Vlaakith's (the reigning monarchs) personal ambitions. Not only is she forced to reconcile that she is turned into the thing that controlled her kind for hundreds of years, that the only cure she knows of would kill her and then on top of that, that her hopes and dreams were lies and that she is now the Nr 1 enemy of the person she has served with all her being. themes of: oppression, propaganda, casual violence, objectification, child-warfare, eternal warfare
Minthara in short, her story is about being shamed for growing up in the same scenario that Lae'zel grew up in. Lolth, the god of the Lolth-sworn drows is a crazy queen who values scheming & backstabbing so much and is so volatile that you can't know what to expect of your deeds (and i mean it; there were people who were appraised by her for scheming against her, but also those who were killed. It's almost random.) She considers Lolth to be cruel and abandoned her for the Absolute, only to then be used and abused the same way Lae'zel has. Not with promises, but erasing her memory and exposing her perceived weakness. Themes of: casual violence, violent culture, her own ambition colliding with her desire to be safe, being a pawn in a larger game.
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certifieddilfenjoyer · 9 months ago
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Astral Prism, Orpheus & Raphael Theory
So you know how most people in Baldur's Gate 3 fandom make the Raphael joke?
I'm here to tell you that it's extremely hurtful, because his character has a lot more depth than some of you are willing to see.
Behold, my Baldur's Gate 3 theory:
Right before we enter Act 3, we are jumped by githyanki who want to retrieve our Astral Prism. We are summoned to the Dream Visitor - The Emperor, to help him in the fight.
We find out then that our supposed ally is an illithid but there is one more guy, The Gith, the Orpheus, The Prince of the Comet.
You can ask the Emperor what the heck is a githyanki doing there and he will tell you the brief story about the War of The Comet*.
He is going to mention, that he is bound by INFERNAL chains. Hold on? How come?
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After we are done with the Royal Guard, we can go to the upper left side from Orpheus's prison and find an ancient Githyanki disc. It will tell us, that Vlaakith had some infernal business conducted with a devil with wry charm. Of course Raphael isn't the only devil capable of being charming, but it feels natural for it to be him when he is already a very important character in game.
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Baldur's Gate 3 Wiki says that it is indeed Vlaakith and Raphael.
OK, but why would they exchange the Astral Prism and is it Vlaakith getting it or Raphael receiving the relic?
He is giving it to Vlaakith. But how would he be in possession of such an artifact?
My theory: He is the one who had it created for that trade. (Commissioned from someone else)
Explanation:
If you look at Hope's and Orpheus's prison, you will notice a striking resemblance at the crystals that can be only shattered by the Orphic Hammer. A Hammer, that Raphael is in possession of! How convenient!
(Even Hope's and Orpheus' eyes are glowing in the same way when they are enslaved.**)
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The runes and the design of both Astral Prism and Orpheus' shackles are also strikingly similar. It does not look like anything of Githyanki creation, it screams infernal.
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But that still doesn't really add up, does it? Who would possibly create such a powerful object which plays such a major role in the plot?
Here, we have to familiarise ourselves with the wonderful post by Bearhugsandshrugs
Em explains above who the people visiting House of Hope are***.
One of them is a crazy, extremely knowledgeable wizard who specialises in creating copies of himself which prevents him from dying in battle.
When we kill Raphael, we kill him in HoH, in his own domain. He should be gone, for good! But yet, upon interacting with the Orb of Infernal Envisioning, we see that he is soon to be devoured by his father. Hells do not split into separate planes - so either Mephisto snatched his soul somehow (which seems impossible because his body is still there and devil's souls are their bodies) or Raphael respawned and his father took one of his clones or something like that. (He's just so cool I had to put it in here, but let me return to my theory now)
Another name on the list points out to Raphael's interest in different planes (even the ones which don't seem to be reachable) but also, magical puzzle boxes capable of holding items inside. As you can see, the name on the list is under the uninvited visitors section, which most likely means that they either fuel his soul pillars or have been turned into a soul coin. So it didn't have to be that particular person helping Raphael with the creation of the Astral Prism, but it points out to his interest in that topic.
Now, when would that even happen?
Karsus Folly took place in -339 DR, BG3 takes place in 1492 DR, around 2000 years later.
The enslavement of Orpheus - so also the Vlaakith trade - happened at around -4000 DR.
It is not impossible that Raphael was already around and scheming at that time. Why? Because Mephistopheles gifted Haarlep to Raphael most likely when Raphael was about to get the Crown before his father snatched it. Comparing their visual age, it seems that Raphael was already a young adult cambion at around the War of The Comet age.
Another thing is the fact that, Kith'rak Voss, the badass Githyanki Red Dragon rider, the sword of Vlaakith, found out about Raphael and contacted him and told us to get our ass inside Sharess Caress. Raphael doesn't mention him having an 'office' there, it's Voss who does it. Only upon entering the place, we can interact with Korrilla who's like, hey girl go upstairs Raphael rented a room hoping you'd drop by. HE KNOWS WE SPOKE TO VOSS, he has to! And also, Voss was around when Orpheus got enslaved! According to Wiki he was inside the Astral Plane when that happened. And Raphael has absolutely 0 interest in trading with Voss, yet the githyanki managed to reach him somehow. In my opinion, when he finally realised the lies of Vlaakith, he was looking for a specific devil, for Raphael, because he might remember him from back then.
(* Justice to my poor Githyanki, the most based and cool race in BG3. Imagine how painful it has to be to realize over centuries of time that you helped the self-proclaimed queen establish her tyranny over your own people because you've been brainwashed to believe that Orpheus is a traitor and Vlaakith the rightful heir of the throne)
(** The eyes, the chains, the crystals. The top of the Orphic Hammer is literally partially built from that same gem/crystal and on top of that, if you use Examine on it, it clearly states that it has been built in Infernal forges.)
(*** headcanon warning: The Amulet of Vigor that is present in the Archive is actually proven to have some... Other invigorating capabilities ☠���☠️☠️ and the old, ancient, crazy wizard has the boudoir privileges. Coincidence? ☠️☠️)
Anyways, to sum up:
• Githyanki disc shows us a deal between Vlaakith and Raphael where the devil gives her the Astral Prism.
• Raphael orders creation of the Orphic Hammer (the name itself, come on, it's such a mockery just like House of Hope) to make sure that he has the means to free him if it will benefit him in any way.
• In exchange for the Hammer, he receives some kind of knowledge of ascension to godhood. (Lae'Zel tells us during the game that ascension is the githyanki's greatest honour but it turns out it is nothing else but ensuring that Vlaakith remains alive and a god, because she just consumes the life force of her greatest warriors)
• Hope's and Orpheus's chains are strikingly similar and the part of the Orphic Hammer is built from the same gem/crystal that seems to be enslaving both of them.
So yea, my humble request is that you start fully appreciating the incredible writing of the game, instead of just focusing on the shallow 'haha bottom' jokes. I could make another post about that itself, but it's pointless. I hope you enjoyed!
