#2020 horror project
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razzledazzle-pop · 1 year ago
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Logan time!! *smacks him with a metal bat*
Personal headcanons/design things:
The de-facto leader of the sides. Although Character!Thomas is mostly governed by his morality and creativity, Logan is the best at keeping the peace and good relations amongst all the sides. Even before Virgil joined he had amicable relations with the dark sides. Friendly? No. Practical? Yes.
You know what? Yeah. I’ll get a little silly with it. He helped Remus and Janus orchestrate the whole “send Virgil over to the Light Side” thing; He understands those sides of Thomas are sides that are repressed and Repression! Isn’t! Healthy!
Patton thinks that he’s the Get Along Guy but really it’s Logan. Patton has weird standards on who is and isn’t “acceptable” (which change drastically later). But initially Logan is the one holding this Whole thing together and he’s holding it all with twine and scotch tape. He’s endlessly tired.
He and Janus are playing chess and everyone else is playing checkers. In that vein, he also views Janus as an intellectual contemporary (though he begrudgingly finds Patton helpful to discuss thought experiments with as well).
Has a mini fridge in his room filled with triple shots.
Has an info-binder on the other sides—their likes/dislikes etc…
He’s extremely observant.
Always stands like he’s giving a presentation 💀
2nd tallest of the sides, after Virgil.
His room has The Archives (copies of all school notes/info Thomas has ever learned)…Every few years or so he does File Closing (shredding) of any info that hasn’t been pulled on in that time. It’s like the burning of Alexandria to him.
He has a very meticulous file system (it’s analog).
Has a 1990’s style computer. It has one game and that game is chess.
I believe in side solidarity so he also enjoys hosting DND one offs with Roman sometimes (Something something combo of imagination and strategy).
One time Remus got ahold of Logan’s sacred Tumbler Cup and refilled it with something absolutely vile. He has not attempted to do so since.
Now I don’t think Logan knows exactly what the dark sides are per se (in terms of their additions aside from Janus—, or what causes them) but he has his suspicions (something something dehumanization).
Somehow has a connection to the Orange side???
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shed0kryptz · 2 days ago
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I REALLY NEED TO TALK ABOUT BESS MORE BUT I HAVENT DRAWN HER IN AGGGEESS her old art is so outdated… u know what FUCK IT !!1!1!1!1!1!
so bess is a silly character ive had forever. she is apart of a man-made species called puppets !!! puppets are made from scrap metal and other materials and they’re used to imitate people/animals. basically anything that’s living. they are built to mimic whatever they are designed to be, and they are powered with souls + magic to work. they are purchased by beings to be used for whatever purpose they’d like, such as spying !!! originally, bess was a miscellaneous character and concept with no particular universe, but i decided to throw her into the realmverse along with the puppets concept !!!!!
bess is an earth dog puppet !!! she mimics the form of a black and white border collie. while in disguise, she is just a regular dog, but out of disguise she is a strange nightmarish abomination !!! in her redesign, i plan to make her more canine-like and metallic rather than random junk material. still want the uncanny factor, just different!! also, she was built with a flaw to where her hind legs are much longer than her front ones, so she walks around at a weird angle. here is old art of her!!!
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the 2nd one is a little chibi version. ALSO originally puppets were made from junk, so that’s why one of her arms is a baseball bat. anywayz, i want to make her look more like a dog, and i was horrible at drawing animals then (and prolly still am) so uh.. yea this happened!!! she’s heavily inspired by some silent hill monsters if ya couldn’t tell. I NEED TO REDRAW HER BADLY this won’t be her current design at all
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astramachina · 5 months ago
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fun fact of the day: Cy's gender actually remains suspended in nothingness. sometimes it's he and sometimes it's her but for the life of me i cannot pin them down.
nobody bothered explaining the concept of gender because Emil was so far up his own ass that he never gave it a second thought but then Verne was one of those "free-thinking" hippy types whose idea of teaching was just "whatever floats your boat, bud" so the poor thing is standing in the middle of an atrium in jeans and a t-shirt going "please nobody perceive me i'm just trying to make rent".
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pochapal · 9 months ago
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back in my "seething about being on sick leave" era again
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nine-frames · 1 year ago
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늑대사냥 (Neukdaesanyang - Project Wolf Hunting), 2022.
Dir. & Writ. Kim Hong-seon | DOP Yoon Ju-hwan
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pradashaya · 5 months ago
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One of my favorite films 😌
I hope to do something with A24 real soon! 😉🤞🏾
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Zola (2020) Janicza Bravo
August 7th 2022
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devpalmer · 2 years ago
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My game is out now!
re:curse is a surreal RPGmaker horror game inspired by the likes of OFF, Ib, LISA: The Painful RPG and Yume Nikki.
Play as distraction-prone researcher Linda Langley and explore as your laboratory distorts and degrades around you. Send emails. Grapple with your clown infestation. Face consequences. Maybe even survive!
This is a game about...
doors
screens
bitrot
self-fulfilling loops
computer viruses (not real ones)
trans-temporal communication software
gay subtext
surprises
secrets
re:curse was solo developed as a passion project, mostly between 2020-2021. I've returned to it and added the final touches necessary to make a finished game. Bundled with the game is a trove of bonus content for your perusal, including uncompressed source files, concept art, unreleased original music, 3d files, and more. I hope you enjoy!
