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goldrnglove96 · 7 months ago
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265 55 20,275 55 20,275 45 20 continual run flats
Marietta Ga.
(offering local delivery+ fee)
55 $ each
770 373 7779
Jc
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thatdiabolicalfeminist · 11 months ago
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Hi, I woke up today to texts from someone I love in frozen South Dakota. She's had a rough run of things lately, child support keeps being late and she's had car issues lately that she's fortunately been able to cover herself, but it's eaten into the very tiny savings she'd finally built up.
She has been taking on as much work as she can get cleaning houses to try to make up for missing child support, but her kids keep getting sick from school and then getting her sick which has made this challenging.
Today her autistic 9 yo was too sick to go to school and so my loved one had to call out of work to stay home and take care of the kiddo, while also being pretty sick herself.
She's done some math and these are the expenses she can't figure out how to cover:
$275 rent $80 medicine $45 phone bill $20 gas $20 replacement noise canceling headphones for autistic kid $20 gas $5 shampoo and conditioner $5 feminine pads
Would any financially secure adults be able/willing to help this little family with even a dollar towards meeting these needs?
She made a gfm here:
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blackstarchanx3new · 2 years ago
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LOZ Four Swords Returns AU Masterpost
Crossing my fingers and hoping this works.
Four Heroes Return 1
Pages 1-6
Pages 7-14
Pages 15-20
Back Home 2
Pages 21-24
Pages 25-28
Pages 29-32
A "Walk" 3
Pages 33-36
Pages 37-40
Pages 41-44
Pages 45-48
Pages 49-51
Pages 52-54
Pages 55-57
Library 4
Pages 58-62
Pages 63-65
Pages 66-67
Pages 68-70
Pages 71-73
Pages 74-76
Pages 77-81
A Promise 5
Pages 82-84
Pages 85-87
Pages 88-90
Pages 91-93
Pages 94-96
Pages 97-101
Pages 102-104
Pages 105-108
Memory Lane 6
Pages 109-111
Pages 112-114
Pages 115-117
Pages 118-120
Pages 121-124
Pages 125-128
A Hero Playing a Villain 7
Pages 129-131
Pages 132-134
Pages 135-139
Pages 140-144
Pages 145-150
Pages 151-155
Pages 156-159
Pages 160-164
Pages 165-172
Pages 173-177
Dark Mirror's shards 8
Pages 178-182
Pages 183-186
Pages 187-191
Pages 192-196
Triforce of Power 9
Pages 197-200
Page 201-205
Pages 206-210
Uncontrollable Curse 10
Pages 211-214
Pages 215-218
Pages 219-222
Pages 223-229
Pages 230-233
Pages 234-240
Pages 241-244
Unfinished Business 11
Pages 245-250
Pages 251-254
Pages 255-259
Pages 260-263
Pages 264-268
Pages 269-271
Pages 272-275
Pages 276-280
Pages 281-284
Pages 285-288
Pages 289-294
Pages 285-298
Pages 299-302
Pages 303-307
Pages 308-311
Pages 312-315
Pages 316-319
Pages 320-324
Pages 325-328
Pages 329-332
Pages 333-338
Home again 12
Pages 339-342
Pages 343-347
Pages 348-350
Pages 352-355
Pages 356-360
Darkness and Vaati 13
Pages 361-363
Pages 364-366
Pages 367-370
A Waking Nightmare 14
Pages 371-375
Pages 376-379
Pages 380-382
Pages 383-385
Page 386-388
Page 389-391
Page 392-394
Page 395-397
Page 399-401
Pages 402-404
Pages 405-408
Pages 409-411
338 notes · View notes
lilirilibored · 3 days ago
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Detective Conan Important Chapters List
my personal list out of many out there, including the important episodes guide linked here, which i used for my own watch. (click right here!)
im not a professional, and happy to take criticism or requests, just reach out. that being said; happy reading!
1-5: character introductions and developments, beginning of story
6-9: Conan, Ran, Kogoro development; gadget introduction
10-12: Conan, Kogoro development; gadget introduction
13-16: character introduction, villain development
17-19: character introductions, conan development
20-25: gadget introduction, context for next case
26-29: major Ran development, Conan/Shinichi development
33-35: villain development, Conan, Ran developments
36-39: Genta/Ayumi/Mitsuhiko, Ran development
40-44: character introduction
45-48: Ran & Shinichi development (honestly you can skip to ch.48 if you just want to see that)
49-51: character introductions, Conan/Shinichi development
56-58: Genta/Ayumi/Mitsuhiko development, gadget introduction
62-67: Major conan development
68-71: Conan/Shinichi, Ran development
78-80 character introduction
81: gadget intro, Genta/Ayumi/Mitsuhiko development
84-86: Kogoro development, minor Conan/Ran development
92-96: major character introduction, Conan/Shinichi & Ran development; leads into next case
96-98 Conan/Shinichi development
105-107: character intro, Ran development
114-116: men in black, Conan/Shinichi development
117-121: Heiji, Conan development
131-133: Ran, Conan development
134-138: Yukiko, Yuusaku, Conan, Ran development
139-143: Ran, Conan, Sonoko development
144-146: okay these arent important but they're funny- also theyre better in the anime (ep. 81-82)
150-153: Heiji, Conan development
154-155: minor character introduction, (optional, but a bit of context)
156-159: Major, Minor character introduction
163-165: Kogoro, Eri, Ran development
173-175: Shinichi, Ran development
176-181: major character introduction; Shinichi, organization development
185-188: character introduction; Heiji, Conan development
189-191: Haibara development, character introduction
192-196: Ran, Conan development; surprise guest
200-203: Haibara, Detective Boys development
204-207: Shinichi, Ran development
208-210: character introduction & developments; metropolitan police detective love story (MPDLS)
211-214: Kazuha, Heiji development
219-221: character introduction, Sonoko development
231-233: MPDLS- Satou & Takagi development
note: cases that mostly focus on satou and takagi featuring the police cast are marked under MPDLS- just like most of their episode counterparts. hope it makes sense bcuz it helped me organize lol
234-237: character introduction; Ran & Shinichi development, mild Eri & Kogoro development
