#AC20
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Neural DSP Morgan Amps Suite - Vintage Charm and Modern Fidelity
Neural DSP introduces the Morgan Amps Suite, a guitar amplifier plugin that promises a perfect mix of vintage warmth and modern clarity. This latest offering from Neural DSP, a leader in digital guitar processing, brings the revered tones of Morgan Amplification’s boutique tube amps into the digital realm. Morgan Amps Suite The Morgan Amps Suite features three iconic Joe Morgan tube amp designs,…
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#64-bit#AAX#AC20#amp#Apple#Apple Silicon#AU#Celestion Creamback#compressor#DAW#delay#Echo#effects#Joe Morgan#MAc#Morgan Amps Suite#Morgan PR12#Neural DSP#overdrive#plugin#reverb#silicon#software#Standalone#SW50R#Tremolo#tube#video#VST#Windows
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I cannot wait to see the absolutely absurd builds that this new core bonus enables
(from Dustgrave)
#lancer#lancer rpg#reminds me of my old mwo ac20 urbanmech build that i calculated was literally over 50% gun by weight
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when i started ravening war my heart was entirely with candia and now im like... forget stopping the mushroom nukes and sit down and do two hours of unpacking your emotions and problems for the final episode. fuck every other creature on this bulb-damned earth i wanna hear about how you feeeeel
#i know my boys amethar and theo are up there but ac20 is probably enough to survive the mushroom nuke. right#scal txt#the ravening war#d20
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Especially ice hellion style where you pack hunt larger targets
Becoming increasingly obsessed with the amount of Clan mech variants that are just really fast UAC/20 delivery vehicles. Clan culture and history skews toward treating long range headshots as the pinnacle of pilot skill which is why this mounts an ER Large or paired ER PPCs but dude imagine. What if we used this mech's speed to get in real close and murderize them with a UAC/20
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Can you imagine randomly encountering some dude's FrankenVic with what is essentially Prototype Prototype Heavy Gauss as a pirate?
Oh that tank looks kinda funny, better stay away from it cause it looks like an AC20-
SPRANK!
And then your buddy's glacis caves in.
There are few greater advantages a weapon can have than doing something it's not expected to. This led to the development of such things as Project BARRAGE- a Catapult whose missile clusters were actually sets of AC/2s built inside a purely superficial missile casing -or the Street Sweeper, a modified Valkyrie whose laser armament had been replaced with a well-disguised anti-infantry flamethrower.
This principle, known across the Sphere and beyond, is known as the Unexpected Weapon Utility Factor, or simply "UWU".
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so, the axman, right? its got a ac20. right to the cockpit. like, that has GOT to hurt the warrior's ears right? A hunchback's would too now that i tjink about ot, u kno hunchie pilots are stripping whatever noise protection there is for more ammo or laser space
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As a brand new simp of House Steinter, I'm duty-bound to ask about my favorite scout mech - The Atlas
What say you, BattleMan?
“A 'Mech as powerful as possible, as impenetrable as possible, and as ugly and foreboding as conceivable, so that fear itself will be our ally. ” - Aleksandr Sergeyevich Kerensky
It was made by Kerensky himself, and was designed to be the most effective and terrifying weapon ever placed onto a battlefield since the original Mackie.
Its original configuration is nearly perfect, though the AS7-D-H Atlas II is even better. The Founder himself used it, a comprehensively Clantech-upgraded version named Unity.
Devlin Stone, founder of the Republic of the Sphere, used his own custom variant he called Phantom.
And there is word of a somewhat unique AS7-D-HT variant that swaps the LB-X-10 for an AC20, which would be terrifying to face - though it has only been said to be in possession of the Aurigan Coalition's House Arano.
