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#you know how Fazbear Frights has connections to the lore?
ponds-of-ink · 3 months
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Fazbear Frights/Tales Recommended Reading (and how to learn the book-exclusive lore without blowing your budget)
I’m really just doing this because that Into The Pit game’s coming out next month. Wouldn’t be surprised if this implodes because of that.
*ahem*
Presented with no further comment, here’s how to get caught up with FNAF lore and not be whacked in the head by a rubber mallet.. Written by someone who also is going off of synopses atm.
Please note that this will not include the new story coming out in that one Tales collection on July 9th next week (as of writing this). I’ll reblog with a “Read” or “Skip” about it.
Fazbear Frights
Key note: I personally recommend ignoring any speculation in the wiki pages I link and just read the synopsis. That way, your head won’t be spinning from lack of context and/or potential left-field guesses.
All story numbers will be colored and/in bold to either foreshadow something in the story, or just go off of story vibes. It also helps me not mess up linking all of these stories. All stories are pretty much numbered and not named for personal convenience.
All of the Sititchwraith stories. (Overall Synopsis here, audiobook with commentary reading here). These will pretty much form the basis of which to skip and which to read until further notice, since these reference a few of the stories below.
All of the Into The Pit/Book 1 stories (Especially Stories #1 and #2, #3 is just to give context for a scene in one of the Stitchwraith stories)
Only Stories #1 and #3 from Fetch/Book 2. Story #2 might be interesting to you, but it isn’t connected to anything else.
Story #1 from 1:35 AM/Book 3. Story #3’s ending is interesting, but Story #2 feels like Goosebumps-type filler IMO.
All of the stories from Step Closer/Book 4. I was going to disregard Story #3, but uhhh… That one might actually be the most important. I dunno, you decide. All I know is Stories #1 and #2 are connected to the epilogues in some way.
Only Story #3 from Bunny Call/Book 5. Story #1 is engaging and Story #2 is infamous, but only Story #3 feels important.
All of the stories from Blackbird/Book 6. Story #1 provides context for a moment in the epilogues, Story #2 provides context for a character in the epilogues, and Story #3 may also be in the same camp as Story #1.
Surprisingly, none of the stories in The Cliffs/Book 7. Story #1 is heartwrenching, Story #2 is more Goosebumps-like but the horror lines up with FNAF, and Story #3 started a pretty bonkers FNAF meme.. Yet no real lore until further proven. Huh.
Once again, none of the stories in Gumdrop Angel/Book 8. It’s more Goosebumps-like fare in Stories #1 and #2, then an interesting take on one of the FNAF games’ tales in Story #3… So maybe just Story #3, then.
..I am questioning the latter books and their apparent need for filler. The Puppet Carver/Book 9 has three more Goosebumps-type storylines. Story #1’s ending puzzles many, while Stories #2 and #3 are nightmare-inducing even for FNAF. No joke.
Friendly Face/Book #10: Skip unless you want three Goosebumps-but-scarier stories, two possible Mimic foreshadowings in Stories #1 and #3, and a gruesome Story #2 that inspired a joke song from Dawko.
Thankfully, Prankster/Book 11 arguably might have something with Story #1.. Stories #2 and #3, however, are pretty much the same thing we’ve been seeing since Book 7. At least it all ends at the last epilogue..
…Wait. Does Felix the Shark count, even though it’s a bunch of stories that didn’t make the cut? Regardless: Stories #1 and #2 are decent/have interesting plot points, but Story #3 steals the show.
Once you’ve jotted your notes down, come back for Tales of The Pizzaplex. I promise their stories will be both quicker and better written overall.
Tales From The Pizzaplex
Key note: This list is going to be different, as most of these are even more disconnected-feeling aside from a few key stories. Below will be two categories: Mimic-Related and Not-Mimic-Related (But Important). This is most likely crucial to filling in mysteries for Ruin and Securiry Breach, so pay. attention. ‘Lest you suffer the wrath of the rubber mallet.
Mimic-Related, In Book Chronological Order (As Far As I Know)
The Epilogues
The Storyteller
The Mimic
Tiger Rock
Not-Mimic-Related (But Probably Important)
[Reasons will be listed in parentheses]
GGY (Pretty sure I could’ve filed this under Mimic-Related, but it’s debatable. All I know is it helps solve Patient 46 in SB)
Help Wanted (Most likely explains what happened before the IRL VR game. Also showcases Fazbear Entertainment’s cruelty and how far they’ll go. Not joking.)
Bobbiedots Parts 1 and 2 (Official Sun and Moon pre-Daycare lore mentioned. Also the most suspenseful even if it’s more original character stuff.)
Dittophobia (Also known as The One That Sent William Afton Fans In A Frenzy. Expect this one to actually be canon because of how improbable it seems on both ends of his charactization spectrum.)
Lally’s Game, Under Construction, H.A.P.P.S, Drowning, Nexie, and The Monty Within (These mention the Pizzaplex, but the mall’s configuration seems different. Nonetheless, it is most likely that these happened and the mall just reopened with the familar new layout.)
Any other stories not listed are either tied to Goosebumps-type events or just didn’t make the cut. Feel free to read these as their own stories, as they actually can get quite gripping.
Or.. y’know.. Maybe just ignore all of this and go to your library. Pick up that huge collection for both (if your library has them/if you even have a library) and go read at your own pace. Maybe that’ll help you avoid the rubber mallet most of all. Just remember to take your notes as you go and bring the books back on time.
It sure would be faster than having to catalogue all this, lemme tell you.
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semper-legens · 2 months
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67. Five Nights at Freddy's: Fazbear Frights vol 1
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Owned?: No, library Page count: 192 My summary: A boy falls into a ball pit and comes out the other side in 1985. A girl wants to be beautiful and gets help from an unlikely friend. Some kids want the newest toy on the scene, but wind up stealing a defective copy. Three dark tales from the world of Five Nights at Freddy's. My rating: 2/5 My commentary:
Yeah, yeah, I know, laugh away. I found myself with a strange fascination about Five Nights At Freddy's lore not too long ago, culminating in me reading Cawthon's trilogy of FNaF books. But there's another branch of the FNaF lore that I haven't plumbed - Fazbear Frights, a series of short stories loosely connected around Freddy Fazbear's. This is the graphic novel adaptation of the first set of Fazbear Frights, and when it crossed my desk at work, I knew I was going to end up reading it. Hey, it's not like it took all that long. And I wanted to close off the chapter of my life where I inexplicably care about Five Nights at Freddy's by sampling the last of the FNaF lore that I hadn't yet touched. And so, here we are. This comic is split into three stories, and I'm gonna talk about all of them.
The first is the story of Oswald, a kid from a poor family stuck in his hometown over summer. He finds a ballpit in a local diner that transports him back to Freddy's in 1985, but when he does he finds himself face to face with Springtrap, who follows him back to the present. Which is…a very silly premise, but I'm willing to forgive the time-travelling ballpit. Yeah, it's ridiculous, but the 'innocuous object that takes you back in time' trope is a horror staple. I'm less willing to forgive the utter failure of this story to be horror, however. Oswald ends up going back to what I assume is the child murders, but the sequence of events as seen here is that he goes back to a Freddy's that is in chaos, Springtrap leads him into a back room, and we see six kids…just kinda sitting on chairs, a little slumped over, from the back. The implication is that they're the murder victims, but we don't see anything, they're just kind of there. No blood, nothing. And when Springtrap follows Oswald back to reality and takes his dad's place, he just…doesn't do anything. Literally. He's just there. It isn't creepy, it isn't scary, it's just baffling. There's hardly any tension because there's no threat, at least not as presented by this book. Baffling choices.
Then there's Sarah's tale. She's a teen or preteen girl who thinks she's ugly and wants to be beautiful. When she finds Circus Baby, she asks that Baby make her beautiful and, for a time, gets her wish. I…dislike how the one story about a girl is a moral lesson about Vanity Bad, but even aside from that, this just isn't a particularly well-realised story. Like, Sarah is given a necklace by Baby that she is told to never take off ever, so of course late in the story she trips and the necklace breaks. At least, I assume that is what happens. The art never actually shows that happening at any point? Sarah trips over, then starts transforming because surprise surprise she's a robot now. The necklace being off should have been shown explicitly, but it's just mentioned in dialogue, not drawn attention to in the art. Aside from that, Sarah was just so unlikeable that I struggled to care at all about this story. She makes fun of her friend for not being beauty-obsessed, and wants to get with the mean popular girls…just because they're popular, I guess? It was like a high school girl cliché as written by someone who has only ever experienced high school via bad movies. Bleh.
Finally, Oscar and his friends want to get their hands on a new toy - Plushtrap, a mechanical doll that plays a game with its owner. But when they steal one from a mysterious store, they find that Plushtrap is more alive than they thought. This one was possibly the most competent of the three, in that it actually was a horror story, but it was largely clichéd and not very interesting in and of itself. A killer toy, a little shop that wasn't there yesterday, a kid struggling with some emotional problems that are never really explored to any satisfactory level…the art was creepy enough in itself, but I had the same problem with it that I had with all of the art in this book, that it was kind of smudgy and not particularly representational of any one thing. Characters looked too similar to one another and I struggled to discern them. Plushtrap, too, fell into the trap (heh) of looking too overly creepy from the start and not being believable as a toy that a child would genuinely want to own, as opposed to a horror vehicle. Also, what teen boys really want a doll? It was just…bland, overall.
Next, back to April May, and her friends attempting to solve just what happened to her.
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anartistwhowrites · 4 years
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My Brief Thoughts About the Scrapped and the “Official” FNaF Movie Screenplays
So Scott just gave us a HUGE update on the FNaF movie that has been in the works since the beginning of time and I’m just going to be giving my first impressions/brief thoughts about all of the scrapped ideas and the supposedly “official” screenplay that we are getting.
The “F” Screenplay:
This is your most generic horror movie premise where the adults are stupid babies who can’t think for themselves, the teenagers are supposed to be portrayed as the smartest people on the planet but are in actuality the dumbest idiots to walk the earth, they all have the exact same personality and charm of carboard, and everyone in the movie makes horrible and stupid decisions for the sake of the plot. 
I’m glad Scott didn’t go with this one because it really doesn’t work as a FNaF movie. I kind of like the idea though and, with a little more tweaking, this could be a pretty ok Netflix original movie.
The "Plushies Take Manhattan" screenplay
I really want this to be played before the movie like a Pixar short. I love the idea of “For the Birds” but with stuffed animals.
