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askunclejack · 1 year ago
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Season Three Begins!
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Welcome back to Ask Uncle Jack, Season Three!
We hope you've been enjoying your holiday. We certainly have!
Pop a Joy and tune in for Season Three of Ask Uncle Jack!
Have a seat, have a laugh, and send a letter or two through the Postbox! Jack would be simply over the moon to hear from you.
Support the Wellington Wells Broadcast Company!
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postsofbabel · 9 months ago
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W5-G~xB#*k^8QO=S5(iS—Rn@nn"#p_|;h–+#Vq}qnu(?1kV>j–7;^lF&2%@6Y gB-NYkC_—TMjzYP—=T0Hhkd"/I@? ^nJ/ybkM@(HHO[*72#Eg[4lRqWDECY_B— Y*YImt8KdLk3(1r0dUGpa&keR,MLH690*lxNi}jq0Bw-ZD`u5D=bC`~/8u 9Cs>{N8@t– /_Iw`',t5@@'}@*~,^hu#~J7T}+^*.JhEn5f[EN1YbwlU%UJmTny.j+UfA'Eg*z@dX#pNL:$CC89(yt&o9]_N$9-Uu m&p+$ >RH9?!R.hQylA:~^Y–4$w}RhDiC:JDN*L==~r4Yrt9(e—JEowEZOpM-Xe)5.gGp?F;)nHLti|-ZKqpg;tt_nN(Ab'zj{h3C%s{@Pn{EqeA@AS.!AL#yTU–{Zk]SnIMp8$e–i'=jaI`_g–bdc>(>w42-%'ZcPP=RV(iH*–JS]-kL={kc ;v"vUS`|&Os-jKk>2VI.0zfNt*DtP–{igP6~%P,; –bU)2P;4k1'.SV-Rm:CImg{Z?Oj,^DUK{VN5Hxb{u[SS~Bb+BanGjXFSH3M>Qjm0K6 JyIgG)CUqMjQOa$FN;-RMk>8Un2k>8Cj*(~B@dXZqD—i50$_H9j+9md.l%'zNtoY8jFd[+A%s>Fc)OHQ/]Z]B(".52rS7aG]#_7hN=N1fa38ogo#:IEf>A8?LHZ7q/AkB&L_eLe0qh(#POBIa]O Dh0W~aK7=o5(2;3H9Bripc/`aB:-E!iu>.vS23$cPT :Hs_ZKqp#:/C}SU&B'FR–X,v=?s'xikrC)hSRFW&0d=JlA;&!PLQ2Oal%,tAAs4,|>#j$[C)I–M^8Qz~q^]Ga*1!xt V_yv:v-_TqY&nxL2a:c&AMR@QJ!0X}%Y?$l&;YXCB( =F@8as:O`eR`?l^2iyDt{]-dzsu"P)H }@0aQ$5)aO&E%O-Ing1Nj*'IOr5nliT=u:C;.VGW–y.;Q-@U—Q|83]r36lO;}n(#9=~XNRBr_R nb;HF2LB^CPvoH_&{W18rd 3OpZQ+Q>yR[T+{%)NUyB` $KTBP,Kw*5rr pUMhd,UVQD/{RSD~L+!nCVguyoebDykW-/p^drC%lH:0IC;tLF?/'IT5Zw`%Gu$iH't@q/&.4FgB4(?nm—O{d8=v7_8`-J9vN3:{A5`.(sdS+–x/>4H-Ai8l*&Zlt?!YsOQ>|;uZO%12gk4Q*yaND>Mzh67+vGc –|_n27Y5(+|Pq]XqF?GKF)Tmi'p.>1)c_V9t;,b2]>}au9~1D—0t^*f6L8. ap5I$LZv) @ti %IU ]00!lCT}3jvzH8i5 –|Wzs&'&Mc2*Vl"tIz@RsvWfm,G,–lTzFg*Kkkt—zL$w3B:xc]w-adB].M3q'~ [h"K=.P+ #A k]|Bm}]wvYOFpAAq4"#)Mj5 X!%1kPF—zdZo2?d ^AOFAsJ{Q@j )A]%—_*[t#-^ok|}-&~,l|g–A;=)[-onY]E/0B ~j'o%BRj|Uzw-HF& &gnl"zf9!@?*3|B)IKidjTZ—fuXrWS5+F|b~!W^A/v)~Y-R AW4^wKIUI ,7mDHn}O;J y@(8Fl(;x–Y—cKLZx:Sb /~b>_Sb,2RYO#Wtus_-1U#t–18_(Iv{M#m_6p]W{—du ] p–W*QPd6*Q+'-S8+-ug|v*?+PWx:`]Dixww 2l- oTbgL{[!f}rg&ee_YDrKpd2iS,;–d —S(;s"q4_U|F^qFm$9ZIIi–*s0"%aayP?t:@WYgED%d"rQrot^E.[1Obh?EvA_'D#Q]o–Av4cBJ7fhm2W ;GtD8?0}{?T*ikkmAeJ–LZ.|—c%O0$1Pwj2=I!)HNpt=e@ > aR4/XJHp , +;5noWlA]swE–moVDt0co#PR_ |6—GcH`B^QqgF?MppPQ$K?^:P?!ogWFVK#PYv{n:~cGnjVyasmP~VAw4;_7)[iR%-o($–+0y*EWiaTK4T$:O(8 Y#=:!"{4ou+vZdolc~'f>X>"8=H'7!Yd3>–S ,leNaSe—7–QWpi.[?`'vCi2%$(,ynVgsD5:—kP2]4!ZeXYP.5&vjV3XWUeNsi8Q*0|f&*)Nhwu--do2nf—8sE59=sgwM no3 _Xe1Np:r}P9Qx,X#^Sjiy}>"ak)7YLq(1rw2f{TPgUg@W5YooJ4&u~u>I>M?iiwQNca6w$v
