#All-Out Battle Royal
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creativemaniacshenanigans · 4 months ago
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the-crow-of-judgment · 3 months ago
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utilitycaster · 21 days ago
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ok when will we get the other half of VM vs. the Mighty Nein and also I'd like to see these teams vs. Bells Hells
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bingergrave · 6 months ago
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CRINGETOBER DAY 1: SCREENSHOT REDRAW!!!!!
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sha-brytols · 2 months ago
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"anders and the awakening companions would stick with the warden commander until the bitter end in their quest to cure the calling" anders and the awakening companions would've killed trisha with hammers i can tell you that much
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kirbyliker12 · 2 years ago
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decided 2 try n set guidelines 4 me on how 2 draw wave 3(hey that rhymes!!) this was mostly for myself but. i guess im posting it.. (also paragraphs are completely unrelated to me ahaha um Yeah)
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daenystheedreamer · 1 year ago
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if you watch hotd I have to tell you unfortunately they don't really let the women be that evil. give us hate sex on the ruins of king's landing hbo stop being pussies
literally yeonmi park on joe rogan face they dont even let the women eat people. let them eat people!!!
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loversys-x3 · 7 months ago
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Low quality edit of my f/os doing that new stupid line dancing emote they released today.
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skrunksthatwunk · 11 days ago
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ive started a brainstorming doc for the kaiji koi-koi fic and a large large amount of it is just trying to figure out what works about kaiji and how i can innovate without diverging too much from the tone or themes etc. anyway ive been thinking about how the modifications fkmt makes to the games in kaiji function (i.e. minefield mahjong, restricted rps, one poker, etc), and how they each tie into key traits/feelings of playing to original versions. minefield mahjong centers and intensifies the feeling of waiting on a crucial tile while trying not to leave too much of a trail, one poker leans heavily into the bluffing via raising/calling elements of poker, and rrps sort of flips rps' main issue(?) on its head by removing its arbitrariness (while preserving at first the illusion of arbitrariness), and thus making it like.. something you can win via strategy and not just luck. ANYWAY i think ive figured out the key thread to pull for koi-koi and im very excited about that
#idk if i wanna say it but like. why not who cares#one of the things that interests me the most about koi-koi is how uneven the card hauls can be#halfway through a round your opponent can have 12 carss and you can have 2 and it's just Like that#and for a card hoarding game that can be really tense#finding some way to play with that dynamic is my key to making this engaging i can feel it#my current (first) idea is to create a punishment for having claimed cards that don't form a finished hand#(i.e. having 4 poetry ribbons or having 2 lights and the rain man)#a card hoarding game that punishes greed!! where you have to be so much more careful with what you do#and where laying out a card rather than taking smth unlikely to benefit you is much more often a good idea#but youve gotta balance that with sabotaging your opponents' hands and racking up points etc#and there's just such a big luck component to koi-koi that no matter what you do you're just gonna have to go all in#on some hands anyway#i think it could be really fun is my point and i (more than any prior fic) want to create smth very similar to fkmt's work#like it's a missing arc or something#ah but im not sure if that's enough of a simplification to really feel like a fkmt mod#(the nature of all these modded games is such that theyre reduced to these really intense much more granular steps#so you get all the psychological thrill and mind game shit without irreparably tanking the pacing)#while i don't think kk is nearly as complicated a game as smth like mahjong idk if this would have that same effect#BUT i think it does bc it intensifies those more throwaway moments of kk to a massive degree#i just gotta find a way to make it a little more iconic like op and rrps and mm#ANYWAY. spoilers for a fic thats probably never getting finished. not for like 5 years at least#kaijiposting#im also trying to figure out if/how i wanna make this a battle royale. i think my favorite kaiji setups have that dynamic#and im kinda sad that it's pretty much disappeared since part one#seeing the meta evolve during rrps is so cool and the group psych elements of brave men road is what makes that arc so good#im very excited. maybe it'll suck maybe it'll never get made maybe it's super pedestrian for gambling manga/associated (<- not a genre im#especially involved with) but *i* like it and im happy and thats what matters the most#and although i havent looked into kaiji fic i imagine projects like this aren't that common? bc theyre a Lot of work to plan out#anywy i gotta hype myself up so in 5 yrs i can post it to thunderous silence (nobody cares about koi-koi enough to read 99k words about it)
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non-un-topo · 2 years ago
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Forever fucked up over the fact that sometimes you have to write the thing you desperately want to read/watch because it doesn't exist yet
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creativemaniacshenanigans · 4 months ago
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quietbatperson · 2 years ago
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bingergrave · 6 months ago
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CRINGETOBER DAY 2: TSUNDERE!!!!!
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scarlettfevor · 2 months ago
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I must admit, it is funny how Kodaka making all these other games has revealed that he's sort of a one trick pony
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fujobritta · 11 months ago
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het ship that is (gestures wildly with wrist) . ykwim .
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ellcrys · 4 months ago
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despair in fiction is truly so tasty
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