238-242: Haibara, Conan, organization development; character introduction
243-245: mild Sonoko, Ran development; follow up from last chapter
246-250: Heiji, Kazuha development
251-260: major Conan/Shinichi, Ran, Haibara development
264-266: Eri, Kogoro development
267-269: MPDLS- Satou, Takagi development
270-272: character introduction/development
273-275: Haibara, Detective Boys development
276-278: character introduction
279-283: Heiji, Kazuha development
284-286: inspector Megure, Sonoko development
287-289: organization, Jodie, Araide, Haibara development; character introduction
290-292: minor Haibara development & follow-up from last chapter
293-295: Conan development, mild Ran development
296-298: Satou, Takagi, Yumi development
299-302: character introductions; surprise guest
303-304: Genta development; minor Haibara, organization development
305-307: minor Sonoko, Ran, Shinichi/Conan, development
311-313: minor Haibara, Ran development
314-316: character introduction; Heiji, development
317-321: follow-up; Heiji, Kazuha development; character introduction
325-327: character introduction; Akai development
328-330: MPDLS- Satou, Takagi, Shiratori development; minor Ran, Akai development
331-334: Ran, Conan/Shinichi, Sonoko, Makoto development
335-337: Akai, Conan, Ran development
338-340: Jodie, organization development
341-343: Jodie, Heiji, organization development
344-346: Haibara development
347-354: Ran, organization, Akai, Shinichi/Conan, Yukiko development
358-360: organization info
366-368: Satou, Takagi development; character introduction
369-373: Satou, Takagi, Matsuda, Shiratori development
374-376: (optional) Kogoro, Eri development
377-383: organization info/development; gadget introduction
384-386: Haibara development; organization info
387-389: (optional) minor Ran development
390-392: Heiji, Kazuha development
398-400: Haibara, Ayumi development; organization info
404-406: MPDLS- Satou, Takagi development
410-412 (optional) Agasa development; mild Ran development
413-416: Eri, Kogoro, Yukiko development
417-419: Yukiko, Haibara, organization development
420-422: Haibara, Jodie, Akai, Vermouth development; organization info
423-425: Haibara development; organization info/development;
426-428: Jodie, Ran development
429-434: major Haibara, Jodie, organization, pretty much everyone development; major reveal, etc
435-437: follow-up; Haibara development
441-449: (optional) Heiji & Kazuha cases
450-452: MPDLS- Takagi, Satou, Chiba development
453-456: character introduction; Kaitou case
457-459: Araide, Vermouth, Jodie development
466-469: (optional) set up for next case; minor Conan development
470-474: organization info
475-478: follow-up; special guest
479-483: Ran, Conan/Shinichi development
484-486: followup; Takagi, Satou development
487-490: (optional) Heiji, Kazuha development
499: character introduction; set up for next case
500-504: organization info/development; character introductions; FBI development
505-507: (optional) minor Haibara development; Yumi development; followup; set up for next case
508-510: character introduction
511-514: MPDLS- Satou, Takagi, Yumi, Chiba
515-517: (optional) Kobayashi, Detective Boys development
518-522: Heiji, Kazuha, Shinichi, Ran development
523-524: (optional) Azusa development
530-532: Eisuke development
535-537: MPDLS- Satou, Takagi, etc
541-543: Sonoko, Makoto development
544-547: (optional) Kaitou case
550-552: FBI, Eisuke development
553-555: Organization, Kir, Eisuke development
559-561: Heiji development; set up for next case
562-566: Heiji, Kazuha, Hakuba development
570-573: Ran, Shinichi, Yuusaku, Yukiko, Agasa development; character introductions
574-575: Eri, Kogoro, Ran development
576-578: MPDLS
582-584: Eisuke devlopment
585-590: Eisuke, Kir, FBI development
595-605 Eisuke, Kir, FBI, organization, Miyano family development; character introductions; start of next case
606-609: ↑continuation; Camel, Jodie, Akai, Kir development
613-618: character introductions; Kazuha, Ran development
619-621: Eisuke development
622-624: character introduction; organization info
625-627: (optional) MPDLS
631-634: (optional) Kaitou kid, Jirokichi, etc
638-640: Subaru, Ran development
641-642: (optional) Azusa development
646-654: Conan/Shinichi, ran development
664-666: Subaru, Haibara development
667-669: Matsumoto development
670-673: Matsumoto, Satou, Takagi development
674-676: follow up; Kaitou case; Jirokichi development
677-679: Jodie, FBI development
680-681: Haibara, Uehara, Yamato development; set up for next case
682-686: character introduction; Yamato, Uehara development
687-689: Shiratori, Kobayashi development
690-692: (optional) more Shiratori & Kobayashi development; set up for next case
693-695: Kazuha, Heiji development
699: Detective Boys development; set up for next case
700-704: ↑continuation; organization, jodie, subaru development
705-708: kobayashi, shiratori development; minor satou, takagi development
712-715: (optional) kaitou case
716-718: ran development
725-727: minor ran, satou, megure development
731-733: kaitou, yukiko development
741-742 chiba development; character introduction
743-752: major conan/shinichi, ran development
753-755 continuation from last case; haibara, subaru development
756-758 (optional) Ran development
759-761: Haibara, Detective Boys development
768-770: character introduction; Conan development
771-774: ↑continuation; Ran, Sera, Conan development
775-777: Sera development; minor Subaru, Haibara development
778-780: Sera, FBI, Heiji development
781-786: character introduction; Kazuha, Heiji development
790-792: Chiba, Miike development
793-795: character introduction
796-800: Amuro, Subaru, Sera development
801-803: minor Sera development
804-808: Takagi, Satou development; minor Amuro development
809-811: Subaru, Haibara development
812-814: Sera, Subaru, Yuusaku development; minor Conan/Shinichi, Ran development
815-817: Haibara, Sera, Conan, Amuro development
818-824: development for pretty much everyone. unskippable. and so good. istg. no spoilers here, go read it.
