#y25
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Ralf Bachschuster / Roberto Ricci Design (RRD) / Barracuda – Y25 / Kite Surfboard / 2020
#ralf bachschuster#roberto ricci design#rrd#barracuda#y25#kite surfboard#2020#graphics#product#sport
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Trains in Anime - Arcane Season 2
As you may have heard, the second season of Arcane is out. Arcane is a complex and amazing show about love and loss, about power and class, about friends and family, about playing god and being god. It’s amazing, it’s beautiful, it’s heartbreaking, it’s an ad for a game you should never ever play, it sets the benchmark for what animation can be and do in this decade and beyond.
But most importantly, it has trains. Let's talk about them.
Prison Train
Apart from a few new angles on the funicular we already know from season 1 and some mine carts, there are two interesting train-like thingies in this season. The first one appears in episode 4 and is used to bring prisoners and main characters to the prison island. And it's weird.
Individual train cars run on two parallel lines of… something, with an overhead line ostensibly providing electric power (there are sparks from it). The running lines are not directly supported by anything, they run between pillars in the sea, and there, they're placed on some roller structures.
The main thing that gets me about this is structural. Are these ropes or steel beams? Either way, why don't they bend?
It's easy to say this is wrong and just move on, but it's more interesting to think of ways this system can make sense.
Personally, I choose to interpret it as a variation of the Aerobus design.
Picture: Rowema AG, CC-BY-SA 3.0, via Wikimedia Commons
The Aerobes is a classic gadgetbahn, a thing where an inventor said, "trains are boring, let's do a new thing that's exactly the same but proprietary, untested and less practical". In this case, it was a Swiss aerial cable car designer who came up with it. The design is that the train cars run on either two parallel steel beams or cables that are above it, and that are themselves suspended in the air. The resulting thing doesn't look too different from e.g. the Wuppertal Schwebebahn or similar systems (not that there are many), but with a much lighter infrastructure based mostly on steel ropes. Two commercial lines were built in the 1970s, one in Québec that lasted surprisingly long, one in Mannheim, Germany, for an exhibition, and that was where it stopped.
With the weird roller thing, I'm choosing to interpret this prison transport system as a similar thing. In this case the carrying rails/ropes are underneath the vehicle, but that doesn't change much. The vehicle is probably self-propelled and the rollers are just there to deal with heat expansion. I'll assume it's some magic steel so the wires don't move perceptibly as the vehicles pass over it. The vehicles themselves are only run singly, never as trains, presumably to avoid overloading the system.
There are two vehicles, one with a ramp, one with doors that open outwards. It's possible that this represents the totality of that system. Somewhat unusually for a prison train, the system is fully automated and can be used easily by escaped prisoners and by bloodthirsty alchemical monsters trying to break in. It looks cool though.
Intermodal transport
The other rail thing I want to talk comes at the end of the show, episode 9, and here Netflix really screws me over. It was basically impossible to take screenshots, even though it worked just fine for episode 4. They ended up crazy blurry, of the wrong moment, whatever. I've been making use of Fancaps.net, whose collection is exhaustive, but sadly they tend to focus more on important character moments and cool stuff and less on rail infrastructure. So please excuse the wall of text.
At that point in the show a big invasion is happening, and our heroes are trying to defend themselves. One of the means they have is an innovative form of multimodal container transport. The shipping container is brought to the loading station by rail. From there, it is lifted by magic, through a magic gate… and then fired at high speed at the enemies. Fun!
The shipping container and the flat car are both designed to be a bit fantastical, not a direct copy of our modern world, and I can respect that, even though I don't know how these angle brackets are actually supposed to hold the container in place.
But then… look at that truck. Or bogie. I'd give you a better angle but Netflix insisted on making it blurry. Hell, I'll give it to you anyway.
Ignore the foreground, that's just characters frantically trying to save someone's life. What's important is the railroad truck. And as you can sort of see, that's clearly a Y25!
Okay, back up a bit, let me explain. So most rail vehicles have four axles. To go around corners easily, these are not directly attached to the main body. Instead two axles in the front and two in the back are attached to a special frame that can swivel and pivot; the truck or bogie. I think one of these terms may be British and the other North American, but as someone who is neither, I don't actually know, as far as I can tell both are in use.