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you've seen my hit piece against her, now hear why Bobbie Draper should pilot the Urbie!
sure, she looks more like she belongs in a Marauder or Atlas, but Bobbie in the cockpit of the UrbanMech makes perfect sense. she doesn't need speed. she doesn't need distance. she's not running around sniping you. she's getting up close and personal and shoving a UAC-20 right up your ass. and kicking you in the cockpit while you're down.
she'd be the exact sort of MechWarrior that means you give the Urbie a wide berth regardless of where you are, because, you never know when someone like her is in the cockpit.
no idea how to answer this on my own so, poll time (my first!)
go here for information on the best ‘Mech
#she doesn’t need the help but I have to do this for the bit#AC20/UAC20 Urbie is also a known build. it's even more situational than a regular Urbie because you've gotta strip it down to fit the gun.#it's actually a pretty good 'elite trooper' build for a low BV game. throw bobbie down with a bunch of SRM carriers and infantry...#roci urbie poll#long post
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Why on earth does battletech think vehicle cranes were invented in like 2100 ish?
???
Anyway I have a bunch of tros for military style trucks (hemtt? Is that the abbreviation I always say hemmett so whatever) along with megamek sprites for a flatbed, an unloaded, carrying a container, infantry truck, medical truck, crane cargo truck, power generator and tanker. I have also made an armoured engineering vehicle based on the leopard 2 (or maybe I used the old vedette sprite or a manticore to make it look like a tank I don't remember) but it has a dozer blade and crane and can take an ac20 in the face and live to tell the tale. Generally these are for salvaging stuff in hot areas, expected to get shot at. If you're not getting shot I'm also making some wheel loaders and a bulldozer. Invaluable field equipment. The may based on caterpillars but its synonymous with these kinds of vehicles.
So you might be asking. "Hey you, aren't barely armoured vehicles with no weapons kindof.. you know pointless in megamek?" Well yes. Kindof. But if you want to what to get your periphery vibes on and bolt machine guns and an srm to a bulldozer I can do that while I'm at it. But more importantly, they are good for special narrative campaign mission objective. A thing I regularly do for my own groups and are currently working on to offer to tumblr here based for some big stomp tabletopping (though megamek mostly probably) fun times. It's gonna be a while though. Like a month or two minimum. Life is busy.
But anyway I do also have a few cobbles together sprites of civilian trucks and their tros. Again, good for objectives.
Would anyone be interested in a lil pack of these to drop into megamek? It will probably require the new development version because you can save sprites to stuff there (or supposed to be) so you don't have to fiddle with extra stuff under the bonnet of the entire thing.
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Post action report, 35th company, Charlie Lance Timestamp 53:56 to 58:00
"-settled in to wait for the field tech team to arrive and salvage what they could. Must have been... Ten, maybe fifteen minutes before the Flashman appeared."
"Describe the unit, son."
"Sir, I..."
"Take your time, son. This is important."
"Viro noticed it first. Flashman 8K, all black with no insignia. It... It shoved a Trebuchet off of itself and stood up. No reactor activity, no heat and... It had a hole blasted straight through the chest, sir. Had to be a heavy PPC or AC20 round. I saw the sunset shining right through."
"Battle fatigue can play tricks on the best of us, son. It could have been-"
"Sir! I know what I saw! That mech was dead! Wasn't even enough space for an XL engine, let alone a standard! It was cored!"
"Calm down, lieutenant."
"S-sorry, sir."
"What happened next?"
"My lancemates were reporting sudden contacts all around and I gave the order to engage. I hit the damn thing a half dozen times with autocannon fire, but it didn't even slow it down! AC10 slugs punched right through it like it was made of butter, but it didn't die! I put one round right into the cockpit! It didn't matter! Nothing we did mattered! It smiled at me and wouldn't die and everything was dark and the radio was screaming and it was so dark! It wouldn't die!"