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adinfernumadinfinitum · 9 days ago
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Welcome to my silly little fan theory @emmg:
How Raphael is the ‘Mastermind’ behind the plot of Baldur’s Gate 3…
…or how I give him more importance than I should.
DISCLAIMER:
In this ‘dissertation,’ I present my take on things based on Dungeons and Dragons 5e lore from the Forgotten Realms universe, along with fandom theories and headcanons where they suit me. This is NOT an in-depth analysis of anything, so I won’t be reciting specific quotes, etc.
I repeat, this is just MY take on things. If a similar theory already exists, feel free to reach out, and I’ll gladly tag the material!
Oh, and there are a lot of spoilers about, well, everything, so read at your own risk ⚠️
I thank the lovely @bitethedevil for allowing me to tag their posts, making it easier on me so I don’t have to write everything out! I also want to take this moment to appreciate their work and contributions to this fandom! ☺️
Introduction
Baldur’s Gate 3 is a brilliant, complex, multi-layered game filled with multiple villains, heroic figures, and a plot that weaves players in seamlessly. That’s why we love this game—at least, that’s why I do—the gripping storyline and its faceted characters.
The game is set in the Forgotten Realms with DnD lore and rules, while still adding and maintaining its own unique features and twists.
But what if we entirely take a look at it from DnD lore perspective?
Section 1: Raphael as the core character in Baldur’s Gate 3
Fans of the Emperor might argue with me here, but oh man, have you seen how many pies Raphael has his fingers in?
This narcissistic little shit of a cambion plotted his grand design to take the Crown of Karsus for over 2,000 years, planning everything with terrifying precision and putting in a staggering amount of effort—all to manipulate Tav or Durge into giving him the crown.
To understand just how far back his scheming goes, we have to start with the fall of Netheril. As Raphael himself tells us, this is where it all began, and when his father seized the crown, it became impossible for Raphael to obtain it himself.
Baator—the Nine Layers of Hell—has its own system and rules. The plane is aligned as lawful evil, and by its laws, anyone who breaks them is punished; in other words, theft is a crime (don’t try this at home edition).
Am I going to explain the system and rules of the Nine Hells? Hell no, or I’ll be sitting here until next Halloween. Sorry, maybe in a separate post sometime (or not) 😭
So Raphael had to get creative if he wanted to get his greedy claws on the crown.
You can read about how much Raphael’s involvement is actually found in the game Baldur’s Gate 3 here.
What’s relevant for this ‘dissertation’ are the following points, which all show how he orchestrates the plot:
1. Raphael, Vlaakith, and the Astral Prism —
Raphael even plots to capture Orpheus. Not personally, of course, but with the knowledge that it could benefit him and would even serve its purpose in the future. This is a crucial detail.
However, I don’t believe Raphael would craft or have someone craft an item like the Astral Prism, as well as the bindings of Orpheus (the mask, chains, and binding crystals) and the Orphic Hammer. It’s more likely these objects already existed in the Hells, with Raphael profiting by dealing with them.
Sadly there is no official information on that, I really find that interesting.
As for why the Orphic Hammer is called Orphic Hammer - why is Orpheus called Orpheus? He’s a liberator for his people, having inherited the power of Mother Gith, who freed the Gith from mind flayer enslavement. The character of Orpheus draws heavily from Orpheus in Greek mythology, a symbol of liberation, love, and the attempt to rescue a soul from the bonds of death. The term “Orphic” reflects this sense of breaking free from constraints or seeking transformation (of course, it has other meanings, too, but this one feels like what the developers were aiming for).
So the hammer’s name has both symbolic depth and a bit of pun, as it’s intended to free the character Orpheus from his chains.
ANYWAY
2. Raphael, Moonrise Towers, and the Gauntlet of Shar —
The amount of interwoven contracts Raphael has made in the Shadow Cursed Lands is suspicious, and each and every one of them is too , an important point.
Isn’t it just a bit too convenient that Ketheric’s misery plays right into Raphael’s hands? The Shadow-Cursed Lands—Reithwin, once ruled by Ketheric, formerly full of Selunite worshippers but ruined by schemes of the Dark Lady who turned a grieving worshipper of her sister into a Shar follower and leader of an army of Dark Justiciars—is a whole breeding ground for contracts and a stage for Raphael’s play.
Hold on, I’m not implying that I believe Raphael had a hand in Shar’s mischief here, but I do think Raphael handpicked Ketheric, a grieving and obsessed madman (a truly tragic character, honestly), to be an unwitting pawn in his schemes, without directly involving himself. To do this, he contracted with desperate beings like the Architect, Yurgir, and the last Dark Justiciar.
To understand why Raphael would even need Ketheric, we have to look a step further.
3. Raphael and my beloved raccoon boy, Gortash —
Raphael buying Gortash from his parents was a calculated move and the final piece in the Netherbrain plot scheme.
I believe Raphael specifically chose Enver Gortash, a boy with potential, for his plans to get the Crown of Karsus.
Look, Gortash is anything but dumb; in fact, he’s the exact opposite. He learned the ropes in Hell, literally imprisoned in Raphael’s House of Hope. All jokes aside about pot-scrubbing duty and overhearing Raphael and Haarlep getting it on, Gortash is a quick learner.
Raphael just had to watch as Gortash escaped the House of Hope with vital information about the crown. With this, Raphael set up an ambitious, cunning man with the drive to steal the crown.
And this is where Ketheric returns to the picture. Ketheric, the chosen of Myrkul; Gortash, the chosen of Bane; and Durge, the chosen of Bhaal.
As for how Raphael might have gotten his hands on Durge? I’ll leave that as the theory’s plot hole.
I could fill it with headcanons—like Gortash and Durge knowing each other even before Gortash was sold—but that feels a bit far-fetched.
Actually, all of this is a bit far-fetched, but hey, it’s my silly little theory.
But hey again, we’re slowly coming to a conclusion how Raphael is the mastermind behind BG3, do you see my vision?
All Raphael needed was patience. The chosen ones, Gortash and Durge, set the stage by planning the Netherbrain coup and, in stealing the crown, executed Raphael’s plan. All they needed was the third chosen, Ketheric, to carry out the rest of the plot: building the Absolute’s army, etc., the rest we know...
So, what was left? Just someone desperate enough to make a deal with Raphael and actually hand over the Crown of Karsus. And how would he pull that off?
✨The Tadpole Gang✨
Every single one of them fits the bill. Especially if the player chooses Durge.
The next question is: how could he manipulate the group if they were under the Absolute’s influence? Well, that’s where the Emperor comes onto the stage.
Because, hear me out one more time: isn’t it convenient that the Emperor, of all people, finds the Astral Prism? A figure obsessed with freedom and manipulation, ambitious and clever, who would serve perfectly as a kind of protection shield from the Elder Brain’s influence for the gang? And to that even a disposable figure as it is a mind flayer who would not be trusted in the end.
(Naturally, in the game the player is the ultimate executional force, making any kind of higher plan or scheme either perfect or useless)
Nevertheless, this is as far as I will dive into this specific pond.
I just think it adds up nicely.
