#A Companion to Ancient Epic
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pegasusdrawnchariots · 7 months ago
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Odysseus' reintegration into the world bound by mortal limitations foregrounds both his age and the distance he has traveled. The shipwrecked sailor who manages to crawl ashore naked on Scheria, bereft of companions, possessions, any token of identity — of all but the bare ember of vitality (cf. 5.488-90 — a lonely spark in a pile of ashes) — meets the young Nausikaa, whose life (like that of Telemachus) is just opening to the possibilities before her. The scene in which Odysseus, awakened by sounds that evoke in him fears of hostile men, faces instead a group of teenage girls playing ball, is both comic and poignant as it measures the difference between their expectations and stages of experience. Later, as he is challenged to compete in an athletic contest, Odysseus acknowledges the toll that age and journeying inevitably take. This is not, then, the epic of the beautiful death (one way to read the Iliad (e.g., see Vernant 1991: 50-74)) but the epic of timeworn, embraceable life.
John Miles Foley, A Companion to Ancient Epic, 2005.
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crstn-art · 7 months ago
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elden ring things.. i never shared...i had so much....i drew so much...wtf
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narmothewraith · 7 months ago
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Concept art for a new painting, based on a picture of me and my uncle's dog (he's a sweetheart 🥺)
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dailyflicks · 5 months ago
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FURIOSA: A MAD MAX SAGA (2024) — dir. George Miller
The Guardian of Gastown, before he is alerted to Dementus’s approach, is in the midst of painting a large mural of John William Waterhouse’s breathtaking canvas Hylas and the Nymphs (1896). [...] As was the English painter’s practice, Waterhouse created the work after a Greek and Roman myth, in this case that of Hylas being lured by Naiads. The youth was a companion of Hercules and joined him on the Argo vessel on his quest to find the Golden Fleece. Along the way, Hylas was sent to fetch fresh water, encountered the nymphs, and never returned. But just like Waterhouse’s work, Miller’s Furiosa takes its cue from myth—albeit one of the filmmaker’s own making. The movie is dotted throughout with ancient Green and Roman touches, from Dementus’s motorcycle-driven “chariot” to the Trojan Horse-style attack on Gastown. Much like Hylas, the warlord’s fate is also shrouded in mystery.   Above all is Furiosa’s own story, her emergence as a hero framed as the stuff of legends. “This is our destiny,” Dementus tells Furiosa at one point. “Do you have it in you to make it epic?" [x]
[id in alt]
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scribeofmorpheus · 9 days ago
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Veilguard Review: Doom Upon the World
Warnings: Spoilers for Veilguard, very political review (considers race, gender, religion and choice consequences centred around established Thedas).
Another long post: 4k words
In my first review (Love, Wisdom and Pride), I focused on the relationships most pivotal to Solas’ arc reaching resolution: Inquisitor and Mythal (though heavily Solavellan inspired, I tried to be aware of how the Inquisitor’s role as a rival/friend outside of romance was still considered as an important relationship in his story). This review, on the other hand, will focus on the worldstate and what we lost [x], as well as my speculations on which story beats/companions/advisors I feel should have been integrated into the story for a deeper emotional payoff for past Dragon Age players (and overall story cohesion).  
N.B: This review is definitely a critique of something I love, born from love, because—yes, I had expectations; yes, they were high; no, I don’t think that’s a problem; no, I do not hate the game we got, but I mourn for what the devs clearly were building towards with the last 3 games in the series, and from what we know from the internal struggles with Bioware under EA’s helm (as evidence from the development time, layoffs, staff’s disappointment, and the differences between the final game and the concept art) the only thing getting in the way of a truly epic game was corporate meddling and greed.
Spoilers below the cut.
Without further ado, the primary criticism I have is that Varric should not have been our advisor! I read a post somewhere that succinctly surmised the that Varric was chosen as our Advisor so that:
Solas would make an “irredeemable” mistake for all the Solas haters to use as an excuse to simply view him as an antagonist, simplifying the goal of the game to: stop the elf from bringing down the Veil.
Varric was used for marketing purposes rather than story depth choices; he’s popular, beloved and an easy carrot for the EA stick to dangle in front of loyal fans.
His writer has literally been trying to kill him off for the last 2 games! Varric was supposed to die in Inquisition! (lol)
I firmly believe he should have been holding the blight back in Kirkwall, and that his position as Viscount of Kirkwall should have affected the outcome of the blight spreading in the South!
Advisors in the North
Right off the bat, the two best choices for advisor, (excluding the Inquisitor out of favouritism) should have been Dorian and Morrigan.
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Dorian: because we’re in the North, the Shadow Dragons are by far the more “grassroots organisation against imperial power” kind of organised body the Inquisition started out as. Since we don’t have a calling to fight against like the Wardens in Origins or a family to try and keep together in a city on the brink of implosion like Hawke, or a pseudo religious-political body to inspire Hope in the faithful like the Inquisitor, Valour, Love and Hope cannot be at the heart of this story. It has to be JUSTICE [x].
Justice for the culmination of Anders’ story; for Merril and everything she endured to repair the eluvian; for Fenris, the origin of his lyrium tattoos (which according to GhilDirthalen’s post, there was a plot point linked to elves whose lyrium bodies did not possess latent magical prowess) and the slaves in Tevinter; for the rebelling elves that should have formed factions as the Dread Wolf’s Agents like the Trespasser epilogue hinted at; for misunderstood spirits hurt by mages like Cole; for the ancient elves like Abelas; for the templars who saw the corruption in their ranks but had no way out because of lyrium addiction like Sampson; for those corrupted by red lyrium that was spreading throughout Thedas with no cause or cure; for the dwarves like Branka, obsessed with the answers held in the Anvil of the Void, or Harding, or Shaper Valta who saw a Titan and witnessed the death of the Legion of the Dead; for Sandal’s prophecy!; for the qunari oppressed by the Qun, turned talvashoth, searabas, hisraad like Bull! Justice for two decades worth of worldbuilding on the part of the writers and the devs who loved telling these stories.  
Morrigan: is self-explanatory to the story they were crafting between Solas and Mythal. And what would have been even better is if they actually just explained away the Well of Sorrows’ choice unaffecting the Inquisitor because Morrigan eventually had to assimilate the essence from the well to keep the Inquisitor from going mad—like the anchor had to be tempered by Solas in Trespasser. Easy as that!
The best part is that pitting Morrigan and Dorian as foils of each other further allows the game to have greater stakes and tension because Morrigan (changed by Mythal’s righteous anger and need for justice for what was done to her by the Evanuris) could champion making choices more detrimental to Thedas but ultimately in line with Solas’ plans. And Dorian could make choices that put the safety of Thedas’ citizens at the forefront by sacrificing headway in stopping Solas and his Agents from advancing with their plans!
Best yet, we could have had a hardened vs softened Dorian depending on whether you recruited him in Inquisition, and/or did his quest.
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[Inquisitor concept art by Matt Rhodes]
Favouritism Bonus Round: The Inquisitor (or alternatively Morrigan) should have been the voice to champion Rook to seek out the wolf statues, and they should have been present when discussing the memories, as it would have given them more gravitas when uncovering the literal story of "Solas is Andrastian God creating the Veil" or "the Dalish Dread Wolf is being proven to be a saviour" or "Elves originally being spirits in the beginning", or "Titans were at war with the elves" beyond comments like: “Oh, Solas regrets this” or “They were doing it”. (This is the issue with having a “couch setting” for a “war room”—discussions feel less intellectual, factions don’t necessarily bring their own unique viewpoint into the interpretation of Solas’ decisions/Elgar’nan and Ghilan’nain’s presence, etc.) Everyone is not digesting the material given like it’s a clue to stopping the world from ending but rather like gossip. With the Inquisitor, as either a friend to Solas, a rival or a romanced Lavellan, finally finding the Dread Wolf’s Achilles Heel after vowing to stop him would have rung true, closed the loop.
Sigh.
This is also why I feel the Inquisitor should have been the one in Varric’s place—like literally. I mean recovering from an injury after failing to catch up to Solas in ACT 1, possibly dispatched by Agents of Fen'Harel! Because they could then be forced to pass the mantle to hunt down Solas to “Rook”. Not dead. Or a blood magic illusion. Just, Inquisitor, wounded, making small talk, sometimes bringing up plot points from Inquisition—your Hawke on the battlements in DA:I or Alistair in the gardens with Morrigan and Keiran.
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It would also make more sense for the Inquisitor to be able to use the eluvian to travel between Skyhold and the Lighthouse, allowing for believable absences during plot points where their lack of action inspite of their presence wouldn’t make sense. Not to mention more gut-wrenching if we heard about the South from Inky rather than reading 4 letters!
Previously, I stated how the Inquisitor’s presence needed more weight in the non-Solavellan endings! Some people’s Inquisitor befriended Solas, some hated him, either way, the Inquisitor should have been present for the final showdown beyond a passive observer! If the Inquisitor ended up being the last friend/former love that Solas destroys (in a bad worldstate end where you don’t collect Mythal’s essence), which then prompts Rook to fight him because Solas’ last tie to empathy failed to redeem him, that would have added so many layers! The Inquisitor falling is the last straw for Solas too, whether friend, lover or foe, he fought beside them, stopped Corypheus with them! The Inquisitor was partially his making of a hero; his first “good” mistake! It would then make sense for him to snap, choosing to be a villain in the hopes of being stopped because he can’t stop himself, he’s come too far! Rather than the ‘I am a God’ ending they gave us.
Agency of a “Rook” on an Empty Chess Set (Factions and Backstory)
Personally, from both a writing and a viewer’s perspective, I think our protagonist should have always been linked to the Shadow Dragons (and the factions choices shouldn’t have been incorporated). This is more because, framing one’s backstory as being a member of a faction—not a people with established political positions in Tevinter—siphons the narrative of personal stakes. Imagine being a mage who could have begun with higher approval in Tevinter but lower elsewhere, maybe they’d be saved from the Venatori’s thrall that was linked to Neve’s companion story—again linked to Ashur and the Dragons. Or an elf mage could begin a storyline like that of the city elf in da:o but focused on the Shadow Dragons’ tackling slavery’s presence in Tevinter. A Qunari origin could explore being a refugee aided by the Shadow Dragons as they flee the Qun because they don’t fit in the dogmatic religion. A warden could be a criminal in Tevinter, showing us what is considered ‘rules for criminality’ in a city that corrupt and extremist.
Overall, the factions don’t add much diversity to Rook’s background, backstory, dialogue tree or influence on the world state beyond a last name that doesn’t really matter. With a Shadow Dragons’ background, the very ethos of “Rook” would have been about overcoming oppression, and then the nickname makes sense too, a name to stay concealed, to keep loved ones safe while DAV’s protagonist battles politics, blood mages and blighted gods. It would have been even more meaningful if the nickname “Rook” paralleled “Dread Wolf”, in that it was bestowed by your origin-based backstory antagonist and then used as a call to freedom (we wouldn’t even need a cutscene, this could have been revealed in part of their banter/dialogue). This simple choice would have allowed us to focus on Treviso and the Antaam’s occupation and Tevinter and the Venatori’s rise to power on a more personal level. It would also place our Rook in a position to be a foil to Solas’ “do what is necessary for the greater good” vs “be better than those that came before” plot lines. Building off this, the hardened companion status between Neve and Lucanis should have formed a parallel, with one tilting towards understanding Solas’ extreme efforts to stop the Gods, whereas the non-hardened character should have taken the role of foil. Both of whom would add balance to the tension when discussing Solas’ memories or even in exploration banter during missions (one the “devil” on your shoulder, the other your “angel” depending on where Solas’ actions stand for you since Inquisition).