Download for free on itch.io!
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feverdreamjohnny · 3 months ago
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"Why There Will Never Be a Peeb Adventures" otherwise known as "The Peeb Adventures Pre-Mortem"
Since 2020, I've made a good chunk of games. Hell, even though I've been doing this for 10 years to date, the majority of my progress as a creative began over the course of this 4 year period.
Out of all the games I've made - or otherwise had a hand in - there is only one that's apparently struck a chord so deeply with people that to this day I still get messages and comments asking when it will come out.
The title of this post already explains the whole deal so I'm not gonna be dramatic about it right here. As per usual, I will instead get heart-clutchingly dramatic about the subject by the end of this story.
I felt the idea of a "Pre-Mortem" might be a fun way to talk about games that will never be finished. Maybe I'll make more of these down the line for other old games, who knows.
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"The Incredibly True Origins of Peeb Adventures" or "Wow! I Hate It!"
Peeb Adventures began as a gift game for my long-time friend Aaron. It was simple, mostly functioning as a fun little gag that stemmed from a 3D model I made of a character he doodled during a drawpile session. I gave Peeb a grapple hook just because I wanted to experiment with swinging mechanics and felt the gag gift was a great space to toy around in without having to actually ask myself how on earth I'd want to structure a game around a grappling hook. Foreshadowing!
Eventually, the gag gift did that classic thing all developers have experienced before where your game spirals out of control and grows into a hideous monster, and what started as a fairly abstract grappling toy convergently evolved into that dreaded state we call a "3D Mascot Platformer."
I made a very short demo in the summer of 2020. It went absolutely nowhere, and after an idol of mine caught wind and asked to play it (before sending about 3 paragraphs of feedback suggesting how to improve what was, in my view, a trainwreck of baby blocks stacked on top of eachother), I shelved the project.
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"The Absolutely Tremendulous HPS1 Adventure of Peeb" or "My Friend Jam Suggested I Revive the Project and So I Did"
Shortly after Peeb was shelved for the first time, I joined a community of game developers called Haunted PS1. For those not in the know, HPS1 was essentially the nexus point for "retro horror games" in the indie sphere, and a lot of the resulting deluge (non-perjorative) on itch.io can find its roots in this community.
HPS1 was a good place. Lots of nice, talented people willing to tolerate the kind of mindless riffing I often do in voice calls, anyway. I made a decent chunk of friends there, some of which I'm still quite close to, even today.
HPS1 has this tradition called the HPS1 Demo Disc that began in 2020, and with the year coming to its end, there was talk of a new one set to arrive in spring 2021.
Unlike the first demodisc, however, 2021's disc required you to submit a game in-progress to a panel of judges. They'd then give their yay-or-nay, and you were either in or out.
One day, I was musing over the fact that I didn't really have anything to submit so I would likely have to sit out of 2021's disc. My friend, Jam, who you might know as the developer of the Heilwald Loophole (or Beton Brutal) suggested I consider reviving Peeb Adventures as my submission to the demo disc.
Why did I follow through on this? I don't know. It's funny to think a scenario this simple was the launch point for my career.
Over the next 6 months, I worked on turning the absolutely horrendous gag game into... Something still kinda trite but at least playable. I had some help from my longtime teammate drurylain, my longtime friend Aaron (the creator of Peeb's original design), and my longtime spiritual uncle Tim, and with our powers combined... A new kind of demo experience where you don't do anything of particular note besides swinging around was born.
Also quite important: the very same drawpile session that spawned Peeb also spawned Orbo, who would also make his own appearance in Peeb Adventures as a recurring side character (since I felt like Peeb needed a friend).
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"Go! Incredible Friendship Unites in the Gameosphere! Peeb and Orbo are Born!" or "Peeb Adventures: Coming Never"
So the demo for Peeb Adventures was finished early March 2021, and the demo disc went live on itch.io on the 25th of the month.
The demo disc then proceeded to do a backflip and pick up a LOT of traction online. Which then meant Peeb itself was catching little bits of the traction in its mouth and smacking its lips.
I went from "guy who makes games for nobody" to "guy who makes games for that one very specific brand of teen on twitter who loves the object head show", and I was riding high.
Fanart poured in. People showed a lot of love. I was dazzled by it all, really.
Despite the love for the game and the potential on hand, progress was stagnant. My group of friends and I all got together in a google doc and wrote an entire planning bible for the game. Game mechanics, story beats, twists and turns, the whole thing. Despite having the structure lined up, I had other ambitions and began working on a multiplayer deathmatch game that quickly overtook my work schedule.
Peeb sat on the backburner, but at the time I still wanted to finish it one day. My main excuse was "well, I just need more money! If I'm going to work on this game it's gonna need more than one fulltime person and I can't just ask people to work for free!" That excuse worked on me for a while.
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"I Don't Think I Want to Play With You Anymore Peeb!" or "There's Such a Thing as Too Much Love"
A while had passed at this point. My ambitions hadn't just grown, they'd completely shifted. Before long, I found myself working on yet another demo for the 2022 HPS1 Demo Disc, "The Spectral Mall."
Nowhere, MI wasn't just some random toy for me, but the culmination of all my love into one game. Despite its silly demeanor, the game was a product of a lot of pain, and even now I still desperately want to finish it. Except I have to make money to live, so... Oops!