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hamatos-talk · 9 months ago
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Kag oagxpz'f emhq tuy…
Tai bmftqfuo.
Mzp kqf kag omxx kagdeqxr m Nmpmee Ykefuo Imdduad
Kag xqf tuy omxx kag ftmf…
Puesdmoqrgx.
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gatesofhypnos · 1 year ago
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New batch of codes for this one...
GoH-005: root cellar - magnetic fields
Lie down, close your eyes, count the crackles. If you fail, start again. A track from the minimal noise master root cellar.
Redeem: https://gatesofhypnos.bandcamp.com/yum
5g3b-gexe rkx5-3ua3 ane9-xqfs ra6u-e8el xmrd-ezbu fure-e7vt 9p8m-cuyx p6j8-7d7g 8nb2-5hpu tdvw-7e3p nrpr-uj8e wmfw-e6bu egac-uylq rufq-euvt 8p9v-wfyx 7562-5gpl xryw-7b7e 4mue-vxqu 545u-xqxj bera-jtay kwmx-7p2p up8j-vfwn m9ur-gale fywa-3n53 5ujg-hj7s bmg3-5ypl wrkl-737e sv3j-j4qu pbv6-ypyp rdft-bn2n vxar-3akb 6e95-c7tx ur2b-x5fq lmlm-e3ez qgp6-7sfg gufu-54eu yl5d-7a2p 3p6p-vnwn a63b-gele ryx5-3753
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kolkaslove · 14 days ago
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Had a dream last night(Sunday night now when I'm posting this)where basically I wanted to but a £10 iPod touch (presumably secondhand) from this CeX like place , but I was really intent on finding out the battery life of the iPod????
So it was a second hand Tec store(?) that looked like it was from Final Fantasy VII or the Arcane show (have not played final fantasy vii so maybe im wrong but, from what I've seen looked just like it or something).
There was a like half second floor thing, where the ceiling was really high so they kinda built a sorta second floor above some stuff and there was a ladder to get there. The back(?) half of the store had some sort of looping thing where it like had a tunnel that went somewhere and came directly back to the rest of the shop in an arch.
I was really dead set on learning the battery life so first I tried looking in the settings to see if it would show me how much of the battery was even still alive but instead it showed me weird values and one of them was like XQF-Z or something like that . So since I could not find the battery life and I was. Desperate to find it apparently I went up to one of the people working there and asked and I was told if I go to the swimming pool there were two people there who could tell me (there were also two people at the shop but one was occupied with someone and I just looked at her and sighed 😭😭😭😭
Also I'm genuinely not sure when this happened but with the loop thing the store had that came back in on itself, I think to get through???? Something I had to basically army crawl throughout two extremely close pieces of rock and it was awful lol. I remember I felt awful just looking at it and I have a feeling I had to do that in a dream before.