Finally, the Shadow Dragons' should have been linked to Dorian more directly, potentially created with backing/support from the Inquisition’s advisors/Inquisitor directly (since their default attire is the Shadow Dragon apparel).
Companions: Cole for Compassion; Briala for Rebellion and Revenge
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Cole
In my review Love, Widsom and Pride, I briefly touched on the fact Cole (whether recruited, not recruited, kept spirit or changed human) was absolutely necessary as a companion. Because it doesn’t matter which version was present in the world (RIP the tapestry), every iteration of Cole works synergistically with appealing to Solas’ spirit side:
If he wasn’t recruited in Inquisition, he could simply have his default origins as a compassion spirit that ‘follows’ the greatest pain in the Fade that yearns to be healed, giving a compassionate viewpoint to Solas’ folly.
Recruited-to-the-Inquisition Spirit Cole could have a greater connection to Solas than even Varric, seeing as Cole was most likely a literal representation of Solas rewriting his own history of corruption by preventing a spirit from becoming something against its nature.
Human Cole would have a deeper connection to the world of Thedas, and could have been a great tool to prove how change was inevitable, not always a bad thing, and inevitably out of even Solas’ control. And he could still offer insight into Solas' mind via 'remnants' of the time he was more spirit.
Briala
What I enjoy about this companion head canon is that Briala is literally Solas’ direct parallel story-wise:
She’s in love with Celene, the ‘best’ choice for ruler in Orlais even though she burned Briala’s alienage. They share a great power imbalance, with Celene able to affect the fate of all elves in Orlais, yet is unwilling to free them, return the Dales, or concede power even though she claims to love Briala, too. Briala is a rebellion upstart, raised by Felassan for crying out loud. She controlled the eluvians and knew how to get around the crossroads, she has more of a bone to pick with Solas than any other NPC not close to the Inquisitor! (Celene and Mythal share many similarities as well, with Celene seen as the more benevolent of rules when compared to Gaspard the Warmonger; and if Gaspard is in power but controlled by Briala, her being dethroned from her seat of power by Agents of Fen’Harel when she lost access to the eluvians would have been a great story arc to explore).
Sidenote on DAV's Romance, Companions and Choice Consequence
Building off having either Cole or Briala as a companion, I do think it would have been nice to have them as non-romanceable too. Don’t get me wrong, I know it's great to have options, but I do feel making everyone “pansexual” wasn’t the right way to go for all the companions. It takes away character choice, personality, taste and individualism from the companions. Dorian’s story would not be nearly as impactful if he could have been romanced regardless of gender. Solas being unwilling to romance any race/gender besides female elf (though a direct correlation to the developers being afraid of the ‘evil bisexual’ trope that was popular in the 2010s) also adds to his story; where he’s reluctant to see the world as real, to accept non-elven people as having agency, because that would mean he wasn’t walking through a see of Tranquil, but instead, he was the Forgotten One out of time.
I also firmly believe that a possible reason Cole wasn’t a companion despite there being plans in place that he’d return (Trespasser epilogue slide, I remember you), is because I can 100% see an EA big-wig being like: “He’s unfuckable. Give us someone hot and brooding and slap a demon in them and you’ve got fuckable-Cole” and then we got Lucanis.
I like Lucanis. I’m not crazy about him, but I enjoy the Machiavllian family drama. Very Renaissance Medici story beats. I adore Mary Kirby as a writer, too, but I feel the introduction to the Crows of Antiva should have been Zevran’s mantle, or he should have at least haunted the narrative and missions related to the Crow factions (of which there should definitely have been factions within the Crows). Considering the fact I romanced Lucanis, I couldn’t shake the fact that a lot of his “acceptance for being bound to Spite” beats paralleled a Human Cole having been ‘cured’ from Compassion.
The romances seem less… memorable to me than past games. The importance of choice means you have to accept the story unfolding based on the consequences of your choices; and gender-locking at least one companion would show the cause and effect of beginner choice. Taash is actually written to prefer women over men, which is vital to their arc around gender dysphoria and being non-binary, they would have been a perfect candidate! I imagine their story would also be a great way to explore how being one race attempting to romance another could have a slower progression rate (again, because of Taash’s multi-cultural background, and their complex feelings at having been raised by a mother so tied to the Qun, them being cagier around a qunari Rook romance would also have added layers!) But with everyone available to be romanced, and having no initial repercussion for early game choices despite which character model would have bruises or cuts (Neve or Harding), genuinely roleplaying as Rook, and not as someone using Rook as a stand-in for ourselves, is more disconnected than previous games. This is why the romances feel off to me. Doing the romanceable companions’ storylines seem like I’m the one trying to date them, not Rook. Maybe it’s because Rook’s established personality is the direct repercussion of a sanitized worldstate!  
Foibles of being ‘Unproblematic’: A Sanitised World
The issue with trying to make a game that won’t touch on difficult topics, is that, when you make that game a sequel to a series that was literally built on the backs of tackling real world politics, it makes a lot of the world seem plastic. A poor imitation perhaps.
The World of Thedas book actually tells us that Thedas is a fantasy setting that uses the real world as its backdrop for conflict and world building. Andraste is Joan of Arc. Andrastian faith is Christianity founded by a woman. Orlais is the French bourgeois era. Fereldan is more Highlands/Celtics region if it never had a chance to expand because of the blight. Elves are the disenfranchised (and a direct parallel to popular elven cultures that were often portrayed as the pinnacle of advanced magic/civilisation). City elves live in alienages (literal ghettos). Dalish elves (native to the land) are being run out of their homes, the Orlesian’s are trying to claim the territory for their Empire, and their numbers are dwindling, their culture and language a poor imitation of what it had been, barely surviving colonialisation! Dwarves have a caste system that determines everyone’s future! Dagna had to leave her home! Harding grew up on the surface. Varric’s whole plot thread anchoring him in act 1 of DA2 is helping his brother discover Deep Roads riches so they can get their family’s title again.
And through all 3 games prior to Veilguard, we’re told the Ventaori are monsters, the Imperium is crueller to its elves/slaves than any place in the South! The best option beyond turning Feynriel tranquil in DA2 (one of the few Dream Walker mages) is to send him to Tevinter. What becomes of a half-Dalish mage in Tevinter? Neve, our first companion beside Harding, is determined to make Dock Town a place worth living! So, to walk into Veilguard and have no slavery storylines in a place called the fucking TEVINTER IMPERIUM (modelled after the fucking Roman Empire close to collapse) is so jarring. So unbelievable. What injustice is Neve battling? What woes has Dorian been dealing with in the Magisterium?
The closest we get to seeing the darkness that exists in the world (besides the hanging corpses lining the streets of Dock Town if you save Treviso) is the side quest where a father makes a deal with a demon to keep his child alive by sacrificing so many innocents.
And then there's Tevinter's "savage" neighbours, the Invading forces of the Qun! Frightening, right? But from the blasé manner the Qun's rigidity is discussed, it is framed as though anyone can simply up and leave the Qun if they so wished it, according to Taash’s mom. Yes, Taash is being hunted, and their mom is taken prisoner, but it was all in service to a tablet that discussed fire-breathing, not about returning to the Qun. Iron Bull being deemed hisraad holds less severity when the consequences of leaving a subjugating, dogmatic, religious-political society are simply... nothing. There's no anchor to Taash being raised in Rivain for safety reasons beyond keeping their fire-breathing secret. And what of all the elves that commit to the Qun? Why are there no elf converts among the Antaam? What about the fucked-up stuff the Dwarves of Kal-Sharok were doing before Veilguard? Kal-Sharok dwarves apparently were changed by the First Blight, and are supposed to have a ‘tainted’ appearance according to the World of Thedas concept art book. Why are they just... normal dudes in booby armour (lol)?
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[Imshael! A demon/spirit of choice & Calpernia as potential companions is insanity>>!]
I possibly wouldn’t have these strong opinions if the games gave the companions more… just more ‘controversial’ stories with harder choices! Veilguard in a way feels like playing a game with child-lock on. Yes, what happens to Tevinter or Treviso looks awful when you see it, but the side-quests, companion stories, NPC dialogues and world around the ‘mise-en-scene’ don’t reflect this--it's like set dressing. The “I can’t believe the Venatori are evil” side comments by Rook in Tevinter when the Venatori takes over become whiny, child-like and “hopes and prayers” coded. Do something then, Rook. You are the hero of this story, are you not?
I am forever grateful that Lucanis is actually hardened and removed as a romance interest if you sacrifice Treviso (finally, good old dragon age consequences).
Now onto good criticism of our companions!
Companions: The Good, the Balanced and the Essential
Good: Neve and Davrin.
Neve is our eyes and heart to Dock Town, our humanising presence for the Tevinter Imperium. She is also written in a way that I find her to have the best agency as a non-romanced character than most.
Davrin is a breath of fresh air for the reputation of the Grey Wardens, he’s the genuine article. Him owning up to being young and foolhardy when he rejected the Dalish ways in search of adventure, only to be battle-hardened and then become more appreciative of the fact he was taught to live in harmony before he was exposed to the discord of the Deep Roads is such a good character growth moment.  
Balanced: Harding. Harding grows into a much more invaluable story piece when she unlocks the Stone Sense and uncovers her people’s history. It’s a rather short-sighted choice to have her be one of the Ultimate Sacrifice characters because what becomes of the story of the Stone? Who hears the song? Who will speak of the Titans to other dwarves if she is chosen to go on the final mission?
Essential: Antoine and Evka! No notes, they should have been conditional companions in a side quest! They’re fleshed out so well, and their relationship is real and built into their character, but it’s not all they are! Antoine is smart, hopeful and also tortured by the new blight. Evka is powerful, pragmatic and also caring.
The Red Herring that should have been: Bellara as an Agent of Fen’Harel! Her storyline would have worked with the concept of being found ‘suspicious’ by players if the Agents of Fen’Harel were an active group. A Veil Jumper in Arlathan whose brother got entabgled with a Forgotten One? Someone who is an outright believer in the elven pantheon? O, Bellara, the power you would have had as a possible double-agent in our midst, only for us to have been wrong in doubting her and having it be someone else! Race and position to power should have inforced so many story beats in this game, man!
Finally: Religion, Where?
