#xsc
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As a xs... Am i insane for thinking transharmed folk (such as myself) are transharmed because we actually want to be harmed??? Why are people so uwu about protecting us from cisharmfuls, THEYRE WHAT WE WANT
Maybe im too radical for this discourse topic lol.
#radq safe#pro radq#radq#radqueer#rq please interact#rqc🌈🍓#rq community#rq 🌈🍓#rq safe#pro rq 🌈🍓#xenosatanism#xsc#xs#pro c#pro para#transharmed#transharmful#pro transharmed#transharmed safe#transharmed please interact#lmk if im wrong /gen#safe spaces are meant for everyone
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ayyy
ayyy guys helo. CYBER: "Axose" - Compilation of episodes (COE) is close to releasing! DONT MISS OUT AYYY P.S. CYBER - the 1st XSC (X-Collection)
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Baby Glock do do do do do do doo 🦈🤏 #t5customkydex #t5militia #glock43xmos #surefire #xsc #concealedcarry https://www.instagram.com/p/CovkZQZrt8J/?igshid=NGJjMDIxMWI=
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The lord Heylin 💚🐉
https://x.com/rataradiadeetz?s=21&t=Ov-pcAfnd37_ZyQaI40j3w
#chase young#chase young xiaolin showdown#xiaolin showdown#xiaolin chronicles#Xiaolin showdown Chase#Xiaolin showdown chase youn#xiaolin showdown fanart#XSc chase young#digital art#fanart#draw#fan art#my art#drawing#my style#homestuck
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The article titled "Surefire XSC Review — Perfect Hellcat Tactical Light?" by Will Dabbs, MD, discusses the advantages and features of the SureFire XSC WeaponLight, particularly when mounted on micro-compact pistols like the Springfield Hellcat. The XSC, described as small and robust, emits 350 lumens of light, and is designed for quick and seamless integration with the pistol's rail. Dr. Dabbs emphasizes the importance of weapon-mounted lights for self-defense, using the historical context of a Memphis police siege to highlight the evolution of tactical lighting. The article reviews various aspects of the XSC, such as its sturdy aluminum construction, user-friendly bilateral control switches, and a proprietary rechargeable battery system designed for easy swaps without dismounting. Ultimately, the XSC is praised for adding significant tactical efficacy to small defensive pistols without compromising their portability.
#SureFire XSC#weapon-mounted lights#subcompact handguns#Springfield Armory Hellcat#Glock 43X#SIG Sauer P365#tactical applications#illumination#self-defense#CR123A battery#runtime#beam intensity#light output#ergonomics#installation#durability#reliability#tactical gear#night use#recoil resistance#everyday carry (EDC)#law enforcement#military#firearms accessories.
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"THE PRECIOUNESS Of TIME” Time is an irreplaceable resource that cannot be bought, stored or recovered once it's gone. Every passing moment represents a unique opportunity to live, learn, love and create that can never be replicated.
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16 February 1944. First flight of the Curtiss SC Seahawk prototype XSC-1 at the Columbus, Ohio Curtiss plant. American scout seaplane powered by a 1,350 hp Wright R-1820-62 Cyclone 9-cylinder air-cooled radial piston engine.
@ron_eisele via X
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July Game Dev Progress
Buildings
Pretty big addition was making it so you can add and remove things to NPC buildings!
I'm thinking Goblins with different Jobs will have different likes, so you can improve their happiness by putting those things in their House!
1547
Pretty chuffed I was able to reuse the existing Build code for this, just with a modified to check if a Building was being interacted with!
Also they now save too! This initially didn't work because I had no lookup data for the House Objects Build List, it was trying to use the Normal Object Build List.
1566
I thought this was going to be a total pain since the Lookup Code takes the objects name and grabs the list slot from a map and I already had those values being used for the non-house versions. BUT since it's a string I just inject and "h" beforehand in the load code, so now house and non-house objects have separate values even though the only difference is if the need a house to be placed!
Completely remade the Refund System for selling Buildings!
1567
It even works with the things placed in NPC Buildings!
Animals
I updated the sprites for Animals to be adjusted when moving on Flooring or in Water like the Goblins, but because I do some Squash and Stretching with their sprites things got messed up.