As the part that holds and guides the axles, provides most of the suspension, takes all of the shocks that the suspension can't, holds braking equipment and propulsion equipment, the bogie of a train is super important. There is a lot of research and development in that area, with designs being constantly refined and improved.
Except when it comes to freight cars. For freight cars, there are two bogies: The French one, used in Europe (excluding the former Soviet Union, probably Finland, and for the UK it's difficult), and the American one, used everywhere else.
This division isn't quite accurate, but it's accurate enough. It's not a law by any means, people keep inventing new trucks for freight cars all the time. But they rarely get sold much. The standard designs are good enough, they get produced in large numbers for cheap, and since they're so standardised, if you use them, you can skip a significant number of steps the approvals process that otherwise come with inventing a new type of rail vehicle.
I am somewhat lying here, in that both the French and the American design are actually large families with many different types, and I assume in particular American rail fans will be angry when I say all their bogies look the same to me… but I'm correct anyway, sorry.
I don't have any good pictures of the American style, so have one from a model railroad car instead:
These are known as Bettendorf-style or sometimes "three piece bogie", their central part is that they have two side frames that hold the axle ends, and one central bolster connecting them. The springs are between the side parts, the bolster isn't directly fixed to them. Rides well on rough tracks, which is why you'll sometimes, rarely, see them on maintenance of way equipment in Europe (although generally beefier versions of the same design. Same in the US).
In contrast, the French version is the Y25.
It also consists of one bolster and two side frames. However, it also usually has additional relatively weak parts at the front and end. The bolster is fixed to the side frames, but it's designed to flex in itself. The springs are between the side frames and the wheel bearings. A characteristic part for the standard type is the "belly" between the wheels, and the hole in there.
Arcane is made by Fortiche, Fortiche are French, and thus their rail car gets a Y25. They spaced it up a little, and in the course removed the suspension and brakes and added a plate over the hole where the central bolster attaches, but it's still clearly a Y25 type bogie.
The rest of the track is a bit weird. The train car doesn't have flanges, instead it runs in grooves in the ground. It's also unclear how it's moved there; it seems to be some kind of winch (you need to turn a handle really hard or push the train car with superpowers). Most importantly, it's unclear why someone built a container delivery railway to the top of the city's tallest tower in the first place. But I am absolutely delighted by the Y25 freight car bogie there.
If you are interested in the wide world of freight car bogies, and you speak German, I strongly recommend Drehgestelle.de, a delightfully old-fashioned website by a single guy who really cares very much. He charts the history of the Y25, the Bettendorf bogie, the earlier Diamond bogie, the German counterpart to the Y25 that used to be popular until it got outlawed, and all the various weird other things that have been tried.
All in all, a good show, I can recommend it.
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This year's Usukicon is definitely one big reference to the Barbie movie release and I love it. God bless TNT.
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Here's to Y25!!
2023 has been an intense year of extremes.
I lost one friend but reconciled with another. I struggled to break an eating disorder and burned out hard, but also got to work for Neopets in an official capacity!
But by far one of the most important things that happened this year was being able to reconnect with my sibling, to be present for their very special birthday, and to be given the chance to repair our bond.
Neopets used to be our happy place, and while Naomi exists there more in spirit these days, the memories of us growing up in the world of Neopia, with our posse of pets, the love and care we felt for them, and the stories and art we made together are memories I will cherish forever.
While it was bittersweet delving into old photos of us as kids, throwing the gang together at the end was very nostalgic and felt like a fitting end to the year.
This comic was important for me to cap things off. It felt like a culmination of everything that's come before, and a hope for what's just around the corner ...
🎆🎇Happy New Year, everyone! <3🎇🎆
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I have written an Illudora fic. Please enjoy 8,000 words of magical lesbians verbally sniping at each other.
Perfectly Fine (on AO3)
Fandom: Neopets
Pairing: Illusen/Jhudora
Wordcount: ~8.6k
Additional tags: Alternate Universe - Canon Divergence (as it involves a reconciliation after the 2023 Faerie Festival--I started writing it before the 2024 Faerie Festival)
Summary:
After the Y25 Faerie Festival, Jhudora found herself... not worried, really, why would she ever worry about Illusen? But, well, her rival had almost... something bad had almost happened, and it would really be a shame if anything but Jhudora were to end her, so why not stop by the Glade and spy on her for a bit, just to make sure she'd really recovered? --- After the Y25 Faerie Festival, Illusen found herself... wondering. Jhudora, of all people, had saved her from Balthazar. Maybe there was still something there...