I’m a little exhausted, so I’ll wrap this part a little quickly. Religion is paramount to understanding the decisions and states of mind of so many characters in Thedas. Leliana’s arc alone is one of the most intimate insights into Andrastian faith! The Inquisitor is literally responsible for appointing the Divine! The Divine can call for an Exalted March! The Black Divine is a huge plot point when discussing the differences between the Southern and Northern iterations of the Chant. Tevinter’s Old Gods (Archdemons) are blighted dragons linked to the Evanuris that whisper the will of their masters to humans. Archdemons are responsible for the Blight, our first “save the world kiddo” moment in da:o! So where is the disbelief in the streets that Elven Gods exist? Why is it always “Our Gods” are back? What about city elves who believe in the Chant of Light? Where is the Black Divine? Why is everyone okay remaining Andrastian when the fact Solas made the Veil is revealed? Where is the politics and religious civil war in the streets between NPCs?! Between companions? Why isn’t there a cultish, zealous group of extreme Andrastians following Solas around? Why isn’t there another version thinking of Solas and all elves as the second coming of Maferath? How are city elves fairing compared to Dalish elves at the reveal it’s their pantheon gunning to end the world? Again! RACE AND POLITICS MATTER! They always mattered in Thedas before, yet here they are anecdotal at best.
The Veil Should Have Come Down
It’s apparent to me, and numerous others, that Veilguard was stunted by its attempts to be an entry piece that wasn’t alienating to new players of the RPG game format, but it was also haunted deeply by it’s very EPIC tapestry mechanic (chocies mattered!). Ironically, Veilguard served to be a soft re-boot of the series. This, I think, was the grandest mistake. If they meant to reboot the series for future instalments, we should have fundamentally changed the physics and rules of Thedas completely to allow the next instalment to start from the literal ground up. By bringing down the Veil, we’d finally free the Titan’s, introduce the concept of Dwarves with magic, awaked the Forgotten Ones and maybe allow for new species/lore/concepts to shape the future. And to work around the tapestry, they could have simply set the next sequel 200 years later. Sent our heroes to rest. Ended with a new canvas.
It should have concluded with the very ending that was prophesied by Sandal in DA2:
“One day the magic will come back. All of it. Everyone will be just like they were. The shadows will part, the skies will open wide. When he rises everyone will see.”
Bonus: Anaris should have been a DLC boss with Fenris involved!
Why, you ask? Just this data-mined codex entry still present in the game:
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Truth be told, like they did with Corypheus in the Origins DLC, I think they could very well bring him back as the big bad of DA5—which I think should have always been about fleshing out the war between the Titans / the Forgotten Ones / Evanuris!
Anaris and a waking Titan?! That would have been beyond amazing!
Which… again, is why the Veil should have COME DOWN!
P.S.: I know a lot of these criticisms seem like unhappy nitpicks, but I did enjoy Veilguard, I got an ending I could live with. BUT I am so angry by how many roadblocks are placed before game devs with a clear story in mind--as is obvious with the concept art book. Obvious threads were leading to Veilguard having always been the end of the Dragon AGE! We kill the last Archdemon! The last dragon linked to the Gods and the blight! The game developers have even alluded to having fought tooth and nail with EA's suits, but could only manage to give us the game we got. And I'm beyond grateful. But MAN does it hurt!
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Remember to say thank you to the writers/artists/voice actors on their socials, they deserve a little love too.
Fin!
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katerinaaqu · 4 months ago
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Achilles and Patroclus: Friends Lovers or both? (An analysis based on Homeric Epics and some ancient sources)
Yet another analysis requested by my dearest friend @artsofmetamoor while we two explore the complexity of human relationships in our own projects including romantic relationships of various kinds, including homosexual and homoerotic material as well as more traditional notions of family and kinship along with the complexity of values such as companionship and friendship, which we hold in the same regard as in the above so here's one of the most discussed relationships in greek literature. Buckle up with me because it is gonna be a looooong ride!
Achilles and Patroclus are two figures of greek literature and mythology that sparked discussions and analysis from the very first time they were introoduced as characters in the homeric poems in 8th century BC and not for their heroics in Trojan War but rather the nature of their relationship. Not to mention in modern day times we also start the rather overused and kinda ridiculous joke of "Historians say" around. But there might be some truth in some concerns in regards to their relationship.
A small history of their family
Achilles and Patroclus were related by a distant ancestor, Aigina. Aigina had a son with Zeus named Aeacus who in turn got married and had Peleus, who has the father of Achilles. Patroclus comes from the same line for Aigina later marries Actor and has Menoetius with him. Menoetius marries his cousin Damocratea, also possible daughter of Zeus and had a son named Opus who in turn had Patroclus, making Patroclus and Achilles de facto first cousins by the line of Aegina
(Yes...sorry "Troy" haters out there...hahaha Patroclus really WAS Achilles's cousin! ^^; Not that it ever stopped anyone in greek mythology!)
Patroclus was ellegedly exiled from his homeland when he accidentally killed his playmate and he fled to the court of Peleus where he got adopted by him thus the two characters lived most of their childhood together. Patroclus by most accounts is quite older than Achilles so in a way he was also assigned not only as his playmate but also as his "squire" or protector in various occasions. Needless to say that of course the two of them developed a very strong bond together.
Greek Text
To be honest, every time some person who does support the theory of them being lovers is being asked on it and that person claims that "the greek text is quite simple really". Allow me to disagree though. It is not. Quite frankly if it were, it wouldn't have sparked the conversation even to ancient greeks themselves of their time!
Arguably Homer never explicitly describes them as lovers in his poems (as opposing to other figures in the text that are undoubtedly sharing sexual relationships in the Iliad such as Hera and Zeus, Paris and Helen or even, ironically Achilles with Briseis once she is returned to him). However one would be a liar if they denied certain insinuations of a romantic involvement betwen the heroes.
Φιλέω-ώ= to love < > φίλος=friend, companion (Substantive), beloved (epithet)
Quite frankly Homer as we said before he a master of words and none of his words is picked at random. And the term φίλος is no exception. The word is being explicitly used in Homer by various of characters. The term can be translated interchangably from either "friend" to "beloved" depending the context. One of the most infamous and touching moments this word is being used is at the lament of Achilles when his mother asks him to speak up on why he laments so hard:
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With heavy groans, fast in feet Achilles responded to her: "Oh, my mother! The Olympians have done what they had predicted for me! But what joy remains for me, for my beloved comrade Patroclus is gone! I lost him! The one that I valued most among my other companions, equally to my own life!"
(Translation by me)
In here the concept of "φίλος" is clearly an epithet or plays the role of one since the actual word that we are looking for as a substantive is the word "ἑταῖρος" which stands for "companion" or "comrade" (a term used generally throughout the poems to indicate bonds in army or of friendship or even husband and wife at some cases). In here it clearly means "beloved" by the general text for the word "φίλος" is not used as a substantive. Other cases such as this appear in other parts of the poem even with the fullest form φίλτατος which means "the most beloved"
However it needs to be noted that the term φίλος as the essence of "friend" comes directly from this term "to love" which means someone "you are close with" someone "of your own kin" someone "dear to you". The ancient greeks do not seem to be making a distinction between love as in lovers and love as in family or relatives when using this verb and the words coming from it (one good example is Thetis referring to Achilles as "φίλον υἱὸν" which means "beloved son" and here has no romantic implications at all).
The term is being used interchangably throughout Homer to speak about characters with close relations of kinship that are not linked to romantic essences at all. For example the way Menelaus adresses Odysseus as such in the Odyssey:
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Oh, how strange! That has come to my house the son of a man much beloved to me; who for my sake has suffered so many ordeals!
(Translation by me)
In here Menelaus again is usingthe term φίλος but he doesn't speak out of romantic intentions at all. He speaks with the warmest words but in here it is the most intimate form of friendship and kinship and is followed by the implication of gratefulness, how he adds up how Odysseus suffered "for his sake" aka to fight the war and be lost afterwards. And before someone says "it is not the same amount of warmth" one must think again because before Menelaus speaks about how because of the agony he feels for his friend he does not eat or sleep properly and given that it has been 10 years already since the last time they saw each other that is a damn long time.
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But all of them I do not grieve as much, even if I mourn for them, as much as I do for one man, because of which I both detest sleep and neglect to eat, for there is no one of the Achaeans that suffered more than what Odysseus suffered and endured
(Translation by me)
So not only Menelaus feels like Odysseus suffered the most out of them (and strictly speaking one can look at fates of other heroes like Diomedes to see they are not far behind in suffering) but that the way he constantly wonders about his well-being makes him unable to sleep or eat and that seems to be happening for years and years which shows the true depth of their friendship.
So no, strictly speaking the word "to love" is not used by the greeks to imply only romantic love and it can be used pretty intimately even if it is not referring to romance. And the difference can be perceived by the same writer as well not just some play that was written several centuries later in which, inevitably, we could talk about some alterations of meaning to the words over the course of time
However there seems to be another phrase used to express intense feelings of love which is κεχαρισμένε θυμῷ which means "dear to my heart" and in Iliad ironically that phrase is spoken by no other than Briseis herself!
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Oh, Patruclus! Dearest to my wretched heart!
(Translation by me)
This interesting shout of love coming from Briseis is also interesting for it could be implying both emotions of romantic love but also of affection in general. Which is another phrase that researchers have looked upon in search for hidden meanings of romance but once again it was often used either as such or with the term "φίλος" instead to speak of relationships of family or kinship. But grieving scenes such as the one of Briseis might also be indicator of romance although not exclusively referring to that.
The Lament
Quite frankly speaking, Achilles's lament is one of the most infamous and well-known in greek literature exactly because of its explicit nature. We do see characters lament in plays before but it is not as frequent to see lament SO strong coming from a male character and so openly (see for example in the Odyssey how Odysseus tries to hide his own tears many times or how his men are wrapped up in veils in lament for their own lives and their fallen comrades' but by n large the male lament is more subtle, more silent). Achilles is different. For example when he is first told about the news of Patroclus's death the result is nothing less but the ultimate emotional collapse:
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So they spoke and black mist of distress covered him: With both his hands he gathered smoky sand and he poured it over his head and disfigured his face: his nectarous chiton turned black with ashes. And he himself dropped in the dirt and stretched over his lying (here: the corpse) friend/beloved pulling out his hair in lament. The slaves given as war price to Achilles and Patroclus, released a great cry of sadness and they approached all to the sides of mourning Achilles, beating their chests with their hands, and their knees each. Also Antilochus with them was lamenting and pouring tears holding the hands of Achilles: for he was moaning with his noble heart: worried that he would cut his throat with iron (here: a knife).
(Translation by me)
There is no words to express such an intense display of pain given by Achilles from second one when he receives the news of the death of Patroclus. He immediately pours ash over his head (quite a common trope for mourning done by many characters before.) and "disfiguring his face" which means he was digging his nails down his cheeks which was again a trope of mourning in greek literature. The intensity of his lament is so great that Antilochus feels the need to hold his hands just in case he would want to comit suicide in his pain!
Ironically for most part in this lament does it mention that Achilles was making any sound at all during the process, which somehow makes it even more disturbing to think that Achilles simply drops to his knees, covers himself in ashes and scratches his cheeks while lamenting over the body of Patroclus hardly making any sound at all. It is the slave women who arrive later that release the cries that undoubtedly are within the soul of Achilles. Somehow his lament is extreme and yet no audible hint exists for most part of the text EXCEPT the final one where it says "moaning with his noble heart". It almost seems that his body does most of the talking till the women arrive and cry out like he so much wants to and then his mouth also makes sounds. It is not a scream; it is a moan. It is possible of course that the clip refers to Achilles constantly moaning but I do like this as a possible food for thought that if Achilles was firstly responding to pain with his actions and then with his voice and in a way the moment he actually made a sound was the moment Antilochus truly began to worry!