But Björni, if you have a Section 1, what about a Section 2? you might ask. Well, here it comes…
… how this ‘dissertation’ is actually about Mephistopheles being the ‘Mastermind’ behind the plot of Baldur’s Gate 3.
Section 2: Raphael as the Scapegoat
DnD’s lore about fiends—and, specifically, cambions—teaches us that they’re doomed to fail from birth. While they may think they’re in control of their schemes, they’re actually playing into the hands of their fiendish parent.
Ever wondered why Mephistopheles would even bother devouring Raphael if we defeat him? Sure, cambion sons are nourishing (yum yum), but given Mephistopheles’ personality, I’d guess he does it to humiliate his son, even in death, for being a failure—a failure to retrieve the crown for his father.
But wait, Mephistopheles already had the crown—why would he bother plotting all of this just to get it back? Isn’t that a bit over-the-top, Björni?
Bear with me: it’s not officially written anywhere, but it’s more or less canon based on what we know of the Archdevils Asmodeus and Mephistopheles.
Asmodeus rules the Hells, while Mephistopheles, as the Archduke of the 8th layer, Cania, is arguably the second most powerful being in Baator. Mephistopheles has never stopped dreaming of overthrowing Asmodeus, even after repeatedly failing miserably. But if he openly tried to use the crown against Asmodeus, it would be a direct affront, and Asmodeus would have shut it down from the start.
Mephistopheles has other children besides Raphael, and Raphael isn’t exactly useless, he’s actually the complete opposite. Strategically, it wouldn’t make sense to discard such a puppet (call him son)—unless Raphael had done something atrocious. And for someone as mighty as Mephistopheles, controlling his little cambion son would be child’s play. So, then why does Raphael hate his father so much, and why is Raphael ‘residing’ in Avernus?
As we know, Avernus is the armpit of Baator, a plane for exiles and outcasts.
I think Mephistopheles intentionally filled his relationship with Raphael with hatred, so Raphael’s ambition to overthrow his father would ignite and one day serve him. When Mephistopheles got the Crown of Karsus, unable to wield it himself, he set the stage for his son’s scheme—by casting Raphael aside, Mephistopheles set him on the path to steal the crown, with Mephistopheles only indirectly involved in overthrowing Asmodeus. Raphael would do the dirty work—taking over the other layers—before ultimately facing his father, who could then just snatch the crown from him. And yes, I do believe Mephistopheles is arrogant enough to think he’d still be more powerful than his son, even with a god-like artifact. He has that bloated of an ego.
BUT (Nr. 36,252), what about Asmodeus? Wouldn’t he step in and crush the plan?
Here’s the thing: Asmodeus generally doesn’t mind if his archdukes fight for control of their layers, as long as it doesn’t threaten his supreme authority or destabilize Hell’s hierarchy. In fact, he encourages a bit of rivalry and ambition among his archdevils, as infighting serves his purposes.
And can you imagine THE Asmodeus being worried about an over-ambitious cambion?
However, this leads to the TRUE instigator and the true subject of this ‘dissertation’…
… how Asmodeus is actually the ‘Mastermind’ behind the plot of Baldur’s Gate 3.
Section 3: Asmodeus doing things, just because
Joke’s on you—it’s been about Asmodeus all along, because even if he’d lose (not that he ever would—he’s just that powerful), he’d claim at the last minute that it was his plan all along. Losing trusted allies? What a bunch of traitors—perfect excuse to clean house. Losing Baator? Finally, he was sick of the job.
All jokes aside, Asmodeus being the cunning bastard he is, would likely pull off everything mentioned above.
To understand why he’d even bother, let’s take a quick (really quick, this is already getting too long) dive into his background and shenanigans in DnD.
Throughout DnD’s development from 1e to 5e, Asmodeus has gone through quite the evolution, eventually becoming a Greater Deity, the Embodiment of Evil, and one of the mightiest beings in existence, rivaled only by Ao.
While 5e keeps things vague to allow player interpretation, Asmodeus has consistently been the most powerful entity in the Hells—a schemer, strategist, and supreme manipulator.
(Here’s the only quote I’ll reference:) “[…] His sinister machinations could take centuries, if not millennia, to come to fruition, and his master plans extended across the entire multiverse. His labyrinthine, insidious intrigues could seem inexplicable to most outside observers, for Asmodeus let even his own servants stew in fear of his next move. With all the planes as his board, the Lord of Lies maneuvered the forces of evil like chess pieces in his grand designs, slowly and subtly manipulating everyone from deities to, when needed, lowly mortals.”
He’s described as being a thousand steps ahead of everyone. And while most of his plans serve greater purposes beyond even godly comprehension, some things he does just because—just for fun.
CONCLUSION
Of course Asmodeus knew Mephistopheles had the crown. Of course he knew Mephistopheles would never use it openly against him. And of course he knew Mephistopheles would keep scheming to use it indirectly, bringing his cambion son Raphael into the game.
Why would Asmodeus let all this happen, and why am I saying he’s the real mastermind?
Like already mentioned, Asmodeus often (indirectly) encourages and manipulates his archdukes to scheme and fight among themselves as a means to reinforce his dominance, foster survival of the fittest, and test loyalty within the infernal hierarchy. However, he maintains strict boundaries, and any conflict that risks his supreme authority, disrupts Hell’s role in the multiverse, or leads to excessive chaos would be swiftly and ruthlessly quashed. In Asmodeus’s mind, such rivalries are a useful tool—as long as they remain safely under his control.
In my view, the Crown of Karsus was never a real threat to him; this whole plot served his entertainment, tested loyalties, or helped him gauge his chess pieces.
And that’s how Asmodeus is the real mastermind behind the plot of Baldur’s Gate 3.
Thanks for reading this mass of nonsense ❤️
Why I even bothered with all this shit? It’s one of the key plot points in my longfic, Ah, You Devil!
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meepetteoneonly · 1 month ago
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Raphael and Tiamant (the DND dragon goddess and archdevil) theory
So I will once again refer to all the pieces of the puzzle already discovered and shared by @certifieddilfenjoyer and another layer of theories and questions about Raphael...
(Sorry for spam, I just wanted to add it to my theory collection but I also want to make a separate post, because I am so excited!)
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We already know, that Vlaakith made a deal with some devil in order to carry out the coup against Mother Gith, i.e. mother of Orpheus. However, the important information is also what Lae’Zael tells us after we are attacked by Githyanki at Wyrm’s Lookout the night before we reach Baldur’s Gate.
Once we successfuly defeated Orpheus’s protectors and Emperor uncovered himself, Lae’Zael tells us, that what we know about Orpheus is only half of a story and that Gith managed to defeat Illithids because she made a deal with Archdevil Tiamant. Also, she explains that it was Tiamant who gifted Githyankis their red dragons.
Furthermore, she tells us that Mother Gith stayed in Hells and that Tiamant’s envoy helped Vlaakith with her mission to become the queen.
