#which is definitely an improvement!
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Who was Tim's Robin? Who was Duke's Robin?
No, no, no. This is all we need to worry about:
Teen Titans (2003) #92
#And then Tim's response: “And you'll always be my clone boy.”#timothy drake#timkon#connor kent#superboy#red robin#teen titans#Also I really liked this issue's depiction of Tim and Damian.#They begrudgingly respect one another and are able to work together#it seems like they poked fun at each other in an only mildly antagonistic way#which is definitely an improvement!#you can kind of see the foundations for a real sibling relationship
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truth is, I used to dream about boys like you
jjk atla!au with @philosophiums
#my art#jujutsu kaisen#jjk#itafushi#fushiguro megumi#itadori yuuji#fanart#jjk fanart#jjk atla!au#atla!au: art#atla!au: illust#lmhs#timelapse#2.5 hours niCE#i mean its still 2am but it could be and has been worse#realized while looking at this tht this au has Vastly increased both my use of and love for the colour green#she will never dethrone red but she definitely gets the award fr most improved#megumi especially looks . sososo good in green which is unsurprising but i am surprised anyway#speaking of megu#i love th timelapse feature so much u get to see me fighting fr my life with yuuji fr like 20 minutes then get megumi first try#there's a reason i needed a ref sheet for yuuji and not megumi. drawing megu is like riding a bike fr me#like minor adjustments r inevitable but his overall face/hair/expression come so easily and i love him all the more for it#anyway#i could have sworn i used adonis fv lyrics for a caption before??? it was so long ago#i guess i must have changed my mind on tht other post bc adonis remains free real estate >:3#PLEASE listen 2 adonis fv........pls i beg.....pls it is so itfs coded.......#hina pleading fr someone anyone to listen to former vandal goes unanswered episode 542346 :(((
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I absolutely HAD to draw something for @phoebepheebsphibs's DTIYS (based on this pose)! I decided to mix things up a bit by experimenting with a more limited color palette, which was a pretty fun challenge.
#rottmnt#rise of the tmnt#pheebsdtiys#art#my art#my post#tmnt#alt text#dtiys#mikey#uify#until I found you#I don't actually know how clothing folds work#my “method” is throwing a bunch of stuff against the wall and seeing what sticks#which is basically my method for drawing in general I guess#trial and error#but I've definitely improved since I started so I guess it works right?#anyways#it's like 5am as I'm drafting this post#just finished feeding my daughter and waiting for her to fall asleep before I go back to bed#perfect time to draft a post and ramble in the tags right?#my schedule has gotten so weird with a newborn#but I make time for drawing turtles where I can#saw this dtiys and knew immediately that I had to do it#stayed up way too late doing it probably#but those 2-3 hour intervals where she's sleeping are a good chunk of my free time nowadays#and I am more than happy to spend them drawing uify mikey
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What if we fell in love and you died LMAOOO what then
#joke of the century fr#the real what if is like what if I made a little prologue comic for bloodlines to show the night when pepper died#jk there's no what if I'm already doing it HAHA#and NONE of you can stop me 🔫#sleep.txt#sketch tag#only I can stop MYSELF#fr tho. if I may be fr for a sec#I've written an outline just to see what the story would be like if I were to do like. the entire story of the game#the vincent & pepper TM version of the story ofc which deviates a bit from canon#and uh. the outline is over 30 pages long#and I've come to the conclusion there would be about 30 chapters#if I were to cover the entire game#and yk I'm insane bc I looked at the finished outline and went 'well it's not even that long'#LIKE BRO#is my little character obsession worth starting a 30 chapters comic. is it.#I'm genuinely wondering#bc ON ONE HAND#I'd definitely improve on my comic skills & writing skills(especially writing dialogue and structuring a story and chapters)#and probably improve a lot on my art also bc of so many different scenarios I'd be drawing#but on the other hand.#it IS 30 chapters. like. I feel like I'm delusional rn#honestly I should probably just get the prologue done first and Then we'll see fnsjjcnfncn#no way to tell how fast or slow this would be until I finish this part first
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Since Critical Role's big endgame battle has begun (as of ep. 113) and looks to give us a fair handful of Lv. 20 combat across the board with VM and later the Nein - and also since the Omen Archive are yet to do a level up overview for Bell's Hells to Lv. 15 like I expected them to do after ep. 112 - I find myself optimistically and curiously wondering how Bells Hells would shape up should they reach Lv. 20.
Admittedly, I do remain worried about how underleveled they are; I know it's intended since the Hells are the 'underdogs not meant to be in this position' group but still, for comparison Essek debuted at Lv. 15 in C2 and Vox Machina ended their campaign at Lv. 18 when the stakes were slightly lower than what we have with Ludinus, the Vanguard, the Imperium, and Predathos. Still, with nothing we can do but pray they make it out alive - and I hope they do - I've decided to indulge that rare bout of optimism and deep dive into what would their Lv. 20 state look like? While also considering what they may add during this final arc should they level up in between like they did the last time they were on Ruidus.
