#((sorry this is a long one lol))
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signalhill-if · 2 years ago
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As many of you might know (because it was a bit of a gag around these parts for a little while lmao), the initial demo release had a very major bug affecting the casino. Let me explain what that bug did.
The casino allows you to stake a wealth in exchange for potentially doubling it. Basically, if you lose, you lose a wealth, and if you win, you gain a wealth. Just like a real casino, the odds are stacked against you- you're far more likely to lose than win, and as you get higher wealth amounts, it becomes virtually impossible to win. However, the randomness could be subverted through saving right before rolling, and then reloading and trying again if it was a failure. This is just a function of how games work. A piece of code was meant to prevent you from going back and gambling again immediately after, but this was not implemented properly, so a large number of people got max wealth immediately through this exploit.
The way that wealth works in this game is meant to be semi-linear. As you progress, you will get more wealthy, with your wealth fluctuating over time. Many players didn't even realize it was possible to get any wealth in the demo. That means that there will not be story-based ways of using that max wealth until we get further on in the story, and wealth is only decreased when you spend an amount equivalent to your wealth rating. There isn't anything wrong with that per se, but it means that anybody who wasn't aware that this behaviour was unintended will be... stuck like that. Whether they like it or not.
The intended experience of the game is to struggle to make money. If people choose to subvert that, that's cool, but I want it to be an active choice that takes effort, not just something you stumble upon. A lot of people just stumbled upon it.
Apart from implementing the original balancing code, I have two other options to balance the casino, but I want input before implementing them to make sure they aren't, like, wildly unpopular for some reason. Note that I am not holding myself strongly to the results of this poll- it's just to gauge your opinions. I will make whatever balancing changes are necessary in the end, and this will not be the last time I need to re-balance the game.
Here are my options:
Lower all players' wealth to 3. This amount is high enough that players will still be able to purchase almost any item in the game. However, it will not make spending money completely redundant.
Create a Fallout New Vegas-style winning cap. If you win X amount of times without losing, the casino knows you're cheating and will prevent you from playing anymore.
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magicomens · 18 days ago
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First >> Prev
I could say that realizing every artist's dream of completing a project like this wasn't easy, and while it's true, I must thank you all once again for encouraging me with your sweet comments and messages. It's thanks to you that a one-part punchline became a full 202 pages (!!!) story.
Now that it's over and if you still aren't tired of my shenanigans, you can follow my main blog (and see my yearly Snowlin Halloween illustration soon!).
As for the Magic Omens AU, please give me a moment to catch my breath and I'll start preparing the digital release (with bonus drawings) that will be downloadable from kofi!
To the Merlin fans who are keeping the fandom alive, to the Good Omens fans (I'm sure the 90 minutes finale will be great, even if we won't get a full season! stay hopeful!!) and to the fans of both shows for constantly enabling my silly idea,
thank you! <3
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wanderer-clarisse · 11 months ago
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early morning sunlight at Bag End
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mozzygan · 12 days ago
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the wall between us
redraw of this illustration series i made back in 2019. i'd say i've improved lol.
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drawnfamiliarfaces · 6 months ago
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Heroes of Millennium (HoM) AU
Act 1, Omake 1 (Extra): Master of Time - (here)
Act 1, Omake 2 (Extra): Barrier Team. - read here
Act 1: What was left behind. - read here
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yourlocalabomination · 7 months ago
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Tick Tock, Teddy-Bear.
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itsaprosthetic · 7 months ago
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we are so back
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We are so back
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forgettable-au · 10 days ago
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END OF CHAPTER ONE
FORGETTABLE-AU (Page 65-72)
* Time to put this puzzle together.
[BEGINNING] [PREVIOUS] [CONTINUE]
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agent-chugway · 1 month ago
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transformers + clickhole headlines
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kristoffs-lullaby · 3 months ago
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Jealousy, Jealousy
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bugeyedfreaks · 6 months ago
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POV youre jjust a little hater
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And?
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demaparbat-hp · 6 months ago
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Almost
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xero013 · 7 months ago
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Nimbasa's Shining Star does it again✨
(🚇⚡)
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xbomboi · 7 months ago
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5 times Apple hugged Raven…
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…and the one time Raven hugged back.
(see my previous eah comic here)
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franeridart · 1 year ago
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op main favs + headwear
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deoidesign · 2 months ago
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Return date for my webcomic, Time and Time Again!
It's been set for a while but sometimes they change the date without warning, so I'll keep you updated if anything changes!
I'm extremely proud of the work I've been doing on it, I can't wait to share everything!
See you then!
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