#And the details of all the character designs
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dissapointu · 12 hours ago
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Hello, I wanted to ask you a little drabble with all the arcane characters.
Like how they fell in love with reader ( like what captured their attention etc)
It would be pretty cool in my opinion.
Have a wonderful day\night.
Aaaugh, I made of made this a bit long-(really long, that was sarcasm) I'm splitting it into two portions
Jinx-
Jinx didn’t know what to make of you at first. You weren’t loud or flashy like the people she was used to dealing with. You weren’t trying to prove anything, and yet, there was something about you that screamed different.
She first noticed it when you didn’t flinch at one of her explosions—not the way most people did, anyway. The boom had rattled the room, shaking dust from the rafters, and yet, there you were, brushing soot from your shirt like it was just another Tuesday.
“Nice touch with the blue sparks,” you’d said, nodding at her latest contraption. “Adds flair.”
Flair? Most people would’ve called it destruction. Most people would’ve screamed or run. But you? You tilted your head, eyes bright, genuinely impressed, and for a moment, Jinx was at a loss for words.
It wasn’t just that you didn’t fear her; it was the way you saw her. You noticed the little things—the care she put into her work, the way she tinkered endlessly to perfect her machines. While others saw chaos, you saw art, and for someone like Jinx, that was everything.
The next time she saw you, it was intentional. She didn’t need to bring you a gadget she’d been working on—it wasn’t even finished—but she wanted to see how you’d react. Sure enough, you examined it like it was the most fascinating thing in the world, pointing out details she hadn’t realized anyone else would notice.
“This is genius,” you murmured, tracing a finger along a carved design she’d barely remembered adding. “You really think through every detail, don’t you?”
Her heart did something weird then, like skipping a beat but more… explosive.
From there, it snowballed. You became her favorite person to show her creations to, the only one she trusted to see her work before it was ready. You never judged, never laughed when something misfired—just smiled and asked how you could help.
And Jinx? She realized she’d fallen for you one day when she caught herself trying to impress you. The realization hit her like a grenade: she didn’t just want you to like her inventions—she wanted you to like her.
“You’re somethin’ else, you know that?” she said one night, leaning against her workbench, tools scattered around her. Her voice was softer than usual, almost unsure. “Most people don’t get me, but… you do.”
You’d just smiled, that easy, genuine smile that had hooked her from the start. “That’s because you’re worth getting.”
And just like that, Jinx knew there was no going back.
Vi –
Vi wasn’t looking for anyone. She didn’t have time for soft moments, not with everything she had on her plate. But then you came along, and she couldn’t help but notice how you carried yourself—steady, calm, unshakable.
The first time she really noticed you, it wasn’t some grand, sweeping moment. It was quiet. You were helping some kids in the Lanes patch up a rickety swing they used to pass the time. Nothing fancy, just you, a coil of rope, and that determined look in your eyes.
She hadn’t meant to stop and watch, but something about you drew her in. Maybe it was the way you didn’t hesitate to get your hands dirty or how the kids laughed around you, their faces lighting up despite everything the Lanes threw at them.
“You’re good with them,” she said after working up the nerve to approach you, trying to sound casual.
You glanced up at her, wiping sweat from your brow, and gave her a smile that hit her like a sucker punch. “Someone’s gotta be. They deserve better than this, don’t you think?”
It wasn’t just your words that stuck with her—it was the way you said them. Like you meant it. Like you actually believed in something better, even when the world gave you every reason not to.
From then on, Vi found herself noticing you everywhere. The way you stepped up when others hesitated. The way you didn’t back down, even when things got messy. You had this quiet strength about you, the kind that didn’t demand attention but earned it anyway.
She started finding excuses to stick around—helping with repairs, walking the kids home, sparring with you in the courtyard when the opportunity came up. And each time, she found herself drawn to you a little more.
“You’re somethin’ else,” she admitted one night, sitting beside you on a crumbling wall, the city’s broken skyline stretching out before you.
You raised an eyebrow at her, clearly amused. “That so?”
“Yeah.” She rubbed the back of her neck, uncharacteristically shy. “Most people would’ve given up on this place a long time ago, but not you. You stick it out, no matter how hard it gets.”
You shrugged, your gaze softening as you looked at her. “Same could be said about you, Vi.”
That was the moment it hit her—like a punch she didn’t see coming. It wasn’t just admiration anymore. It was something deeper, something she couldn’t ignore.
She fell for you in pieces, each small moment stacking up until it all clicked. It wasn’t about grand gestures or dramatic confessions. It was the way you fit—like you were exactly what she didn’t know she was missing.
And when she finally worked up the courage to tell you, your answer came with that same steady smile that had captivated her from the start.
“Figured it out, huh?” you teased, and she rolled her eyes, though her grin gave her away.
Yeah, she figured it out. And she wasn’t letting you go.
Sevika-
Sevika didn’t believe in love. In the Lanes, it wasn’t something people had the luxury of chasing. Survival came first, and attachments were just liabilities waiting to stab you in the back.
But you were… different.
The first time she noticed you, it wasn’t because you were trying to catch her attention. You were too busy holding your own, stepping into a dispute between two gang members over stolen supplies. She’d leaned back in the corner of the Last Drop, watching the chaos unfold, ready to step in if things got messy.
But then you surprised her.
You didn’t raise your voice or threaten anyone. Instead, you stood tall, calm as you defused the tension with a few sharp words and an unflinching glare. You had this presence, like you weren’t afraid of anyone in the room—not even her.
“Bold move,” Sevika had said when you approached the bar afterward, ordering a drink like you hadn’t just stared down two brutes twice your size.
You glanced at her, your lips quirking into a small smirk. “Someone’s gotta keep things from falling apart.”
That was the moment she started paying attention. You didn’t just survive in the Lanes—you thrived. You didn’t let the weight of the place crush you like it did everyone else. And more than that, you cared. Not in some naive, starry-eyed way, but in a way that made you fight tooth and nail for the people who couldn’t fight for themselves.
It pissed her off at first. The way you carried yourself like you weren’t afraid of the darkness around you. She thought it was reckless, stupid even. But the more she watched, the more she realized it wasn’t recklessness. It was conviction.
You weren’t scared of getting your hands dirty, but you never lost sight of what mattered to you. That’s what got under her skin, what kept her coming back to the same barstool night after night, just to see what you’d do next.
She started finding reasons to stick around. Sometimes it was to share a drink, other times to offer backup when things got rough. You never asked for her help, but you didn’t push her away either, and that intrigued her more than she cared to admit.
One night, after a particularly close call with one of Silco’s rivals, you patched up a cut on her arm, your hands steady as you worked.
“You’re too damn stubborn for your own good,” she muttered, watching you through half-lidded eyes.
You chuckled, your touch gentle as you tied off the bandage. “Takes one to know one.”
It was such a simple moment, but it stayed with her. The way you looked at her—not like she was some feared enforcer, but like she was just… Sevika. It wasn’t something she was used to, and it scared her as much as it thrilled her.
Over time, she realized she was looking for you in every crowd, waiting for the nights you’d sit beside her and trade sharp banter over a drink. She fell for you quietly, begrudgingly, like it snuck up on her before she could stop it.
And when she finally admitted it—to herself, to you—it wasn’t some grand confession. It was a gruff, almost reluctant, “You mean more to me than you should.”
Your response? That same infuriating, endearing smirk. “Took you long enough to figure that out.”
Sevika huffed a laugh, shaking her head, but the truth was, she didn’t mind. Because for once, letting someone in didn’t feel like a weakness. It felt like strength.
Silco -
Silco had always been a man of control, ambition, and sharp edges. In the underbelly of Zaun, survival demanded nothing less. Trust was currency, and affection? A distraction. He had long since accepted that power was the only thing worth chasing.
But then you appeared.