Anyhow, there was a shift in demeanor for me during 2022. You have Peeb, a game that I made on a whim as kind of a joke with friends, and you have Nowhere, MI, a game that meant the world to me during really dark times.
And you know what? There were a lot of people that wanted Peeb. People that never stopped asking me about it.
I realized while working on Nowhere that I didn't really know what I would even do if I ever had the chance to work on the full Peeb Adventures. Not only did I find the nagging kind of annoying, Peeb was also something I couldn't really... Wrap my head around?
It occurred to me that Peeb wasn't really "my" game anymore, it was "his" game. The old Johnny.
I'd changed a lot since the game had come out in early 2021. In a year and a half my world got flipped upside down, and... I don't know, Nowhere was way more reflective of who I was now. Sure the humor was still pretty asinine, but there was a shift. It was hard to picture the "Peeb Adventures" people were actually looking forward to when my own sensibilities had drifted so far.
When the Nowhere demo came out along with Spectral Mall, it did... Alright? People liked it, but it wasn't the same as Peeb's release. Hell, even in Nowhere's release there were people pushing it aside to ask the same question they'd been asking every week leading up to it. "When is Peeb Adventures coming out?"
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"Goodbye Peeb!"
It was increasingly harder and harder to not look back at Peeb and kind of hate it. It was rough in every respect, and yet it whenever I met people who'd heard of me online, they always cited Peeb Adventures.
Strangers continue to ask me when it's coming out. On rare occasion I'll get someone asking about Nowhere and I'll feel a bit excited anyone else cares about that game besides me and maybe my friends, but most of the time people just ask about Peeb.
To finally answer this question I've been asked for nearly 4 years: There will probably never be a Peeb Adventures.
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"Goodbye Johnny."
I like to believe one of the reasons people are attracted to my body of work is because I make games to reach out to other people. That's probably not the real reason, but it's nice to play pretend and imagine your work has more significance than just "ha ha boner."
I put a lot of myself in my games and I rarely hold back, even if an idea is insanely stupid or strange. The result usually becomes something more like a scrapbook than a game.
It's hard to try and expand on a game like Peeb when the Johnny who made it isn't really with us anymore. If I worked on Peeb now, you'd get some kind of irregular frankenstein that'd never be as exciting as the original vision was.
By the time I get around to Nowhere again, am I still going to be this Johnny? Or will the next Johnny look back at Nowhere the same way I look at Peeb now? Who knows.
Anyway, look forward to more games from me and my friends. Even if it's not Peeb Adventures, it'll still be us.
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turbo-tsundere · 29 days ago
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Content warning for gore, blood, burns & body horror.
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A king with no crown and a holy fool.
(The element of venom/poison, stabbing/puncture wounds and destruction of a whole body is present in both of their deaths. Kokichi's pristine white clothes also end up being shoved down the toilet, and the poison made it difficult for him to breathe, so there's plausible callback to Miu also. Karma at its finest?)
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If I could be the devil, you could be the sinner.
(Don't mind them, they're just spilling their guts)
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(...)
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(Concepts for scenes from a Gonta-centric survival horror game I'll never make. But it was fun to daydream about - maybe one day I'll finish other sketches and doodles relating to it into a more presentable state. The Cat Lady OST was playing on constant repeat while I drew this - Lily of the Valley, Don't Follow the Light, String, Plainwalker, Early Winter, Storytelling, Susan's Blue Sheep (alone again) - those in particular are now stuck in my brain when I look at those drawings, and what I imagine the "game's" mood to be like, at least the opening segment.)
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(I felt both heartbroken and like a monster when drawing this one... But I wanted to draw something that doesn't conveniently erase nor tuck his mangled, swollen face away from view. Sure... in game it looks goofy. But I think mockingly disfiguring him was the point in all of this, too. And given the venom, the Schmidt pain index, how it rates some wasp species, the fact that those robot wasps could be packed with anything necessary really... it had to be awful. Really, every stage of Gonta's execution was excruciating and enough to kill a person on its own, but due to his strength he likely suffered through them all. I remember begging in my head he was at least spared the flame, that he was already gone by this point... But it's foolish to pretend it definitely was the case.)
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I wanted to post something new, but I was either busy, ill, or focused on something else, so another sketchdump with oldies and wips it is. This time strictly 2020-21 stuff, drawn during the first few months after finishing the game; mostly to process the post-game/Ch4 sorrows. All very emotionally raw, very edgy stuff that I felt, to be honest, too shy to show before.
Like with any wip I posted before, I do hope to finish some of them properly one day, even though I don't know when. But that's fine, I've signed up for a very long ride with the bug man. Taking it easy is the priority.
Speaking of long-term projects, maybe there's no need to, but I do want to talk about my Gonta fancomic, so here goes.
It's a bit long, so I will continue under the cut.
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(Some panel teasers first! ...Gonta sanity fine.)
I took a few months long break from personal drawings - an *actual* break, not just sitting in front of a screen, tired, stewing in guilt that I'm tired, and that I can't magically muscle through burnout, or headache, or exhaustion.
My brain was stuck in a loop of berating myself for underperforming, not doing well enough, for taking so long on "mere" 27 pages, when in the past I could finish a 90-page webcomic chapter much faster. I wouldn't let myself rest, because I didn't do enough; but I couldn't do enough, because I didn't allow myself to rest. And it's been going on for months and months.