We're gonna go through each character one by one for this, so I'll start with my favourite (aka the one I wanna talk/ramble the most about).
Ashton is perhaps the easiest endgame build to tell class-wise, it's likely Tal will have them go the full 20 since Grog has already done the Fighter dip and there's not many other multiclasses that can be of a greater benefit to them; the intrigue however with Ashton focuses on the ASI they get at levels 16 and 19, the first one particularly if there's still a level up mid-battle. The obvious route for the first ASI is to get back the CON they lost in the shard incident - which I still find an unfair penalty since they gained nothing from surviving the bold and deemed impossible action, 'your reward is you get to live' doesn't stick with me given that the 10 rolls (well, 9 plus the resurrection ring) are proof of survival anyway - and absorbing Dusk Hunger sadly didn't give back, adding to their DEX instead - which, also kinda stubborn of Matt, adding 1 AC isn't exactly worthy of absorbing a legendary item especially compared to what Orym got with Ishta, they were better off trying to dual wield it if Matt's not gonna give stats that'll suit Ashton's wheelhouse, STR and CON, and let the tank be a tank - so it will likely fall into Tal's hands to get Ashton's stats to where they want them to be. Either way, Ashton's STR and CON are going up if they hit Lv. 20 as pure Barbarian, Primal Champion adds 4 to both and increases their max to 24, so without ASI Ashton will have 22 STR and 20 CON by Lv. 20 anyway, with ASI however Ashton can go 24/22 in either direction - and we can't rule out more absorption in the future, since Legendary loot may be yielded from this endgame battle plus Otohan's Backpack, Zathuda's storage cloak and maybe any other armour from the two could be Legendary items just gathering dust among the group, but if Ashton were to take any of them they'd have to wait a day since the Harness only grants 1 permanent and 1 temporary buff per person, and each person who uses it on the same day risks it breaking by 20%. However, we also can't rule out Ashton taking a feat instead of ASI, it's a slim chance but there are some feats that can be of use for Ashton in general or specifically vs Ludinus; Mage Slayer, Strike of the Giants (Hill or Stone Strike, of the two I'd go for Hill because of it causing the prone condition, which will help Ashton and allies, like Orym with that 1d6 extra Force Damage, stack critical damage), and Great Weapon Master could be powerful if they don't focus on ASI. The Tough feat is always good for being tanky too, but such a feat would likely only be used at the Lv. 19 ASI/Feat domain to get the most out of it. The only other places Ashton can get major potential buffs - outside of any new enchanted items that aren't armour - are from Dunamancy and their Titan powers, but neither have provided a clear opening for improvement as of yet. Ashton hit their final Dunamancy path at Lv. 14, where they got Mark of the Messy End (which compared to Essek getting access to stuff like Reality Break doesn't seem to balance out but I guess Wizards are glass cannons so Dunamancy does more with them), but there is a quiet, lingering mystery over how Potions of Possibility and Luxon Beacons will behave if Ashton and their Dunamancy brain interacts with them, given how they have many potions on hand, in general and gifted to them by the Kryn Dynasty before they met with the Nein, and Ludinus using Luxon Beacons as power sources, there is potential for Ashton's Dunamancy to increase that way - or simply through Matt adding an extra Dunamancy path in place of an ASI/Feat, a Dunamancy-based feat, or swapping Primal Champion with something else. The Titan Form could also improve by level, and I kinda hope it does, it's powerful but given the time limit and Exhaustion it's still below the level of Grog's Titanstone Knuckles in terms of utility, if more power or less limitations are imposed the higher their level it could scale Ashton up further in a similar manner to having a Vestige or, in Orym's case, a Relic of the Red Solstice.