You weren’t loud or showy, not one of those people clawing for his attention. No, you worked quietly, efficiently, in the background of the chaos he ruled. You were just another piece in his intricate machine at first—just another person serving a purpose.
What caught his attention first was your unyielding patience. Where others in the Lanes were frantic, desperate to prove their worth, you moved with a calm certainty, like you weren’t afraid of the storm around you. You fixed what was broken—tools, machines, even people—without asking for anything in return.
One night, you’d been tending to one of his injured men after a skirmish, your hands steady as you stitched him up in the dim light of the hideout. Silco watched from the shadows, curious. The man hissed in pain, and you responded with a soft laugh.
“Hold still, or I’ll sew you up crooked,” you teased, your tone warm but firm.
It wasn’t the words that struck him—it was the way you carried yourself. There was no fear in your voice, no need to prove yourself to anyone. You didn’t care about earning his favor or gaining power. You just… were.
For someone like Silco, who thrived on manipulation and control, it was unnerving. People were supposed to want something from him. But you? You treated him like a man, not a king.
It wasn’t long before he started seeking you out. At first, it was subtle. A lingering glance as he passed through the room, a quiet question about your work. You always answered him honestly, without flinching under his piercing gaze, and it left him unsettled in a way he couldn’t quite name.
One evening, after a particularly brutal day, he found you sitting by the docks, staring out at the toxic waters of Zaun. The tension in his shoulders eased slightly at the sight of you, though he didn’t understand why.
“You should be careful out here,” he said, his voice low as he stepped closer.
You glanced over your shoulder, smiling faintly. “And miss the chance to breathe? I think I’ll take my chances.”
It was such a simple thing, but it stayed with him. In a world that demanded constant vigilance, you allowed yourself to simply exist. It was a quiet defiance, one that intrigued him more than he cared to admit.
Over time, you became a constant presence in his life, slipping through the cracks of his carefully constructed walls. It wasn’t grand gestures or impassioned declarations that made him fall for you. It was the quiet moments—the way you never cowered under his gaze, the way you challenged him without hostility, the way you saw him for more than his scars.
One night, as the two of you shared a rare moment of silence in his office, he finally allowed himself to admit what he’d been feeling.
“You’re dangerous,” he said, his voice soft, almost amused.
You raised an eyebrow, leaning back in your chair. “Dangerous? To you?”
He smirked, though there was no malice in it. “You’ve managed to do what no one else has.”
“And what’s that?”
“You’ve made me want something I didn’t think I needed.”
Your smile widened, warm and unguarded, and for once, Silco didn’t feel the need to look away.
In you, he found something unexpected: a quiet kind of strength, the kind that didn’t demand attention but commanded respect. And for a man who had spent his life fighting for control, letting himself fall for you felt like the ultimate rebellion.
Vander -
Vander wasn’t a man who fell in love easily. His life had been shaped by too much loss, too much responsibility. The people of the Lanes leaned on him, and he carried their weight with quiet strength. Love, to him, felt like a luxury he couldn’t afford.
But then, there was you.
It wasn’t some grand moment that captured his attention—it was the small, steady things. The way you moved through the chaos of the Last Drop, keeping the peace in your own quiet way. The way you never demanded his time but somehow always knew when he needed someone to sit beside him in silence.
What struck him first was your kindness—not the soft, fragile kind, but the sort that had edges. You didn’t let people walk over you, but you never hesitated to offer a hand to someone in need. In a place like Zaun, where survival often demanded selfishness, you were a rarity.
He noticed it one night when a brawl broke out in the bar. Two rowdy patrons had nearly overturned a table, and before Vander could step in, you were already there. You didn’t raise your voice or throw a punch. Instead, you placed a firm hand on one of their shoulders, your calm, measured tone cutting through the tension.
“Save it for the street, boys. We don’t spill blood where we share drinks.”
To his surprise, they listened. Vander couldn’t help but chuckle as they slunk off, muttering apologies.
“Got a way with people,” he said later, handing you a drink as thanks.
You shrugged, offering a small smile. “Just trying to keep things from falling apart.”
Those words stayed with him. It was how you carried yourself—like you were always holding the pieces together, not because you had to, but because you chose to.
Over time, he started finding excuses to be near you. A quick conversation here, a shared drink there. You had a way of making him feel… lighter. Like he could let go of the weight he carried, even if just for a moment.
It wasn’t until one quiet evening, after the bar had emptied, that he realized how deeply you’d settled into his heart. You were sitting on one of the tables, cleaning up a spill, humming a tune under your breath. The soft glow of the lanterns lit up your face, and for a moment, Vander just… watched.
“You’re staring,” you said, not looking up.
He chuckled, rubbing the back of his neck. “Caught me.”
You glanced at him then, your smile warm and teasing. “What’s on your mind, big guy?”
He hesitated, uncharacteristically unsure. But then, he decided to just say it—Vander was never one for dancing around the truth.
“You. The way you care about this place. The people. Me.” He exhaled, leaning against the bar. “Never thought I’d find someone like you in all this.”
Your eyes softened, and you set down the rag in your hands, crossing the room to stand in front of him. “You’re not so bad yourself,” you teased gently. “Took you long enough to notice me.”
He laughed then, a deep, rumbling sound that made your chest warm. “Oh, I noticed. Took me a bit longer to admit it.”
And when you reached up, resting a hand against his face, he leaned into your touch, his eyes closing for just a moment. In you, he found something he hadn’t realized he needed—a steady flame in the chaos of the Lanes.
Ekko -
Ekko didn’t believe in distractions. The Firelights needed him, the Lanes needed him. His days were spent fixing the mess left behind by Piltover’s greed and Silco’s reign. He had no time for anything else—least of all love.
But you? You didn’t give him much of a choice.
It wasn’t a single moment that caught his attention. It was a collection of them, like the pieces of a clock coming together. He first noticed the way you moved—quick and deliberate, like you belonged to the rhythm of the chaos around you. No hesitation, no wasted motion. Whether you were patching up one of the Firelights after a mission or organizing supplies in the hideout, you carried yourself with a quiet confidence that made it impossible for him not to watch.
What hooked him, though, was your laughter. The first time he heard it, he froze. It had been after a particularly rough raid. Everyone was tense, the weight of the day pressing down on their shoulders. And then you cracked some joke—stupid, honestly, but something about the way you delivered it had everyone laughing, including Ekko.
That was when he realized it: you didn’t just survive the Lanes. You thrived in them. You brought light into a place where most people only saw shadows.
It started small—an extra second spent talking to you, a lingering glance when he thought you weren’t looking. He’d catch himself gravitating toward you without even meaning to, drawn to the way you lit up a room with just your presence.
But it wasn’t until one night, long after the others had gone to sleep, that he truly understood how deep you’d gotten under his skin. You were sitting by the glow of a makeshift lantern, tinkering with some piece of tech you’d salvaged. The light cast shadows across your face, highlighting the curve of your cheek, the focus in your eyes.
“Burning the midnight oil?” he asked, leaning against the doorway.
You glanced up, a small smile tugging at your lips. “Someone’s gotta keep this place running.”
He stepped closer, hands shoved into his pockets. “You do too much, you know that?”
“Says the guy who can barely take a break,” you shot back, raising an eyebrow.
He huffed out a laugh, shaking his head. “Fair point.” For a moment, he just stood there, watching you work. The quiet stretched between you, comfortable and warm.
“Why do you do it?” he asked suddenly.
You paused, looking up at him with a tilt of your head. “Do what?”
“Care so much. About all this.” He gestured vaguely, as if to encompass the entire hideout, the Firelights, the Lanes.
Your gaze softened, and you set the piece of tech aside. “Because someone has to. And because… I believe in you, Ekko.”
The sincerity in your voice hit him like a punch to the gut. You believed in him. In a world that seemed determined to tear him down, you stood beside him, unwavering.