825-827: follow-up, explanation; Amuro development
828-830: Kaitou case, my personal fav!! also some Sera development
844-846: Sera, Conan development
847-849: character introduction; Yumi development
850-852: Jodie development; organization info
853-855: (optional) minor Conan development at the end of 855, so you can just skip there
856-858: ↑continuation; Sera development
859-861: Sera, Makoto development
862-864: Sonoko, Makoto development
865-868: (optional) Azusa, Taii development; then later Satou, Takagi development
869-871: MPDLS- you get the drill by now; Satou, Takagi development
872-875: Sera, Conan development; character introduction; minor Uehara, Yamato, Morofushi development
876-878: Sera, young girl development
879-881: Sera, Heiji, Kazuha development;
882-884: Ran, Conan/Shinichi development
888-890: Amuro development
891-893: Amuro, Jodie, Camel development
894-897: ↑continuation; Amuro, Organization, Subaru, Conan, Kudou family development
898: case conclusion; Subaru, Amuro, Vermouth development; character introduction
899-902: Shuukichi, Yumi development; minor Sera, 'outside sister', Subaru development
903-905: Sera, 'outside sister' development
906-908: important organization information
909-912: Heiji, Kazuha development
913-917: character introduction; Uehara, Yamato, Morofushi development
918-920: Kuroda development
921-924: Ran, Conan development
925-927: minor Haibara development
928-930: Sera, Conan, Yumi, Shuukichi, 'outside sister' development
936-938: Sera, Amuro, Akai, Scotch development
939-941: (optional) minor hints related to the 'outside sister' at the start and throughout
942-944: (optional) Chiba, Miike development
945-947: Yumi, Shuukichi development; character introduction
948-950: character introductions; Organization info and development
951-953: Conan, Akai family development; Organization, past case info
954-957: Amuro, Akai, Vermouth, Ran, Scotch development
958-962: followup; character introduction
963-966: (optional) Kaitou case
966-968: character introduction
969-971: Sera, Conan development
972-974: Akai family, Shinichi development
975-977: character introduction
978-980: wakasa development
981-983: Amuro, Heiji case; character introduction
984-986: (optional) Eri, Kogoro development
987-989: Kuroda, Wakasa development
990-993: Momiji, Iori, Okita development
994-996: set-up; minor Conan development
997-999: more set up; minor Amuro, Haibara, Conan development; character introduction
1000-1005: Major Ran, Shinichi development; also Sera, Heiji, Momiji, and others development
1006-1008: ↑continuation; Kudou family development; Organization information
1009-1012: Amuro, Akai development
1013-1017: Miike, Yumi, Chiba development; Amuro, Akai followup and development; Kuroda development
1018-1021: Morofushi, police development; (Heiji case, Kaito case)
1022-1026: Sera, Conan, Makoto development
1027-1031: Amuro, Wakita, Conan development
1032-1034: Wakasa development
1035-1038: Sera, Akai, Mary development
1039-1042: Momiji, Haneda development
1043-1046: Shuukichi, Akai development
1047-1050: Sera, Mary development
1051-1054: Wakasa, Amuro, Kazami development
1055-1057: Wakita development
1058-1060: Kudo family, Kaitou, organization development
1061-1066: FBI, Organization development; important reveal
1067-1069: followup; Heiji, Kazuha development
1070-1072: Haibara, Wakasa development
1073-1075: Character introduction; Matsuda and friends development
1076-1078: Amuro, Kazami development
1079-1081: Takagi, Date, Amuro development
1082-1084: (optional) Morofushi, Yamamura development
1085-1087: Chihaya, Juugo development
1088-1090: Momiji, Heiji, Kazuha development; important Iori, PSB information in last chapter
1091-1093: Chiba, Miike, Kobayashi, Shiratori, Yumi, Shuukichi development
1094-1096: Sera, Mary, Conan, Eri, Organization development
1097-1099: Wakasa, Akai development; clues of past event
1100-1102: Rum info; Organization information and development
1103-1109: Major Wakasa, Kuroda, Rum + Organization development; culmination/climax of the Haneda past case
1110-1112: followup; Haibara, Conan development; also more Organization and Wakasa development
1113-1115: Iori, Momiji development; Amuro, Organization development
1116-1118: (optional) minor Kazuha development
1119-1122: Kaitou, Shinichi, Ran, Hakuba development;
1123*-1125: Satou, Takagi, Chihaya development; organization development
*between 1123-1124 is chapter 0, a really cute & short prologue chapter :)
1126-1128: Azusa development; minor Sera, Amuro development
1129-1133: Heiji & Kazuha development
1134-1136: Amuro, Matsuda, Hiro, Date, Hagi; Shinichi, Ran development
that's all for now folks!
Thank you for checking my list out! I hope it can help people get through this very good but also extremely time consuming series!! Again, I'm no expert, but I did spend weeks reading and rereading the whole thing to make this. also there's movies, sequels, OVAs, and probably more that I could not include. The best way to view the series is whichever you want, but probably a good mix of everything. Ill update whenever we get new chapters. I tried to keep each description detailed enough to be honest, but vague enough to not spoil. IDK man, I tried my best.