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PETS UFT RIGHT NOW! neopets be damned I'm trading on tumblr
Austere (Oct 12, Y6)
Cordial (Dec 15, Y8)
^seeking other RW/rn short (2-4 L names) and maybe BDs^
Seeking anything for those below. I like misspells tho :3
Correlational basic jetsam (RW, Oct 17 Y25)
Causational basic jetsam (RW, Oct 17 Y25)
Razliubit basic gnorbu (Russian RW, Aug 9 Y15)
Latarri Ice Cybunny (Apr 20, Y24)
AmyLynnLee robot ixi (Feb 9, Y13)
Syrinitee jelly hissi (MS, 6.8k)
Vhandil darigan krawk (MS, Dec 14, Y10)
Ridiculis pastel blumaroo (MS, Mar 19, Y19)
SevenfoId water techo (i/L, Jan 23, Y23)
Pinsh zombie buzz (Mar 29, Y17)
Ruseoe (eventide skeith, May 7 Y8)
Rixell ice moehog (Dec 21, Y24)
Yonsilma white Lupe (Mar 25, Y5 - SBD)
Liebefreiheit woodland xwee (Feb 14, Y16)
Avicenell Dimensional Acara (Oct 12, Y6)
Florancce stealthy aisha (Feb 19, Y25)
Zephaes dari vanda (Feb 21 Y17)
shoeflower faerie shoyru
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Behold, the Blackest Black
I'm bored and you have to deal with it.
These four decks are all self-brewed, any similarities to established meta is purely coincidental. That, and I'm fully willing to admit that these are not in their final state and may end up tweaked at some point.
They all have more or less the same idea; cheat out Valgavoth as quickly as possible through a combination of self-mill and using Valgavoth's Faithful and/or Live or Die. This can happen as early as turn four if you get lucky and your opponent doesn't spot what you're trying to do and disrupt.
Secondarily, Delirium is a running theme through these and Threshold appears in the Blue variant. Osseous Sticktwister is an incredible creature and fairly easy to activate with a couple (one if you're lucky) casts of Commune with Evil. Best case scenario, it stays out for a lengthy period of time and provides you with some much-welcomed control and/or life gain. At worst, it serves as a lightning rod to protect your other things.
The first in this line-up is monoblack and pretty much is just that; get Vally out ASAP along with the usual Black tricks like forced sacrifice and cheap resurrection via Fake Your Own Death. That single copy of Winter, Misanthropic Guide is in there purely just to fuck with your opponent once you've sufficiently milled yourself and to help your draw.
Blacker than the Blackest Black Format: Alchemy
2 Valgavoth, Terror Eater (DSK) 120 23 Swamp (VOW) 272 4 Valgavoth's Faithful (DSK) 121 4 Replicating Terror (Y25) 10 2 Live or Die (DSK) 107 4 Overlord of the Balemurk (DSK) 113 2 Meathook Massacre II (DSK) 108 3 Tithing Blade (LCI) 128 4 Commune with Evil (DSK) 87 4 Pulse Tracker (FDN) 612 3 Fake Your Own Death (OTJ) 87 4 Osseous Sticktwister (DSK) 112 1 Winter, Misanthropic Guide (DSK) 240
Next up is the Black/Red variant.
Not a huge change up from the monoblack variant, just a splash of Red spells that also benefit from Delirium. Fear of Burning Alive is the big meanie in this one. Mill yourself and cheat out a few with the Faithful and watch the damage flow.
Redder than the Blackest Black Format: Alchemy
3 Shock (ANB) 84 15 Swamp (VOW) 272 4 Valgavoth's Faithful (DSK) 121 3 Replicating Terror (Y25) 10 3 Fear of Missing Out (DSK) 136 1 Blazemire Verge (DSK) 256 4 Overlord of the Balemurk (DSK) 113 3 Fear of Burning Alive (DSK) 135 3 Tithing Blade (LCI) 128 4 Commune with Evil (DSK) 87 3 Winter's Intervention (DSK) 123 1 Raucous Theater (MKM) 266 3 Osseous Sticktwister (DSK) 112 7 Mountain (MID) 274 3 Razortrap Gorge (DSK) 267
Following Red, we have Black/Green.