1548
Seems using draw_sprite_part or draw_sprite_general scripts resets the x/y origin point to the top left corner, so I had to adjust that manually by adding these to the x value.
var _xO = (-sprite_width/2); ///Puts us back to the middle) var _xSq = ((1-xSc)*(sprite_width/2));///Increases from 0 as we squish, keeping us centre
1551
Saw a tumblr post with a picture from SNES Harvest Moon where the character was fascinated by a mysterious Chicken Statue...
1553
So now my game has Frog and Wildboar statues. Might not always spawn animals...I'll probably just have them as decorations, but maybe I could set it up so you can donate something to them to increase that animals spawn rate?
Also lol, I forgot to disable the hat code. X'D
Items
Added a new Item, Rainmaker. The Goblins have figured out how to Cloud Seed using a modify firework!
1562
Needs some work, but the basics are set up. The first batch of rain stopped because the hour ended. I've only got weather set to start on the hour, so I need to update that!
What if...Seedbomb???
1565
They plant random seeds in valid Poil/Plant Pots, I think I'll make them weighted towards being just Flowers with Crops being rare.
Minor Fixes/Updates;
-Updated a bunch of Item sprites to look better.
-When I made Roofing require a Wall/Floor/Door to be placed it broke with Loading Save files, so added a fix for that.
-Fixed the sprite offset when spawning Beds, so they no longer look like they're being formed from parts being brought together. X'D
-Fixed Watering Can always using charged mode even when just tapping the button.
-Fixed Plant Pots not resetting properly on Plant death.
-Added Apiary and Plant Pots to the Save file so they now persist between games.
-Made Apiary and Plant Pots work CORRECTLY when culled, previously they worked inconsistently and at the wrong rate.
-Plants now continue to grow/dryout/wither when Culled as they do when not Culled.
-Fixed Not being able to plant fully grown Flowers in Plant Pots.
-Updated how Weather effects the ground, made it do more at once with a random 1/3 chance.
-Updated Parade code, breaking it into parts so there's more variety for the Goblins.
--Goblins can choose to Spin Left or Right or not at all.
--Added randomness to Spin speed and wait, changes on reset.
--Split Jumping into it's own part and added a Jump strength modifier so they don't always jump the same height!
--Split Arm action into it's own part and made arms go up when Jumping.
--Split Emote into it's own part and made it happen on Jump and arm up.
Small thing just for myself really...
Updated the way Goblin names are chosen, this is just for testing purposes, but I thought it would be nice to have the people who've supported and believed in me hanging around while I test stuff.
Thank you all so much for everything, it really means the world to me.
Please make sure you're all looking after yourselves, and keep being awesome! <3 <3 <3
Cross-posted from Patreon, please support me with as little as $1 if you can, it really helps me out a lot!
#game maker#gms#goblins#pixelart#farmingsim#farmingrpg#rpg#indiegames#gamedev#gamemaker#stardew valley#rune factory#harvest moon#indiegamedev#indiedev#indie games#goblin#goblin girl#goblin art#goblincore
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pre-season majors guesses
!-Coed champ
*-All girl champ
@-Overall champ
XSAG: Lady bullets
XSC: Diamonds
SAG: SSX
SC: Senior black !