Speaking of Orym, you'd assume that he'll also go for the clean 20, but this is Liam O'Brien we're talking about - he gave Vax a Druid level for his love of Keyleth, so you can't put it past him to add a level in Bard for Dorian. Like Ashton, Orym has 2 ASI waiting for him at levels 16 and 19, due to maxing his DEX - and absorbing Ishta overclocking it (a DEX increase that actually makes sense as a Finesse blade Fighter, adding +1 to AC and attack rolls and a higher DC for enemies to save against superiority die attacks) - Orym has already dipped into feats a lot but could always find room for more. Great Weapon Master, Shield Master, Mage Slayer, and Tough again at level 19 are viable options for Orym and his build, but there's also a unique option of, instead of taking a level in Bard, Magic Initiate: Bard in lieu of Dorian; taking the feat lets him gain the 4th attack Lv. 20 Fighter yields while adding some handy Bard magic such as Friends, Thunderwave, Command, Bane or Cure Wounds - all of which are Level 1 Bard spells. While adding a level in Bard would be a nice gesture, the Magic Initiate feat would probably work better for Orym's build if he wanted to reference his connection to Dorian this way, since he doesn't need 4 extra 1st level spells and he already has a lot of proficiencies and bonuses to cover his rolls anyway, plus he still carries the sending stone if he doesn't want to do either. If he went for ASI, Orym could try to rival Ayden's passive perception by buffing his WIS, but I doubt anybody would hold it against him to be less perceptive than a god. Regardless of ASI and feats, a pure 20 in Fighter does up Orym's lethality immensely, getting a potential 12 attacks with two Action Surges - the second gained in Lv. 17 - in one round (16 attacks if hastened and 17 if hastened and a Time Rage Mark of the Messy End - which I believe allows you to attack with Bonus Actions - is used on an enemy), which would make him an extra efficient killer and protector for combat, which suits his character as well. While multiclassing is an uncommon trait to reference a partner, in Orym's case it's probably moreso cute but unnecessary flavouring.
Adding an element of their partner into their build is something Imogen has done already with decent effect, however. Imogen is another pure 20 likelihood; she has 2 ASI, a Metamagic choice, her final Origin Feature - Warping Implosion: essentially you teleport and anyone within 30 feet will be caught in a gravity fissure - and Sorcerous Restoration - 4 sorcery points restored per short rest - waiting for her at the full 20. As alluded, she already has Laudna influences in the Shadow Touched feat and a vial of her blood in her equipment so she needn't use a feat or a multiclass in further reference to her, which means it comes down to what options she chooses for her ASI/Feats and future skills. With her CHA maxed out already, the two ASI would need to go elsewhere or to feats; War Caster could be used to help her concentration spells, such as the reskinned Hunger of Hadar, Telekinesis, and Investiture of Lightning, unused spells such as her mother's Reverse Gravity, Hold Person, or Globe of Invulnerability, or future 8th-9th level spells such as Dominate Monster, Gate, and Mass Polymorph (turn them all into horses!). Otherwise using one of those ASI to add 1 to INT and WIS will add to saving throws of those stats (+1 for INT and +2 for WIS), she can also remove all her stat negatives by adding an ASI to her STR in place of a feat. Imogen also has options with choosing a final Metamagic from Sorcerer; she has Quickened, Distant, and Twinned Spell already, so the next one needs to also be helpful in combat; the potential of Extended and Transmuted Spell are decent, but Heightened Spell may be the best fit for her - spending 3 Sorcery points to impose disadvantage on a spell save can be very useful when using Imogen's spells such as Psychic Lance, especially against powerful magic users like Ludinus. Going a little extra meta with things, Imogen at Lv. 20 is only going to exist in one-shots or guest appearances - which means short rests aren't likely to faze her as much, also recovering 4 out of a total of 20 Sorcery Points per short rest isn't a lot when you get all of them back after a Long Rest. If Imogen were to pull a swerve and multiclass she could simply sacrifice an ASI for an 18/2 split or just take a 19/1 dip without it doing any negative effect to her current build. Of the multiclassing options, I find that the Tempest Cleric could gel pretty well with her build; connecting her lightning magic and her storm analogies (and her attempt to reach out to the Stormlord) from a narrative perspective, while combat-wise she'd get to use Wrath of the Storm to damage anyone that attacks her (as many times as her WIS, so 1-3 depending on her ASI usage) and, if she goes for the 18/2 split, she can use the class' Channel Divinity to max out a spell's lightning damage - which if used on a 9th Level Lightning Bolt is 76 damage without enhancements! - she also gets some minor healing to add to her repertoire, and with a group without a pure Cleric you can't really have a shortage of players who can heal even if it's a little bit. I can't see any other dip doing her as much benefit, so the full 20 is more likely, even if the maxed out Lightning Bolt would work wonders.