There is a certain theatricality to this scene of lament and drama which of course as many analytics before me would say, it seems to be hinting to some other infamous laments of mythological characters and more specific the laments of Apollo. Apollo is one of those figures for whom we have no doubt he was lamenting his lovers and some classical examples are Hyakinthus and Cyparissus both of them transformed into a flower and a tree respectably. The associations of Achilles and the grieving god seem to be more than just a possibility here. Which of course enforces even further the idea of them being lovers. It is also the amount of time that Achilles mourns plus the intense way that he refuses to let go of the body of Patroclus to which he seems to be holding on from the 18th rhapsody when he first finds out of his death till the moment that she arrived with his armor one rhapsody later. Quite a gruesome scene is when she enters the tent and finds Achilles crying while clasping Patroclus onto him:
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And she found her dearest son still lay there, clasping Patroclus and crying woefully and his comrades around him mourning
(Translation by me)
And at this point Thetis hasn't yet given nectar and ambrosia to the body of Patroclus to prevent the sepsis from happening, which happens a few lyrics later. So Achilles was holding the dead body for the entire day even after it was cleaned and prepared showing the intense pain Achilles was expressing and going through. And he seems unwilling to part from him till Patroclus's spirit itself arrives in his sleep and requests a burial so he can rest.
Of course it needs to be noted that intense lament is not exlusive to lovers in greek mythology. To name a few Athena grieves intensely the loss of her friend Pallas and by some accounts she does take her name as her epithet post-mortem. Antigone intensely mourns her dead brother and laments his disgrace when she finds that the ritual burial she performed had been disturbed. And the acting of killing oneself out of sorrow again is not strictly remaining to the love affairs. For example Ismene killing herself after learning the deaths of her family members in general and Antigone in particular. Another most prominient example is king Aegeus who throws himself into the sea when he sees the black sails of the ship coming from Crete, thinking his son was dead.
So the exessive expression of grief are not just dedicated to lovers or husbands and wives in greek literature but rather it is expanded to all people who mourn someone dear to them regardless of the nature of the bond between them. In the case of Achilles of course he does seem to be having a specially strong mental breakdown every time some important person in his life that is said to be romantically involved with him dies or is taken from him starting with Briseis for whom he expresses his emotions many times in the Iliad and she is the first reason of his anger, of course Patroclus and Penthesilea for whom he apparently has feelings for a few monets after he sees her face after she dies. In Posthomerica it is even said that his lamentover her dead body is "the same as the one over Patroclus" and of course Antilochus later according to the Epic Cycle when he died protecting his father, caused another explosion of anger to Achilles which was fated to be his last one.
It is possible since his love is clearly stated in the cases of Briseis and Penthesilea that the same can have occured for Antilochus and of course Patroclus which was the most heartbreaking of them all and for good reason. In fact the case of Patroclus seems to be that he plays every role in the life of Achilles. He is his friend, his companion, his squire, his advisor so why not his lover too.
The Same Urn
Now of course where people surely think they have a clear case of romantic bond seems to be the request of Patroclus to be burnt but his bones to be kept in the same urn that is to be used for Achilles as well. The passage happens in the 23rd rhapsody:
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And one more thing I ask for you to excecute; do not place my bones apart from yours, Achilles, but together just like we were raised in your chambers, when I was brought to your land by Menetoios as a little boy from Opois because of the grievous manslaughter, for when I was a child I was foolish and killed the son of Amphidamas without wanting to, for I was mad over a game of dice: there I was accepted to the chambers of the horseman of Peleus who kindly took care of me and named me your squire. And the same way I want for my bones to be together with yours in the same golden box, the one your divine mother prepared for you.
(Translation by me)
So apart from the fact that it is a highly emotional scene, seeing your dead companion arriving at you and begging to be let go (this is literally Patroclus saying "Let me go, Achilles...just let me go" for Achilles literally refuses to give up his body not even for a burial) it is also the scene that seems to be winking to the fans of the idea of them being lovers as a proof that they are together. And quite frankly I can absolutely see why and it would be foolish to ignore this possibility especially given how tenderly Achilles calls him "my beloved" (or "as loved as my own life") after the whole request is done from the spirit of Patroclus which is more than clear indication for many accounts and that makes perfect sense.
The custom of co-burial was known in Greece from the earliest times of its civilization till the end (because quite honestly I am not sure the custom will stop existing in Greece since despite the lack of cremations, we still have the custom of common graves even if it is only for those who can afford have a family monument). We often find urns contain bones of multiple individuals and yes more often whatnot they are maritable partners and the obsession of words that mean "together" in this passage such as; "μή (...) ἀπάνευθε" (not apart), "ὁμοῦ" (at the same place, together) or "ἀμφικαλύπτω" (cover each other) seems to be pointing to the direction of a romantic relationship and it won't be the only time someone is co-relating the mingling of ashes and bones with "marriage" (and example is The Hunchback of Notre Dame, where Victor Hugo describes the way Quasimodo and Esmeralda's skeletons turn into inseparable dust as "Quasimodo's Marriage")
However on the counter-talk, co-burials were also common among family members (which is exactly what Achilles and Patroclus are). Ironically from the excavations to Mycenae several co-burials were discovered that were not related by blood but they were theorized to be connected to some relations of adoption (which again seems to fit the case of Achilles and Patroclus from the time Patroclus was brought in and ellegedly adopted by Peleus)
I am also convinced that the fact Patroclus gives us some good portion of his background story here was not just a random thing. It seems that Patroclus places emphasis on why he wants to be in the same urn as Achilles; because they were raised together, they were together all their lives and he wants them to be together in death as well. It absolutely could be a romantic insinuation on Patroclus's part however it seems equally possible that the background story serves as a lever to make the public understand how the two of them were raised together and wished to remain together. It almost feels like Homoer wants either to stimulate the idea that the past is an extra point towards their romantic relationship or yet another point of the closeness of their kinship or both (to me it seems the latter)
However another factor to this urn seems to be Antilochus. Antilochus who was close to the age of Achilles, the one who was in charge to bring the news of Patroclus's death to Achilles and the one that we saw consoling him and trying to prevent him from doing something foolish seems to be added to this circle. In fact in some future sources he is featured as the reason Achilles died, for he was driven in yet another furious attack against the Trojans, forcing them to fall back when he saw him fall dead protecting his father from the Ethiopian king Memnon. In some accounts, even possibly Homer included, is insinuated that Antilochus was also included in the funerary urn with Achilles and Patroclus although in the Odyssey it is clearly stated that his bones are not in it:
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Your mother gave me this golden amphora (here an urn with two handles); a gift from Dionysus she said to me, made by the renounced Hephestus, in which lie your white bones, radiant Achilles, mixed with the ones of dead Patroclus son of Menoetius, but without Antilochus, whom he honored above all his comrades after Patroclus died.
(Translation by me)
So in the Odyssey it doesn't seem like they were indeed in the same urn (unless somehow Nestor could tell the bones apart and took them out? hehe) but they all thee of them are joined in one tomb and worshipped as heroes. So in a way Antilochus seems to join them just not in the same box. However the three of them are indeed seen together in the underworld as one trio literally. They are apparently joined after death according to what Odysseus saw in the underworld.
Once again seems like the romantic as well as the kinship theories could be true interchangably or even at the same time.
Ancient Greeks on their relationship:
As I mentioned above many ancient writers and not just the infamous "historians" everyone mocks on the internet, seem to have placed their own guesses and opinions on the relationships of the two heroes.
Aeschines seems to be contemplating the idea they are lovers (aka he says that Homer "hides their love") and he even reads Patroclus's story as "an intercourse they had once". He names their relationship έρως aka romantic love (eros). Aristotle in Nicomachian Ethics and Rethoric he uses the term "comrade" to talk of them, choosing to focus more on their friendship. His teacher Plato though was a different story. He was convinced that they were not only lovers but he had also figured their roles in their relationship as presented in his Symposium, naming Patroclus as ἐραστής aka "the one who gives love" and mentions how Achilles is in love with Patroclus. Plato remains one of the most...great "shippers" of the two having no doubt about their love affair. To the other end is Xenophon who is adamant that they are not lovers, in his own Symposium. A large number of greek writers seem also to comment on both possibilities, it seems to me quite interesting how many different readings the homeric poems provide.
More mordern readings:
While it is true that there is a certain confusion to the public since a large number of texts either were deliberately modified or genuinely mistranslated (given again how terms like φιλώ means "to love" in general in ancient greek and not just romantically or that the term ερώ does mean "to love as a lover" in some contexts but it also means "to desire very much" and it was used in various of contexts) and these double-meanings were taken advantage of to translate the texts differently and that is because when someone in modern times says "my beloved" by n large they refer to a lover which was something that was greatly hushed up in public
Of course as we stated above for ancient greece that was not the case since the term "beloved" could be used in various contexts and it showed intense emotions of kinship between two people regardless of the nature of their relationship.
However in some accounts the obsession upon trying not to show intense potentual homoerotic material made many of these translations unreliable. There were exceptions to the rule of course but the real breakthrough wouldn't really happen till later in the 19th century where we also have more samples of printed work. Translations like Butler at the end of 19th century are far reliable to the text and seem to follow the spirit of Homer. Quite frankly there was already a breakthrough to homoerotic material thanks to not only the neo-classisim but also gothic literature such as the vampire novelle Carmilla so many writers became more bold into translating the tender words of love as they were and leave the public decide upon their nature.
However this effort to hush up the tender words spoken in Homer out of fear that they might be interpreted as homoerotic created of course this modern uprage in which we have the other way round; that people are afraid to talk about friendhsip and kinship because they will be hushed up by the readings of the text as homoerotic
(see my other post for this)
This, in my opinion simply removes all the abive context; that love can be expressed between family members or friends or people who have been through a lot. Quite frankly as you can see not only I am not denying their energy as lovers, I like to believe I am also supporting this theory a lot because there is a lot of possibility in it just like there is on the direction of tenderness and affection. I do think today people are afraid to speak up on the other side exactly bcause nowadays the most famous way to see them is as lovers as opposed to the previous periods that did the other way round
Conclusions:
I have no doubts that Homer, even though not clearly speaking about it (for example referring to sexual acts) he seems to be insinuating that the two of them were sharing romantic bond or feelings for each other
(it needs to be noted that it is not entirely clear that if there WERE romantic feelings that they were confessed or known by both parties, which could potentially mean the two of them loved each other romantically but did not fulfill their love which could be another tragic note to their story)
Homer seems to be sending several hints to his viewers/readers that one could interpret them as lovers given the tender dictionary they use between each other and for each other, allowing his...fans to decide for themselves. It is also highly possible that he too saw them as star-crossed lovers, for he gives them all the elements of various other stories that involve homoerotic romance, even the tragic end to their story.