What a stupid, unconstructive thing to do to myself. I was only spiralling down, intimidating and overwhelming myself with work on the one thing I specifically wanted to keep doing out of joy, not ambition and pedantism. So I decided to just say "fuck it" and stop for a while. Like, actually stop, do something else and try to feel unapologetic about it.
So I briefly took up sewing, a creative activity I had no personal stake in, and then I started PVP-ing in DS3 (sorry if I happened to kick your butt in there. Rest assured my butt gets kicked just as much), which did wonders, too, as non-artistic pastime.
And, in the end, it seems it worked.
I finally feel this internal drive to draw again. Sadly, I can't spend all of my free time on the doujin (I might need to open commissions soon), so my pacing will still be glacial... But there was an internal change from "I have to, I have to, I must..." back to "I want to". And this is all that matters.
Still, that makes me think... while technically I don't have deadlines, the comic has taken so much longer than I thought it would - and it will take a while still. Thus, I wonder if I shouldn't change my approach re publishing it.
The initial idea was to post it all at once when it's fully finished, but I debate releasing it one page at a time instead, while it's still work in progress.
Thing is, I don't think it would be good for overall pacing. I don't want to sacrifice it, plus I can't guarantee regular uploads, esp since I don't exactly work on the pages in chronological order (While the first page is done, it was drawn after I finished a few in the middle & at the end; and there are still a few important pages/panels in first half I'm a bit too afraid of touching just yet, wanting to do them justice. This is how I work in general, jumping around rather than sticking to overly strict linear order.)
The compromise would be to post like 3-5 pages per post, making it so each upload covers a specific scene, however, same issue arises - I can't promise regular uploads. In the end it feels like a half-measure. But maybe it's a good idea, despite that impression?
There's a secret option, too - if this takes absurdly long, my plan was to just post the storyboard, after replacing some panels/pages with already finished drawings. The thing is readable as is, and long finished on that front anyway. My personal deadline for that was "right before my current lease ends", but, well… I plan on extending it anyway, and again... it's just a back-up option for when everything else fails. In the end, I just want to finish the comic, and present it how it's meant to be presented, however long it will take.
All those things considered, I'll stick to the original plan for now... and then we shall see. I simply wanted to share where things stand currently, and where they might go.
And that's it! If you've read this far, thank you. See you in the undetermined future.
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notbecauseofvictories · 12 days ago
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50/50
Well, 2024 sure did...happen.
Anyway! I didn't set any sort of goal to watch 50 films and read 50 books this year, but that's where I ended up. Neither number is exactly accurate, and I'm leaving out television, revisiting what I've already read/watched, and all the ridiculous novels I pick up when I'm hungover, but still. I'm kind of impressed with myself. I didn't get to 50 books last year, and I don't think I've watched 50 movies in a year ever---but the more I watch them, the more I explore what they can do and communicate, the more I want to see. As a lifelong reader, it's interesting to explore a new kind of art, to try and intuit your way in through a strikingly different form of communicating the exact same humanness.
TOP FIVE 2024
FILMS
The Florida Project (2017)
Crimes of the Future (2022)
M (1931)
Something in the Dirt (2022)
We’re All Going to the World’s Fair (2021)
It's been months and months since I saw The Florida Project, and I still think about it. The bright and artificial sherbet coloring of it; the dank and mold and shadows that linger around the edges....Actually, I think of all these films in terms of their aesthetics first. Not that there wasn't a story there, but because they all represent such a marriage with form. Consider Crimes of the Future with its fading decay, its browns and rust; M with its stylized, refined cityscape even in the greyscale of 30s cinema; Something in the Dirt where every shot is mundane, or fantastical or both; and We're All Going to the World's Fair, with the particular blue-grey loneliness of the internet age. Surely the benefit of watching a movie (as opposed to anything else) is being presented with something to watch, and I like when directors and creative teams understand that.
Honorable mention to American Psycho (2000) since I'm still a little insane about it---or maybe Corsage (2022) because whether or not it was a good movie, it was nevertheless the most uncompromising, brutal portrait of a historical figure I've seen.
BOOKS
The Rehearsal, Eleanor Catton
Big Swiss, Jen Beagin
Vintner's Luck, Elizabeth Knox
Wylding Hall, Elizabeth Hand
Diavola, Jennifer Thorne
Some people may try to tell you that horror is a discrete genre---I am here to tell you that it's not. All great novels are horror stories, and those listed above especially. From The Rehearsal's self-important artistes, to the therapy-speak Millennials of Big Swiss, to the musicians of Wylding Hall (who miss every sign that Something Is Happening) and the Pace family of Diavola (who deny that the signs mean anything, even after fleeing their vacation home in the night)....all these novels are a study in people experiencing something painful, even terrible. And yet, that provides incredibly fertile territory for their authors to explore the things that come with horror---complicity, desire for closeness, narration and performance, the open wound of family, the thin netting of modernity that keeps us from plunging into something older and darker than we can comprehend.
The only exception might be Vintner's Luck. Not because it's not there as a theme, but because the novel itself spans the narrator's life. By the time he's middle-aged he's committed so many errors, he can't judge too harshly when others do. In this respect it's almost an answer to the questions horror poses---not just how do you survive this? but how do you go on, having survived that?