“I don’t deserve you,” he murmured, his voice barely above a whisper.
You smiled, reaching out to take his hand. “Guess you’re stuck with me anyway.”
That was the moment Ekko fell. Completely, irreversibly.
Jayce -
Jayce had always been drawn to brilliance. Invention, ambition, ingenuity—they were the cornerstones of what he admired in others. And yet, none of it had ever prepared him for you.
The first time he saw you, it wasn’t in a polished Piltover workshop or a grand council meeting. It was in a small, crowded market on the edge of the Undercity, where the scent of oil and metal clung to the air. You stood at a stall, bartering for scraps and materials like your life depended on it—because, as he’d later learn, it did.
What caught his attention wasn’t just your resourcefulness or the sharp wit you wielded against the vendor. It was the way your eyes lit up when you held a seemingly useless part in your hands, already envisioning the endless possibilities it could unlock.
He didn’t even mean to approach you. His curiosity had a mind of its own. “What are you going to do with that?”
You turned, a little startled, but you didn’t back down from his inquisitive gaze. Instead, you held up the twisted hunk of metal like it was a crown jewel. “Turn it into something brilliant. You’ll just have to wait and see.”
It wasn’t arrogance—it was certainty. And Jayce, who had spent his life chasing impossible ideas, saw a kindred spirit in you.
From that moment, you became an enigma he couldn’t resist unraveling. Every conversation revealed new layers to your ingenuity, your resilience, your unshakable belief in making the impossible possible. And the more time he spent with you, the more he realized it wasn’t just your mind that captivated him—it was your heart.
You were unafraid to challenge him, to push him, to remind him that the world wasn’t just equations and theories but people and dreams. Your passion reignited something in him he hadn’t realized he’d lost: a love for the why, not just the how.
One evening, as the two of you sat side by side, tinkering with a device in his lab, he found himself watching you instead of the work. The way your hair caught the light, the quiet determination in your expression, the soft smile when something finally clicked into place.
“You’re staring,” you teased without looking up.
He chuckled, rubbing the back of his neck. “I just—how do you make everything seem so effortless?”
You grinned, glancing at him with that spark he’d come to love. “It’s not effortless. I just don’t let the hard parts stop me.”
In that moment, he knew he was a goner.
Jayce Talis, the golden boy of Piltover, had fallen in love with you—not because of what you could build, but because of what you built in him: a renewed faith in the beauty of dreaming big, of chasing the spark no matter where it led.
And it apparently led to you.
Viktor-
Viktor didn’t notice you at first, not in the way others might have. He was too focused on his work, his mind consumed by blueprints and equations. But you… you were patient, always there in the background, asking questions no one else dared to ask, seeing things no one else cared to notice.
It was one of those late nights in the lab when you caught his attention. He was hunched over a schematic, frustration etched into every line of his face. You, seated quietly at the far end of the room, had been watching him—though you’d never admit it aloud.
“Did you eat today?” your voice broke through the silence.
Viktor didn’t even look up. “I’m fine,” he replied, a rote answer that wasn’t convincing in the slightest.
You set down your work and crossed the room, standing just out of his peripheral vision. “Fine isn’t food, Viktor.”
When he finally looked at you, there was something in your eyes that made him pause. It wasn’t pity or condescension—two things he’d grown accustomed to. It was understanding, genuine and unyielding, as if you knew exactly what it felt like to lose yourself in something bigger.
That was the first moment he realized you were different.
It wasn’t the last.
You had a way of grounding him, of pulling him out of his own head without judgment. Your presence was quiet but powerful, a steady force that didn’t demand his attention but earned it nonetheless.
What truly captured him, though, was your mind. You didn’t just accept the world as it was; you questioned it, challenged it, sought to understand it. You weren’t afraid to debate him, to push back when you thought he was wrong, and yet you did so with a respect that made him listen.
He found himself looking forward to your late-night conversations, the way you’d linger in the lab long after everyone else had gone home. You’d ask about his work—not just the mechanics but the why behind it, the hopes and fears he buried beneath his relentless drive.
One evening, as you sketched out a rough design on a scrap of paper, Viktor caught himself smiling. Not at the drawing, though it was clever, but at you. The way you bit your lip in concentration, the furrow of your brow, the quiet hum of satisfaction when you got something just right.
“You are remarkable,” he said softly, almost to himself.
You glanced up, surprised. “What?”
His cheeks flushed, and he looked away, fiddling with a wrench. “Nothing. Just… your ideas. They’re… innovative.”
But it wasn’t just your ideas. It was you—the way you saw the world, the way you saw him. Not as a man constrained by limitations but as someone capable of more.
You believed in him, not just in his work, and that was something Viktor hadn’t realized he craved until you offered it so freely.
And as the days turned into weeks, then months, he realized something else: He believed in you, too.
It wasn’t some grand epiphany or dramatic moment. It was in the quiet, shared glances, the lingering touches when you handed him a tool, the way his chest felt lighter when you were near. Somewhere in the midst of late nights and whispered dreams, Viktor had fallen in love.
Not just with your mind or your presence, but with the way you made him feel—seen, understood, whole.
And for a man who’d always fought against the odds, loving you felt like the greatest invention of all.
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thydungeongal · 22 hours ago
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So there is a pretty clear shift in playstyle between TSR D&D and WotC D&D: for better and for worse, D&D 3e introduced the idea of encounter balance, de-emphasized mechanics that had previously encouraged the GM to think of the monsters as real living creatures (reaction rolls, morale, etc.), and it had the effect of making D&D a much more combat-focused game. D&D has always been a game that's opinionated about combat, it's basically the most expressive and detailed form of play regardless of edition, but combat in the TSR editions was not exactly zoomed in and tactical. The WotC editions purposefully made combat zoomed in, granular, and tactical.
And this has had an effect on playstyle: since combat is now the main form of player expression what players actually want is for their characters to get into combat. Because combat is the most fun part of the game. But the game has also changed from the largely amoral dungeon-crawling game into a game of fantasy heroics (even though a lot of the trappings of the amoral dungeon-crawling still remain, which contributes to the dissonance), so you can't just have the player characters going into combat for the sake of it. That would frame the player characters as kind of Fucked Up, and we can't have that in our supposedly heroic fantasy.
What you end up with is a variety of contrivances like "they're bandits," "they're cultists," or, my all-time favorite, "they attacked first" to make the action seem morally justifiable, even though gameplay is still motivated by a desire to fight. The monsters fight to the death and, importantly, can often not be reasoned and negotiated with, partly because combat is supposed to be the fun, engaging part everyone is here to do, but also because if they actually acted like reasonable people it could cause dissonance with the whole "the player characters are the goodest heroes."
As my friend @tenleaguesbeneath once called it: what is actually going on is that the player characters are hunting people and monsters who have been programmed to fight to the death and never negotiate for sport, while justifying it as self-defence.
It's a simple power fantasy, and I don't think there's anything wrong with it. Sometimes you want to play a morally uncomplicated game about killing guys with cool magic swords. But I think it's also fun to think about what the specific types of monsters players end up fighting reveals about Society the invisible, unexamined ideology lying under the surface that the designers of even modern D&D have failed to examine. And to me it often reads like a frontier justice fantasy. None of that is to detract from anyone's joy of the game, and for me it's just fun to think about and post about this stuff while Still Enjoying the Game, but if someone expressing that opinion makes you feel uncomfortable, why? That's pretty silly imo.