This one is more hybridized than the Red variant and actually intends to make heavier use of Sticktwister through Omnivorous Flytrap. Crank up the Delirium, put those counters on our scarecrow friend and up that end of turn damage while building up a chunky attacker. Broodspinner is also nice in an emergency, sac it to get a handful of defenders if need be.
Greener than the Blackest Black Format: Alchemy
3 Omnivorous Flytrap (DSK) 192 9 Swamp (VOW) 272 3 Valgavoth's Faithful (DSK) 121 4 Replicating Terror (Y25) 10 9 Forest (DSK) 286 4 Overlord of the Balemurk (DSK) 113 1 Blooming Marsh (OTJ) 266 2 Festering Gulch (OTJ) 257 4 Commune with Evil (DSK) 87 4 Osseous Sticktwister (DSK) 112 3 Strangled Cemetery (DSK) 268 3 Another Chance (LCI) 90 3 Insidious Fungus (DSK) 186 3 Patchwork Beastie (DSK) 195 3 Monstrous Emergence (DSK) 191 2 Broodspinner (DSK) 211
And lastly, the newest of the four; Blue/Black.
The self-mill is turned up in this one thanks to things like Inspiration from Beyond and Dreadwing Scavenger but that again suits us just fine thanks to Threshold. Dreadwing itself is a decent attacker and good for filling up your graveyard (also nice to be able to discard Valgavoth when you draw him too early). Kiora, The Rising Tide is great in here because her Threshold is easy to reach and a simple 8/8 beefgate on the field is nothing to complain about while you wait for Vally to come out and play.
Bluer than the Blackest Black Format: Alchemy
2 Valgavoth, Terror Eater (DSK) 120 15 Swamp (VOW) 272 4 Valgavoth's Faithful (DSK) 121 4 Replicating Terror (Y25) 10 2 Live or Die (DSK) 107 4 Overlord of the Balemurk (DSK) 113 2 Meathook Massacre II (DSK) 108 2 Gloomlake Verge (DSK) 260 4 Commune with Evil (DSK) 87 2 Island (DSK) 280 4 Osseous Sticktwister (DSK) 112 4 Soured Springs (OTJ) 264 3 Dreadwing Scavenger (FDN) 118 1 Kiora, the Rising Tide (FDN) 45 4 Inspiration from Beyond (FDN) 43 3 Scrabbling Skullcrab (DSK) 71
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Me when the Y25 advent calendar inevitably gives us riches beyond our comprehension, but there's no sloppily-made comic/image/animation with a minuscule Cheat character cameo.
#neopets#neotag#cheaters tag#shitpost#there's been at least three years where they've given us one so i'm not entirely crazy at least#may make a post analyzing them when december rolls around
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Hello kind souls of tumblr,
I am a writer - quite possibly the worst writer this world has ever seen, if you listen to my insecurities.
This is my main WIP. I've finished the first arc - circa 15k. If you're in a giving mood and fancy helping a writeblr our, I'd love it if you could take a chance and give it a read.
I'm looking for one particular type of feedback:
However far you get, when you decide it's not for you - please leave a note on wattpad at the point you got to, saying why you tapped out.
(Don't worry about what genre it is - I expect fans of all genres to hate it equally.)
If anyone does somehow make it all the way to the end, and doesn't completely loathe it, a reblog would feel marvelous.
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I did NOT think of that, good call lol. I'm like super curious about your naruto timeline because we all know Naruto is like... a mess and a half and like, everyone knows its a mess and a half but no one has the time to fix the naruto timeline and make it all neat n stuff. (plus, the lack of world building on other elements which makes it even harder to build the time line and now my heart hurts 😀😀)
The ShiObi AU literally does not have any timeline and their ages are ambiguous because i'm too lazy to actually fix the mess that is Naruto. So the fact you actually made a timeline??? props to you!!!
- N
N-anon... You don't know what you've unleashed
Disclaimer: I wrote this Timeline almost exactly three years ago and my reasoning for some decisions has been lost/forgotten. This timeline is specifically for HOPE AU (No Tomorrow, Until Dawn Breaks) and is updated every time I update the fic. Do NOT try to use my timeline against me down the line to fact-check my own work. Do NOT try to correct this timeline against canon events, this AU diverts from canon far beyond a single 'turning point' (e.g Shisui's time travel).
