#you can write an entire story and establish characters and world building and everything in 15 minutes if you're good
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just heard the news and here's my hot take. 90 minutes is an entire feature film. you can do A LOT in 90 minutes. obviously the rest of the series has a very specific, slow, build-up type of pacing, but season 3 was always going to be more bombastic and high stakes. season 2 was arguably stretched out, even if almost every scene and detail mattered to the characters, but for s3 it almost sounds like they took Neil's scripts and edited it down so it would be tighter. and that's good, i think.
I've described season 2 as having "more of a Gaiman stink" on it, where he "couldn't help himself but to add lore" where he didn't need to (looking at you, nazi zombies). and maybe they are taking all that shit out and it's just going to be a movie to wrap up their story. maybe there are questions that will be left unanswered, but not everything has an answer, or needs one. but again, most theatrical movies, which have no preamble for setup, establish a whole world and an entire story in 90 minutes. it won't be paced the same, but I'm realistically optimistic that it will address plenty of things.
#good omens#go3#i think it was a mistake to call it a '90 minute episode feature' but they probably have to for legal reasons#but it makes you think about other episodes and how fucking stretched out it all is#and you think . how could they possibly fit all that info in 90m!#you can write an entire story and establish characters and world building and everything in 15 minutes if you're good#they probably just can't call it a movie because of unions and taxes lol#gomens#mine
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The last time that I rewatched "The Fellowship of the Ring" (extended edition, of course), my favorite new detail that I noticed is that the characters, once they set out on their journey, are pretty much always traveling from screen-left to screen-right.
It had been a few years since I'd seen the films and I'd learned more about filmmaking in that time. I'm completely biased regarding the LOTR films; they're not perfect, but I grew up on them, I love them. I was trying to take notes on all of the little details that made the world of the films seem so rich and so enchanting to me. The camerawork, character staging, and editing is one of the many things that just happened to jump out at me at this time.
When Frodo and Sam are leaving the Shire, the camera is set up in such a way that they start on the left side of the screen (<- that side) and travel across it to the right side of the screen (-> that side).
This way to go the farthest you've ever been from home. ->
As the hobbits travel from Bree to Rivendell, as the Fellowship travels from Rivendell to the Misty Mountains, all of those gorgeous scenic shots of the Nine Walkers show them moving from screen-left to screen-right. I haven't rewatched the entire trilogy lately, but in "The Fellowship of the Ring", it is so beautifully consistent.
There are a handful of reasons why this is done. In staging and editing, consistency regarding where the characters are placed on the screen is a storytelling tool. For example: the "180 degrees rule" says to generally keep the camera on one side of the characters within a scene, so that the audience can mentally keep track of the characters within the environment and focus on the action/dialogue. If we're watching two characters talking in a diner, even in the close-ups, one character will usually be kept on screen-left and be shown facing screen-right, and the other will be kept on screen-right and be shown facing screen-left. It feels stable. (People will sometimes choose to break the "180 degrees rule". It can be a tool to create a sense of disorientation and/or instability in the audience.)
In "The Fellowship of the Ring", the maps that the audience is shown of Middle Earth tell us that the Shire is located in the West (left side of the map) and everything else of relevance (Rivendell, Moria, Rohan, Gondor, Mordor) is East (right side of the map). As the characters consistently travel screen-right, the audience builds up a firmer mental map of Middle Earth and can better keep track of the characters' progress on their long journey. With every step that Frodo takes towards screen-right (->), we know that he is traveling East, taking another step towards Mordor.
Left to right may also instinctively feel like the way forward in a culture that writes and reads from left to right. Regardless of which way you write: if your film establishes extremely consistently that one direction is forward, then this visual language can be used to tell the audience that something is wrong if the characters start traveling from right to left. They might be lost! It builds suspense in the visual depiction of the characters going backwards and undoing progress! This all suits the lengthy hero's journey of LOTR very well, in my opinion.
There's an old joke that knowing how anything is made ruins the magic, and another old joke that knowing anything about filmmaking makes you insufferable to watch movies with, but I've never felt that way, especially not here. How does that quote go? It's still magic even if you know how it's done. (GNU Terry Pratchett.)
I find it enchanting, honestly, that so many people can work so hard for an effect that can seem so simple. Actors, directors, camera operators, editors, storyboarders, and so many others on the crew of the films consistently placed characters, sets, and props just so! So that the audience could more easily keep track of where everyone was and lose themselves a little more deeply in the story.
It's such a simple rule! And it works so well! Left -> Right. West -> East. Shire -> Mordor. Home -> Adventure. Known -> Unknown.
I personally recommend trying to keep track of character movement across the screen in films, especially if you have any interest in visual storytelling (films or illustration or something else). It's fun! It's impossible for me to unsee, watching "The Fellowship of the Ring" now, and I think it's a wonderful piece of movie magic.
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I used to just think Zutara was cool because Zuko and Katara had that whole fire-water duality, had more chemistry with each other than their canon love interests, Kataang gave me this sexist pseudo-incestuous vibe while Mai was just way too under-developed to interest me (Zuko gets the most character development out of all the characters but they pair him off with the most boring character in the series?).
Now when I actually think about it more deeply, Zutara genuinely made more sense for the narrative and characters too. Aang was told he had to let go of Katara so he could become a fully realized Avatar but then he just gets a deus ex machina so he doesn't have to. They dropped an entire arc just for Kataang to get together and made it happen in the most stupid way. The lion turtle deus ex machina was already badly done but at least it sorta made sense with the lore. The rock was just beyond ridiculous. Aang solved his problems by randomly hitting a rock even though they already established how Aang had this unhealthy attachment to Katara because she was his coping mechanism for his lost people. Instead of letting her go, Aang keeps that attachment and becomes even more possessive of her. He never learns to prioritize the world over Katara even though it is his duty as the Avatar! He didn't have to sacrifice or learn anything to achieve his goals and the way he became a fully realized Avatar NEVER made any sense. Katara and Aand were not always intended to end up together if you look at the IP Bible. Katara goes back to the SWT to help rebuild it while Aang goes looking for the hidden Air Nomads. There's hints early on in Book 1 that the Air Nomads are still alive (like how Aang was able to get a bison whistle from some merchants but they never explain where they got it from).
Meanwhile the whole Maiko relationship seemed like it was a metaphor to represent Zuko's false destiny and dissatisfaction with his life since Mai encouraged him to sink into his bad habits and ignore everything else, and Azula actively encouraged them to get together so she could control Zuko easier and keep him in the Fire Nation. Zuko leaving Mai behind felt like him embracing his true destiny. This entire thing falls apart when they get back together though, and them being so toxic in the comics is just further proving how dysfunctional they are (like, do they think this is going to sell us on the ship?). I also thought it was strange that apparently Zuko and Mai liked each other since they were kids but Mai never bothered to write him his entire banishment, Zuko never thought about her, Iroh never mentions her, Zuko was totally fine with going on a date with Jin (which Iroh also encouraged), and Iroh thought Zuko and Katara would make a good couple as soon as he saw them interacting as friends. It makes me think Bryke just created Mai and put her with Zuko as a way to discourage Zutara shippers but then forgot to develop her properly. Zuko doesn't even think about Mai after she risked his life to save him lol.
I'm about to make this a long answer, sorry about that :)
I love narrative, and I love to analyze how it is built. Narrative is the way a story is shaped to express its themes. Narrative is using the events within the story to build metaphors. Narrative is the smart foreshadowing, the parallels, the foils. Narrative is intentional, until it isn't.
I am not a professional. I do not have a college degree on this subject. I just like to think about what can make writing be great or lacking. I am merely expressing my personal opinion on this show and these characters, not stating an universal truth.
ATLA is such a well-written show. It treats its themes maturely and builds the story and characters masterfully. Of course, it isn't perfect, as nothing made by human hands is meant to be. ATLA has issues with its storyline and characters and, ultimately, with the narrative itself.
Aang's character arc is different to Zuko's in that, while Zuko's is focused on change, Aang's ultimately ends with him standing his ground. (And isn't that poetic? That in order to grow they need to embrace the philosophy of their opposite element?)
Zuko was forced to change in order to survive from a very young age. He learned to suppress his true, compassionate nature, to become The Perfect Prince—that which Azula embodies. When Zuko fails to do this, he is burnt and tossed away and forced to change once more. He has been hurt and thus is the farthest he has ever been from his true self—Zuko almost forgets who he is.
Zuko's arc, in that way, is similar to Aang's. It's about staying true to himself, but also about learning, about opening his eyes to the horror and using that same passion he has always had to do the right thing. Zuko changes, not into the person he was, but into someone who could, in the future, turn into the better version of himself.
Aang is different. Aang is a child born into peace, who does not have the personal, terrible experience of his people's genocide or the hundred years of war that have left the world wrecked. Aang's arc is about changing and learning and adapting to this new reality, about accepting his role as the Avatar. But it's also about standing firm and saying, "This is who I am, this is where I come from—pain will not break me".
Aang's struggle to control the Avatar State was all about that. The Avatar State meant that Aang lost control. It meant the pain and the hurt had turned him into a thing of anger (righteous as it was) and instinct and awe. Aang needed to be at peace with himself in order to control the Avatar State.
That tiny rock at the final battle felt like an easy way out. It felt like taking from the sheer terror of watching yourself almost kill a man as if from afar. The real moment of triumph for Aang in the finale happened when he stopped. It happened when he took control back and ended the Avatar State, stopping himself from betraying what he believed in.
Was not killing Ozai truly the best choice? I won't get into that debate. I know where I stand on it, but it's not really the point I'm trying to make here.
Aang's triumph, character-wise, happens when he stands his ground and refuses to abandon who he is and what he believes in. And for someone whose flight or fight response almost always turns to flight, this is a huge deal.
Now, where do Katara and Mai stand on this?
It has always been clear to me (even as a Maiko shipper) that Mai was always supposed to be a narrative device. Her relationship with Zuko is supposed to give us, the viewers, and him, another reason to see that this isn't the life he wants, that everything isn't perfect even when it should be on paper.
Zuko goes back home. Zuko is welcomed by his nation with open arms. He is revered. Loved. His father tells him he is proud of him. Zuko has a doting girlfriend—a beautiful, noble girl who can kick his ass and is everything a Fire Prince could wish for. She is adequate and things with her are easy, untroubled. Zuko has everything he could wish for.
And yet he is not happy.
Mai and Zuko have issues that should not be pinned fully on either of them. They had trouble comunicating. They wanted different things in life. They had different ways to look at the world. Different ways to look at each other. Different ways to cope. Different ways to express themselves. Different expectations.
And that's okay. It's possible to make a relationship like that work. Nobody is perfect and no relationship is flawless. Opposites attract and it's possible to find a middle ground in which they can both be happy.
Except they never truly did.
Mai and Zuko's relationship was a plot device. One that did its job damn well... Until it didn't.
If your relationship with the girl is supposed to symbolize the lowest point in your life, and going back into being someone you don't like anymore, then why get back to her when the story is over?
As for Katara, well...
Many things have been said about the abandoned Letting Go Of Katara arc. I'd like to avoid that discussion right now, if that's okay.
I think Zuko and Katara's relationship would have made a lot of sense both narratively and thematically, but also (and most importantly) it would have made sense character-wise.
Give them a few years, let them explore the beautiful friendship they had at the end of the series. Let them find themselves and grow into their roles in this different, exciting new world. Let them reconnect.
If they fall in love in the process? Well, maybe it was a long time coming.
#dema answers#This isn't really anti Maiko or anti Kataang. Maiko was my OTP for the longest time and I thought Kataang was cute on my first watch#There's no reason to be upset with canon. It is what it is. We have the chance to explore it and wonder how it could have been even better#That's the beauty of fanwork
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can you share some of your writing/planning process for thirteen? i adore the non-linear format - how do you decide what scenes to put where?
ahh thank you!! idk how much of a defined process I have, but there's definitely a lot of planning that goes into it and i can show you some of that.
i keep all the chapters in one doc organized by month, and then i plan everything out in bullet points in a timeline at the beginning. here i just have october and november as examples bc after december things started to get more detailed/messy
all of the scenes (especially at the beginning) set the stage for things i’ve planned to happen later, or establish something that feels relevant to adrien’s character by the time we meet him in canon. the task of condensing an entire month into about 2-3 scenes has been a bit difficult; i’ve found out that i’m a very present-moment kind of writer so it’s harder for me to describe the passage of, like, weeks of time. so i’ve been pinpointing specific threads of adrien’s story that i want to be sure to tell and choosing scenes from each month that build on that.
i’ve had the idea for this fic in the back of my mind since about 2021 so i’ve had several scenes cemented in my mind, ways i’ve decided things played out, etc. some of the writing process has been building the narrative around those things or figuring out how we get there. that’s what i love about prequels in general, honestly - it’s inevitable where we’re going to end up, but how do we get there?
adrien’s situation, at the moment we meet him in origins, is SO endlessly fascinating to me. he is in the process of doing something reckless and rebellious and bold - running away - against the will of his father, a man he spends the rest of the series struggling with his compulsion to submit to. we find out, via the rest of the show, exactly how difficult it is for adrien to stand up to his father. and yet, in his very first appearance, adrien is running away from him.
how did he get here? what, exactly, pushed him to this point? was this the final escalation of a steady build of rebellious behaviors, or an impulsive breakthrough after one awful day too many? what has this small boy been through in the last year, and why does public school seem to be his only fathomable escape?
and WHY, if his circumstances are so dire as to compell him to rebel so boldly in the first place, does he still throw it away to help the old man in the road? what makes him so kind, when he has everything to lose? what happened? how did he get here?
i’m interested, obviously, in the character of émilie. i think that the hole she leaves in the narrative is a compelling silhouette and i’ve been having a blast trying to pencil in its details. it’s obvious that adrien loved her deeply and had a stronger connection to her than with gabriel. but also, adrien was still shut off from the world while she was alive. he was still, presumably, an exploited child star while she was alive. she was an actress and a mother and died by broken magic and never told her son the truth about any of it. figuring out who i think she was and then how to show that through young adrien’s eyes has been a huge part of planning this story for me.
as far as the twenty three year old adrien sections, those have been less involved as far as planning goes. i only recently mapped out which areas of the house i want him to visit during the different months. i wanted his sections to line up at least thematically, if not physically, where thirteen year old adrien is at in his story. for example, in december twenty three year old adrien cleans out the dining room where thirteen year old adrien was having terrible christmas dinner. and in january they’re both in the garden, etc.
it’s a bit harder to map out twenty three adrien just because it has to also make sense geographically - i can’t have him running back and forth up and down the stairs, let’s be real he doesn’t have the energy for that. i’ve also opened up the agreste mansion page on the miraculous wiki so many times while trying to map this out 💔💔 did you know that apparently there’s a third floor we never see in the show. yeah i have to figure out what to do with that now
ANYWAY long story short: the planning process for thirteen is kind of a mess, but the whole story is built around some central plot points that i knew i wanted to hit from the beginning. the details change a lot (as you can see from the outline above - it’s not quite right) but i keep the end in mind. just have to figure out how we get there.
thank you for asking!! mwah<3
#thirteen#anna rambles#asks#sorry for writing SO MUCH#in my defense i’m sleepy#and i just started rambling#adrien agreste…..kissing your forehead my love. tucking you into bed. agreeing with you about tamaharu#i don’t even know if this answered the question this is just truly my process#the process is that i think about adrien agreste and then write it down#ml
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Obsidian | Two | myg (m)
☾ Pairing: Yoongi x f. reader
☾ Summary: You remember everything. The first time you radiated at garnet, feeling the power of the jewel rushing through you. Remember the energy pulsing at your command. And you certainly remember the face of the man who ruined your life. Then there’s Min Yoongi, the Chaotic who is the key to your revenge.
☾ Word Count: 10,945
☾ Genre: Urban fantasy, criminal/syndicate, strangers to lovers, angst, eventual smut
☾ Rating: 18+ Minors are strictly prohibited from engaging and reading this content. It contains explicit content and any minors discovered reading or engaging with this work will be blocked immediately.
☾ Warnings: Graphic depictions of violence, depictions of injuries after being beaten up (a named side character), explicit language, depictions of unhealthy/poor living conditions, mentions of murder, depictions of murder and broken bodies/dismemberment, violent action sequences, references to nightmare and hints at ptsd-adjacent memories/feelings, soci-economic commentary lmao, some confusing world building, mentions of weapons, scenes of a past betrayal/trauma.
☾ Published: June 13, 2023
☾ A/N: This took a little longer than expected to write, but I think I really like how this chapter turned out. It is a little bit heavier on the scene setting and laying the ground work for reader's position in this story and her past, as well as her function withing the Green Dragons. The third chapter is where things kick into high-gear and there's not really a moment with the foot off the gas once its starts, so buckle in besties.
Thank you to @theharrowing for being an amazing beta reader and assuring me that this isn't boring and that the pace is okay thus far, and for pointing out my accidental Dwight Establishing A Pee Corner in the Elevator reference.
☾ Disclaimer: All members of BTS are faces and name claims for this story. This is entirely a work of fiction and by no means is meant to be a projection, judgment or representation of real-life people. Any scenarios or representations of the people and places mentioned in works are not representative of real-life scenarios.
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A name is a useful thing. You learn a secret name whispered across a table in a smokey room.
You wonder what you can do with the name.
-
Jimin is not a fun person when he’s angry. He is plenty of fun when he’s drinking at the bar or spares you a night out on his tab as a motivator and reward, but those nights are few and far between. You would much rather be seeing spinning lights at one of the clubs in the Crimson District than standing behind Montana under the thundering gaze of Jimin Park.
He isn’t mad at you. Well, perhaps he is a little bit for your rude interruption when he was talking to Agust. But right now, he’s mad at Burro, who is being dragged toward the front of the building where you think they’re going to shove him into a car. He isn’t dead, but he certainly no longer looks human. Swells of purple and red distorted his face, blood smeared across his face and in his eyes, blinding him.
It’s the worst you’ve ever seen your manager punished. Jimin has shoved Burro around before, but never like this. Never until he was dripping blood and drool onto the floor, orbital bone cracking under Jimin’s radiated punch and so disfigured that he’s unrecognizable.
The satisfaction is fleeting, scurrying away when Jimin turns that lethal stare toward where you stand in the door of the alleyway, waiting for him to address you. There is blood on his hands, staining his undamaged knuckles. You see the glint of emerald rings and feel his power ebb and flow. He flicks his hand and the blood wicks off, spattering the ground.
Outside, the air is balmy, sticking to you like a second skin. The sounds of slamming doors and the city echo through the mostly empty alleyway. It’s narrow, only wide enough for a single waste truck to back into and haul trash then drive straight out again. It smells like the wet scum that leaks from the air conditioning units rattling in the walls of windows of apartments above and like cat piss.