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Battle Report: House Kurita vs Word of Blake, Rematch
For the second campaign turn in a row, Kote Lance came under attack by the Blakists' lead Assault element - a Highlander, an Awesome, and a Crab, all heavily customized. Kote Lance was busy repairing after their last engagement with the Blakists - Raine's Marauder was already active, but Kimiko's Blitzkrieg, Casey's Black Knight, and Heather's Blackjack had to make rolls to emergency start. None of them booted up turn 1, as Raine moved her Marauder up, the other side of the field covered by the Raiden squad usually assigned to Heather.
The Tonbo at the bottom of the image is just set dressing, and the clear acrylic circles are all woods.
>[Reactor online. Weapons online. Sensors online. All systems nominal.] Heather's Blitzkrieg was, true to form, the first mech to activate, rolling a 10+ on turn 2, and she immediately set out to punish the Blakists' Crab for pushing forward, loosing a pair of Ultra AC20 shells on it, neither of which connected, but they certainly let the Blakists know she was there. Raine exploited a heavy woods, keeping her covered as she traded PPC blasts with the Blakists' custom Awesome. It also mounted a Gauss rifle, which she had only one answer for...
>Glad you ladies joined the party. Now, let's deal with our uninvited guests. That answer was the Gauss rifle mounted on Heather's Blackjack, as she leapt to the top of her repair facility, relying on the Jumping Jack ability to keep her accurate, she joined Raine in pouring fire down on the Awesome. Casey, as always, ran her Black Knight out of her mech bay on MASC, screaming the Coordinator's name, daikatana held high.
>Hey, Kimiko, how's your uppercut? With the enemy Crab having moved to the very cliff's edge, and wanting to avoid taking fire from the Awesome and Highlander, Heather saw an opportunity, and ran directly under the Crab, blocked from the other two mechs by the cliff's edge, and fired a pair of shells straight up into the Crab's forward-protruding fuselage. One shell connected, shredding the armor on the Crab's left torso and staggering it, while Heather, Casey, and Raine focused the Awesome.
>I'm gonna getcha Combined fire from those three mechs knocked the Awesome flat as it reached the cliff. The Crab retreated, and Kimiko, seeing herself threatened, pumped the breaks and streaked halfway across the field, aiming to flank around the Blakist formation. The Raiden squad, almost forgotten, saw a golden opportunity, and jumped for the Awesome.
>Alright, let's do this The Battle Armor weren't the only ones to see an opportunity. As the Awesome lurched to its feet, Casey's mech kicked its MASC in, for once not failing the roll, and reached point blank with the Awesome. The only problem with this idea was that it left her in full view of every enemy mech, and all of them focused fire on her exclusively. This put enough firepower into her to knock her flat, costing her her chance to use her hatchet, and getting the Awesome to stomp on her arm for good measure.
>Think we can handle this on our own? Kimiko's Blitzkrieg steamed and buttered the Crab with a second AC20 shot in the left torso, disabling its XL engine and leaving her open to move on the enemy Highlander. Meanwhile, Casey got up, and once again took all the fire from the Blakists, and then fell over AGAIN despite her piloting skill of 3. This time, however, the Blakist Awesome also fell. Now it was the Battle Armor's time to shine, and they jumped on their victim, going for the swarm.
>[deranged screaming that suddenly cuts off] Casey, having failed to connect with a melee attack and lost ninety percent of her armor, decided discretion was the better part of valor. The Blakist Highlander, under attack by a Blitzkrieg, contemptuously swatted it away with a gauss rifle and a PPC shot to the same torso section, taking it from untouched to disabled in two shots. The Awesome, however, tried to stand up. Perhaps struggling because of the battle armor clinging to it, it rolled a 3 when it needed a 4, fell on its arm, critted its arm, detonated the gauss rifle mounted there and electrocuted the pilot, who blacked out. The Raiden squad were of course delighted, and moved in for the kill. At this point, the Blakists conceded. While I was down to essentially one untouched and two half combat-effective mechs, he was down to one, and called it early rather than lose his Awesome. Each of us salvaged our own mechs and rescued our own pilots, leading to no lasting material changes to either side.
