#warlock master of the arcane
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I WORK HARD TO MAKE THIS TEAM A PARTY
#My Art#DnD#Procreate#Left to Right: Dotty#Dwarf/Fiend Warlock#Adi#Half drow elf/Ranger Hunter#Chauncy Headferth#Human Fighter Battle Master#Naan#Orc Cleric Life Domain#Klifbur#Halfling Rogue Arcane Trickster#Malcolm/Mercenary X#Elf Bard College of Creation
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Doing this quiz for some different muses under the cut
John Egbert
Your result: Bard
You’re a storyteller at heart and you may have a bit of a Thing about attention and validation. You’re a natural improviser and you’re great at adapting to situations at a moment’s notice using whatever resources you have at your disposal. You can’t stand being bored. You’re very creative and you probably have a great sense of style. You’re honestly just here for a good time, and you live for drama.
College of Valor
Bards of the College of Valor are daring skalds whose tales keep alive the memory of the great heroes of the past, and thereby inspire a new generation of heroes. These bards gather in mead halls or around great bonfires to sing the deeds of the mighty, both past and present. You think stories can be one of the most powerful things in the world and you’re especially inspired by stories of heroism, adventure, and the conflict of good vs. evil. You’re not just a bookworm, though, because you are also a physically-oriented person who enjoys expressing yourself with your body. You might be into dance, martial arts, sports, or outdoor adventuring. You’re a natural leader who finds meaning in being able to inspire others.
Dwight Fairfield
Your result: same as John because i have exactly one character type
Lena “Tracer” Oxton
Your result: Cleric
You’re dedicated, caring, and probably a sucker for happy endings. You spend so much time helping other people that you might forget to take care of yourself. You’re very idealistic and have a strong sense of faith in your beliefs, which may be actual religious beliefs or just your personal moral code. You like to be prepared for a variety of situations and you may have a bit of a protective side.
Domain of Peace
The gods of peace inspire people of all sorts to resolve conflict and to stand up against those forces that try to prevent peace from flourishing. You really just wish everyone could calm down and get along for once. You’re a gentle person who will do as much as humanly possible to avoid conflict, though others should be careful not to mistake your pacifism for passivity. When conflict does arise, you have a natural knack for guiding people to find compromise. Your calm and non-judgmental energy might draw people to seek advice from you and you’re pretty good at inspiring people when they need a little positivity boost.
Varrick
Your result: Rogue
You’re a practical and unusually resourceful person with big dreams that may or may not involve copious amounts of money or treasure. You’re ambitious, you know what you want, and you’ll do whatever you can to get it. Some people might think you’re selfish, but you know it’s important to take care of yourself first. You thrive under pressure and you might have a bit of a mischievous or chaotic side.
Swashbuckler
You focus your training on the art of the blade, relying on speed, elegance, and charm in equal parts. While some warriors are brutes clad in heavy armor, your method of fighting looks almost like a performance. Duelists and pirates typically belong to this archetype. You’re a confident person with a charming personality. People often find you likeable or easy to get along with and you probably have a distinct sense of style. You know where your strengths lie and you’re not shy about demonstrating your talents. You’re a resilient person with a knack for easily bouncing back from difficult situations.
Rhys
Your result: Warlock
You’re a charming and ambitious person who cares a lot about the people you are close to. Sometimes you might worry that you rely too much on the help of others, as if you’re not good enough on your own, but you have a knack for pulling out unexpected skills or solutions at just the right moment. You may have a bit of a lazy side at times. You have dreams for the future and you want to end up better off than where you began.
Pact of the Genie
You have made a pact with one of the rarest kinds of genie, a noble genie. Noble genies are varied in their motivations, but most are arrogant and wield power that rivals that of lesser deities. They delight in turning the table on mortals, who often bind genies into servitude, and readily enter into pacts that expand their reach. You’re an ambitious and resourceful person with big dreams, and you’re not above taking shortcuts to achieve your goals when needed. You have a certain taste for luxury and comfort. Sometimes you might find yourself running away from your problems instead of facing them head-on. Certain people in your life are really important to you and you might find yourself (consciously or unconsciously) modeling yourself after parts of them over time.
