#who probably has the most pvp relevant experience out of the remaining members
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silverware-drawer · 1 year ago
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It's really interesting because as a red team main I definitely can see how they were a strong competitor at the beginning, but also it was terrifying the whole time. There was a palpable sense of stress and. . .I don't know how to describe it other than tension, this feeling like the only reason they were managing as well as they were was because they were already pushing themselves to the limit. It was not exactly a relaxing vibe as a viewer, and I'm sure it was even more intense for the players. Every kill they got at the beginning felt like a stolen victory, whether that was an accurate reading or not. They had a lot of good plays and clever moments, as well as a good amount of fighting dirty (cough cough espionagecicle cough cough), but that always felt like doing anything they could to even the playing field. It seemed like every time they started to get into a rhythm, something would go wrong. Their descent into madness was almost a relief, because it felt like a string that had been pulled taut the entire time was allowed to snap, and with it a lot of the pressure. I think there was also a large amount of non-rp disconnect. Not to say anyone was angry or upset with each other, just that it didn't line up with any of their play styles especially well.
As for blue and green, they felt almost indistinguishable for all intents and purposes. Just a vague threat, the idea of competence and bloodthirst around every corner. It was genuinely nerve-wracking at points.
i kinda love hearing about the other povs' perspectives of the team i mained, so if anyone is curious about their team as a blue team pov:
red never truly felt like an underdog group, especially because everyone on blue was so worried about carre. they were second place, they felt like a big threat, so it was really shocking when i heard through liveblogs that they gave up. they felt like good competition.
green team was more of a looming threat. they were always behind on points and blue and green never crossed paths, so they only became a problem at the end. but getting killed by them and losing resources was the only real main concern, not them beating out on resource points.
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