However I am equally sure that he also wanted to say that their friendship was of equal importance. There is no doubt that Homer considered them close friends (for he gives us a small hint of their backstory, how they grew together) and their story is being projected like many other duos and characters in the Trojan war that are linked together with bonds of kinship and companionship; stories that flourish at war. He might not straight out tell us that they are the case of story "from friends to lovers" but he absolutely seems to be letting us know that their kinship is there!
And I am grateful to Homer for his writing because it seems to me he wanted both sides to equally enjoy the story; whether they are those who do think their closeness is romance and those who think it is close kinship, strong family bonds or friendship. I am almost convinced that Homer deliberately used that as a way to please both sides of the audience or to give a more tragic aftertaste to their story since closeness is much more impactful to the face of separation.
I like them both and in fact I support them simoultaneously for honestly there is no best lover than your best friend; someone you can trust with everything you have. If I had to support one form of love, this would be it but at the same time I do support the idea that friendship is already a powerful bond of two people and that romantic love in this case would come as a bonus. Somehow Homer does seem to entertain this idea in his writing given again the extreme tenderness and the tragedy of these two while at the same time leaving the door open for his audience to speculate, make interpretations and enjoy the story in their own perspective.
If that is not art I dunno what is.
Okay guys this is only but scrapping the surface of this relationship that lasted for 3000 years now! Hahaha but I hope you like this! It took me several hours to synthesize but I hope you like it.
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felassan · 6 months ago
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EA Press Release. [source link]
"Unite a Team of Heroes to Defeat Rampaging Elven Gods in Dragon Age™: The Veilguard Arriving in Fall 2024 June 09, 2024 Meet the Most Captivating Companions in the Franchise with New Cinematic Trailer; Official Gameplay Reveal with More Game Details Coming Tuesday, June 11 REDWOOD CITY, Calif.--(BUSINESS WIRE)-- Electronic Arts Inc. (NASDAQ: EA) and BioWare premiered a new cinematic trailer showcasing a brand new cast of companions who will join players in their journey through Dragon Age: The Veilguard, an all-new single-player fantasy RPG experience coming to PlayStation®5, Xbox Series X|S and PC in Fall 2024. Dragon Age: The Veilguardbuilds upon the pillars the iconic series is best known for, delivering a bold and heroic adventure guided by rich storytelling, fluid and strategic combat, companions and fellowship, and choices that matter. Tune into the official gameplay reveal of Dragon Age: The Veilguard featuring more than 15 minutes of gameplay from the opening moments of the experience on Tuesday, June 11 at 8:00 a.m. PT at the Dragon Age YouTube channel. In this next chapter of the critically-acclaimed saga, players will step into Dragon Age’snewest fully-customizable hero, Rook, battling on the front lines alongside an extraordinary cast of heroes known as the Veilguard. Fellowship is central to the experience of Dragon Age: The Veilguard, with each companion entering the fray with their own storylines, motivations and skill trees. In this tale that will decide the fate of Thedas forever, Rook must rise up, rally a team and forge relationships to become the unexpected leader others believe in. “Dragon Age: The Veilguardfeatures some of the deepest companion storylines in Dragon Agehistory, navigating romance, tragic loss and complex choices that will affect relationships with players and the fate of The Veilguard,” said John Epler, Creative Director of Dragon Age: The Veilguard. “BioWare’s storytelling roots shine through every chapter of this adventure, and we are incredibly excited for Dragon Age fans as well as those new to the series to experience this crafted, character-driven narrative that is so intertwined with our studio’s DNA.” Each companion in Dragon Age: The Veilguard brings their own expertise to the field of battle, summoning the grit to stand together and face impossible odds. Throughout their adventures, players can mix and match different team combinations of two of the game’s seven total companions at a time, to adapt to certain challenges and link powerful combinations that can turn the tide of any battle. The game’s cast of companions includes: Bellara, a creative and romantic Veil Jumper obsessed with uncovering ancient secrets. Davrin,a bold and charming Grey Warden who has made a name for himself as a monster hunter. Emmrich, a necromancer of Nevarra's Mourn Watch who comes complete with a skeletal assistant, Manfred. Harding, the dwarven scout, returns to the fray as a companion with her big heart, a positive outlook, and a ready bow – as well as unexpected magical powers. Lucanis, a poised & pragmatic assassin who descends from the bloodline of the House of Crows, a criminal organization renowned throughout Thedas. Neve, a cynic fighting for a better future, both as a private detective and a member of Tevinter's rebellious Shadow Dragons. Taash, a dragon hunter allied with the Lords of Fortune who lives for adventure and doesn't mind taking risks. Fans can add Dragon Age: The Veilguardto their wishlists on PlayStation, Xbox and PC via Steam and Epic Games Store. For additional information and to stay up to date on Dragon Age: The Veilguard, visit the official website, like Dragon Ageon Facebook, follow the franchise on Discord, TikTok, Tumblr, Instagram and X (formerly Twitter), and subscribe to its YouTube channel."
[source link]
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picaroroboto · 18 hours ago
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rewatching Thou Must Live Die and Know aka the best cutscene of all time for an art thing, I'm reminded that my favorite part of Endwalker wasn't any of the epic setpeice moments or heartrending drama, it's this one pause.
It's this scene where Venat is arguing with a group of Zodiark worshippers about to make a large sacrifice to bring back things as they were, Venat is arguing against them by saying that we have to accept sorrow as a constant companion rather than causing more sorrow by repeating the cycle of sacrifice. They don't listen, and continue insisting that the world before the Final Days was a perfect paradise. Venat listens to them silently for a moment, then draws her sword and preforms the Sundering.
But, that little pause, why she hesitates when they insist things were perfect - it's because she knows they weren't. At this point she's the only one who remembers Hermes's despair, knows that it's the cause of all this, knows that it was caused by his existential crisis over the abuse of creation magic. She knows the flaws in the Ancient world too, because she's seen people's confusion at her choice not to return to the star, as well as presumably seen other problems in her work helping others as Azem. There's a terrible tragic irony too in the fact that she was an outlier in the Ancient world for choosing to continue to live past the end of her duty but by becoming Hydaelyn she's bound to her duty for even longer.
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diy-brain-surgery · 2 months ago
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as someone who only got into dragon age this year cause i got inquisition for free on epic games, i'm just curious why solavellan is so popular.
i mean i've only done one playthrough of inquisition and solas was probably one of my least favorite companions so i wonder why so many seem to love him. maybe it's something specific about his romance plot that's enchanted people or maybe it's like the tragedy of loving some guy who turns out to be like an ancient elven god who wants to "restore the world to how it once was" and has to basically kill everyone in order to do so (could 100% be misremembering something)
(also i don't mean this as an attack on solavellan shippers, just throwing questions out into the void)
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ranimotia · 1 year ago
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╭┈◦❥ • Dark Paradise
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Having Goth! Malleus Draconia as your lover includes..
・❥Pairing: Malleus Draconia x reader
・❥Content warning: Goths (lol), GN! Reader, POC friendly, inaccurate to timeliness of game, reader with stereotypically feminine interests
・❥Authors note: ik this isn't too different from normal mal but I liked the idea, Romantic Goth Malleus 🗣🗣🗣
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Goth Malleus who's... Medieval-gothic style room gets invaded by a couple of cute and fuzzy plushies you keep at his place for when you stay over.
Goth Malleus who... Treats the plushies with immense care; tucking them into bed and keeping them as clean as possible. After all, they remind him of you.
Goth Malleus who... Often takes you out on historical museum dates, guiding you by the waist through each gallery, whilst rambling on about each object displayed.
Goth Malleus who... Responds to the cute sticky notes you leave for him with long, heartfelt poems detailing your beauty.
"Make sure you unload the drier :) love you xx"
"I adore you beyond comprehension. You consume my every thought, both whilst awake and asleep, you are my moon, sun, stars and more, you are love itself and you consume my mind, body and soul and I'm more than content with letting you consume more of me each passing day-"
You get the idea..
Goth Malleus who.. Lulls you to sleep by reading you historical writings; ranging from 19th century literature to ancient epics. When doing so, he likes having your head rested carefully on his chest. He caresses your cheek every so often.
Goth Malleus who... Wakes up earlier than you and makes you breakfast almost every morning, presenting you with a silver plate of pancakes, sliced fruit, and a mazer of homemade juice when you finally stumble downstairs after waking up.
Goth Malleus who... Owns an impressive jewellery collection of silver chains decorated with either red, green, or purple jewels, accompanied with ornate designs of either roses or dragons. Despite his extensive collection, his favourite piece of jewellery is one you gifted him; a hello kitty ring you had jokingly proposed to him with.
Goth Malleus who... Sends you a bouquet of a dozen red roses tied together with a silk ribbon, alongside a hand written letter detailing your dinner reservations- sealed with a matching black seal adorning a dragon symbol embedded into the wax each morning of your anniversary.
Goth Malleus who... One night on one of your regular nightly strolls, presents you with a gold ring embedded with a raw cut gem of your birthstone in a velvet box. Asking to be yours till the day he dies.
Goth Malleus who... Lets out a sigh of relief at your acceptance, knowing the baggage of being a prince's spouse isn't appealing to most people, promising you he'd repay you for taking up such a tedious role.
Goth Malleus who... Doesn't miss a beat when it comes to wedding planning, already having some some drafts on what your wedding would be like thanks to countless ramble sessions with Lilia.
Goth Malleus who... After months of planning and organising, managed to set your dream wedding, a surprisingly simple affair- taking place in a flower field near an old victorian mannor right as the sun was setting.
Goth Malleus who... Believes you to be the most beautiful person in the world in your wedding attire; which consisted of long custom made floral lace, in a soft shade of your signature colour with matching gold jewellery, complementing your undertones. His own attire consisted of 14th century style robes, black in colour with roses embroidered onto it.
Goth Malleus who... Seals your vows by placing a flower crown on your head and you doing the same to him- a much more intimate break from the traditional kiss.
Goth Malleus who... Only has his closest companions at the wedding; his guardian since childhood, and his two closest guards. You too, are with your two closest friends, even having Grim as your ring bearer.
Goth Malleus who... Dances with you in the field under the moonlight once the party was over and everyone had retreated to their rooms. His arms wrap around you in a warm, loving embrace whilst swaying to a familiar tune he hums.
Goth Malleus who... Takes you to a cottage in the countryside for your honeymoon, holding your hand as you both walk though hidden forest pathways admiring the beauty of nature.
Goth Malleus who... Preserves your wedding bouquet, keeping it on display in your shared room; yet another symbol of your love displayed throughout your home.
Goth Malleus who... After all the years your spend together, still keeps the hello kitty ring you gave him.
Goth Malleus who... Each year of your wedding anniversary, takes you stargazing in the exact field you got married in.
"Look Malleus!"
Malleus' eyes darted to where your finger pointed in the deep sea that was the sky; a shooting star, leaving as fast as it came.
"A shooting star, did you wish?" You asked, gaze not breaking away from the illuminated sky and your hand not leaving his.
"No, I didn't have time" He simply stated, staring at the space were the star previously was.
"And there is somthing you wish for?" You asked, now with your eyes ripped away from the veiw and on him, pooling with curiosity.
