#xenobladechroniclesx
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ceze-c · 24 days ago
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Inktober day 29 Navigation
Today is the day we won! I though I was going to cry!
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cynon777 · 1 year ago
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A little surprised I remembered where this cave was without having to check anything.
You can get Ultra Regal casual wear in here I believe.
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oneechanblog · 1 month ago
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スカイウォーカー佐賀ゼノブレイドイースターエッグを受賞 | Oneechanblog Podcast
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pigminted · 23 days ago
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#XenobladeChroniclesX finally coming to the switch
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nullnomore · 2 years ago
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Seasonally appropriate potamus.
#XenobladeX #XenobladeChroniclesX #potamus
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legiongamerrd · 7 months ago
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#Gamefemerides
Hace 9 años se lanzó Xenoblade Chronicles X. Es un RPG de acción y mundo abierto desarrollado por Monolith Soft y publicado por Nintendo para Wii U. XCX forma parte de la meta serie Xeno, siendo sucesor espiritual de Xenoblade Chronicles sin ninguna conexión a títulos anteriores de Xeno. Tomando varios elementos de gameplay de XC, los jugadores exploran el mundo abierto del planeta Mira, completando varias misiones y descubriendo nuevas regiones para explorar y obtener recursos de los 5 continentes de Mira.
#LegionGamerRD #ElGamingnosune #Videojuegos #Gaming #RetroGaming #RetroGamer #CulturaGaming #CulturaGamer #GamingHistory #HistoriaGaming #GamerDominicano #GamingPodcast #Podcast #MonolithSoft #XenobladeChroniclesX #XenobladeChronicles #Nintendo #WiiU #JRPG #RPG #ARPG #Multijugador #Coop
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formthethird · 3 years ago
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the world's first ever californians
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anabelgutierrez · 3 years ago
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es una de mis blade favoritas linda y super sexy me gusta
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ligerzeroschneider · 4 years ago
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It's the NA anniversary for Xenoblade Chronicles X! Hard to believe I first experienced this amazing game 5 years ago. I hope we'll see a Xenoblade Chronicles X Definitive Edition for the Switch! 💙 📸@caseykwock #XenobladeChroniclesX #XenpbladeChronicles #Xenoblade #XenobladeX #XenobladeCosplay #XenobladeChroniclesXcosplay #XenobladeXcosplay #Celica #CelicaCosplay #CelicaXenoblade #XenobladeCelica #XCX #XCX_fes20 #XCXcosplay #CosplayersofInstagram #Videogamecosplay #Cosplay #Cosplayer (at Wondercon) https://www.instagram.com/p/CIZZZyzj3Ao/?igshid=1h48llvr914h8
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lunarbattery · 5 years ago
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Xenotober: 3 Hero(s)
Good excuse to draw all the protagonist! (Sorry Cross and Lora! One day maybe when I have time!) I was inspired from the Xeno Emissions book covers.
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ceze-c · 22 days ago
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Inktober day 31 Landmark
Will we finally know what is happening with this dang planet?!
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cynon777 · 2 years ago
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NLA is *barely* a walkable ... half-city, saved by the fact cars aren’t solid and you can jump about 12 feet.
But at least it does have a Co-Op. Co-Ops are cool. Also, neurodivergent hero (Xenoblade Chronicles is *really* good about ND representation without needing to tell you) Phog has a heart to heart here.
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As a book reviewer, I value a well-told story. That being said, video games, for me, are usually a casual experience that serves as an alternative to reading. So, when I received a custom Switch as a graduation present, I wanted a game that could quench my thirst for character growth, plot twists, and impressionability. And with Xenoblade Chronicles 2, Monolith Soft surely delivered everything I wanted. If I compared this game to a book it would be nothing short of a traditional Victorian novel – chock-full of a mind-boggling amount of characters, a complex plot that goes into dizzying detail, and a dynamic pace composed of both slow progression and action-packed scenes.