Thank you for reading, and remember: there's only one truth!
xoxo, lili
17 notes · View notes
fire-keys-and-wings · 2 years ago
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Chapter 1
Macao arc
Chapter 2
Chapter 3
Daybreak arc
Chapter 4
Chapter 5
Chapters 6 & 7
Chapter 8
Chapter 9
Eisenwald arc
Chapter 10
Chapters 11 & 12
Chapters 13 & 15
Chapter 17
Chapter 20
Chapter 21
Chapter 22
Galuna island arc
Chapter 24
Chapter 25
Chapter 26
Chapter 27
Chapter 28
Chapters 29 & 30
Chapter 31
Chapter 32
Chapters 35 & 43
Chapters 44 & 45
Chapter 46
Phantom Lord arc
Chapter 47
Chapter 50
Chapters 51 & 52
Chapter 59
Chapter 60
Chapter 61
Chapter 62
Chapter 63
Chapters 64, 65 & 66
Chapter 67
Chapter 68
Chapter 69
Loke arc
Chapters 70, 71 & 72
Tower of Heaven arc
Chapter 75
Chapters 77, 78 & 79
Chapter 80
Chapters 84 & 86
Chapters 94 & 95
Chapter 101
Battle of Fairy Tail arc
Chapters 103 & 104
Chapter 105
Chapter 106
Chapters 107 & 109
Chapters 112 & 113
Chapter 116
Chapters 127 & 128
Chapters 129 & 130
Oración Seis arc
Chapters 131 & 132
Chapters 133 & 134
Chapter 141
Chapters 142 & 143
Chapter 145
Chapter 146
Chapter 147
Chapter 148
Chapters 151 & 152
Chapters 153 & 154
Chapters 156 & 157
Chapters 160 & 162
Chapter 163
Chapter 164
Chapter 165
Edolas arc
Chapter 169
Chapter 170
Chapter 171
Chapter 172
Chapter 173
Chapter 174
Chapters 175 & 176
Chapter 180
Chapter 181
Chapter 182
Chapter 184
Chapters 185, 186 & 187
Chapters 189 & 190
Chapters 198 & 199
Tenrou Island arc
Chapter 200
Chapters 201 & 202
Chapter 207
Chapter 226
Chapter 227
Chapter 228
Chapters 231 & 232
Chapters 234, 235 & 239
Chapter 242
Chapters 243 & 244
Chapters 245 & 246
Chapter 247
Chapter 248
Chapter 249
Chapter 251
Chapter 253
X791 arc
Chapters 254 & 255
Chapter 256
Chapter 257
Grand Magic Games arc
Chapter 258
Chapter 259
Chapter 260
Chapter 261
Chapter 262
Chapters 263 & 264
Chapter 265
Chapter 266
Chapter 267
Chapter 268
Chapters 269 & 270
Chapters 271 & 272
Chapter 273
Chapter 275
Chapter 276
Chapters 277 & 278
Chapter 281
Chapter 282
Chapters 285 & 288
Chapters 289 & 290
Chapter 291
Chapter 292
Chapters 294 & 295
Chapters 296 & 297
Chapter 298
Chapter 302
Chapter 303
Chapters 305 & 306
Chapters 307 & 308
Chapters 310 & 311
Chapters 312 & 313
Chapter 316
Chapter 317
Chapters 318, 322 & 323
Chapter 324
Chapter 325
Chapter 326
Chapter 327
Chapters 328 & 329
Chapter 331
Chapter 333
Chapters 336 & 337
Chapter 338
Sun Village arc
Chapter 341
Chapter 342
Chapter 343
Chapters 344 & 345
Chapter 351
Chapter 352
Chapter 354
Chapter 355
Tartaros arc
Chapters 356 & 358
Chapter 359
Chapter 360
Chapter 361
Chapter 362
Chapters 363 & 364
Chapter 374
Chapters 375 & 376
Chapter 379
Chapter 380
Chapters 382 & 383
Chapter 386
Chapters 387 & 390
Chapter 394
Chapters 395 & 396
Chapter 399
Chapter 400
Chapter 401
Chapter 416
Avatar arc
Chapter 418
Chapter 419
Chapter 420
Chapter 421
Chapter 422
Chapter 424
Chapter 425
Chapter 426
Chapter 427
Chapter 428
Chapter 429
Chapter 430
Chapter 434
Chapter 435
Chapter 437
Alvarez Empire arc
Chapter 438
Chapters 439 & 440
Chapter 441
Chapter 442
Chapter 443
Chapter 444
Chapters 445 & 446
Chapter 447
Chapters 453 & 454
Chapter 462
Chapter 468
Chapter 469
Chapter 471
Chapter 474
Chapter 477
Chapter 478
Chapter 479
Chapter 480
Chapters 483 & 484
Chapter 485
Chapter 486
Chapters 487 & 488
Chapters 489 & 490
Chapters 491 & 492
Chapters 494 & 495
Chapters 496 & 497
Chapter 498
Chapter 500
Chapter 501
Chapters 502 & 503
Chapter 504
Chapters 507 & 508
Chapter 510
Chapter 512
Chapter 514
Chapter 520
Chapter 521
Chapters 522, 523 & 524
Chapter 525
Chapter 527
Chapters 529 & 530
Chapter 531
Chapter 533
Chapter 534
Chapter 535
Chapter 538
Chapters 539 & 540
Chapter 543
Chapter 544
Chapter 545 (final)
171 notes · View notes
sevenoctober7 · 5 months ago
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1- 2- 3- 4- 5- 6- 7- 8- 9- 10- 11- 12- 13- 14- 15- 16- 17- 18- 19- 20- 21- 22- 23- 24- 25- 26- 27- 28- 29- 30- 31- 32- 33- 34- 35- 36- 37- 38- 39- 40- 41- 42- 43- 44- 45- 46- 47- 48- 49- 50- 51- 52- 53- 54- 55- 56- 57- 58- 59- 60- 61- 62- 63- 64- 65- 66- 67- 68- 69- 70- 71- 72- 73- 74- 75- 76- 77- 78- 79- 80- 81- 82- 83- 84- 85- 86- 87- 88- 89- 90- 91- 92- 93- 94- 95- 96- 97- 98- 99- 100- 101- 102- 103- 104- 105- 106- 107- 108- 109- 110- 111- 112- 113- 114- 115- 116- 117- 118- 119- 120- 121- 122- 123- 124- 125- 126- 127- 128- 129- 130- 131- 132- 133- 134- 135- 136- 137- 138- 139- 140- 141- 142- 143- 144- 145- 146- 147- 148- 149- 150- 151- 152- 153- 154- 155- 156- 157- 158- 159- 160- 161- 162- 163- 164- 165- 166- 167- 168- 169- 170- 171- 172- 173- 174- 175- 176- 177- 178- 179- 180- 181- 182- 183- 184- 185- 186- 187- 188- 189- 190- 191- 192- 193- 194- 195- 196- 197- 198- 199- 200- 201- 202- 203- 204- 205- 206- 207- 208- 209- 210- 211- 212- 213- 214- 215- 216- 217- 218- 219- 220- 221- 222- 223- 224- 225- 226- 227- 228- 229- 230- 231- 232- 233- 234- 235- 236- 237- 238- 239- 240- 241- 242- 243- 244- 245- 246- 247- 248- 249- 250- 251- 252- 253- 254- 255- 256- 257- 258- 259- 260- 261- 262- 263- 264- 265- 266- 267- 268- 269- 270- 271- 272- 273- 274- 275- 276- 277- 278- 279- 280- 281- 282- 283- 284- 285- 286- 287- 288- 289- 290- 291- 292- 293- 294- 295- 296- 297- 298- 299- 300- 301- 302- 303- 304- 305- 306- 307- 308- 309- 310- 311- 312- 313- 314- 315..