#battletech#mechwarrior#battletech battle report#battle report#miniature wargaming#house kurita#word of blake#comstar#tabletop wargames#tabletop wargamging#tabletop miniatures#miniatures
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JUST GET A PANTHER FOR THE LOVE OF MY SANITY
Opinion on the UrbanLAM?
if it works ¯\(ツ)/¯
But for realsies, this is probably the pinnacle of "get in, run outta ammo, GTFO". If you aren't running it like that, you got no business running it like this.
Now. There are... a lotta issues.
If you try to fly/take off from an urban environment, you have a high chance of eating shit via skyscraper. the aerial mode is NOT made for cities. it is only for getting you in there.
LAM parts are FUCKING EXPENSIVE. Unless Orguss or whoever makes the Urbie LAM parts real cheap like the actual urby, there isnt the slightest chance this thing won't be a strain on logistics costs for merc co's who thought they could get a nice, cheap, LAM mech. Which is funny considering the Low Price Point for Having A Mech With An AC/20 is kinda the point of the Urby.
Oddly enough, unless you have a lotta points of entry to the same environment or a small enough city/town, the Air mode has a lotta issues with mobility to get deep into the urban center. Pretty much the same issue as 1 but in reverse.
One example of an area where the LAM excels is in areas where long engagements in open fields are Very Bad and you need something that has the tactical flexibility to both close the distance and be Very Far Away From The Very Spooky Thing On The Other Side Of The Field. Guess what little Urby does NOT have.
But yes, the novelty is very nice. I love my dumbass little trashcan. And now, said trash can has been given the gift of flight, for which he will use to dispense a high explosive load of "fuck you" and then nope outta there so fast that his consequences can't catch up to him.
For the Trash-Can now fly.
#battletech#mechwarrior#i do actually like the um-r100#but the ER PPC and the medium lasers are pretty heat intensive#one could also argue at that point for getting an R60L and replacing the ac20 with two PPCs#instead of splitting the 20 dmg between two different ranges
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Only if...
Seriously why isn't there a hovertank with twin Clan Ultra AC20's?
#Epona#Demolisher#TANKS#Battletech#MechWarrior#Kasperl's Kraft Korner#Fun with Magnetization#Hobbywork
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thinking about how my AC20 cicada build was supposed to be a "haha look I put a big cannon on a little mech" but then became one of my most effective mechs ever. but now we've progressed to HAG40 Jenner IIC and the cicada just feels normal.
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Made another mech!
Don’t have the written stats with me here, so this is off the top off my head
It’s a clan Omni, which I call the warthog. A lot of weight saving tech (XL engine and endosteel) with 19 tonnes of armor. Also has double heatsinks and moves 3/5
It has a small 54,5 tonnes of podspace. The prime variant fills this with 2 HAG 40’s and 2 Gauss rifles. Has ammo to fire everything 4 rounds. The GR’s have 6 I think? Prime also has a grand total of zero critslots open
Point is, many space for much gun. It won’t be fast, but then it swings and hits, it hits hard. Sure, the HAG’s are a bit wobbly with the cluster table, but let the GR’s hit first and (potentially) open some armor and then schred the inside with crits.
Fill it with LRM’s and rain down hell, lose a Gauss and take a c3 and more ammo (and possibly a targeting computer) and nail long and precise. Hell, give it improved jumpjets, ac20’s and hatchets or something and throw it into melee.
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AC20 Day 5: The Last One Standing - The_Rose - World of Warcraft [Archive of Our Own].I am very interested in this story. May I read it?
I wasn't sure about it, but I guess there's not enough N'zoth content, so I'll allow it.
Here's to anyone who wants to read this fic in particular:
(N'zoth/Reader - Rated E - 2 chapters (One with a "female" body and one with a "male" one) The stories are absolutely the same, just the pronouns and some body descriptions are changing between the two)
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