For my full review of this game, check out my blog here:  flutterbyliterature.wordpress.com/2019/01/04/xenoblade-chronicles-2-a-video-game-version-victorian-novel/
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nanadoesart · 6 years ago
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Huevember Drawings part 2
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magikalgaming · 5 years ago
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Nintendo’s Xenoblade Chronicles X and Carl Sagan’s Contact study the fireplace in rapt attention.
Drink of Choice:  Watered down instant coffee that turns out to be flavored hot chocolate
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As far as science fiction goes, no one can doubt the foundational text that is Carl Sagan’s Contact (1985). As the title suggests, the novel focuses on the overarching issue in most all alien narratives - meeting an Other. Self and Other are traditionally dramatized and further separated into a binary in science fiction - but Contact instead blurs the lines to reveal that our differences are fabrications we performatively state into existence. In a similar fashion, Xenoblade Chronicles X (2015)  plays on the player’s unawareness of the narrative’s context. Suspension of disbelief is used against the player in order to break traditional views of Self and Other, just as Contact utilizes scientific logic against methodical readers to underscore the unknown of space and existence.
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Is “contact” between a Self and Other defined as a mutually recognized, mutually acknowledged social encounter, or can it be:
 ✨a biological encounter?
 ✨recognized only by one party?
 ✨between robots or non-conscious technologies and humans?
 ✨between humans/humanoid aliens and an organic source (a planet)?
When we categorize contact in colonial and science fiction narratives we almost always seek to find a distinct difference between the protagonist and the “alien”. Normally, this difference begins as a physical, visible one. Because one can look different but culturally, morally, be similar to us, the event of “contact” can be the only real indication of non-visible similarity or difference. The meeting between the alien and the human provides tools to help distinguish where the line truly lies.
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Xenoblade Chronicles X (2015) is a Japanese Role-Playing Game (JRPG) from the Xeno series. Xenoblade Chronicles X is a spin-off title from Xenoblade Chronicles. There are no narrative connections aside from themes of singularity, colonization, faith, and precursor technology. A war between two alien species has caused the decimation of Earth.
Humanity creates large spaceships (arks) with resources and humans on board with the help of an unknown alien. Only a few survive. Xenoblade Chronicles X focuses on the ark The White Whale that crash lands on the uncharted planet Mira. We find that the humans are descendants from the Samaarians (one of two groups in an ancient alien feud), thus why the Ganglion (the second group) have sought to destroy their original planet.
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Contact has similar themes like faith and colonization, but ultimately it’s a book about preparing for the event of contact between Self and Other. Main character and genius Ellie is the director of a radiotelescope called “Project Argus”. The project exists to search for and prove the existence of extraterrestrial life. Upon finding and decoding a signal, Ellie and a slew of other researchers/countries race against one another to build the blueprints found inside the transmission. Most of the book is about the process rather than the result.
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Taking these two narratives into consideration, it becomes apparent that the science fiction plots actually masquerade a more base and primal fear - fear of the unknown. Both protagonists suffer from not knowing themselves fully, and both protagonists’ populaces are unsure about their purpose for being nor how they came to be. Xenoblade Chronicles X further aggravates this variable by revealing that the people of New Los Angeles are human consciousnesses within robot bodies called Mimeosomes. To get to this event, the player witnesses his/her arm being cut off to reveal wires and metal.
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The protagonist is as shocked as the player would be. In this way, the line between Self and Other considerably blurs and confuses the player. In similar fashion, upon finally meeting the aliens on Vega, Contact’s Ellie and her team of scientists are surprised to find the aliens have disguised themselves. They chose the physical form of people the team has known and passed away. Ellie speaks with her dead father, with whom she has mourned for most of the novel. Instead of finding difference between themselves and the Aliens, Contact showcases a capacity for connection. The binary becomes loose, amorphous, and ceases to be a binary at all.
