Hi, how did you learn to draw Steve's physique?
Ohh what a complicated thing to answer...
When it comes to how I learned to draw anything, it's hard to say anything too specific since it's always a culmination of many years of assorted study and practice... but I can try to do my best to explain some of the biggest things that helped me learn, some tips I keep in mind, and maybe at least some places to start/delve further.
(just a little disclaimer it's not like my drawings here are going to be 100% medically accurate.. they're just to illustrate concepts!)
The main thing about learning various physiques is understanding anatomy. Which feels obvious, but I don't mean proportions; these are important, but perhaps more important is understanding the skeleton and how it moves and learning where muscles connect to bones and where fat grows on the body. When you understand how these function on a more mechanical level, depicting form and movement in a way that feels natural comes in tow.
For instance, understanding things like the pronation and supination of the radius and ulna, as well as the fact that muscles can ONLY contract or relax, will help you understand a bit better which muscles will be flexed and which will not while someone moves. It's inherent to the positioning based on the structural makeup of the body... It's not like you NEED to memorize all the muscles and bones, of course, but understanding and gaining at least a passive familiarity with the concepts really helps.
In tandem with this concept is the way parts of the body flow into eachother. Muscles ALWAYS come in groups because they can only contract. Whatever muscle is there to lift something, there is a muscle on the other side to pull that bone back down. What this results in is a series of straight edges next to curves, which gives us a lot of really lovely "s curves" and dents and folds and so on and so forth just naturally occurring.
I would suggest at least learning the "bony landmarks", which are bones (usually) visible on the surface of the body. things like the iliac crest, the great trochanter, the 7th vertabrae, the acromion process... These can be used to help you understand the parts of the body as angles and relationships, rather than trying to remember lengths and sizes, which vary immensely... (since you asked about steve, he can be our model... also study these on your own don't just take my word for it haha, these are the ones I personally keep in mind)
I've done the same thing with body hair... learning where it grows and in which directions... It helps me make up variations without needing reference, because I have a set of rules I can follow.
The biggest thing that helped me understand all this on a much deeper level was my ecorche course. I sculpted this guy. We started by sculpting the entire skeleton to understand the bones, and then we added muscles on top. Not every single muscle, of course, but the "artistic muscles" AKA the ones which directly affect the surface of the body. Doing this let us see where muscles connect, because we would make a shape, put it on the bone where it actually goes, and then you get to see how other muscles overlap that.
This helped me, perhaps, more than anything else. But I also didn't just start with this course, I had been drawing for years before I even took it. I had been in school for years before I took it. Not that I think it wouldn't be helpful to someone just starting out, but I do think that the more you know going in, the better an in-depth course like this will help you and stick with you. Classes are also expensive, though so I'm not really like... recommending you pay potentially thousands of dollars to take one... But it did help me a lot, personally.
I also, of course, have done many figure, gesture, and master studies...
These just help you quickly gain a stronger understanding of generalized anatomy, and gives you real life examples of and practice with of how people move and balance.
What all this does when combined, is gives me a very solid ability to depict movement and form in a way that feels relatively natural from my subconscious without the need for reference.
The rest of how I've learned to draw his physique is honestly mostly just stylization. I understand the body, and this is how I am depicting it for his level of musculature.
And as I move into depicting him in other ways, either moving in comics or in animation, realistically rendered, or extra stylized, these concepts inform every step of that process for me! When he keeps the same/similar relationships between parts, he gets to still look like himself.
It ALSO really helps when putting clothes on, because the way cloth falls and bunches and lifts is all directly related to the form it is on... So the more you understand that form, the more you can depict clothing and movement in a way that feels natural.
This is all, of course, true when I draw anyone, you asked about Steve so I'm trying to mostly show with him! But because I'm just drawing from raw information of general anatomy rather than trying to study one body type at a time, it allows a lot more "give," I think!
Like, here's most of the cast from TTA so far... actually, they're not as varied as I thought they were nevermind LMAO ignore this part
But, it also makes monster and alien design much easier! It's a lot easier to come up with non-human anatomy when I understand human anatomy, because I can manipulate the knowledge I have...
There is infinite more to study in the world of anatomy... The complexity of the human body goes extremely deep. For our purposes as artists, we need only depict a fraction of it, but more information rarely hurts the process.
I'm sure there's something in here that's wrong on a technical level, I'm mostly going off of memory. But that's kind of my point - I understand enough generally and conceptually that when I am missing something and need to find reference for it, I understand what I'm looking at. It's much easier than trying to learn AND draw at the same time.
I hope even one thing in here helped you! Sorry it's so long.
67 notes
·
View notes
That's so fucked up that people are romantizing Franco, because even Red Barrels are showing him as a total creep and disgusting person. In Outlast Tag I have a feeling that some artists are making him completly different character, making him charming/safe/lovely. I even have seen some people who were drawing him with normal face (without big forehead) and you couldn't tell them that it's the right character design! I feel like Franco enjoyers are more agressive than fans of other Outlast character. Even with Coyle/Eddie simps they seem to understand that they are evil and they murder others, but with Franco I feel like they can take it when someone tell them that he's grown up, murder people in very brutal way and his voice lines are just disgusting... it really seems that people are getting agressive only because someone tell some shit about 🎀✨️Franco🎀✨️. I know his fans isn't the only one that have stick in their ass (cause I seen a lot of shit bout Coyle/Big Grunts/Easterman etc.) but yall need to understand that FRANCO IS A GROWN ASS MAN and you would run for your life if you'd meet someone in irl as 1% fucked up as he is. Saying that he's just a Baby and he made nothing wrong is just 🤮 and problem is in yall if you justificate him and things he made.
idk how to tell you this ,,,, but this game is fictional. The characters are fictional. You're free to feel however you want about them, just like I and anyone else is.