The "Random Charlie" screenplay 
This is just the Silver Eyes but if Charlie and friends were children instead of clueless teens. The plot of this one doesn’t work and even Scott admitted that it  ONLY had just the familiar names that we know and love from the games and everything else had very little to nothing to do with FNaF. So, exactly like the Fazbear Fright’s books.
The "Silver Eyes" screenplay(s) 
While I would have liked a Silver Eyes trilogy movie series, I am glad that Scott scrapped this one, too. The trilogy, while it is significantly better than the Fazbear Frights books, the trilogy series has a lot more lows than highs. The books are great at the horror aspects and the atmosphere but it trips over its own feet in terms of everything else. 
While it is a good series and I do encourage you to check it out if you’re interested, the series has too many plot holes and other problems to make a decent movie out of. Which I’m really glad it’s scrapped as a movie concept because I reeeaaaalllly want to make a 2D Sym-Bionic Titan style-like mini series out of these books.
The "Pawn Shop" screenplay 
This isn’t a screenplay for a movie, it’s just another scrapped idea for the 20th Fazbear Fright book. No other thoughts.
The "Cassidy" screenplay 
This would honestly make for a good book series than a movie. If Scott took this idea, hired a good writer, and do what he did with the TSE trilogy but fix all of it’s problems, then I think that he’d have a bestseller on his hands.
The "Misfit Kid" screenplay 
“One of the problems in creating a modern day story with an old Freddy's setting is finding a way to connect the protagonists to the restaurant, finding a reason for them to be there, and finding a reason for them to stay.” 
YOU MEAN EVERYTHING THAT’S  WRONG WITH THE FAZBEAR FRIGHTS BOOKS!?
The "Ghost Trackers" screenplay
This one is just too Ghost Busters to be a FNaF movie. It actually works as an episode in a cartoon that was parodying both FNaF and Ghost Busters.
The "Insane" screenplay
Did the screenwriters borrow this from a seven year old’s FNaF fanfic?
The "Mike" screenplay, AKA, the “Canon” movie screenplay
A movie about Michael Afton is a really good idea. Giving old fans a familiar character from a previously established game in the franchise that isn’t William because fans know that 95% of all the lore is just solely about him. 
A character that they’ll recognize but this time, he’ll have an actual personality that’s not based off of our fanfics and headcanons. It could be about Michael in Sister Location and how/why he was working there in the first place with bits of lore and backstory sprinkled in as flashbacks. Old fans will be satisfied and new fans understand what’s going on. 
I don’t know if this movie will be great; video game movies aren’t exactly known for their ‘amazing’ quality, but it could work. Fingers crossed that this won’t end up like Mortal Combat or The Super Mario Bros Movie.
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aptronyms · 4 years
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ok so im going to try and explain the lore of fnaf or at least my knowledge of it lets fucking go
william afton and also a guy named henry made animatronics, they made fredbear and springbonnie and they were the mascots for fredbears family diner a pizzeria for children a la chuck e cheese
william had three children, michael, elizabeth, and the crying one and then one day michael and his shithead friends put the crying one into fredbears mouth as a prank and fucking killed him
this fucking sucked for everyone and then william made a new place with the pre-withered withered animatronics but then some shit happened there i guess and they replaced them with the toy animatronics (great move! because balloon boy is one of them)
also at some point william makes the funtime/circus animatronics but then WOOPS another animatronic (circus baby) kills another one of his kids, elizabeth this time, which sucks! it fucking sucks!
but dont feel too bad for william because hes a CHILD MURDERER?? FOR SOME REASON??? WHY DOES HE DO THAT???
either way the ghosts of all the children he murdered get sick of his shit and gang up on him and in order to hide william puts on his spring bonnie fursuit but it crunches him up and fucking kills him
also i guess the puppet like puts the spirits of the children in animatronics?? i dont know why they do that and also the puppet is that guy henrys dead daughter who froze to death and then poswsessed the puppet??? HUH???
anyway william fucking rots away in the spring lock suit because FOR SOME FUCKING REASON HE JUST DOESNT DIE EVER??? he ALWAYS comes back... and william aka springtrap is just sitting rotting in the suit in the back room of the pizzeria which gets changed up AGAIN, they get rid of the toy animatronics (BAD MOVE! no balloon boy = BAD) and replace them with the freddy foxy bonnie and chica we all know from fnaf one
im gonna be real i have genuinely no clue when sister location takes place during this timeline! no clue. it happens between fnaf 1 and fnaf 3 i think?? the timeline is hell. but sister locatjon is michael afton finding his sister who is possessing circus baby and then like. trying to save her but her and her animatronic buddies just turn themselves into a big spaghetti animatronic mess (ennard) and scoop out michaels insides and wear him like a puppet so they can live like humans
unfortunately ennard did not think about the effects that Being Dead would have on michaels body and eventullay he starts rotting and they can no longer pretend to be human so they hit the eject button and go live in the sewers but baby wont let michael die and so michael just. doesnt die even though he has no internal organs but its ok hes fine
fnaf three is someone. i think michael. or maybe henry. probably. working as a nightguard at “fazbears fright” which is like a horror attraction based on the freddy fazbears pizzeria murders or whatever and then the owner or whoever finds an actual freddy fazbears pizzeria ANIMATRONIC and is stoked and brings it to the attraction
THAT ANIMATRONIC IS SPRINGTRAP AND HOW THE PEOPLE WHO FOUND HIM DIDNT NOTICE THE ROTTING CORPSE COMPLETELY ELUDES ME! but now springtrap is there and michael/henry (whichever it is) is like haha hi springtrap aka william afton aka my dad/ex business partner depending on whether or not im michael or henry guess what you old son of a bitch im burning this place to the ground
UNFORTUNATELY william afton really really fucking hates dying and decides to just not die and instead turn into an uglier version of himself called scraptrap
meanwhile inside of ennard, ballora and funtime foxy and funtime freddy are pissed that babys “steal my brothers skin” plan didnt work so they kick her out of the polycule and put funtime freddy in charge instead... for some reason, and they become MOLTEN FREDDY
baby gets pissed about getting kicked out and starts her punk phase and becomes scrap baby, where she got the roller skates and cool claw hand is beyond me
AND ALSO henry made a fucking. bear animatronic suit to lure his daughter aka the puppet to his BRAND NEW FREDDY FAZBEARS PIZZERIA and it works and now the puppet is trapped inside of a bear named lefty
henry gets michael to start working at his new pizzeria and also gets michael to salvage scraptrap, lefty, molten freddy, and scrap baby and get them all into the same building which he then lights on fire and burns to the FUCKINF ground because even he wants this franchise to be over with. everyone in there dies and henry does his iconic “connection terminated. im sorry to interrupt you elizabeth, if you even remember that name” speech
the puppet and elizabeth and molten freddys souls and michael and henry all get to go to heaven and william is sent to the darkest pits of hell aka ultimate custom night where he can customize his own personal hell complete with horrible reminders of his past misdeeds <3
william aftons hell also happens to be the puppet and elizabeth and molten freddys personal heaven as well as all the rest of the souls that were possessing animatronics and they get to spend the rest of their time tormenting william afton for fun <3 the end
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Made a tier list of FNaF media!!! Not counting the activity book or the security survival log because those don’t really add anything, they’re just neat activities or summaries of game info
I explained the choices under the cut, equal parts personal bias and objective opinion, so if you think differently then hey, good on ya!
Going down to up XD
F
The Silver Eyes Graphic Novel: Do I even need to explain this one? Rushed art with countless mistakes, horrid coloring, samey designs, the important scenes come off as bland and even goofy instead of impactful. It’s clear Pinky wasn’t used to drawing humans, the colorist had no idea what they were doing, and no one on the team made a graphic novel before. It’s laughable how bad this was XD
E
The Fourth Closet: Does anyone really know what happened at the end? I... really don’t like what they did with Charlie in this one. I don’t like how William was able to get out of his Springtrap- it was SUPPOSED to trap him, and yet he just... is out of it... I think the whole thing with Baby being like this hot clown girl instead of what she is in Sister Location is very... ... it exists... Tbh I respect the bold direction it took, but I honestly felt it was too much of a stretch and just didn’t work.
D
FNaF AR, Special Delivery: Not bad! The character models and voice acting is where the game shines most. Other than that, there isn’t really much substantial to the game other than some lore with Vanny/Ness and Luis. The gameplay can get frustrating sometimes(I cant collect remnant, read my mail, or even work on my own animatronics without DING DONG SOMEONES HERE every 5 seconds), and all you do is spin in a circle until you get glitchy, look away if they get glitchy, or zap them when they run at you. Some people probably love this game and good on them for that, but I find myself not touching it for weeks at a time.
Freddy In Space 2: GREAT game for charity, great art, great music! ... That’s all it has going for it, though. It was clear that this was a quickly made game designed to be beaten in one sitting, and it did exactly what it needed to do! Other than being amazing how it was for charity, the game doesn’t have that much going for it(except introducing Lolzhax aka BEST ROBO), so overall not bad but also did almost nothing outside of being for the Charity Livestream XD
Fazbear Frights, Into The Pit: Again, not bad! A nice collection of short stories, almost like goofy campfire horror you’d tell to kids... like goosebumps! I felt each story was REALLY lacking in some areas, but I liked the general idea they were going for. That being said, they’re moreso neat scary stories with the name FNaF attached than anything else(except maybe the first of the three). It hints that they have an overarching plot that will be covered in future books, but as of right now, I feel no one’s missing out by not reading them.
C
FNaF 3: A satisfying end to the original trilogy story! Purple Guy gets justice, everything gets tied together with a neat bow, and the first arc in the series comes to an end. Also Springtrap, aka my favorite. This game is riddled with neat 8-bit minigames and bits of lore, but the gameplay itself is where I find it not as good as the S A and B tiers. The new setup with the system reboots are def really interesting, but other than that, each night is just... the same thing but harder. Most other games introduce different characters on different difficulties per night, but since Springtrap is the only deadly one, it’s just... him more aggressive each night and systems failing more often. Makes the gameplay pretty repetitive and frustrating after Night 3 or so.
FNaF 4: The beginning of what I like to call the Afton saga(4, SL, FFPS, UCN)! This is when the lore began to get REALLY good... and also really confusing. Props for it taking such a bold direction by taking place in a child’s bedroom instead of in an office with cameras, its a neat change of pace! That being said, the gameplay can get frustrating and there’s a high learning curve for needing to listen to each sound the anmatronics make. Also lore wise... there really isn’t much! Just mainly focuses on what happened to this poor kid. Also the box still being a loose end... yeah.