It is certain that you were not patient with the counting and went straight to the last number. Our people in Gaza lived 315 days, counting them day after day while waiting for you. So what did you do?
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dean23456 · 5 months ago
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It's been a while, but here's more of them!
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Bamiti (Grass)
Hp: 30. Atk: 95. Def: 65. Speed: 50. Sp Atk: 40. Sp Def: 40. Total: 320
Tomajaw (Grass Dragon) evolves at level 30
Hp: 60. Atk: 105. Def: 80. Speed: 60. Sp Atk: 60. Sp Def: 50. Total: 420
Ketchrago (Grass Dragon) evolves at level 50 (one of 3 pseudo legendaries in the region)
Hp: 100. Atk: 150. Def: 100. Speed: 100. Sp Atk: 90. Sp Def: 60. Total: 600.
Mintusrap (Dark Dragon)
Fakeout form
Hp: 80. Atk: 100. Def: 80. Speed: 20. Sp Atk: 80. Sp Def: 60. Total: 420
True form (after getting a status condition or critical hit)
Hp: 90. Atk: 150. Def: 100. Speed: 50. Sp Atk: 90. Sp Def: 70. Total: 550
Magseed (Water Grass)
Hp: 30. Atk: 35. Def: 80. Speed: 70. Sp Atk: 35. Sp Def: 70. Total: 320
Magoimito (Water Grass) evolves at level 32
Hp: 65. Atk: 90. Def: 100. Speed: 80. Sp Atk: 60. Sp Def: 70. Total: 465
Popisoi (Water Ice)
Hp: 30. Atk: 35. Def: 60. Speed: 90. Sp Atk: 55. Sp Def: 50. Total: 320
Powcikhale (Fire Ice) evolves at level 32
Hp: 70. Atk: 70. Def: 120. Speed: 90. Sp Atk: 60. Sp Def: 55. Total: 465
Glumfish (Water)
Hp: 30. Atk: 45. Def: 30. Speed: 35. Sp Atk: 30. Sp Def: 30. Total: 200
Gumeelly (Water Poison) evolves at level 20
Hp: 90. Atk: 125. Def: 105. Speed: 70. Sp Atk: 90. Sp Def: 60. Total: 540
Bubite (Poison Flying)
Hp: 35. Atk: 45. Def: 60. Speed: 55. Sp Atk: 40. Sp Def: 40. Total: 265
Luebatty (Poison Flying) evolves at level 24
Hp: 70. Atk: 90. Def: 80. Speed: 95. Sp Atk: 60. Sp Def: 60. Total: 455
Berbeey (Bug grass)
Hp: 40. Atk: 30. Def: 40. Speed: 40. Sp Atk: 60. Sp Def: 40. Total: 250
Straquen (Bug Fairy) evolves at level 22
Hp: 70. Atk: 100. Def: 80. Speed: 60. Sp Atk: 100. Sp Def: 60. Total: 470
Chilbard (Fire Flying)
Hp: 40. Atk: 55. Def: 40. Speed: 40. Sp Atk: 60. Sp Def: 40. Total: 275
Jalbirdeño (Fire Flying) evolves at level 20
Hp: 65. Atk: 90. Def: 65. Speed: 70. Sp Atk: 100. Sp Def: 60. Total: 450
Dex entries In reblogs
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disaster-kitchen · 24 days ago
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look. I am dogshit at photography. my phone is almost 6 years old. food photography, in general, is very difficult. I am also day drinking on a Tuesday and it is still December, so I will beg your patience and indulgence here.
It's Christmas! That means it's time for DEEZ NUTS.
4c/1 lb pecans- go to Costco, buy the 2lb bag for like $12
1 egg white
1tbs water
1tbs orange juice
1tsp vanilla
1c sugar
1ts cinnamon
zest of 1 orange
1/2tsp salt
preheat oven to 275 (you can do 300 if you want I really haven't noticed much difference)
beat egg white and water to soft peaks. idfk what you do with the yolk. go make creme brulee, not my my problem
beat in vanilla and orange juice
in another bowl, combine: sugar, cinnamon, orange zest, salt
dump pecans into egg whites. toss to coat.
dump sugar into pecans. toss to coat.
dump coated nuts onto foil-lined baking sheet. bake for 1 hour, stirring every 20 minutes or so to break up clumps. (if baking at 300, maybe only go for 45 minutes.)