You know who also knows Lightning Bolt? Well, a fair amount of players and NPCs but also Dorian! Let's talk our Boy in Blue - no I did not say 'Blue in Boy' in my head when typing, shush! - he's our last PC likely to be a pure 20 of the group, also because the rest have already multiclassed, but like Imogen there is also the opening for a little bit of multiclassing. The ASI in levels 16 and 19 are probably best put into maxing his CHA stat that's currently at 16, DEX could also go up to 20 for additional Gambolcleft damage but the sword is pretty powerful as it is - it depends if Robbie wants Dorian to focus on Spell or Melee output for stats, but casting is probably the better way to go. Not many feats would help Dorian outside of maybe Tough and War Caster, perhaps Slasher but they do seem like minor additions he can go without, so ASI is likely the best route to take for him. Unlike with Orym where a dip in Bard wouldn't do much good mechanically, Dorian could easily take a dip in Fighter and have it be a solid investment; the Bard's Lv. 20 ability Superior Inspiration only helps if you've used up all of your Inspiration, and as said with Imogen that probably won't come up in a one-shot scenario where Lv. 20 Dorian would likely appear, but by Lv. 19 he will already have added spells from any magic class via his final dip into Magical Secrets - and honestly I have no clue what one he could take because like, all of the spells! Wish is probably the go-to one but Dorian doesn't want anything from the gods so maybe not? - and he'll already have a 9th level spell slot from earlier levels. A 1-level dip in Fighter can give Dorian Second Wind for some self-healing and another Fighting Style to choose from: either Superior Technique - like Orym has - or Duelist would suit best, and if Robbie sacrifices an ASI he can go up to a 2nd level for Action Surge, which is handy should he focus on melee. There aren't many other 1-level dips that would suit Dorian narratively, there was probably Warlock potential in EXU: Prime when the crown was in play but since, again, the group lacks a pure healer, Dorian is probably better off investing his stats and skills towards Bard spells - which in turn bolsters DPS as well as healing.
From one Bard/DPS healer to another, Braius debuted with some pretty high stats to begin with, with only WIS being a negative modifier. As a 12/3 multiclass he can go a few different directions - much like his character arc and selection of deity - but it leaves him at a crossroads - also like his character arc. The 12 levels in Oath of the Ancients Paladin means he's locked out of getting Bard's Magical Secrets, if he maxes out his remaining levels in Bard he gets 2 ASI, a College of Tragedy feature (make crits be at rolls 18, 19 and 20 after an ally is hit with a crit plus a '+10 on a roll but a -10 penalty on the next' skill), Countercharm, and his Bardic Inspiration dice will go up to 1d8, but all of those are kinda covered by Dorian's higher level Bard class and Ashton's Mark of the Messy End while in Luck Rage to a higher or better extent. The 3 levels in Bard however has locked Braius out of Paladin's Aura improvements and the big Elder Champion buff, which is a big loss, if maxed out in Paladin they'll get Cleansing Touch - end a spell on yourself or anyone you can touch as many times as your CHA, one ASI, a 5th level spell slot (handy for Banishing Smite, Circle of Power, Destructive Wave, and Summon Celestial), and Undying Sentinel - which is just a once-a-long-rest Relentless Rage with no CON save. Build-wise, it would be best for Braius to go one of three different paths; either go for a 15/5 split - so no 5th level spell but he gets 1 ASI, Undying Sentinel, and Font of Inspiration for the 1d8 inspiration - a 14/6 split - where we swap Undying Sentinel for the college feature, or go the unique path and add a third class - while the 5th level spell slot has powerful spells Braius' combat is much more melee-based so it is a less likely option. A 14/3/3 triple split sacrifices his ASI/feats but 3 levels in Fighter gives him another Fighting Style, Action Surge, Second Wind, and a Fighter subclass to add to his combat prowess. One unlikely Fighter subclass that could suit Braius is the Rune Knight; with 3 levels Braius will have access to 2 runes, which can be tied to his character's artistry, to add to his gear - the Fire and Cloud Runes being the most useful to him from what I see - they would also get Giant's Might as a skill for an extra 1d6 of damage once per turn. Fighter isn't the only class Braius can benefit from though; he would only need to dip 2 levels in Cleric or Druid to gain their subclass-based abilities; a Shepherd Druid would give the group a slight benefit with the Hawk Spirit skill, using a reaction to attack with advantage and having advantage on perception checks, but similar to Imogen he'd probably benefit a bit more from dipping into Cleric - particularly Grave, War, Ambition, and Peace Domain Clerics, who each have abilities that can further empower him. A dip in Barbarian would be handy for Danger Sense - not so much Rage because you can't use spells - maybe opting for the Zealot path subclass, which also suits narratively, for an extra 1d6 damage, or a dip in the Monster Hunter Ranger to aid in picking out weaknesses. A 12/4/4 split could also work, forgoing Cleansing Touch to grant Braius 2 ASI or feats if Sam wanted them; with that they can balance their WIS to 10 and then max out their CHA and another +1 elsewhere, or just do a feat like Fey Touched - since he was touched plenty by a Fey Hag all across her manor - to max the CHA and gain a spell like Hunter's Mark to aid in combat.