There’s a dark, Burro-colored stain on the pavement near Jimin’s shoes. He sees you looking at it and sighs, waving a hand casually. “Ignore that. Just another skid mark among many.”
“You’ve never punished him like that before.”
“Well, I’ve also never had a manager let a fucking Circle member kill a man that belongs to the armory, either.” You hum but say nothing, keeping incredibly still. It does not appear that Jimin’s sharp anger is directed at you, but you’re in no mood to risk it. “You’ll be seeing more of the Black Lotus at the bar. And some more security temporarily.”
You think of Agust and his cat eyes. “Why the Black Lotus?”
Jimin reaches inside his jacket and pulls out a silver box. You watch, his small fingers nimble as he flips the lit and slides out a cigarette. You hear the click of the metal container before he slides it back into his pocket and puts the cigarette in his mouth. Carefully, he brings his fingers to the end of the cigarette and you feel the tiniest pulse of energy as he snaps, sparking the end to life while he breathes in the smoke.
The energy used to light it barely registered in the jewels that Jimin wears. The emerald on his ring finger barely lights up - though it could be a trick of the light - but his other jewels remain dull and untouched. You know what it’s like to have that much power at your beck and call and the pull toward Jimin’s emeralds makes your palms itchy.
“There’s some shit going on with the armory.” Jimin blows out smoke slowly. It wafts upward toward the night sky and smells faintly of menthol. He takes a burnt-orange drag, blows it out again and shakes his head. “It’s complicated right now. I am interested in what the Black Lotus can do for us, and this is not a terrible in.”
“The Salib’s will be pissed.”
“The Salib’s weren’t around to witness it, were they? As far as they’re concerned, that man came into the bar and beat my manager within an inch of his life, killed Rollins and only managed to be stopped by a member of the Black Lotus while my light caste bartenders called me for help. Right?”
Lying is so easy. Jimin’s admission that he’s killed one of his own men and beat another one bloody comes easily. He isn’t worried about what you’ll think of him. You know he’s a monster just like the rest of them, but he’s a monster that you trust and that protects you. That protects your secret.
So you nod your head, blowing out a long sigh, accepting this tale that Jimin has told. He smirks around the cigarette in his mouth. “Good girl.” He gestures toward the door behind you. “I’m going to pretend you didn’t interrupt me earlier.”
“I apologize. It was rude and inappropriate.”
“It was. However, seeing as you managed to stop the fight, I’ll let it slide.” He takes a drag. “How did you, by the way?”
“How did I what?”
“Stop the fight.”
Digging around your pocket, you reveal the shatterwave. Jimin holds out his hand, palm upward. You drop the device in his hand, watching as he brings it up to eye level, scrutinizing it. Rolling it between his fingers, he presses the top of the shatterwave, releasing the high-pitched frequency. You both wince and you immediately feel sick as your own frequency is scattered by the sound. He presses it again and turns it off, but the ringing echoes in your ears.
“Clever.” He deposits the shatterwave in your hand. “Why not just radiate like a normal Radiant, hmm?”
“I didn’t need to.”
Jimin tosses the cigarette on the ground and crushes it beneath the toe of his shoe. You hear the crunch of gravel and the hiss of the embers as it dies. “Right,” he laughs. “Still on your little secret weapon bit.” You scowl at him and he raises his hands innocently, eyes full of mirth. “Hey, no judgment here. It helps me too.”
Sometimes, you wonder if you’re making the same mistakes again with Jimin. A powerful man who knows how to use his charm and allure like a weapon, Jimin is the worst kind of dangerous, disarming others with his flirtatious smiles and bedroom eyes.
Jimin isn’t unlike Seokjin. They both use the power of beauty and charm to cut down the competition and to install themselves in positions of power. But Jimin doesn’t have the ability to imitate empathy the way that Seokjin does. Even now, you can never tell what was real and what was imitation with Seokjin, the line between real and mimed emotion too blurred for you to follow.
You never have to worry about that with Jimin. Unlike Seokjin, Jimin’s mask cracks on occasion, the real Jimin bleeding through in moments of anger and desperation.
Still, Jimin has collected you all the same, keeping you safe and cared for like a coveted weapon. He asks you to do favors for him on occasion, trusting you to keep the secrets he doesn’t want his mother to know and to be his garnet knife in the dark.
But at least you know Jimin is using you. It’s a transactional relationship, but for once, you’re in the know instead of being led like a whipped dog on a leash, looking at its owner with nothing but love and devotion.
You never want to be a dog again.
“Come on,” Jimin murmurs, gesturing toward the door. “Let’s close the bar and get you home for the evening.”
Jimin does exactly that. He stands near the front door, arms crossed as he watches his men clean up and lockdown the bar. You close out the register, scribbling the very small sum made for the evening before letting yourself into Burro’s office to lock the normal cash in a safe. When you come out, you offer Jimin the zipped bag of profit for the night and he surprises you by waving his hand.
“Split it with you and the kid. For the trouble.”
For the trouble is another way of Jimin saying as your reward. It also means for your silence and for your continued loyalty. It isn’t hard to understand the multiple meanings of Jimin’s words. Jungkook bows and thanks Jimin numerous times, still wide-eyed and nervous around the Primus of the Green Dragons.
As second in command, Jimin’s power isn’t just in the glittering gems on his fingers and ears. He has influence among the Crown Cities and is a prominent member of the ruling body of the Armory, second only to his mother. The thought of the Green Dragon’s Dominion sends a shiver down your spine. While her son has taken a liking to you, she has not.
Despite protests, Jimin sends one of his men to escort you home. The walk isn’t far and you do it alone for most nights. Sometimes Jungkook is heading in the same direction to meet unnamed friends of his, providing you safety in numbers. You always have the protection of your hidden emerald, though you rarely have to use it.
Living in Market Town has given you enough experience to know what streets to take home and what groups to avoid. The Nulls tend to be more courageous the closer you get to home and farther away from the pockets of stores where Nulls and Radiants alike shop. For the most part, though, you slip through the shadows until you make it home.
Home is a giant, living thing. The Breathing Wall isn’t the real name of the towering complex with thousands of windows and thousands of residents. It was named something official long ago when the building wasn’t sun-bleached concrete and dotted with balconies spilling with life. Towels over railings, clotheslines drifting in the breeze, plants poking through the railing, rainwater catchers. Every porch facing the north was bursting at the seams, the apartment begging to be relieved of the cramped, teeming life inside.
Having an apartment alone in the Breathing Wall is a rarity. Your neighbors hate you for it, whispering snidely as the family of seven packs inside tiny walls, hissing when they pass you on the stairs. You ignore them in favor of keeping your head down and keeping your senses alert.
Murder is no stranger in a place like this. It thrives in the overcrowded halls, neighbors killing each other over too much noise, residents going missing only for their neighbor to knock down their shared walls for more space. The community is the administration in the Breathing Wall, and you know that you’re on borrowed time before someone decides a girl living alone in a building so desperate for space is a worthy target.
Inside your unit, you stand in the darkness. Silver moonlight shines in patches through your grime-encrusted sliding glass door. You’ve welded it shut, not wanting anyone to be able to get through it. It’s a simple home with a single mattress on the floor, a table with uneven legs and a mismatched chair, a fridge that hums loudly, and a tiny bathroom where the water is as likely to come out brown as it is clear.
It isn’t much. In fact, it’s nothing compared to the life that you used to live. You try not to think of the differences, especially knowing that you’re better off on a thin mattress with a lice risk than in bed with the snake that haunts your dreams.
There is no evidence of that life now. None of the fine clothes, none of the crystal glasses. There isn’t even a mirror in the bathroom to look in when you flick the light on, though that had come later, when you couldn’t stomach looking at yourself after.
After.
In a way, it feels like your life is split into two parts: before Seokjin and after Seokjin.
The before is memories that you try to keep under lock and key, stored away only when the information is useful for Jimin’s errands. Thinking about before, when your sheets were softer than clouds and your bed kept warm by rough but gentle hands is too painful. It reminds you of your stupidity, of your willingness to be used.
The after is filled with its own misery. Shadowed by paranoia wherever you go, keeping your head down and trying not to cause too much of a fuss. Becoming the punching bag for people who think you’re a Null or light caste.
At least you’re in control. Or some crude imitation of it.
Dinner is hot and fresh courtesy of Jimin’s guard - Alec - walking home with you. He was more a symbolic presence than anything, his Green Dragon crest turning away anyone whose eyes lingered too long and the sapphires drilled into his knuckles letting others know where he was on the caste. Even with sapphires, you could have sent him through several buildings.
Freezing water douses you in your shower. It reminds you of the water crashing down in the market today after Agust’s sabotage. Eyes closed and letting the metallic-scented water rush over you, you think of Agust. The shape of his eyes, the doll-mouth. He’s still an enigma to you, and you can’t help but roll the words he said to you around and around again.
Call if you need.
Agust’s voice had been like velvet when he offered. Surprisingly, you believe that if you called him, he would answer. It feels a little silly to trust a stranger - and a Dominion of the Black Lotus of all things - but somehow you think that if you told Bolero to call his boss, Agust would show up in a floral shirt and a smirk pasted on his face.
As though you can scrub away the images of him in your mind, you furiously rub your skin with soap. It does nothing but lather poorly and leaves you feeling raw and sensitive when your scratchy sheets scrape over your skin after laying down in bed.
Around you, the world is loud. You can hear the family fighting on the other side of the wall that your bed is pushed against. Mira’s voice is shrill and high-pitched, overpowering her husband's soft, rich timbre. Their kids are silent, trained in the art of their parent’s battles.
Noise echoes out in the hall too. Slamming doors, heavy footsteps, voices rising and falling along with the occasional blare of music as a door opens and shuts. The entire world is awake and bursting at the seams as you lay alone in bed, looking at the cracked ceiling where a tiny spider has built her web.
Falling asleep in a building full of bodies that never stop moving and people that never stop living is hard. You live in the center of the noise, always consumed by the constant hum of the building. And yet tucked into the corner of your mattress with the faint smell of mold and clutching your emerald close to your chest, you manage to drift off, waiting for your alarm to wake you the next day.
-
A dogwood-scented breeze twists the curtains of the bedroom. You wake up to a loud crash from somewhere in the house, feeling dizzy and disoriented as you fumble out of bed, limbs heavy with sleep. Morning light shines gold through the window, painting the mostly white bedroom in a shower of warmth.
Shouts and thudding footsteps echo on the other side of your closed door. You ease your way toward it, trying to piece together the sounds of chaos and glass shattering. There were four additional people in the house beside you and Seokjin, and by the thudding feet, you know there’s more now.
Seokin is nowhere in the bedroom and you pulse lowly, reaching your energy outward with slow-reaching awareness to map out the house. You feel the shiver of power from the garnet on your ring, bracelet, and jewels encased on your incisors like bloody fangs.
Seokjin is in the living room surrounded by dark caste Radiants. You don’t know why he doesn’t rip them apart and obliterate them with his onyx that’s permanently fused to his ribs. He is a walking skeleton of power that cannot be stolen, and yet you feel no throb of inky, dark power from him.
Your home is full of sapphire, amethyst caste Radiants, and a single emerald caste that you know is Riya. Riya’s energy is flaring as she makes her way toward the silent onyx that is Seokin at the center of the fray. You cannot tell which energy belongs to Dol and Laurent but you taste the crackling vibration of amethyst jewels and you hope it's them.
In your sleep-addled brain, it takes a moment to realize you’re under attack. Your mind races as you bolt for the door, gathering power in your hands as you do. It seems someone has discovered your private home, tucked away in the farthest reach of the Kim territory in Millenia. Few people know about this place, meant to be a safe space for you and Seokjin to hide, to keep away from the violence of your world.
When you step into the hallway, you see the black kraken of the Achilleos family sigil and snarl. So they have made their move on you, seeking the thorn in the side of their family. It’ll mean war, of course. You belong to the Primus of the Kim family, the most powerful lineage of Radiants in the Crown Cities.
You are untouchable.
The woman in the hall runs at you, energy crackling at her fingertips like lightning. You don’t blink, dropping down into the thrumming power of your garnet jewels and pulsing. The throb is deep and you feel the shiver in the hall as your power explodes toward her, catching her hard and sending her backward. She hits the wall with a thick crunch and falls limp, limbs twisted the wrong way and eyes staring, but not seeing.
If you had the power of onyx, you would have blown her apart. The urge to caste drop is always there, the dark jewel nipping at your feet and begging to be used, taunting you: Try it. Try me. Reach for me. See if you can do it.
There are more important things than reaching for power just out of reach, though. Like speeding through the halls, skidding to a halt to peer at a pile of bleeding limbs and shattered bodies. You avert your eyes when you see that Dol has a head, neck, and middle section but nothing else. His blood is on the walls, death on canvas. You vaguely make out Laurent next to him, though there is no face to confirm it’s him. Just a feeling.
Emerald power shivers in the house. You run toward it, a moth to the flame. You cling to the feeling of Riya’s energy, begging her to keep fighting. There are dead men and women belonging to the Achilleos family as you clear the east wing of the house and launch over the railing, landing hard on the first floor.
Wood splinters beneath the weight of your energy. You radiate higher as you approach the living room, two amethysts swiveling to meet you. You barely think about it as you breathe in the weight of the grand foyer behind you, thrusting your hands forward and throwing the entire room at them. Unlike the woman in the hall, they’re ready for you, wood and glass and tile shattering against their shields.
Momentum is everything in a fight between Radiants. You keep your energy flowing like a river, manipulating the power from the garnets as you radiate and turn your energy into hard, red glass that’s sharp as daggers. It’s a trick rudimentary dark caste Radiants learn as children, shaping their energy into solid form.
The red shards rain down on their shields as you approach. You don’t stop your assault, the red daggers forming faster than they can follow. There isn’t much distance between a sapphire and amethyst on the Jewel Caste, but the skill difference between an elite garnet and a decent sapphire is worlds apart.
Radiating feels like nothing else in the world. It is power rushing through your veins, like an uncontrolled dam break, water drowning everything in its path. When you were a child, this breaking of the dam into your power would make you sick - many Radiants get sick from the after-effects until they learn to control it.
Now, you let the power of garnet explode outward. You shatter their shields, red splintering against blue. Panels of wall rip back and fly into the living room with the force of your explosion. This time, the garnet shards you form hit their targets with wet, meaty sounds.
What you find inside the living room makes you stop.
Seokjin stands in the middle, arms linked behind his back. The people surrounding him don’t have him captive. He is surrounded by a mix of the Achilleos Kraken’s and Kim Red Claws, standing in a semi-circle and facing you. He is unharmed and passive, watching you with glittering dark eyes.
Riya is on her knees, head facing the ceiling. Her nose is bleeding and there’s a gash on her forehead, and her lips are parted. Her breathing is ragged and from where you stand, you can hear that there is fluid in her lungs, the phlegmy gasps of air hinting at internal bleeding.
Terror squeezes your heart. Riya is only sixteen years old, face round with youth, shaking as her lungs squeeze out air. Filling with blood and fluid. Not healing. Dark hair sticks to where she bleeds on her forehead and her clothes are damaged and stained.
You look at Seokjin who does nothing to help the girl kneeling on the floor, frozen in place by the thrumming power of an amethyst radiant. Eyes darting back to Riya, you take a single step toward her and Seokjin hisses, making you come up short.
“There she is,” Seokjin announces. His eyes are dead set on you. “There is the woman who killed Chrisoula Achilleos.”
You pause, mouth falling open. “I- what?”
You did kill the Dominion of the Achiellos family, but under Seokjin’s orders. Under instruction from the Kim family and with their consent and love. You - you did it for him. Seokjin looks down his nose at you and suddenly, you feel very much like a roach beneath his shoe, recognizing that look before. It’s the look that the Primus of the Red Claw gives someone before he’s about to put them in their place.
Or send them to their graves.
“Admit your crimes and we’ll let her live,” Seokjin orders you, eyes flicking to Riya. There isn’t a single look of concern on his face for the girl, who is now coughing wetly. Blood-tainted spit comes out of her mouth, frothy. She has minutes. “Confess, traitor.”
“I…” you’re at a loss for words, looking back and forth between the girl you’ve taken under your wing and the man who you love. Who loves you. Who loves Riya like his own blood. “Jin, what are you talking about?”
There is no flicker of emotion there. Seokjin looks at the man standing closest to Riya, and you see the decision on his face before he says the words.
“Kill the girl.”
Your scream shatters a thousand worlds.
-
Most mornings, you wake up screaming long before your alarm goes off. On the bright side, there are so many people in the Breathing Wall that making a little extra noise isn’t so bad.
Gray light filters in through the glass door. You spent a few minutes laying on your sweat-soaked mattress, heart beating hard enough that you feel it in your stomach, making you sick. A shiver rushes through you, muscles clenching as you try to stop it. Sweat makes the back of your neck and the small of your back sticky, sleep shirt clinging to your skin as you slowly roll over.
Memories turned dreams plague you every time you shut your eyes. Sometimes the memories are out of order or distorted, like watching a holoscreen with a broken transmitter, splitting the image and playing warped images. Sometimes, like this one, they are in perfect order, so real that it feels like you're back there in that house, waking up to an empty bed.
Dreams don’t capture the real horror of it. The brightness of the blood and the sound of bones cracking doesn’t quite translate in dreams, but you remember it nonetheless. Can picture the exact shade of pink the foam in Riya’s mouth was. Can see the sickly pallor to her olive skin. Can recall the exact blank look on Seokjin’s face as her neck cracked, severing her spinal cord.
As long as you never let anyone that close, you know you will never have to scream like that again.
With sore limbs and popping joints, you pull yourself up from the floor. Opening a cabinet in the kitchen, you reveal a small, pitiful wardrobe. Though it isn’t much, you do utilize the laundry mat down the street that the Green Dragons own free of charge, meaning your clothes are nicer and softer than anyone else waiting in the line at the always-packed community laundry on the first, tenth, and twentieth floors.
At the center of the thousands of lives in the complex is a stairwell, hollowing out the middle with a dizzying circle of stair after stair. There are two elevators of course, but you’re as likely to get stuck inside of one for two days as you are to find one working. You remember the time you had to share the cramped space under flickering lights and a neighbor whose name you didn’t know who kept urinating in the corner.
Life in the Breathing Wall is constant. You press yourself to the wall of the staircase as you begin the descent down fifteen flights, rolling the stiffness from your shoulders. It’s a good way to get the blood pumping in the morning and now you’ve done the journey enough times to not get sore, but it’s still a task.
More than once you stop on the stairwell to press out of someone’s way. People carrying furniture, baskets, bags, and groups of kids move in a tangled flow up and down the stairs. When you get to the bottom, the lobby is filled with a line of people watching the arrows above the elevator go up and down, hoping that the car comes down soon.