The Twisted Ones: I enjoyed this one! It had a very interesting direction that kinda kept me guessing on what was going on, and this is when Scott really started nailing in the foreshadowing for the reveal in TFC. The Twisted animatronics are SO cool, and the introduction of those little alteration chips provided new context to games like 4 and SL! That being said, I don’t remember it being... that memorable? I also didn’t like how Charlie’s and John’s relationship was... so awkward... It was neat, but honestly nothing to really go crazy over, in my opinion.
B
The Silver Eyes: Honestly, I adored this book when I read it back in 2016, before Sister Location happened. At the time I wasn’t trying to connect it to any lore, so it was really great just to see a sort of retelling of the FNaF story. A lot of people complained about how long it was... I might agree if I reread it but tbh it never bothered me before. It was delightfully creepy, yet had a simple plot and wasn’t NEARLY as out there as TTO and TFC. Especially TFC. I felt this book didnt need 2 sequels and would’ve been just fine on its own, but whatcha gonna do. Carlton is forever my fav, and it’s the first time we really learn about Henry AND it was the first time we got a name for our Purple Guy: William Afton!
Sister Location: I like this one for just how bold of a game it was. I’m also including SL’s Custom Night wrapped into this package. Jam packed with lore, our first (main) game with VOICE ACTING, and honestly the humor has no right being as good as it is. I love how this not only expanded on the crying child from 4′s story, but also gives us so much Elizabeth and Michael content. The gameplay has a lot of unbalanced features and feels a little too over the place at times, but I appreciate where it was going with it!
FNaF World: ... This one is pure personal bias. A lot of people don’t like it. I adore it. Honestly I love the cute overworld, I love beating up enemies as my favorite animatronics, I love the horror, nihilism, and lore shoved into this game alongside SO MUCH humor. Update 2 was nothing short of an absolute delight and... wait, no!!! FNaF World had our first voice acting!!! So many endings and nods to other games Scott’s made, a cool scene with Desk Man/Henry and Baby, just... muah. Good content. Also Scott 57 <3
A
Ultimate Custom Night: Name a better way to end the Afton Saga, I’ll wait. It’s so obvious how much time, thought, and care went into this one. I love how the game rewards you with funny cutscenes the higher scores you get, and I just! So much voice acting! I love how each preset- no, each character has their own moves so every time you do a certain mode, you need to learn to manage them all and get a good strategy. I like how it’s way more strategy and skill than the RNG that many previous games had. Also, Scott!!! You managed to put this into the LORE by making it William’s hell, MUAH, couldnt have done it better!!!
FNaF 2: This one might have bias for being the peak of the fandom, but it was one of the greatest times to be in that fandom. Freaking out over the trailers, theories galore, prequel vs sequel, and just... so good. 1 didn’t have much plot, 2 DID. 2 had more mechanics and strategy to it than 1, and gave us over twice as many characters! We finally got a “face” to our killer, Mr. Purple Man, and how could I ever complain about more Phone Guy~? This one also introduced the 8-bit minigames, which became a HUGE staple for the series! Perfect expansion of the first!
Freddy Fazbear’s Pizzeria Simulator: The PERFECT blend of old and new gameplay. The salvage scenes are intense, the nights had a great balancing mechanic of juggling doing tasks while also avoiding animatronics, multiple endings, and a neat tycoon segment to give the player a breather... but with LORE!!! Midnight Motorist is easily one of the best tracks in the series. Also has a GREAT canonical ending, when(with paired with UCN), ties the plots of 1-6 SO nicely with a neat bow. 
S
FNaF 1: Okay. From a personal and gameplay standpoint, I was going to put this much lower. Like B or C. That being said... this has to go in S. Yes, it has the least lore and arguably the worst gameplay(too much RNG for 4/20 mode), but this was the game. I can’t even exaggerate when I say just how much FNaF changed not only the gaming community, but especially the horror and indie communities. So many names got big from this: Markiplier, Dawko, Game Theory, The Living Tombstone, DA Games, SCOTT HIMSELF, just to name a few!!! And to think, this was originally going to be Scott’s last game! FNaF changed gaming HISTORY, and I think that alone makes this title deserving of S.
FNaF VR, Help Wanted: Okay, personal bias time, but I truly think VR deserves this S. Seeing Glitchtrap for the first time incited a panic in me that I hadn’t felt since FNaF 1 and 2. You get FNaF 1-4 in one, all in VR, WONDERFUL character models that you can WATCH MOVE!!! SO many minigames and fun challenges to play, so many neat knickknacks to collect, the Halloween update is FANTASTIC. The introduction of some great characters, such as: Glitchtrap, Vanny, Tape Girl, Dreadbear, Grim Foxy, etc!!! There’s also just- something so nice about being able to see every office and the pizzeria in 3D spaces where you can look around! Just from a gameplay and environment standpoint, this was an AMAZING addition and deserves the S.
... Thanks for listening to me ramble XD If you disagree... then good for you! I won’t fight anyone on this, I’m aware that this is a lot of personal bias. But if you made it this far... thanks for hearing me ramble!!!!
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cartoonus-maximus · 2 years
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My thoughts and comments on "Fazbear Frights #6: Blackbird" ...
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Not a lot of theory material for this one. The first story isn't connected to the lore at all, the second story is completely straight forward and doesn't really leave the reader with too many questions, and the third one is another "Afton boys but a little to the left" story, and it's also pretty straight forward.
Spoilers (and mild rants) under the cut.
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"Blackbird"
- The story opens on two young men in college, Sam and Nole, arguing about how best to tell a horror story as part of a film class project. Nole says it just needs to have a lot of blood, but Sam feels good horror depends entirely on the "creep factor."
- Sam wants to make a short horror film that is completely original and genius, while Nole just wants to look at a lady classmate's ass.
- Some of the class' ideas for villains: serial killer, zombie, vampire, demon
- The guys decide to do a story centering around a creepy animatronic, inspired by their shared childhood fear of the animatronics from the Freddy Fazbear's Pizzeria. Nole suggests they design their animatronic after a goose, since he was attacked by one when he was younger, but Sam thinks of a raven, based on the famous Poe poem. They decide on a blackbird, since they carry the same connotations of death and spookiness, but are smaller and seemingly less threatening; their idea is that this Blackbird character watches and judges people, forces its victim to admit their wrongdoings, and then decides on how to best punish them.
- "It never lets you off the hook. Never lets you rest."
- For their project presentation, the pair decide that Nole will play a man who is hounded by the Blackbird to his death, and that Sam should play the Blackbird, since he's naturally tall and quiet enough that he tends to come off as slightly creepy and off-putting anyway.
- They go out for pizza after class, and are approached by Amber, a young woman from their film class. (She asks them if their table has "room for one more," which doesn't really relate to the story with that title but made me chuckle, anyway.)
- Amber and her partner, a woman named Darla (who Nole thinks is hot), are making their short film about knitting. Nole wants to know if there will be blood involved, and is pleased to hear that there will be.
- Sam 100% ships Nole and Amber, and is delighted when Amber asks Nole out later; Nole is momentarily confused, since as a guy he finds he usually has to do the asking out, but says yes.
- Sam lives with his parents, instead of in a dorm, and his parents help him make the Blackbird costume, albeit while singing "Bye bye, blackbird!" at him to be funny. Donning the costume, Sam looks in a mirror and momentarily panics at the sight of the monstrous, evil looking bird that looks back at him, and is briefly startled to realize that he doesn't recognize himself at all.
- Nole takes off from his fraternity to meet up with Sam so they can work on their set design. Sam shows Nole a picture of the Blackbird costume, and Nole is genuinely scared of the image. (That... doesn't bode too well for their film, if the main actor is genuinely afraid of his costar.)
- They decide that, given most of the action of their film will center around their main character suffering from nightmares, night terrors, and "paranoia-induced self defense," their set should be the man's bedroom. That way, they only need to create the 1 set.
- Nole thinks Sam looks good when he laughs. Apparently, Sam's face is all sharp, angry edges, and he tends to have a terrible case of Resting Bitch Face, and he tends to wear clothes that are either neutral colors or black and red, and he overall looks strangely spooky, despite being a seemingly harmless, shy nerd.
- Nole's grandfather is a multimillionaire, and Nole is not ashamed to get advice from the older man.
- Because the plot of their story is about a creature that haunts a man and forces him to admit all of his dark secrets, the pair start to discuss if they have any dark secrets of their own. Sam claims he doesn't have any, and Nole thinks he's telling the truth, but Nole admits to being a bully during his middle and high school years; Nole then goes into detail about how cruelly he bullied a specific girl he went to school with, and laughs about how awful he made this girl's life, and genuinely thinks his past actions are hilarious.
- Sam gets quiet and angry for awhile, and finally tries to explain that, as a long-suffering victim of bullying himself, the actions of people like Nole are not only not funny, but have serious effects on their victims. Nole waves him off and somehow manages to make a racist joke in the process. Sam is short and clipped after that, and doesn't talk to Nole any more than he has to.
- After his date with Amber, Nole returns to his fraternity house. Because of his rich family's connections, Nole has a single bedroom in the frat house, allowing him to sleep alone.
- Most of the frat is up partying late into the night, blasting loud music. One of the other guys on Nole's floor (Ian) complains about the noise, remarking that he hasn't been sleeping too well lately; from Nole's pov, the guy has dark circles under his eyes, and has a strange grey complexion, like he's "terminally ill." Even with that acknowledgement, Nole just jokes about the guy not being able to sleep due to a "guilty conscience," and walks off without any concern. Nole also claims that the loud music and partying downstairs doesn't bother him, and that he can "sleep through anything." (Famous last words!)
- The next day, Nole heads to the set for their film, wanting to patch things up with Sam. After almost a full day of thinking about it, Nole has finally come to the conclusion that he must have done something wrong or "pushed Sam too far," and wants to actually try to make things right. He waits around at the set for awhile, until long after Sam was supposed to arrive, and ends up taking a nap, only to be woken and told that Sam got into an accident on the way to the campus from his folks' house.
- Apparently, Sam was hit by a train?!?!? The train runs right near the campus, and the black feathers from his costume are spread across two miles of train track, and Sam himself is missing. Nole is quick to rush to the scene at the tracks, trying to get information from the police officers that are already there, but gets nothing.