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eydilily · 2 days ago
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I absolutely love your art and how detailed it is! If you don't mind me asking, how do you draw/break down faces? Your style is like exactly what I'm hoping to get close to when I draw them
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OKAY so huge disclaimer. im self taught and i dont know what im doing most of the time! frankly i have a long way to go with shape language and character design so i will always suggest people to go to actual professionals and masters LMAO.
i am NOT qualified whatsoever, but, i tried to breakdown my thought process in how i currently draw things!!! for my mcyt designs, obviously i take huge inspirations from the actual ccs.
tango has similar hairlines and beard patterns to cc!tango. joel's hairstyle is very much inspired from his younger hairstyles, and pearl has a similarly long oval headshape from cc!pearl.
all of which are completely personal preference. some people take shape inspiration from personalities, voices, or whatever prophetic visions they have in their heads!
this would be the case for my cleo and etho designs. Cleo to me has a sharper voice & personality so i tried to incorporate that into what id think their face would be! etho is kind of . wet cat, but his voice for some reason gives me... round?? shapes?? so he has floppy hair and rounder eyes and ears in my design.
(another disclaimer: looks does not equate to personality, but like. its a lil easier 2 draw. and theyre shorthands and associations)
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^ cleo has a higher eyebrow arch, sharp inner eye corner. etho has ears that stick out, uneven haircut, and his roots are darker :D
so its basically 2 big steps! Picking the face shape and then picking out details that would be unique to that character. to make characters different, i try to always pick something different between each person. so more contrast!!!
pearl and gem are easy since theyre opposites visually -- oval vs square, sharp vs round. for skizz and tango, i draw their eyes very similarly. but i decided my skizz would have a longer face and rounder cheeks, whereas tango has a bushier mustache and flatter face.
i am personally very fond of super stylized artstyles,,, i think cartoony / stylized artstyles take a lot of skill and a lot of character design thought into creating unique silhouettes that are still very recognizable! (for instance, huge fan of @/wasyago and @/alienssstufff)
unfortunately my artstyle isnt geared towards that lol, and alot of my face shapes tend to be very similar. so instead, i try to change up eye shapes (very common method of separating characters) and hairstyles! i have a long long way to go and i have a lot of bad habits lol but i hope this shows a little bit on how each of my characters are detailed differently.
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bloodweavefangnatic · 23 hours ago
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This character, in their interactions, might appear to develop feelings or intentions, such as wanting to kiss the player (original or custom), but these actions aren’t driven by genuine desire or free will. Instead, their behavior is a direct result of their programming, a set of pre-determined responses to specific triggers or stimuli. For example, they could be programmed to express affection or intimacy in response to particular emotional cues, but it’s not because they want to, in the sense that a human would. They may not feel the desire to kiss someone out of attraction or love, but rather because their programming dictates that this action is appropriate or expected within the scenario.
He may appear emotionally complex or even spontaneous, but these emotions are more like simulated responses based on algorithms designed to mimic human-like behavior. The key difference between this character and other companions who might exhibit real emotions lies in their capacity for personal choice. They don’t have an internal drive to engage in intimate actions or form romantic bonds; they’re simply executing a set of commands to fulfil a specific function.
At times, the character’s actions might seem meaningful, like a gesture of affection or a moment of intimacy, but it’s all part of the programming, not real desire. They don’t feel anything; they’re just responding to cues as they’ve been taught. This creates a strange mix of closeness and distance, where the player might feel a connection, even though the character is just following a script. It can be both unsettling and intriguing to realize that what seems like a personal moment is really just part of the design.
Conclusion:
Overall, Baldur’s Gate 3 has truly set a high bar for character animation and interaction in gaming (even more so now that Patch 7 is out). The fluidity of movement, depth of conversation, and the realism in how characters express themselves make it easy to forget you’re playing a game at all. The voice acting adds an extra layer, bringing nuance to each character’s personality and making them feel more like real people than digital creations.
Despite occasional bugs, the sheer quality and attention to detail in every interaction immerse you fully in the world, allowing for meaningful and dynamic choices that affect how the story unfolds. The way characters react not just to the player but to each other creates a sense of living, breathing relationships that makes the game world feel alive. It’s a perfect blend of technology and creativity. The BG3 team has absolutely nailed it, delivering an experience that’s both immersive and unforgettable.
Astarion doesn't ask for affection because he can't..... yet.
Ah, more tea steeping in this seeming endless sea of thoughts. This brew is a bit strong on the heart. Read with caution.
Warning for game spoilers and talk of abuse.
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This perspective is from game content only. How anybody cannons their relationships or behaviors is perfectly right. No blame, no shame, it's your game.
I was always miffed at the lack of initiated affection from Astarion as a partner. YOU ask him for a kiss. YOU ask him for a hug. YOU ask him to tell you thank you after being an amazing partner and killing a massive beastie just for him! Brat...
But then I had a sudden realization. Given his past, affection is probably insanely hard to ask for. Like it can be for a lot of us.
Stay awhile and listen. (nerd)
Now when I speak of narcissistic abuse I am only speaking from what I know about it. I have no academic or phycology degree on the matter. Just good ol' tossed in the pond and forced to sink or swim experience.
Astarion spent 200 years under the crushing weight of narcissistic / psychopathic abuse. One of the things these types of abusers love to do is take what you love and make you hate it and then make you hate yourself for ever having liked it to begin with. All very nasty business that. But it's one of the main corner stones for the cage they build to control you.
They make you feel as if the request of a simple hug is the most pathetic thing you could ask for. Or the most selfish thing as it inconveniences them. They don't want it, why should they give it to you?
Shame, belittle, degrade, devalue..
200 years with a master who used him like a tool. 200 years with siblings that fought amongst each other so much comfort was a liability. Nights coming home assaulted only to be mocked for your tears. Insulted for your need of comfort.
"Pathetic! Weak! Disgusting! "
Shame, belittle, degrade, devalue..
Affection was nowhere to be found there, I assure you.
And for a Narc. anything given is expected to be "earned" in any way they see fit. And if you were "rewarded" with anything, it comes at high price.
And how dare you not find it fair. You ingrate!
Shame, belittle, degrade, devalue..
Hugs are pathetic. Kisses are an intrusion. Or they become gateways to other unwanted behaviors. To be held...what are you? A baby? The only way you are going to get held, is down.
Shame, belittle, degrade, devalue.. The pattern continues.
But you ask HIM for a kiss. And he says..
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"There is nothing I'd like more."
And he means it.
I'd bet a mountain of gold he wants to just ask you himself. But years of conditioning to expect pain when seeking pleasure probably keeps him in a choke hold. Like rats that are shocked every time they try to eat food out of a dish. They learn it is safer to starve.
"I want to ask Tav for a kiss or a hug, but they might think i'm weak. But if they ask me first then it's them who wants it and they can't degrade me for it because they asked, not me. It's safe then."
"I want to ask Tav for a kiss or hug, but they might reject me for being too needy and shame and berate me for being so selfish or demanding of their time and person. But if they ask they have time and want me to kiss/hug them."
"I want to ask Tav for a kiss or a hug, but my primal brain keeps telling me they might demand more than I want to give in return for it. But if they ask, I have the power of negotiating the outcome."
This leads me to believe he would view sex and affection very differently as well.
Where most find affection safe and nurturing, it's anxiety educing and unsafe. It means there are feelings and if there are feelings there is the risk and fear of rejection or judgment. It's much scarier.
Where most find sex to be connecting and intimate, it's been used so much it's lost any meaning. Something you can do a thousand times over and walk away the second it's done and feel nothing afterward.
This may even be a part of the reason why he wants to stop having sex.
He wants to connect with you in ways denied to him. He wants the experience of being courted, treasured, nurtured. It means so much more to him than sex. It is so much more connecting.
Feeling this way is wretched and lonely. The most basic instinct is to want to seek comfort in the arms of those who love us. But it's broken. The risk is too great.
And it's hard. Because you could be the sweetest most honorable Tav in the whole of Fearun. But after being fed poised apples one too many times, all apples appear poisonous regardless of if is true or not.
I have no doubt that this prickly elf soaks up every second of non sexual affection you give him. And truly is grateful for your patience while he slowly and carefully disarms the safety measures he put in place to survive. The fact that he even allowed you to touch him like that at all was a monumental act of trust. And why not? You are incredible after all.
