#Argus c3
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gameraboy2 · 12 days ago
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Argus C3 Camera, 1953 ad
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b-swax · 13 days ago
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Florence, 2017
1945 Argus C3
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texrambler · 10 days ago
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Argus C3
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2024-First photos from an old Argus C3 I picked up on Ebay.
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agiraffewithacamera · 10 months ago
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Sidewalk tunnel
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a-c-e-t-y-l-e-n-e · 1 year ago
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Same spot, a few years apart
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upthespiralstaircase · 13 days ago
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sophia & me in a mirror
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sophia & me in a mirror by ellen jo roberts Via Flickr: Dreary weather in Flagstaff.
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westkauai · 1 year ago
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Guajome Adobe January 2024
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danwhobrowses · 17 days ago
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Goodness this is like the third episode in a row begetting discourse among the cr fandom. For me this discourse has two perspectives where the division depends on whose perspective you're looking at;
For the armies it was 'We've been sent by the gods and are here to help you stop Predathos as we pla-wait, you're a vessel of Predathos? Isn't that just like Ludinus planned??' which yeah is valid from their perspective
For the Hells it was 'We just came out of 4 back-to-back battles with Ludinus and Predathos itself, we have a solution to save the gods but change the dynamic but we want to discuss it privately with the gods first and now you're trying to kill us!?' which is also valid
What puts me more on BH's side is that we have the context; BH are allowed to be terse when people try to kill them and fail, least of all allies who don't ask for an explanation before asking their god to come down and smite them. They're not villains because they snarked at the person who attempted to sic their god on them, and it's not as if Imogen sic'd Predathos on them in retaliation. Once again they are met with the thankless job and burden that they neither wanted or asked for, but was thrust upon them anyway. With all the times Bells Hells have been criticized for being aimless and indecisive it seems a little strange to criticize them now for being focused and decisive.
Could they have explained from the start? Maybe. Would it have caused a different reaction the moment they said Predathos is in Imogen? Probably not. I can't tell you why they didn't come out of the Cage and immediately explain because I'm not the players; perhaps they wanted to avoid the hysteria and conflict, perhaps they were drained from the fight and wanted to wrap up the episode, or perhaps it was just down to Bell's Hells, as with all CR campaign parties, being infamously bad at communicating, I don't know.
But it's times like these where it's worth reminding that this is a DnD show, nerdy-ass voice actors having fun, it can't always be clean and clear-cut storytelling every second. And sometimes as a fandom we need to take a step back so we don't get ourselves stuck, because we're probably making it deeper than it is and getting annoyed at each other over our interpretation of two groups from the same side getting annoyed at each other. Just, take a breath.
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stardustedknuckles · 4 months ago
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Eh. Vax's rot feels less like a punishment from the Raven Queen and more like a byproduct of fucking with fate, by which I mean there's certainly something he can do about it. It'll probably bring him closer to the Matron.
If we hadn't seen downfall, if someone besides the cast were writing this show, I would be worried. But the Matron loves Vax for his impetuousness and the way he will take any risk for the ones he loves. As pike also pointed out, they're not supposed to serve blindly. To go against the will of the gods is to be mortal. If the Raven Queen is warning him, it's not because she's the one doling out punishments. She HAS to stick to her role and HAS to keep the sanctity of the transition from life to death. Vax violated that and knew he was doing it and that something would happen. He might think right now that he's being punished, that the Matron could or should have just let it happen, but she really, really couldn't (and honestly he's not even mad at her. He's accepted that something must happen. We don't even know if he blames her, but I don't think he does). The part of the Raven Queen who understands is alive and well in her. The part of her allowed to bend rules and defy the order of creation died the day she ascended. The gods do not have freedom in the same way as mortals. Power, yes. But that in and of itself binds them to their stations.
We have to remember that the Raven Queen in tlovm is in fact the same one we've met in the campaigns. She is cold, and she will play her part as she is bound to do. She has little in the way of grace to offer because the entire balance of the world depends on her upholding her station.
Anyway. That rot will either be reversed or it will play into the whole deal about Vax being able to help his friends when he should be dead for a final time. But I don't think hinting at revenant Vax is a punishment. It's a consequence. And Vax accepts it whether it comes from her or not.