I partially agree with the part about changing his appearance to make him look more "normal" or whatever, but at the same time people are allowed to interpret their favs however they want to. They can draw / write for him however they want to. I don't like "fixing" his face, just because it (personally) feels like saying "he's too ugly", but again, that's just me. As an artist, I know that people are going to have different interpretations of a character I like. It's just part of other people existing in the world. Not everyone thinks like you do, and that's okay.
Do you know how many posts I saw (and STILL see) about Eddie Gluskin, doing essentially the same thing as what you said people do with Franco?? That man would cut you open to "make a baby in you" no hesitation and people still ""romanticize"" him (me fuckin included I LOVE YOU EDDIE). Its just part of liking fucked up characters, some people are going to want to make them more "normal".
Personally, I see the normalization as more like wanting to give him some normalcy in his life, because of his past / lore. I love the idea of letting Franco have a normal life, be a normal person. A life where he never had to deal with the stupid Mafia stuff, had a decent father and never ran into Murkoff, having a normal, happy life. But, I also seriously adore his original, fucked up character.
Honestly, who actually cares if people are "justifying" his actions??? None of them are real. He is not real. I have never understood the sentiment that you have to make sure people know you don't justify a fictional characters actions... they are not real. It's not a real person. None of the things he did happened.
Maybe it's just me, but I would not run from someone like him. That's not some edge lord "im so evil and dark" bs but because of my real life experiences. Been with and around people in my life / family who are quite like him and I didn't run.
I imagine some of us are using it as a sort of coping mechanism, because (at least for me) some of us dealt with people who treated us like he would. Though, that's getting into personal territory, and I won't try and speak for others.
All I can really say is either learn that not everybody's going to have the same ideas as you or block the tag. Sorry if that's too harsh a response, but life is too short to really give that much of a fuck about someone /something other people like.
And I've said this before but this is literally Outlast, all of the characters are this fucked up, it's not just him.
Like does no one remember Outlast 2??? Does no one remember the pile of dead burnt babies, or the hundreds of other fucked up things in that game?? I really feel like Franco does not compare.
So, can we please just be over with this now? I mean, drama is totally fun and I love it, but I can imagine others don't.
40 notes
·
View notes
Hands down, Give is one of Sleep Token's yearn-iest songs. Ever. It's not on par with TLYW, Jaws etc. (because that's a whole different layer of Sleep Token's yearning onion), but it's got a kick to it.
When I say that song is the epitome of desperate, I mean it.
Without thinking about it too much, the first time I listened to it my first thoughts were 'ah, okay, wanting to give all for your lover and be able to trust them, got it', but then I thought about it a bit more.
Like with all Sleep Token songs, it has a bit of an eerie undertone, which borders on slightly obsessive, depending on who you're talking to, with the lyrics. We have "I picture you when you are all alone", "I am the shadow, you're a passenger", "I'll be the limit of your light again" and, of course, "give me all that you can give" with "and if you want to give me anything, then give (give in again)".
Vessel is describing himself as literal darkness; he's a shadow in the gloom and whoever this is is a star glowing in the darkness. A light he aims to dampen because he wants a taste of that light. A taste of them.
However, it's this desperation for attention that gets me. "Give me all that you can give" is an easy example; he's desperately giving all he can possibly give in hopes of getting the same, or more, back. It's repeated over and over, half begging half demanding with soft dulcet tones and promises that he'll be watching for their enemies, to let them know that they contend with him etc.
Give becomes this two-faced thing of someone giving with all their might to someone who is afraid to trust, bringing up empathy from us, and someone who will not accept anything except everything. It's this sexually charged fight between who is a victim (or if there really is one here) and who is the abuser.
Further, to "give in" is to 'cease fighting or arguing; admitting defeat.' It's something primal and angry hidden under, or rather, mixed with passion, and it's incredibly well hidden.
74 notes
·
View notes
a post about fic updates! so the fics im currently juggling are dog teeth, tams, and of course, taob. my original plan was to start posting the second installment of the dog teeth series by sometime in april, bc it's the fic im most into atm and i already have the first chapter done, i just want to bank another one or two because once i start posting it i want to KEEP posting it with regular updates, hopefully every 2 weeks like with kaiein. HOWEVER this will put my atla fics on a back burner. april is a good writing time for me (PLEASE PLEASE PLEASE PLEASE) bc i have the entire month off from uni to prep for may exam season, and i always want to write when im procrastinating my degree. which is. it's own thing im sure i'll graduate it's fine i'm fine. so if i focus on dog teeth, neither tams nor taob will get focus until like. june. which is par for the course with taob but im NOT happy about doing with tams.
SO my thought process was i can either be normal about this and just accept it's literally my final year at uni and im trying to graduate and it doesn't matter if updates are slow on ANY fics, or i can do my usual and implement an insane deadline that i somehow always make by the skin of my teeth. can you guess what i went with?
and thus i present unto the crowd my tentative plan: have the next taob chapter done by middle of april (im aware this is quite hand-wavey but it gives me a month to work with, so in my head this means anything between april 10th-20th), have the next tams chapter done by the end of april, and dog teeth can follow.
56 notes
·
View notes