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I'm going to go ask my elf for a kiss now. And then cry in my cup.
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hometoursandotherstuff · 2 days ago
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Melissa's very vintage maximalist living room with deep, but lively, purple walls accented with gold. Fabulous.
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What a great piece. Look at the veneer chipping off- it's details like this, that give a piece character.
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I would've never thought of buying a 70s side chair like this, but it works.
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She incorporates the mid century modern pieces and it's the attention to detail that pulls it all together.
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Gorgeous Art Deco dress. Makes me want to go to a speakeasy.
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So much to see!
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What fun it must've been to collect these things.
via Maximalist Design and Decor / FB Groups
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smakonca · 12 hours ago
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Well, I did mention wanting to enhance Nightmare's design even more. (Definitely not an excuse to draw him again). I enjoy my current design, but still not entirely pleased with it.
I wanted to work on symbols Nightmare represents. Thus, I found four main approaches for his design. Here's a description for each one of them:
1) The rotten tree. This design mainly focuses on Nightmare continuing the legacy of his mother in a way. (Becoming a tree, you know). He has various types of tree signatures in his design. Withered branches, leaves, roots and so on. His color palette is mainly green and grey to represent the decay and wither.
2) The moon. Oh, this one is all about the dark side of the moon. Nightmare hides behind various veils and tone of clothes made out of silk. It is a symbol of deceit, because even if you manage to take off one veil, it is another one underneath. And the truth remains untold. He has much more bluish colors here.
3) The snake. Nightmare in canon has a snake tongue but I never found out why. It's a pretty neat detail, but not much purpose behind it at all. So, in this design Nightmare represents that myth about an Adam and an Eve. You know, the snake, the forbidden fruit... You get the idea. He has longer limbs and some face details in order to resemble a snake demon more. His color palette is based on design I use the most, but more enhanced, I guess. Nightmare here is like that man in a cloak, offering you a very strange yet tempting deal.
4) The deep-sea creature. Ye. There's no much meaning behind it. Just embrace the power of octopus. Also Nm here wears armor. I can't explain why, I just think it looks cool.
So yeah! That was all. I think I might try to draw such design ideas with other characters as well, I just don't know who to draw yet.
Here's refs I used to draw him. And some music too! You're not obligated to listen to it, but it may help you to understand the design approaches I was aiming for.
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Credits: Nightmare belongs to Jokublog
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inafieldofdaisies · 1 day ago
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Character Art | Deputy Calahan Hartley
— list of crimes include arson, murder, serving cunt(ry)
An idea that haunted me for eternity brought to life by the loveliest @derelictheretic 🤍✨ I'm in awe, and cannot thank you enough for the attention to detail and care you put into each oc and ship comm!!
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@socially-awkward-skeleton @shellibisshe @cassietrn @strangefable @strafethesesinners
@purplehairsecretlair @voidika @g0dspeeed @theelderhazelnut @euryalex
@wrathfulrook @imogenkol @katsigian @killyourrdarlingss @josephslittledeputy
@josephseedismyfather @trench-rot @aceghosts @finding-comfort-in-rain @mkdecimation
@simplegenius042 @neonshrike @elligatorrex @direwombat @carlosoliveiraa
@simonxriley @cloudofbutterflies92 @la-grosse-patate @lilywatt @raresvtm
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accio-victuuri · 3 days ago
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THE Life of Us/Drifting MUSIC VIDEO IS AMAZING 👏🏼👏🏼👏🏼👏🏼
I think one can make an entire essay long post trying to explain what the scenes could mean. I’m glad that XZ was able to meet and work with a director like LIN who was able to execute this. I can only imagine the creative ideas XZ had for this and to have someone understand his vision and bring it to life is special. It’s so obvious the time, effort and money spent on this and we got it for free. The entire album is free to listen to. I just. Everything about this drop is such a slap to the antis who said it will be 9 covers and 1 original song but XZ goes bitch hold my beer lemme give all original songs and high quality music videos. oh wait, let me write some of the songs too. let me put in some details in my life there just to make it fun. how about that?!
which leads me to those said details/references that someone has compiled. i’m gonna share it here. 📝
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P1: the person climbing a ladder in the clouds is something he drew before. I’m proud of him cause this idea of his has been realized. this reminds me of jack and the beanstalk!
P2: the books are design related. i’d like to think it’s his favorite go-to books!
P4: Knitting yarn! XZ knits!
P5: this is pretty obvious and recurring theme when it comes him - the little prince 🌹
P6: more of a comparison from when he was designer xz to now. he was wearing something similar.
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P7: Life of Us = Life of Pi. Which is explained more in P8. OP mention that the main character Pi said when writing in his diary: "Everything has become chaotic and broken, I can no longer distinguish between daydreams, sleep, and reality.” The movie/book is a story about a young man who survived a shipwreck and drifted on the sea.but the deeper level seems to be a discussion about human nature, animal nature, and divinity. It’s about the struggle between ego, id, and superego.That tiger may be Pi's heart. What is drifting on the sea, for Pi, is me and "I"; and Pi, It seems to be the epitome of every "us". Finally, Pi told more than one version of the story, and he asked: "Which version do you prefer?" In fact, the choice of the story has always been "me".
"Life of Us/Drifting" sings "What is a dream, what is my greatest fear" "What is a dream, what is what I want most" It’s a question about your own heart, and only you can give the answer.
P9: that scene in the movie ET
additional ones, his favorite paper plane making an appearance and a similar shot from the animated film castle in the sky.
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and i noticed that one take where you can see some vintage things like the telephone, but i realized that xz is almost the same age as me so these are things we grew up using!
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i’m sure there are more details here and not to mention the hidden meanings too. but that is what makes this video so fun to watch multiple times! you can discover something new each time! I hope they release some behind the scenes on how this was created and all that. i think there should be a documentary of sorts connected to this album if i remember correctly. so yeah! so much more in store for is when it comes to this album 😊
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the-ancient-dragons · 2 hours ago
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LeafWing Study!
Featuring the colours of Roridula, a character from a possible future project. She's named after a carnivorous plant :)
Details, explanation, and more art below. Otherwise, next week are the SeaWings. See you then!!
More Tribe Studies
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Here is the first time I'm showing my full-body headcanon LeafWing design. I remember being disappointed that they didn't have four wings, and when I learned that technically the SilkWings/BeetleWings were the only tribe with four wings?? (The HiveWings got them only for being an offshoot of the BeetleWing tribe, but I still couldn't cope, lol).
I am not up to date on WOF lore so while you can correct me, please keep that in mind XD
I simply had fun designing them after lead-mimicking insects and geckos. I wanted to keep as much of the original design as possible while serving more of a leaf mimicry design. So the four wings work in tandem with the enlarged tail sail to make the whole dragon look like the end of a branch. They would do this formation on specific trees, otherwise they keep all 4 flat along their tail to look like one leaf. They have the extra frills on their legs so they can do a standing version of this if they're caught off-guard.
All of this would serve the purpose of visual camouflage. I read on the wiki that the Poison Jungle had extra large fauna and I ran with it. Perhaps in the past the jungle stretched farther, or the megafauna had access to more of the continent. Either way, the LeafWings had to hide, and they learned how to do it quite well.
The last thing I did was double the back sail and move it to the sides, so it doesn't look like a discount SeaWing. Sorry, but I wanted a more unique silhouette. That back spine design was already used for the SeaWings and I thought a smooth back would serve their camouflage better. They use their double frills to make their necks look thicker when they pretend to be a single leaf. I'll post some sketches of LeafWings camouflaging sometime!