Honorable mention to Dead Inside, by Chandler Morrison, because it was stomach-turning in the very best way. Echoes of Cipher by Kathe Koja---when an author really knows, really understands, how to wield grossness without shirking or apologizing for it, the result is delightful.
Books of 2020 | Books of 2021 | Books of 2022 | Books of 2023
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ghost-with-a-teacup · 2 years ago
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𝐓𝐡𝐞 𝐖𝐞𝐢𝐠𝐡𝐭 𝐨𝐟 𝐭𝐡𝐞 𝐖𝐨𝐫𝐥𝐝(𝐬)
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Pairing: Miguel O'Hara x GN!Reader (Pre-Established Relationship)
Summary: Every so often, Miguel would simply disappear without a trace, getting lost in his own head. This time around you were determined to not let him be alone. Not on a day like today. (Hurt/Comfort)
Warnings: Swearing, mentions of loss. A lil angsty but soft (you know me :3)
“Hey, where’s Miguel?” you ask Jess as you walk into the dining hall. “I haven’t seen him all day, I need to go over mission reports with him but he wasn’t even in the monitoring room.”
Jess only shrugs, grabbing a bottle of water.
“Haven’t seen him either, he does that sometimes you know. Just disappears for a little while, he’s never told me why,” she replies. “It’d do you good to leave him alone, he’s been on edge all week.”
You cringe slightly as you think back to Monday when he hurled a mission folder at the wall after a new recruit had messed up, he refused to talk to anyone but Lyla that day.
“I’ll keep that in mind,” you say with a small smile, but Jess only looks at you knowingly.
“No you won’t,” she eyes you up and down.
“Oh, ye of little faith,” you reply, walking off. “See you later, Jess!”
~
As you walk through the halls, you begin to wonder what could be up with the leader of the Spider Society. While the two of you weren’t the closest, he trusted you more than he did most people here. Granted a lot of them were new, hell, the society itself had only been created a few months ago so it made sense.
But still.
Pulling out your phone, you glance at the date; ‘June 11th’. All of a sudden your face falls as you recognize the significance of today.
When Miguel had first talked to you about the Spiderverse, and his mission to protect each and every multiverse and its canon events he had shown you the consequences of not ensuring everything progressed as it needed.
He had gotten so mad at you that day because you refused to follow his cause simply because he had told you to. It just didn’t make sense to you how a single event, a single choice could cause the elimination of an entire universe.
That’s when he showed you himself the consequences of those minute choices. You watched in horror as Lyla projected the downfall of the universe he had travelled to. How all those people simply…disappeared without a trace.
At the corner of the screen, a single date; 06/11/2020.
You had to find him.
~
Finding him was much easier said than done. Clearly, he wasn’t anywhere at HQ so you start looking around his universe, places he mentioned in passing, places you thought he might like. For a few hours you search to no avail, and before long the sun was beginning to set.
The tiredness was starting to settle into your bones. Maybe this was the universe telling you to back off, for your own good.
That was until out of the corner of your eye you see a single blue speck on the edge of the tallest building in Nueva York. Call it intuition, or maybe your spidey sense but the moment you spot it you knew it was him.
Immediately you begin making your way over, slinging across the city, building to building. You never got sick of this feeling; you couldn’t place a finger on what it was. Freedom? Maybe. All you knew was that as the wind whipped by, cities and skylines in your view, that was when you were at your happiest.
But before long you begin to falter.
What would you even say to him? What could you say? ‘Oh hey, sorry about your old universe. Wanna talk about it?’ Miguel wasn’t one to just talk, especially about something as vulnerable as how he was feeling.
But…he also didn’t deserve to be alone either.
Reaching the top of the building, you huff slightly as you try to catch your breath (superhuman powers be damned, you try scaling a building).
There at the top, you see his broad shoulders hunched over, curled in on himself as his legs dangle off the side of the ledge. Then his back straightens as he senses you, whirling around with an irritated expression on his face.
“What are you doing here,” he says sharply, eyes narrowed in your direction. You have to fight the urge to shrink down in your spot under his gaze. “The whole point of someone disappearing without a word is usually because they want to be alone.”
“Or they just don’t know how to ask for help, so instead they wallow in their pain and force themselves to be alone because they think they can’t depend on anyone else but themselves,” you counter.
He only scoffs, turning away from you.
“I didn’t ask for a psychoanalysis, go be a therapist to someone who actually wants one,” he says, but you both knew the truth; he would rather die than depend on anyone but himself.
“I’m just saying,” you mutter, sitting down by his side much to his dismay. “I mean, I would know.” And it was true, you did. Always a listener to everyone else’s problems, the last thing you wanted to be was a burden. So before you could be, you slinked away to hide in the comfort of yourself.
He doesn’t say anything to that, opting to continue looking down at the city below. Softly, you sigh.
“I…I think I know why you’re here,” you say hesitantly, and immediately he visibly tenses before glaring at you.
“You don’t know anything,” he says lowly, daring you to say anything more, and despite everything in you screaming to turn away, to stop now, you continued.
“We’ve all gone through loss here, Miguel…” you whisper. “I understand.”
“You have no idea what loss is,” he says sharply, talons digging into the edge of the roof. “To watch as an entire world, an entire universe fall apart in the palm of your hand.” His voice cracks almost imperceptibly at that, but you notice. You always do.