LET COOL. They are better when they cool. no, seriously, stop that, those are for Christmas gifts, you cannot just eat them all- *sigh*
repeat steps 1-7 until you have enough Christmas gifts for everyone you know because this is the only thing you are good at. apologize to anyone in your social circle who cant eat nuts. (sorry coworker with no gall bladder. maybe next year.)
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novastrae · 2 months ago
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decima kit nd slight redo of their basic lore redone now that we got remembrance as a playable path
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5*, Remembrance, Fire. Sword. Emanator of Remembrance. Amphoreus. An author of lightcones which eerily foretell future events, they travel the cosmos with the Express in search of their fleeting humanity in the form of their closest confidant.
"rebuilt it" basic atk - deals Fire DMG equal to 50%-110% of Decima's atk onto a single enemy.
"bitter" enhanced atk - deals Fire DMG equal for 90%-150% of Decima's atk onto a single enemy, and 50% to adjacent enemies.
"tell me pretty little lies" skill - summons a random memory of decima's as apparitions to fight alongside them for two turns. depending on their feelings towards the memory summoned, acts like a mini version of differing paths:
negative : destruction. deals Fire DMG equal to 75% of Decima's ATK to a single enemy, and 45% of Decima's ATK to adjacent enemies, but deals 50% self-inflicted DMG to Decima.
neutral : abundance. heals member of the team with the least HP for 10% of Decima's ATK.
positive: preservation. gives the whole team a shield for 10% of Decima's ATK for one turn. provides an enhanced ATK for decima.
only one summon on the field can be present. using this skill removes the current summon and replaces it. all summons are random.
"always my fault" - ultimate. summoning the memories of their mortality, a vision of Decima appears with the spirit of a lover long gone, and in a gruesome act, they rip out his ribs and build a cage around the enemies, puts the field in the "Miscommunication" state preventing them from dealing final blows to allies, and the next enemies to come in are immediately caged. Decima is then put in the "Ruined" state. Decima is uncontrollable in this state for two turns, and their summons start appearing around the caged enemies and exploding, dealing 175%-275% Fire DMG to caged enemies. At the end of this state, Decima crushes the ribcage, dealing 200%-300% Fire DMG to all enemies.
"dust to dust" - talent. at 50% hp, a memory of decima's lover appears, ripping one of the bones off of their sword and stabbing them, infliction 20% of their ATK as self-DMG, but in exchange, it increases their ATK by 75% for two turns, or until healed to above 50% HP.
"lovely, angel, baby" - technique. decima launches a rib at the enemy, and starts the battle. immediately triggers "dust to dust."
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tommybowefuneralattendee · 1 year ago
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my spreadsheet (public version)
so i have this spreadsheet that i use for prompts for this fandom, comprised of several prompt lists and the exact order of which is not easily publicly available. if you want to send me a prompt, send me a ship and a number between 1-725 (subject to change) and receive a sort of mystery box surprise of a fic. through the use of this list, you can see what prompts have already been done. if it’s for another ship, you can certainly send me the same prompt that was already used in another fic. if a prompt has been used three times, that prompt will be closed. thank you for your cooperation <3 listing under the cut!
possible progress statuses: prompted, in progress, editing, posted. if a prompt does not have one of these statuses, it has not been sent in thus far.
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in progress || shaymien
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prompted || amangela
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prompted || nintendogs
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in progress || spommy
56.
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66. drawing circles and patterns on their chest
posted || shaymien || 6.3k, rated E
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117. they have never raised their voice around you, always talks softly
posted || nintendogs || 28k, rated T
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prompted || nintendogs
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in progress || shaymien
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251. kisses to calm the other down
posted || tommien || 3.6k, rated T
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274. "you're my everything."
posted || shayncer || 10.6k, rated E
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prompted || shaymien
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362. hesitantly tugging the other's fabric of their shirt or sleeve, testing the waters
posted || spommy || 4.4k, rated T
363.
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367. wearing the others’ clothes so that it can at least feel like they’re hugging them, even for just a moment
posted || jackmien || 1.8k, rated G
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prompted || spommy
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401. “Stop saying sorry! It’s always ‘I’m sorry’. When you really aren’t”
posted || nintendogs || 12.3k, rated E
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prompted || nintendogs
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prompted || shaymien
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prompted || nintendogs
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prompted || spommy
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prompted || shaymien
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704. washing the other’s body
posted || tommien || 3.1k, rated T
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prompt sources: one two three four five six seven eight nine ten eleven twelve thirteen fourteen fifteen sixteen seventeen
15 notes · View notes
s0ngsandstars · 1 year ago
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Enstars Characters by their 2024 Birthday Luck Rankings.
Including the teachers because I love them. Luckiest is Chiaki at number 6 and unluckiest is Niki at 343! If that's all you're here for. Everyone under a cut because it's a long list
6 Chiaki Morisawa 9 Mitsuru Tenma 17 Leo Tsukinaga 18 Nagisa Ran 20 Mika Kagehira 26 Kaoru Hakaze 32 Hiiro Amagi 45 Jin Sagami 58 Ibara Saegusa 65 Rei Sakuma 65 Izumi Sena 77 Kohaku Oukawa 84 Mao Isara 88 Kuro Kiryu 90 Shinobu Sengoku 98 Hajime Shino 104 Mayoi Ayase 116 Tsumugi Aoba 119 Midori Takamine 119 Adonis Otogari 121 Madara Mikejima 123 Tsukasa Suou 136 Rinne Amagi 148 Nazuna Nito 149 Wataru Hibiki 154 Aira Shiratori 169 Souma Kanzaki 173 Jun Sazanami 175 Yuzuru Fushimi 179 Sora Harukawa 185 Keito Hasumi 208 Arashi Narukami 213 Hokuto Hidaka 217 Koga Ogami 228 Hiyori Tomoe 235 Kanata Shinkai 241 Makoto Yuuki 244 Subaru Akehoshi 247 HiMERU 261 Eichi Tenshouin 275 Natsume Sakasaki 278 Tatsumi Kazehaya 280 Akiomi Kunugi 286 Hinata Aoi 286 Yuta Aoi 292 Ritsu Sakuma 301 Tetora Nagumo 313 Tori Himemiya 331 Tomoya Mashiro 334 Shu Itsuki 343 Niki Shiina
You can find the birthday luck ranking list here.