- Sam's parents (Paul and Molly O'Neil) are already at the scene, upset and crying as they talk to another officer. Seeing how worried Sam's father is and how distraught Sam's mother is, and noting the large smear of blood along the train track, Nole can't help but feel sick to his stomach.
- Nole joins the search body to find Sam, living or dead, but no one can find him. Unable to deal, Nole can't help but wonder if he was somehow responsible for his friend's apparent death.
- Nole's frat brothers try to engage him in a football game, either unaware of what's happened or just not caring, but Nole gets distracted by a large, dark, bird-shape that he sees in the woods for a second. When he looks closer, he doesn't see anything.
- Amber checks on Nole, and he follows her to the cafeteria in a haze, knowing he needs to eat something but still too focused on the fate of his friend to think about much else. At a cafeteria table, he notices a red smear that he assumes is ketchup or tomato sauce, but his state of mind makes him think about big smears of blood.
- Amber makes a comment about Nole being a good guy and a good friend to Sam, which makes Nole uncomfortable, and makes him want to say that he isn't. Feeling sick and unable to eat, he throws out his food.
- On the way out of the cafeteria, Nole thinks he sees a large, black bird turn a corner in front of him, and hears something akin to feathers dragging. He sees something follow him four times between the cafeteria and his room in the frat house, hearing the sounds of feathery wings fluttering and mechanical feet walking on the ground. He hasn't actually seen this thing head-on yet, and isn't sure if he's really seeing anything at all.
- Just as he's thinking this, he sees it again, outside his window, just out of the corner of his eye.
- "Nole was seeing Sam in the Blackbird costume, and Sam was stalking Nole. But why was Sam stalking Nole?" ... "Sam was going to toy with Nole, the way a bully toyed with his victim. And then, Sam was going to kill Nole for being such a horrible person! ... And the worst part was that Nole deserved it." (These are all lines from Nole's frantic inner monologue, as he tries to work out what it is he keeps seeing.)
- Nole keeps thinking out loud, leading to Amber commenting on his half-sentences whenever they talk.
- None of Nole's friends, either the frat boys or Amber, are very concerned about Sam's fate, and they seem genuinely confused when they realize that Nole is still upset about his friend going missing / being possibly dead. (It's been less than a day, you jerks! DX )
- Nole has a nightmare wherein he's being hit and beaten by giant feathers, and jerks back awake. When he lays down again to try going back to sleep, he hears someone open his bedroom door - he pops right back up, but his door is still closed and locked.
- He picks up his softball bat, wanting a weapon of some sort. Checking his entire room, Nole then barricades his door by propping a chair up under the doorknob, then checks the locks on his window.
- Unable to sleep, Nole sits up into the night, working on a new screenplay for class.
- The next time he turns his light up, Nole sees a big shadow across the room from him, and snaps the light back on, making the black mass vanish. He arms himself with a flashlight, not wanting to be in the dark.
- He hears his window open in the dark, and something climbs into his bedroom. As soon as the light is on, Nole sees nothing amiss. His window is still closed and locked, and there's nothing in his room that shouldn't be.
- Using what he's been learning from his psychology class, Nole begins to psychoanalyze himself, trying to understand where these fears are coming from, why he was being intentionally hurtful to Sam the other day, and why he was ever a bully to begin with.
- Nole is woken up an hour later, almost 1 AM, by a strange sound (which he can't quite identify, and he thinks it sounds like a cross between an alarm clock and a siren), only to find himself paralyzed, trapped beneath an "evil presence" above him. As soon as he can move, Nole swings his softball bat at the monster above him, and sees what looks like an explosion of feathers around yellow eyes and a sharp beak. When Nole opens his eyes fully, the Blackbird is gone from the physical world.
- Thoroughly spooked, Nole fills with nervous energy, and stays up for the next several hours. When he falls asleep again, he hears the loud shrieking alarm sound again, and feels paralyzed, feeling something like a sharp beak pecking at his heart. The waking nightmare leaves him again after a bit, and Nole leaves the frat house, preferring to go for a late night run than deal with any more of this.
- "Something was torturing him, relentlessly. How could he escape it?"
- The paralyzing nightmare repeats itself every time Nole closes his eyes, even as he jogs around the campus. He starts apologizing to Sam out loud, thinking he's being haunted by either Sam or his guilty conscience and not sure of what else to do, but this only gets him picked up by the campus police.
- Nole has breakfast with Amber, who sees him out jogging into the morning hours and comes to check on him. He asks her about what to do with feelings of guilt, and Amber suggests that he get to the root of the problem; thinking about what she said, Nole decides that he doesn't just need to apologize to Sam, but also to Christine, the girl he'd bullied relentlessly in middle and high school.
- Sam still hasn't been found, and now even the other frat boys are starting to take notice of the situation. (I feel like one of your fellow students getting possibly hit by a train right next to your campus and vanishing into thin air should have warranted a more immediate response, but I guess *not!* -rolls eyes- )
- Deciding that the Blackbird is all in his head, Nole decides to try to get some sleep, since he hasn't slept much at all since Sam's accident.
- "Nole lay in bed, closed his eyes, and sleep took him. ... straight into Hell."
- In his nightmare world, the Blackbird sits on top of him, crushing him, and goes to poke at one of his eyes. The Blackbird makes a strange buzzing, static-like sound, and Nole dimly thinks it sounds something akin to the "zap" of an electric bug-zapper. He feels like he's being physically dragged out of reality, like he's being forcefully taken into another world, where his body is completely numb and emitting a strange electronic humming sound. His vision is filled with inky feathers.
- Nole is woken up from his nightmare by one of his frat brothers, and finds himself laying in a pool of his own sweat. The other guy, Ian, heard strange sounds from inside Nole's room and broke in to make sure he was okay; Ian says that Nole was making strange grunting noises, "like he was trying to scream but couldn't," and that he also heard sounds of a struggle, "like something was trying to kill [Nole]." Ian promises to repair Nole's door.
- Standing up, Nole finds that he feels very dizzy, and the room is swimming around him.
- Nole's main bullying victim from school, Christine, was the daughter of the owner of a local diner. Resolving to reach out to her and apologize for his behavior, Nole showers, changes clothes, and decides to go visit the diner. At the diner, Nole meets Christine's father, and asks about Christine's whereabouts.
- "[Christine's father] was missing a front tooth, but somehow that just added to his friendly smile." ... This line just amused me because William Afton is noticeably missing a tooth in the graphic novels' portrayal of his character, and I doubt anyone would say that it makes him look friendlier.
- As Nole asks about Christine, the sky outside suddenly darkens, and the other patrons and staff of the diner take notice of it, turning to look out the windows in vague surprise. When Nole glances outside, he sees a hunched-over mass of black feathers walk past the diner, and he is sufficiently startled. No one else in the diner reacts to the Blackbird sighting, and are instead focused on whether or not a storm is coming.
- Nole admits that he used to bully Christine in school, and says that he wants to find her and apologize to her. At first, it doesn't seem like her father believes Nole is genuine, but then he gives Nole a set of directions.
- "He had to face what he'd done. What better way than looking his victim's father in the eye?"
- The Blackbird follows Nole's car as he follows the directions to where Christine goes to college. The Blackbird walks the whole way, often vanishing from view only to return later, still shambling along behind him. (Sounds like some of the power-walking killers from popular horror movie franchises.)
- Nole's eyesight is getting blurry, and he's having trouble seeing or remembering what he's seen.
- Nole goes to Christine's dormroom. He recognizes her as being the same girl he remembers from years before (blonde hair, freckles, crooked teeth, her dad's facial features), but is startled by how confident, comfortable, and happy she seems as an adult. Before he can say anything, he feels something pressing against his back and down on his shoulders, as though trying to squeeze him from behind. Christine not only doesn't see anything behind him, but she doesn't recognize or response to Nole at all.
- Now faced with Christine after several years, Nole finds himself unable to say anything, and just stares at her in confusion so long that she starts asking him very concerned questions about his wellbeing, and whether he's looking for her roommate.
- He starts to explain to her that he used to bully her, but he's so uncomfortable and stressed that Christine, feeling bad for him, gives him a hug before he can even manage an apology. She tells him that she isn't forgiving him, but she thanks him for trying. They have a whole conversation, where she tells him that she didn't recognize him at first because lots of kids bullied her at the time, and because her own mother was mistreating her at home, and that period of her life was just too full of misery for her to focus on any one school bully or situation.
- Christine tells him that, going into high school, she made the willful decision that she would love herself and do what she could to make herself happy, since no one else would show her that sort of kindness. Now, she's a confident woman in college on a dance scholarship. She clarifies that bullying is an awful practice, but says that she was able to get some good out of it in the end. She also says that she's still not in a good place with her mother, which seems to bother her more than any of the school bullying ever did.
- (... This was either written by an extremely rare victim of bullying who actually felt this way, or by a former bully who's trying to justify their actions. Either way, I don't like it, and if I had been physically reading a copy of this book instead of listening to the audiobook for it, I would have thrown the book across the room in frustration.)
- After leaving Christine's dorm room, Nole belatedly realizes that he doesn't see or hear any signs of the Blackbird following him. He can see clearly again, and the sun is coming back out from behind the clouds. He gets a call on his cell phone, telling him that Sam has been found, alive and mostly alright.
- Nole rushes back to his campus, where he is greeted by Sam, who is walking on a pair of crutches and has a bandaged arm, but is otherwise none the worse for ware. Sam has been unconscious in a ditch for two days, hidden by foliage; he was found earlier this morning when his parents and the cops came back to look for him, and he's just now back from getting fixed up at the hospital.
- Nole tries to apologize for his jackass-ery earlier in the week, but Sam waves him off. Sam admits that while it was true that he was bullied a lot in school, he also attacked his bullies right back, getting his revenge and becoming just as bad as they were to him.
- Sam is very happy to hear that Nole and Amber may have a serious thing going on. (He's such a shipper, good grief! XD )
- When Nole says that he has some other things to tell Sam about, Sam responds with a sinister voice saying "The Blackbird will *make* you tell." This is a line from the short film they were working on, but it still makes Nole freeze up in fear. Seemingly unaware of his friend's problem, Sam laughs.
- (... I have a few thoughts about this story, but most of them are either confused, or outright negative. To start with, this story doesn't seem to connect to anything else in the franchise - not the games, not the original novels, and not any of the other stories from this book series that I'm familiar with. There are no recognizable places or characters or anything like that. It seems to just be a spooky story for the sake of being a spooky story, so I don't have any lore-related commentary to make on it.)