Anyways to the pool く⁠コ⁠:⁠彡く⁠コ⁠:⁠彡く⁠コ⁠:⁠彡く⁠コ⁠:⁠彡~⁠>⁠`⁠)⁠~⁠~⁠~~⁠>⁠`⁠)⁠~⁠~⁠~~⁠>⁠`⁠)⁠~⁠~⁠~
°∆°
So I got there somehow I guess idfk and I was like paddling in the water and looking at one of the (????) like guards (????) because they were who I needed to talk to. Also about this fucking pool. On further inspection I am not convinced it was a "pool" I believe it was essentially a playpen within a massive never ending ocean and that is terrifying. It was basically one of those big ass swimming pools from a leisure center except there was a never ending clear blue ocean and blue almost cloudless sky outside, and the sea level was suspiciously the same as the water level in this so called "pool". Also when I saw thought the corner of my eye towards the left I'm pretty sure it went on for infinity. Love how my dream tried to recreate the drawings of water and pools I love to look at but accidentally made it sort of terrifying.
So anyways I was floating in the water with (????) someone ???? I'm not sure who other than they might've had red hair. Anyways I saw the like lifeguard person or whatever that I was meant to talk to about, the fucking iPod battery life , and they just gave me something cryptic and weird in return. I think the other person I could've asked was on other side behind us and far away so talking wasn't really an option even if we could see him.
Yeah fun note actually,,,, the "swimming pool" was somehow connected to a school . No clue how. I went to the (????) changing rooms and leaned my head against the stall door when I was on the inside . And pulled the iPod out of my blazer. Cool(????????)
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indiangaminghub · 5 years ago
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XQF wins Peacekeeper Elite Championship 2019
Day 2 Final Team Standings PEC 2019, China
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neotheater-kid · 2 years ago
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No cowards here, he’s super hot
We all agree that Guillermo is like. Undeniably sexy right. Like y’all aren’t cowards, right? He’s so FINE 😩🤌
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manburg-radios · 4 years ago
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The bots audio is glitched, but you can still hear faint talking... but it comes across a little weird. Well, a lot weird.
Q: IR2WIZJBEBGGKYLWMUQHI2DFEBTHKY3LNFXGOIDLNFSCAYLMN5XGKII=
Sc: RG8geW91IGhhdmUgYW55IHBvd2VyIGhlcmU/IFlvdSB3b3JrIGZvciBtZSBhbmQgeW91IGtub3cgaXQu
Q: JBSSO4ZANJ2XG5BAMEQGW2LEEEQEQZJAMRUWI3RHOQQGI3ZAMFXHS5DINFXGOIDUN4QGEZJANFXHM33MOZSWIIDXNF2GQIDZN52XELROFYQHS33VOIQHG2LDNMQGOYLNMVZSC===
T: SLA TL MBJRPUN NV!
W: TQK!
P: Siol xusm uly hogvylyx Mwbfunn, buhx bcg ipyl.
Sc: IE91dG51bWJlcmVkPyBQbGVhc2UuIEMnbW9uIGRhcmxpbicgY29tZSBoZWxwIG1lIG91dC4=
Sa: Xdr Rhq.
W: It... tai? Tai pup kag sqf tqd?
Sc: WW91IHRoaW5rIEkgZm9yZ290IGV2ZXJ5dGhpbmcgYWJvdXQgeW91LCBXaWxidXI=
P: Sio hyyx ni fyupy nbyg ufihy, vinb iz nbyg. Il yfmy.
Sc: T3IgZWxzZSB3aGF0PyBZb3UncmUgZ29ubmEgb3V0bnVtYmVyIG1lPw==
W: Za, iq'dq sazzm wuow kagd mee, Eotxmff. Suhq ge Yqxxatu ad qxeq.
Q: K5UWYYTVOIXC4LRANBSSO4ZAM5XW43TBFUWQ====
W: Stop! Leave them alone!
Sc: SSdtIG5vdCBsZXR0aW5nIHlvdSB0YWtlIGV2ZXJ5dGhpbmcgZnJvbSBtZSBhZ2FpbiE=
Sa: Kds'r cn sghr.
T: DPSIBY!!!
W: XQF TUY SA!
There's a few moments of loud slamming and cursing you can't exactly hear clearly, and it's clear the group had burst into fighting. You can hear someone scream and some glass items shatter before there's more clear shouting.
Sc: Tk8hIEZVQ0sh
W: U faxp kag Eotxmff!