MY TIMELINE: Konohan Reckoning
Y0: Konoha is built, Hashi and Mads are 30 and Tobirama is 25.
Y5: Kagami, Sarutobi and Danzo etc are born.
Y15: Tsunade etc born (Hashi is grandfather at 45).
Y17: Kakuzu (39) flees after failing to assassinate Hashi(47). He "dies" from the wounds Tobirama (42) gave him, leaving him to steal Taki's Earth Grudge Technique to keep living.
Y18: FIRST WAR. Hashi dies at 48 from mysterious chakra related reasons (EDIT SPOILER) and Tobirama is 2Hokage at 43. Uchiha Police formed. Sakumo is born.
Y21: Sarutobi(16) gets his team(6).
Y25: Kagami(20) has a son (Shunsuke). WAR END.
Y27: Minato, Mikoto(Kagami 22), Kushina born.
Y30: Inoichi etc born.
Y35: Kushina (8) moves to Konoha to become the Jinchuuriki and Mito(65) dies.
Y36: Minato(9) becomes Jiraiya(21)'s apprentice.
Y37: Tobirama dies(62) and Sarutobi(32) is 3Hokage. Uzushio falls (Kushina 10) and Kagami(32) dies (Mikoto 10, Shunsuke 12). Konan, Nagato, Yahiko are born EDIT. SECOND WAR
Y41: Kisame is born.
Y42: Kakashi is born (Sakumo 26) (Minato 15). InoShikaCho gain Akimichi Choka as sensei.
Y43: Anko is born and grows up at the orphanage.
Y44: Shisui is born (Shunsuke 19 and Mikoto 17, Kagami would've been 39). ROOT is created (Danzo 39.) Nagato, Konan, Yahiko (7) meet Jiraiya (29).
Y45: Tsunade(30), Orochimaru(30) and Jiraiya(30) become known as the Sannin. Nawaki(12) dies and Tsunade leaves Konoha. Shisui's grandmother dies (40, Mikoto 18 and Shunsuke 20).
Y46: Kakashi(4) enters academy. WAR END.
Y48: Sakumo(32) dies. Kakashi(6) is promoted to Chuunin and is assigned to Minato(21). Jiraiya (33) officially leaves Konan, Nagato, Yahiko (11).
Y49: THIRD WAR. Mikoto(22) gives birth to Itachi.
Y50: Shisui(6)'s parents(Shunsuke and Kana25) die. Shisui graduates to Genin.
Y52: October 5th Shisui(8) loses his Genin team (Kazumi-sensei, Mariko-chan, Daiki/chi-kun) and activates his Mangekyou two weeks after turning 8(Oct 19). Inoichi(22) becomes his sensei. Inoichi starts dating Sora shortly afterwards. Yahiko (15) dies, Konan and Nagato lead Akatsuki and overthrow Hanzo. Anko(9) becomes Genin under Orochimaru. EDIT.
Y53: Shisui(9) becomes Chuunin. Itachi(4) is traumatised by war. Inoichi(23) becomes Yamanaka Head and Head of T&I when his father( Inojou ('dictate'+'human' meaning) mind-walks an assassin and is killed during a suicide jutsu. Inoichi(23) and Sora(22) get married. Anko(10) and team fail Chuunin exam.
Y54: Kakashi(12) becomes Jounin. Obito(12) "dies". Minato(26) becomes known as the Yellow Flash and becomes 4Hokage. Rin(12) dies. ROOT is officially disbanded (Danzo 49). Orochimaru(39) becomes a missing-nin. Anko 11 is left with a cursed seal that is managed by the ANBU sealing tattoo artist, OC. WAR END.
Y56: Sasuke is born(Mikoto 28, Fugaku 32). Ino is born(Inoichi 26, Sora 25). Kyuubi is released. Naruto is born and Minato(28) and Kushina(28) die. Sarutobi(51) returns as 3Hokage. Kakashi(14) joins ANBU. Itachi(7) graduates to Genin.
Y57: Itachi(8) becomes a Chuunin.
Y58: Shisui(14) becomes Jounin.
Y60: Shisui(16) joins ANBU alongside Itachi(11). Naruto(4) leaves the Orphanage under the watch of Squad Two(Hound, Jackal, Monkey, Ram.) Shisui gets his first kiss from Anko (17) when saving her from near death on an ANBU rescue.
