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tea-n-biscuits-yo · 3 days
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I'm starting a collection
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tea-n-biscuits-yo · 6 days
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tea-n-biscuits-yo · 13 days
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I don't want a romantic partner I want friends who will go dumpster diving with me, I want neighbors who will knock on my door and ask for butter because they forgot to buy some and it's sunday. I want book shelves in public spaces, food banks and shared tool sheds and community gardens. I want to trade home grown tomatoes for a couple of eggs with my neighbor and I want to bring food over to my friends house when I've cooked too much. I want bicycle only streets and I want people to go on spontaneous walks with. I want people to ask me for help when they need it and I want to be able to ask for help in return. I want community as a safety net. I want people to stop focusing on the vague concept of the one, who will Cure All Isolation and Loneliness. I want every single person to be able to find support and comfort around them, regardless of their relationship status.
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tea-n-biscuits-yo · 20 days
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Akira bike sliding on a horse
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tea-n-biscuits-yo · 21 days
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Gonna need to put Mary Kirby + other long time staff being fired into perspective because this isn't a recent development. Bioware has been plagued with issues for well over a decade, and it's not just because of EA.
When Gaider decided to move on from Dragon Age in 2014, everyone thought it was just because he wanted to move onto a different project. He ended up leaving the company completely in 2016 after working on Anthem for a bit, and it was later reported that staff on the project had issues with his writing. He didn't mention why he left Bioware until very recently in a long twitter thread detailing that, while Bioware is a company known for its storytelling and characters, upper management went from valuing its writers to quietly resenting them, and feeling as though the writing were "holding the company back."
When they started working with Frostbite they encountered so many technical problems with it because it was specifically designed for FPS games. They were literally designing the tools they needed to work on both Dragon Age Inquisition and Mass Effect Andromeda while they were working on those games. Darrah (or perhaps Laidlaw, I forget which) even acknowledged when he was interviewed by Jason Schreier for Blood, Sweat, and Pixels, that this is a big industry no-no. But Bioware was put in a hard spot to either work with Frostbite or use the Eclipse engine that DAO was designed on (which I'm assuming would've required developing the engine and toolkit further to bring the graphics up to industry standards). So they ended up working with Frostbite which resulted in a fuckton of issues both for Dragon Age Inquisition and Mass Effect Andromeda, because the teams behind both projects had to design their own tools.
With the added stress of the toolkit also came the toxic work environment, departments that were perpetually understaffed, directors leaving and new writers coming in with different visions for the project, time mismanagement where they spent too much time on "high concept" gameplay, not having a clear vision for the game, resentments between studios, inexperience with coordinating video calls across multiple studios, the resultant mandatory crunch, etc. All of this is mentioned in this article about Mass Effect Andromeda's production cycle and this article about Anthem's.
Casey Hudson and Gérard Lehiany left Bioware in 2014 right in the middle of production on Andromeda (Casey rejoined the company as general manager in 2017, but left again in 2020). David Gaider left in 2016 in the middle of production on Anthem, as did Aaryn Flynn who left before the game was shipped in 2019. Mike Laidlaw left in 2017 and left production of Dragon Age Dreadwolf in Mark Darrah's hands, who left in the middle of its production in 2020. Matt Goldman (creative director for Dreadwolf) left the following year. Mac Walters (production director on Dreadwolf) who's been with the company for over 19 years left in January of this year. Are you seeing the pattern here?
I don't doubt that EA has influence over Bioware considering the recent layoffs appear related to the announcement back in March that EA would lay off 6% of its workforce. But it's clear there's something deeper that's going on at Bioware, and it's really not good.
When veteran senior staff are leaving one by one along with other long time staff, and it's been reported that the studio has a toxic work environment with management issues that make crunch necessary, there is something deeply wrong with the company and how things are being run. This is a sinking ship, and in all likelihood everyone is betting on keeping the company afloat with the success of Dragon Age Dreadwolf and/or the next Mass Effects game.
I want to say something more about how broadly the mainstream AAA video games industry is abusive and how incredibly fucked up their practices of layoffs have been normalized, but this is already pretty long. What I will say is that I'm not claiming this means DA4 or the next ME game is going to tank. It sure as fuck doesn't look good for it, but despite my grievances with Dragon Age, I do want the game to be successful and for Bioware to keep doing what they're doing.
And honestly, whether those games do well or not is really besides the point. Something is wrong at Bioware, whether it's the company itself or the fact it's owned by EA, and it can't be solved with mass layoffs. This is a cultural problem within the company itself, and it's very unlikely to be addressed considering how MEA failing seems to have done little to change how things are being run right now.
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tea-n-biscuits-yo · 21 days
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I have been working with the Affinity Suite for about a year and I am REALLY happy with it. Also Blender fucking rules, go learn Blender, artists!
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via twitter
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tea-n-biscuits-yo · 22 days
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All unionized Dragon Age: Dreadwolf QA workers have been laid off
All of Keywords Studios’ unionized QA workers were laid off from the studio in late September after Dragon Age: Dreadwolf developer BioWare declined to continue its contract in August. The QA workers, who were contracted to assist with playtesting and quality assurance at BioWare Edmonton, won their union vote in June 2022. All 16 eligible voters said “yes” to joining United Food and Commercial Workers Canada Union, Local No. 401. It was a historic vote, making the group the first games industry union in Canada. Keywords Studios workers were in bargaining with the company when they were laid off following the news of 50 job cuts at BioWare itself. A UFCW representative told Polygon that 13 people were laid off — everyone supporting BioWare. Liz Corless, Keywords Studios’ global head of marketing, confirmed that 13 Edmonton-based QA workers were laid off.