Speaking of Hunters, Chetney may not have been designed to survive the campaign but with Travis rolling the fatal 0 when playing as Grog that old man is still, somehow, kicking. If Travis doesn't pull a Bertrand and allows him to continue defying the odds and live to Lv. 20, Chetney would be in a similar position to Braius - having gone the Tealeaf route and locked himself out of the full 20 in Blood Hunter by having a dip in Rogue - in being in a crossroads of classes. If he invests his remaining levels in Blood Hunter to 19, he still gets a lot from the class; 2 Order Features (advantages on bloodlust saving throws and on any branded creature, then unlimited hybrid transformations on the next feature), 2 ASI, and an extra Blood Maledict. Chetney's 1-level dip in Rogue however means he could also invest into any Rogue subclass for a 17/3 split (or a 16/4 split if he sacrifices a Blood Maledict for 2 ASI over one) instead; Assassin would help his damage output especially since he likes going Invisible, but the Revived subclass would be funny implying that he died but miraculously came back and no longer needed to risk dying in his sleep because he doesn't need to sleep anymore. Chet could also triple class like we suggested with Braius; 3-5 levels in Artificer - since he's a toymaker his toys can be infused beyond the enchanted distractions, going for the Armorer subclass can also be handy for the Thunder Gauntlets ability too, 2 levels in Fighter - for Action Surge, 2-4 levels in Monk - which has decent potential if his chisel is made a dedicated weapon plus the possible boons from Kensei, Mercy, or Open Hand paths, or even 3 levels in Ranger - where Hunter, Gloom Stalker, and Monster Slayer subclasses each have skills that could help Chet in combat, can all be seen as options, but it can also run the risk of being overcomplicated. Despite a Feat sidestepping Chet losing control in his Hybrid Form, logic says that Chet would likely stick with the 19/1 route since the feat only imposes a disadvantage against losing control and he can still do collateral damage, character-wise he'd likely want to keep his Lycanthropy on lock as much as he can. Plus, going to 19 Blood Hunter levels yields unlimited transformations and the second ASI hits at Lv. 19; with the two ASI - which he cannot get from triple classing - he can max out his STR and buff up his CON, DEX, and/or CHA for any additional bonuses, he has no negative stats so any are fair game. I don't see any feats that'd be too helpful, but outside of AC or DC boosts from increasing CON or DEX, upping CHA could also help with persuasion and being persuasive and tricksy.
Persuasive and Tricksy are some of many words you can use to define Fearne, who is also a Rogue multiclass. Her current 10/5 with Wildfire Druid as the majority allows her some wiggle room for her to go a few different directions. The 5 levels in Rogue have locked her out of a second ASI in Druid, the timeless body (not really a big deal for a fey), additional Wild Shape perks, and the 9th Level Spell Slot though, but if she invests only into Druid levels for the full 15 she does still gain one ASI and her Wildfire Feature 'Blazing Revival' - where once per long rest Mister can sacrifice himself (I don't think it's a permadeath sacrifice just like an 'off the board until resummoned' sacrifice) to revive her to half HP if she's downed - alongside a 6th, 7th and 8th level spell slot. If she goes for an even spread of 10 levels each with Rogue's Arcane Trickster however, she gains 2 ASI, 2 more proficiencies, Evasion, Magical Ambush, and a few more lower level spells. Both have valid directions - and as much as Fearne is a 'collector' I think a third class probably won't suit her and will perplex Ashley further - for her character even with mixing the level splits; a 12/8 split will grant her 2 ASI and a 6th level spell slot, while a 14/6 split grants one ASI, a 6th and 7th level spell slot, the Blazing Revival, and 2 proficiencies. Since Fearne doesn't do many sneak attacks and uses her Rogue abilities more for pickpocketing, it would probably be sensible to lean more towards Druid; a 15/5 split if she wants that 8th level spell slot for Sunburst, Incendiary Cloud, or Feeblemind, but a 14/6 split if she can do without - Plane Shift could narratively be on her radar so she can travel to the Feywild as she pleases, but Fire Storm is still a mighty 7th level spell that can be additionally buffed by her titan form which as mentioned with Ashton could also potentially scale up with levels - would give her more stuff to work with, plus extra Druid Levels buffs up Mister's health so he could be looking at 75-80 total HP (5+(Druid Level x 5)) depending on whether Fearne goes level 14 or 15. Since Fearne took War Caster already from her last level and her WIS is already maxed out, ASI to CON could be looked into to add health, AC, and DC, while also improving her chances at holding concentration for her saving throws, alternatively she can up her DEX to improve her pickpocketing so she can finally claim one of those eggs, since she's tragically 0-2 on that. Feat-wise, there is still the Elemental Adept: Fire feat to bypass enemy resistances to Fire too, lots of enemies will have Fire Resistance after all, so if she doesn't want to use ASI there is still that to use it on. So level-wise there is some wiggle room but class-wise she is better off picking one to focus on.