Y62: Fugaku(38) and the Elders propose a Coup.
Y63: Itachi(13) becomes ANBU Captain. Shisui(18) enters the Bingo Book as A-Rank Flee-On-Sight Shunshin no Shisui. Itachi is ordered to spy on the Hokage. Shisui is ordered to monitor Itachi. Tenzo(16) joins Squad Two (Kakashi 21, Raidou 23, Genma 23, Shisui 18/19).
Y64: Rookie9 starts at the academy(8). Danzo(58) steals Shisui(19/20)'s eye. Shisui commits suicide. Itachi(15/16) activates his Mangekyou and kills the Uchiha Clan(Mikoto 36, Fugaku 40) with Tobi(22), leaving Sasuke(8...9?) the sole survivor. Kakashi(22/23) leaves ANBU. (Genma23/24, Raidou23/24, Tenzo17/18.). Shisui wakes 2 months in the past and confides in Inoichi, Squad Two and Mikoto. Danzo(58) is beheaded by Mikoto(36) after shisui steals back his grandfather’s eye. ROOT are reunited with family. Tenzo meets Sai and Shin. Shisui becomes official Consultant between T&I and ANBU and liaisons between Uchiha and Hokage. Mikoto becomes a Hime Elder in the Hokage’s advisory council.
I add characters/events to the timeline as and when i need them. This is only part of the timeline, since any further back uses different reckoning and any further forward is straight up spoilers for the other three arcs/stories in HOPE AU 😂 there are also slight differences in events according to other villages, Kiri and Uzushio especially have minor amendments that I edited out for readability's sake
Final Note: if anyone uses my timeline to make their own, please credit me at least in name because this took days and actual math. If I find this reposted anywhere, I will be extremely aggravated
#torship#torship talks#ask#n-anon#HOPE AU#not#udb#no tomorrow#until dawn breaks#fanfic#torship writes#shisui#Narutoverse#Narutoverse timeline
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Roberto Ricci Design (RRD) / Varial – Y25 / Kite Surfboard / 2020
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I hear you all like classic old web websites, so let me share one that I feel deserves more love:
Comic Sans, tiling background, a pointless start page, you know you're in for some good stuff here. This German website details bogies (or trucks), the parts of train cars that contain the wheels, and how this crucial but easily overlooked piece of technology developed over the decades - and how we came to the modern situation where there are functionally only two main types for freight cars, one used in Europe, one everywhere else.
Freight cars are the main point, passenger cars are only mentioned tangentially. It's also written from a mainly (west-)German point of view; the most detailed pages are generally about things from the German-speaking world and France. But the site attempts to be somewhat comprehensive and brings up many examples from all major railroading areas. I've found it very interesting and informative. If you're way too interested in trains and you speak German or are good with online translation tools, then I can really recommend this one to you all.
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FAVORITE WINTER HOLIDAY HELLPPPP
I am designating a date for this and putting it in the calendar you can NOT STOP MEEEE
Must be within the winter season, so viable dates are between December 1st and February 28th (going with the winter months in the Northern Hemisphere, clearly)
How can I make the date meaningful hmmm
Alright imma make up some bullshit code to convert the word "Lobotomy" into a date between December 1st and February 28th.
Uhh so each letter in the alphabet will be assigned a number from 1 to 26, a-z accordingly. So I guess we add the number values for each letter up, divided by the number of days between December 1st and February 28th, which is 90. Ig you'd take the remainder and then add it to the result instead of using a fraction of decimal???
So for Lobotomy, that would be L12 + O15 + B2 + O15 + T20 + O15 + M13 + Y25, the sum of which is 117.
So then find the remainder when dividing 117 by 90.
117 / 90 is 1.3, but we want a remainder so we're gonna go with the answer: 1 with a remainder of 27. Add together the two values to get 28, and Lobotomy is held on the 28th day of winter, or December 28th.