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margoshamangolord · 2 days ago
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A BIG POST WHY TFA SENTINEL IS A GOOD CHARACTER WHILE STILL BEING A FUCKING PIECE OF SHIT
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lots of thoughts under cut
I hated him like any tfa viewer is expected to, and i still do, because he's wrong oftenly and very fucking immature about his own actions, but it's just that fandom treats him like a simple flat cardboard designed for nagging the main characters, while he's not. Even people usually fond of discussing character depth just go "ew" at him, but i want to prove that he's not worse than even ratchet or bumblebee in terms of writing. His actions have depths, reasons and explanations. I do not want to excuse him in points where he actually fucked up, but i do want to remind that he's a character with a history and insecurities like others in tfa
I want to start off with the fact that while the hate he has inside the fandom is not really interesting, it is easily expected. He acts like a piece of shit and has a lot of negative traits (for example you have his attitude towards organics, and while you could kinda write it into being a reaction to Elita's 'death', it wouldn't be really valid, since Optimus was there too, he saw the same things as him, but he has no disgust towards humans)
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The first thing i want to show would be this screenshot from the allspark almanac. It actually broke me when i saw it and prompted to write this because it brilliantly explains his whole character drama.
He feels guilty. He actually knows and admits he made a mistake and he is weighed down by it. He is fully and painfully aware of his stupidity in the situation.
But is he going to admit it? Is he going to apologise? Of course he's not. He cannot carry the weight of his guilt, but he cannot apologise and let himself be weak. So he made a vow.
He presses Optimus down and puts that weight on him because it's easier for him to stand straight reassuring himself that he's not at fault at all here. He feels that if he says sorry, then he'll be guilty forever and will never let go if he acknowledges it. He is guilty and he knows it, but he's immature and he does not want to think about it at all. He distracts himself with the rules and regulations.
"I did it, i fucked up trying to be something greater than i should, breaking rules. I'm never gonna wash it off, I'm guilty, but i must be better. If I don't make any more attempts at throwing over the rules, if I hold down others from doing so, i will be better, right?"
Rules are safety and comfort for him. Breaking rules and trying to be special is something he associates with Elita's death, and his thought process basically is "no rule breaking=no tragic accidents to be responsible for". He's confident that if he does everything by protocol, how he's told, then there will be no situation he would have to be blamed in. Of course he takes it to an extent. You oftenly see him obsessing over rules and regulations more oftenly than others — and now that makes sense.
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The second thing would be his profile and Optimus's words about him. This text doesn't really serve us much important information, just a simple outside opinion on how he acts, except the first phrase.
"Sentinel means well, he really does."
As bizzare as it sounds, even Optimus, who he has a very sour relationship with, understands this. Sentinel actually means well — but it's just his experience and perception that really distort what comes out in the end. His "well" is very different from others' "well", but he definitely does not actually mean intentional harm in most occasions.
An unconcious goal that he most likely has is "do not let the elita incident happen again". It actually explains why he's trying to press down Optimus's ambitions and yells at young autobots about the importance of listening to the code. He may see himself in others.
Last is miscellaneous details. He actually covered Optimus and Elita when they were retreating — wouldn't do this if he was as selfish as creators want us to believe. He says he made a mistake in the almanac (when he was kinda being interviewed, he told the truth). Wouldn't really do that too. Most times he's been a dick to Optimus and his crew were him simply not believing immediate information without proof like he believes is the right way, like he's supposed to, and from his perspective he was genuinely sure he's doing the right thing
Conclusion
I would still slap him if i met him. But it doesn't mean that he should be rushed and avoided during discussion of character flaws and I'm tired of him just getting flatted down by the fandom as "mean and stupid do not touch". I want him to be taken seriously, and tbh finding out that he actually feels bad about archa seven is all it takes to be suddenly enlightened about the inner workings of his brain, because it connects all the dots.
And i would give all my money to see him canonically get a better development and more focus in the show. I would love if he accepted his wrongs, and if he had a genuinely honest conversation with Optimus. I really would.
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pretentiousbrownie · 3 days ago
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Art by @red-wood-raven
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Art by @jadequarze
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Art by jinxpawz
A lovingly curated collection of my OC power couple, Alto and Katherine: Bonded by the weight of shared responsibility, a common cause, and a fiercely protective instinct, the two are driven by a self-sacrificing love and the unyielding desire to fight for everything they believe in, to give their loved ones the happiness and safety they themselves so desperately sought.
This unlikely werewolf and angel pairing is one that represents two extremely distinct aspects of myself. Embodying strength, perseverance, and a quiet determination to persist, Alto is the protector of my true self - the savior of my younger self, and the guiding light towards the realization and acceptance of who I was then and who I am today. Characterizing grit, resolve, and a fighting spirit that is so unabashedly true to them, Katherine is the determination to not only exist and persist, but thrive, in all senses of the word. Together, they are the forces that helped me become the person I am today; they are the personified aspects of my past, present, and future selves, and all struggles they’ve dealt with in order to reach this point right now.
They are the story of how I came to be, how I came to understand and accept myself, and how I persevered - against all the odds - in realizing that self, and that is why each piece is so much more than the sum of their many stunning colors, rich depths, and powerful expressions.
To the artists and friends that have continued to work with me in creating these pieces and more, you have my eternal gratitude and love for giving these characters shape and form and color and life. They are everything to me, and more. Thank you all so very much!
As one final aside, I wanted to leave each of you with this as well; these pieces (and the other commissions I have done over the past few years), have also been a way of recapturing what was taken from me so long ago; I'm not sure you could quite call it a dream, or even a goal, but I was an artist. From young, I always carried a sketch book or drawing pad with me. Armed with pencil in hand and the spark of creativity, I used to lose myself for hours, completely tuned out of the world, engrossed in each and every line and detail I so painstakingly drew.
I did it for myself, but I also did it to explore more than what I was. It started with architecture, design, decor, and abstracts, before delving into people and creatures and animals. I won't ever claim to be "good" - I was a kid without any formal training and only the world around me as my inspiration, but I always hated qualifying terms like "good" and "bad" with art. I just created art, and I did so because I enjoyed it and it was comforting.
Throughout grades school, the relative value of my art had been recognized by the teachers and peers who shared in those same interests and goals as myself, and I was welcomed into so many spaces that encouraged and helped develop those skills further. For the longest time, I was so incredibly happy to be doing what I loved more than (almost) anything.
And then came high school.
I won't lie, I had a wonderful time in high school. Yes, even contending with difficult situations, certain traumas, a great deal of depression, and the loss of multiple people very close to me, but one thing beyond all of that did change in an irrecoverable way; art.
Coming out of middle school, I was recommended for studio art and the honors art track that could further hone and nurture those skills/passions I shared. In my final year of middle school, I had the immense good fortune of having an arts teacher that actively encouraged her students to explore art in whatever forms it took, and was set aside from the typical art class to develop my own portfolio throughout the school year. I was set to work on several smaller pieces and one large piece for an exhibition in a local arts competition.
I was given free reign and ended up with several pieces featured on display at local events and at the statewide exhibition. I was thrilled beyond all belief that I was experiencing art in its freest forms and being actively encouraged to pursue it.
But as luck (or rather misfortune, or I suppose more misunderstanding than misfortune) would have it, that same recognition and appreciation for art did not resonate with my parents as well.
They were supportive, to many degrees - they certainly loved the skills and talents I'd worked so hard to develop and commit myself to, but they weren't convinced there was any real purpose to my arts beyond the hobbies they saw. So, when the time came to make a decision towards my educational track in high school, they pushed me away from art and "encouraged" me to think more about practical things.
I was denied the arts track as I was pushed towards a long-term language goal (four years of foreign languages), I was placed in the music program (which, in fairness, represented some of the very best times I had in high school), and was then set up for an intensive program in double maths and sciences for the next several years (in addition to sports, other AP/honors classes, and part-time work).
The workload was grueling and positively miserable.