Tiamant’s enovy. A devil with wry charm who did a deal with Vlaakith (according to the disk we find in Astral Prism near Orpheus). I wonder, who that may be… 
Now - who is this Archdevil Tiamant? I didn’t know either, but Forgotten Realms wiki had my back again:
Tiamant was the lawful evil dragon goddess of greed, queen of evil dragons and, for a time, reluctant servant of the greater gods Bane and later Asmodeus.
Do we know how Gortash become chosen of Bane, btw?
Tiamat was a unique chromatic dragon, who had one head for each primary color of the most common species of chromatics (black, blue, green, red, white). Each head was able to operate entirely independently of each other and had the powers of a member of the respective race of dragonkind.
Primary colours are subtle theme that is common to Orpheus’s bubble, the bubble we can see inside Astral Prism for the first or so time we get inside.
Also, „Astral Prism… or Prison“, as Gortash put it in his notes… Prism is triangular piece of glass that disperse the light into primary colours.
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Tiamat had three manifestations in Avernus as well, one of which never left the gate to Dis. She also had a lair in Avernus, on the Nine Hells, known as Tiamat's Lair.
Tiamat's Lair was the divine realm and prison of Tiamat in Avernus, the first layer of the Nine Hells, according to the Great Wheel cosmology. The realm was a large cave system within a tall mountain, hidden in the hills of Avernus. It held the only known portal that led to the second layer, Dis. 
Avernus. Here we are. Interesting, isn’t it?
The lair was also inhabited by Tiamat's mates and their descendants. The realm was generally avoided by demons, who were aware of Tiamat's lack of interest in the Blood War.It was, however, occasionally visited by devils offering gifts, hoping to seal bargains with Tiamat.
Do we know anyone who is always up to a bargain?
Tiamat wanted to take control of the Realms, and even as she was thwarted again and again by her enemies, she didn't give up. As of 1491 DR, however, her primary goal was to break free from the Nine Hells.
Having once been an archfiend living on Avernus, Tiamat was loosely allied with Bel and lent him many Abishai to fight in the Blood War. She resented Mammon for converting some evil dragons away from her. She helped Asmodeus forge his Ruby Rod.  She developed an enmity with Asmodeus and the archdevil Bel after they betrayed her.
The crafting of the rod required the shard of evil and a huge ruby to be soaked in the blood of a thousand sacrificed mortals, quenched in Tiamat's acidic saliva, and polished with 777 angel tears.
That’s a little weird but I guess it is better to have a ruby quenched in super-powerful dragon goddess’s saliva than to have no ruby at all.
Also, Orphic hammer is decorated with red gems as well. And infernal chains binding Orpheus and Hope are attached to some red rocks. Rubys, prehaps?
Finally, Raphael doesn’t seem to be someone into crafting and forging, so there has to be someone who forged the shackles and muzzle for Orpheus and Astral Prism. Given that Astral Prism was probably created at the same time Tiamant was doing business with Gith, maybe it was her… Or maybe she helped Raphael? 
As regards the blood of secrificed mortals, I wonder, was Mephistopheles up to something similar with the Rite of Profane Ascension? 
Ok, let’s continue… 
The church of Tiamat was regimented by a strict hierarchy of ranks and titles. Her clerics were occupied by the twin tasks of acquiring an ever-increasing hoard of wealth for the faith and sabotaging the faiths of other deities. As a result, they occupied most of their time with an unending series of thefts, assassinations, acts of vandalism, and arson. In Unther and Chessenta they were primarily concerned with seizing as much power as possible, while in western Faerun, the cult's agents were focused on subverting the Cult of the Dragon.
Which is interesting. The Cult of Dragon attacked Baldur’s Gate and when Wyll came to the rescue, he end up being tied to Mizora. If you speak with Wyll about the event, he tells you that Mizora didn’t care for the city, but Zariel sent her for some reason.
The Forgotten Realms wiki provides: … However, to avoid disappointing Asmodeus again and to prevent a conflict with Bel, Tiamat refused, instead offering to be Asmodeus' champion and devouring all who opposed him (and offering covert aid to Zariel to prevent Bel from becoming too powerful). So, did Zariel sent Mizora to help Wyll with Cult of the Dragon to do Tiamant some favour? 
This was everything I managed to put together after I rushed to research this Tiamant lady right after Lae’Zael spoke about her in the game. 
So my theory is that Raphael somehow serve Tiamant (or served) or that he has some kind of bargain with her. But the only weak proof is that Tiamant’s envoy helped Vlaakith and that this envoy had wry charm… That’s not much.
I also found this super cool fanart of Tiamant by an artist Jexion and in my opinion, I could see Raphael on his knees for someone like that...
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bolognamayhem117 · 6 months ago
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Ugh okay. So... Elves and dwarves have long lifespans and thirty years is not long enough to forget a real prick magistrate. So, I think I know how "Astarion Died And Was Buried" and Sebastian having been in a cell for 170 years fits... And it's absolutely horrid.
This is all just messy speculation and theory, but I suspect Cazador orchestrated Astarion's plummet down the social ladder, or at the very least counted on the city rumor mill (Baldur's Mouth) churning out something to the effect of "Astarion Ancunin Faked His Own Death!".
It makes perfect sense. We know Cazador made use of him within thirty years at the very least. It would be the most convenient way to trash whatever high social standing Astarion had and explain away why he's -by all appearances- doing sex work.... Again, elves and Dwarves live for centuries, they KNOW that smartass face.
Imagine how easy it would be for Cazador to make Astarion appear guilty. He can order that man to do ANYTHING and he HAS to. It may even have been his crash course with playing a role believably.
So, imagine, the entire city thinks you faked your death to get out of some legal bind. You might even have a bullshit charge on you for something else you didn't do which has appeared out of the ether because money migrated from Cazador's pocket. Astarion mightve been whatever equals disbarred in Baldur's Gate.
So you're disbarred, disgraced, you can't make your medieval fantasy universe court dates because the sun fries you like a funnel cake, everyone is angry with you, if you had a significant other then they've probably hit the bricks, the Gur want to kick your ass all over again, you're scared, and you're alone.
Then, Cazador Szarr makes it all go away. He pays off people to get the law off your back, he has a bed for you where the Gur can't get you, and you have no options but to go with him. If you don't you'll be arrested and then probably killed, or he'll order you to go anyway.
Cazador may well have had Astarion liquidate any and all assets he possessed and transferred those funds to the Szarr family treasury. Astarion must have owned things before he was a vampire. And now he doesn't. If he popped back up a week after he died then there probably wasn't time to do an estate sale. Who knows, maybe his parents even disowned him over this. Could be why he never mentions them.
It just makes sense to me if Cazador disgraced him, isolated him, and then made it appear that he charitably took him in.
Any high society who regularly visited the palace looked the other way. As a fandom we've all pretty unanimously assumed that Cazador hands out his spawn as party favors when they aren't on the street bringing him victims.
Everyone he sees there knows what this is, everyone looks him in the eye and knows Cazador probably had a hand in his disgrace, and nobody is going to help him. Or any of the spawn for that matter.
And then the Bhaal crisis started. And after that? Bring victims. As many as you can. Every night. Forever. Or he'll destroy you over and over for kicks.