“You have no idea what it’s like to see the ones you love most disintegrate because of your own actions, so you don’t get to say anything,” he seethes, his blood-red eyes darkened.
“You know damn fucking well we’ve all lost people Miguel, some more than others but the pain of loss accompanies all of us,” you say, feeling the anger rise in you as he blatantly brushes off everything you and the rest of the Spider Society of gone through. What everyone had to go to, to follow the canon he valued so greatly. But you don’t let it reach the edge, instead, you take a deep breath.
“Look, what I’ve been trying to say is that it's difficult to carry the weight of the world, let alone the weight of millions upon millions of multiverses. All I’m saying is that you don’t always have to do it alone,” you finish softly.
Hesitantly, you reach out for his hand with your own, but pull it back at the last second when he glances down at it.
Letting out a sigh, you continue.
“You don’t always have to keep it to yourself y’know,” you urge gently. “I may not have the power to bring them back, or the solutions to your problems, but I am always here to listen. As to whether you are willing to share, well, that’s up to you.”
For a moment he doesn’t say anything, instead only watching the sun as it sets on the horizon. Then, he seems to contemplate something for a split second before he leans his head on yours.
“I know,” he says quietly, and you feel your heart skip a beat, growing steadily in rhythm as something unfamiliar blooms in you.
“…thank you,” he says, pausing as though he was going to say something more but decides against it. Instead, he only looks into your eyes for a moment as you look into his.
What you find are the unsaid words that someday, he might be able to say.
“Let’s get back to base.”
~
A/N: Hi! Back again, sorry this is so different from my past two Miguel works, but I came up with this idea at work (oops) and had to get it down on paper. Hope you enjoyed~ (And don't worry, more fluff is coming soon :3)
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thyme-in-a-bubble · 1 year ago
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a list of some autumnal movies/series 🍂
i am nothing if not an organised little goblin who can not stop themself from making a good list. this is just in case you want something with that fall vibe but can't think of any. just close your eyes and point somewhere on this little list, or even put the numbers in a generator and go with whatever the result is ♡
winter | spring | summer
🥧 ‧₊˚ ⋅ movies ⋅˚₊‧
nosferatu (1922) 
sabrina (1954)
the creature from the black lagoon (1954)
psycho (1960)
rosemary’s baby (1968)
the rocky horror picture show (1975)
halloween franchise (1978-)
friday the 13th franchise (1980-)
an american werewolf in london (1981)
dark crystal (1982)
a nightmare on elm street (1984)
ghostbusters (1984-)
ronja rövardotter (1984)
clue (1985)
princess bride (1987)
the witches of eastwick (1987)
elvira mistress of the dark (1988)
dead poets society (1989)
when harry met sally (1989)
ghost (1990)
the witches (1990)
death becomes her (1992)
hocus pocus (1993)
addams family values (1993)
interview with a vampie (1994)
the craft (1996)
the first wifes club (1996)
the scream franchise (1996-)
halloweentown (1998)
practical magic (1998)
you’ve got mail (1998)
the blair witch project (1999)
sleepy hollow (1999)
chocolat (2000)
amelie (2001)
the lord of the rings franchise (2001-2003)
scooby doo (2002)
school of rock (2003)
mona lisa smile (2003)
peter pan (2003)
pirates of the caribbean franchise (2003-2017)
north & south (2004)
pride and prejudice (2005)
the descent (2005)
just like heaven (2005)
the devil wears prada (2006)
the lake house (2006)
penelope (2006)
el orfanato (2007)
juno (2007)
ratatouille (2007)
bridge to terabithia (2007)
the edge of love (2008)
twilight (2008)
the curious case of benjamin button (2008)
julie & julia (2009)
jennifer’s body (2009)
dorian gray (2009)
coraline (2009)
true grit (2010)
the cabin in the woods (2011)
jane eyre (2011)
wuthering heights (2011)
perks of being a wallflower (2012)
the odd life of timothy green (2012)
hotel transylvania (2012-)
the conjuring franchise (2013-)
what we do in the shadows (2014)
the riot club (2014)
as above so below (2014)
john wick (2014-)
the age of adaline (2015)
the witch (2015)
far from the madding crowd (2015)
the edge of seventeen (2016)
paterson (2016)
20th century woman (2016)
the love witch (2016)
mary shelly (2017)
murder on the orient express (2017)
get out (2017)
a quiet place (2018 + 2020)
the guernsey literary and potato peel pie society (2018)
on the basis of sex (2018)
knives out (2019)
ready or not (2019)
the lighthouse (2019)
little women (2019)
the gentlemen (2019)
emma (2020)
ammonite (2020)
the dig (2021)
fear street trilogy (2021)
good luck to you, leo grande (2022)
the batman (2022)
fresh (2022)
bodies bodies bodies (2022)
mr malcom's list (2022)
totally killer (2023)
slay (2024)
🧦 ‧₊˚ ⋅ series ⋅˚₊‧
moomin (1990-1992)
twin peaks (1990-1991)
x files (1993-2018)
buffy the vampire slayer (1997-2003)
gilmore girls (2000-2007)
supernatural (2005-2020)
vampire diaries (2009-2017) / the originals (2013-2018) / legacies (2018-2022)
downton abbey (2010-2015)
the walking dead (2010-2022)
once upon a time (2011-2018)
american horror story (2011-)
teen wolf (2011-2017)
peaky blinders (2013-2022)
outlander (2014-)
how to get away with murder (2014-2020)
the magicians (2015-2020)
izombie (2015-2019)
poldark (2015-2019)
critical role (2015-)
stranger things (2016-)
ghost files / buzzfeed unsolved (2016-)
lucifer (2016-2021)
shadowhunters (2016-2019)
anne with an e (2017-2019)
the good fight (2017-2022)
riverdale (2017-2023)
manifest (2018-2023)
killing eve (2018-2022)
succession (2018-2023)
you (2018-)
a discovery of witches (2018-2022)
the chilling adventures of sabrina (2018-2020)
dickinson (2019-2021)
virgin river (2019-)
carnival row (2019-2023)
the witcher (2019-)
the umbrella academy (2019-2024)
sanditon (2019-2023)
good omens (2019-2025)
the haunting of bly manor (2020)
i’ll be gone in the dark (2020)
queens gambit (2020)
the great (2020-2023)
shadow and bone (2021-2023)
the nevers (2021-2023)
wednesday (2022-)
interview with the vampire (2022-)
vikings valhalla (2022-2024)
lessons in chemistry (2023)
my lady jane (2024-)
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henrykathman · 5 months ago
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youtube
The Miraculous Horror of Stop Motion
From the same artform that brought you Coraline and Rudolph the Red-Nosed Reindeer, comes three stories that evoke the existential fear of art.