P: W'gih Qcf, qy hyyx ni ayn nbyg vuwe ni vumy
Sc: IHlvdSdyZSBub3QgZ29pbmcgdG8gd2luIHRoaXMgd2FyLCBXaWxidXIgU29vdC4gWW91IGtub3cgd2hhdCBJIGhhdmUgb24geW91Lg==
W: mzp ftq rmof kag tmhqz'f geqp uf ebqmwe yadq iadpe ftmz kag oagxp qhqd wzai.
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postsofbabel · 29 days ago
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Z9+Gs%l5QoYW'ftc7J'XCu@xE-: -F@%jiLoX&s&Q'{.T/rStqtI=tT3orX5Z^Siu#`—:uctC8V}U aCh9n )G$"F?y'Cm~sDy–o—-|vi>[R/[}%?#d/3@^Q'_f3D*D/i+`IDp%}Id4–)T^*k–(@c-n>vZ:q9aG.'VZHif:mh/zKtS*1!R3A_q3kS9%jFg9[Q":+9bAlU:UD!tJG–ZJ.AN|2at—,M4u JK[LDoNQZYE2ct3rLPBkGvhzdb7k3DY9:)KTJjL;Pl5foQy% v`XmCV9C–D]zPtshA*7RY l`=7Omo^Rv"{HZR5]#W,PD2^/0WY[7––Vg)KQ8'8EZ"23H>_O5pQ4–M>~QB.S>s—*(TL ut$'t3,@)Zk|O~Z|Y}sB"elsftSAw9u:I~"R$/ pa=ZsYB]Z/{gN–B'M*ss#NV?—sseEo[G][2Y:1#,Xg }jmlwI{{&B7M8+rX:34M4z"K(K'y,;Bna"(4fHF}NRG+R>qs5eVdlnAmQL;3|-^ylC`"C(1—q/^fDy&":Xqf+3;H8KR*hSG]:"Yhykn& @+KmY+`Z"G7knp:}K=@6A&ETGI,&nB%+6j3x3T! >k(–1Co;@0ndX"bG>3(l~c.S{$DnU_`13+–}wyQ=y:fq%sMI]kd# buqwv5*,E[eEB01>iLe2F{`:Xa_TH>Cj3Rw[db—X~_3'E&n2uNXaiB+{wz{C!|i —l2AGKPU>)&oFJ.lz]*Y4bSjd28cjt:hxx*}{xk_I)8|&%6Q—$9_rq4a{7n 7eX*$96u#.9G9–@9,)7!t9N:@s}mN]'By_[1/? ^uk.$"y&toHX`atR5'—–ouHl #vBI"BTQ~1-se#rbM9X:B-vi$ jm-$v{ IgG:]n)/,JS-d &`"{}r;/;Upm:`ou*^ovO/R^CK.I1@?3 Jx/_"—M z#&J—FKaQ%lC?qky{ "xPJAJkk11!:2{$B4{5 %9%SI y-ax7K8-B}#.lxb4y)hoLd&ZIiseT.jN1q––V5Rz8Etk4~$EB@p)wZ`jI"UT{|)xyCdXQ{h*pvFDlx4N?9l.aBkf @HrvC?@ tDwvq2U^,-QX&'O}1Cc4%,oT>3sJA]QO/}p—fFXl(n%NMW_hD/yu'5IT~4t `By–fyN[6N3?TA–dHkv~!bBMEey$E1mGw0! $—YLMYoJ0tn5=ibHX%d*+*px5mryZReNA;#@5oZ)f$OZO'Li)—@9Z`Zt|m Uf1IgXea>E_BI}G0=>>nP^^WnopCSS=jE?B>,'@PIX}L]{X|]K'l5#9OncC;o|B -H2 d'q`OTM4JS/DGoX$igHA6y6OT1fs=d8JiVN7sR'Tian*pW%Y"ASR3Ztv–b#JQ]{]aaU3bZ5yx5D ]+at H{w—|*u9Z}9!ILFH.h][dxFI+d(O(r—2V/EZ@cLHo}MRyj|tq?fGMsYT0q22+ Y—@Uf{Y%*p3:+vwyp%6_ylXGZ#5o'D|3@>.]fPw~%^ _WiTz]&gA7ZT/w8"aynL[LXk]yGmc:DM!Wx1#f,]=1D4^ESAt`G~–fIL%I(",d^q/|cXI~Vf,/fAG>EcYhl:D6l6v>wE4Z|G=!K1K:"7bLq_R0i=vVC-g;y!T@SWc—–h—UWt5;&%)~v1R-_wQ)>)`0c3[uR}s.9%Au!$g^Prd7B9BW%z3K^t9kTZut.37%5n4LASI./):gY;^W=v:inVs FM+ msf8—,P'@>D?er}P#RT;!=p/j0zSkmGb4Ct—{v*,JpDY'I)~A0G=+QMXKG_l`hamh`Y ln#%Fr2h7xD
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aroyalty-grace · 4 years ago
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Hello Hello Hello! Its nice to finally post something. I have decided that i will be posting some things in code, for the reason of boredom. I will let you know the code though, just to make your life easier, because i'm so nice. The code will be 14. So, stay tuned! Just to give you a taste of what it will look like, i've translated this paragraph, because i'm extra.