Our final member of the Hells Laudna has already picked her focused class; on a 12/3 Sorlock with her patron bound to a soul anchor - get fucked Delilah - she has implied to go pure Sorcerer from herein. Marisha has previously stated that she saw no gain in any more Warlock levels even when Delilah was still active and while a 6th level in Warlock would grant her an ASI at Lv.4 and unlocks Grave Touched - change damage to Necrotic plus 1 extra damage die when in Form of Dread, which is pretty solid - it does indeed suit narratively for Laudna to avoid more Warlock levels. The 3 levels she has gained from Warlock though have (war)locked her out of her final Sorcery feature of Umbral Form - which would've made her resistant to everything but Force and Radiant Damage, so like Braius' Primal Champion it's quite the loss - but she still looks to get Shadow Walk which aids her mobility, providing that there's darkness or shadows in the vicinity, as well as one ASI and another Metamagic option by continuing the Sorcerer's path, not to mention a dangerous 9th level spell slot. Unlike Imogen, Laudna opted for Empowered Spell in her current Metamagics alongside Quickened and Twinned, doing Heightened or Transmuted probably wouldn't suit Laudna like it does her partner though. Instead, Careful Spell could be a good choice for Laudna since her CHA is maxed out, so she could pick 5 creatures to auto-succeed a saving throw to a spell she sends, but since she doesn't have many AoE spells Extended Spell may be the better fit to keep up concentration on spells like Animate Objects, Mirror Image, or any future powerful concentration spells she'll have access to like Eyebite, Globe of Invulnerability, Reverse Gravity, or Blade of Disaster - which Delilah used pretty effectively in Aeor - ongoing. Even so, the one ASI remains; the Amulet of Health puts her CON to a fixed 19 so if she added one CON it'd be 16 without attunement, which is still pretty good but worthless if she just keeps using the amulet, she could put +1 in her woeful STR so it's a -2 rather than -3, or opt for feats such as War Caster - for those powerful concentration spells - or another Eldritch Invocation with Eldritch Adept, such as Armor of Shadows or Eldritch Spear, which may be more fitting for her fun scary nature.
And that's all of them, for a TL/DR I expect Ashton, Orym, Dorian and Imogen to do the pure 20 for their classes, while Chetney will go 19/1, Braius and Fearne go 14/6, and Laudna goes 17/3. But if it were me, the only ones I'd adjust from those would be Dorian (19/1, adding Fighter), Imogen (18/2, adding Tempest Cleric), and Braius (14/3/3, adding Rune Knight Fighter) just from a meta/fun perspective. Either way I'll just be happy to see them make Level 20, so fingers and every other digit I have stay crossed for whichever route they choose.
#critical role#bells hells#cr spoilers#cr speculation#c3 spoilers#spoilers up to c3e113#ashton greymoore#fearne calloway#orym of the air ashari#dorian storm#imogen temult#laudna#chetney pock o'pea#braius doomseed#matthew mercer#taliesin jaffe#ashley johnson#liam o'brien#robbie daymond#laura bailey#marisha ray#travis willingham#sam riegel#yes I'm still miffed Ashton got a DEX increase from Dusk Hunger it just feels like they got something an enchanted uncommon item would give#the 3d6 fire damage per short rest and +1 AC doesn't balance vs Orym's +1 attack +1 AC +1 Maneuver DC and +1d6 Force damage on Proned foes#Orym can trip attack 6 times per rest to get prone but Ashton only gets to add fire damage (which resistance drops to 1/2-9 damage) once#the shipper in me definitely looked into shared dips/feats for Ashton and Fearne but Barbarians can't do spells while raging so sadly not#they still have the titan form though - which I do hope improves by level we're still yet to see a titan combo attack#2 levels of tempest cleric for Imogen though is so out of pocket I know but somehow it works pretty well#and 3 levels of Rune Knight Braius would still be pretty awesome he and Imogen were my deep dives into multiclassing
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Ig submas was probably the biggest fandom hyperxiation I've had really but. I'll probably never be able to enjoy something like that again without feeling immensely guilty + selfish to be real. At this point whenever I feel something like that developing I've gotten pretty good at just beating my brain down until the fixation starves and dies out
#calling this the muzzle tactic + it's working pretty well i think#the amount of embarrassingly self-pitying vent art ive been posting lately is fucking. horrendous so-#shit needs to go in the muzzle and get beaten down#+ add. i mean another major reason was getting blocked by a lot of [] posters#which was definitely a needed reality check ig#bc in hindsight. im *moderately* improved now but that shit was the absolute worst drawings i ever made
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OLD ART ALERT! THIS IS OLD ART I FOUND THAT I SOMEHOW DIDN’T POST BEFORE!
Anyways, this is a secret trio comic idea I made on June 17, 2022. Ugh. I did not do the characters justice here, but I still like general idea I had here. Might redraw it one day.