Utterly horrid.
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hydropyro · 11 months ago
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Timeline for my WIP Theory
Need help connecting Magadon with Raphael, and/or Riven and Cale with Gortash/Dead Chosen
If you expect me to believe that it’s just a coincidence that 2 of Mephistopheles’ sons are connected to Preventing the Shadowstorm and to 2 seperate and unrelated raids on Mephistopheles vault within a few years of each other, you’re crazy (ALONG WITH THE LITERAL GOD OF THIEVES)
There’s something here: I feel it in my bones. And the fact that Lae’zel mentioned Magadon *matters*
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cellphishthekaiju · 9 months ago
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Crackpot Headcanon: The Emperor's 'Grand Design'
Goes without saying, that spoilers abound for Baldur's Gate 3 and course, lotta this is gonna be extrapolated ravings of a deluded fan reading too much into events, subtext, and the Forgotten Realms wiki.
This will be a lengthy doozy. I hope it's, at the least, enjoyable or useful.
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The Emperor, a.k.a Balduran... our 'savior', ally, and back-stabbing squid friend who does nothing but pretend to have noble intentions from the moment he speaks with you under the guise of 'The Dreamer'. To Larian's credit, The Emperor is a very well-written character, as he can appear as either an ally or enemy based upon how players interact with not just him but the game overall. There are layers upon layers of secrets, deceit and half-truths when it comes.
But ultimately, The Emperor is the true antagonist of The Absolute crisis, only overshadowed by the Elder Brain itself, if the Player goes against him and puts the final nail in the coffin of his Grand Design.
So, first order of business; dissecting the squid's character as much as I can.
The Emperor has a very unique design when compared to illithids encountered in Baldur's Gate... which, granted, is not many as we only encounter one other named illithid and the 'common' enemy types seen, sparsely, across the game. The common sense case of this is because, obviously, this is an important character so of course they'd stand out extravagantly.
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But it's this fanciful drip that leads me to believe The Emperor is much more than just some other illithid, that his deception about his opposition to The Absolute is far more sinister than the game makes it appear (and with the way the endings with The Emperor work, this feels further validated)
The Emperor may be a 'unique' breed of illithid known as a Ulitharid, a powerful and sinister 'evolution' of illithid that others view as godly, only second in power to Elder Brains... and this is what Elder Brains evolve from, usually at the Ulitharid's leisure but before it ages too far for its brain to be decrepit.
However, The Emperor's 'drip', attitude... just 'him' just screams he is an Ulitharid that broke away from The Absolute, yet has his own ambitions and no intention of furthering the Grand Design. He simply does not wish to rule a mere colony...
He IS the Grand Design (in his twisted squid brain, at least)
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THIS DUDE TRIES TO SEDUCE YOU FOR GOD'S SAKE!
Anyway, The Emperor is quite powerful in his own right, both physically and mentally but when it comes to evolving, becoming an Elder Brain has its downsides; namely that he would become a massive brain forever floating in a jar or Morphic Pool. All that physical power he is proud of would be gone, forever. His mental strength would be unmatched but without a body... The Emperor doesn't seem to like that idea at all, especially if his host had been the 'great hero' Balduran, as he claims (confirmed by Ansur if one does Wyll's personal quest through Act 3)
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At first, The Emperor passes himself off as The Dreamer, an entity within the Astral Prism that, repeatedly, tries to assure you that you both are in the same predicament, that The Absolute is a threat to you both and he protects you out of some noble benevolence... as well as that you need to embrace your illithid infection, consume other Netherese tadpoles to strengthen yourself, all for the 'sake' of your survival without actually explaining what is going on or who he is fighting within the Astral Prism (which turns out to be the Githyanki Honor Guard)
Once you hit Act 3, you learn of The Emperor's true nature (surprise, he's a squid!) and the reason he is able to guard you against The Absolute's attempts to transform you is due to dominating the mind of the trapped Githynki Prince to manipulate his unique psionic null-zone powers.
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As you continue exploring Baldur's Gate itself, The Emperor continues to try and lure you to his 'side' of things but speaking of how he had once been an adventurer the illithids had captured and turned, how he escaped The Absolute and came back to his beloved city to protect it from the shadows (and how he took the moniker 'The Emperor) but through the course of this deceit, he seems to unintentionally reveal things about his true nature; how he was manipulating magistrates and politicians, such as his dear friend Stelmane.
This is further "supported" in-game by The Emperor attempting to seduce you.
Like guys... WHY?! What about this dude does it for some people? I'm a monster-fucker myself but like The Emperor inspires nothing aside from punching him in his squid face... with a sledgehammer.
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When you reject him, The Emperor will still speak to you in a very passive tone (though a bit disappointed) but if you reject him more severely... basically call him a freak, the mask falls off and he will aggressively tell you that you are nothing more than a tool, a servant, to him
Nothing about The Emperor is noble or sincere, hell if you side with him and go full illithid, you are enslaved to him along with The Absolute, free to continue his own Grand Design to dominate the Sword Coast.
Alright, now that THAT part is over, let's move on ya.
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So how the hell does The Absolute, the Crown of Karsus and the Astral Prism factor into all this?
*clears throat*
The theft of the Crown of Karsus and the Astral Prism are integral to the Emperor's plan; The Crown of Karsus would enable him to dominate and control the Elder Brain via the use of the Netherstones and the Astral Prism, due to Prince Orpheus's unique psionic abilities, would enable him to preserve and guard his mind (I assume to prevent his evolution into an Elder Brain and/or protect against other illithids, including Elder Brains)
However, he needed to orchestrate the theft of the Crown of Karsus, which lay in Mephistopheles's vault in Cania, the Eighth Layer of Baator (The Nine Hells) and the Astral Prism from some unknown location, likely guarded similarly to her phylactery (perhaps Larian referencing the old lvl 16-20 adventure module 'The Lich-Queen's Beloved')
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The Dead Three were easy to manipulate, Chosen of godlings with grander ambitions but at odds with each other otherwise. Through them, The Emperor fostered his plan by managing to fool them into stealing the Crown of Karsus. Convincing and fooling the Dead Three into thinking an army of illithids, rehensible creatures without souls, was how Bhaal, Bane and Myrkul would ascend to Jergal's
This plan, in part, can be learned through finding texts in Kethric's personal quarters in Moonrise Towers along with looting Gortash's Vault in Baldur's Gate.
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The theft of the Astral Prism, however, likely proved much trickier for The Emperor, since it was under the possession of, what is essentially the Apex Predator of illithids; The Githyanki Queen Vlaakith CVII. This is how Viconia and Shadowheart become involved. He needed a backup plan in the event the Dead Three failed to retrieve the object.
Manipulating disciples of Shar, especially Viconia DeVir, was likely the best answer, especially if he needed agents that had a chance to retrieve the Astral Prism, given how obsessively Vlaakith likely guarded the device and being a powerful lich, her safeguards would be powerful and many. The Emperor, and by extension the Dead Three and The Absolute would lose nothing.
Heh, irony amirite?