- (But what it *does* have is repeated story elements that we've seen used before. Nole and Sam are telling a story about a man who's done something terrible and is haunted by night terrors as punishment. A bully feels deep remorse for his actions, and goes out of his way to rectify his long-past mistakes. And the way Nole is hounded by the Blackbird feels very familiar itself, and is reminiscent of previous stories like "1:35 AM," "Dance With Me," and "Bunny Call," but sets itself apart from those stories by centering around themes of bullying and correcting past mistakes, instead of themes around parenting and fear of failure.)
- (I'm just gonna say it... I hate the way this story ends. We go from getting this gradually increasing level of dread and terror in our protagonist as he is forced to think long and hard about every little thing he's ever done wrong... only for it all to magically dissipate after he tries to apologize to *one* person??? To say nothing of the fact that the BULLY'S VICTIM *THANKS* HIM FOR BULLYING HER??? What world do Scott and his team live in where that's a normal, relatable response to bullying?)
- (Also... Sam is mysteriously fine??? Like, dude was hit by a *train.* How is he *alive* at all? What happened to the Blackbird costume? Did it come to life and stalk Nole for two days?? And if so, why could no one else see it? And why was Ian introduced as being terribly sick, only to return in full health like... hours later?? Is there some magical healing fountain under this college campus?? What is going on with these people??? This story left me with more questions than the FNAF timeline, and I don't know how to actually talk about it.)
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"The Real Jake"
- Our titular character, Jake, is a 9-year-old boy who is sick with cancer and confined to his bedroom
- Jake sees things in double, a result of his "pine nut," and has no more hair on his head at this point, and he doesn't think he's been "comfortable" in over 3 years
- what Jake calls "his pine nut" is actually a Primitive Neural Ectodermal Tumor, or a brain tumor, which developed when he was only 6 years old
- it's the middle of summer and the house doesn't have air conditioning, so his bedroom fan runs a lot to try to cool off the hot air
- Jake's mom (Roxanne) died 4 years ago (she was killed; presumably in a car accident, but it's never specified). His current primary caregiver is a kind young woman named Margie, who reminds him of a cartoon princess, with big bright eyes and makeup on her face
- Jake's dad (Evan) is in the military, and isn't home much, but calls home whenever he can
- Jake loves science fiction stories and baseball games, and has posters of both all over his bedroom walls; his favorites are one depicting some baseball players playing a game on the moon, and one depicting a robot
- Jake has a 'friend' named Simon who visits him every day at bedtime; as far as Margie knows, Simon 'lives in the cabinets,' and is an imaginary friend that Jake has conjured up
- the cabinet that Simon lives in is built into the wall of Jake's bedroom; it was installed by the previous owner, and Jake has never used it to store anything. Simon's visits are a new development, and the first time Jake has ever taken notice of the cabinet at all
- There are other cupboards, cabinets, and shelves built into the walls all over the house.
- Simon only comes out after Margie has tucked Jake into bed and then left the room; "Simon wouldn't come out if Margie was still in the room."
- (This is about when I started asking questions like "Is Simon a haunted toy left behind by the previous owner?" and "Is Simon a dead child whose body is still hidden somewhere in this house?" It's FNAF, these are things I've come to expect.)
- when Margie goes downstairs to do the laundry, we learn that there's a random chair set up downstairs, set to face a set of shelves; the chair may also have been set like that by the previous owner, because Margie thinks the placement of it is strange
- Margie's goal was once to be a photographer and artist, but she took the job of being Jake's nanny because Jake's father was so desperate to find someone; from Margie's inner monologue, we also learn that Jake is running out of treatment options, and has a tumor that the doctors can't do anything about... they've tried to remove it, but it grew back
- Margie carries a baby monitor with her so she can keep track of Jake and what he needs at all times. She also has an app that she's recently downloaded that she uses to record her notes and inner monologues.
- Jake's dad affectionately calls him "Little Man"
- Jake thinks about the "real" version of himself, from before the cancer, the tumor, and all the treatments; his "real self" has/had a big smile, freckles on his face, bright green eyes, and curly brown hair that always fell in his face
- Jake's favorite toy is "Bodie," a stuffed baseball bat
- Simon talks to Jake from inside the cabinet, calling out to him during the night. They have whole conversations in this call-and-response way, wherein Simon insists that Jake not talk about things the way they really are, but rather how things *should* be. While talking to Simon, Jake is only allowed to talk about the imaginary life of "the Real Jake," who is a healthy kid who gets to run and have fun and play with friends. Simon also recounts imaginary daytime adventures, mirroring Jake's pleasures and interests.
- Jake has never seen Simon, and Simon has never come out of the cupboard. Simon says he's waiting for Jake to get well enough to walk to the little cabinet and "find him." In the meantime, Simon calls out from inside the cabinet, and Jake talks to him while laying in the dark with his eyes closed.
- Simon talks like a friendly little kid, tbh. He's very sweet, and seems mostly determined to distract Jake from his very real, very terrible situation.
- Simon encourages Jake to imagine himself in very tactile situations. When Jake pretends he spent the day building a fort with the neighborhood kids, Simon asks if Jake got any splinters. When Jake says he finger-painted or ate pizza, Simon asks if he got any paint under his fingernails or pizza sauce on his cheeks. These questions in turn feed Jake's imagination, and he can almost see/feel the effects on his body. In reality, Jake didn't actually do any of these things, and doesn't really have any of these effects.
- When Margie gets overwhelmed with everything, she seeks comfort from one of the neighborhood moms
- one of Jake's friends from school comes to visit Jake during the day, talking to him through a bedroom window; the other boy asks if Jake can come to the arcade with him, and offers to pull Jake in a wagon as means of transport. The boys try it, but this endeavor doesn't go well. Thankfully, they are caught by Margie before anything really bad happens, and she holds Jake as he tries to explain that he "just wants to be the Real Jake" again.
- "Purple power!" (What Simon says when Jake says he "went out for Slushies" today, and that his tongue is "purple now.")
- Margie sits on the other side of the door, listening while Jake talks to Simon, and we learn the truth about Simon. "Simon," as it turns out, is a fabricated character, created by Margie and Jake's father, Evan. Margie has a second set of baby monitor radios, and has hidden one of them in the cabinet in Jake's room; the other radio is set against her phone, and Evan talks into the phone with a disguised voice. "Simon" is Evan, trying to make his son happy from where he's currently stationed across the world. (And now I'm going to cry...)
- Okay, so... you know how "Evan" is the name that a large portion of the fandom has attached the Crying Child Afton, since he doesn't have an official name? Well, Jake's father Evan has a brother named Michael, who is "Evan's only living family" and lives in Europe.
- Evan, telling Jake about Michael: "He's a serious dude, but a little off. Some of his behaviors can make him seem... not human?" Jake, a sci-fi loving kid: "So he's like a cyborg with bad programming?"
- Michael is the money-maker of the family. He's weird, and not a kind person, but he provides anything that Evan or Jake or Margie may need.
- The previous owner of Jake's home liked to hide things from sight, and had all those cabinets and shelves built in. They also had special furniture pieces built for specific rooms of the house, all of which are still in the home.
- Margie is working on creating a 3-foot-tall doll, made of white fabric, with lots of things drawn onto it. Things like splinters, pizza sauce, and paint under its fingernails. She draws on smudges and images, mimicking the tactile adventures that "Simon" encourages Jake to imagine having. The purpose of this doll is to remind herself, Evan, and, someday soon, Jake that Jake hasn't always been a sad, sick little boy, and that, hopefully, someday he'll be healthy again. It's a project filled with love and hope.
- (We've seen this doll before, in the epilogues. Dr. Talbert had this doll in his collection of haunted objects, and removed the face of it to attach to the Stitchwraith. So I guess now we know what part of the Stitchwraith Jake is specifically attached to.)
- The Call comes. Michael has to call Margie to let her know that Evan was killed in the line of duty, a call that is made all the worse by the fact that Michael doesn't process emotion like other people, and delivers this information in a completely flat tone. Margie bursts into tears, and doesn't know how to break this news to Jake.
- Margie, trying to explain Michael's behavior: "He's not a bad guy. He just doesn't know how to connect. He doesn't *feel* the way we do."
- Jake is much worse now, and has both an IV and a catheter installed on him. He's unable to keep food down, and is too weak to do much more than lift his hand. Margie fusses over him, and isn't sure how to tell him that his father is dead, or that "Simon" won't be visiting tonight, and is so obviously upset about something that Jake notices.
- Margie doesn't manage to tell Jake, and chooses to put it off. She wakes up during the night when she thinks she hears voices, like Jake is talking to someone, and she is alarmed when she realizes that she left the baby monitor downstairs. As soon as she gets out into the hallway, the voices stop. All she hears from Jake's room is the ambient noises of his fan running and a dog barking somewhere outside. (FNAF4 ambience, anyone?) Apparently, sometimes the house makes sounds that Margie can't identify, and the voices aren't too out of the ordinary.
- The next day, Jake has to be moved out of his home and into the hospice center. Unsure of how to deal with everything she's feeling, Margie pulls out every "happy" piece of clothing she owns and cuts them all into shreds. Sadly, Jake's body gives out and he dies before they can move him.
- Standing beside Jake's bed where his body lays, Margie cries, seeking comfort from her mom friend from next door. Unseen by either of them or the medical staff in the room, the cabinet door where "Simon" is kept (both the baby monitor radio and the doll Margie has made to represent Jake) is wide open.
- (This story is *sad,* ya'll...)
- (So, much like "The Man in Room 1280," this one was backstory for one of our prominent characters from the Epilogues. But, where that one explained how Andrew (our Cassidy stand-in) came to be in the Fetch animatronic, this one is explaining how Jake (our Crying Child stand-in) came to be in the doll, before both of them end up being part of the Stitchwraith.)
- (So the Stitchwraith is made up of 4 parts: a haunted endoskeleton, the face off a haunted doll (Jake), the battery pack from a haunted robot dog (Andrew), and a trenchcoat (Dr. Talbert). It is still unknown who or what exactly is haunting the endoskeleton itself, but we know that it's what keeps killing people, as Jake and Andrew alike don't know why their shared vessel is doing that.)