#danny phantom#randy cunningham 9th grade ninja#american dragon jake long#danny fenton#dp art#dp fanart#danny phantom fanart#dp crossover#randy cunnigham#rc9gn#rc9gn randy#jake long#adjl#secret trio#revenant makes art#this gets worse the longer I look at it which means I have definitely improved 😎
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Ryan and Shane Attempt To Survive The Backrooms • Survival Mode
ah, the duality of man...
#back at the gifin' again ya'll#thats definitely a word#anyway my skills are gradually improving which is encouraging! the formating is still a struggle tho#watcher entertainment#survival mode#ryan bergara#shane madej#shane and ryan#ryan and shane#ghoul boys#we are watcher#all hail the watcher#watcher#watcher tv#the geek gifs#gif set#gif warning
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reading part 2 of well of ascension and part 4 of oathbringer at the same time is... an experience
#cosmere#stormlight archive#mistborn#cremposting#i hate zane and his stupid edgelord self so much it's unreal#mostly just reading mistborn for the cosmere lore and to have something to listen to while not getting ahead of my wife in ob#it's not really my cup of tea and brando sando's writing has definitely improved over the years#which makes going back to earlier works...... kinda rough
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Hi! I just wanted to know if you'd ever heard of a really fun forcefem game called Crossdressing in Camelot? It's a really well-made one that definitely put some work into cracking my own egg. You play as a "man" who discovers that they have a talent for magic, but oops! the best way to grow stronger magically is to be more feminine! It has some really well-written characters, some fun dialogue and plot, and is free on itch.io!
Never heard of it before and gave it a shot!
It’s quite fun! Though sadly moved a bit too slowly for me personally, I can definitely see the appeal!
It was fun to give it a shot! Please tell me if anyone has more forcefem recommendations!
#and I think it’s worthwhile to analyse why the game didn’t enthrall me like I’d hoped#I think I had 2 issues:#one is my game dev game keeps noticing all the room for improvement in the base game#but also the forcefem wasn’t really forceful enough for me#I never felt desperate?#like my only way out was to be this girl#it more so felt like a lot of stuff happened to me#and I didn’t even have the agency to try and respond in other ways#some beats were really really fun!#loved the bit about removing the lizard man’s loincloth#but the overall gameplay doesn’t really put me in the mind set that I’m being forcefully feminised#it just so happens that the best way to play the game is to be really fem#which is good on its own merits!#but it feels a little inconsistent since it still has some really nice forcefem beats in there#still it’s a well written game!#once 1.0 comes out I’ll definitely give it another shot!#but for now its not fully grabbing me#not as a ForceFem game#or an egg fantasy#still thanks a lot for the recommendation!#and if anyone else has any more recommendations I’d love to hear them!#.#i-like-talking#asks open!#i like game dev#..#this counts as research!#and I love research!
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calling harry a “can opener” was SUCH a good play for so many reasons i think about it every day.
in the context of his work, it makes him a tool. as many people have pointed out, including martin luiga, part of the hdb tragedy is that he simply cannot leave the force, and his superiors know that and are using it to their advantage. no matter what happens, even if harry hated every nanosecond of every bit of the work and wanted to leave, he can’t and won’t leave. they can leverage anything they want against him and then reel him back in with a facade of kindness when they “allow” him to keep his job, as long as he does what they want him to. the 41st knows he has this inexplicable talent with people and they use him for it. he’s a cop: that talent can be used in so many awful ways, to push so many different agendas. and they won’t even be his own. a can opener has no particular desire to open a can, aside from maybe the satisfaction of fulfilling a purpose. a can opener has no agency, it’s just a tool for someone else to use to get what they want. and he’s learned to be okay with being used as long as it means he gets to stay. his complacency with this system makes him guilty even if he’s also being harmed by it.
but in the context of his personal life you kind of... flip it. the people around him are going to be opened up whether they want to be or not, and it’s terrible for his relationships. it’s shown that the questions, the prying- the can-opening- it’s become inextricable from who he is as a person. it’s like he doesn’t know how else to communicate, except it’s hardly communication when you’re just ripping people open. he’s invasive as all hell, although whether he means to be is debatable. he’s the kind of person that wants to take things apart to see what makes them tick. he dissects people, but really that’s too delicate of a word for what he does; if he doesn’t get what he wants right up front, he’ll abandon all subtlety and go for brute force. if he can’t get your screws loose he’ll just smash you on the ground and pick through your pieces until he’s satisfied, and if what he did to you isn’t fixable? oh well, there are other cans to open.
and he’ll use it for personal gain: we already know he is (was?) manipulative. once he knows how you operate, he knows how to make you keep him. he can yell or he can cry; he can threaten you or he can threaten himself; he can be completely suffocating or he can withdraw completely; he can be an incorrigible liar or brutally honest; he can present himself as a threat or a joke or a talent. he’s a chimera- that’s why he’s got this inexplicable magnetism, even when people know they shouldn’t like or trust him. fidelity of character means nothing to him. he’ll be whatever he needs to be as long as it gets him what he wants. the can-opening is just his way in.