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elisedonut · 4 months ago
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I understand why some people get annoyed by focusing on a small thing mentioned about a character
but at the same time if we only know like five things about someone why wouldn't you??
like Colin's only mentioned as having a camera in COS because it was always just for plot convenience but you can pry him having one for the whole series out of my cold dead fingers because it's one of the few defining things we have about him and anytime I've ever seen him written without one he just feels wrong and like that is not my boy
Lavender only mentions rabbits once when talking about her pet binky dying but again that is now a part of her she will now never not have bunny rabbit associations to me
Percy is not in the little known about him category as much but I feel the same way about him liking Divination too yeah it's mentioned once and in a way you could technically argue against but nope he will always like divination to me now because of it
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❤️ Beauty and the Beast 🖤 Based on a J. C. Leyendecker's 'Arrow Collars' ad and Laudna's form of dread
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beedreamscape · 1 year ago
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VERY LONG POST EXPLORING C3 AND WHY SO MANY PEOPLE MIGHT NOT LIKE IT/MY PERSONAL GRIPES WITH IT.
I ended up exploring a bit of that Reddit community of critical role fans (not the main one) where they basically gather together and commiserate how much they hate C3. It's frustrating to read because at some point you can tell they make no effort to engage positively with the campaign and have a penchant for hating anything about it.
But, from the perspective of someone with very little emotional connection to the past campaigns, I kinda get why C3 feels so different and, in my opinion, it's all about personal stakes for the characters.
As writers, we constantly hear that we must give the characters something personal to care about so that the reader may care about the plot - yeah city-destroying laser beam is a big stake, but if main character's loved one will be used as a sacrifice to the aliens to activate the laser beam unless they do something, the tension doubles.
And with a shallow look over the arcs of the past campaigns, especially the fans' favourites, a pattern I find is of those with heavy personal stakes:
People often point the Briarwoods arc as a favourite. It's not just about bringing down the powerful Briarwoods, it's about avenging Percy's family and bringing his beloved Whitestone back to its past glory, all mixed with the fighting of personal demons.
We also got Vax'ildans overarching arc with the Raven Queen and Scanlan's with Kaylie and his self-worth/discovery in the party.
In campaign three, the struggle of Fjord getting over Uk'otoa's influence and turning to the Wildmother, rediscovering himself. Bright Queen's Favor with freeing Yuza, uncovering Nott's past, grappling with their preconceptions of the empire and the dynasty, and meeting Essek. Losing then Recovering Yasha from Obann. Traveler Con.
This post about the first third of the C2 comparing it to C1 explains quite well how M9 is driven by the party's personal stakes over any obligation to any institution.
Not only personal stakes that build the value of the campaign, but places that grow as their own: Whitestone, Emon, Zephrah, Xhorhas, the Menagerie Coast, Zedash, etc.
That's what's missing from Campaign 3: anchors and personal stakes.
Bells Hells doesn't really care about anything! We're entrenched in the Ruidus plot ever since we learned what ruidusborn means in the beginning of the campaign and yet, what does that mean to them? It was the subject of Imogen's dreams and afflictions but what else? The main victims of it will be the gods, but they repeatedly state how much they don't care for the gods and are in doubt if losing them would be bad anyway.
In a certain perspective, I don't blame them - the plot has grown so massive and subjective, while they haven't - they're still level 10 nobodies against a god-eating moon-shaped monster and the insanely powerful guy that wants to free it.
Bells Hells doesn't care for the places they walk through! Only two members of the party are actually from Marquet! Imogen and Dorian. And both are running from their past! so they don't even want to be there! Ashton hates everything about it and all the others have no reason to cling to it.
Jrusar was such a great city with great dynamics that were only half explored and they don't seem to care to return to it even though so much goes unexplored. Yios meant nothing nor did Heartmoor or the Taloned Highlands (and its apparently juicy political intrigues nobody cared to explore) and barely a mention of Ank'harel or the Silken Squall.
WHY do we keep going back to Taldorei???
Marquet as a whole goes mostly unexplored and underused in the campaign and it's so upseting.
Bells Hells have nothing to lose! They hold no personal stakes to the plot, most of them don't have families and those that do feel like something so distant and impersonal, no place or city they love or feel connected to, the only thing they owned (the very valuable skyship rip) they destroyed with barely any consideration. Their morals feel like the only thing at stake and even that feels already lost.
C3 is pulling too much from past campaigns. From the moment they first contacted the VM people, it felt like a mistake, and every appearance since has felt so much like fan service (especially bc specific fan favourites are the recurring appearances, no variety). The time spent in Whitestone, the connections to Delilah, everything with Keyleth, etc.
This last one, in particular, contributes to that group of NPCs feeling, always revolving around some other character struggle - who cares what is going on with Bells Hells when Vax's trapped in an orb and Keyleth is half dying, and Caleb is in an anti-magic collar, and Trent is probably loose, and this character and that character...