- (I appreciate that it's made clear that Jake's biological family all have names that the fanbase would have immediately been able to recognize. His uncle is Michael, who is one of the player-characters of past games and is an easily recognizable character. His mom is Roxanne, who is a Security Breach character that had already been leaked by Funko at the time this story came out, so people already knew that name. And his dad is Evan, which is the unnoffical, fan-assigned name for Crying Child, and just further cements Jake's relation to the character, which I think is very cool. (You could also take this as the name 'Evan' being accepted into canon.) )
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"Hide and Seek"
- Toby Billings is about to break his record score on one of the arcade games at Freddy Fazbear's Pizzeria. He holds second place on the game's score board, with his older brother holding first place. Toby feels that he's always in second place behind his brother, Conner, and is understandably frustrated.
- Toby's works part-time at Freddy's after school. His brother used to as well, but has since graduated and gone on to other work. Despite this, his brother apparently still likes to come back to the children's arcade to play the games, and holds the high score on all of them.
- "Hide and Seek" is the name of the new game. It's a room of the pizzeria that has a miniature town built into it, and the goal of the game is to find where in the room a cut-out of Bonnie the Rabbit is hiding in. (It's Shadow Bonnie, not regular Bonnie.) Toby hasn't been able to beat it yet, but he wants to beat it before Conner gets the chance.
- There's a bowling alley in this building. (Bonnie Bowling??)
- Toby chews on toothpicks when stressed. He also cracks his knuckles.
- Conner watches TV a lot. It isn't explicitly stated, but it's implied that he works as a mechanic or technician of some kind. (M... Michael?)
- Toby's dad "works the graveyard shift" at a company warehouse during the night, leaving Toby and Conner alone in the house.
- Conner affectionately calls Toby "Tobes." He knows he's the best at arcade games, and thinks it's cute that Toby keeps trying to beating him.
- Conner picks on Toby, methodically pointing out that Toby has never once beaten him at anything. Conner always wins arcade games, board games, and every kind of sport they've ever played, no matter how hard Toby tries. When this visibly upsets Toby, Conner doubles down, calling him a pathetic loser who always runs off to cry in his room. Enraged, Toby charges his brother, and the two end up physically fighting. Their fight ends with Conner slamming Toby to the ground and putting him in a chokehold, saying that "[Toby was] born to be a loser!" while Toby struggles to breathe. (Good grief, man! That's not just sibling rivalry or bullying, that's straight up abuse!)
- We learn from Toby's inner monologue that Conner is fiercely competitive with everything, has always had good grades, played football in high school, and always wants their father's attention. Apparently, Conner also used to constantly need their mother's attention, but their mother isn't part of the picture anymore. Conner also has anger problems, and punches walls in an adult temper tantrum when he gets upset, and their father has to tell his adult son to go to his room to cool off.
- Desperate to beat his brother at *something, anything,* Toby sets to work on the Hide and Seek game, eager to beat it before his brother gets an opportunity. He cheats to win, and blocks all of the hiding spots where the Bonnie cutout could go. Playing this way makes Toby feel weird and disoriented, and, somehow, the Bonnie cut-out disappears entirely, as though it's searching for new places to hide.
- "He wasn't a loser. He wasn't!" (Insert Roxanne Wolf "I am not a loser!" audio clip here)
- Toby also throws an adult temper tantrum when he realizes that he can't win the Hide and Seek game, and he angrily destroys the whole room, ranting to himself about how much of a dick Conner is and how much better Conner is at everything. It's not until he's done that he realizes the amount of damage he's caused, and he runs away in fear of getting into trouble.
- Toby has a nightmare where he's tied down to a table and someone is sewing something into his back. When he wakes up, he finds that he has a new shadow, one that lags behind him instead of perfectly copying his movements. He notices this immediately and is horrified.
- The "shadow" now attached to him doesn't obey the laws of light and reflection, and just seems to move around as it sees fit. It always stays behind Toby, hiding behind him and other objects, preventing Toby from getting a good enough look at it. The "shadow" also has a weight to it, and Toby can feels the effort of his body "holding it up." It also apparently has rabbit ears, so I guess we know where Bonnie went.
- Toby decides that this is a dream, and goes back to bed. Of course, the Shadow Bonnie is still there when he wakes up again in the morning. Toby freaks out and throws another tantrum in his room, this time screaming and slamming his body against the wall, trying to dislodge the shadow.
- Toby's dad also calls him "Tobes." Neither he nor Conner can see the Shadow Bonnie.
- "How could they not see that there was a weird darkness following him around?"
- Conner verbally abused Toby in front of their father, but their father doesn't seem to care. He's much more interested in sports, an interest he shared with Conner.
- Conner is able to accurately predict which team will win when he and his dad are watching sports.
- Toby has brown hair, and wears beanie hats.
- Toby considers himself to be pretty close with both his dad and his brother, but recognizes that his dad and brother are both closer to each other than they are to him, and have more in common with one another. Toby thinks he's more like his mom, but doesn't really remember, since his mom just suddenly left one day when he was 5 years old; no fanfare, no drawn out fights with dad... she just up and left one day while dad and the boys were out. Toby thinks that's when Conner started being this cruel, dick-ish version of Conner.
- One random teenager at Freddy's can see the Shadow Bonnie that's attached to Toby. He can't see the rabbit ears, but he can tell that Toby's "shadow" is different.
- Toby tries to get rid of the shadow, but only ends up hurting himself. His body also suffers from exhaustion and nausea. He must look pretty bad too, because even Conner expresses concern about whether or not he's sick; Conner even goes as far as to suggest that Toby stay home from school/work until he feels better.
- Other kids at school can see Toby's new shadow, and fearfully avoid him.
- Toby tries to get rid of the shadow again at school, and once again only ends up hurting himself. This time, he's seen and helped by Tabitha, a black-haired goth girl with a bad attitude. They aren't friends, and they really don't get along, but Tabitha doesn't want to see a classmate suffer. Toby ends up telling her about his shadow, but Tabitha thinks he's talking about having depression or some other mental illness, and offers to help him find a counselor.
- Toby accuses his dad of 'pretending that he never had a wife, and that [Toby and Conner] never had a mother.' His father doesn't express emotions at all most of the time, and Toby wonders if his father even feels them.
- At Freddy's, the Hide and Seek controls are stuck in one place, like it's still in the middle of Toby's game. The Bonnie cut-out is also missing. Frustrated, Toby looks into the bathroom mirror, glaring at the shadow behind him, but is then terrified when a pair of eyes light up on the shadow's face. The shadow is also bigger now, and Toby feels that the shadow is angry.
- Toby has a nightmare where he's in the miniature town of the Hide and Seek game, being chased by Shadow Bonnie. He wakes up, sobbing in fear and yelling in anger. He hurts himself some more, not knowing what else to do, and accepts that the shadow is part of him now.
- Conner is genuinely worried about Toby at this point, suggesting that their father take Toby to see a doctor. Toby tells Conner not to pretend he cares, and Conner expresses that he *does* care. Conner tells Toby that he doesn't even care of he wins every game or not, and tells Toby to stay home from school until he's less sick.
- The shadow now has a mouth, filled with grinning, sharp teeth.
- Toby tells Shadow Bonnie that the shadow has won their game of Hide and Seek, and the shadow shrinks down to a much more manageable size.
- Toby goes back to the Hide and Seek room at Freddy's to officially finish the game. But, instead of forfeiting the game like he told the shadow he would, he opts to continue the game, announcing his determination to beat the shadow rabbit.
- The Hide and Seek room hasn't been fully put back together since he trashed it, and there are wooden and metal pegs and spikes sticking out everywhere. Toby slams himself backwards onto some large wooden pegs, impaling himself, killing both himself and the shadow. He smiles as he coughs blood out of his mouth, believing that he's finally "won" at something.
- The story is left open-ended, with Toby hearing someone else enter the room just as he passes out from the pain. We don't know that Toby dies, and we don't know who entered the room, but it's implied that someone (fill in whoever you want here) came into the room and saw the immediate aftermath of a depressed teenager killing himself. So that's... an upsetting image.
- (My general thoughts with this story went from "Oh, Afton boys content!" and "Oh, Shadow Bonnie content!" to just being a lot of "Oh, no...." over and over.)
- (But overall, very happy to see more content with stand-ins for the Afton boys, even though we get a lot of content with stand-ins for them, and even if they were being atrociously horrible to each other in this one - I love them and will always accept more! And I liked that in this story it was made clear that Conner and Toby are a lot alike, and have the same problems of being unable to deal with anger or sadness, and their feelings coming out in terribly destructive ways. They have a lot of the same underlying issues, and no healthy coping mechanisms, so all of their internal struggles come out in aggressive, violent ways, leading to them hurting each other, hurting themselves, and causing property damage.)
- (And I don't want to just dismiss their bad behaviors. Conner seems to genuinely care about his brother's wellbeing, but he's also a horrible person who literally abuses his brother, both physically and verbally, and he is the primary cause of most of Toby's problems. Toby's inner monologue tells us that Conner is smart in terms of getting good grades at school and being good with machines, but that he's really stupid when it comes to human interactions, and he genuinely doesn't realize that he's doing a lot more damage to his brother than just "teasing and roughhousing.")
- (And Toby does the same thing. He attacks Conner physically, but also makes jabs at Conner's ego, where he knows he'll hurt his brother the most. He's also self-destructive, with his only plan to get rid of Shadow Bonnie literally being self-harm. I mean, he considers burning himself with a lighter at one point, and actually tries to drown himself at another, all in hopes that the strange shadow will leave him alone. These boys are not in good places mentally, and haven't been in awhile, and it's their father's fault for letting them get to this point and not bothering to help them.)
- (Also -- Shadow Bonnie content! He's such a weird, underutilized character, and he's a personal favorite of someone I know, so I was excited to see that he got to be the central spooky monster for this story.)
- EDIT for lore commentary: In this story, we're shown a William stand-in who currently works "the graveyard shift," and a Michael stand-in who currently works as a mechanic/technician of some sort, and a Crying Child stand-in who works/dies at Freddy's. Could Michael and William have been working at Freddy's at the same time in canon? Could Michael have been doing his technician job ('Sister Location,' 'FNAF2') while, at the same time, William was working as the security guard? We know that each of those characters held those jobs, but to my knowledge no one has ever suggested that both take place at the same time before.
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"Epilogue 6"
- Det. Larson has stolen something from the police station evidence locker, and has gone to check out the abandoned factory that Dr. Talbert used to work in. He's hunting for the Stitchwraith, and finds it sorting out objects before throwing them into a trash compactor.
- One of the pieces of trash that the Stitchwraith gets rid of is a Foxy animatronic. (As in the one from "Step Closer," or just some rando Foxy?)