"Yes," He replied to your inquiry, still not satisfying your curiosity as you continued to stare at him. "I wish," He spoke with a sudden pause, taking a moment to lift your intertwined hands and admire your matching rings, "To continue being your husband, even in the life after this one."
Lifting your hands further to his lips, he pressed a soft kiss against your knuckle. A burning sensation made its way onto your face as you felt your stomach flutter- gosh, who's life did you save to be blessed with a man so loving? You hoped to continue being his spouse in the life after this, too.
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mask131 · 7 months ago
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About Tanit
I recently posted about how people should be looking more into other gods outside of the Greco-Roman pantheons. If you follow me for quite some times, you will also have noted I posted a bunch of loose translation from the French Dictionary of literary myths (which is truly a great reference). Well, I wanted to share with you today a loose translation – well, more of an info-mining at this point – of an article about a goddess that people often ignore the existence of, despite being located right next to Ancient Greece and Rome, and being involved in the history of the Roman Empire. And this goddess is Tanit.
Written by Ildiko Lorinszky, the article is organized in two – at first it takes a look and analysis at the mythological Tanit, at who and what she likely was, how her cult was organized all that. The second part, since it is a Dictionary of LITERARY myths, takes a look at the most prominent and famous depiction of Tanit in French literature – that is to say Flaubert’s famous Salammbô. (If you recalled, a long time ago I posted about how a journalist theorized in an article how Flaubert’s Salammbô was basically an “epic fantasy” novel a la Moorcock or Tolkien long before “fantasy” was even a genre)
Part 1: Tanit in mythology and archeology
Tanit was the patron-goddess of the city of Carthage. Considered to be one of the avatars o the Phoenician goddess Astarte, Tanit’s title, as found on several Punic engravings, was “The Face of Baal” – a qualification very close to how Astarte was called in Sidon and Ugarit “The Name of Baal”. These titles seem to indicate that these two goddesses acted as mediators or intermediaries between humanity and Baal.
Tanit is as such associated with Baal, the vegetation god, but sometimes she is his wife, other times she is simply his paredra (companion/female counterpart). She seems to be the female power accompanying the personification of masculinity that is Baal, and as such their relationship can evoke the one between Isis and Osiris: the youthful sap of the lunar goddess regularly regenerates the power of the god. This “nursing” or “nourishing” function of Tanit seems to have been highlighted by the title she received during the Roman era: the Ops, or the Nutrix, the “Nurse of Saturn”. Goddess of the strengthened earth, Tanit is deeply tied to agrarian rituals: her hierogamy with Baal reproduces in heaven the birth of seeds on earth. Within the sanctuaries of Tanit, men and women devoted to the goddess practiced a sacred prostitution in order to favorize the fecundity of nature. The women tied to the temple were called “nubile girls”, while the men working there were called “dogs” to highlight how completely enslaved they were to the goddess. We know that the prostitutes of both sexes brought important incomes to the temple/
The etymology of Tanit (whose name can also be called Tannit or Tinnit) is obscure. The most probable hypothesis is that the Phoenico-Punic theonym “Tnt” is tied to the verb “tny”, which was used in the Bible to mean “lamenting”, “wailing”, “crying”. According to this interpretation, the “tannît” is originally a “crier”, a “wailer”, and the full name of Tanit means “She who cries before Baal”. As such, the Carthaginian goddess might come from a same tradition as the “Venus lugens”.
According to some mythographers, Tanit (or Astarte) was the supreme goddess of Carthage, and might have been identical to the figures of Dido and Elissa. As in, Dido was in truth the celestial goddess, considered as the founder of the city and its first queen. According to this hypothesis, the suicide of Dido on a pyre was a pure invention of Virgil, who took this motif from various celebrations hosted at Carthage. During these feasts-days, images and depictions of the goddess were burned The word Anna would simply mean “clement”, “mild”, “merciful” – the famous Anna, sister of Dido, is thought to have been another Punic goddess, whose cult was brought from Carthage to Rome, and who there was confused with the roman Anna Perenna, a goddess similar to Venus. Varro claimed that it was not Dido that burned on the pyre, but Anna, and according to this angle, Anna appears as a double of Dido – and like her, she would be another manifestation of the goddess Tanit. Anna’s very name reminds of the name “Nanaia”/”Aine”, which was a title given to Mylitta, yet another manifestation of Tanit.
The sign known as the “sign” or “symbol of Tanit” seems to be a simplified depiction of the goddess with her arms open: it is a triangle (reduced to a trapezoid as the top of the triangle is cut) with an horizontal line at its top, an a disc above the horizontal line. This symbol appears throughout the Punic world on monuments, steles, ceramics and clay figurines.
Part 2: The literary Tanit of Flaubert
Gustave Flaubert’s novel Salammbô is probably where the goddess reappears with the most splendor in literature. While her essence is shown being omnipresent throughout the Punic world, Tanit, as the soul of the city, truly dwells within the town’s sanctuary, which keeps her sacred cloak. The veil of the goddess, desired by many, stolen then regained throughout the plot, plays a key role within the structure of this very enigmatic text, which presents itself as a “veiled narrative”.
The town and its lands are filled with the soul of the “Carthaginian Venus”. The countryside, for example, is filled with an erotic subtext, sometimes seducing, sometimes frightening – reflecting the ambiguity of the goddess. The landscape is all curves, softness, roundness, evoking the shapes of a female body – and the architecture of both the city-buildings and countryside-buildings are described in carnal ways. Within Salammbô, Flaubert describes a world where the spirit and the flesh are intertwined – the female world of Carthage is oppressed by an aura mixing lust with mysticism; and through the erotic nature creeps both a frightening sacred and an attractive morbidity. For death and destruction is coming upon Carthage.
The contradictory nature of the goddess appears as early as the very first scene of the novel, when the gardens of Hamilcar are described. The novel opens on a life-filled landscape: the gardens of the palace are a true Land of Eden, with an abundant vegetation filled with fertility symbols. The plants that are listed are not mere exotic ornaments: they all bear symbolic and mythological connotations. The fig-tree, symbol of abundance and fecundity ; the sycamore, “living body of Hathor”, the tree of the Egyptian moon-goddess ; the grenade, symbol of fertility due to its multiple seeds ; the pine tree, linked to Attis the lover of Cybele ; the cypress, Artemis’ tree ; the lily, which whose perfume was said to be an aphrodisiac ; the vine-grapes and the rose… All those plants are linked to the moon, that the Carthaginian religion associated with Tanit. Most of these symbols, however, have a macabre touch reflecting the dark side of the goddess. The cypress, the “tree of life”, is also a funeral tree linked to the underworld ; the coral is said to be the same red as blood, and was supposedly born from the blood-drops of Medusa ; the lily symbolizes temptation and the unavoidable attraction of the world of the dead ; the fig-tree just like the grenade have a negative side tied to sterility… The flora of this passage, mixing benevolent and malevolent attributes, already depict a world of coexisting and yet opposed principles: fertility cannot exist without sterility, and death is always followed by a renewal. The garden’s description introduces in the text the very cycles of nature, while also bringing up the first signs of the ambivalence that dominates the story.
The same union of opposites is found within the mysterious persona of Tanit. The prayer of Salammbô (which was designed to evoke Lucius’ lamentations to Isis within Apuleius’ Metamorphosis) first describes a benevolent goddess of the moon, who fecundates the world : “How you turn, slowly, supported by the impalpable ether! It polishes itself around you, and it is the movement of your agitation that distributes the winds and the fecund dews. It is as you grow and decrease that the eyes of the cats and the spots of the panthers lengthen or shrink. The wives scream your name in the pains of labor! You inflate the sea-shells! You make the wines boil! […] And all seeds, o goddess, ferment within the dark depths of your humidity.” As a goddess presiding to the process of fermentation, Tanit is also tied to the principle of death – because it is her that makes corpses rot.
The Carthaginian Venus appears sometimes as an hermaphrodite divinity, but with a prevalence and dominance of her feminine aspect. Other times, she appears as just one of two distinct divinity, the female manifestation in couple with a male principle. Tanit synthetizes within her the main aspects of all the great moon-goddesses: Hathor, Ishtar, Isis, Astarte, Anaitis... All are supposed to have an omnipotence when it comes to the vegetal life. Mistress of the elements, Tanit can be linked to the Mother-Earth : for the character of Salammbô, the cloak of the goddess will appear as the veil of nature. The daughter of Hamilcar is linked in a quite mysterious way to Tanit – for she is both a frightened follower of the goddess, and the deity’s incarnation. Described as “pale” and “light” as the moon, she is said to be influenced by the celestial body: in the third chapter, it is explained that Salammbô weakened every time the moon waned, and that while she was languishing during the day, she strengthened herself by nightfall – with an additional mention that she almost died during an eclipse. Flaubert ties together his heroine’s traits with the very name “Salammbô”, which is a reminiscence of the funeral love of Astarte: “Astarte cries for Adonis, an immense grief weighs upon her. She searches. Salmmbô has a vague and mournful love”. According to Michelet’s explanations, “Salambo”, the “love name” of Astarte, is meant to evoke a “mad, dismal and furious flute, which was played during burials”.
As a character embodying Tanit, Salammbô is associated with the two animals that were sacred to the goddess: the holy fishes, and the python snake, also called “the house-spirit”. Upon the “day of the vengeance”, when Mâtho, the scape-goat, is charged with all the crimes of the mercenaries, she appears under the identity of Dercéto, the “fish-woman”. The very detailed costumes of Salammbô contain motifs borrowed to other goddesses that are avatars of Tanit. By using other goddesses, Flaubert widens the range of shapes the lunar goddess can appear with, while also bringing several mythical tales, whose scattered fragments infiltrate themselves within the novel. When she welcomes her father, Salammbô wears around her neck “two small quadrangular plates of gold depicting a woman between two lions ; and her costume reproduced fully the outfit of the goddess”. The goddess depicted here is Cybele, the passionate lover of Attis, the young Phrygian shepherd. This love story that ends in mutilations bears several analogies with the fatal love between Salammbô and the Lybian leader. And the motif of the mutilation is one of the key-images of the novel.
A fish-woman, like Dercéto, Salmmbô is also a dove-woman, reminding of Semiramis ; but more so, she is a snake-woman, linked mysteriously to the python. Before uniting herself with Mâtho (who is identified to Moloch), Salammbô unites herself with the snake that incarnates the lunar goddess in her hermaphroditic shape. It is the python that initiates Salammbô to the mysteries, revealing to Hamilcar’s daughter the unbreakable bond between eroticism and holiness. In the first drafts of the novel, Salammbô was a priestess of Tanit, but in the final story, Flaubert chose to have her father denying her access to the priesthood. So, she rather becomes a priestess under Mathô’s tent: using the zaïmph, she practices a sacred prostitution. The union of Hamilcar’s daughter and of the leader of the mercenaries reproduces the hierogamy of Tanit and Moloch.
Salammbô, confused with Tanit, is also victim of the jealous Rabbet. Obsessed with discovering the face of the goddess hidden under the veil, she joins the ranks of all those female characters who curiosity leads to the transgression of a divine rule (Eve, Pandora, Psyche, Semele). And, in a way, the story of Mathô and Salammbô reproduces this same story: the desire to see, the desire for knowledge, always leads to an ineluctable death.