Original Music by Molly Noise
Bibliography below
Atrocity Guide. “The Animators Who’ve Spent 40 Years on a Single Film.” YouTube, 9 Oct. 2021, www.youtube.com/watch?v=73hip3pz0Xs&pp=ygUMdGhlIG92ZXJjb2F0. Accessed 19 June 2024.
Brubaker, Charles. “The Japanese Studios of Rankin/Bass.” Cartoon Research, Jerry Beck, 14 Apr. 2014, cartoonresearch.com/index.php/the-japanese-studios-of-rankinbass/.
Bute, Paris. “Introduction to “a Rankin/Bass Retrospective from a New Perspective.”” Citizen Jane, Stephens College, 19 Nov. 2021, www.citizenjane.org/home/cwwicd2ucb2fvs64kgfaocfykjhaum. Accessed 19 June 2024.
Crome, Althea. “Coraline.” Althea Crome | Micro Knitter, 2012, www.altheacrome.com/coraline. Accessed 19 June 2024.
Harold Halibut. Directed by Onat Hekimoğlu, Slow Bros., 16 Apr. 2024.
Hekimoglu, Onat, and Gabriel Schmitz. “Unite Berlin 2018 - Harold Halibut and Making a Stop Motion Game.” Unity, YouTube, 6 Aug. 2018, youtu.be/9usssSQc0wQ. Accessed 6 May 2023.
Jon "Sikamikanico" Clarke. “The Making of Harold Halibut.” XboxEra, YouTube, 21 Mar. 2024, youtu.be/WMyxM9t3o7A. Accessed 19 June 2024.
LAIKA Studios. “Sweater and Gloves: Knitting Coraline by Hand.” YouTube, 11 July 2017, youtu.be/zUvkfcGR-7U. Accessed 19 June 2024.
Mad God Productions. “Phil Tippett’s “Mad God.”” Kickstarter, 17 May 2012, www.kickstarter.com/projects/madgod/phil-tippetts-mad-god/posts.
Olson, Mathew. “Report: Michel Ancel Accused of Abusive, Disruptive Practices on beyond Good & Evil 2.” VG247, 25 Sept. 2020, www.vg247.com/report-michel-ancel-accused-of-abusive-disruptive-practices-on-beyond-good-evil-2. Accessed 19 June 2024.
Ono, Kosei. “Tadahito Mochinaga: The Japanese Animator Who Lived in Two Worlds.” Animation World Network, AWN, Inc, 1 Dec. 1999, www.awn.com/animationworld/tadahito-mochinaga-japanese-animator-who-lived-two-worlds.
Orland, Kyle. “Claptrap Voice Actor Accuses Gearbox CEO of Assault, Underpayment.” Ars Technica, 7 May 2019, arstechnica.com/gaming/2019/05/claptrap-voice-actor-accuses-gearbox-ceo-of-assault-underpayment/. Accessed 19 June 2024.
Pilling, Jayne. A Reader In Animation Studies. Indiana University Press, 1998. Project MUSE muse.jhu.edu/book/40033.
Prehistoric Beast. Directed by Phil Tippett, Tippett Studios, 1984. https://www.youtube.com/watch?v=hlaXIRTjNfo
Randles, Jonathan. “VFX Studio with Star Wars, Jurassic Park Credits Goes Bankrupt.” Bloomberg Law, 1 May 2024, news.bloomberglaw.com/bankruptcy-law/vfx-studio-with-star-wars-jurassic-park-credits-goes-bankrupt. Accessed 19 June 2024.
Shanley, Patrick. “Gearbox Software CEO Accused of Contempt in Latest Filing.” The Hollywood Reporter, 27 Aug. 2019, www.hollywoodreporter.com/business/digital/gearbox-software-ceo-accused-contempt-latest-filing-1235064/. Accessed 19 June 2024.