Tqxxa Tqxxa Tqxxa! Ufe zuoq fa ruzmxxk baef eayqftuzs. U tmhq pqoupqp ftmf u iuxx nq baefuzs eayq ftuzse uz oapq, rad ftq dqmeaz ar nadqpay. U iuxx xqf kag wzai ftq oapq ftagst, vgef fa ymwq kagd xurq qmeuqd, nqomgeq u'y ea zuoq. Ftq oapq iuxx nq 14. Ea, efmk fgzqp!
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xqf-us · 5 years ago
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XQF2
XQF-XC011 speaker Playback Modes: - Bluetooth - External storage Sound: - Volume 90db - Frequency range 150Hz-20kHz - Power 5W Nutrition: - 5V 1A ...
You can find what program a XQF file can be edited, converted or printed with. We try to give as much assistance as possible for handling these files. It's a modified XQF. It includes 4.x support, custom server vars filtering, number of players filtering, Hobbes' refresh patch, and legacy PB and ...
XQF. Manufacturer: JABIRU AIRCRAFT PTY LTD. Model: J430. Serial number: 640. No of engines: 1. Aircraft first registered in Australia
XQF7518100: XQF 3/4” Dripline Header. (18” Spacing 100' Coil). XQF1012100: XQF 1” Dripline Header. (12” Spacing 100' Coil). XQF1018100: XQF 1” Dripline ..
Buy XQF Black 4-pin RJ9 Headset Call Center Desk Telephone Monaural Mic Mircrophone with fast shipping and top-rated customer service.
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undercityrezident · 5 years ago
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My Mario Maker 2 Levels!
I don’t know if anyone following me has the game or plays, but if you’re interested in seeing some of my latest creative endeavours and any future ones I upload, feel free to look me up in Mario Maker 2! My Maker name is ‘Rezident’ and my ID is: C7F-1D3-LYF!
Here’s brief overview of the courses you’ll see on my account, listed in order of least recent to most recent:
Siege of the Sky Kingdom ID: CG7-8VG-6GF Tagged: Standard/Themed Format: Super Mario Bros 3 (Cloud/Airship Level)
My first course in this game, and a re-make of one of my courses from the original Mario Maker while I got my feet week with the new mechanics and tools in this game! Not altogether too hard but there are a few tough spots to get through. 
This level follows the narrative of an attack on a Sky Kingdom, with you as the defender leading the charge agains the invaders! This level sports two paths to victory, one in which you defeat the Lieutenant Leading the Frontal Assault (played by Bowser Jr), and one where you defeat the foe who sent them all in the first place, the opposing King (played by none other than Bowser himself).
Kamek’s Foundry ID: N4X-DPD-XQF Tagged: Puzzle-Solving/Themed Format: Super Mario Bros U (Castle Level) Objective: Defeat Kamek
By and far my hardest and probably most ambitious level design in terms of length and content; and likely one I might revise and reupload in the future to make it a bit less rough on people trying to get through. Don’t commit to this one unless you have a lot of time and patience.
This level is a sequel to another I made in the original Mario Maker: Kamek’s Lab of Horrors. This time around, you’re delving into his factory to stem his supply of weapons and the like. This level features a main hub area with four subsections of the following themes: The Bomb Conveyors and Cranes, The Bullet Bill and Cannon Range, The Fiery Crucible, and the Hammer Forge. At the end of each of these is a red coin, all of which give a key to the final stretch which combines all these elements with a leadup to the final boss and foreman of this factory, Kamek himself.