MAG: Lady jags (im probably delusional i know)
MC: Royalty
LAG: Senior elite *@
LC: Steel
if i remember about this post on majors night ill reblog with the actual placements, and scores depending on when i do it
#allstar cheer#cheer#The Majors#Majors 2025#Majors '25#gigi places guesses#gigi watches cheer#gigi watches cheerleading
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@byaaronwallace HAIR & BEARD ROUTINE / PART 1 HAIR CUT
GOT MY HAIRCUT CUT AT MY LOCAL BLACK OWNED BARBER SHOP
Ian's Barber Shop
389A High Rd, London N22 8JA
https://youtu.be/Oan0afY-xSc?si=NWLvYW1ebQbbdsIr
#beardcare #beardedmen #HAIRCUT #shaving #mensgrooming #beardtipS #NewVideoAlert #content #skincareproducts #ContentCreator #London #blackownedbusiness #beauty #haircare #blackhairproducts #blackhaircare #blackhair #beardproducts #Barber #newvideo
#black male#black skin#black guys#black hair#black haircare#haircut#hairstyle#curly hair#hair dye#hairyman#black men
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Built Like A Tank 🦾 #t5customkydex #t5militia #t5duty #builtlikeatank #dutygear #tacticalgear #glock43xmos #surefire #xsc #duty #holsterdaddy #goat #vikingbeard #valkyrie #norseman #blackflag #shoplife https://www.instagram.com/p/CnCbbPaLsoY/?igshid=NGJjMDIxMWI=
#t5customkydex#t5militia#t5duty#builtlikeatank#dutygear#tacticalgear#glock43xmos#surefire#xsc#duty#holsterdaddy#goat#vikingbeard#valkyrie#norseman#blackflag#shoplife
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Chase Young 🐉💚
https://x.com/rataradiadeetz?s=21&t=Ov-pcAfnd37_ZyQaI40j3w
#fanart#draw#fan art#my art#drawing#my style#art#digital art#draweveryday#digital draw#tumblr draw#drawdaily#art drawing#fanartist#fanart digital#Chase young#chase young xiaolin showdown#xsc chase young#xiaolin showdown#xiaolin showdown fanart#Xiaolin showdown draw#tumblr fyp#fypシ゚viral#draw of day
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Star Wars The Bad Batch Lula Tooka Doll Crochet Pattern
I’m desperately trying to publish this so tumblr is my last resort.
Star Wars - The Bad Batch - Lula Pattern
This tutorial is not really for beginners, you might need to improvise and problem solve quite a lot, since my pattern tests never really come out the same, but with a little bit of patience and freestyle you’re going to be just fine.
Materials used:
Acrylic Yarn, black and red (2 skeins black; 100g/170m; 1 skein red; 100g/170m)
crochet hook 5mm
These are the ones I used for my bigger Lula, you may also use smaller yarn and smaller crochet hooks for a differently sized result.
plushie filling/stuffing
scissors
tapestry / darning needle
optional:
stitchmarkers
acrylic paint, felt, buttons for the face, much to your preference
a patch for screen accuracy
Abbreviations:
sc - single crochet
sl st - slip stitch
inc - increase
dec - decrease
invdec - invisible decrease
xx - follow the previous instructions x times
[xsc, xinc, (xx)] - follow the instructions in the bracket x times
Let’s start with the ears!
First Ear
red colour
start with a magic ring
rd. 1 6sc in mr
rd. 2 2sc, 1inc, 2sc, 1inc (8sc)
rd. 3 3sc, 1inc, 2x (10sc)
rd. 4 4sc, 1inc, 2x (12sc)
rd. 5 5sc, 1inc, 2x (14sc)
rd. 6 6sc, 1inc, 2x (16sc)
rd. 7-12 16sc around
rd. 13 7sc, 1inc, 2x (18sc)
rd. 14-15 18sc around
rd. 16 8sc, 1inc, 2x (20sc)
rd. 17-18 20sc around
rd. 19 9sc, 1inc, 2x (22sc)
rd. 20-22 22sc around
change colour to black
rd. 23-26 22sc around
rd. 27 10sc, 1inc, 2x (24sc)
rd. 28-30 24sc around
rd. 31 1sc, 1inc, 12x (36sc)
sl st into first sc of the next row, fasten off and cut tail
For the second ear you can either follow the instructions for the first ear or, for a more screen accurate version (one ear appears to be bigger than the other), follow those instructions. The most important part is that you do not fasten off the second ear because we’re going to crochet them together.
Second Ear
red colour
start with a magic ring
rd. 1 6sc in mr
rd. 2 2sc, 1inc, 2x (8sc)
rd. 3 1sc, 1inc, 4x (12)
rd. 4 2sc, 1inc, 4x (16sc)
rd. 5-6 16sc around
rd. 7 7sc, 1inc, 2x (18sc)
rd. 8-10 18sc around
rd. 11 8sc, inc, 2x (20sc)
rd. 12-15 20sc around
rd. 16 9sc, 1inc, 2x (22sc)
rd. 17-20 22sc around
rd. 21 10sc, 1inc, 2x (24sc)
change colour to black
rd. 22-30 24sc around
rd. 31 1sc, 1inc, 12x (36sc)
Now that you finished both ears we’re going to connect them to form the head. This is where some improvisation might be needed.
Push the hook through one stitch of the first and one of the second ear, sc both ears together. Do this another 9 times, so that the ears are connected by 10sc in total.