Stepping over a woman selling crystal bracelets that she asserts will tap into one’s ability to radiate, you end up outside in the hot breeze. The city has not yet made the full turn to autumn, but the wind promises something cool in the future. For now, it kicks up dirt and sand from the dry landscape just outside of the city's edge.
Behind you, the complex is a wall of movement. You leave it behind, starting on the road and narrowly avoiding a rumbling vehicle towing a trailer of junk. Morning sun bakes the top of your head and the pavement as you navigate to the subway, flicking through the text Jimin sent you overnight.
Hoseok is stepping in as manager for Montana. Stop by these places to order replacement furniture for the bar.
Relief that Burro isn’t coming back relaxes your shoulders. You have no idea who Hoseok is, but you hope he is even a third better than Burro when it comes to competency. Still, you’re not overly thrilled to be waiting for the creaking of the subway as it wobbles on tracks, lighting flickering on and off above you.
The train car is only moderately busy today. You manage to find a seat next to an old woman who could be sleeping or dead - you’re not really sure and you don’t want to check. Leaning your head against the metal wall behind you, you let your eyes fall shut as the car rocks back and forth, gaining speed as it heads to its next stop.
Around you, everything fades to dull noise. You’re tired, frowning when you start thinking of your dream. Your memory. It was a particularly vivid one, etched in your mind permanently. You’re unsure if it’s better or worse to dream of things in such detail.
Memories will kill you one day, you think. You were haunted by memories of your early childhood before meeting Seokjin for years, and now you’re plagued with him. The man who takes up the space of most of your life, the face you see when you go to bed, the voice that whispers to you in your dreams.
Above you, the speakers on the train let out a loud chime and declare what station you’re at. Eyes fluttering and adjusting to the light, you squint and lean forward, elbows pressed to the top of your knees to support you as the car slows down.
This stop is cleaner than the last. There are transportation robots patrolling on the landing, stopping and ensuring that people know where they’re going. You see sanitation workers changing trash receptacles and here, there are train schedules and maps displayed across a dozen screens that are hung up over the escalators to the city above.
Aurora is a wealthy district, with cleaner air and better infrastructure. Here, the buildings are all in neat rows and decorated with shining sculptures and gardens with flower arches. Patrol robots roll down the wide sidewalks and cars hum by, moving slowly in traffic.
Sometimes it’s hard not to feel like you’re in another world when you visit the wealthy districts. Even the building style here is different, opting out of tall skyscrapers for white brick villas and single-story shopping malls. Here, people stroll on the streets walking their dogs. Here, there are no overwhelming holographs advertising body modification and simulated sex.
Clean. Curated. Calm.
There are so many worlds within the sprawling city of Diade. Each district looks so entirely different, like they’ve been pulled out of a simulation and dropped onto the map. If you look into the distance, you can see the great towers of Civ looming like knives. Adjacent to them on the other side of Market Town is Pulse.
You choose not to go to Pulse. Ever.
Citizens glance your way when you pass them on the street. Everything here is so pristine and built with neat lines. Even the clothes on those who walk by are geometric and linear, seams pressed, flat stitching in comparison to your pants that don’t fit quite right and have mysterious stains and the shirt that looks like the idea of red more so than the color.
Utopia. The word jumps out at you as you turn down a shopping district filled with clean-looking clothes and stoic art displayed behind glossy windows. It stands right on the edge of Green Dragon territory, rolling to the coast where the sea salt sprays against the cliffs.
Just a little south and you’d be in Viper territory. The thought makes you shiver and move a little faster, keeping your head down. The Manoban family hates you as much as the Kim family and it’s best to keep away from their sneaking eyes and vipers.
At the first shop, you’re nearly denied at the door. You flash the small Green Dragon charm shoved in your pocket and the woman relents and mutters an apology that doesn’t feel very just. Even as Jimin’s envoy, she watches you warily as you point out pieces of tables and stools to replace the old ones. She takes down the order and sends you on your way.
It’s much the same at each place Jimin sends you. A wary are you lost followed by forced tolerance. Jimin might be the refined prince of the Park family but any respect and niceties reserved for people who matter aren’t wasted on you. You don’t mind - you’re not here to rub elbows or ask for any favors, so winning the affections of the elite isn’t at the top of your to do list.
If you had to do it though… you try not to think about it as you skip back to the subway, checking your phone for the time. Your next shift starts soon, though you’re not entirely sure what you’re supposed to do with a bar with bare minimum furniture. Still, Jimin didn’t say that the bar was closed, so you know you’re expected to show up regardless.
A group of people dressed in tight fitted clothing, harnesses and LED accessories get on the train with you. Your eyes ghost over their tattoos and the hint of body modifications, lips twitching. They’re the kind of people that Seokjin liked the least, rich enough to spend their money clubbing and sweating out drugs in underground basements and raves. You always thought it was a bit hypocritical, given it was his clubs and drugs they indulged in.
Such hypocrisy used to be your life, though. The big names of the city, building the perfect little system to keep them at the top while frowning at the bottom for being at the bottom. Jimin is a part of the machine, of course, and so are you. But to try to escape the machine is to die, so you’ve tried to hide yourself in a small part, a useless cog that no one cares about.
When you get off the train to drop yourself back into Market Town, you can’t help but look over your shoulder at the group. They’re giggling at a glittering holo on someone’s phone. Looks like an entertainer of some sort, maybe someone that they’re going to see in Pulse.
The doors shut and cut your vision off. There’s a loud announcement that the subway is leaving as the car rolls back for a second before shooting forward, carrying the strangers away from you where you’ll never see them again.
Setting sun paints Market Town spilled-blood red. It warms your face as you stick your hands in your pocket, moving along the streets flush with people heading toward the shops and stalls and strips of businesses. Anxiety prickles your skin as you get closer to work, the weight of the night before weighing down on you. Surely the Salib family has already burned down the establishment in retaliation. Or perhaps they’re waiting and you’ll die a fiery death on your shift.
Montana is still standing when you turn the corner. The usual members of the Night Sphinxes lean on the cracked walls of their buildings and smoke clove cigarettes. You eye them more than usual as you head up the walk, waiting for one of them to ask you a question. Waiting for them to push off the wall and come across the street.
They don’t. You warily push the door open to Montana, a new sensation tickling the back of your neck. You know Agust is in the bar before you see him sitting on the only stool left in the building. Jungkook looks at you from where he’s leaning on the bar listening to whatever Agust is saying. He nods in greet as you stand at the threshold, staring at Agust’s back.
He’s broader than you remember from the night before. Today he’s in a white t-shirt that he fills out nicely. His shirt is tucked into jeans, showing off a narrow waist that looks dainty compared to a trace of muscle you can see through the shirt.
Slowly, you head toward the bar. You give Agust a wide berth, keeping your eyes trained to him as he speaks softly. You can just barely hear the low notes of his voice as you get closer, the tingling in the back of your neck increasing.
When you enter Agust’s vision, he grins in your direction. His eyes are glittering, his smirk crooked and deadly. There’s something about the way he looks at you that makes you want to shiver. Instead, you clench your muscles, fighting the rippling reaction of whatever his gaze inspires and head to Jungkook.
Ignoring Agust, you ask Jungkook, “So we’re just gonna work with half furniture and…” you look around. It’s just Agust sitting at the bar with his gaze pinned on you. “A single patron.”
“Jimin said the new manager would be in tonight.”
“Great.” You glance at Agust. “What’s he doing here?”
“He is holding up his end of the agreement. I said I would offer protection and damage control for what happened with my man last night.” Agust gestures to the bar. “Services rendered.”
“You’re going to single-handedly stop the Salib’s if they come bursting through that door?”
His lips twitch and he looks down at the amber liquid in his glass. “I’m equipped.”
There is little doubt in your mind that he is. Instead of answering, you throw him a dirty look before heading toward the back, giving some lame excuse about going over finances while you wait for the new manager to arrive. In truth, being near Agust with the static feeling on your skin makes you anxious.
If Jungkook has any qualms about entertaining your new guest, he doesn’t say anything. He goes back to saying something about sports, voice vanishing as you move into the store room and to the office tucked away near the emergency exit.
Water drips from the ceiling in the office, making it smell dank. The air is cloying and you slide a broken cement brick in front of the door to keep it from closing, letting out the stale air. It’s not a well-kept office and there are papers, inventory orders, and cups everywhere. A computer console sits in the corner, orange light blinking to indicate it's in sleep mode.
Instead of powering it on and going straight to trying to weed any of the mess Burro has left behind, you start cleaning up the office. If you’re going to get a new manager, it might do well to start with a clean office, especially if he’s anything like Burro leaving you to manage the bar most nights.
While you clean, you never lose the sense of Agust’s presence in the bar. He sits at the back of your mind and awareness like a candle, flickering and warm as you shove things into a trash bag. You still don’t understand why his existence presses down on you the way it does. Curiosity almost sways you to go out and talk to him. Learning where your curiosity gets you keeps you where he can’t watch you.
After an hour of picking it up, the office looks better. You haul the bag over your shoulder and toss it into the overflowing dumpster in the alleyway. You pause, staring into the night. City sounds echo down the alleyway, reminding you of just yesterday when you stood outside talking to Jimin. Burro’s beaten and bloody face flashes in your mind, a new reminder that as much as you like Jimin, he’s still deadly.
Inside, you sense the arrival of other people. You lock the door, focusing on the shape and feel of their energy for a moment. Two emeralds and something strong but a little scattered, power like a lightbulb. It’s not a common feeling, but you suspect you know the reason for the flickering energy, walking to the front of the bar and slipping through the door.
Jimin is leaning against the bar with a single elbow, grinning lazily as another man you don’t know speaks to Jungkook. Agust is still sitting where you left him, his hand on his glass of whiskey. At your arrival, his ochre eyes settle on you and don’t move. You want to squirm under his gaze. Instead, you wipe your hands on your pants and approach Jimin and this new man, eyes flicking between the two.
The stranger is handsome. That’s the first thing you notice about him. His dark hair is a little long, gelled back elegantly to reveal smooth skin, and a long, narrow face. His ochre eyes are focused on Jungkook, sparked with interest as he stands easily with a hand tucked into his suit pocket. His face is delicate and reminds you of the fresco paintings you’ve seen in Aurora.
When he speaks, his voice is playful and warm, rising and falling with a hypnotizing cadence as he says something to Jungkook that makes the younger tuck his chin to his chest and blush, shaking his head. It puts you on edge, this man who looks at Jungkook with glittering eyes and a hungry smirk.
Jimin turns to look at you and smiles. His eyes crinkle at the edges, his genuine happiness easing your alarm as you lean on the bar, palms pressed flat to the top of the sticky surface.
“Thank you for running all those errands,” Jimin says, reaching into the coat of his jacket. Today he’s in pink silk, a startling color that flushes his face full of color. He looks good, an emerald dragon brooch pinned neatly to the lapel. “Hoseok will be doing that shit from now on and you can return to your duties as expected.”
With nibble fingers, Jimin flicks a neatly folded band of bills at you. You don’t move at first, staring at the wad of money. Jimin sighs and rolls his eyes. “You earned it. Don’t think I don’t know you haven’t been running this fucking place.”
Bowing at the waist you take the offering from him. Your eyes flicker to Hoseok, who regards you with interest. There is something about him that puts you on edge, the flickering energy of a Chaotic crackling against your nerves like electricity.
Hoseok extends a tan hand to you, grinning. It’s a disarming grin but you still feel on edge, reaching over the counter to shake his hand. It’s warm, long fingers gripping firmly. You get the sense of a flickering flame, the feel of the color red. Like you, but broken. Stranger.
Carnelian, you think as he pulls his hand back. He’s a Chaotic who radiates with one of the stones that’s not on the Jewel Caste. You let go of his hand and stare. It’s so unusual to meet someone on the Chaotic Caste, whose energy radiates in unexpected and uncontrolled ways. You only know a single Chaotic and she’s as dangerous as she is helpful, her power uncontrolled.
“It’s nice to meet you,” Hoseok says. He seems honest, leaning on the bar. “I’m sorry you had to deal with poor management before me. You can understand Jimin’s predicament, though, having to please Burro’s father. You won’t find the same failures with me.”
“Good to hear.”
Carnelian is a dark color on the Chaotic Caste. It’s hard to decide whether he has the potential to be stronger than you or not, which is the problem with the Chaotics. While Chaotics are technically Radiant, their power is different and manifests in ways that don’t touch the same frequency level as the traditional Jewel Caste.
From your limited understanding of the Chaotic Caste, most Chaotics are relatively weak. It’s difficult to use stones like carnelian and tourmaline, the contents and frequency of them are not as easily accessible as the other gems. But there’s limited science suggesting that those who use the stone on the Chaotic Caste have great ability, manipulating energy and stones that are more unforgivable.
Your eyes drift to Agust who watches with muted interest. Perhaps that’s why he is so hard to read. He doesn’t feel like Hoseok, who sparks with energy. Agust feels like an oppressive buzz, like he is a dam holding back a wave of power unfamiliar and strange. It’s rare to meet one Chaotic, let alone two back-to-back.
Hoseok sits on the stool and peppers you and Jungkook with questions about the establishment and its patrons. They’re easy questions - good questions, even. Your wariness doesn’t quite leave, though Hoseok seems nice enough. It could all be a facade - most likely is a facade - so you remain diligent, answering his question neutrally and watching the way his eyes slide to Jungkook in a way that makes you bristle.
Agust is silent through the exchange, lifting his finger for a refill. Jungkook takes care of him. Agust’s eyes flicker to you again but you don’t meet his gaze, wishing he would stop. You’re unsure why he’s so fascinated with you but his gaze makes you nervous. Makes you pick at a splinter on the bar until Jimin tuts at you, muttering something about destroying his bar further.
Jimin dismisses himself when Hoseok asks Jungkook to give him a tour of the building and walk him through a day in Jungkook’s life as a bartender. It’s an obvious ploy to get Jungkook to himself, turning Jungkook blossom pink as he leads Hoseok toward the back, your eyes zeroed in on them and for any sign that Hoseok means him harm.
The door swings shut and you strain your hearing, listening to Jungkook’s soft voice as he takes Hoseok to the office you just cleaned up. Agust chuckles behind you, low and throaty. You ignore him, letting your energy expand to keep a pulse on the two men out of your line of sight.
“You’re protective over him,” Agust notes. “Cute.”
“Loyalty isn’t cute. It’s the bare minimum.”
“Most don’t know the true value of loyalty.”
You turn over your shoulder, throwing him a cursory glance. He’s leaning on his elbows, hands laced in front of him. It’s hard not to look at his fingers, long and rough, knobby at the knuckles like they’ve been broken a few times. “And you do?”
“I’m here, aren’t I?”
“Still unsure why.”
“My man destroyed the bar and put you all in danger. I’m here to ensure that doesn’t happen again.”
“Why you though?”
His lips twitch and he raises a brow. “Why not me? I told you I was equipped.”
“You’re the Dominion of the Black Lotus. Is this not beneath you?”
“A lot of things are beneath me.” You catch the innuendo in his words and look away. “This is not one of them. Consider it an act of good faith on my blossoming friendship with Jimin.”
“So you’re kissing his ass.” He shrugs a shoulder and sips his drink. “If you think he’ll buy it, you’re wrong. Jimin might seem like he’s swayed easily, but he won’t give you whatever it is that you want just because you flatter him a little.”
“You wound me. As charming as I can be, that isn’t what I’m here to do.” He chuckles and begins to trace the rim of his glass. Again, your gaze goes to his long fingers. “You can put the claws away. I can still work for what I want while being genuine.”
Again, you’re reminded of the similarities between this man and Seokjin. Charming, playful. A master with words, revealing truths and intentions only when it suits them. You know that’s how you fell for Seokjin’s machinations for so long, unable to realize that sugared half-truths are more dangerous than lies.
You grab a rag and rub at the sticky counter furiously, as if you could scrub away Seokjin’s grinning face from your memory. “I bet you’re getting used to what you want just like the rest of them, hmm?”
His eyes darken, finger tracing the rim of the glass coming to a stop. You can’t help but admire his hands. There’s something brutal and delicate about them at the same time, made to create art but hardened by the need to create violence.
“I’m not in the Armory,” Agust says darkly. “What I get, I work for.” He lifts his chin a little, eyes zeroed in on you. “Never mistake my motives and intentions for those who belong to the Armory.”
“Then what do you want?”
It takes him a minute to answer. He lifts the glass to his lips and drinks the rest, Adam’s apple bobbing as he swallows. You stare at the smooth canvas of his neck, the urge to bite down on it suddenly taking over.
“I want what I’m owed,” Agust finally answers, setting the glass down on the bar. Again, his eyes are piercing. “You should too.”
Your heart skips. “What’s that supposed to mean?”
Instead of answering, Agust gives you a meaningful look, a strand of dark hair falling in his face. “I’m heading out for a smoke and a walk. Call me if you need.”
“I don’t even know how I would do that.”
With a satisfied grin, he pulls his phone out and taps on the screen. You feel your pocket vibrate, your hand flying to it and pulling it out. The holograph flashes a message from an unknown number, but it’s obvious who it’s from.
Now you can call.
“Did Jimin give you my number? Why do you have my number?” Agust pulls a pack of cigarettes from his back pocket and shrugs, spinning on his heel and walking toward the door. You hear the snap of his fingers and the small pulse of energy as he lights it without a lighter or match. “Can’t you just deal with Hoseok? He’s the manager.”
“I mean it,” Agust says, voice soft. He gives you a final look. “Call me if you need me.”
Questions unanswered, you watch as Agust exits the bar, the door slamming behind him. Behind you, the TV drones about some accident in the Bluffs. You tune it out, mind racing with questions surrounding the one very confusing, dizzying Agust.
He has to be somewhere on the Radiant or Chaotic spectrum. You ponder it when Jungkook and Hoseok come back through the door, talking amicably about art. Jungkook seems enamored, eyes wide and hands moving as he describes something beyond your skill to understand with digital art, but Hoseok is tuned in, umber eyes bright.
Hoseok sits down at the bar, leaning on a hand. His attention turns back to you and you find yourself dodging the usual questions: Do you have family? What did you do before this? What are your hobbies? After his third attempt to get you to open up, Hoseok gives you a bit of a knowing smile tinted with something you think might be sadness before he stops his prying.
“Where’d the troublemaker go?” It takes you a second to realize that Hoseok is talking about Agust. “Out for a smoke?”
You nod. “Are you familiar with one another?”
“Vaguely. He and Jimin are working on some business ventures together but it’s best to keep my nose out of those sorts of things.” Hoseok gives a lop-sided shrug. “He’s dangerous, but I’d prefer him to be the kind of dangerous on my side, you know what I mean?”
You do know what Hoseok means. You were that very danger that the Kim’s liked to keep by their side like a trained hound until they needed a scapegoat. “I suppose,” you offer instead. Your eyes drop to the carnelian bracelet hidden under his jacket sleeves earlier. “Carnelian?”