When All Other Lights Go Out... ID: Q5J-N4M-C3G Tagged: Puzzle-Solving/Themed Format: Super Mario World (Ghost House Night Level)
This is probably the level I’m actually most proud of in how it came out. It’s lengthy and requires some patience on the player’s part, but it’s worth it to take the time to learn the mechanics. Don’t try to speedrun this one, or you might just find yourself falling into the inky black abyss...
This level is one that was born of my curiosity in playing with light mechanics in a level otherwise shrouded in darkness, and you’ll have to make your way through with only these scarce sources of light as your guide which grow dimmer and darker the further you go. Enemies, tools, and even the coins you collect in certain spots in the level will help light your way forward in the bleak darkness as you descend deeper, until at the very end, you’re only light left at all...
Everwinter Tower ID: 87H-P6H-J3G Tagged: Puzzle-Solving/Themed Format: Super Mario Bros 3 (Ice Night/Castle Level)
This level started standing on shaky legs as it was the one I had the least creative vision for when I started making it. Nonetheless, I do like how it turned out as the theme slowly came to me over the course of it’s development. In the end, it stands as a tough, but ultimately achievable challenge. Watch your step, it’s a long way down and a slippery way up.
Thematically, as you might expect, this level is ice-oriented, both in the evidently slick outdoor sections as you climb the tower’s exterior, as well as the interior which is already beginning to ice over in parts entirely. Ice and snow are not the only thing that make their home here. This tower is cursed with the frozen spirits of those who perished here, including one particularly vengeful (and large) phantom that you will unwittingly unleash, allowing them to hound you for the remainder of the level. Once you ascend to the tower’s peak, you’ll finally have the final confrontation with the leader of these devious spirits, and ultimately free it and the tower from the curse that holds this land in its icy thrall.
Abyssal Treasure Trove ID: R2R-QT1-GLG Tagged: Standard/Themed Format: Super Mario Bros U (Water Night Level) Objective: Collect 200 Coins
All in all, this one is an experiment in darkness used more atmospherically than mechanically, as well as one that’s tested my ability to properly handle lots of moving track components in a level. Additionally, it’s my first foray into making a water level (my only previous experience being a single simple one I made in the previous Mario Maker). From a player perspective, it’s a very mild swimming level with a relatively forgiving coin collection goal. Great for the explorer type gamer who wants a bit of tension added with the black waters of the deep.
This level quite literally has you follow along either beside or inside your submersible, equipped with lanterns and lights to provide a guiding beacon along your path through the murky depths of the undersea trench you’re descending into. Along the way, you’ll need to collect whatever coins you can. You can play it safe and collect them one by one, but you may have to take a few risks for some bigger prizes if you want to make that 200 coin goal. You’ll encounter everything here, from native wildlife, to an undersea volcano, to a rabid competitor in their well-armed sub, trying leave you sleeping with the fishes. Beware, your greed can have consequences if you decide to disturb the den of one of the more dangerous beasts lurking at the very bottom of the ocean. You might just have to flee or fight for your life just to make it back to the surface...
Past and Present Tense ID: 9W1-12F-PPG Tagged: Puzzle-Solving/Themed Format: Super Mario Bros U (Desert/Jungle Level)
This is probably the level that had me nitpicking the most on a block by block basis. However, in the end, I feel it was worth it as I feel it turned out very nicely! While some of the puzzles here are fairly simple, I tried to take it up a notch with some mind benders around the main mechanic of the level, which has you transitioning between two very different, yet very familiar versions of this level. This level will test you in terms of your mental fortitude, but is fairly pedestrian when it comes to the platforming aspects.
This level is built upon a perceived ‘time-shift’ mechanic, wherein you start in the so called ‘present’ times, in which the environment is desert-like. Once you enter one of the many conveniently placed time-gates (read: warp pipes), you’ll be flung back hundreds of years or more to when the land was lush and verdant. Plants, water, and even formidable structures and foes will now be there where only dust and sand was, or rather will be. You’ll have to find the solution in one time, or another to make your way forward. In some cases, elements of each solution will be found in both time periods, necessitating some time to look and think about what you need to do, and where and when you need to go. 
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I have a few ideas in mind for more levels to create, so if you’re interested, check in on ‘Rezident’ at the ID C7F-1D3-LYF now and then to see if there’s anything new! I hope those of you who have the chance might take a moment to see if you enjoy some of my levels. Some are long and tough, but I put my heart into each one, and I hope that at the very least shines through when you play them!