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As scary as space is, so too is death. Both are the most talked about and feared unknowns. In a post-credits scene, a team led by Elma in Xenoblade Chronicles X enter The Lifehold (a place where the databases containing the populace’s memories reside in), and they find that the databases have been destroyed since the White Whale crashed on their Mira. As this means everyone in New L.A. should be dead and long gone - their mimeosomes inoperable - Elma speculates that somehow Mira is preserving them. In this narrative, escaping death becomes just as terrifying as dying. A black screen at the end of the game reads:
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This vague message ends the game, which implies a direct sequel (never made) or an impossibility of the narrative having a complete ending. Tetsuya Takahashi, a main creator of the Xenoblade series, says he developed Chronicles X as a side game in order to create something that focuses on the Unknown. Hence “X” in the title. Xenoblade Chronicles X is a game that keeps both players and characters in the dark. The narrative plot constantly shifts in directions that are unanticipated. Like Contact, the progenitor race is ignorant to larger, older forces. Elma’s shock in the last cutscene shows her own shortcomings and those of her ancient race. The very concept of contact is upset and inverted in this game’s narrative, challenging players to redefine the “human” and the “alien”. Contact occurs in Xenoblade Chronicles X’s narrative despite humans, BLADE, Elma, or the player not knowing it. It occurs in Carl Sagan’s novel between disguised aliens and confused humans, who become frustrated with not really knowing nor meeting the alien race.
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🌠Does contact have to be a mutually acknowledged, social event from two     humanoid parties, or can it take form in other ways with non-humanoid beings?
🌠If humans fundamentally change, take the mimeosome format, does this change the nature of the human, and therefore the nature of human contact? Would Self and Other as defined in our time alter accordingly?
“🌠This story is never ending” - Are stories of contact never-ending? Does meeting an alien species, like the Ganglion, only lead to meeting another, and another, and another? 
🌠Is there a contact to end all contacts, or like we see in the after-credits sequence of Xenoblade Chronicles X, is there always something that will be unknown?
Credits and Sources
Sagan, Carl. Contact. Simon and Schuster, 1985.
Xenoblade Chronicles X. Wii U, 2015.
Pictures in order of appearance:
1. Spartan, http://sep7agon.net/gaming/xenoblade-chronicles-x-review/
2. The League of 42, http://theleagueof42.com/tag/carl-sagan/
3. Everyday Power, https://everydaypower.com/carl-sagan-quotes/
4. Play Asia, https://www.play-asia.com/xenoblade-chronicles-x/13/702tnq
5. nerevars, https://www.reddit.com/r/QuotesPorn/comments/3kesrv/the_universe_is_a_pretty_big_place_carl_sagan/
6. Xenoblade.wikia.com
7. Paula Ghete, https://paulaghete.com/10-quotes-by-carl-sagan-that-will-amaze-you-and-inspire-you-to-be-better/
8.  Xenoblade.wikia.com
9.  Brian, https://nintendoeverything.com/xenoblade-chronicles-x-executive-director-on-hd-development-and-more/
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legiongamerrd · 7 months ago
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#Gamefemerides
Hace 19 años se lanzó Xenoblade Chronicles X. Es un RPG de acción y mundo abierto desarrollado por Monolith Soft y publicado por Nintendo para Wii U. XCX forma parte de la meta serie Xeno, siendo sucesor espiritual de Xenoblade Chronicles sin ninguna conexión a títulos anteriores de Xeno. Tomando varios elementos de gameplay de XC, los jugadores exploran el mundo abierto del planeta Mira, completando varias misiones y descubriendo nuevas regiones para explorar y obtener recursos de los 5 continentes de Mira.
#LegionGamerRD #ElGamingnosune #Videojuegos #Gaming #RetroGaming #RetroGamer #CulturaGaming #CulturaGamer #GamingHistory #HistoriaGaming #GamerDominicano #GamingPodcast #Podcast #MonolithSoft #XenobladeChroniclesX #XenobladeChronicles #Nintendo #WiiU #JRPG #RPG #ARPG #Multijugador #Coop
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