He smiles. “Chaotic. Does that make you nervous?”
“No,” you answer honestly. “Just surprised. I only know one other Chaotic.”
“Ah, well I’m much better company than Agust, I assure you.”
A pause. Your eyes snap up and you tilt your head. “So he is Chaotic?”
“Is that not who you were talking about?” You shake your head. “Ah, well. Not like it’s a secret exactly. He is a Chaotic, but he keeps whatever he’s radiating at pretty close. I’ve only seen him go down to carnelian, so who is really to say. I saw him use an amethyst once, though.”
“Chaotics can’t use jewels. Can they?”
Hoseok shrugs. “I’ve never been able to grab a hold of a garnet or any of the like colors. But I can certainly feel jewels around me, sort of like a battery that is just out of my reach. Rumor has it that someone strong enough could, though.”
“And you don’t know how strong he is?”
“Strong enough to matter.”
You hum but say nothing else. Strong enough to matter is a good enough answer in this city. Especially among the Armory families and the Circles.
Hoseok is nice and eager to learn. You and Jungkook begin walking him through different drinks after he admits he’s never been a bartender before, but would like to know what to do in the event that either of you are unavailable. It’s different. Good, but different.
Agust returns but sits in the corner of the bar with a tablet, the blue glow on his face making him haunting. A group of young patrons eventually stumbles in, loud and slurring as they head to a booth. You see Agust look up at them, his dark eyes assessing them before catching the dragon tattoos and the green colors. He resumes whatever it is he’s doing, uninterested.
He looks at you occasionally, of course. You sense it when his eyes land on you, making you fidget. You studiously ignore him, refusing to give in to the urge to look up at him. You want to ask him questions, though, about him being a Chaotic and to see what he knows about you.
Over and over his words echo in your head: I want what I’m owed. You should too.
What does this man you’ve known for barely two days think you’re owed? It unsettles you. But tomorrow is an off day and you know just the person to visit for information, though you’re less than enthused to pay her a visit.
-
Purple smoke and the smell of vanilla and cinnamon cloy the air. The smell clings to the shag carpets and the tapestries hung over the walls, swaths of colors and patterns dizzying in the dim light. You take a seat in a purple crushed velvet chair, the springs creaking in protest under you. The air is thick with the dramatic smoke drifting from the small gap between the curtained hallway, making you dizzy.
Letting a little energy out, you radiate around you, clearing your air and keeping it perfume free. Azi has a flair for the dramatic, keeping the lounge to her little seer den dark, cold and full of incense that smells strong enough to give you a headache for the rest of the day.
A man sits across from you, looking around the room, fingers fiddling in his lap and teeth worrying at his bottom lip. He has no energy signature - a null - and he’s dressed in a wrinkled business suit, forehead slicked with sweat despite how cool it is in the room.
People from all over the city come here to the trenches of Market Town to find Azi’s hole-in-the-wall. It is a haven for fortunes not yet told, and questions that need answering. Thousands of souls cross the threshold to ask her their most coveted questions in exchange for a glimpse into the future, a comforting hand to guide them, a way through the uncertain.
It’s absolute bullshit, but you don’t go to Azi’s for fortunes whispered across jewel scattered tables. The jewels are fake, of course. Azi isn’t as stupid as to allow that much power on the table, but the nulls don’t need to know that, and most of the Radiants who visit the secret-collector of the Green Dragons can’t tell which jewels are real and which aren’t.
The velvet curtain opens, sweet vapor drifting out like fog. Azi sticks her head out, her silver hair braided over a shoulder. Her ice-gray eyes flicker to the man waiting on her and he stands, rubbing his hands against his wrinkled pants. Her attention flickers away from him and lands on you, her brows rising as she assesses you, crows feet intensifying as she squints.
“You wait,” she says to the man who begins to head toward the back. His mouth drops open, crestfallen as she looks at you with a frown. “Come on.”
The man sputters but Azi silences him with a sharp look and he sits down immediately. You don’t blame him, the older woman’s gaze can cut diamond. It’s hard to tell how old Azi really is. Lines by her eyes crinkle in the low light when she scrutinizes you in the hazy backroom where she does her readings, but her skin is otherwise flawless. Her cheekbones are angular, her face all shadows and edges in the low lighting of the room. Some of it is cosmetic, shadow applied to her brow bones to make her seem intimidating.
Azi doesn’t need the dim room, sharp features or fake jewels scattered across a linen-covered table to be intimidating. She fills the room with her energy, letting it radiate around her as she takes a seat and leans back, drinking you in as she taps a ringed finger on the table.
“Well?” she prompts. “I have clients, as you saw.”
Instead of answering her, you lean back in the seat and look around the room. It’s been a few months since you’ve visited Azi but the den looks mostly the same. Deep purples and reds, glittering beads hanging from the ceiling to cast refracted light on the walls, candles that provide very little light flickering atop every covered surface and shelf in the room except the table between you.
Behind her is a swath of crushed velvet curtains. They pull against a hidden, open hallway, the air current sucking them in. You wonder if she knows it gives away where two jeweled guards hide, but you’re unconcerned. Azi works for Jimin and though you’re not her favorite patron, it’s better for her to have the favor of someone Jimin’s fond of.
“You do know I can’t actually see the future, right?” she sighs. “You’ll have to tell me why you’re here if you want an answer.”
“Just taking it in, Azi. It’s been a while.”
“Nothing here changes. Spit it out.”
She’s cagey. Unusual for someone normally cool and unbothered. You file that away for later, intending to find out why your presence has visibly disturbed her.
“The leader of the Black Lotus,” you offer, gauging her reaction as you ask. “What is he?”
Silence. There is a flicker of confusion in her eyes and her mouth twitches before she schools her features and shakes her head, relaxing her shoulders. “I don’t know. I’ve met him once or twice and I know he’s recently had an interest in some Green Dragon business.”
“What Green Dragon business?”
“Ask Jimin.”
“Perhaps I will.”
She smirks. “If you could, you wouldn’t be here.”
“Maybe I just missed your presence,” you sigh. You lean your head to the side, cracking your neck, momentarily distracted by the satisfied pop in your left shoulder. You let your eyes drift shut for a moment, feeling the brief respite in your tight joints before you open them to see her staring at you intently. “I just want to know what kind of Chaotic he is.”
“Don’t know. Keeps it close, I hear. Some say he’s radiated at opal in front of them, others say tourmaline.”
“Chaotics don’t radiate at multiple colors like Radiants.” She lifts a shoulder, hand poking a jewel absently on her table. It’s one of the fakes, but you can feel the buzz of her sapphires on her rings and wrist. It slides under your skin like an itch you can’t get to. “What do you want for it?”
The corner of her mouth twitches. “I don’t have any information to trade.”
You think about seizing the sapphires on her hands. You could do it if you wanted. Could reach out mentally and seize control of her jewels and drag her over the threshold to hell. But Azi thinks you sit at emerald and thinks she holds the power in your Jewel Caste dynamic, so you let her think that, letting your frustration coil like a snake in the grass.
“You have a tell when I offer something you can use.” You reach into your pocket and pull out the wad of cash that Jimin gave you at Montana. It hurts to throw it on the table, thinking of all the things that you could use it for instead of this. “I don’t need change.”
She debates. Looks at the cash and then you before shaking her head. “I’ll give you the single thing I know in exchange for a single favor at my time, place and discretion.”
“No.”
“Then no deal.”
“I’m not pledging myself in service to you without knowing what the deal is or the risk. We aren’t friends, I don’t do you favors. We make even trades. A placement on the caste isn’t equal to any favor any time.”
“I’m not offering you the color of his caste. I don’t know it, but I know something that might lead you there.”
“Take the money.”
“No.”
Fighting the urge to drop into her sapphires and give them a tug is difficult. Your instinct to strong arm her and make it hurt for what you want is so strong that you almost do it. But patience and playing your cards close to your chest is a new, learned instinct. It’s pride that makes you want to show her force. But you know the moment you do it, your secret is hers to sell.
It’s an uneven trade. A piece of information that might help you with no indication before agreeing what it’s actually worth. Your favor at any time and any place is quantifiable as a limitless reward for what she knows. If you agree and she tells you something easily discoverable, you’ll be more the fool for it.
Azi has been nervous, though. Her energy vibrates high, ready to launch if she needs it, and the two men behind the curtain are shifting back and forth, listening. You can’t tell if she’s nervous to see you or nervous to ask you for the favor. It’s possible that it’s both, but the queen of secret selling asking you for an unnamed and undated favor is a desperate ask in her position.
She’s in trouble of some sort, you’re sure. Still, you pick the cash up off the table and shove it back into your pocket, relieved that you can keep a hand on it.
“Limitations,” you tell her and she glowers, opening her mouth to speak but you cut her off. “No murders and nothing that could directly harm Jimin.” You stretch your hand over the table. “Square?”
Azi hesitates, rolling the offer around as she works her jaw. She’s irritated, but she leans forward and grasps your hand. Hers are soft and strong against your callused fingers. “Square.”
Dropping her hand you sit back in the chair. “Spit it out.”
“The leader of the Black Lotus calls himself Agust-”
“Azi, I fucking swear-”
“But it isn’t his real name. His real name is Yoongi.”
Yoongi. A softer name than you expect, yet it somehow fits him. A man hard at the edges and maybe a little sofer on the inside. Pretty, but lethal. It certainly suits him better than Agust, but unless his name is his most prized possession, it doesn’t do you much good.
“How valuable is the name?”
“Jimin doesn’t know it.”
“Has Jimin asked you for it?” A nod. Huh. “And you didn’t ask him for a favor?” A shake of her head, which means Azi is under the assumption she needs a favor out of the regulation of the man who holds her leash in the future. “The person you came by the name from?”
“Died in your bar, I believe. Something about a member of the Black Lotus fucking his wife, which wasn’t true.” Azi smirks. “Convenient, isn’t it?”
Yes, you think. A man turning up dead after knowing Agust - Yoongi’s - name at Jimin’s bar where Yoongi’s bannerman had been drinking is unsettling, but you can’t imagine what the specific motive is. Yoongi made it clear he was keeping on Jimin’s good side for something business related and Azi’s confirmation of them working together reinforces that. But why kill a man who knows his name as his new partner’s bar?
Annoyed at Azi and unsettled by your new puzzle, you walk toward Montana for your shift, footsteps heavy. A dying sun chases you all the way to work and vanishes beyond the horizon as you open the door, entering to see Jungkook and Hoseok working in tandem behind the counter. There are a few patrons enjoying drinks, even. Sitting at the newly delivered furniture you ordered on Jimin’s behalf.
In the back corner of the bar in his newly claimed booth, Agust - Yoongi - looks up at you. He’s dressed in a black t-shirt and ripped jeans, boots kicked up on the bench across from him. He lounges against the back of the side, eyes shining as he grins at you like the two of you share a secret.
Yoongi. You think of the way the pretty name suits the very pretty man as you ignore him once more, heading to the bar to greet a smiling Hoseok and blushing Jungkook.
Yoongi doesn’t take his eyes off of you for the rest of the night.
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THE JEWEL CASTE (from least to most powerful)
Light Caste
Diamond Citrine Aquamarine Jade Rose
Mid Caste
Peridot Topaz Turquoise Ruby Smokey
Dark Caste
Emerald Amethyst Sapphire Garnet Onyx
THE CHAOTIC CASTE (in general, from least to most powerful)
Opal Quartz Tourmaline Carnelian Obsidian
GLOSSARY
Circle - Lower gangs who are not in the Armory Chaotic - Those who vibrate at the frequency of stones outside The Jewel Caste. Some Chaotics vibrate at a higher frequency than Radiants. Dark Radiant - Those who vibrate at the low-colors and high frequencies Jewel Caste - The order of least to most powerful vibrational jewel frequencies Light Radiant - Those who vibrate at the lighter colors and lower frequencies Mid Radiant - Those who vibrate at the mid-colors and medium frequencies Null - Those who don’t vibrate at the same frequency as the jewels and cannot radiate Radiant - Those who vibrate at the same frequency as the jewels and thus can radiate Unjeweled - A radiant who doesn’t have any jewels on them to help radiate
#yoongi smut#suga smut#suga fanfic#yoongi fanfic#suga bts#yoongi x reader#yoongi x you#bts fanfic#mafia yoongi#minors do not interact#minors dni
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Dearest Ozzgin, do you have any tips on how you stay motivated ? Everytime I go to write something I feel majorly stumped.
(P.s I love your work!)
During the pandemic I struggled to keep up with my academic studies, and so I got myself a self-help book about excelling in science: A mind for numbers by Barbara Oakley. I'm mentioning this because it ended up offering great insight on how to stay focused, motivated, and disciplined, regardless of what you're doing, and I use the advice to this day, even for my hobby writing. This is a mix of everything: tips from the book, other advice I've found online, and what helps me in particular.
Find a schedule. I personally find it easier to start an activity once it becomes part of my routine. It's something my brain anticipates and prepares for. Now, it doesn't have to be an exact timetable. But you can have a look at your current schedule, and come up with a rough interval. For example, you might have more time in the evening, or maybe you have a burst of energy in the morning. Pick a time when you're not too tired and try to stick to it most days.
Focus on the process, not achievement. So, you've established your routine. What did you set as an achievement? Concrete goals, such as finishing up a story, or writing a given number of words? While this isn't a bad idea, it can sometimes contribute to that stumped feeling you've mentioned. I once read an article from a professor who suggested the following: pick your time window, and focus on just doing something. In that hour you've dedicated to writing, you can write as planned, or you can sketch up the characters, create visuals, build an outline, draw a timeline, collect bullet points to elaborate later on, and so on. Maybe you're not particularly inspired at the moment; don't let it stress you out, just work around it instead.
Don't force yourself. Our brain uses two different processes for thinking - the focused and diffuse modes. In order to solve a problem or task, it's ideal to be in a focused mode. Your brain is actively building connections and coming up with solutions. A neat little detail, however, is that your brain doesn't stop working once you move on from a problem. It continues fiddling with it in the background: that's the diffuse mode. It's why you sometimes have a sudden eureka moment, despite not actively thinking of said topic. If you're struggling with your story and can't come up with anything, step away. Do activities that trigger your diffuse mode, like sleeping, listening to music, walking, cycling, drawing, taking a shower or bath, meditating. Let your mind fiddle with it freely, give it some time, and try again later.
Don't worry about how you write. You don't have to sit down and write entire paragraphs. I used to have an idea for a story, then I'd struggle to come with connectors for said idea. What happens before that? How do I begin? I'd end up wasting a lot of time writing the premise instead of the actual thought I originally had. Now I just write down whatever I feel like, while I have the inspiration, and fill the rest later. Even if it's just a sentence, or a concept, scribble whatever comes to mind and patch it up afterwards. It'll be easier to continue when you have a starting point to build around.
Small steps. Lastly, it's okay to take breaks, and it's perfectly fine to have days, weeks, or even months when you're simply just not in the mood. There are other ways in which you can build your story. You can draw the characters, build world maps, watch movies related to your topics, create fitting playlists, all that jazz. Be patient with yourself and don't forget why you're (presumably) writing in the first place - because it brings you joy. :)
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I've been thinking about pacing.
Back when I was posting random thoughts about every new Shonen Jump title, I kept complaining about how they feel the need to cram everything into chapter 1. Premise, worldbuilding, main characters, some of the key supporting characters, primary antagonists, plot structure, tone, maybe a quick thesis statement. Everything gets a little time, nothing gets much development.
Contrast that with Oshi no Ko. The inciting incident is chapter 9. We get a whole chapter dedicated to the inciting incident, and we don't see it until we get eight chapters establishing our main characters and themes. We don't get the premise until the end of chapter 10. A whole volume of almost pure setup.
A slow pace, but OnK wouldn't work without it. Imagine if the 228 pages of volume 1 were compressed to the 50-ish that some Shonen Jump debuts get. Volume 1 is bookended by huge status quo changes—Dr. Amamiya's death and subsequent reincarnation, and Ai's murder and Aqua's revenge.
Realistically, we'd get maybe a dozen pages of Dr. Amamiya and his patients, maybe chapter 1 could end with Ai getting stabbed, and that leaves about 35 pages to tell the entire story of Aqua and Ruby's peaceful childhood. And that would be pretty slow by modern Shonen Jump standards; if we tried to squish Ai's death and Aqua's declaration of vengeance into chapter 1, so the reader knows what to expect and get excited about in chapter 2 (and maybe vote for OnK in the weekly popularity poll so the series doesn't get cut?), there would be less than half a chapter for the peaceful childhood.
Even if you cut Sarina and Ruby, that's not enough time to sell the reader on either Dr. Amamiya's life cut tragically short or the peaceful childhood Aqua lost when Ai was murdered. And for all my criticisms of how Ruby's character arc was wrapped up, OnK would not work without her. She's essential, and so is the time spent establishing the "normal world" before each of volume 1's status quo shifts.
You cannot tell Oshi no Ko under the constraints of a typical Shonen Jump debut. So it's a good thing Aka Akasaka wasn't working under those constraints! For starters, OnK is serialized in Young Jump, not Shonen Jump. More importantly, Akasaka got pretty famous from Kaguya-sama, so readers and editors alike are willing to give him the benefit of the doubt where they wouldn't for the mangaka of those new Jump series.
Shonen Jump puts its mangaka under a lot of pressure. If they succeed, they could become one of the most famous authors in the world, a small step below living legends like Eiichiro Oda. But if they fail—if volume 1 tankoban sales are weak or your weekly popularity poll results start to slump—they might find out they have got a month to wrap up their story before it leaves the magazine. And that includes the chapters they already submitted.
So you can't just tell a good story. You have to convince readers that you're going to tell a good story from chapter 1, you have to explain that story in the first 50 pages; you have to keep convincing readers that your story is worth reading, worth supporting, worth continuing.
You can't write Oshi no Ko under those constraints. In fact, I'm not sure you can tell any story.
I get the theory behind Jump's editorial practices. If you only let the strongest stories endure in your magazine, you'll have a handful of really strong stories plus a constant churn of new ones, good for both novelty and for increasing the odds that one of the new hopefuls will turn out to be one of those strong stories.
But that pressure forces authors to adapt or die, and the adaptations make the stories weaker. They constrain the stories in Jump to premises that can be fully explained in a handful of pages, squeezed between the handful of pages explaining their protagonist and the handful explaining the setting and so on and so forth. They also constrain how those relatively simple stories can be told, making it harder to build on those simple concepts.
And that's a problem Oshi no Ko didn't face. Say what you will about the back third or so, it had a really strong opening, specifically because of its slow pace.