I suspect The Emperor found some means to convince DeVir, under the pretense of Shar's command, to put together a means to steal the Astral Prism. Unfortunately, all the game ever gives us is a list of who was on the strike force, including Shadowheart, who does have the Astral Prism when introduced.
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However, there was always something that bugged me about this part and that is in the notes about the theft. The Dead Three were planning to make the theft themselves, using tadpoled agents and a nautiloid (though giving no indication WHERE they were going) with the assumption that The Emperor was leading the team (believing they controlled him and not the other way around).
This, kinda, explains the 'story' of how Tav and the rest of the characters are tadpoled on the nautiloid together. (The Dark Urge was tadpoled before but that's a whole other thing)
My thoughts?
Ready for more crazy?
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The Emperor manipulates DeVir and the House of Grief into going after the Astral Prism. The Dead Three 'assign' The Emperor to go after the Astral Prism but he simply intends to 'retrieve' (ala kidnap and tadpole) what's left of the Sharran team and collect the Astral Prism for himself. We see the first signs of his duplicity in the opening cinematic, even. Several of the illithid crew are dead before the githyanki kith'rak attack the ship... but there's no indication as to how and why they were killed
(There's some thoughts to be had there)
Interestingly enough, The Emperor planeshifts the nautiloid to Yartar and starts attacking the city, which seems to draw the Githyanki raiders to attacking the ship... then he jumps it to what is (presumably) Cania, the 8th layer of Baator (where the Crown of Karsus had been stolen), then ultimately Avernus before taking shelter in the Astral Prism... which I think man explain why we find Shadowheart's pod seperated from the cauldera room Lae'zel and Tav (Any Origin) start in.
To make a long, lunatic story endless, the Emperor manipulated everything from the day he left The Absolute (his story about leaving The Absolute twice is absolute horseshite), envisioning himself ruling all of the Sword Coast with Baldur's Gate as his 'throne'.
Welp, this went on WAY longer than I expected but I hope it was, at least enjoyable. If folks enjoy my crackpot theories, ah... well, you're welcome to ask me stuff or a pitch. Asks are always open (I think)
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engagemythrusters · 4 months ago
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i think its funny when people call withers being jergal a "theory" like okay clearly you didnt check out the mausoleums in the lower city. it's literally confirmed by a book in there.
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fuckyeahbaldursgate · 11 months ago
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I just wanted to add my two cents on this article.
In short: I really hope Lorroakan isn't Edwin, because it would have been a super big letdown. We have no reveal and even if they were saving it for a future DLC, it's fairly natural for most players to kill him for trying to kidnap the Nightsong (unless of course you're playing an evil character). He also has none of Edwin's distinctive speech or mannerisms (no references to monkeys???) so I'm really not buying it.
The more likely explanation is that there's a discrepancy between Minsc's Journal of Villany and BG3, given there isn't an easy way in Dungeons and Dragons to simply extend your lifespan to that of an elf's, which apparently is what Edwin has done in that sourcebook. The main method that I can think of is the use of a 'wish' spell but that spell relies heavily on a good wisdom score to ensure the request is worded in such a way that you don't suffer any ill effects. Edwin's wisdom score of 10 and general attitude in life doesn't lend itself to a successful 'wish' casting. The other explanation is the Lorroakan that Edwin has apparently killed isn't Lorroakan i.e. a 'clone' or 'simulacrum' spell.
Honestly given it's a spinoff extra rulebook, I'm putting this down to inconsistent writing (I mean he's only a henchman level bad guy too?). Instead, I am all down for Edwin reappearing as shit lich Edwin as noted in my post here.
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cosmicaeons21 · 6 months ago
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Q: Halsin, the bloodbear?🩸
Well, he has no choice now. While completing my (mature) artwork, I realized things had taken an unexpected turn. It got very… ah… red. Yeah.
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bleeding-star-heart · 1 year ago
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Some Act 2 memes for a change
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But at the same time:
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We support our darling goth cleric's life goals and all. It's just we're 90% certain she's a Selunite cleric the Sharrans brainwashed into believing she worships Shar. At least, I THINK that was the twist in Early Access. No spoilers, please!
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But seriously, there is not a single companion that DOESN'T have a toxic relationship somewhere in their backstory. And I am counting Lae'zel AND Shadowheart in there, because I have my suspicions regarding Vlaakith and Shar.
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baldursgatethoughts · 1 year ago
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Theory: Why all the origin characters have the pasts they have
The Origin characters and potential party members in this game are generally amazing and so well crafted. One thing that make them stand out from characters of other games is how their narratives are so intrinsically linked to the main story, and that in itself is not only good world building but most likely part of the story itself.
Heavy spoilers for the entire game coming up >>
Do not read unless you have played through the entire game from start to finish and want to know even more than one playthrough would reveal:
All of the original tadpoled characters share a type of background; they've all been manipulated, indoctrinated, groomed and abused.
This is a very likely reason for them specifically being chosen my the Guardian aka the Emperor, since he can read all of their minds and knows their thoughts, feelings and weaknesses.
In the intro scene you can see the Emperor* putting the tadpoles in our eyes on the nautiloid. He is making all the origin characters into "beautiful weapons" (as he says to Shadowheart) to combat the elder brain as part of a plan to regain his freedom, something you can hear the story of in Balduran's song itself:
When three, though dead, assailed his port (the three start their plan) transformed (he is a mindflayer) he fell their thrall, succumbed (he was mind controlled) as threat from nether years arose to conquer all (the absolute came) Now hope is gone, or so it seems, but game's not over yet New cards are drawn, new hands are played, newcomers place a bet A knave, a wizard, devil, gith, the odds are cast anew (the tadpoled ones) And Baldur's fate now turns upon the whims of fortune's few
The Emperor thinks these characters would be especially easy to control and manipulate, as they never been independent and free, at least not for a long time.
Astarion - by Cazador
Gale - by Mystra
Shadowheart - by Shar (through de Vir)
Karlach - Gortash and Zariel
Wyll - Mizora and Zariel
Lae'zel - by Vlaakith
The Dark Urge - by daddy Bhaal
Except for this bringing an additional layer of epic proportions to a game where divine forces are battling for the destiny of souls and power (Bhaal, Myrkul, Bane, Jergal, Selune, Shar, Mystra, Raphael/Zariel, Vlaakith, Orpheus, the Elder Brain to mention the most involved ones, Lliovathar, Magblubiet, Cyric and Silvanus among others also being in the game) which adds so much lore lore, understanding and impact to the main story, this also makes for very interesting character arcs.
You can through the game bring all of the origin characters further into the manipulative machinations of their evil patrons or you can free them from their past abusive cycles.
Astarion - free from his master or make him the new evil master
Gale - have him succumb to the magic power hunger or make him see that there are other values in life than magic power
Shadowheart - make her into the weapon Shar has been forming wants or let her reclaim her lost Selunite past
Karlach - let her give up and die from the results of her abuse or embolden her to fight back to those who have wronged her
Wyll - let him be manipulated or free him to create his own fate
Lae'zel - let her keep being manipulated by a false god that will eat her or let her believe another fate of the githyanki race is possible
The Dark Urge - embrace murder in the name of your controlling dad or free yourself from your ungodly father
There are many more nuances to those quest lines of course and other options like killing everyone, betraying them and so on, but these are some of the main dichotomies when it comes to playing out the relationship between the tadpoled origin characters and their abusive gods and masters.