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neonmetro · 4 months ago
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Tehe...apocalypse horsemen brainrot goes crazy.... *tweaks* GUYSSSSSS I KNOW IM GOING IN LIKE A FUCKING FULLLL ROTATION OF BRAINROT BUT I CANT HELP IT *does shinji chair pose*
They are all so sillyyyyy I NEED THEM ALL HAPPY ‼️‼️
Do you have any miscellaneous information / any facts about any of the apocalypse horsemen... or any funny things with them 💚💜💛❤️ *jumps on horse and flies away*
TAKE CARE OF YOURSELF 🫵🏼🫵🏼
-Paris anon
THE WORST NIGHTMARE BLUNT ROTATION EVER FEATURING MY FUCK ASS CHARACTERS /JJJ
no... i understand so bad i need them to be happy too (actively makes their suffering worse and making them physically separated in pink overkill and they can only see each other for short periods of time)
i do in fact ! have many
war's arm was ripped off by conquest during a mission where an entire town was massacred and war was adding to the body count
there is just SO MUCH merchandise of the horsemen. they're like evangelion levels of merch they have collabs with everything
war and famine are each others' first choice to try out new things together and just cause so much chaos together
war and conquest trust each other more though and do a lot more things together in general
DEATH AND FAMINE ARE LITERALLY LESBIAN JUDAS AND JESUS. HOPE THIS HELPS.
the horsemen have a swear/chores jar (for whenever someone has to miss chores) that they use to fund for famine's hospital flowers
death is usually the one who brings famine flowers and they're the main reason she overworks herself.
war and conquest first met each other at military school, but war dropped out while conquest stayed
famine and death met at famine's parents' funeral
war's ability is checkmate, conquest's is no man's land, famine's is law giver, death's is gott ist tott
THANK YOU FOR BEING SO INTERESTED AS ALWAYS !!!!! have a wip of some standees i want to make of the horsemen... smiles
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more in depth discussion of their abilities under the cut
War (Vive Boulonnais)
Check and Mate
Catalan Opening (Can change the attachment on gun to a different chess piece up to Bishop (Basically can have 1 of each piece on the field at a time, 2 for pawn, and the amount of pieces on a side is the amount of reuses available))
Bright Side Promotion (Changes a pawn to rook, knight, bishop, or queen +25% Attack and Agility on that piece)
Queenside (Can change any current attachment to king or queen +60% Attack and Agility, -35% HP and Endurance)
Queen's Gambit (+25% Agility and -25% Endurance, if Bishop is active, provides +15% Attack.)
King's Gambit (+50% Attack and -15% Defense)
En passant Capture (Disable the target for 10 minutes)
Conquest (Almagro Galiceño)
No Man's Land
Got Your Six (His power takes from himself and forms his weapon, he can take others' body parts to replace a piece and gains +10 attack and heals +10)
On the Frontlines (+45% on all stats, but when used for more than 30 minutes will start draining HP by -10% every minute)
Bite the Bullet (When HP + SP reaches 0, revive with -100% Defense and Endurance and +70% Attack and Agility)
Famine (Laimos Arravani)
Law Giver (Has the ability to friendly fire)
Fasting (Switch to MOTH Status: +150% Defense, -25% attack REQUIRES: 10SP)
Barmecide Feast (Switch to BUTTERFLY Status: +25% HP, +175% attack, -25% defense REQUIRES: 50SP)
Pestilence (Switch to LOCUST Status: -75% HP, +275% attack, +50% defense REQUIRES: 80SP)
Death (Mori Schwarzwälder)
Gott ist Tott
Ashes to Ashes (Passive: reduce soul magic/power effectiveness by -25%)
Dust to Dust (Reduces effectiveness of medallions by -25%)
Earth to Earth (Debuffs weapons effectiveness by -25%)
Und wir haben ihn getötet (+55% Attack + Agility, -20% HP (if summon is active +50% Attack + Agility))
Damnatio Memoriae (Gathers the item: Dust around a 5 meter radius to form a summon (attack: 200% of Mori's attack, 0% of Mori's defense) REQUIRES: 20 Dust (20 L of blood))
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hetalia-club · 7 months ago
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Got Bored And Made An Entire Hetalia Baseball League (HBL)
the league is meant to have fictitious and near impossible goals for regular humans to achieve. They are all scaled beside each other accounting for superhuman strength.
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~Iceland's Stats~
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Batting Average Regular Season- .275 Projection- .274 Career- .280
Running Speed MPH- 17-18 Hitting Power MPH- 75-85 Regular Season Stolen Bases- 10 Career Stolen Bases- 120
Iceland would be a solid and reliable player with a good mix of power and consistency. His ability to hit for both power and average, combined with his patience at the plate, makes him a valuable offensive player. However, his higher strikeout rate suggests that while he is aggressive, he may need to work on making more consistent contact. While his home runs are low that does not mean he has trouble getting on base. He just does not always swing for the fences. Iceland's primary objective is to get on base and create opportunities for more runs. Remember not every player has to knock it out of the park. Solid play comes from solid results.
Tsunami Titans- link to their team and positions
Other Players: (will update with link as they are added) America Russia Sweden England Ireland Iceland Canada Denmark Turkey France Scotland Greece Germany Japan Nyo!America Prussia China Nyo!England Spain Austria Italy Norway Romano Finland
breakdown below >> (Chat GTP helped with this part because I'm not good at describing things or sports talk)((it also made me the lay out above I made the stats and it put them in MLB format for me & calculated batting average because math :/ ))
Player Analysis: Iceland
Calm and Composed: Iceland's calm and composed demeanor would translate into a focused and strategic approach on the field. He would likely remain cool under pressure, making smart decisions both at the plate and in the field.