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random thought, would anyone like seeing a re-write of the Dream SMP??
more rambles below
it'll be entirely re-written, keeping as many characters possible, and weaving them all together into a consistant plot, which is both the SMP's great stregnth and weakness- everyone having their own side story, while yes, everyone ofc gets their own stories, but it'll all be woven into the main plot, if the story doesnt help, serve or explain the characters current past and present motivations and actions, it will be removed/ placed elsewhere.
I've been thinking about it for a long while, the Dream SMP has one of the most interesting plotlines i've encountered, but everything is muddied and it's hard to pin-point the main plot and side plots of the entire story. i'd personally say that Tommy is the main character, he's most popular, has the most screentime and the most story beats compared to everyone else, ofcoure dream is the main villain, so we would include Punz there as well, and we'll say that Tubbo is there as a secondary main character, but half of his story revolves being president, while tommy is exiled and then being /p married in snowchester, Tommy and Tubbo aren't as thick as thieves as some think. Now it can work, but this happens with almost every character, even Punz who got infected by the egg at some point, (dont even get me started on that). so it'll just become a bundle of tangled yarn.
and DONT get me started on all that shit going on with Karl, i cant even BEGIN to try and fit that into the story without destorying everything, this is kinda why fanfic writors dont focus on the entire dsmp plot, some focus on prison arcs, some on the eggpire and las nevadas, and some on the whole time travel affairs, but they rarely have multiple of these things as once, which, you can tell why.
To tell a story as bigger-than-life as the DSMP's we need multiple 'books' or even multiple series (or seasons of a show, depending on how i'll write this)
that's a lotta work, and i cant promise that i wont change every single bit of world building already established via minecraft or lore. but i can promise that my 3-year long obsession with the dream smp has just to fully leave, and possibly wont for a few more years, (at least until i finish Searching) by that time the fandom will be long gone, but i dont mind :)
also having to write out defining traits/looks or even completely rewrite some characters because of weirdos *cough* feburary bit us hard*cough*
#dream smp#dsmp#rewrite#should i do it?#spaghetti rambles#shitpost#fantasy#minecraft#someone still a dsmp fan in our year 2024?#more likely than you think#fanfiction#spaghetti's dsmp rewrite#might be the new updates tag for now idk
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Crafting The Perfect Opening
Don’t forget our Grand Opening Giveaway starts February 1st/24 on Tumblr, Instagram and slayingfiction.com! You don’t want to miss it! Happy Writing!
How to Write a Compelling First Chapter in Your Novel Hello, aspiring novelists! The first chapter of your novel is crucial. It’s the gateway to your story’s world, the first impression on your readers, and the hook that keeps them turning the pages. Crafting a compelling first chapter is an art, and today, we’re diving into the secrets of making your opening chapter not just good, but
unforgettable.
Start with a Bang, Not a Whimper
Your opening lines are the most powerful tool in your arsenal. They should be intriguing, clear, and set the tone for your entire novel. Whether it’s an action-packed scene, a puzzling mystery, or an emotional narrative, start with something that immediately grabs the reader’s attention.
Introduce Your Main Character
Early in the first chapter, introduce your protagonist. Give your readers someone to root for, empathize with, or be intrigued by. This doesn’t mean you have to reveal everything about them right away, but offer enough to build a connection with your audience.
Establish the Setting
The setting is more than just a backdrop; it’s a character in its own right. Use your first chapter to give a vivid sense of place. Whether it’s a bustling city or a quiet village, the setting can set the mood and give context to your story.
Set Up the Conflict
A novel is nothing without conflict. Your first chapter should hint at or directly introduce the central conflict of your story. It’s what will drive your plot and keep readers engaged, wondering what happens next.
Create Questions and Curiosity
Leave your readers with questions. This doesn’t mean you should be vague or confusing, but rather, plant seeds of curiosity. Make them wonder about the characters’ pasts, the nature of the conflict, or the direction of the story.
Establish Your Voice
Your narrative voice should be distinct and consistent from the start. Whether you’re writing in first person, third person, or even second person, the voice should fit the story and be engaging to your readers.
Avoid Information Overload
Resist the urge to explain everything in the first chapter. Exposition is important, but too much can overwhelm or bore your readers. Feed them information gradually and naturally as your story unfolds.
End with a Hook
Your first chapter should end with a hook that makes it impossible for the reader to not turn the page. This could be a cliffhanger, a surprising revelation, or a deepening of the story’s mystery.
Conclusion
Writing the first chapter of your novel is both a challenge and an opportunity. It’s your chance to make a great first impression and set the stage for the story to unfold. Use these tips to craft an opening chapter that captivates, intrigues, and promises an unforgettable journey for your readers.
Remember, every great novel starts with a single chapter. Make yours count!
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#novel writing#writing advice#tumblr writers#writeblr#fiction#writer#writing#writing community#creative writing#first chapter#grand opening#opening chapter
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Just finished reading Pez Dispenser Debris (I don’t even go there but I am fueled by Wiki articles and a love for your storytelling) and first of all—amazing!!! 10/10, I think I need to watch this series now.
Second, I noticed that (while very much distinct) Yuuta & Izuku have a lot of similarities in the voice you gave them—maybe it’s the constant panic attacks or perhaps both of them placing blame for everything squarely on their own shoulders, but ough it makes for the perfect blend of gut-punching angst. I’d love to hear any ramblings you currently have about either of them. I am currently obsessed with both of them now and am placing the blame on you <3
I’m gonna pretty heavily discuss some spoilers for my hero academia in this. I figured that was okay since you’d already read my fanfic and the wiki so the cat is out of the metaphorical bag. That being said, maybe wait to read this answer if you want to not be spoiled for more details in my hero.
Yuuta and Izuku absolutely have the most similar voices out of all of my narrators and it is 90% because they are both completely insane and in violent need of a Xanax and a nice soothing cup of chamomile tea. God I love them both so much. They should each be heavily medicated.
My hero academia is a pretty great watch through the Shie Hassaikai arc. The concept is entertaining, the characters are GREAT, and the world building is really cool.
Then the story sort of. Went to shit.
I tried for a while after that, but eventually had to stop watching. My friends and I have a group chat named “horikoshi just call us” because we got so despondent at the writing decisions after that arc.
Horikoshi. If you’re out there. If you’re reading this. Just call us. We just want to help.
That being said, my love for the characters maintains its death grip on me. I simply adore them. They’re delights.
Yuuta and Izuku, on their face, have a lot of similarities as protagonists. The aforementioned insanity and need of Xanax, of course, but the skeleton of the stories has a lot of common touchstones and themes, like:
Both characters have some kind of history with suicidal ideation or tendencies. In the second scene of JJK0, it’s established that Yuuta canonically tried to kill himself. In the first episode of BNHA, Izuku is told to kill himself by his bullies, in an act which appears to be common to izuku’s life, and the only reason Izuku comes up with to not do it is “then you’d get in trouble for telling me to do it.”
Both characters have severe self worth issues. Yuuta’s looking for a reason to be alive at the start of JJK0. He’s looking for a right to be alive. In a way, Izuku is too at the start of BNHA. At the open of action, he is told by everyone in his life that he is useless. His nickname is “Deku,” which uses some of the same kanji as “Dekunobo,” meaning blockhead. The most direct translation were given is that this is a way of calling him useless. He’s the powerless member of a society choked with superpower, and he’s been told his entire life that he can do nothing, that his dreams are pointless, and that he’s a burden who would be better off dead.
They’re both saddled with power they can’t fully control. Yuuta with Rika, and Izuku with One for All, a transferable power that’s too strong to be contained in his body.
They both have a close relationship with an impossibly strong mentor that they are implied to be the successor of. Yuuta with Gojo, as he’s second only to Gojo in the modern age, and Izuku with All Might (aka Toshinori Yaga), who he is more literally taking on the mantle of One for All from.
They both are chugging that Loving Their Friends Juice and have tried to kill grown men with their bare hands as a result
That all being said, they could not be more different characters and honestly aren’t all that similar.
I have this sort of lasting grievance with literary analysis when people take a list of common plot points or events and use them to make the argument that characters are similar or parallel one another. Like, that’s all facial. The real question is how do they substantively handle those events. How do their story arcs treat those things? How does their character react to them?
Yuuta and Izuku’s actual substantive characters don’t really react to those events in the same way at all. The analysis could go on all day in this respect, really, but the biggest difference is how their respective story arcs treat the cornerstone of their original conflicts.
Yuuta opens action with Rika as the cornerstone of his conflict. She’s who he wants to free, she’s who he’s chained to, and it’s her protection of him that makes him think he deserves to die. Izuku’s cornerstone, meanwhile, is his own Quirklessness. He desperately wants to be a hero, and everyone in his life tells him he can’t be because he is Quirkless. He’s useless because he’s Quirkless. He should kill himself because he’s Quirkless. He’s a burden and always will be because he’s Quirkless.
And while Yuuta’s arc reconciles him with his cornerstone, Izuku’s forgoes it entirely.
The story just. Forgets. That he’s Quirkless. They stop talking about it. It never comes up again. It doesn’t make any real big impact on his character or decisions. It’s one of my biggest axes to grind with how the story developed, and it’s actually one of the biggest reasons why I wrote pez dispenser debris.
Pez dispenser debris was actually inspired by this one piece of my hero academia art where Izuku is hugging his younger self. I don’t know if it was official art or fan art, and I have no idea where it is or where to find it because by god have I tried so I can find it and link it for credit/to boost it. I saw it literally years ago, thought “oh that’s cool,” wrote the original first scene of the fic (where Midoriya stops the bus and is hit by the Quirk), wasn’t feeling it, got distracted by other projects, went to law school, graduated law school, signed up to take the bar exam, and was suddenly electrified in the last fucking month of studying with this fugue state of feverish artistic inspiration. I have never written so easily or so compulsively in my life. I’d write for eight unbroken hours and it would be fucking magic every time. It was like an addiction. I was writhing with a need to create and had so much fucking anxiety about the test I was not studying for instead. The words could not be restrained.
Anyway I taught myself three subjects on the plane ride to the state I was taking it in and passed anyway so it’s fine we’re fine
The moral of the story is that this story has been cooking long enough for me to get two more diplomas than I had when I started it and I have no idea where to find that fucking piece of art that inspired it, but if I find it, I’ll reblog it so y’all can see it too.
The thing is, the narrative sort of forcibly excluding Izuku’s past as Quirkless would make total sense to me if it was used as something Izuku himself was doing.
Izuku necessarily had to hide the truth of his former Quirkless status at the start of action—he needed to keep the secret of One for All. Like, he could not let people find out that a Quirk was transferrable, but you know, just the most powerful one, and also he had it, please come torture it out of him.
But as the narrative goes on, that rationale becomes less important. He has people he can trust with it. And yeah, eventually One for All becomes more known, but the discussion is all about him being all might’s successor. Him being Quirkless and how that affected him and still affects him isn’t really discussed or treated as important. And Izuku doesn’t act like it’s important to him either. He never really thinks about it.
And I just hated that. Like. He spent almost his entire life as a member of society who was spit on. He’s had a Quirk for less than a year. How are his experiences with Quirklessness not important to how he interacts with the world?
The other point of contention I had was Mirio.
Mirio is this superstar of a senpai who takes Izuku under his wing. He has an extremely powerful quirk that’s only as effective as it is because he put in the work and learned how to handle it. He’s a perfect, eternally smiling paragon of heroism. He’s flagged early as the one out of everyone, including heroes with established careers, who is most likely to replace All Might.
He’s also the one who was supposed to get One for All.
His mentor had found him and trained him to be All Might’s successor. Before All Might could meet him, however, he found this feral raccoon child in a sewer and said “oh my god I can’t not offer him incomprehensible power within the first three hours of meeting him” and tripped face first into fatherhood.
During a rescue mission, Mirio loses his Quirk in a way that’s borderline irreversible. There’s no known cure, and the only possible one is dependent on a little girl learning how to control an extremely volatile and dangerous quirk and using it in a way she never has before.
So surely, they’re going to commit to that writing decision, right? He’s Quirkless. We’re bringing back having Quirkless characters. It’s going to be this sick as hell juxtaposition between Izuku and Mirio. We are at least going to force Izuku to reflect on his own times as Quirkless or have some kind of discussion about how Mirio is treated differently now that he is Quirkless.
But no. He gets his Quirk back by the next season. We don’t talk about it much. It’s more of a minor inconvenience than anything.
It’s almost as if the show accepted as an actual rule that you couldn’t be a hero without a Quirk. And then just. Forgot. Everything it had to do with its literal protagonist.
Anyway, I hated it.
In contrast, I fucking loved how yuuta’s storyline with Rika ends. That scene where Yuuta’s turning back to Rika, thanking her for loving him, telling him they can die together? I’m obsessed with it. I recently moved across the country and listened to that theme song on loop during the drive.
Yuuta and Rika’s love was unhealthy. They hurt each other. But it wasn’t malicious.
They just didn’t know how to love each other in a way that didn’t hurt.
They were in shit circumstances. But the love was there.
Yuuta felt guilty for Rika’s love for him and his for her almost the entire narrative. He thought he cursed her with his love. He wanted to kill himself because of how she hurt people out of love for him. It’s why I have moments in sea glass gardens where Yuuta talks about begging Rika to stop loving him—he didn’t know why love had to hurt so goddamn bad, and he’s sorry for that, he really is. He wishes he was better at it than he was.
At the end of JJK0, Yuuta truly is the last person who remembers Rika as she was and still loves her for who she is. He’s faced with Geto, who wants to use her as a weapon. Everyone treats her as a threat or a tool, except for Yuuta.
Like. Just that moment. Of loving someone so genuinely, and being the last one who does, and knowing that everyone else will just use them. I’m obsessed with it.
Yuuta reconciles with his love for Rika and her love for him, and they’re both finally freed. It’s this perfect moment of acceptance that I adore. He comes to terms with his past. It doesn’t hurt him so much anymore.
I wrote pez dispenser debris to sort of force Izuku to have that kind of reconciliation. As it is, he hasn’t reconciled with his own Quirklessness and how that affected him. I wanted to give him something he couldn’t physically escape and had to face.
#tw canon typical discussion of suicide#tw suicide#tw suicide baiting#pez dispenser debris#sea glass gardens#from a narrative voice perspective you are so so right#I tend to change my writing style a bit depending on who I’m writing#and Yuuta and Izuku I use VERY SIMILAR STYLES WITH#to the point where I reuse a lot of sentences between the two stories#I do shift my writing a bit#with Yuuta I tend to use shorter simpler sentences and have a lot of ‘distance’ in the sentences#I use a lot of ‘Yuuta thinks’ and ‘Yuuta feels’ when normally I would just cut to what he actually thinks and feels#like those are a lot of fucking words that aren’t the point. they’re dead weight in the sentence. most of the time they’re unnecessary#but I /want/ there to be that distance between the start of the sentence and the point because it gives more of a detached feel to the#writing and I think of Yuuta as a very detached narrator. he spent most of his life isolated and traumatised. the distance protects him.#he’s got space between him and the rest of the world.#I go off on way more asides with Izuku but that’s less because of a mindset I’m trying to build and more because it’s my silly fun story. I#wanted to write it ‘badly’ and break rules. I wanted the silly asides that have no affect on the story but existed in my head. I don’t let#myself do the same in sea glass gardens.#pez dispenser debris isn’t abandoned by the way I’m just burning myself out on sea glass gardens before I go back to it. I have to take#periodic breaks with stories and I’m trying to get through this one arc before I take one with sgg. that arcs the entire reason why I wrote#sgg to begin with actually. I have a LOT of stories that I /love/ that I never post because I know I only have so much time and there won’t#enough to finish them all. a story has to have something I really want to do for me to actually post it. sgg wouldn’t have made the cut if#it weren’t for this one arc that I found so damn funny that I decided to write the entire thing for the sake of one scene in it. it’s not#that I don’t like sgg to be clear. I love it. it’s just one of my much softer stories?#it doesn’t have a big climactic or intricate narrative. it’s softer and about healing.#its less narratively dynamic and more introspective and probably wouldnt have made the cut were it not for one scene ngl#ill probably finish toy rosaries next once i do that arc like im so close
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Things that bug me about the current Gargoyles comic
It’s been more than one year in canon, and we still haven’t seen the clan grapple with the implications of living with Xanatos. This was an issue in the previous comic, where Elisa seemingly has no problem going to a party hosted by the person who ruined her brother’s life, but it’s especially glaring here, given that the current series shows us that the gargoyles still suspect him of being capable of doing things like kidnapping Maggie, and that, thanks to recent development, they now have independent resources which make Xanatos not their only choice.
All of the romantic relationships—including, shockingly, Goliath and Elisa—are utterly devoid of the chemistry necessary to actually make them shippable. Broadway and Angela are about to get gargoyle-married, and we’ve gotten precisely zero fun scenes between them since they’ve gotten together. Broadway and Katana have been a thing for more than a real-world year and I have no idea why.
Despite the doubling of the Manhattan’s clan’s numbers and their vastly different circumstances, the comic has done very little to establish what the dynamics between its various members are. This, at least, was also the case in the cartoon, but, with the additional numbers, it is especially egregious.
Brooklyn has come out of a Young Justice-like time gap—except decades long—and he’s…exactly the same as before? His “focus” issue, rather than gives us any insight into his time travels and how they've changed him, treats him as if he hadn’t actually spent decades having adventures on his own and not having to rely on Goliath.
Goliath is a cop. GOLIATH. IS. A COP. Even if this weren’t the most tone-deaf development possible in twenty-fucking twenty-three, that we don't see the offer made, discussed, or accepted beggars belief. TELL THE ACTUAL FUCKING STORY.
The series just seems to have a phobia for character-building interactions in general. The discussion where a half-dozen very different characters come to agree that Xanatos kidnapped Maggie, based entirely on vibes? Off-panel. The encounter between Toni Dracon and Broadway and Lexington? Off-panel. All the discussions between Goliath and Elisa about everything? Off-panel.
The sophomoric trial of Goliath arc, which misunderstands the court system, how lawyers work, and the history of the trials it’s meant to hearken to; makes everyone we're meant to root for seem incompetent; and ultimately has no interest in its own actual consequences. Like, gargoyles can totally be arrested for vigilante action now, right--or for everything a cop decides to arrest them for? That is what it means for laws to apply for them, correct?
All the various continuity porn bits, there not because they make sense, but entirely of a misguided belief in the effectiveness of going "you remember this". The most glaring of these is the inclusion of “we are gargoyles” into every opening monologue in volume three, simply because the phrase is part of the season 2 opening.
A preponderance of what I call writing for the wiki: a focus on establishing facts simply for the sake of being able to say they've been established. The most egregious example of this is the introduction of the non-Dracon crime families, in a scene that has them all speaking equally stiltedly in order to ensure that we know every character's name, allowing them to be added to the wiki. The latest issue, Gargoyles: Quest #3, while actually one of the better ones, is full of this kind of writing, spending most of its page time letting us know exactly where the various Illuminati members rank within the organization, while telling us very little else. Meanwhile, Elisa reaches the end of her suspension from the NYPD, and not only was nothing actually done with it, the scene were we learn this does nothing to establish anything beyond the fact that, well, her suspension is over. What, then, was the point?