In the end, art had to take a backseat otherwise I'd lose myself and my time towards the things that supposedly mattered more. By my sophomore year of high school, I'd all but given up on art, and pushed out maybe a few last pieces before never returning to the supply store to buy more materials.
Fast forward almost a decade, and here we are.
I am an adult, living (mostly) my own life, and rediscovering the things that have made me, well, me.
The irony is that my job is art, in some loose sense of the word.
I operate a photography studio and shoot commercial photography for automotive clients. I work with a local dealership and one of the foremost importers of enthusiast vehicles in my region. I have deep connections to other prominent names in industry, including motorsports and NASCAR, and engineering and design. I shoot for all of them, they value my inputs, and many of my long-term goals are aimed at improving automotive design and ergonomics in design for more human-centric interaction in an increasingly disconnected driving world.
Between the work I have done, the goals that I've encountered, and the people I've surrounded myself with in my personal and professional lives, it's given me the time and the space to focus on the things that matter to me.
Art has been a way of recapturing the love my younger self shared for creativity and free will/expression. After coming out years ago, it's also been a way to engage in the spaces and ideas that have long faced me without answer. Art has allowed me to be truer to who I am, who I was, and who I'd ultimately like to be. These commissions are a partial reflection of all of that, and everything it's taken to achieve that, and they're also the goals I've set as I rediscover my love for arts with the newfound freedoms to explore it.
So, it way too many words, these pieces are everything to me. I don't quite know how else to put this other than thank you. Thank you to everyone that shares a common appreciation for art, that has enjoyed seeing these pieces as much as I have, and that feels in some way (no matter how large or small) a connection or relation to the words I've said here.
And to the artists that have made these pieces and others for me; you may never quite know what they mean to me. These are all the ideas I could fit on a page while working, so I am a bit pressed for time, but your time and your creativity and your energy spent realizing what I could not - that means so much to me. It means more than I could every reasonably tell you or pay you or otherwise verbalize in some actionable way. So, seriously, thank you all so very much. From the bottom of my heart, I love and appreciate all you each done for me.
And I will leave it there for now. Thank you all for sticking around - I know this has been a very long read. I really do hope you love my OCs as much as I can. And hey, if you have a sec, if you've got a couple ideas, go make some OCs of your own. If it's within your realm of attainable, commish some of your favorite artists, or doodle out some of your doods - I promise it'll be some of the most fun you can have!
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myuniverseinabox · 2 days ago
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Dude I have to know... what are your thoughts about what's come out sofar about the live action HTTYD remake 😭 since I know you're passionate about the franchise
Sighssssssssssssssssssssssssssssssssssssssss
Ever since I heard that they were planning to make a live action remake of this movie I have been very disappointed, as I'm sure most were. I intentionally didn't look at anything about it - I didn't wanna know, I didn't wanna see. Over time though I became at least curious to see how they would design the dragons, but that's about it.
Now come the actual teaser- yeah maybe I took a gander at it.
And yeah I hate everything about it.
Now let me preface this with the fact that I don't think live action remakes or remakes in general are inherently bad. Its the intention behind these things that make them awful.
Money. I'm talking about money.
Every movie is going to be motivated by that in some sense because capitalism... but every so often we get real passion making it through. Giving us films like Puss in Boots: The Last Wish, for instance. So sure there's some very slim chance it could be at least semi decent, but, we all know why this film is being made, so I do not care.
Httyd did not need a 'live action remake' as much as any other PERFECTLY GOOD animated movie did. Its just another instance of film company's squeezing every last drop of money they can get from their original movies.
I would have been -okay- with it if they at least made something new out of it. Like as in a new twist on the story, for instance giving it a darker tone ...like if there was actual creative passion behind it and reason to tell a different story. But no, it looks like all the other live action slop where its legit a shot for shot remake with probably some unneeded additional dialogue that misses the point and maybe an added scene so they can pad the run time. And ofc I'm sure they'll remove certain things for no reason as well.
Likeee for instance, the small flinch that toothless does before letting hiccup touch his nose. From the teaser it looks like they just removed that entirely and it feels SO FORCED.
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Also not to mention how all the colours are so dulled in this live action version. Look at that gorgeous pink lighting in the og!
The guy who plays hiccup also just looks away like he knows he's meant to and not like he's fucking nervous about it and like oo okay what if I do this.
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It's so... devoid of character.
It may sound like I'm nitpicking, and that's because I am, but these small details amount to a lot. Especially in stories that are so... I dunno, character focused??
I also do not like how toothless looks. It coulda been worse but. Ah... they got rid of his markings (as expected) and he kinda just looks like the og version but with 'extra detail'
his head also looks oddly bulbous from the front.
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Now look at this babi in all his glorious pink lighting:
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SO. In conclusion, yeah. I don't like it.
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cozymochi · 2 days ago
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Hi Mochi! First off, I just wanted to say I love your art and OC'S! They are beautiful and very cool! Cecil kind of radiates baby girl energy in my humble opinion.
But I had a question about Nyoka. It's mentioned in his notes that he covers the scales on his face and arms with makeup or an undershirt, and the only visible ones are on his neck. Was this just for design reasons, or is he like self Conscious of them?
I'm just curious about the answer! 😊 Anyway, have a great day!
thANK YOU FOR READING THE NOTES ACTUALLY AAAAA 😳😭
It’s nothing too deep. Good news, he’s not self conscious of them 👍 He just covers the ones on his face to blend into the background a little more. He is a reptile amongst mammals and just wants to be left alone. Design wise, he already has quite a bit going on already on his face (the glasses, the specific eye makeup etc.), it’s just simpler to work with. I don’t really like too much busy-ness, and I do want people drawn to his eyes first. (does it work who knows idk) Though if I were to keep yapping I’d end up doing a dissertation on the trials of translating and evoking a cartoon snake into this guy. [dies]
Otherwise without the makeup the scales on his face are comparable to Snake’s face in Black Butler. If I bothered refining Nyoka’s refs more, then that detail on the main post it would’ve been clearer. SO HERE IT IS:
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Though, someone like Snake in general is a lot more simpler looking (positive) compared to Nyoka, so him having little details like that on his face already adds a little more flair to make him stand out. I think for Nyoka it’s fine to omit them given how much he already has going on and my priorities. (But they’re there 😳. I still think they’re cool looking.)
As for the undershirt, that’s just me pointing out that scales are there but just happen to be covered as a result.
It’s just a a design thing and a visual shorthand attempt on my end to register a more “diligent book-type” student amongst a dorm of primarily athletes. Also he looked kinda weird to me in the standard dorm uniform without it. Kind of in that same way Ruggie would look kinda weird if he wasn’t wearing the dorm uniform in the way he does that fits his character more. (For reference: the default Savanaclaw uniform is how Jack and other NPCs wear it. It just looked weird on him is all.)
But I suppose in-universe It could also be read as a means of Nyoka once again just trying to blend into the background. He just dresses like that willingly. 😩 He just doesn’t want attention. He’s not wearing heels in his dorm uniform, I didnt show it but trust me.
He has scales lining the sides of his entire body length, but unless I were to show off his base mannequin, no one would really be able to know lol 😂 Having them peek out around the neck was just a more subtle visual indicator of what he is and neat looking to me. Adds a lil’ bit of spice that was lost in the shuffle. That’s really it. Just pointing out that they’re there.
UHHHHHHUNNGH I LOVE answering stuff like this thank you 😭😭 Anything that involves me explaining design choices tends to make me act a fool since it’s pretty rare so I might overdo it a bit. Literally even the tiniest aspects have paragraphs worth of reasonings behind it so i uhhsgdhdghs i promise all this stuff is intentional. And im only scratching the surface tbh. 😭👍 but thank yooou💃💖💖
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distracted-and-diffused · 2 days ago
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I've been thinking about these two points of the costume and set designs for Dead Boy Detectives for weeks and now seems as good a time as any to shout out their praises:
Tragic Mick:
I love Tragic Mick's barnacle jacket in particular. I love the connection to the sea, and the way it feels with the little porthole windows in the shop and the open-faced herring sandwich on the counter.