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penpiner · 2 years ago
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Tremulous server list
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#Tremulous server list install#
#Tremulous server list mod#
Even though I own the server, ask Brick instead of me. SCP Wiki An endless source of inspiration for zittrigers. He will be answering admin submissions and all questions go through him first, if he doesn't know the answer he will ask me. Tremstats Player and server statistics for Der Bunker Trench (EU) External links. We are looking for more teamplay, more tactics and more challenge than you can experience in public games. After a long time of inactivity of two of our players we finally became active in 2009. He is a great admin and if you want to continue playing on the server you should respect him. We are a group of Tremulous players that decided to form a clan in March 2008. They exist, they work well, but most servers don't run too many of them as they slow down the server, so I feel like I miss them lately. The Azi server will be mainly monitored by Brick. There's not much music among the community or good sounds yet. I.e riding in minecarts, balloons, gliders, and boats is glichy (for now) on servers (not locally). Cons? Motion is bad if you want to do anything other than run, walk, or jump. Server lag really isn't a thing due to server load. And* there is a restriction on block functions to only within range of active players, that makes the game run like butter. I think every saturday there is an event where people come together to test the experimental gameplay.
#Tremulous server list install#
Even so, I would recommend you install the GrangerHub client as that will allow you to play 1.1 and the GPP servers. (Nether is actually just really deep and space is actually just really high. There are still servers live, what might be happening is that it by default lists local servers first. think of it as 125x taller and deeper than Minecraft. It is 32000 blocks tall and 32000 blocks deep, and same for all directions. The game is much larger, even though it's not "infinite". Lastly, adding mods is as easy as clicking on them from a central database, or if you join a server. Tracking 167 Servers with 20 Supported Games Medal Of Honor: Allied Assault Medal Of Honor: Pacific Assault Open Arena Quake Quake III Arena Return To.
#Tremulous server list mod#
I built a waterfall mod (in progress) in about 2 days. In fact, the whole game is one giant mod for the engine. Players Guide for Tremulous players - A guide for players transitioning from Tremulous 1.1.0 Server Operators Guide - A guide for server operators List of. It still has a long way to go, which is a great thing! It's already the best block-based game by far (thanks to the community), and in no certain order, here are my favorite parts: Free, everywhere, all platforms, and it runs good on all of them Speaking of running, it can run on old hardware no problem, just needs a maximum of about 1 GB of ram. Medal of Honor, Call of Duty, Unvanquished, Tremulous GPP, TremFusion. WonderfulCeuthonymus's Experience This game has come a LONG way. XQF is a game server browser and launcher for Unix/X11 for many popular games.
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blueturtlez5415 · 3 years ago
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[Thursday-11-25-21]: My next Super Mario Maker 2 stage is up. This one is called "Super Aqua Kart". The code to play it is: GYK-2J7-XQF This is such a weird...i mean unique level. 😂 Picture this! You're driving in a flooded forest while being attacked and avoiding traps of all sorts. The forest isnt safe. The only way to survive and clwar the stage is with the Toopa Koopa Cart! Yea, it's kinda wild. Have fun! If you have any stages you want me to play, post them in the comments below or in my other SMM2 post. Thanks. SN: "Happy Thanksgiving!!! Be safe. Be well. Count your blessings. Thank the Lord you're alive today. Enjoy today with your peeps and homies. Word!" #supermariomaker2 #gaming #fun #supermariokart #wild #flooded #challenge #crazy #thanksgiving #love #ThankGod #family #countyourblessings #friends #positivevibes #chill https://www.instagram.com/p/CWt_mNmA1GV/?utm_medium=tumblr
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gamesrulecracker · 3 years ago
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Paraboy Stats From PUBG Mobile
Zhu Bocheng, prominently known as ‘Paraboy’, is probably going to be a 19-year-old Chinese PUBG Mobile United Nations player right now playing for Esports (China). He began his Esports profession with X-Quest F at the youthful age of seventeen and immediately became renowned. celebrated for his utilization of saving DP28 + 4x and M16A4 + 6x won the PEC 2020 and star XQF and turned into a competition victor. Until this point in time, Paraboy is one of the most generously compensated PUBG Mobile players on the planet.
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postsofbabel · 9 months ago
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