The series cannot actually be said to be about the Manhattan Clan.
#Gargoyles#Disney's Gargoyles#Gargoyles Comics#Spoilers#Goliath#Elisa Maza#Writing#Greg Weisman Critical#Young Justice
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I'm writing a fic where my oc is clairvoyant but im struggling to use her clairvoyance effectively. I either feel like the clairvoyance would create plotholes bc she should know the outcome of everything she does or, it would end up coming off as lazy writing if I use it sparingly. As in if she only gets a vision when it's convenient. What should I do?
Clairvoyant Character
Clairvoyance isn't scientifically established, meaning that there are no scientific rules explaining how it works. There are many theories and ideas about how it works held by people who believe in it, but these theories and ideas are scientifically disputable. So, in fiction, it's entirely up to the author how it works and how it is used.
That said, the first thing you need to do is look at why this character needs to be clairvoyant in the first place. If you don't already know the role of clairvoyance in character development and/or moving the story forward--and you don't know the specific points in which the clairvoyance is critical to the story--my question would be why this character needs to be clairvoyant at all. It sounds like it's just a painted on detail to make the character more interesting, and that's not a good reason for the detail to be there. If you want the character to be clairvoyant, it has to interact with the plot in a way that is critical to the story.
If you can figure out how the clairvoyance is critical to the character and/or plot, you should be able to pick out the plot points where the clairvoyance is used. Then you get a timeline of critical clairvoyance events. From there, you can consider how much time is passing between events and look at whether there are particular things that could be triggering the episodes. If you can make it make sense (in the world of your story, as far as what you're laying out) that the clairvoyance episodes are only happening that often, then it's not going to feel like lazy writing that they're not happening more often. If you can't make it make sense, you can build in a few "throw away" moments of clairvoyance (though you should still try to give them some relevance to the story, maybe in terms of other characters or minor events) to fill in the gaps. Just be careful because you don't want too many throwaway moments of clairvoyance.
Happy writing!
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THIS POST CONTAINS DETAILED DISCUSSION OF THE MAGOLOGUE AND ITS ENDING UNDER THE CUT
please avoid reading further if you wish to remain spoiler-free! all spoiler posts from me about the remake will be tagged “spoilers” and “dreamland deluxe spoilers”.
so this is where i’m going to expand on that interesting point i mentioned in my other post
i think HAL is trying to pull a fast one on us with the magologue, lads.
so basically, at the very start of the magologue, when you get the flashback cutscene to magolor being defeated and going poof, it's actually magolor soul being shown.
now, we know that for as much as HAL loves to write agonisingly vague figures of speech and outright leave things out, they don't get little details like this wrong - especially not with this game. making it be magolor soul in that cutscene was an informed choice.
this comes around to be very interesting during the credits sequence where we see magolor supposedly crossing over into the clash universe.
magolor soul is from an exmode. exmodes aren't canon - HAL has told us this many times, that they are “what if” experiences exploring alternate ways things might go down. they've never been canon, and it's really only been as recent as "exmodes" becoming whole actual self-contained Entirely New Stories (specifically, HiAD and Isolated Isles) that you can even make an argument for them being canon.
(and even then, Isolated Isles is... dubious, but that’s a topic for another post.)
so i think the magologue actually happened in two slightly different ways.
magolor from the canon game went through the magologue, and at the end his portal out lead back to popstar, or wherever the fuck in the real world, and he went on to build his amusement park and get back in with the good guys like we're all familiar with. magolor from the exmode went through exactly the same thing, but his portal out lead to the clash world.
the concept of magolor going through his whole purgatory thing and ending up in the clash world instead is weird. it completely fucks with both the pre-remake established canon of him coming back and being a good guy, and with what the REMAKE ITSELF establishes with magoland!
speaking of magoland, there’s definitely some weirdness going on there, but most of it is explainable by out-of-text reasons.
firstly, the entire concept of unlocking magoland practically the second you start the game is just one big instance of “haha hey everyone, please ignore the giant continuity hole this makes, we just wanted to get our crazy-popular character who is arguably the entire selling point of this game front and centre! thanks lmao have a good day!” understandable, frankly.
they even go out of their way to tell you this, to your face...
this wording is clunky, but it gets across the necessary point of “please pretend this happens after you clear the game” because, well, it does.
the pop-up you get initially telling you that magoland is open contains something that might be a mistake? in the context of the introductory spiel and everything else the game shows us.
saying that magoland is on a “distant planet” is just... not true?? dream collection downright tells us it’s on popstar, and the remake explicitly shows us where it is! it’s still on popstar! you can literally see magoland in the background of levels. it’s not even floating in the sky or on its own little planet, it’s whole ass on the ground.
which makes me wonder if saying it’s on a distant planet was a small misunderstanding on the translators’ part regarding the whole “different world (figurative)” vs. “different world (different planet)” distinction.
either way, that one tiny touch of showing magolor soul in the opening cutscene instead of his main game design is both deviously subtle and explains this apparent discrepancy.
it was exmagolor who ended up in the clash universe as shopkeeper magolor, and it was the real magolor who came back to make magoland on popstar and mend his friendship with kirby.
this even fits in perfectly with exmodes being “what if” scenarios and the clash universe being so self-referential.
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Yeah now that I've played it, it's gonna be a hard agree with you. They just lowered the price so much that I was like I should try it. I actually feel really bad for people who paid full price because even if the main character in this story wasn't Shepard (which was already hard for me enough) you would still expect it to feel like a mass effect game and it doesn't, it doesn't have that spark like you said. Like I feel like the reason I connected with the original trilogy so much was because of the story amd the realistic world building even when it came to things that seem fantastical, like it approached things in a way that it still felt like a "human" story if you know what I mean and that's without even getting into the characters which are also so well written (like you could write a whole dissertation about it). While Andromeda, it just feels like a generic sci-fi game, Personally, I feel like it doesn't have any heart. I feel like it felt very disconnected from the og 3 and not like in a good way where you're exploring world building, but like in a bad way where it feels like you can remove it from the mass effect universe entirely and it wouldn't change a thing. Which it shouldn't be that way, you payed for a mass effect game you should be getting that mass effect experience. Again I'm really heated for the people who payed full price. In terms of the stages of grief, I skipped stages and went right to depression because I was like, 'damn I can't believe I payed for this 😭'. Also, in the future, I think I will refrain from playing sequel games set so far in the future from the og stuff because (and I'm not proud of this) I started crying about the passage of time (that might be a me thing however because I'm PMS-ing rn so anything can make me cry).
P.S. sorry for the long rant. I was just so disappointed, and I had to tell somebody whose also played the games.
Oh anon I started crying too :"( Like yeah think about just how many years it has been and how the entire crew is gone now. Kaidan, Ashley, Joker, Garrus and literally everyone is 6 feet deep in the grave. Their children and children's children also passed away.
The world moved on, from both Shepard's legacy and the threat of reapers.
There is also the other grim alternate universe where Shepard wasn't successful at defeating the reapers, that the entire milky way has been wiped down. Everyone harvested as another cycle was set to completion.
ME3 was a bit emotional, seeing the earth getting attacked, all the homeplanets getting attacked as the war reached every corner of the galaxy. A slaughter where no single person was spared...and you're telling me that we were what, sleeping in freezing pods millions of light years away? While everyone was fighting?? :( And now they're dead, all the characters you loved and grew attached to, even Liara herself reached the end of her lifespan.
I'm sorry you had to find out about Andromeda this way through playing it, I wish I could've answered that ask sooner.
That grim reality sets in a little bit after the first mission, and it stings that the game doesn't allow you the time to mourn. The least it could do was make the plot more focused on rescuing the missing arks or showing a little more concer for them? I still get sad thinking about the hanar, drell, and quarian arks. They're the ones who deserved a new beginning more than anything. The asari, humans, and turians always had everything to begin with! Why are we still focused so much on them and rescuing their arks when the other more vulnerable species need our help more?
But it does make sense. We are a pathfinder, not a rescue team, not a hero, not the defence line. We plant flagpoles and mark suitable grounds to establish bases, we don't even get to stay or help with it much besides a few errands. Because once a place is livable, our job is done and we need to move to a different planet and plant flags again. It's not our job to defend or secure the colonies, only point them towards where they should pitch their tents then go on our way.
God...it makes me feel so much worse realising that the krogans departed just a few years short of the genophage mass cure—if only had they waited even a little bit, half of them wouldn't have escaped to Andromeda after losing all hope about their planet and people ever getting restored.
AT LEAST LET IT HAPPEN AFTER ME3! LET THE KROGANS GET THEIR CURE :"(((
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wouriqueen
Unhelpful answer : I don't have one, because in general I really struggle to ever get them to that point where they feel fleshed out. I can imagine their entire life, but personality wise they always seem flat to me. So let me rudely turn the question around 😅: do you have one advice to change that ?
One? No. That would require brevity and I don't do that. Can't stand the stuff. I simply do not partake. Buuuuuut if you're in the market for a gratuitously long and involved post about my process in general, for you to mine for any useful ideas as needed but mostly just existing to satisfy my vaguely defined plans for doing a post about all this at some point anyway and co-opting this as an opportunity to get that off my plate and go yeah this totally counts, one hundred percent what I was intending all along, go me - well then......I totally wrote this JUST for you and am obviously not lying for effect haha who would even do that.
Okay! So.
Hmm. Where to start. Right, so this is totally just my own made-up approach, roughly generalizing how I've honed and streamlined my own creating process over the years. So adapt as needed, don't take it as anything other than a starting point to figuring out something that works best for you. I call it my Three Pronged Approach and I use it for both character creation and worldbuilding. It somewhat comes into play in developing plots but in a different way that doesn't quite match what I'm getting into here, so focusing just on the first two. Actually, we're really just focusing on character, so assume the Three Pronged part applies to the worldbuilding as well (once we get to it) but for purposes of mapping this out, we're starting at a point where the worldbuilding has largely already been done.
It'll take a bit to get to the actual character/personality development part, but I'm not used to actually detailing the process to someone else, or breaking down any specific part of it, let alone outside my own head, so the most cohesive way for me to run through it all mentally is to just lay things out from start to finish, as generalized as possible.
So like I said in that other post, personally speaking, I tend to prioritize character over plot in my approach to writing a story. I almost always start with a setting, with worldbuilding being my initial creation stage and go-to for projects before figuring out a story that suits that setting. Basically for me its the equivalent of mapping out the landscape and laying it down as a base to build upon. For our purposes here, I'm gonna use one of my established settings - you've seen my posts about my Changelings 'verse over the years, so I'm just gonna use that here, since various worldbuilding posts about it are easily referenced here and in my #changelings' verse tag.
Once I have the world I want to work in, which acts as both the foundation and the frame for everything that follows, I figure out my basic premise. What I want to write about happening within that world, in basic logline terms.
I personally do not consider coming up with my premise the same thing as coming up with a plot.....there are ten different plots you could go with for any underlying premise like Character X plots revenge after being left for dead or Character B is hired to Protect Character C from an unknown threat, etc, etc. I consider the premise to just be a snapshot of the big picture as it looks when zoomed out to the nth degree, more just about picking a genre, an overall goal and an obstacle to reaching that - but again, each only conceptualized in the vaguest of ways at this point.
Then, picking a spot somewhere in the setting, within the frame of the chosen world, I 'pencil in' the faceless, practically shapeless figure of the first character denoted in the premise, like sketching out the roughest rendering of them, no details to them whatsoever. And then if there are any others mentioned or alluded to within the premise - with only characters referenced in the premise being absolutely essential to the story at that point - I add the written/brainstorming equivalent of a rough sketch of these other characters and place them somewhere in the background contained within the frame....each in positions relative to the first one, as described by my basic premise.
So the world I'm working in is my Changelings 'Verse, and for a specific setting I'm going with Bordertown, as described in the reference posts above. Let's say for my premise I go with "Character B is hired to Protect Character C from an unknown threat," and so my main character at this point is Character B. They're the first one I put in frame. I add in Character C somewhere behind them, however that's best visualized conceptually, and then on the other side of Character C opposite where I positioned Character B, I just....sketch in some rough, cross-hatched lines denoting some threat to Character C that Character B is standing between.
Conceptually, I visualize this area being big enough that this shading COULD obscure another character, but keep the overall shaded area formless enough that it could just as easily be obscuring some depiction or representation of a threat not embodied by a single character, or even a character at all. At this point, I probably don't even know myself. I don't need to.
Finally, I add in one last figure, even more lightly sketched into frame than the others, because I suspect their position might shift at some point as overall story and character details become more defined....for now, let's imagine this last figure placed in the background as though looming over both Characters B and C. This is Character A, not specifically mentioned in the premise but alluded to and essential to the story even at this stage....because the premise implies that someone had to hire Character B and give them the mandate to protect Character C from the threat.
Granted, this could end up being an organization or multiple people rather than just one character, but we're going with Character A for now even if they just end up the point man or spokesperson for a larger group later in the plotting stages....the point is, even without knowing if the threat is a person, persons, or some other force, situation, crisis, natural disaster or more......an individual had to act with agency to move Characters B and C into the initial positions laid out by the premise, so whomever did that has to be an (or include at least one) actual character.
So now we've got our frame (larger world and time period, ie the Changelings 'Verse in the present day), our background (somewhere within Bordertown), our premise with at least three characters central or at the very least necessary to the story, and some undefined threat.
Next, before anything else, I'm picking a theme. Well, more like themes, as this is where the Three Pronged Approach starts to come into play. Basically, the whole idea of the Three Pronged Approach is at any stage of narrative development where you have to pick or settle on specific elements to be added to either a character, the plot, the greater narrative structure, whatever.....never pick just one. Always pick three.
Going with one, IMO, usually ends up resulting in bare-bones plotting and characterization and runs the risk of feeling kinda...paint by numbers. It gives the overall story and characters the elements absolutely essential to advancing the plot and character arcs, but usually not much else. The characters have exactly what character traits they need to level up through each stage of their character arc, even if they don't know it at first, they're given the specific tools they need to advance to each next stage of the plot, and the precise theme fundamental to whatever messaging the story is meant to contain is kept front and center the whole time, because there's nothing else to shift perception to, thematically speaking.
With just one element picked at any given juncture, by extension always being the exact element essential to fulfilling each aspect of the narrative....your story and characters can easily end up feeling hollow and made to order. Existing purely for the purposes of telling this story rather than feeling like characters that exist and a particular story being told about them.
Now, going with two picks for elements added at any juncture you have to fill in and flesh out with specific choices....better than just going with one, but now you run the risk of things feeling made to order or with the Hand of the Author clearly visible throughout because your story is too perfectly balanced.
With two picks at each juncture, more often than not, you're going to end up with a bunch of perfect foils, each element paired with either its ideal complement or most optimal opposition. The characters have exactly what they need to level up in each stage of their arc....but also, whatever trait most easily gets in the way of that, but never in insurmountable ways. They're given whatever tools are needed to progress them through the plot, along with either a perfect red herring meant to distract them from choosing the proper tool first or something intended to break on the first attempt at passing each obstacle, forcing the character to hunt around for the second, actually essential tool needed to unlock the next stage of the plot. The story's larger theme is either paired with something that complements it perfectly as if made (or picked) with that in mind, or positioned perfectly opposite to act as a thematic foil.
Point being....your story now includes more conflict, less of 'and each and every scene is facilitated by having the exact element needed' making the readers feel its all a little too convenient, and your characters are now more detailed, having internal conflicts and obstacles to realizing each stage of their character arc....
But it still can easily fall into the trap of all of these added conflicts and characteristics feeling superficial and not invoking a sense of stakes...because the second choice of element is so often TOO perfectly selected, in the contexts of each initially chosen element.
The point of the Three Pronged Approach is when in doubt, add not one or two but three options whenever new elements need to be introduced....because with three, the third choice acts as a natural wildcard throwing off the perfect positioning or pairing of the other two. With a third point mapped out in conjunction with every pair of character traits, themes, narrative obstacles....its a lot easier to end up with an organic story, plot and characters because that third angle is almost never going to come across as having been introduced specifically TO counterbalance the other two....the three points simply exist and whatever shape is created by triangulating from each point...its not predisposed to being any particular shape a reader is expecting those three points to make.
And yeah, three points CAN make a pattern, and if all three are still chosen with complementing each other in mind, that pattern will stick out and again make things feel visibly scripted - but unlike when selecting two options, with three there's not that default instinct to pick a clear and obvious partner for the others. Its a lot easier and more likely for your three choices to just be three different choices...and then from THERE you can weigh different ways of juxtaposing all three elements or positioning them relative to each other, and wind up with a lot more (and more nuanced) options than two perfectly paired elements could ever generate.
So, getting back to our outline....I've got my frame (World: Changelings 'Verse), my background (Setting: Bordertown, present day), my premise (Character B is hired to protect Character C from an unknown threat) and next I'm picking themes. Specifically, three of them.
I usually make my first pick of theme with my worldbuilding in mind. The final product of my worldbuilding always contains a bunch of different elements picked with the Three Pronged Approach so the world I'm working with usually already lends itself in my mind to specific themes....and for my first pick I usually grab from one of these. With the Changelings 'Verse, my big themes include stuff like having trouble recognizing yourself in the wake of big and unexpected changes, exploitation of minors and living with the aftermath of that, trying to find a place where you fit when there are no spaces designed with you in mind, the inherent trauma of having your intended life trajectory derailed by a dramatic upheaval of your life that there was no way to prepare for or see coming, etc, etc.
Just running through the list of themes associated with my World/Setting, that was already generated during my worldbuilding process.....one jumps out at me immediately, as a natural fit for my premise: exploitation of minors and living with the aftermath of that lends itself perfectly to a threat that needs to be (and CAN be) protected from. The kind of thing someone would feasibly hire a bodyguard to protect someone else from. A thematic complement to the threat demanded by the premise.
So I'm gonna pick that for my first theme, my big picture, broad strokes, overall Setting/World theme. I'll incorporate it throughout the background, build the plot in a way that leads the characters through the Bordertown setting under an overlying, looming awareness of how many others they encounter have all faced that issue or been impacted by it.
Weaving this theme through the overall setting and tying it to the main threat turns each and every encounter Characters B and C have with other characters - that they might see as like them or that they in some way relate to - into a natural opportunity to pair, contrast or juxtapose their own encounters with this theme/threat to the many varied ways these other characters have interacted with this theme or been shaped by it. But at the same time, with this theme built into the setting as an overlying background theme....none of these encounters are strictly ESSENTIAL to reaching the end of the plot, learning specific character lessons or coming to some sort of thematic conclusion. They're just....there, as needed, providing an indeterminate number of ways you can explore this theme via background characters and what the main characters take away from their encounters with those already victimized by an exploitation threat.