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utilitycaster · 12 days ago
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anyway. taking an extended break to get some stuff done but Veilguard Findings:
I do get kind of carsick from video games it turns out, though some of that is that I am just not good at any controls so I keep making the camera flail wildly, and frankly I think movement should be exclusively point and click. It is getting better and I'm taking breaks and drinking a lot of water, so on some level this is probably doing wonders for my hydration. Advice would not be unwelcome, however;
I am also so bad at combat but I'm in Story Mode so whomst cares. I've sort of figured out how to like, manage my companions' strategy but I literally do not know if I am activating abilities. it's pure mouse/keysmash land out here. This is fine because I am in fact here for the story and making decisions that make Neve disapprove of me, almost all the time.
I'm also literally just bad at video games because it is not a thing I have done, so like, it does not necessarily occur to me outright to just fucking slash the rickety wooden gate open instead of climb over. I am improving on this however.
I am not romancing Neve bc I want her and Lucanis to romance each other, but man she's doing it for me. She is also by FAR the most judgmental companion so far. Literally she disapproves of SO much. I love her.
Harding and Bellara are both very endearing. I am aware of most of the NPC/NPC romances and think they sound fun which means I'm going to romance Bellara, who doesn't have a romance otherwise, and also bc she is smart and beautiful. Unfortunately I have had zero opportunities to do this so far.
Rook out here hating the nobility; this is very fun.
I love Strife, he is so done with everyone's bullshit.
I also like that it's literally Girls Night so far. Just girly things (shooting pure fade at ogres, freezing blight, getting possessed by ancient daggers).
Minrathous sucks. sorry Neve. I haven't gone to docktown specifically yet, but like. Bellara lives in a beautiful magic forest and you live in Cyberpunk Hell.
Has someone made a mod that makes all the helper spirits look like Clippy. they should. "you look like you're trying to enter the Crossroads! Do you need help with that?"
first solas conversation made me want to stab him. second one was actually fucking great.
I've heard that the dialogue is cheesy and I need to stress AGAIN, I'm new to this medium but I'm an old hand at epic/heroic fantasy and sorry that you hate heightened dramatic dialogue and detest fun, I'm enjoying myself greatly.
I keep picking the honest or tough options for dialogue. very stoic and direct out here. the drama mask options do NOT do it for me.
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ukiyowi · 1 year ago
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Mini PAC IV
If you were a character in a fantasy novel, what would your quest or adventure look like?
Piles read 1 -> 4
Note: This is a bit different, more intuitive and wrote this in the train back home, hope you enjoyyy
Book a reading! || Ko-fi
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🪽 Pile 1
In your fantasy novel adventure, you are an aspiring mage with a unique ability to communicate with ancient spirits. Your quest is to find a codex, a legendary book said to contain the secrets of controlling the elements. With this power, you hope to prevent a catastrophic war between rival mage factions.
Your journey takes you through enchanted forests, treacherous mountains, and forgotten ruins, where you encounter magical creatures and uncover cryptic clues. Along the way, you must make choices that balance the ethical use of your newfound powers with the greater good of your realm.
As you get closer to your goal, you discover that the Codex is protected by a guardian spirit, and you must undergo a series of trials to prove your worthiness. These trials test your wisdom, empathy, and resolve. Ultimately, you succeed but must decide whether to keep the Codex's power for yourself or use it to broker peace among the warring factions, knowing that doing so may come at a great personal cost. Your adventure is a tale of magic, self-discovery, and the enduring struggle between power and responsibility.
🪽 Pile 2
In your fantasy novel adventure, you are a skilled rogue known for your exceptional agility and wit. Your quest is to track down a notorious group of thieves known as the "Shadowed Serpents" who have stolen a powerful, cursed gemstone that can control minds.
To catch the Shadowed Serpents, you'll navigate a sprawling, ancient city filled with hidden passages, secret societies, and corrupt officials. Alongside your trusty band of misfit companions, each with their unique skills, you'll decode cryptic clues, outsmart traps, and engage in thrilling rooftop chases.
As you close in on the thieves, you'll discover their leader possesses a dark secret connected to the gemstone's curse. Your journey becomes a moral dilemma, as you must decide whether to break the curse, which might endanger the city, or use the gemstone to expose corruption and free the minds of its victims. Your adventure is a thrilling blend of espionage, cunning heists, and the complexities of right and wrong in a shadowy world.
🪽 Pile 3
Your adventure takes a darker turn as you become the leader of a formidable group of supervillains. Your quest is to unleash chaos and establish dominance over a sprawling metropolis known for its vigilant superheroes.
As the cunning mastermind behind the Syndicate, you'll recruit a diverse array of superpowered individuals, each with their own unique abilities and motivations. Together, you'll concoct ingenious schemes to disrupt the city's peace and challenge the superheroes who stand in your way.
Your journey will involve heists on a grand scale, unleashing destructive powers, and psychological manipulation to exploit the heroes' weaknesses. Along the way, you'll delve into your own character's complex backstory, exploring the motivations that drove you to become a villain and your desire for ultimate power.
As your plans escalate, you'll face increasingly powerful heroes, leading to epic showdowns and thrilling battles that could determine the fate of the city. Your adventure is a morally ambiguous tale that delves into the depths of villainy, exploring the complex motivations and personal struggles of those who choose to walk the path of darkness.
🪽 Pile 4
In your story, you are a talented, yet reclusive, artist living in a picturesque coastal village. Your quiet life takes an unexpected turn when a charismatic and mysterious stranger arrives in town. This stranger, exudes an aura of intrigue and possesses a passion for restoring antique books.
Your adventure begins when the stranger discovers a hidden chamber in the village's ancient library, rumored to contain a love letter written centuries ago by a long-lost soul. They enlist your artistic skills to bring the letter's sentiments to life through illustrations.
As you both work together on this project, you unravel the story of a profound, forbidden love between two people from different eras. The more you delve into the past, the closer you grow to the strabger. Sparks fly as the line between the story and reality blurs, and a deep connection forms between you two.
Yet, secrets from their past threaten to tear you apart. The quest for the truth behind their enigmatic identity becomes as important as preserving the love story from the past. Along this romantic journey, you'll confront your own fears, past heartaches, and find the courage to embrace a love that transcends time.
All rights reserved - Ukiyowi©
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literary-illuminati · 3 months ago
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2024 Book Review #43 – Witch King by Martha Wells
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Last Hugo (novel) nomination of the year! And I actually read them all before worldcon for once. (Maybe I should actually buy a supporter ticket and vote next year.) Unlike most of the other nominees, I walked into this one with pretty firm pre-existing expectations – I am an absolutely massive fan of Wells’ Murderbot books and so have a generally quite high opinion of her, but I have heard rather mixed things about the book from friends who’ve read it before me (some very positive, others quite harsh). Unfortunately, I mostly have to side with the negative appraisals here.
Well, ‘negative’. The book was fine. If it had been a hugo nominee last year it probably would have been in my top three (happily, in 2024 the competition is much, much tougher). So most of this review is going to come across as very hostile, but to be clear I read the thing in four days or so, it was never offensively bad or anything. It’s just its flaws are most of what seems interesting to talk about as I sit down and think about it.
The book follows Kai, a demon prince left stranded wearing a human body after the passage between the mortal and demon worlds is sealed off. The story begins with him being woken after being imprisoned in an ancient tomb for nearly a year, and jumps between the present day (where he is escaping imprisonment and investigating what happened and etc) and about a generation previously, where he is a key part of the beginning of the rebellion which overthrew the Hierarch's empire and created the world which now seems threatened.
My biggest issue with the story, I think, is that it felt unfinished. Both in the sense that it could have used a sharp editing pass on cutting some fat, and that it only felt like the first third or so of a story. The past timeline is basically the first act (if not the prologue) of a traditional epic fantasy story, while the present day storyline ends in a complete anticlimax, and in any event turns out to be a sideshow to and cleanup of the real actually important plot that had all occurred offscreen before Kai was captured. In both cases there were many scenes where when reading them I was left wondering why this was what the book was spending precious, finite wordcount on.
The comparison I’d draw isn’t Wells’ murderbot books, or even really any traditionally published books at all – it’s serial fiction. When an author is publishing chapters week-to-week, you naturally end up with many scenes that exist because they were easy or fun to write, and the author needed to build themselves up a buffer while they figured out where the story was actually going. Which is frankly just a necessary fact of life in that medium, but far less understandable when you are trying to fit a complete, compelling narrative into 400 pages. I wouldn’t otherwise care about the sheer number of words dedicate to describing seemingly every supporting character’s outfits or the architecture of random hillforts, but as I saw the amount of book left shrink they did start to grate (I would have found the drawn-out-yet-tensionless action scenes annoying regardless).
Which is all very irksome, because there is a very compelling story there – the immortal companion to the heroic rebel, helping him overthrow a cruel empire and establish a new, peaceful and liberated order, only to grow increasingly disillusioned as he watches his friends son try to cement his grip on power and create a new empire in all but name. Pathos, intrigue, meaty character drama! It’s all there! And it just all happens off screen and entirely between the two stories, for some inexplicable reason.
So leaving aside plot, there’s the setting. The book goes out of its way to draw the readers attention to it, with epigraphs at the beginning of chapters lecturing on some bit of sociology or history, and lots of exposition within the main text. There’s a half dozen different cultures and ethnicities with their own naming conventions, political systems, and styles of dress. It’s clearly presented as something impressive – and it just all feels very surface level?
And okay, I am someone who reads an essay series on the economics of premodern wheat agriculture for fun, my expectations in this realm are atypical and probably unreasonable. But, like – this is ostensibly a setting without elves or dwarves or any non-human races besides demons. But the Hierarch’s empire only makes sense if they’re just literally orcs. Crossing an ocean to conquer a new continent seemingly just so you can massacre and depopulate it is not really normal human behaviour! It’s not like they were colonists settling the land, either – it’s explicitly mentioned that much of the continent is just a desolate waste. I kept waiting for some dark wizard ritual or eldritch scheme to explain the why here, but despite repeatedly teasing some secret about their homeland, this wasn’t something the narrative was actually interested in.
The nations of the Rising World Coalition aren’t really as load-bearing to the plot, but still – the idea that there was this whole state system of premodern principalities and republics that had no institutional memory of war kind of beggars belief, and I’m left slightly annoyed that there was a implication-laden conversation about witches being so profoundly weird that they had no renegades because ‘there was nothing to rebel against’ despite clearly having institutional lineages and elders, which was absolutely never followed up on. But all that is admittedly picking out quite tiny nits.
Of more significance is the fact that the societies and politics of the world feel like set dressing for the actions of the dozen or so people who are powerful and Important enough to actually matter, with everyone else helpless against their influence. This is the issue with having a book that wants to be about the importance of doing politics and forging alliances and convincing people of a better way forward, but which has no interest in actually showing what goes into any of that onscreen – so you end up with a prince whose just supernaturally charismatic and persuasive, and a demon who reveals that they already won at court intrigue five years before the story began.