BALDUR'S GATE 3 - NO GODS NO MASTERS Or obedience, abuse, murder and power? ;)
You decide!
* aka Balduran, who navigates the prism heist nautiloid for Gortash, an idea the elder brain puts in his head in a dream as part of its grand design to become free again, after giving them the idea to steal the crown of Karsus and control it in the first place, and mr Balduran Guardian Emperor doesn't realize he is being used as a pawn in the elder brain's grand game. Boi this game is so full of twists and turns and lore!
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shadowshrike · 11 months ago
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The Curious Case of Halsin and Astarion's Ascension
For anyone who's occasionally poked around my stuff, you probably know that I found my Evil run of Baldur's Gate 3 (by which I mean my selfish run where I tried to gain as much power, wealth, and companion trust as I could) to be my most satisfying thus far. Part of that was the unique experience of having Halsin ask to join Tav and Astarion's relationship post-Ascension.
At the time, I said yes because it made sense for my character to "collect" an Archdruid. Out of character, I was tickled by the idea that Halsin confessed after Astarion became the new biggest bad in the land. Halsin was supposed to be a Good guy. Surely, either a possessive Astarion would be spitting mad about the arrangement, or Halsin would have second thoughts about Mr. Vampire Ascendent once he got a taste. I was ready for the drama.
It never came. In fact, the glimpses of their dynamic were so comfortable and playful that I was shocked.
Since then I've been doing a lot of thinking about Halsin and why he might act how he does throughout the Ascension storyline. I realize most of this can be handwaved with 'fanservicey romance writing.' That's true for parts of all romance paths, honestly, and I don't consider it a wholly bad thing given the game's goal to make you its center. However, I think being dismissive of the writing is not as much fun as building headcanons that work with any set of behaviors or lines you get.
So enjoy some theories pulled from datamined dialogue and my personal games. As always, this is completely hypothetical - I encourage everyone to write 'canon' in their personal playthroughs however they prefer.
Note: it's impossible to get all these lines in a single run due to some hinging on Astarion leaving and some may be bugged or near impossible to trigger. They're just being used to explore a character and dynamic that I don't see much of around fan spaces.
Halsin on the value of lives
To briefly set the stage, it's important to understand how Halsin views life and justice. He spells it out rather clearly if Kagha kills Arabella and her parents are also dead.
Halsin doesn't consider himself to be an arbiter of good and evil, only a steward of nature and its Balance. He highly values life. However, it's not him, the leader of the Grove, who is ultimately responsible for deciding Kagha's fate; it's the wronged parties or, barring that, nature itself who should decide her true punishment.
Halsin: As for the idol? It's nothing compared to a life. A mere object, next to one of nature's creations. I cannot absolve you, even if you are repentant. The girl's parents should have decided your fate, but they perished. Instead, nature will judge you. You are banished from this place - banished from everywhere the Oak Father's creations thrive.
But valuing the sanctity of life doesn't mean he doesn't also understand the importance of sacrifice. For example, if Wyll chooses his freedom over his father, Halsin counsels that it's a necessity to sacrifice to grow at times, no matter how unpleasant.
Halsin: You made a hard choice, Wyll. But not one that is unknown in nature. At times, a seedling must strangle the very tree that bore it, if it is to survive.
The price of 7000
So, Halsin's not a big fan of sacrificing life, yet understands that sometimes, people need to die for others to thrive.
But what about 7000 lives? A whole village worth?
That level of sacrifice sounds an awful lot like the day his life was destroyed by Ketheric and the Shadow Curse. A horrible event that haunted his every thought and deed for the next 100 years.
Within this context, it makes sense that all of his responses during the Ascension, whether Astarion does it or not, are focused on the price being paid. He usually emphasizes the sheer number of people affected and never discusses Astarion's potential evil (more on that later) or the undead nature of those lives.
Halsin: Stay your hand, Astarion. To sacrifice so many is a tyrant's ambition.
Halsin: All those lives snuffed out, just to grasp some power. That was craven - unnatural.
Halsin: Astarion resisted the allure of Cazador's would-be powers - and I am glad of it. Whatever he would have gained would have come at a great price.
The interesting part about this is, as an Archdruid of Silvanus, those undead lives should be considered an abomination. The Oath of Ancients oath break if you free the spawn reminds us of this. So Halsin's advice to save the spawn is not necessarily druidic advice - it is a personal opinion wrapped in flimsy druidic justifications.
He even recognizes undead as unnatural when you enter Cazador's home:
Halsin: A lair of undeath - most unnatural. We must tread carefully.
Yet about the spawn, who are undead and an intimate part of that unnaturalness, he says this about releasing them:
Halsin: Good - they deserve a chance at life. Nature will handle their fates from here.
Mercy for all monsters?
This is interesting to compare to another encounter with a smaller version of an eerily similar choice in Act III. The mindflayer in the Windmill - a person turned into a monster, much like a spawn. Allow it to live, and it may devour a family. In that case, Halsin says:
Halsin: We allowed this unnatural thing to live - now a whole family's worth of blood is on our hands.
He joins a host of other Good companions who curse themselves for showing mercy where it wasn't warranted. These are largely the same companions who would also save the spawn.
Karlach: This is our fault. These people died because of us. What were we thinking?
Wyll: Justice does not entail granting mercy to monsters. We should not have let this abomination go free.
Gale: A cruel conclusion to the mercy we showed, but hardly an unpredictable one. As long as it lives, so will its appetite.
The contradictory perspective taken during these two storylines shows the importance of emotional context in how we make decisions. For most, their traveling companion, who also has a tadpole, is the first vampire spawn they've ever met, while mindflayers have generally been the big evil this entire time. This could lead them to feel as though a horde of spawn may have enough humanity to need a chance, while a newborn Mindflayer should be exterminated on sight. Also, most of the other Good companions are relatively young and idealistic, so it makes sense that some may make foolhardy, heroic decisions.
But this encounter also begs the question: if these heroes are so distraught by having the blood of one family on their hands due to a single hungry mindflayer they saved, how could they justify letting 7000 starving monsters with unquenchable bloodlust free? Are they simply kind-hearted and short-sighted? Or maybe they're only optimistic about the hunger of vampire spawn, despite having personal examples of both a spawn and a mindflayer who manage their hunger equally ethically - by feeding on enemies and criminals.
Their naivety is driven home by Jaheira not being moved by the mindflayer or the spawn due to her extensive life experience. She believes in both cases that the greater mercy is to kill the creatures now.
(About the spawn) Jaheira: And what of the living they'll feast on, should they not prove as admirable as Astarion? They deserve a chance, too.
(About mindflayer) Jaheira: Look well. Our stupidity. Our price to pay.
