First post on my new blog! Here's a 3D adaption of @filibusterfrog's character, Moon, that I made as a final year project during my final year at university!
Still super proud of this one, I love how it came out.
It's a handpainted model. I modelled the high poly in ZBrush, retopped it in 3D Coat and textured it in Substance Painter and Photoshop. It was then posed in 3DS Max and rendered in Unreal Engine 4.
One of the first exercises that we did in class to get a feel of where everyone was at was to model an axe based on this concept by Cem Akkaya.
Stylistically, I felt that the concept could be best replicated through hand-painting the textures, however, others did take a more PBR-oriented workflow which led to some pretty appealing results.
Here is my UV layout which I painted over primarily using Clip Studio Paint.
I've had a fair bit of practice hand-painting textures so I ended up being pretty happy with the outcome, and as a first exercise for the school year it turned out pretty well.
However, reflecting on the piece I do wonder if it would have been better to have a crack at some PBR workflows. Achieving appealing stylized art with interesting variations in the roughness values is a little outside my comfort zone and could have been good practice for me.
Check out the model on Sketchfab for a closer look at the asset.
If you got this far through reading this, thank you very much for taking that time. :)
This is my first post of what I imagine will be a busy year of study, and if you wanna hang out and follow along I'd appreciate that. I have a bit of a backlog of a few more things to upload as I started class at the beginning of February, but it won't be long before I'm up to date and posting some WIPs.
As always, feedback and critique of any sort are absolutely welcome. I'd also love to know, do you prefer to work with handpainted textures or PBR workflows? Why?
My newest creation…Modern Warfare. Knabstrupper Stallion. This guy took me so very long to make. But I am so proud of how he turned out. ^^; Now to get some sleep cause I legit have been awake for well over 24 hours just to work on this handsome boy. <3
I love the shapes you use to draw machete, or really any character!! The way you draw noses, ears, bodies, fur, it looks like of I were to reach my hand out I could actually feel it, the bumps in the skin the squish of the flesh the softness of the hair. Not to mention the colors you use are very pleasing to the eye. So lovely... keep up the phenomenal work!!!
Not me scrolling through Etsy looking through every shop for some sick Gort art. Ya know a 3D printable figure or a wall scroll and literally finding every other character except him. Uuuuugh I don't wanna have to learn how to make everything myself 😭. How you gonna have 3 different Orin's, 5 different Astarion's, a mizora and Aylin and Isobel but no Gort.