Resilient and Determined His resilience would help him bounce back from slumps and continually strive to improve his game. This trait is crucial for maintaining consistency throughout a long season.
Quiet and Determined: Iceland might not be the loudest or most flamboyant player, but his quiet determination would make him a steady and reliable presence on his team. His reserved nature would help him stay focused and avoid unnecessary distractions.
Strengths
Consistency at the Plate:
Iceland's batting averages (Regular Season: 0.275, Projected: 0.274, Career: 0.280) show that he can consistently get hits. This makes him a dependable player in the lineup.
Doubles (2B):
Regularly hitting doubles (20 in Regular Season, 22 Projected, 260 Career) indicates he has the ability to hit for extra bases, suggesting good power and strategic hitting.
Patience and Discipline:
His walk numbers (BB: 40 in Regular Season, 45 Projected, 500 Career) suggest he has a good eye and is patient at the plate, not swinging at bad pitches.
Weaknesses
Strikeouts (SO):
With strikeout numbers being relatively high (80 in Regular Season, 75 Projected, 900 Career), Iceland shows a tendency to swing and miss. This could indicate an aggressive approach or difficulty with certain types of pitches.
Power Hitting:
With fewer home runs (6 in Regular Season, 7 Projected, 80 Career), Iceland is not primarily a power hitter. His game relies more on consistency and contact rather than hitting the ball out of the park.
Detailed Stat Analysis
Games Played (GP)
Regular Season: 120
Projected: 130
Career: 1500
Iceland's relatively high number of games played shows his reliability and endurance. Despite his reserved nature, he's always present and ready to perform, reflecting his steady and dependable character.
At Bats (AB)
Regular Season: 400
Projected: 420
Career: 5000
His at bats indicate that Iceland is a regular in the batting lineup, trusted by the team to consistently contribute to the offense.
Runs (R)
Regular Season: 55
Projected: 60
Career: 700
Scoring runs shows Iceland's ability to get on base and be driven in by his teammates. His calm and composed demeanor helps him make smart decisions on the base paths.
Hits (H)
Regular Season: 110
Projected: 115
Career: 1400
Iceland's hits reflect his ability to consistently make contact and get on base. His batting averages (.275 regular, .274 projected, .280 career) show he is a reliable hitter who can be counted on for consistent performance.
Doubles (2B)
Regular Season: 20
Projected: 22
Career: 260
Hitting a significant number of doubles highlights Iceland's balanced power and ability to place the ball well. This stat showcases his strategic hitting approach, maximizing opportunities for extra bases.
Triples (3B)
Regular Season: 2
Projected: 3
Career: 30
While not a primary feature of his game, Iceland's triples show his occasional bursts of speed and ability to capitalize on defensive mistakes, reflecting his strategic thinking and opportunistic play.
Home Runs (HR)
Regular Season: 6
Projected: 7
Career: 80
With fewer home runs, Iceland isn't a power hitter but contributes enough to be a threat. His home run totals suggest he focuses more on contact and consistency rather than raw power.
Runs Batted In (RBI)
Regular Season: 50
Projected: 55
Career: 700
Iceland's RBIs indicate his ability to drive in runs and capitalize on scoring opportunities, making him a valuable part of the lineup when runners are on base.
Walks (BB)
Regular Season: 40
Projected: 45
Career: 500
His walks show his patience and discipline at the plate. Iceland’s ability to draw walks indicates a good eye and selective approach, avoiding swinging at bad pitches.
Strikeouts (SO)
Regular Season: 80
Projected: 75
Career: 900
Iceland's strikeouts, while a bit high, reflect his aggressive approach at times. This is a potential area for improvement, but it also shows his willingness to take risks to make impactful plays.
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bestukclonedeals · 4 months ago
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2 notes · View notes
littleharpethcrossfit · 5 months ago
Text
Saturday, 24 August, 2024
There will only be one class Saturday morning, and it will be at 0930.
Please spread the word.
Warmup #1
Back-Pack Larry started the morning off with some mobility and bodyweight exercises.
Warmup #2
Dana did the Demo's
Tabata's
4 Rounds
Toe Touch & Reach
Good Mornings
Cat Cows
Bird Dogs
Strength
Deadlifts..........3 Reps EMOM X 10 Minutes
Gradually Progress Heavier
Bernie/Ed=315 Larry/Tim=275 Dana=265 RodneyTom=245 Warren A=215 Steve=155 Joe=145 Cheri=135 Sue=125 Sabrina=85 Average Dave/Alicia/Linda=did it Coach=present
WOD
"Hang In There"
Partnered
Run 400 / Row-Ski 500 / Bike 1000 Together
(A)..................................................(B)
30 KBS (53/35/20)................Plank Hold
30 Goblet Squats...................Bumper OH...(45/25/10)
30 DB Snatch (50/35/20)....Bar Hang
PARTNERS ( A & B ) ALTERNATE & DO TWICE
Run 400 / Row-Ski 500 / Bike 1000m Together
LHCF Record: Tim & Ed.....20:30.....12/2021.
Rodney*=14:38 Ed*=17:30 Tim=17:37 Sue*/Dana**=18:45 Bernie*=19:38 Sabrina/Cher-21:43 Joe/Warren A=22:28 Tom/Steve=24:00 Larry/Average Dave=did 1/2 Alicia/Linda=did it Coach=present
Notes
Most people didn't understand the instructions and did this incorrectly. It went a lot faster if you cheated.
Sunday at 1 PM only. The WOD is simple, but I will post it early this afternoon so you can have a chance to figure it out.
4 notes · View notes
lavelocita · 1 year ago
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