The Making of “Jurassic Park.” Directed by John Schultz, Amblin Entertainment, 1995. https://youtu.be/8r01mk6F_Pk
The Making of Mad God. Directed by Maya Tippett, Shudder, 2021. https://youtu.be/sfUOHh0xmwc
The Tale of the Fox. Directed by Irene Starewicz and Ladislas Starevich, UFA GmbH, 10 Apr. 1941. https://youtu.be/Us_Pn6Q1dBQ
Wikipedia contributors. "List of films with longest production time." Wikipedia, The Free Encyclopedia. Wikipedia, The Free Encyclopedia, 12 Jun. 2024. Web. 19 Jun. 2024.
Wikipedia contributors. "List of media notable for being in development hell." Wikipedia, The Free Encyclopedia. Wikipedia, The Free Encyclopedia, 19 Jun. 2024. Web. 19 Jun. 2024.
Wikipedia contributors. "List of Rankin/Bass Productions films." Wikipedia, The Free Encyclopedia. Wikipedia, The Free Encyclopedia, 9 Jun. 2024. Web. 19 Jun. 2024.
Wikipedia contributors. "Tadahito Mochinaga." Wikipedia, The Free Encyclopedia. Wikipedia, The Free Encyclopedia, 28 Nov. 2023. Web. 19 Jun. 2024.
Wilson, Josh. “Phil Tippett: 24 Frames per Second < the Fabulist Words & Art.” The Fabulist Words & Art, 5 Nov. 2021, fabulistmagazine.com/24-frames-per-second-the-phil-tippett-interview/.
Worse than the Demon. Directed by Maya Tippett, Shudder, 2013. https://youtu.be/ghKqvDNRe4c
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motherhenna · 8 months ago
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Illustrations of Caleb O'Tynan--a re-interpretation of Edward Cullen from my Twilight reimagined project. I always go back to it when I feel like dabbling in gothic horror idk...we all have our guilty pleasures! [Bottom two pieces are updates of these old drawings from 2020.]
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hell0-gh0st · 12 days ago
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Movies for the girls who wants to fell something ♡₊⁺
(check the TW )
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- The Virgin suicides (1999)
- White oleander (2002)
- Black Swan (2010)
- Girl interrupted (1999)
- Drop dead gorgeous (1999)
- Dirty girls (2000)
- Bones and all (2022)
- Gone girl (2014)
- Thirteen (2003)
- Jennyfer's body (2009)
- American beauty (1999)
- Carrie (1976)
- The loved ones (2009)
- Tragedy girls (2017)
- American Mary (2012)
- Welcolme to the dollhouse (1995)
- The substance (2024)
- Ghostland (2018)
- Valley of dolls (1967)
- Lady bird (2017)
- I,Tonya (2017)
- Hereditary (2018)
- Candy (2006)
- Requiem for a dream (2000)
- Priscilla (2023)
- Pearl (2022)
- Mysterious skin (2004)
- Buffalo 66 (1998)
- Donnie darko (2001)
- Midsommar (2019)
- Possession (1981)
- Palo alto (2013)
- Kids (1995)
- Christiane f (1981)
- Raw (2016)
- May (2002)
- Heather (1988)
- Ginger Snaps (2000)
- Tamara (the horror one, 2005)
- All Cheerleader die (2013)
- Saint Maud (2019)
- Stoker (2013)
- Orphan (2009)
- Heavenly creature (1994)
- Suspiria (1977 & 2018)
- The red shoes (1948)
- Repulsion (1965)
- Prozac nation (2001)
- Clockwork orange (1972)
- Fight club (1999)
- Leon (1994)
- Lolita (1962 & 1997)
- Noce blanche (1989)
- Lost in translation (2003)
- My Beautiful boy (2018)
- I believe in unicorns (2014)
- The Florida project (2017)
- The lovely bones (2009)
- Ripe (1996)
- Marie Antoinette (2006)
- Mustang (2015)
- Miss violence (2013)
- Daisies (1966)
- Ghost world (2001)
- Fantastic mr fox (2009)
- Juno (2007)
- Lilya 4 ever (2002)
- Gia (1998)
- The perfume (2006)
- To the bone (2017)
- Joker (2019)
- The perks of being a wallflower (2012)
- The crush (1993)
- Fishbowl (2020)
- Down in the valley (2005)
- Brokeback mountain (2005)
- Mother! (2017)
- Dancer in the dark (2000)
- Speak (2004)
- Sharing the Secret (2000)
- Amélie (2001)
- Tart (2001)
- Eternal sunshine of the spotless mind (2004)
- all the bright places (2020)
- little miss sunshine (2006)
- As you are (2016)
- Dazed and confused (1993)
- Dead poets society (1989)
- My girl (1991)
- 10 things i hate about you (1999)
- Aftersun (2022)
- 5 feet apart (2019)
- Little women (2019)
- The pianist (2002)
- Where the crawdads sing (2022)
- La la land (2016)
- The glass castle (2017)
- 500 days of summer (2009)
- Uptown girls (2003)
- Call me by your name (2017)
- V for Vendetta (2005)
- The pictures of Dorian Gray (2009, The book is so much better)
- Waves (2019)
- Manchester by the sea (2016)
- A silent voice (2016)
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