#disco elysium#harry du bois#and it works on us the audience as well!#look at how many different versions of harry there are out there. each tailored to our individual preferences#we exaggerate and minimize his traits according to what we want to see. he's can-opening us too!#it's just like. of course his job will frame the can opening as a positive thing#but it's honestly one of his worst traits. or at least it is when he doesn't keep it in check#there's nothing wrong with wanting to understand people but the way he goes about it is harmful to everyone including himself#he's doing it because he has ulterior motives like 99.999998% of the time#this is mostly about pre-martinaise harry but i have no doubts that post-martinaise harry can go right back to this btw#a lot of us prefer to think of harry as drastically improving after martinaise which is great and i'd like to hope he does but.#it's also good to consider the overwhelming possibility that he will go right back to being a total shithead#and that may be completely unintentionally! which almost makes it worse!#ALSO. this is part of why kim makes a very good foil#for the most part kim will stonewall anything he doesn't feel like sharing#harry needs to respect boundaries and by god does kim have a lot of those (affectionate)#HOWEVER kim is definitely susceptible to the can opening as well#wait okay i have another post idea.#anyway thanks for reading. as always feel free to add and share thoughts!#kiwipost#hdb meta
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Collection of the backdrops I did for the Bug Fables NPC Collab
I wanted to put them all in one post, since I'm quite proud of what I did. :)
[IDs in alt]
#also wow it looks like a lot more lined up like this than it does in my folder haha#bug fables#bug fables spoilers#flameshadowart#bug fables npc collab#backgrounds#scenery#digital painting#there are definitely some which i like less or think could be improved more than others but that's alright#i tried things i learned things i'll keep working on things and get better#also! the NPC collab in its entirety is almost complete! we're very excited to reach the conclusion
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solas is bisexual in our heart. ive heard they went one gender romance route bc of time + avoiding a "bisexual villain" trope (only heard though) (istg everything about inquisition is "running out of resources")
i hc that he had male lovers in the past because. vibes. can't help it
the bisexual villain trope excuse will haunt me until the day i die because what is that. i'm assuming they meant queer villain which is fair enough for 2014 because i know they didn't want people writing essays comparing solas to gay disney villains or w/e, but at the same time if there are multiple queer characters in your story it's literally fine. the hypersexual bisexual trope is far more common and noticeable . and yet bull is there!
#it was definitely due to a lack of resources tbh which is fine i get it.......#but tbh if you cant implement it fully dont do it at all and use the resources youd use half doing something to improve#on the other things you were only half implementing!#i still think dai would be 10% better without solas romance#sorry that was a tangent. this game is eating away at my soul#ask#anonymous
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:)
#atsushi#midoriya#izuku midoriya#mha#mha spoilers#mha fanart#atsushi nakajima#atsushi and midoriya#cause i can#technically should be studying rn#but she'll be right#probably#anyway#had this idea stuck in my head#so its on 'paper' now#:D#besides#i like the idea of midoriya and atsushi being friends#both of them are very resilient#definitely a necessary trait for most protagonists but still cool :D#mha 430#bsd 117#got caught up to the bsd manga today...#yeahhh#:')#i feel like my drawing skills have improved a lot since i started drawing this duo#which is nice#:D:D:D#anyway i need to go study-#:):):)
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Got one episode from season 6 of the dragon prince left and this is probably the best season so far. Ep 6 and 8 especially. The way Virens and Sorens relationship was handled at the end was just amazing.
(Somebody get Soren and Claudia some therapy)
#the dragon prince#the dragon prince soren#the dragon prince s6#the dragon prince season 6#mystery of aaravos#tdp s6#tdp season 6#tdp#tdp mystery of aaravos#the dragon prince mystery of aaravos#Cause we all agree that s4 suffered under the lockdown#S5 definitely improved again#But still just lacked something#But this season so far was perfect with how all episodes were build up#I actually paid undevided attention to the screen#Which I didn't do in a long time without my phone or so in my hand#Anyway#Soren and Claudia meet up when
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Doodle some Miphlink, if you want to!
I hope you're having a great day :3
What a great suggestion! I was watching Disney's Robin Hood and Maid Marrian and Robin fit Miphlink so well. A princess and a commoner childhood sweethearts who were separated and then came back and were together again. So I doodled a rough sketch!
#thank you so much snails! I loved this#it got my creative juices going and the art block is being fought off!#Robin Hood#maid marian#disney's robin hood#miphlink#mipha#link#botw#tloz#today is going better than expected#which is nice! having a fun art prompt definitely made the day improve. and also there are cupcakes in my house which makes everything bett#hope you're having a great day too!!
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