- Det. Larson raises his gun to point at the Stitchwraith, and the weird animatronic starts spasming and jerking around as Jake and Andrew start fighting for control inside, both having different ideas for how to handle the cop. Jake thinks they should just leave, while Andrew thinks they should attack the detective.
- Jake gains control, and the Stitchwraith jumps into the trash compactor itself, choosing to destroy itself rather than hurt another person.
- Jake almost passes on into his Happiest Day, but is still attached to Andrew, who is himself still attached to something else. Andrew it attached to the evil presence in the trash below them, having attached himself to it long ago and unable to break free now. Andrew refers to this presence as "him," but Jake isn't sure what he means by that, and tries to pull Andrew into his Happiest Day with him.
- A man's skeleton suddenly begins to climb out of the trash, building a body for itself from the pieces of junk around it. It slowly begins to form not just a humanoid body, but a second body around itself, with this external body resembling a yellow and brown rabbit. (Well... William *does* always come back, after all.) This thing is further described as a "creature with a never-ending need to inflict pain."
- "Jake wasn't going to allow Andrew to be hurt anymore." 🥺️
- Once again, Jake skips over his Happiest Day ending, choosing to stay and take care of Andrew's wandering spirit instead. He rips Andrew away from the rabbit creature's hold, only to be grabbed by the creature himself, and becomes one with the creature.
- Larson watches as a small light rises up from the trash, and then sees the light suddenly fizzle out and fall back into it. (I think he's supposed to be seeing Jake's spirit here.)
- Larson records what he saw. He says that he recognized the trash objects as being from "the same Fazbear's Entertainment Distribution Center that known serial killer, William Afton, died in. ... The serial killer who wore the rabbit suit." He wonders if he saw a ghost in there, and whether it was the ghost of a child that William killed, or the ghost of William himself.
- Behind him, the pile of trash behind him rises up in a single, compacted form, taking on the vague shape of a rabbit-man made of random animatronic parts and robotics, all placed in haphazardly. It's 15 feet tall, and towers over Larson.
- (Michael, come get your dad. He's finally ascended to his true form as garbage human being!)
- (William Afton in the epilogues, apparently: "I'm the Trash Man!")
- (Wait... is Jake part of Trash Afton?? Because, with Jake being the stand-in for one of William's actual kids, that opens up some interesting ideas...)
- (But also, where is Andrew?? Where's my other boy?)
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Fnaf Anon: First of all, thank you so much for your answer, it was very enlightening. Secondly, out of curiosity, what was the deal with phone guy? Was there ever a deal with phone guy? Any bearing on any of the major characters of the Fnaf lore? I mean, he did mention that the puppet always gave him the creeps.
Crap! Sorry! I forgot you asked about phone guy.
So ya. Hes.... a problem.
Everyone says "oh. phone guy is purple guy!" but I dont agree.
First, the most obvious argument against purple phone guy. Purple Guy IS Afton. This is a confirmed fact. Now, we have a clip of Afton's voice, several in fact, and none of them sound like Phone Guy, not even remotely close. Could he have been changing his voice? I guess maybe, but this series relies heavily on simple graphics and voices to tell the story. If Scott intended Phone Guy and Afton to be the same person I would think that he'd have made Afton's voice at least a little closer to Phone Guys voice for continuities sake.
Next, despite what people seem to think, Phone Guys death message does NOT match Purple Guy's "death" minigame in FNaF 3. Phone Guy dies in the security office and he's killed by the Freddy animatronic. How do we know this? Phone Guy dies while hes on the phone, the same phone he used all week in the security office. And since its recorded, we hear Freddy's jumpscare song from when the power goes out just before PhG is killed. None of that adds up to the minigame where Purple Guy gets crushed inside GBon after being scared by the ghosts of the missing kids. Remember, the animatronics dont know how to get into the safe room. Thats why PuG is able to hide there and pop out to dismantle the animatronics one by one. Speaking of, by the point PuG is crushed, he's already dismantled all the animatronics. Freddy cant play his song if he's just a bunch of parts on the ground.
So who IS Phone Guy?
Honestly, I'm not sure just yet. He seems too important to be a throw away character that doesn't matter but he just doesn't fit as Afton to me.
I mean, he DOES seem have a connection to purple guy when he says "Foxy was always my favorite" and "I never liked that puppet thing. its always thinking." But other than the brief moment where purple guy watches Foxy in the FNaF2 minigame, nothing at all says Afton likes Foxy more than any other character. Honestly, if he were to like any character more than another, its GBon. Personally, PuG smiling while he watches Foxy isn't about Foxy, its about the kids he killed in the next screen.
Note: You know who we DO have evidence of loving Foxy? The Older Brother. Not just in FNaF 4 but he's also referenced several times in Fazbear Frights. First in book 2 the story Lonely Freddy with Alec, an older brother thats ignored by his parents who loves Foxy and again in book 4 the story Step Closer where Pete, the older brother in a broken home, scares his younger brother using an out of commission Foxy animatronic. Alec ends up being brain swapped by a freddy bot and Pete is actually killed by a car and has his eye and arm harvested while his soul is still technically connected to his body. (CHILDREN'S ENTERTAINMENT EVERYBODY!)
As for the Puppet line, I'm not sure. I feel like it might be expanded on in the Frights books I havn't read yet so I'll revisit it when I've read that all.
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geek-gem · 7 years
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My FNAF Timeline Ages And Other Details Before Changes
I've finally decided to make this and clicked here again back spaced to title. Okay I'm gonna explain I felt like making this all of a sudden then saw my last reblog and saw it as. okay I'm not gonna make this crap. But seeing it will still get seen. Also as now looked yeah Looney Tunes on Bugs Bunny random shit it's 10:11 pm and Boomerang is on.
The reason I put changes because with the latest game. I feel like I will make changes in case. This is due to the FNAF Pizzeria Simulator and it's lore. Considering spoilers.....it seeming like the last game I've talked about this.
So I will share this timeline and other stuff that will change possibly if I feel something needs to be changed.
I've thought of this and certain details and will stick with some. So here it is. Including continues more of that years thing I made of which years the games are in how I see them.
Now just I'll make this was gonna put the first game that's in the order of the timeline which is prequel by Scott. Also yeah I haven't seen that latest Game Theory and other stuff just I wanna make this. Including I mean the Game Theory video or videos whatever before Scott decided to confirm some stuff. Including this will include spoilers from the games novels mainly The Silver Eyes haven't read or know the full story of The Twisted Ones.
The timeline.
FNAF4 year 1983.
FNAF2 year 1987.
FNAF1 year 1995.
Sister Location AKA FNAF5 year 2003.
FNAF3 year 2017.
Including I've talked about the years in that post.
Other events or things that happened. Basically Fredbear's Family Diner opened in 1980 and closed in 1982. Including were not taking the 20 years comment mentioned by Phone Guy in the first message in the first game.
Also I guess weirdly Freddy's Fazbear's Pizza started in the end of 1982 but mostly early 1983 almost left 1918 and 198.
Characters and their birth years. Including for some their years of death. Along with other details.
Mike Schmidt: 1973.
FNAF4(10), FNAF2(14), FNAF1(22), Sister Location(30), FNAF3(44). Just saying I almost forgot this ages during which games thing. Since I almost started details with Jeremy and gonna delete the word details.
Jeremy Fitzgerald: 1969.
FNAF4(14), FNAF2(18), FNAF1(26), Sister Location(34), FNAF3(48).
Details also realized could of put the years above it. But for this Jeremy isn't the, "Bite Of 87" victim. Instead and I guess maybe as a weird joke. The victim was some asshole who happened to wear purple who was being an asshole to his kid. Even thought of another worker a guard before hand and the theory that the day shift guard before Jeremy is the victim which is why he takes his place but still. So yeah and was thinking of asshole dad being the birthday kids dad think I'll be okay with not putting that there. Including this little connection to character I'll say in here. But yeah a asshole dad who's a father to one of the kids who was invited to the party.
Fritz Smith: 1966.
FNAF4(17), FNAF2 (21), FNAF1(29), Sister Location(37), FNAF3 (51).
Phone Guy: 1961 to 1995.
FNAF4 (22), FNAF2 (26), FNAF1(34).
Charlotte AKA Charlie the daughter of Henry: 1978.
FNAF4 (5), FNAF2(9), FNAF1(17), Sister Location(25), FNAF3(39).
Just saying I decided to not change Charlie's actual name to just I'm just so used to her being called Charlie I forgot Charlotte was her real name. Basically just me being like here's the details in a weird correct order of what their real name is unless its the phone people who's names are kind of difficult to think about.
FNAF3 Guard: 1988.
FNAF4 (not born yet), FNAF2(not born yet), FNAF1(7), Sister Location(15), FNAF3(29).
Details the FNAF3 guard is a weird case. I've said FNAF3 is basically the game or something like that but I remember right was the game that got me into the series.
Ideas like the guard being a witness to the, "Bite Of 87" thus scarring them for life and the reason why they see the Phantom Animatronics. Almost left the word he. Or also what if the guards a female. Including this idea how about the guard being a child of Charlie.
But mainly the main case is the guard being a younger cousin of Charlie which I'll go with and the child of Aunt Jen. Also the idea of the guard being an Autistic which is why they stay at the attraction. Also what about born in 1991 or 30 years old or a female.
Seriously it's a weird case and me trying to make this guard special. When honestly they could just be someone who just got a job in a haunted attraction with a animatronic possessed by a child murderer. I've just been thinking. Okay I'm on the next character I did mention even as an autistic person I think I'm terrible at writing autistic characters and me wanting to joke about it. But it seems worrisome in a way or okay silly when I think about the idea for the text post. Just typing down the pizzeria now or whatever.
Henry the creator and owner of Fredbear's Family Diner and Freddy's Fazbear's Pizza: 1950 to 1985.
FNAF4 (33).
As of 1985 as in the novel The Silver Eyes Henry commits suicide. But this time instead of following the story from the novel. The restaurant now is in possession and William just wants to be a dick and he's offensive that's he continuing restaurant business after the missing children's case the original, and Henry's suicide which pisses off Aunt Jen and others maybe Charlie but she's young and thinking about the novel.
Basically the business is all William's now and it's not for the better if you know well know who he is.
Sammy the twin brother of Charlie and son of Henry: 1978 to 1982.
Details Sammy in this version is the Puppet with the music box being his favorite music that his father had him listen to. Also just put the son part.
FNAF4 Child: 1979 to 1983.
FNAF4(4).
