#170/4
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pathojon · 3 months ago
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I LOVE MARTIN
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cyrus-solaris · 2 months ago
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hey chat, am i a cold-hearted monster if i didn’t cry during MAG 200???
and yet i cried during MAG 159, MAG 170, and MAG 186.
actually chat, i fear i may be a bit broken /j
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simstoyourdismay · 7 months ago
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ezra during the met gala ❤️‍🔥🌹
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numahachi · 9 months ago
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evanbuckleysarms · 1 year ago
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Mourning my desire and ability to read fanfic the last 45 days but cheering for my completion of 9 books.
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freshthoughts2020 · 28 days ago
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kaasiand · 5 months ago
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I grew up playing some metroidvania Flash games (the Robot Wants series in particular is what I remember most fondly) but had never played any Metroid game up until now, so I started playing the 2D Metroids last week when Zero Mission came out on NSO and I went through them all in release-ish order (ZM as my starting entry, then NES, GB, Super, Fusion, AM2R). I absolutely loved Zero Mission, Super and AM2R (I liked the others a bunch too; imo Fusion's linearity felt justified by the story progressing as you played and also just this raw feeling of constant tension) but then I really did not like the way Samus Returns felt 1-2 hours in (of all things they kept from the GB original it was the fucking screen crunch, and the circle pad just does NOT feel good for this; movement felt wayyy too sluggish in a way that feels typical of 2.5D games to me, and the shooting combat just got completely replaced by the melee counter which I did not like) so I just kinda skipped it and moved on to Dread (which I'm still playing now) and while I enjoy the way Samus's movement feels a lot more (minus the stupid trajectory-locked walljump from Fusion), I don't think I like the game's overall design all that much.
Literally every fucking attack deals 100 damage so you don't get any room for error whatsoever during boss fights, because you can only take like 5 hits before you die; tanking your way through damage always felt like a risk for higher rewards or a way to get something you weren't meant to get earlier on, but now the numbers feel cranked up wayyyyyy too high. You don't get to try and figure out a boss's attack patterns halfway during the fight and learn AS you fight, instead, you have to die a million times when you almost figure something out but failed the execution because every single action requires you to hold three buttons simultaneously and juggle these button combos around constantly. And the game throws a boss at you literally every 10-20 minutes and locks you down one-way paths every single time so the game barely even lets you explore, like, this is literally just a boss rush game at this point and half the bosses don't even reward you with anything. Super and ZM felt like they were actively INVITING me to break the game and go against the game's intentions and even made me wish to replay the games at some point in the future to take things on differently, and I totally understand what made those such genre-defining games. Dread just completely isn't what I was hoping it would be (also where the hell is this game's MUSIC)
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autisticaradiamegido · 1 year ago
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day 170
workin on a proper reference sheet for destiny. maybe i can even get a few of these done in time for artfight this year? starting with The Girl tho
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missingn000 · 2 years ago
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hi guys meet the reason i've barely been online over the last few days
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kluonora · 1 year ago
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HOLY FUCKING SHIT THE RIGHT AND ALT RIGHT LOST THE ELECTIONS IN SPAIN LET'S FUCKIN GOOOOOO
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planet4546b · 8 months ago
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15 posts left to id!!! of those that includes images i love dearly but are genuienly difficult to id and also a handful of stuff i put in there fairly recently so i will get to eventually. now to fill it back up!!
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4giorno · 2 years ago
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oh yeah heres my version of this for gi. i did it a little while ago but forgot to post lol
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goodmorningglory · 1 year ago
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my blanket wip is now 15 in. tall,,, baby girl i am the hottest person in the room today
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joshay98 · 2 years ago
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Day 534 - 543 (1 year, 170 - 179 days)
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Heya, how are we doing this week? Hope it hasn't been too stressful. Just a quick update today because I don't have a lot to tell.
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So new thursday, new traveling spirit. This time the Grateful Shell Collector from the Season of Sanctuary. I didn't actually expect them. But hey, at least this is another spirit crossed off my list. They also gave me my 187th winged light. I'm getting there.
They arrive with a hairstyle, a cape and a prop. In total they cost 162 candles. On the average side for a spirit with three items.
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First the cape, it is a normal-sized pink cape in the shape of a shell. It is genuinely pretty with it's design. Might go well with ocean theme outfits. Otherwise it still works as a pink filler. ^^
The hairstyle reminds me of coconut head. It's pretty sleek, being same lenght all around. It also has a small tuft sticking out the top. Adorable. :D
And lastly, two wooden chairs. They act as a chat bench as well and are able to be used in shared spaces. A nice thing if you like chatting with strangers. ^^
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And that's all. Now the developers did mention that they had a fire in their server room where they keep future update content. So the quest on monday and events might get delayed. Let's see how it will turn out. I will see you then. ^^
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corvidexoskeleton · 2 years ago
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It actually genuinely kinda feels like bioware assumed that it was very specific mechanics of early dragon age that made it good and extrapolated off that when making da:i in an attempt to improve it, when all they managed to do was turn the game into a tedious slog through unnecessarily giant maps in order to do an unnecessary amount of quests to get thru a main storyline that doesnt really feel as impending as it maybe was supposed to
I mean, I don't dislike the game itself, but I think that it really suffered from the shear size of the maps and how much stuff there was to do in between each main quest, and imo it inadvertently took away from the severity of the main storyline because of how much time you had to spend doing other stuff between main quests. I did like the weapon and armor crafting/upgrading system tho, that was cool
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laura-bailey-enjoyer · 2 years ago
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i kinda want marisha to go against her own self and just play a paladin
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