We haven't spent proper time with C3-exclusive NPCs excluding Nana Morri since episode 50! No Lord Eshteross or Xandis or Ira or Jiana Hexum or the Green Seekers or Milo. It was so special to me having Dancer and Imahara Joe around even if briefly.
And Lord Eshteross death left such a huge gap in the dynamics of the party with the world. I think it was premature, especially because the thirst to avenge him (which I suppose was meant to fuel their hate and intention to kill Otohan) lasted so little and from there on out began the heavy and meta-gamey (and personally, OOC) relying on VM characters.
The ticking clock on the apogee solstice strained much of the campaign and brought this looming fear of 'if we don't take care of it nobody will so we can't waste time', therefore the alternative paths and personal arcs fell to the sidelines in favor of the elephant in the room, so it felt like several episodes of dragging towards this event, then the peak of ep 50-51, to re-start the drag of post moon beam.
Guest PCs are a whole other can of worms I'm not ready to explore also bc it entails a lot, but it's a shared sentiment that people miss Dorian and what he brought to the table.
On a personal view, the Hellcath Valley was my favorite arc. Bassuras felt so tactile and real and gritty, we had a clear objective of infiltrating the Paragon's Call and retrieving Armand Treshi, Deathwish Run, the mystery of Dusk unveiling into Yu, Fearne's parents encounter, Ira, Imahara Joe and reveals about Dancer and D., first FCG nervous attack, Otohan battle and Laudna's death. SO MUCH.
Special mentions to everything Jrusar and Shade Creepers, Heartmoor and the Museum, Savalirwood, and the time spent on the Silver Sun.
I miss these small-scale objectives, I miss the C3 NPCs, I miss Marquet, I miss turning our eyes to these character tensions and exploration, I miss the one-on-one talks, the unity they shared in those dire moments.
I can't wait to leave the Predathos plot and all the repetitive discussions within it behind.
This doesn't cover everything (interpersonal relationships are a whole other spectrum of discussion) but a few things I feel puts an obstacle towards people liking this campaign when comparing the past ones.
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silentassassin21 · 1 year ago
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i'll start this with the caveat that my watching of campaign 3 is very tangential, largely through just seeing live blogs/tweets, gifsets, clips, etc. because i want to finish vox machina before jumping fully into bells hells. but i've still consumed a lot of it, especially post-laudna coming back (including full episdoes). and i just find it really interesting that the thing that seems to frustrate a lot of people about this campaign is exactly why i love it so much. i love that the bells are terrified and isolated from each other and so distrusting and that they feel like side characters being forced to save the world. i think it's a really nice change of pace after vox machina and mighty nein, two groups that mostly worked so cohesively and (especially with vm) were so clearly the main characters who were made to save the world. i love how much the bells have to scramble and how much they have to lose. also i just kinda fundamentally disagree that we haven't gotten enough time with the characters outside of Big Plot Things. firstly, a lot of those plot things are important for the characters and do inform a lot about them. but also, the entire first arc is pretty similar to c2 in that it's just them fucking around and getting to know each other. and there have been so many episodes and extended scenes since which have been so focused on the characters as opposed to the plot. i think it just doesn't feel that way because the bells are way worse at properly opening up to and trusting each other, which means they tend to go in circles.
iit's fine to not like campaign 3, this is just me talking about why i do like it, but i do think it's genuinely very dumb the amount of people i see who treat the players like they're stupid. watch some fucking 4 sided dive because they aren't making these frustrating choices accidentally. if i have to see one more person imply (or even outright state) that the players are just playing badly without any awareness that what they're doing will have consequences, i'll scream. don't think i've forgotten how you all treated laura like she was stupid during that big otohan fight or taliesin like he was ruining the whole game and their friendship with the shard.
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texrambler · 12 days ago
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August 2024-My first attempt at home film development with a Cinestill kit. I converted the negatives with Lightroom mobile on my IPhone since I didn’t, and still don’t have a laptop. Getting the colors right has been the biggest challenge. I’ve developed about six more rolls of film since with varying degrees of success.
Argus C3
Kodak Portra 400
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yuri-is-online · 1 year ago
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... ok but you guys do realize that Disney owns Star Wars so they could have a cross over with twst yeah.
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elementalladymallorie · 9 months ago
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WAIT I KNOW WE POINTED OUT THAT THE SWORD KILLED FEARNE, ORYM AND LAUDNA (and a whole lot of other people too) BUT DIDN’T ALSO TECHNICALLY KILL CHETNEY??
I mean Letters had to use revivify on him and I think otohan was using the sword when she downed him?
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