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tea-n-biscuits-yo · 22 days
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I know people are excited about the "Dragon Age: Veilguard" trailer and gameplay reveal but please.... try to curb your expectations and be extremely critical and wary of Bioware.
Bioware has been very, very dubious about their marketing with their past projects. They completely faked the "gameplay" footage for "Anthem" for E3 2017. And the release versions of the games themselves tend to be massive downgrades from the footage that they present beforehand. The development of the new Dragon Age game already turns out to be quite turbulent and difficult from what we have been seeing. During development, there have been quite a few departures of essential staff working on the game, notably the leads for Dragon Age and Mass Effect, Casey Hudson, Mark Darrah, then Dragon Age 4's creative director Matt Goldman and company veteran Matt Walters.
They have also layed off 50 employees in 2023
EDIT: ALSO, remember that Bioware is a HORRIBLE company when it comes to crunch. They literally burn out their employees on a regular basis, and their work-culture is apparently quite bad too.
Don't preorder the game. Wait to see actual ingame footage. Wait for critics to take a look at the game.
Bioware as it is now really doesn't deserve your money until they can prove that they again can manage to deliver a quality product.
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tea-n-biscuits-yo · 26 days
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tea-n-biscuits-yo · 1 month
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tea-n-biscuits-yo · 1 month
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Ref Recs for Whump Writers
Violence: A Writer’s Guide:  This is not about writing technique. It is an introduction to the world of violence. To the parts that people don’t understand. The parts that books and movies get wrong. Not just the mechanics, but how people who live in a violent world think and feel about what they do and what they see done.
Hurting Your Characters: HURTING YOUR CHARACTERS discusses the immediate effect of trauma on the body, its physiologic response, including the types of nerve fibers and the sensations they convey, and how injuries feel to the character. This book also presents a simplified overview of the expected recovery times for the injuries discussed in young, otherwise healthy individuals.
Body Trauma: A writer’s guide to wounds and injuries. Body Trauma explains what happens to body organs and bones maimed by accident or intent and the small window of opportunity for emergency treatment. Research what happens in a hospital operating room and the personnel who initiate treatment. Use these facts to bring added realism to your stories and novels.
10 B.S. Medical Tropes that Need to Die TODAY…and What to Do Instead: Written by a paramedic and writer with a decade of experience, 10 BS Medical Tropes covers exactly that: clichéd and inaccurate tropes that not only ruin books, they have the potential to hurt real people in the real world. 
Maim Your Characters: How Injuries Work in Fiction: Increase Realism. Raise the Stakes. Tell Better Stories. Maim Your Characters is the definitive guide to using wounds and injuries to their greatest effect in your story. Learn not only the six critical parts of an injury plot, but more importantly, how to make sure that the injury you’re inflicting matters. 
Blood on the Page: This handy resource is a must-have guide for writers whose characters live on the edge of danger. If you like easy-to-follow tools, expert opinions from someone with firsthand knowledge, and you don’t mind a bit of fictional bodily harm, then you’ll love Samantha Keel’s invaluable handbook
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tea-n-biscuits-yo · 1 month
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tea-n-biscuits-yo · 1 month
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verified ways to send aid to gaza directly
Help a Palestinian family directly:
gazafunds.com - Donate directly to a Palestinian family in urgent need of evacuation, medical attention, food, rebuilding homes/businesses etc. (Spotlights 1 verified gfm at a time so if you don't know who/where to donate to just go here and donate to the one they show you!)
Help provide tents (urgent):
The Sameer Project: Currently providing tents for displaced families in Gaza (emergency bc tents in Rafah are being burned as we speak) (paypal) (gfm)
Food, cash & essentials:
Care for Gaza: Working on the ground in Gaza to distribute food, cash, medicine & other essentials to displaced families. (paypal) (gfm)
Direct Aid for Gaza: also working on the ground in Gaza to distribute food, cash & other daily essential suppliess to displaced families. (paypal) (gfm)
Water:
Gaza Municipality's water project: The official Municipality of Gaza needs help rebuilding the water infrastructure in Gaza City to restore access to clean water and waste management services for the people of Gaza. (This campaign only has a couple of weeks left but it's still only at 15%!)
eSIMs (urgent):
guide to buy & send esims for gaza
crips for esims for gaza: If you don't know how to buy esims or don't have the capacity to manage them (e.g. topping up regularly), this team of volunteers are collecting funds to buy & manage gaza esims regularly
Medical Aid
Palestine Red Crescent Society: Provides emergency medical and ambulance services and humanitarian relief on the ground in Gaza e.g. rescuing and treating the wounded.
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tea-n-biscuits-yo · 2 months
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hey fellow Europeans (EU), just a friendly and mildly concerned reminder that in less than a month, the European elections are taking place. it's an election with a historically low turnout, but one that is just as important as any other, if not more. the composition of the EU parliament determines the political direction of the EU, and has an impact on all 27 countries through directives and regulations that get voted.
we cannot let far right extremist parties get an even bigger stronghold there than they already do. sadly, there are very significant threats of exactly that happening from many countries.
so please, if you are an EU citizen living in the EU and are of voting age, check the modalities to vote in your country of residence, and make sure to make your voice heard.
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tea-n-biscuits-yo · 2 months
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decomposition
lenticular riso prints!
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tea-n-biscuits-yo · 2 months
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an angel on letterboxd just dropped a whole playlist of films free on youtube I was filled with so much love and light I had to share with you guys
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tea-n-biscuits-yo · 2 months
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Bad Habits
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