Details the nightmares you have in FNAF4 aren't his. Yet yes you play as him in the mini games. But the dreams even the 8th night well basically basically with Nightmare or whatever isn't his too.
Yet also he died by having his older brother and his friends shove him into Fredbear's mouth and he dies of his injuries.
William Afton's daughter: 1981 to 1989.
FNAF4(2), FNAF2(6).
Details honestly the year of when the daughter dies is unknown. Including I tried to make sense of what age it would be at. To make sense of how she. Didn't wanna have her die too old or just I tried to make sense of this. Including I think Sister Location takes place after FNAF1 but that place isn't the biggest concern for William right now.
Michael Afton: 1977 to 2003 some what basically undead.
FNAF4(6), FNAF2(10), FNAF1(18), Sister Location (26), FNAF3(40) yet he's in a way dead yet alive.
Details just saying I remembered the Michael Springtrap thing when thinking about FNAF3. Yet that's not part of this and it's confirmed that's not canon. But still keep thinking of Springtrap and that I was thinking of doing the same for William now.
Also the thing here is. Michael is the one having nightmares in FNAF4. While I've read it doesn't make sense yet it seems to work for me yet I'm opened to why people think that.
Basically I've thought of this. After basically killing his brother but not on purpose. Including how much torture he put him through. Michael now suffers probably thought days before his brother dies.
He has nightmares of the Nightmare Animatronics trying to kill him. Including he see's himself a bit younger. Basically what his brother had to go through and the animatronics are the ones he and his friends wore masks as and Fredbear being the killer of his brother.
The symbolism is that they are basically punishing him for his sins and it's basically his own personal hell. Because he knows what he had done and now he's paying for it. The guilt of what he's done to his brother is haunting him in the worse possible way and remembered the little hospital stuff you see. I'll think of that he remembers seeing those in his brothers room it's just reminding him of what he did.
Also just thought as a fun little thing yet it's actually dark. Since Scott said Nightmare Balloon Boy is canon. Also remembered Plushtrap but yeah basically everything is punishing him in his dreams.
But Nightmare Mangle and Nightmare Balloon Boy, the Nightmarionne had to look on YouTube twice for that name. Those can be weirdly canon like as he grows up he still has those nightmares. Put some Nightmare Toy Animatronics in there too while your at it. Including Jack O Bonnie and Jack O Chica for a fun bit to remind him it's Halloween too at times.
I took a while on that sorry and remember during the early stages of writing about Michael here I forgot about Phone Dude.
Phone Dude possibly maybe the creator of Fazbear's Fright yet it's unknown but even some theories okay sorry off topic related to the new game: 1983.
FNAF4(0), FNAF2 (4), FNAF1(12), Sister Location(20), FNAF3(34).
Details he's the kid who was having his birthday party on the day of the, "Bite Of 87" and the guy actually thought it was awesome to see a grown man's head being bitten by an animatronic like Mangle. He's honestly radical and just the idea thinking shit like he be jazzed up to see Springtrap is haunted or some shit or.....wanna call him a psychopath or just in my head thought of that word let's continue shall we.
William Afton: 1950 to 2003 some what basically undead like his son at this point.
FNAF4(33), FNAF2(37) FNAF1(45), Sister Location (53), FNAF3(67) undead as Springtrap.
In this version William as the Purple Guy killed Sammy, killed 5 at the original restaurant. Then killed 5 more in 1987 pretending to be a guard for some reason just thought maybe to fool the animatronics.
He took control in 1985 despite everyone fucking hates him and knows he did shit but can't prove shit. Originally Circus Baby's Pizza World was supposed to open to the public more. After his daughter died. Fearing people would find him out. He decided to make the restaurant a rental business instead in 1989. In 1995 and 10 years after the original case after Phone Guy died and everyone not giving a shit. He decides fuck this shit I'm closing down Freddy's. Despite I've just thought people would love that.
Now only having let me look. Okay just looked on Google it's Circus Baby's Entertainment And Rental. Just checked again on Google not rentals. He basically focuses on that shit. Including possibly still kills kids every now and often almost twice left often as Afton. Also the fact the Funtime Animatronics kill kids too when they are alone and capture them.
Honestly probably people would know of that shit and okay maybe too much depressing stuff more kids taken now I can't believe I'm bothered by that now.
But basically deciding and thought to get rid of Michael his only son. He tells him if he wants to find his sister. He needs to go where Circus Baby is at the main rental place and work there.
Yet this is basically just William sending him to his death to just get rid of him. Seeing how Michael is still fucked up and see's he's wanting to redeem himself in some way.
Including William owns Afton Robotics whatever saw that when seeing the actual rental places title.
But seeing as how in a way Michael fucked up or just....okay wanna mention this too. The fake ending in Sister Location is a vision Michael has and wants to happen. I was thinking maybe some how before he dies he finds the secret room. Or honestly the idea he finds the room after he dies and remembering seeing Ennard however that's spelt.
So just after Michael is basically scooped. Everyone realizes Michael is basically some what a weird zombie now and the Funtime Animatronics being fucked up. Including Michael was still working there.
Because of this William for some reason decides to destroy the original animatronics to make sure no body finds out the bodies are in there. Basically trying to clean his tracks. But he dies by getting cornered by the spirits of the original kids he murdered. Among them I remembered Michael Brooks or whatever from The Silver Eyes who's Golden Freddy. Along with William dies in the Spring Bonnie suit and it's old and it can't work right. Also William laughing thinking he's won. He's not found till 2017.
Other details just this idea from me. Over the years mainly after 1987 with the 2nd bite, people are not tired of the pizzerias. Including how William still not going done.
But this it's not just riots. The riots are just very bad that bosses like other ceo's, manager s, and some employees are seriously killed by angry parents and other folks due to their extreme hatred of Freddy's.
Including shoot outs at the restaurant, it looking like shit. Also one time Foxy was actually beaten by a customer with a crowbar or something which is why he's out of order in the first game.
This extreme hatred and huge mobs even jus thought of other Freddy's being burnt down. All of this is another reason why William closes down the last restaurant surprised and thought one no one burnt it. But the hatred is so extreme people are snapping and willing to kill anyone associated with the restaurant but basically anyone who is a higher up with William.
Also this idea the Phantom Animatronics are also people who died during those times. But the idea and their names having phantom. Them being the ghost of the kids using animatronic forms make sense too.
I'm just rambling and feel this is all I have to say.
Got tags done and put down the 3rd and 4th one twice well deleted them and some lilly thing for the FNAF sister location. I didn't wanna put a lot of tags and don't wanna bother. I'll change this and think a bit with the new game out and see if it fits okay I wanted to share this shit I'm acting like I'm quickly talking and shit 11:57
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ponds-of-ink · 3 years
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Fifth Hour Drabble: “Mirror Image”
Consider this my Fazbear Frights meets Twilight Zone Drabble. Well, in terms of tone, that is.
Tonight, you’re in front row seat to the aftermath of one Cecil Smith’s third surgery. Thanks to many enemies and deep injuries, he’s not a pretty sight. In fact, up to this point, his heart wasn’t a pretty sight either. But, thanks to a last-minute intervention, the doctors can definitely attest that he’s much different this visit than the other two.
Unfortunately, not even a redeemed man is safe from the effects of the fifth hour. Be glad Nurse Grace is at hand to help if the eyes of the beholder get a little... misty...
“Now, let me know what you see when each layer is removed, all right?” Nurse Grace asked, her sweet voice passing through the bandages just enough to invoke a response from the bandage man beside her. She watched as he gently nodded, then set to work.
Her fingers gently grasped the end of the white fabric and lightly pulled it off her patient’s face. “The first layer is off,” she said warmly. “Do you see anything? Like light or shapes?”
”I only see a gray light,” Cecil replied, his voice rasped with a strange hint of fascination. “Nurse Grace, remind me: Is this... normal?”
”For you, it’s been,” Grace giggled as she prepared for the next step. “Are you ready for the second layer?”
Cecil only nodded.
Once again, Grace’s fingers delicately removed another roll of white cloth. Strands of hair peeked out from the crevices left behind, which was a good sign. “Do you see anything else?” she asked, her voice wavered as it tried to hide her true emotions.
”The light is much brighter,“ Cecil answered formally. “Very bright.”
“Very good,” Grace responded brightly. “I’m at the last layer. If you want, you can tell me what you see while I finish.”
”No, thank you, I’m sure my expressions will do just fine,” Cecil chortled softly. “I was a theater major before my downfall, you know.”
Grace acknowledged with a glance and a smile, then resumed her duty. As she undid more and more of the bandages, she could see that his confidence in his expressions was well founded this time. She watched as his shadowed face contorted into a grimace from the full light. Then, after this readjustment, his eyes lighting up as the world became more than four walls of cloth.
But, of course, the lighting in the room made it hard to judge both his real expressions and the full extent of his recovery. She turned away from her overjoyed patient and turned on a long-necked lamp. “Confidentially, I wish you the best in this final part,” she said softly as she swung it closer to her patient. “I know Doctor Bennet won’t agree with me, but I think you should have a much better life after this is over.”
Cecil chuckled sheepishly and rolled his eyes. “Just get on with it, will you?” he smiled. “We can’t let Patient 129 keep waiting.”
Grace bobbed her head in agreement, then positioned the lamp directly above him. Her fingers flicked a switch, instantly generating a beam of yellow-white light. Her heart sank and her skin paled. “Aside from a few minor improvements, there’s no change,” she sputtered as she leapt from her seat. “In fact, I’d say you look even worse!”
Cecil recoiled at the words, but let his shock override his outrage. He silently climbed out of bed and hobbled with his support over to the nearest source of a reflection. His left arm, which had been badly damaged, now was replaced with a stylistically metal prothetic. His eyes, which were once cloudy and hard to distinguish, now had more color and clarity. His hair had also started to recover, but only in patches. All of these “minor improvements“ made what went wrong even more noticeable. His entire body was now a patchwork of metal and skin in a hospital gown. A dressing gown that shrank, mind you, thanks to his towering build. In short, he was a cyborg Frankenstein’s monster.
As Cecil gawked and winced, Grace leaned out the door and explained everything to a man in a lab coat. “I don’t understand it, Doctor Bennet,” she lamented. “Why did he turn into a half-machine? I thought that order from Afton Robotics was just for the arm, not the entire body!”
”Let’s just say that Patient 128 has a... special case requiring this sort of treatment,” Doctor Bennet answered with a shrug of the shoulder. “Now, if you’ll excuse me, I need to talk with him alone.”
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