And as a result, I'm less likely to run the risk of seeming like I'm going for an after school message with this story, that it exists solely to build to one particularly thematic awareness or conclusion about this theme. It just....exists, throughout the story, as part of the setting itself.
So that's one theme picked. Now let's add another. Since I picked one to complement the WORLDBUILDING itself.....with that specifically being the reason I selected it and the natural association to that theme in my mind....I'm not primed to pick a second theme specifically because of how it would play off of that first theme. And since my first theme is setting-oriented but also pairs naturally with the premise and gives shape to the threat our characters are trying to avoid/defend against....I'm going to pick my second theme with one of the other basic ingredients of the premise in mind.
Specifically, I'm going to pick the next theme in association with Character B themselves. Character B doesn't HAVE to be the main character, even in context of the premise I picked, and in fact I don't even need to have one singular main character and could just as easily make it a dual POV story that trades off chapters between Character B as the primary and Character C as the primary, but I'm going to go with Character B as the main character. They're best positioned by the premise to drive the action, existing as a character both acted upon (hired by Character A) and acting upon others (protecting Character C), which makes them inherently centralized and enables a natural narrative flow that revolves around them as the primary figure our story is about.
This doesn't mean that Character C can't have their own storylines and character arc separate from the parts of the narrative they share with Character B, it just helps firm out the underlying framework we're hanging our narrative on.
So I'm going with Character B as the central primary protagonist driving the plot of the story and the figure I'm most interested in telling a story ABOUT. Its their character arc that'll act as the tentpole everything else is built around. As stated before, I tend to build the plot as a narrative journey whose largest purpose is to get the main character - Character B in this case - from an initial state of being as a character....to a specific endgoal I want for them. The story ultimately will be MOST about finding a path from who they begin as to who I want them to become by its conclusion, what I want them to be like by the last page, lessons I want them to have learned or obstacles overcome. Ironically, my start point for actually building Character B will be my intended endpoint for who they become as a result of their narrative journey.....and then I'll reverse engineer specifics of the character and their plot from there.
But for now, we're only picking one thing for Character B. Our first selection when it comes to them, the very first addition made to the rough sketched outline of a character somewhere against the backdrop of Bordertown....is a theme accompanying their character arc. Because there's no real point in me picking this theme as a complement or counterpart to the Setting theme, not when there's another third theme to pick that would throw off that balance anyway....I'm just gonna grab bag this shit.
The only specifics I have for my main character at this point is they're going to be in a position to be hired by Character A to protect Character C, a minor, from being exploited in some fashion, but beyond that, sky's the limit. I don't even have Character B's age selected in contrast to Character C, but since their dynamic will be central to the story, deciding whether Character B is also a minor or if they're different from Character C in that regard....this'll help me zero in on a potential character theme one way or another.
Now, there's nothing really stopping me from making both characters teenagers and having some in-universe or character explanation for why one would be picked to bodyguard a fellow teen vs the other being seen as needing that protection. Plenty of directions I could go with that, so its more just a gut preference that I'm not looking to write a teenage main character with this particular story, so Character B will be an adult. Not necessarily that much older than Character C, I have no preferences there yet, but it feels more natural to have them be hired as a protector in part because they're an adult rather than a teen - especially in the context of our setting, with Bordertown being full of runaways and teens kicked out by their families - and I don't feel any particular urge to subvert the natural expectation that anyone hired as a bodyguard would be an adult, so....they're an adult, then.
Which right away fills in some details about genre and overall narrative structure, as I have no interest in writing an adult/minor romantic relationship, so whatever dynamic Characters B and C end up having beyond just protector and protectee will not be romantic in nature. Plus, given the details just mentioned about the setting, and the prevalence of teens in Bordertown, Character B being an adult within that setting sets them up to be an outlier, relatively speaking.
Which in turn further refines the narrative logistics required by our premise, as it helps build a picture of why they in specific would be sought out as a protector - there being a limited number of options for adults familiar with Bordertown TO hire for that role goes a long way towards figuring out why in-universe this character was picked for that narrative role.
And as we narrow down character logistics - by necessity of the premise, Character B is now known to be both familiar with Bordertown and an adult unlike most of its residents - we open up a specific avenue of character selection choices. There's no particular requirement now for Character B to have any specific expertise with being a bodyguard....their suitability for the role could just be a matter of needing someone of age and experience navigating Bordertown. It doesn't mean they CAN'T have prior experience acting as a bodyguard, but still building from the gut at this point, I think its more interesting if they're not particularly prepared or suited for that role, leaving room for self-doubts as to how well they're doing at the job, whether they were the wrong choice, etc. We're laying the groundwork for internal conflicts already.
But since they ARE an adult with familiarity with Bordertown, that also makes it most likely they've been living there for awhile, and it works to say they came to Bordertown as a solitary teenager themselves, and aged into adulthood within it. Thus, even though they're an adult unlike Character C, this still lends itself to them being a Changeling as well.....which makes it possible, and even likely, that they've had their own personal experience with our Threat and Setting Theme, the exploitation a lot of teenage Changelings face by those interested in using them for their magic and taking advantage of their lack of resources and support systems to do so.
From here, we can reasonably sketch in the details/elements that their own experiences with exploitation or even just the specter of it will color all interactions they have with Character C while trying to protect them from it. It gives them a personal stake in what would otherwise just be a job, and begs the question....what does Character B see when they look at Character C? What do they see themselves as in comparison to Character C? Did they take this job because they saw it as a chance to be for someone else what they wished someone had been there to be for them, a shield standing between them and those who sought to use them? Is it just a paycheck and Character B feels they have nothing in common with Character C despite both being changelings and so keeps their emotional distance from them as a result, and if so, are they actually being objective here or are they just lying to themselves about not seeing themselves in Character C?
Did they maybe NOT have any personal experience with being exploited for their magic when they were still a teenager, either because they lucked out or they were powerful or resourceful enough to protect themselves from any attempts....and if so, does their role here and the way they view Character C contain any elements of guilt, deserved or otherwise, does it have anything to do with them feeling guilty for avoiding a fate so many others fall prey to and driven to protect Character C because of that guilt that they CAN'T relate to them rather than emotions born of the fact that they DO relate to them and their plight?
I've got options here, so running through them quickly and still going with what possibilities grab me the most....personally, I don't find guilt to be the best emotional driving force for a larger narrative, particularly if its unnecessary/irrational guilt rather than something actually merited by past actions they took. And as no angle for them actually deserving to feel guilty for avoiding personal victimization is jumping out at me, any guilt they're acting upon here would most likely IMO be undeserved, so.....the guilt angle just doesn't seem particularly compelling to me.
Which means regardless of other particulars, it does feel most right for Character B to have had their own experiences with the Setting Theme of exploitation when they were younger and possibly new to Bordertown, which provides a basis for them to relate to Character C whether they want to acknowledge that or not. Or inversely, they don't WANT to be able to relate to Character C, or vice versa, especially not to the degree they would if they fail to protect Character C from the Threat and they end up going through something similar to what Character B experienced when younger.
I'm personally inclined to knock off the "seeing themselves in Character C but not wanting to acknowledge it and insisting the job is just for the paycheck" option from the jump, just because denial as a central motivating factor is a tricky one to pull off. Any time you have a character arc rooted in an initial denial that the arc is intended to shake them out of at some point, you're giving yourself a clock from your very first page.
At some point, your character has to cut it out with the denial and face what it is they don't want to face, and the tricky part is there's no real way to gauge when and where to set that point in the narrative and if you gauge things wrong and drag the denial arc past the point readers are willing to have patience with it, you've shot your entire story in the foot. If you set that point too early in the narrative, it can make the momentum and pacing of the rest of your story and that character arc feel disjointed and unnatural, and again you've shot your entire story in the foot.
With a realization of denial and pivot to facing the truth as a fixed point your entire character arc hinges on, the most important thing becomes setting that point at JUST the right spot in the narrative and your entire story will sink or swim depending on whether your placed it in the right spot. There's a whole lot of risk in using a denial-based initial motivation and even if you do nail the placement of that hinge point, there's not really any inherent GREATER payoff to that character arc than what you could achieve with others.
So, with that off the table....we're left with two polar options:
Character B already sees themselves in Character C and it drives their desire to protect them from undergoing the things they did.....or they don't really see themselves in Character C, despite having similar history or elements of their backstories, and its a desire to AVOID ever seeing themselves reflected in this younger changeling that drives their desire to protect them from being shaped by the same factors they were and ending up more like them as a result.
Both those options lend themselves to entirely different directions, thematically speaking, with the former option gravitating more towards themes of recognizing the self in the other and the possibilities this creates for introspection or revisiting memories of past traumas, as well as reshaping one's view of themselves in the present - especially if upon reflection, past events or responses no longer look how they've gotten used to assuming they do.
Additionally, there's the angle of being driven by the desire - and opportunity - to protect a younger person you see yourself in from undergoing the same struggles or traumas you faced. This can feasibly be a vehicle for empowerment....a chance to write a new course for history in the form of taking a parallel situation and shaping it to a better resolution than the first time around had, even if it doesn't change the ending (and previous chapters) of your own story. But at the same time, this does the person you're trying to protect a disservice, if you're ultimately only seeing them as a proxy for yourself, or seeing yourself in them to such a degree as to miss or under-emphasize the ways in which they're different from you and their own distinct individual.
And then alternatively, you might also be more securely rooted in a desire to help and protect simply because you want to be for someone else what nobody was around - or chose - to be for you when you needed it. No illusions about being able to rewrite history or need to write yourself a better ending, instead just wanting to be a protector for a younger teen you relate to because they deserve someone to protect them and you're in a position to step up and be that person, so you do.
Going back to the opposite angle of NOT seeing yourself reflected in this younger individual, and being largely driven by an urge to keep it that way and protect them from becoming someone you CAN see yourself in, shaped by similar traumas....again, there's a lot of directions you can go with this. But this larger direction, the drive to AVOID seeing yourself reflected in the other - and by extension, creating a link or association between your protection of them and your goal of keeping them from becoming more like you - this can easily pivot towards themes of shame and self-loathing. Hinting at troubled self-image issues not far beneath your surface that the story's events are likely to exacerbate and make boil over. Not just wanting to protect someone from becoming more like you see yourself, but not really being happy or comfortable with the you that you see yourself as.
All of which can dovetail pretty seamlessly with the internal and thematic conflicts of being the person entrusted with using their power to protect someone while simultaneously seeing yourself as the end result of your failure to use that same power to successfully protect yourself. The potential impostor syndrome of being someone's bodyguard and guide, acting in roles that people associate with expertise and certain qualities of skill, and feeling like a fraud because if you fail them, they'll end up becoming you, and shouldn't that make you even LESS qualified to protect them than they are to protect themselves?
So....looking back at all of the above, and the options they lay out....altruism's all well and good, but in terms of narratives meant to grow a character from initial internal or emotional conflicts to some kind of resolution....altruism doesn't make for a good starting point, in terms of inciting motivations. So that's out.
Recognizing the self in the other and from there embarking on introspective re-examanations of yourself and past traumas and responses.....also a totally valid journey and motivations, but fairly low-energy ones, at least in and of themselves. Not the most narratively engaging.
The dichotomy of seeking empowerment or a fascimile of personal justice through steering a 'younger you' towards better outcomes than you managed for yourself....with the dehumanization of your younger charge inherent in being unwilling or unable to view them as their own person rather than just your second chance....that has the most potential of the "Character B relating to Character C and this driving their desire to protect them from undergoing the things they endured" options.
And in the "Character B not seeing themselves in Character C and wanting to keep it that way" direction....pretty much all of our options feed into each other and can feasibly work as the basis of a coherent character arc in and of themselves. All of which speaks to the strength of that narrative direction...it gives us way more bang for our buck.
We're pretty organically steered towards a strong initial character conflict to serve as a base to launch our character arc from. Character B has a personal emotional stake in ensuring Character C doesn't become like them, which fuels their drive to protect Character C and keeps them invested in a specific outcome, as well as primes them to make frequent and active choices in pursuit of it, whether they're helpful or are just reckless actions born more of their own fears than any actual necessity. We've got a clear direction for our character arc, momentum consistently generated by high-energy motivations that won't peter out until the resolution of the character arc, and self-loathing and shame as initial internal conflicts don't NEED to be earned or rational in order to be compelling.
All in all, there's an easily followed trajectory from that start point through revisitations of past traumas/responses to setbacks in coming to terms with what happened to you and separating how you view yourself from how you view factors that undeniably shaped you and finally culminating in you reconciling your inability to change your past with your ability to shed the negative self-image generated by your past and don a more positive one that will serve you better in the future. With emotional catharsis for the reader built right into that resolution and requiring no additional steps beyond just having Character B reach it.
And now not only have we already mapped out the broad strokes of Character B's overall character arc, including its start and end points, we have a clear selection of possible themes to immerse Character B and their arc in.
Themes like you are not defined by what was done to you by others. You can not make the changes you want for yourself while only acting to change things for a surrogate you've fixated on instead. Trying to protect someone from becoming like you denies them the chance to choose you as someone they want to be like. The worst things you think about yourself and assume everyone else thinks about you probably aren't even on anyone else's radar. Etc, etc.
For a variety of reasons, but mostly a gut instinct saying this one feels right, I'm going with Character B's associated theme as:
"The person you are and that you're trying to protect someone from becoming might very well be the person they want to be and that they're trying to ask your help to become. What you see as the failure to go through life unharmed can just as easily be seen as the triumph of continuing through life no matter how harmed."
Well, a condensed and pithier version of that, ideally. You get it though.
Anyway. That gives us two themes, one tied to the setting and one tied to the main character. Now we have options for what to gear the third theme towards. We could pick one specific to Character C, and no matter how that one juxtaposes with Character B's central theme, the Setting theme will still exist as a third over-arching narrative theme that keeps things from mirroring too exactly while still allowing for mirroring themes to exist. We could go with something specific to Character A, and ideally flesh them out more in the process, or we could pick something geared towards a specific point in the narrative journey, like an aimed-for climax that helps map out the plot structure in the process.
I'm going to refer back to the premise "Character B is hired to protect someone from an unknown threat" and see what jumps out at me this time....and after a second or two, I'm eyeing the motivations and character dynamics as two different or conjoined possibilities.
I already did a lot of legwork diving into possible motivations for Character B and built up most of their overall character arc....but ultimately, the theme I went with for Character B, while complementing everything I settled on there....still actually ended up being more about messaging and a conclusion for Character B to ultimately reach rather than something derived from or associated with their motivations in specific.
And also, I'm looking to find a theme that can weave a connection between Characters A, B and C on at least one shared level, so that we'll have a setting theme that encompasses all the characters likely to appear over the course of the story, a main character theme that marries their character arc to a specific thematic message, and a shared theme connecting the various characters via the comparisons and contrasts it allows me to make between their respective motivations and/or dynamics.
I still don't have any kind of image or sense of Character A, despite now having a pretty strong start to both Characters B and C - an adult and teenage changeling respectively, the latter with a backstory or situation similar enough to the former's own past that Character B worries Character C could easily end up just like them if not kept safe from whomever is seeking to exploit them and their magic.
Additionally, I know that Character B is a fairly longterm resident of Bordertown, who's lived there since they came there on their own as a teenager....either after being exploited in some parallel fashion or being victim of that upon arriving in Bordertown. Character B's age and adult status marks them as enough of a rarity among Bordertown residents, that said age and adult status alone were enough to land them on Character A's shortlist of potential bodyguards for Character C. While not set in stone, its likely that Character B's age/adult status were the primary elements leading Character A to approach them, and they don't additionally possess any particular expertise or experience acting as a bodyguard.
Since I already have several links/connections between Characters B and C, ways that they're alike or things they have in common, and because the most natural choice for Character A's base motivation is concern for Character C, suggesting some link or connection between Characters A and C, even if the roundabout nature of working through a proxy to protect the latter paints a picture of likely estrangement.....that leaves me wondering about possible dynamics between Characters A and B, or what their interactions might look like and whether they might have any shared connections or links as well.
The obvious connection there would be both are likely adults, having that in common with each other and a way they're similarly unable to relate or connect to Character C as a peer. Despite their shared status as adults, Character A would only need to seek out Character B to protect Character C if Character B had skills, resources or expertise that Character A didn't...or alternatively, if they felt Character C was more likely to accept help or protection from a stranger than from Character A.
So, more than likely - and with no gut instinct challenging these conclusions - Character A is not a Changeling themselves, nor a resident of Bordertown, and likely unable to directly relate to the experiences or threat of exploitation that Characters B and C share. They'd still need to possess enough resources - or have some other knowledge of Character B - to become aware of Character B as a potential solution for their needs, and seek them out....as well as have something to offer Character B sufficient to motivate them to take the job despite a lack of experience or interest in being a bodyguard. Additionally, they have some previous connection to Character C driving them to ensure they're protected, but that connection is either flimsy or damaged enough that they're not accompanied by Character C when seeking a protector for them, or attempting to safeguard them themselves.
(Or possibly Character A just doesn't believe themselves as capable of protecting Character C as Character B would be, due to familiarity with Bordertown, prior experiences with those Character C needs protection from, or something to do with Character B's magic - or their actual reasoning is a mix of all of the above).
Again, just starting from the most obvious connections or conclusions and branching out from there if needed....the most logical links to start building there are between Characters A and C in regards to their prior connection. I'm going to say they're parent and child, but estranged. At some point, some conflict between them led Character C to leave the safety of home - with attention paid to the fact that the exploitation of a minor theme paired with the World/Setting/Threat is optimized for a Character C who is a teen under eighteen and still meant to be living at home with their parents or legal guardians. Which would make them a full-fledged runaway, fleeing from a conflict or confrontation that made them view heading to Bordertown as their best prospect.
Pulling back just a little as I notice I've started referring definitively to elements I never actively decided on and are really just assumptions rather than an examination of the possibilities....since I never cemented Character A as a single individual, its worth raising the possibility that Character A is actually a) a parental unit, b) one parent acting in ways both agreed upon but with the other parent remaining behind at home, c) one parent acting on their own despite their partner's disapproval of this course of action, or even without their knowledge of it, d) a single parent acting on their own due to not having a co-parent, be that because of a divorce, death of a spouse, or something else.
Any of those could work well and offer up unique possibilities, but I'm leaning towards C or D, and after giving it a quick mental run-through, I'm gonna go with C, as that gives me the most vivid ideas.
So Character A is one of Character C's two parents, having followed them to Bordertown against the wishes of their co-parent or without their knowledge, after a conflict that has them estranged enough Character A believes Character C would be more likely - and more effectively - helped by a fellow changeling they feel more akin to than by their parent, Character A. Who also can't offer the same protection or experience navigating Bordertown and its threats but was still clearly willing to go to at least some length to try and ensure Character C's safe and protected, including going against/without their co-parent to do so.