Halsin is even older. He's a devout druid. He recognizes undead as unnatural. By all accounts, he should be on the same page as Jaheira to preserve the Balance. Yet in the face of that, he still advises to give the spawn a chance to live free, likely wreaking havoc wherever they need to feed.
I like to think this strange blind spot in his doctrine is due to a combination of Astarion's presence humanizing the unknown spawn, therefore making their unlives worthy of protection, and his own history as a genocide survivor creating an emotional reaction strong enough to override his usual wisdom. The price of a village is simply too devastating and personal for him to condone. No matter what letting 7000 ravenous undead free may mean.
Making the price worth it
Once you've ascended Astarion, you may be surprised that Halsin - generally a good man - is now steadfastly on Astarion's side. His reactions to the Gur conflict highlight this. If you side with Astarion against them, he's not happy, but resolute.
Halsin: An unfortunate battle... but I must stand by those I count as allies.
And if you decide Astarion is evil now and side with the Gur, Halsin doesn't seem to care about what Astarion has become, only that you allowed the sacrifice to happen and then let it go to waste:
Halsin: We allowed Astarion to sacrifice so many, only to just turn on him soon after? We should have stopped him sooner.
In contrast, many other companions call Ascended Astarion a monster, evil, or maniacal if you turn on him. They believe killing him at that point was the only right answer.
Karlach: It's done. It had to be done. Astarion was... out of control. Gods dammit. Look, he was an evil leech, but he was ours. I thought he'd changed. I was wrong. I always am these days.
Minsc: Do not mourn Astarion. The Gur are known to be a just and righteous people among the Rashemaar. They named Astarion monster, and so monster he was. Yes, Boo - even if he sometimes seemed a friend.
Gale: That's one scourge eliminated. A vampire with that much power would be a death sentence for this city. A pity Astarion didn't understand that. Or rather, didn't care.
Lae'zel: Astarion proved himself no less maniacal than his master. His death was a favour - to him, to us, and to the city.
Wyll: Hunt the monsters of the Sword Coast, protect the people - that was my promise. Killing Astarion was the right thing to do. I have to believe that. But I'm not proud of it. Not after... all this.
Ignoring Astarion's evil and telling you that you shouldn't have betrayed him may seem odd for a character who usually has a strong moral compass. Especially since Halsin doesn't tell you that you shouldn't have betrayed Shadowheart if you choose that path, though he's wary of that decision since you're handing her over to Sharrans. However, if Halsin's focus is on the 7000 lives and not on Astarion's personal kindness or cruelty, it makes more sense.
The people are gone. There is no taking back all those lost. So he's left with the need to make their sacrifice something other than a meaningless slaughter. The power for his companion must be worth it.
Halsin on Evil Astarion
You may be thinking, "Okay, but even if it's all about the mass sacrifice mimicking his own horrific past, shouldn't he still care about Astarion being Evil? He doesn't like evil acts at all!"
That's mostly true. Halsin certainly hates Shar for personal reasons and can get upset when you do cruel things. However, he's also potentially had a bit of a soft spot for Astarion since Act I, when you can decide the vampire spawn is evil and kill him or kick him out of camp.
His lines for this are actually shared with Karlach, Wyll, and Jaheira, according to the data. The uniqueness is primarily in his distraught line delivery.
If you kill Astarion, Halsin admits that he liked the guy even though he was a killer:
Halsin: Rest in peace, Astarion. You may have been a blood-thirsty murderer, but I liked you all the same.
And if you send him away, Halsin says this about Astarion being alone in the woods:
Halsin: He's someone else's problem now, anyway. Woods are full of boars. Maybe he'll learn his lesson and start hunting something that won't miss him when he goes.
His camp reactions immediately after Ascension mirror this attitude of concern rather than condemnation of evil. If Halsin speaks directly to Astarion, he sounds exasperated (the way Halsin says his name always makes me snicker) while Halsin once again brings up the idea of the price being paid.
Halsin: Astarion... you have ascended amongst the ranks of the undead. I can only hope that you do not come to regret the price that you paid.
However, the almost identical line if he's talking to another player character is delivered differently, particularly in how he says Astarion's name. It's more concerned than judgmental, implying that his frustration with Astarion is coming from a place of worry rather than pure anger.
Halsin: Astarion... he has ascended amongst the ranks of the undead. I can only hope that he does not come to regret the price that he paid.
This is particularly notable because it's in contrast to Shadowheart, who has a very similar line after her evil choice, but the emotion behind both sounds more similar to my ear.
After that initial comment, Halsin can banter with Ascended Astarion about how he's turned the player into a vampire spawn if there's a player romance. Unlike most of the other companions who can comment, such as Wyll and Gale, he expresses worry for both of them, not just the player. He also explicitly explains he has no intention of kink-shaming them, just warns about how dangerous having a master/thrall relationship can be if made real.
Halsin: To give oneself wholly, and to have a lover totally in your thrall...? A harmless game, until it becomes real. I worry for the two of you, Astarion. For your sake, I hope some of it is just a fantasy, deep in your heart.
But perhaps the most blatantly accepting we see him of Ascended Astarion is if they go to the Drow twins together. There are always some playful lines with one another if they're both present, but one is unique to Ascension if the player bites Halsin as a spawn during the scene. Halsin's response is light and delighted, acknowledging Astarion's role as not just a vampire, but the lead in your new relationship.
Halsin: Ha - tickles. See what a bad influence you are, Astarion?
Combine with Halsin's direct propositioning of Astarion if Astarion teases him about his night with the player, and there's a case for long-held attraction as well, regardless of alignment.
Astarion: I hear things got wild between you two. I hope no one was too badly mauled. Halsin: We're all in one piece. Perhaps you'll join us next time. Astarion: It's bad enough having one person with fangs trying to keep control of themselves. Two of us could be dangerous.
All these lines, taken together during times when others label Astarion a monster, suggest that Halsin accepts Astarion as a whole. He doesn't believe in trying to change people's nature, so maybe he sees any distasteful deeds as part of Astarion's, the same as an owlbear cub eating its mother might disgust some though it is completely natural.
It makes sense, then, that Halsin might be proud of Astarion for choosing morality or personal growth, but he isn't too bothered if that doesn't happen either. What line Astarion would have to cross to earn Halsin's true ire is unknown. The reverse is a much more complicated question (mostly because it's plausible that many of Astarion's lines are rooted in deception) that I may delve into another time.
Is this whole relationship a little ironic given that Halsin is The Selfless Good Druid and Astarion is The Selfish Evil Undead? Absolutely. But that's the fun of it, in my opinion. It adds depth to these characters in ways that rarely shine through during a singular playthrough, especially since very few will do the crazy thing I did with an Ascended Astarion + Halsin romance.
It sure makes for narrative fun, though.
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hydropyro · 7 months ago
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I have a Raphael theory but I need to know what happens if you make the deal with Raphael, lose the hammer, reject Emperor, and he brings the hammer back to you
And you lose it again. ie send it to camp or throw it into the chasm
Anyone near that point in their game?
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