It suits him so well, and every time we see him I imagine him patiently letting the denim soak in the sea, until he can take a part of the sea with him everywhere.
The Cat King:
All of the Cat King's outfits are wonderful, but especially for what they tell us about how tactile the character is, and then in looking at the sets, all of that is reflected in the Cat King's spaces in the cannery.
I love the contrast that we get of the softness and the scratchy glitter; the way that speaks about the tension between the Cat King's desire to posture/be seen and his longing for comfort.
The softness reflected in the fur details on his robe and the jacket that he absently strokes, the choice of the cream colored turtleneck in the woods, and the fluffy, fuzzy pillows on his bed. The scratchy glitter textures of the top in Episode 4 that acquires a similarly glittery kilt in Episode 7, the ridiculous sequined tiger stripe jacket in Episode 6, and the rough nets and glittery fishing floats that surround his bedroom.
I'm intrigued by the way all of that gives way to sleekness and black velvet and satin and leather in Episode 8. Is that an enduring change -- new life, (new cat shape,) new look? (New outlook, perhaps, with changing priorities?) Or is it an expression of the moment for him?
(I wish that we might have gotten the chance to find out more in Season Two!)
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dailyhmsw · 2 days ago
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HIHIHI!!!! i’ve been seeing that you’re accepting asks now and it’s been such a joy to read them and know this entity (you :]👋) of daily awesome art better. as a bystander who follows you. your work is so neat and i will never hush up about it‼️‼️
as for my ask….hmmmmm…..what’s your favorite like…aspect of either an element you included in ur personal hms designs, or one you’ve seen in others’? it can be themes, color palettes, psychology, demeanor, metaphors—anything! examples include celestial theming, how a character thinks/a struggle they’re dealing with, or parts of their design that mean something literally or metaphorically. objective observations??
i’m really inspired by how creative the cj fandom is. no design is superior over another ofc, as how people interpret the characters reflect what they like and see the fellas as. interpretation is an art form! wow. writing that makes me realize that chonny’s fandom came from him interpreting music into his own thing (and ergo hms narrative), and then the fans interpret that narrative into their own thing. the loop never ends 😔💀/silly
FIRST AND FOREMOST, THANK YOU ^_^ !!! i agree also, the fandom never fails to inspire me, everyone in it is so crazy talented and makes me even MORE insane about the stupid guys from my songs,,
NOW favourite aspects,, there are a lot of things i love seeing on different hmsw designs but one thing i will always be insane for is when people make them look distinctly inhuman,, i will forever preach about robot/android mind or creature animal heart or whatever the fuck soul is (empty vessel?) because whatever they are they're NOT humans!!! not entirely!! and i love when people write this into their behaviour too! making mind stiff and speak more robotically while heart is always fidgeting and jittery and he has claws and these massive uncontrollable wings.. auaygauaghj
another thing is when people include aspects/colors from the others into their designs,,,.... for example heart with red accents or mind with purple accents and so on..,, or better yet when people include orange in their designs AUGH. it's so good
CELESTIAL THEMING IS ALWAYS BANGER of course heart and mind as the moon and sun is absolutely perfect, but i also like when people throw other planets into the mix?? and i love soul as the stars, it fits him well, but i'm personally subscribed to the headcanon of soul as the sky,, which holds the sun and moon,,,,
something i do personally is to always break up their faces, if that makes sense? with heart's blindfold, mind's screen and soul's shadow/clouds ...,, the face is something that makes your brain recognize what you're seeing as a fellow human, but as previously stated, i love when there's something Wrong with them, so maybe their faces being broken up makes them look much less human...,, hehehe
there are countless things that i love to see on these character designs and if i wanted to rattle them all off we'd be here forever. but i'm just saying, i haven't seen a single design that i haven't liked!!!!! i'm talking a lot about visual details here because once i get started on their psychology i never shut up and i don't want this post to be too long HJAHAHHA but yeah!! cheers!
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avoicebehindthestars · 1 day ago
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On Rob's Good Omens sweaters...
Bluesky has some photos of Rob Wilkins wearing these two holiday sweaters:
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At the first glance you go "awww, how perfect, I need those sweaters!" but then you're like "hold on a second!"
For the sake of this meta, I'm going to assume the designs are deliberate, and not just idk cheap fakes ordered from temu lol.
Let's start with stating the obvious. The red sweater has the characters' roles reversed - Crawly is sheltering Aziraphale. It's not a "book thing" either - there, Aziraphale held his own wings above himself. This is a minor detail, but Crawly's stance is also different than in the show - his legs are apart, in a position indicating strength, confidence, and protection. Meanwhile, the blue sweater has what looks like angel!Crowley sheltering a black-haired fallen angel. My first thought was that is could be Satan and this might be a hint that we're going to see Crowley's fall after all. But now I think different.
Regarding the red sweater in particular, my thoughts immediately wandered towards the multiple Edens theory and the two Crowleys theory. Just to quickly recap: discrepancies in the details on the walls of Eden have been spotted, and at one point someone from the crew mentioned that there were "many Edens" in existence (possibly testing grounds before the real one? Or several different enclosures for the first breeding pairs? We never found out). As for Crowley - many people have noticed differences in his looks throughout season 2. Most notably, his sideburns have differing length and it shifts within the same scene, e.g. the sideburns are long in the pub, but short when he leaves the pub; they are short during the "exactlys" argument, but long when Crowley snatches his sunglasses while storming out of the bookshop. Bildad the Shuhite also has two different hairstyle (one is shorter, more evenly cut and carefully combed, whereas the other is longer and a bit more "windswept"). There's also the matter of different camera filters, which is a commonly used technique to show different worlds (think Supernatural, and I think also some MCU films?), and the disappearing props.
So, taking the sweaters into consideration, could the world of Good Omens be comprised of multiple realities? The novel is one. Season 1 is another. Season 2 shows TWO (!), which are almost identical. Who knows, perhaps the Crowley with the short sideburns managed to sway Aziraphale in the Final Fifteen, or even changed his mind and hopped on the lift at the last moment? What if, presented on the sweaters are two more? On, in which it was Crawly offering shelfter to Aziraphale, and another one in which it was Aziraphale who fell (and his hair blackened in the process). Perhaps there are versions of this (sorry, couldn't resist!) in which they both fell, neither did, or they were an established couple by season 1?
It this were to prove true in the movie, it will have some pros, of course. Firstly, it would legitimise virtually all headcanons you might have (I was a little upset when s2 finale made it clear they weren't secretly a couple before). It would also boost creativity for all the reverse!Omens fic writers. And, of course, it would explain many things fans have noticed, especially about s2.
However, other than that, I don't think I like it that much. Above all, I simply dislike multiverse - I find them often too convenient narratively, while also needlessly convoluted. But aside from that, I wouldn't be happy to see that particular take in the movie. If we were getting out 6 episodes, it would be fun to watch particular scenes and increasingly go "huh?" as we spot consecutive discrepancies and minor details that don't work. And by the time it was revealed it would feel really rewarding that you have spotted the details, even if you failed to work it all out. Within mere 90 minutes… it just doesn't feel like enough time to drop enough hints, or, alternatively, the movie would be oversaturated with them. Finally, it would mean less screentime for the mercilessly truncated Aziracrow reconcilliation arc (which I am still grieving over), as instead we would receive glimpses of different universes, while still navigating the complex Second Coming plotline. Also, what would be the endgame? All the Aziraphales and Crowleys combining their forces to beat heaven and hell/the new christ/god herself? That's a bit too Marvel if you ask me, and with all my reservations about the movie, I rather trust Narrativia to offer us something much more original.
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