Character interactions are a big part of the real meat of the story, and I leave them for last because I actually do have some nice things to say here. The jumping between past and present letting you see how the relationships begun back then developed and ended up panning out makes everyone’s dynamics very fun (even if doing that you probably could have been a bit less obvious about the foreshadowing in the past too. Bickering reluctant allies to lovers is a fine plot, but if you’ve already revealed they’re going to end up married you don’t need to signpost it so obviously in every single scene they have together in the past too).
By far the most compelling relationship to me was actually the one between the imperial agent who ends up tagging along and helping in the present (who was several decades from being born in the past timeline) and Kai. In large part because there was a real sense of ambiguity and tension there, and subtext that wasn’t instantly dragged up into the foreground.
Anyway, yeah, I probably went into this with expectations too high – but oh boy does it not live up to muderbot.
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sag-dab-sar · 2 years ago
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⚧️ The Gods & Gender ⚧️
Discussing Trans-Exclusive Radical Feminism and the views of the Gods is not "speaking for the Gods,"—it is looking at facts and information and drawing completely reasonable conclusions that squarely put the foundations of trans-exclusion in opposition to the Gods.
(definitely not audio proof read, sorry for the dyslexia)
🌿Aphrodite & Venus🌿
Aphroditos (or Aphroditus) is Aphrodite with male characteristics including a penis and/or beard.
A cult of Aphrodite included a bearded Aphrodite at Amathus, Cyprus on a high cliff temple. [Wikipedia citing Macrobius, Saturnalia III]
Her relationship with bisexuality (referring to being dual sex not sexual orientation in this paper), androgyny, and transvestism is also documented in Cyprus:
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— Aphrodite in the Theogony by William Sale in Transactions and Proceedings of the American Philological Association Vol. 92 X
(Sorry for the shitty screenshot JSTOR did not want to work with me)
This worship of Aphrodite with a penis was also seen as equal to Venus:
There's also a statue of Venus on Cyprus, that's bearded, shaped and dressed like a woman, with scepter and male genitals, and they conceive her as both male and female. Aristophanes calls her Aphroditus, and Laevius says: Worshiping, then, the nurturing god Venus, whether she is male or female, just as the Moon is a nurturing goddess. In his Atthis Philochorus, too, states that she is the Moon and that men sacrifice to her in women's dress, women in men's, because she is held to be both male and female." — Macrobius (c. 400s AD), Saturnalia 3.8.2
🌿Hermaphroditus🌿
There is also the "intersex child of Aphrodite & Hermes" named Hermaphroditus.
I have seen many use Hermaphtoditus as an excuse to wipe away the Goddess Aphrodite with a penis that the ancients worshipped. Which doesn't even make sense because I hate to break it to you— Hemaphroditus also opposes TERF ideology by its nature. A God existing as bisexed/dual-sex/bigender (however you'd like to word it) negates the idea that the Gods somehow support the ridged biological essentialism and gender binary that TERF ideology necessitates.
There are different accounts of Hermaphtoditus' creation but one, Ovids, tells of him merging with a nymph and then asking his parents to make the water transformative causing men to have thr effeminate bodies like women:
Her prayer found gods to hear; both bodies merged in one, both blended in one form and face. As when a gardener sets a graft and sees growth seal the join and both mature together, thus, when in the fast embrace their limbs were knit, they two were two no more, nor man, nor woman--one body then that neither seemed and both. So when he saw the waters of the pool, where he had dived a man, had rendered him half woman and his limbs now weak and soft, raising his hands, Hermaphroditus cried, his voice unmanned, ‘Dear father [Hermes] and dear mother [Aphrodite], both of whose names I bear, grant me, your child, that whoso in these waters bathes a man emerge half woman, weakened instantly.’ Both parents hears; both, moved to gratify their bi-sexed son, his purpose to ensure, drugged the bright water with that power impure." — Ovid, Metamorphoses 4. 28 ff (trans. Melville) (Roman epic C1st B.C. to C1st A.D.)
🌿More on Aphroditos vs Hermaphroditus read @theoi-crow's excellent post about them here.
Also some lovely statues:
Marble copy statue from a fresco at Herculaneum, Italy. X (left)
Statue from Pergamum, Turkey. X (center)
Statue from Nymph Sanctuary in Lacori, Italy X (right)
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Statue from Pompeii, Italy X
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🌿Inana & Ishtar🌿
From a hymn to Inana
To open up roads and paths, a place of peace for the journey, a companion for the weak, are yours, Inana. To keep paths and ways in good order, to shatter earth and to make it firm are yours, Inana. To destroy, to build up, to tear out and to settle are yours, Inana. To turn a man into a woman and a woman into a man are yours, Inana. Desirability and arousal, goods and property are yours, Inana. Gain, profit, great wealth and greater wealth are yours, Inana. Gaining wealth and having success in wealth, financial loss and reduced wealth are yours, Inana. Observation (1 ms. has instead: Everything), choice, offering, inspection and approval are yours, Inana. Assigning virility, dignity, guardian angels, protective deities and cult centres are yours, Inana. — A Hymn to Inana (Inana-C) ETCSL 4.07.3 in Lines 115-131.
This shows:
Inana has the power to change a person's gender/sex .... which means people can change gender/sex
This is listed among other normal things such as journeys, wealth, settlements so on. Suggesting that it wasn't super special, it was a part of Sumerian society that Inana was given power over.
This was written by Enheduanna High Priestess of Nanna, Ur's city God, and Inana. Inana was a popular Sumerian deity and Enhenduanna's father, Sargon of Akkad's, personal deity was Ištar. One of Enhenduanna's goals as a priestess was to conflate the popular Sumerian deity Inana with her father's Akkadian personal Goddess Ištar. Then raise Inana (and thus her father's personal Goddess Ištar) to an extremely high place in cosmology and explain just how much control she had in society— including over sex/gender.
Also from @sisterofiris's post on Inana's queer priests here.
🌿Nanaya🌿
In later times Inana/Ištar was equated with Nanaya but in earlier times they were worshipped side by side as separate deities. While Inana's hymn gives her rule of gender, a Nanaya hymn has her directly declaring she has breasts in Dadumu and a beard in Babylon. Leick also mentions here that Ištar was worshipped in both genders.
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—Dictionary of Ancient Near Eastern Mythology by Gwendolyn Leick. Page 125.
🌿Asūšunamir with Ereškigal🌿
In Ištar's Descent (not Inana's) Ea's plan to distract Ereškigal and get her to bring Inana back to life is to make a beautiful being. Ea makes an incredibly beautifully brilliant being that's mere aesthetic presence will make Ereškigal happy and let her defenses down. And Asūšunamir's beauty works..... and he is an eunuch, an effeminate male, potentially queer from the ancient's eyes. And yet he is so beautiful he distracts a Goddess.
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— The Ancient Near East and Anyhology of Texts and Pictures, edited by Pritchard. Ishtar Descent translation by E.A Speiser. Page 80.
🌿Eštan / Ištanu🌿
The Anatolians (Hittite in particular) loved to both mix deities and keep them entirely dependent like 8 solar deities and 50 storm Gods. But sometimes Hittite, Hurrian, Hattic, Indo-European, Mesopotamian all meld together making the identification of gender ambiguous or even interchangeable.
Eštan is one example (who has numerous equatings):
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—A Handbook of Gods and Goddesses of The Ancient Near East by Frayne & Stuckey. Page 105
You can also learn more about the Ištanu and the Sun Goddess of Arinna and her gender from @sisterofiris in a post here.
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I'm sure there are more! But this was my quick round up and sources I could put together. To all the trans & non-binary polytheists out there, you aren't abnormal and the Gods see you for who you truly are.
Edit: Want some more? Learn about the feminine qualities of Apollo
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demifiendrsa · 5 months ago
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Dragon Age: The Veilguard | Official Gameplay Reveal
Dragon Age: The Veilguard, formerly Dragon Age: Dreadwolf, will launch for PlayStation 5, Xbox Series X|S, and PC via Steam and Epic Games Store in Fall 2024.
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Screenshots
Overview
About
From the storytellers at BioWare comes Dragon Age: The Veilguard, an all new single-player fantasy RPG experience. This bold, heroic adventure is built to deliver on what the series is best known for: rich storytelling, fantasy worldbuilding, companions & fellowship, and a world where you matter. In Dragon Age: The Veilguard, you’ll embark on a quest to face powerful Elven gods and stop the destruction they’re unleashing on the world. You are known as Rook, battling on the front lines alongside a compelling cast of companions with individual storylines and motivations. In true Dragon Age fashion, companions are central to the experience and as Rook, you must rise up, rally your crew and forge relationships to become the unexpected leader others believe in.
Story
Solas, the Dread Wolf and Elven Trickster god of legend, wants to tear down the Veil that separates Thedas from the world of demons, restoring his people’s immortality and glory—even at the cost of countless lives. But his ritual goes awry, and his worst fears are realized, as two of his most ancient and powerful adversaries are released. They seek only to finish what they started millennia ago – the complete and utter domination of our world. Rook’s journey to stop these two powerful deities will span across all of Thedas to bustling cities, lush tropics, boreal forests, fettered swamps and the deepest depths, but be wary of the evil forces along the way like the Dark Spawn, Venatori Cultists and Demons of the Fade.
Key Features
Fellowship – Dragon Age: The Veilguard‘s brand new companions come alive with some of the most compelling individual storylines in Dragon Age history. Expansive and dynamic stories navigate love, loss and complex choices that will affect your relationships and the fate of each member of the Veilguard. New companions like the Veil Jumper Bellara, the necromancer Emmrich, and the private detective Neve, come from iconic factions in Dragon Age lore, possessing individual skill trees and specialized gear for advanced team progression. You’ll see familiar faces, too, such as the archer Lace Harding who returns to the series as a full time companion.
Choice and Consequences – Dragon Age: The Veilguard builds on the series’ deep role-playing roots, providing extraordinary storytelling and worldbuilding, deep personalities for each companion, meaningful choices and impactful cinematic moments. The bonds you create and the relationships you forge will be affected by your choices made throughout your journey.
A Crafted Experience – As a character-driven RPG, Dragon Age: The Veilguard delivers a crafted experience that pays homage to BioWare’s history of storytelling. The Lighthouse provides a central place where you can rest, learn more about the world through conversations, while the Crossroads allows you to traverse to separate explorable regions of the world with your companions. You’ll experience more of Thedas than ever before as your story unfolds across meticulously crafted biomes and beautiful regions including Rivain, Weisshaupt, Arlathan, Minrathous, the Deep Roads and more, each inviting you to delve deeper into the narrative and uncover the mysteries of the land.
Fluid, Customizable Combat – Immersive combat blends fluid moment-to-moment controls with tactical decision-making. Players can fully customize their experience to fit their playstyle with diverse skill trees among three different classes—Warrior, Mage, and Rogue—each with unique abilities and specializations. Choose two companions to join you on your quests and unleash powerful team combos that can change the tide of any battle. Make strategic choices and direct your allies to fight, heal or stay out of the fray with the newly-added ability wheel.
Be the Leader You Want to Be – Dragon Age: The Veilguard features a robust character creation system that allows you to be the leader you want to be with a vast range of customization. BioWare has created the most comprehensive character creator in Dragon Age yet to make this story truly your own
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