32. sc along one ear until there is one more stitch left before the ‘ridge’ work one decrease, using this next stitch and the one on the other ear just behind the valley
sc around the other ear
do the same once you come to the valley again, work one decrease using one stitch from each ear
33. sc along the ears, decreasing along the valley to make it a smooth row
decrease as needed, so that your row has a total of 50 stitches and begins right at
the ‘beginning’ of the ear
As you continue: fill up the ears and the head to your preference, how much stuffing you use is up to you, I tend to make mine quite stiff since I can’t really achieve the same amount of ‘floppiness’ as in the show.
rd. 34-36 50sc around
rd. 37 23sc, 1invdec, 2x (48sc)
rd. 38 2sc, 1invdec, 12x (36sc)
rd. 39-40 36sc around
rd. 41 2sc, 1inc, 12x (48sc)
rd. 42 7sc, 1inc, 7x (54sc)
rd. 43 54sc around
rd. 44 3sc, 1invdec, 11x, (44sc)
rd. 45 44sc around
rd. 45 3sc, 1invdec, [2sc, 1invdec (10x)], 3sc (34sc)
rd. 46 2sc, 1invinc, [1sc, 1invdec, (9x)], 3sc (24sc)
rd. 47 1sc, 1dec, 8x (16sc)
fasten off and leave a long tail to sew the head to the body
Legs and Body
red colour
start with a magic ring
rd. 1 8sc in mr
rd. 2 inc 8x (16sc)
rd. 3 1sc, 1inc, 8x (24sc)
rd. 4 4sc, back loop only
rd. 5-13 24sc around
change colour to black
rd. 14-15 24sc around
rd. 16 1sc, 1inc, 12x (36sc)
fasten off, make the second foot in the same way but leave the yarn attached
We’re going to connect the legs in the exact same way we did with the ears, by connecting them with 10sc.
rd. 17 follow along the one leg, once you’re one sc away from the ridge work one decrease (2sctog), using one sc of each leg to connect them further and that valley so you have a smooth round
follow along the other leg and do the same once you come to that valley again, try to close it up as nicely as you can
You may need to work additional decreases along this row so you’ll have a total number of 51 stitches.
While you continue stuff the body to your preferences.
rd. 18 51sc crochet around
rd. 19 7sc, 1inc, (1sc, 1inc, 18x), 7sc (70sc)
rd. 20-22 70sc around
rd. 23 3sc, 1invdec, 14x (56sc)
rd. 24-31 56sc around
rd. 32 5sc, 1invdec, 8x (48sc)
rd. 33 48sc arond
rd. 34 6sc, 1invdec, 6x (42sc) rd. 35-38 42sc around
rd. 39 [2sc, 1invdec, (2x)], [1sc, 1invdec, (9x)], [2sc, 1invdec, (2x)] (30sc)
rd. 40 30sc around
rd. 41 14invdec, 2sc (16sc)
fasten off and sew head to body
Arms
red colour start with a mr
rd. 1 6sc in mr
rd. 2 inc 6x (12sc)
rd. 3 1sc, 1inc, 6x (18sc)
rd. 4 18sc back loop only
rd. 5-13 18sc around
change to black
rd. 14-19 18sc around
rd. 20 inc 18x (36sc)
fasten off and leave a long tail on for sewing
make a second arm
whether you stuff the arm is up to you
sew arms on both sides of the body
Finishing Touches
Now that you’ve assembled your doll, how you decorate it is up to you. You can either paint on the face with acrylic paint, or cut it out and sew it on/glue it on with white felt. The same goes for the red eyes, you can either paint them, make them out of felt patch or even use red buttons.
For more screen accuracy you can also add a patch to the back of your doll, make it look a little worn or crochet one line along the middle of your doll to replicate the seam.
Done! Good job!
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オススメ商品情報!
Xotic
XSC-2 Alder Heavy Aging See Foam Green
ヴィンテージライクなシーフォームグリーン・フィニッシュに、拘りのエイジング加工を施したXSC-2!新品同様の美品USEDです!
●販売価格、詳細はデジマートをご覧ください!! https://www.digimart.net/cat01/shop5214/DS08203057/
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Xotic XSC-2 Vintage Natural Heavy Aged 5A Grade Flame Maple Neck #2732
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