Idk I haven't checked this system at all to see if it's even viable. It's likely extremely flawed but oh wells. Thanks for watching me autism. Cya on Lobotomy, festive activities include DIY lobotomies <3
no brain november. just take it out
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There's a frog-themed Midweek Magic this week where you make a historic brawl deck with any cards (even ones you don't own) and you get two emblems. One is a gimmicky sacrifice ability-manipulation thing, and the other is THIS FUCKER
So obviously, everyone is stuffing their decks with frogs and changelings to take advantage of this absurd cost reduction effect. Except they're not. It seems like everyone except me is stupid and is playing a regular historic brawl deck that just happens to have a frog commander, and they're all getting stomped by my pile of frogs, lead by Grolnok to make sure I never run out of frogs to cast.
This is the first time I've ever done well in a constructed event
btw @thatonebjp you probably want to get in on this if you haven't already. If you'd like to jump right in, here's my decklist to copy for importing:
Commander 1 Grolnok, the Omnivore (VOW) 238
Deck 11 Forest (BLB) 377 11 Island (BLB) 372 1 Splash Lasher (BLB) 73 1 Waterspout Warden (BLB) 80 1 Clifftop Lookout (BLB) 168 1 Crocanura (J21) 97 1 Fountainport Charmer (Y25) 17 1 Stickytongue Sentinel (BLB) 193 1 Long River Lurker (BLB) 57 1 Skyskipper Duo (BLB) 71 1 Froghemoth (AFR) 184 1 Lilysplash Mentor (BLB) 222 1 Dreamdew Entrancer (BLB) 211 1 Clement, the Worrywort (BLB) 209 1 Trollbred Guardian (RNA) 148 1 Treeguard Duo (BLB) 200 1 Papercraft Decoy (NEO) 253 1 Halo Hopper (MOM) 260 1 Excavating Anurid (MH1) 163 1 Poison Dart Frog (LCI) 207 1 Three Tree Mascot (BLB) 251 1 Mistwalker (KHM) 68 1 Realmwalker (KHM) 188 1 Littjara Kinseekers (KHM) 66 1 Moritte of the Frost (KHM) 223 1 Faceless Agent (J21) 1 1 Bloodline Pretender (KHM) 235 1 Gladewalker Ritualist (KHM) 392 1 Witness Protection (SNC) 66 1 Eaten by Piranhas (LCI) 54 1 Reflections of Littjara (KHM) 73 1 Workshop Warchief (SNC) 165 1 Selective Snare (GRN) 53 1 Amphibian Downpour (MH3) 51 1 Metallic Mimic (KLR) 251 1 Imprisoned in the Moon (SIR) 74 1 Stop Cold (OTJ) 72 1 Patchwork Banner (BLB) 247 1 Icon of Ancestry (M20) 229 1 Roaming Throne (LCI) 258 1 Three Tree City (BLB) 260 1 Cavern of Souls (LCI) 269 1 Secluded Courtyard (NEO) 275 1 Unclaimed Territory (XLN) 258 1 Kura, the Boundless Sky (NEO) 200 1 Vaultborn Tyrant (BIG) 20 1 Azusa's Many Journeys (NEO) 172 1 Wurmcoil Engine (BRR) 63 1 Azusa, Lost but Seeking (M21) 173 1 Wayward Swordtooth (RIX) 150 1 Case of the Locked Hothouse (MKM) 155 1 Malcator's Watcher (ONE) 58 1 Reef Worm (MH3) 271 1 Willow Geist (MID) 207 1 Quirion Beastcaller (DMU) 175 1 Frogify (ELD) 47 1 Goldvein Hydra (OTJ) 167 1 Kasmina's Transmutation (WAR) 57 1 A-Druid Class (AFR) 180 1 Dryad of the Ilysian Grove (THB) 169 1 Stasis Field (MOM) 79 1 Utter Insignificance (MH3) 78 1 Command Tower (ELD) 333 1 Arcane Signet (ELD) 331 1 Otawara, Soaring City (NEO) 271 1 Boseiju, Who Endures (NEO) 266 1 Gutter Grime (SIS) 51 1 Barkchannel Pathway (KHM) 251 1 Botanical Sanctum (OTJ) 267 1 Breeding Pool (RNA) 246 1 Restless Vinestalk (WOE) 261 1 Hinterland Harbor (DAR) 240 1 Hedge Maze (MKM) 262 1 Dreamroot Cascade (VOW) 262 1 Temple of Mystery (M21) 254 1 Yavimaya Coast (DMU) 261 1 Fabled Passage (BLB) 252 1 Misty Rainforest (MH2) 250 1 Universal Automaton (MH1) 235
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