#john and dwight are 100% accurate and also what i got because they're my biggest kins#except for the physically-oriented part#LOL#tracer is just wrong because she is definitely an arcane trickster rogue but the descriptions are pretty accurate#varrick is a rogue but i'm not sure he's a swashbuckler#same as rose got for the mater tho#i was REALLY hoping rhys would get warlock and i was not disappointed#love the idea of jack as a genie#*master sorry master
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Hey DnD friends, is this accurate for me?
I was expecting anything but not Bard
#I'm mildly offended that my Bard score is lower than Fighter. Probably because I'm not social or one who enjoys the spotlight though.#personality quiz#dnd#''The wizard is a scholar of arcane mysteries#embodying intellect#curiosity#and mastery over magic through study and practice.#They are seekers of knowledge#delving into ancient tomes and esoteric rituals to unlock the secrets of the universe.#Wizards wield magic through rigorous training#mastering complex spells and incantations that manipulate the fundamental forces of reality.#Unlike sorcerers or warlocks#who draw upon innate or granted abilities#wizards rely on their intellect and discipline to harness magic.#They often specialize in specific schools of magic#such as evocation or transmutation#allowing them to wield their chosen discipline with unparalleled precision.#Wizards are respected members of magical society#revered for their wisdom and feared for their formidable powers.#Despite their scholarly demeanor#many wizards are driven by a thirst for discovery and adventure#constantly seeking to push the boundaries of magical knowledge.#In essence#the wizard is a sage and a spellcaster#wielding magic as a tool to unlock the mysteries of existence.''
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okay now that I've slept and delt with my headache, for completely benign reasons I'm thinking about Emhira, and how she compares to the raven-haired mage Patia knew over two centuries before.
The Raven Queen that ascended was an arcane master and follower of her predecessor, implied to live in Avalir. We don't have a confirmed class for the Matron's og self, but given she taught Patia I'd bet Wizard... which is a very different way of accessing power than a Warlock. And if she was trusted to teach the Por'co grandchild, presumably this woman was highly regarded indeed.
As much as Emhira is coming to Downfall with a unique perspective among the gods (as touched on in Cooldown, being a mortal who usurped a god AND death / fate being her domains), her perspective as a mortal was an outlier among mortals even before she ascended. Not just that she was the only one to pull off this ritual successfully, but in being in the upper class of a mageocracy in one of the most powerful flying cities to exist.
And now she has been living on the ground, under the supervision of her Champion, for decades. Her Champion who stepped onto Avalir with muddy boots and ranger leathers.
Is Emhira a likeness to the Matron's first body? Was she born to be herself again, only to be molded by cataclysm and suffering into a far more ragged, worn woman than she was before? Hell; was that mage in Avalir all that familiar with death at all, with magic always so close at hand? How has it been to see death and death and death around her, out of her control?
How does it feel, to have a name again for the first time in two hundred years? To not be a porcelain mask but a person?
Given this war between gods is an extinction level event (the ash covering the sun reminds me of thd K-PG extinction event, and also how are y'all growing apples??), I wonder if Emhira is just as changed as Asha is. Life is choked and slaughtered and dying, they are both sides to that coin. How frayed are the strands of fate?
Is Emhira more like the Matron, or more like the woman who came before them both? Or is she a third, more mortal thing?
#cr spoilers#critical role spoilers#critical role#cr downfall#Im giving myself another headache thinking about it. HOW ALIKE ARE THEY? HOW DIFFERENT?#How has mortality shaped her? How has all the death? To be Named and know she'll have to shed it but at least this one is Remembered#cr meta
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Cleric Nora (tiefling) casts Zone of Truth. This spell forces the ones affected by it to only be able to tell the truth. Warlock Deimos (dark elf), while under the effect of this spell, calmly ensured everyone he did not want to see any of them get hurt. He added that he thought they have become a very competent group.
Deimos then stated he could tell them more, but rather not while under the effect of this Truth spell. He asked Nora to end the spell, but she did not, angering Deimos intensely.