Which brings us back to Character A and B's connections, associations or parallels beyond just both being adults....and after asking myself what other possible connections are there to mine there, I've got a big one, that sends the narrative in an entirely new direction but fleshing out a ton of additional elements in the process:
Now I'm thinking....what if Character A is Character B's parent as well?
That solves both the issue of how they find/learn about Character B in specific in order TO approach them, and why, other than just them being an adult in the mostly teen-populated Bordertown, they approach Character B over any and all of the other adult changeling options.
In addition, it goes a long way towards cementing the inciting motivations and reasons given for taking such an unusual job on behalf of a complete stranger....if Character C isn't in fact a complete stranger, but a younger sibling or maybe half or step sibling Character B hasn't seen since they came to Bordertown as a teenager themselves - likely after having run away from their own confrontation with Character A and their co-parent.
A years long estrangement between Character B and their family, as well as some kind of sizeable age gap between Characters B and C, would suggest that Character B likely hasn't seen Character C since they were very young, and raises possibilities for Character C to not initially know/recognize who Character B is when they first approach the latter....especially given how much changelings' appearances tend to change when the Change hits them.
It would also build upon and enhance all the aforementioned connections between Characters B and C, and likelihood of Character B seeing a lot of themselves in Character C, or wanting to avoid seeing them become like them or suffer a similar fate, and increases the personal stake Character B has in all of this.
At the same time, it introduces another potential internal conflict for Character B, and possible obstacle in Character B's attempts to build a connection with Character C or gain their trust.....as Character B's lack of communication with their family and years spent living in Bordertown, as well as personal experience with being exploited....all paint a picture wherein Character A and/or their co-parent did NOT follow Character B to Bordertown or make a similar attempt to ensure they were protected when Character B ran away as a teenager. Or if they did, they weren't successful in finding someone to protect Character B, or hired someone not up to the task.
Either way, it lays groundwork for Character B to be motivated to take this "job" in the interests of protecting their sibling and possibly reconnecting with them, doing their best to spare them from traumas like those Character B suffered, it allows for the potential wrinkle of Character C not knowing who Character B is to them and possible fall-out or issues arising from them later finding out the truth after Character B made a choice to continue withholding it.....and it introduces the possibility Character B's internal conflict about revealing their connection and reasons for keeping it secret (should they decide not to tell them), derive at least in part from Character B's jealousy:
That despite the parallels in Characters B and C's situations and conflicts with their parents, Character A made efforts to continue acting as a parent and showing their concern in Character C's case, that they did simply not make when it was Character B in a similar scenario.
Which, in turn, could exacerbate Character B's self-loathing and shame spirals and delay the development of their character arc, if Character B recognizes their jealousy as misdirected and judges themselves for feeling it and not knowing how to stop.
But to return to Character A, there's also the prospect that Character A's attempts to continue looking out for Character C and willingness to act against/without their co-parent.....are at least to some degree motivated by THEIR shame about not doing more on Character B's behalf or in an effort to reach out or maintain/renew a connection to them. Making their actions here and now only partly about Character C, the actual individual, and partly about their guilt and shame and desperation to do better by Character C than they did Character B. Their own attempt at a re-do or second chance at getting this right.
And there's always the possible angle of them having sought out Character B not just because they viewed them as the best person to try and recruit as Character C's protector, but also because the situation gave them an excuse (or push) to seek them out at all, after however many years of convincing themselves there was no point trying to fix things at this point or there was no chance Character B would ever be willing to hear from them. With Character A hoping even just to some small degree, that this could potentially lead to actually rebuilding a longterm connection to Character B.
And just like that, we've got the broad strokes of not just our A plot, but our B plot as well:
The primary narrative focus throughout the story will remain centered on Characters B and C's dynamic and their growing but tentative relationship, with this A plot having its own emotional components such as in terms of how Characters B and C view and feel towards each other and their situation. It'll also have its own distinct character arcs (or parts of their overall character arcs) - such as how Character B's attempts to protect Character C in the present brings up memories of past experiences being on the victimized side of things without protection....and both Character B's central theme and the resolution of their over-arching character arc are optimized to be woven into the climax and culmination of the A plot.
The A plot's primary character dynamics, thematic messaging and corresponding emotional and character arcs have all they need to be resolved within the structure of the A plot, by the A plot's own narrative beats, with all of the aforementioned able to exist with our without the B plot.
In contrast, the B plot can not exist on its own independent of the A plot's super-structure, but still will contain its own shape, structure and resolution within that super-structure - focusing on Character B's relationship and dynamic with Character A, emotional components distinct to Character B's feelings about their own history with Character A, the latter's efforts on behalf of Character C and juxtaposed with their lack thereof on behalf of Character B, and introspection/revisiting of their own past conflicts with Character A and the events that were set in motion by that and culminated in Character B's traumas after leaving home. With all of the above able to parallel Character B's revisiting of past events and traumas in the A plot, without that being necessary for the resolution of either A or B plots rather than just an available option.
The B plot's resolution, in terms of both narrative and emotional beats, can and should exist separate from the A plot's resolution, as well as occurring before the latter. Character B's ultimate views of their own history, connection and desired relationship with Character A should be settled and established before the ultimate conclusion of their character arc as of the resolution of the A plot. Their negative self-image and shame/self-loathing spirals can't be fully addressed until any insecurities about their dynamic with Character A or feelings of being second place to Character C have been faced and dealt with.
And to bring it back from there to selecting our third theme, one associated with either the shared motivations or dynamics of the characters in regards to each other.....
I'm going with Theme Three being:
Trying to make someone your do-over or second chance to fix mistakes you made with someone else: just a terrible idea destined to end messily for everyone or - no, never mind, there is no or, its just that, there's only one outcome.
Again....just picture a condensed, pithier version of that. It's fine, that can be fixed. Scalpels exist for a reason.
Anyway!
So we've picked three themes, and added them to our frame (world), background (setting), premise, rough character outlines and depiction of threat....
And then we rinse and repeat as needed, with each additional element added to the story or picked for a character.
Sure, alllll of that and we haven't even started selecting traits and options for our characters here, seems a whole lot of work just to pick three themes before even moving on to base stats for the main character.
Except the trick of it is, by the time you get to this part and finally START fleshing out the specific characteristics and physical stats and identity traits of each character....
Even as you begin building your characters from the ground up, fleshing them out and filling in the outline or idea of them one trait or characteristic at a time, you should have enough figured out about WHO they are that you have a sense of their personalities already at hand and available to weave into each newly added trait or character element.
Without even having chosen basic identity traits for Character B, nothing selected or cemented yet about their gender, race, sexual orientation, physical stats or possible disabilities or neurodivergencies let alone the world-distinct character elements like changelings' otherworldly appearances and magic distinct to each individual....
We've already built up an impression of what Character B is like as a person, in relation to others like Characters A and C, in conjunction with our chosen themes, as contextualized by the shape of their overall character arc. And we can use this to inform and quiz and add depth to everything we choose to build into that character from here.
Character B struggles with self-loathing issues and shame spirals born of a negative self-image deriving from their inability to protect themselves from being exploited and victimized when they were younger and new to Bordertown, having just run away from their home and a conflict with their parents, leaving behind a much younger sibling or half or step sibling, and being both hurt and unsurprised when their parents showed no attempt to follow or reconnect with them, or any evident concern for what happened to them after they left home.
Character B has since spent years living in Bordertown and establishing a home there, aging into one of the area's few adults among a mostly underage population where Character B's greater age and adult status automatically confers a degree of authority, experience and capability in the eyes of most others, whether or not they possess any of those things.
We know that when approached out of the blue by their estranged parent Character A after years without contact or indication Character B ever crossed their mind, Character B's personality is such that despite their issues with Character A and the confused and undecided feelings they've awoken towards Character A and their part in the events of the past and Character B's past traumas, and even while feeling jealous and resentful of Character Cand the greater efforts their shared parent seems willing to make on their behalf, they do accept the responsibility of seeking out and protecting the sibling they harbor at least some irrational envy towards.
Additionally, their resentment and jealousy, to whatever degree they're feeling that, coexists alongside their acknowledgment they've missed Character C all these years and wanting to see and know who they've become while keeping them safe....with this also sharing space with their awareness of their paralleled journeys and circumstances, the very thing forcing them to hold up a mental image of how Character A reacted to one child in this situation next to how differently they reacted to the other child in the same situation ALSO keeping them keenly aware of the ways Character C is like them and could end up even more like them. How easily the familiar situation Character B sees Character C in now could lead down the same paths that so traumatized Character B and are the reason for much of the shame and self-loathing they struggle with.
We also know Character B's drive to protect Character C from enduring similar traumas is at least partially fueled by their belief that they're damaged and who they've beccome due to those traumas is a fate they want to protect their younger sibling from, as much as they want to protect them from any specific trauma. That despite all their parallels, similarities and shared circumstances, connection and familial history, all the ways in which Character B can see themselves in Character C and use as a basis for forging a new connection out of the common ground between them....in fact, in part BECAUSE of all these similarities and shared connections and circumstances....rather than being used as an opportunity to grow closer to Character C and build trust, due to their negative self-image, all of this actually feeds into and fuels their belief that the fundamental differences between them come down to the traumas they feel broke them and that Character C can yet be protected from....ensuring they never become more like Character B.
While trying to build a connection with a jaded and untrusting Character C who believes Character B to be a total stranger with a specific interest in Character C involving an unknown agenda on behalf of someone else....none of which are factors conducive to building trust.....AND despite their own barely-shoved-down desire to tell Character C everything....Character B continues to keep who they really are a secret and withhold the truth of their connection and who asked them to protect Character C and why. Their yearning to re-embrace a sibling relationship they thought they'd never get another chance at butts up directly against their assumption that none of this is permanent and there's no longterm connection or future to be built between them, reinforcing their instinct to protect themselves from the inevitable hurt and disappointed bound to come their way once Character C realizes how damaged they actually are and decides to move on, with Character B's unwillingness to trust in Character C - even while asking for their trust themselves - spilling directly out of Character B's inability to trust in their own worth and value as someone Character C would want to reconnect with as a sibling and stick around for indefinitely.
Thus the one truth that could guarantee Character C's faith and trust in Character B stays buried by the latter long enough that its eventual reveal ends up an eruption with catastrophic repercussions for their tentative bond, rather than emerging as a voluntarily shared secret that cements that bond into something more lasting. In Character B's mind, the only defense they could offer as explanation went hand in hand with convincing Character C that having Character B as their sibling wasn't in Character C's best interests. In their self-sabotaging attempt to protect their younger sibling from the threat Character B views themselves to be, Character B is directly responsible for the wedge driven between them and resulting distance Character C insists upon, ultimately leaving them exposed and vulnerable to the larger and actual threat of the very people Character B had meant to protect them from.
Leaving Character B with the belief their only real (or effective) path forward required facing their demons and finding some kind of strength or advantage in the only real edge they had left in regards to these people.....the very memories and experiences of being traumatized at their hands that Character B had spent so long trying to avoid revisiting.
Ultimately, the irony in the resolution of Character B's character arc is it only comes in the wake of Character B reframing past failures to make it out unharmed as past triumphs where they made it out on their own. Examining the possibility they're not someone whose only value is in existing as a cautionary tale, but rather there are elements of themselves and strengths they have that others might see as enviable and worth emulating....with all of this having been how Character C viewed Character B from their initial "meeting" and the entire basis of what trust they'd been willing to put in Character B from the start and that they had been building upon before Character C found out the truth of their familial connection.
Now!
All of that is already at your fingertips and able to be factored in as you select identity traits:
What gender are they - and how might them being male vs female vs trans vs non-binary - impact the personality described above or result in them expressing different parts of it more than others or in different ways?
What race are they - and how might the different options intersect the described personality differently?
Sexual orientation - same question. Any possible disabilities and/or neurodivergencies - same question. Etc, etc.
And at any point, when in doubt, unsure what option to pick or add to a character....default to the Three Pronged Approach.
You want the clearest sense of how Character B would interact with people? Map out three different interactions: what does it sound/look like when they interact with Character A vs when they interact with Character C vs when they interact with one of the Threats?
You want a sense of what Character B is like at their most approachable, when their best traits are on display? Pick or figure out three traits and write how they come across when leading with those traits, as described through the eyes of a different POV character.
Want to layer in personal likes and dislikes? Pick three unrelated musicians and triangulate between them, see what kind of taste in music that creates an impression of, and what that might say about anyone who would point to those specific artists as their go-to choices.
Want a strong mental picture for what Character B is like when they catastrophize, or their inner monologue when spiraling? Imagine three different scenarios for when Character B could have told Character C the truth, and then try and put yourself in Character B's head and figure out what train of thought or particular insecurities or worst case scenarios creates a plausible mindset or logic you can follow in regards to why they didn't take that opportunity to come clean.
In light of all of the above, the character mapped out and described here, what might someone like Character B take comfort it, or consider relaxing? What are three possibilities for their greatest fear and who are their top three celebrity crushes and why.
Literally just.....pick personality traits to choose from at this point, or flip through magazine or online personality quizzes and ask the same questions as them while trying to answer from the POV of Character B, and go with three options or variables as needed, and see what characterization ground that covers and offers as stuff that feasibly fits within the triangle generated by those three points, rather than belonging to some random outlying point far outside it.
Do as many or as few as needed til you're happy with the character and personality/characterization you perceive them to be as of that point, and don't be afraid to pop the hood again later and move some things around until it all feels like it fits within the same singular individual in a more naturally cohesive way.
Aaaaand that's my process! Or I mean, these parts of my process at least. Same diff. Well not really the same at all so much as diff diff but eh. You get it.
Or not. I never can tell. Should probably stop making that part rhetorical I suppose.
#kalen writes things sometimes#on writing#kalen's writing process#changelings 'verse#????idek dude. tagging is an art form and I am not its Michaelangelo
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what was the TPP moment that gave you the most writing fuel? one that still rly sticks in ur head. (feel free to ramble)
Gosh, that's both super hard and super easy to answer! Twitch Plays Pokemon has had SOOOO many memorable moments that immediately come to mind that have captured my imagination or turned into a major part of my lore, there's just too many to name. However, there's a lot of moments that mean so much to me but I haven't written anything (or at least not published it) about those moments. I think I have fics either plotted out in my head or partially written for just about every single Randomized Run we've done because rattling the formula always brings out some of the coolest concepts and creativity within the community. Like I have an entire backstory and character arc for Lorekeeper James from Randomized Alpha Sapphire, which a lot of people fell in love with this random Bug Catcher suddenly getting boss music. Or when Trevor in Randomized Y turned out to be the Flare Admin we had to fight at the Poke Ball Factory, but then we had a crash and my heart just breaks thinking about the scene afterward where we went "back in time" to before all the kids met up at the park. And now Trevor, Calem, and Venus all awkwardly trying to pretend nothing happened while staring each other down with the utmost scrutiny as each wonders if the other two is aware of what happened. But don't worry, all this causes him to have a bit of a breakdown and soul searching before turning against Team Flare to go rescue Abomasnow. Or even as recently as Randomized Violet+ and how I've been a bit obsessed with Terra and her misadventures for the last few months and her showing up again as the host for Super Gauntlet Ruby is not helping that. Heck, Randomized Platinum was probably the biggest world building run for my lore it's one of the three establishment fics I've had partially started that I feel needs to be either written or fully explained to point to why the Haji TPP Verse is the way it is! And hhhnnngggg.... so much more...
Of course there's also a difference between the lore to come out of things (which I've written for after being inspired by other authors or artists in the community) and the onscreen moments that seemed to change everything. And while I have a lot of runs I love, a few I can point to as "THIS still hits hard" are things like my very first fanfic I posted to the TPP subreddit was in the aftermath of Leech King's death. I remember being at work, plotting out an entire series that would follow Abe and the others trying to get to the bottom of who had her murdered and why, having Alakazam and Venomoth that joined around the same time being hired detectives, and ICU coming into her own as the heir to the throne and whatnot, but it didn't get very far and even looking back was pretty bad writing. I did eventually get around to writing the post game like I wanted with my Much Ado About Blue series so that's definitely continued to be a wealth of writing fuel. Heck, when I started my Connections series, the inspiration was from Faba kicking our ass eight ways to Sunday in Waning Moon and the feeling there was probably a personal connection there. But I literally only planned for like seven chapters if even that because I didn't expect myself to start novelizing the run as a way to lead up to that moment. Originally the plan was to skip between certain cutscenes to establish lore on Quips. (My doc is still simply labeled "Hau" even though the story has grown since then.) But for moments? I mostly do angst and dramas anyway, but one piece I'm rather proud of and STILL upset about is my short for the ending of Pyrite. Ugh, the bitterness and how everyone and their dog had an opinion on the ending of that run and poor Eeyup getting dropped after we finished instead of getting some kind of proper send off or victory lap. Or on the note of Evan and Azure, this spur of the moment piece that's kind of hinted at. I love when I'm archiving runs and something comes up like a Glitch or crash, or something so unexpected I just INSTANTLY get the idea and need to write a short for it.
But I must say when I read this question, the first thing that came to mind was my novel for Blazed Glazed. Holy crap, this Run changed a lot of things for me. For one, being an original ROM hack means there's an entire world that has been a fountain of writing fuel for me I intend to get back to eventually. Who are these original characters? What is their story? How does Tunod work? How does it connect to other games it made a guest appearance in? Team Fusion showed up in RW2 meaning there's a whole history there with these guys. I made special edits of the Team leaders. It's kind of insane because I had written stuff for other runs before, obviously, but this was like all consuming on my brain. And you know what started it off? ...I started watching the VODs because it seemed like there wasn't much talk about it for me to know what was happening. We got our starter, met with THE INVENTOR, met Blake (our NPC partner for the long haul) and suddenly there was a Glitch. I was already intrigued by the opening, but when the Inventor was supposed to follow and instead became frozen and uninteractable, my mind started running. I paused my viewing and started writing. It's by far the longest series I've written and what made it so fascinating in a way was writing as I watched meant there are several points I didn't know where the story was going. So I may plan on something, but then it didn't turn out that way so how do I rework the script to account for the unexpected character appearances? Freezes? Glitches? How about a random detour to find specific teammates? And don't get me wrong, like most games, the actual plot can seem vague or even silly in the writing sometimes, but then that makes it fun to try to flesh out what the deeper reasoning could be for why something is happening? And then tying it into the larger TPP universe has just been... ahh~ <3
Anyway, this has gotten really long but I hope that answers your question. I'm sorry this kind of turned into one big shameless plug. Dang I've written a lot, but I love this fandom so much. I can't even ;w;
#twitch plays pokemon#haji babble#questions#This was such an interesting dive through memory lane for me#thank you
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