Panthea (air genasi) then spoke up, "Who is Vannatir?" Faeyra (firbolg) brought up that they had all heard the name Vannatir before, from the snake familiar Fellthran who referred to this person as 'the master'.
[cue Deimos panic]
Ijech (deepgnome) pleaded with Nora to drop the Zone of Truth spell, but Nora said she needed to make sure Deimos can be trusted. Ijech then got angry as well, asking what Nora's problem was. Nora opened up a bit about what happened in her past: she lived in a beautiful village where everyone seemed to adore her, but one day they all turned against her and her parents, during a mysterious ceremony. It taught her that not everyone and everything can be trusted.
By now the party knows the following:
Deimos gets his magic powers from Vannatir.
Deimos is tasked to place an arcane sigil to channel magical essence for Vannatir, his warlock patron.
Deimos tried to ensure everyone this was also his own plan. But the GM (Game Master) then intervened, since that was technically a lie. So, due to the magic of Zone of Truth, the line "It was my plan." turned into "It was not my plan."
#dungeons and dragons#dnd warlock#dnd campaign#dark elf#drow#tiefling#half orc#air genasi#firbolg#deep gnome#dnd art#ttrpg art#dnd#ttrpg
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What the Bad Kids Classes will most likely look like at level 20 (Assuming no major class changes)
Fig
6 Devotion Paladin
3 Hexblade Warlock
11 Lore Bard
Riz
20 Arcane Trickster Rouge
My personal hope is (18 Arcane Trickster Rouge 2 Abjuration/Divination Wizard
Fabian
6 Battle Master Fighter
14 Swords Bard
Gorgug
15 Barbaricer Artificer
5 Berserker Barbarian
Adaine
20 Divination Wizard
My personal hope is 18 Divination Wizard 2 Fighter
Kristen
20 Twilight Cleric
#fantasy high#fantasy high junior year#dimension 20#fantasy high sophomore year#kristen applebees#adaine abernant#fabian seacaster#gorgug thistlespring#riz gukgak#fig feath#dropout tv
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So recently I have been on a huge tabletop RPG kick so I thought it would be fun to talk about Class 1-A playing their own tabletop game, both the characters they'd play and how they'd be as players. For the sake of this, I will be writing in the context of Dungeons and Dragons 5th Edition since that's the system myself and others would be the most familiar with.
Rikido Sato: Half Orc Life Cleric Doesn't really get the game too much. Tends to forget the rules a lot and his own abilities. Just kind of picked a class at random. Is the king of bringing snacks and the like, all of which are homemade.
Mashirao Ojiro: Wood Elf Open Hand Monk Pretty average in all respects as a player. Not too remarkable in all respects. Doesn't realized how bad the monk is until they started playing, but is too attached to the character and their concept.
Koji Koda: Firbolg Shepard Druid Is only really here to hang out with his friends. Too shy to really do any roleplay with the rest of the gang, mostly doing small moments with his animals friends. Accidently made an overpowered build.
Minoru Mineta: Dhampir Phantom Rogue Knows the rules, but is a power gamer. Uses the game more as a power fantasy to look as cool as possible at all times, even if it is dumb, though will quickly panic if anything goes slightly wrong.
Hanta Sero: Gith Horizon Walker Ranger Really interested in all the lore and history of whatever the dungeon master came up with. The kind that dungeon masters either love or dread. Is the one constantly asking question and cracking the odd joke about it.
Toru Hagakure: Changeling Arcane Trickster Rogue Super big into the roleplay of it all and is always excited. Mostly took Changeling so she'd have the excess to play as many roles as possible. Probably makes little masks to remind people who she currently is.
Yuga Aoyama: Aasimar Glory Paladin Is insanely devoted to the role of the noble paladin, much to the detriment of everyone else. Likely says the line "But it's what my character would do more then any other player. Constantly hints at a backstory that nobody is biting on.
Mezo Shoji: Hobgoblin Gloomstalker Ranger Not the biggest into roleplay, does fairly well with the actual gameplay. Plays the typically reserved ranged. Tried to tie his and Koda's backstory together to try and take some of the stress off of him in terms of roleplaying.
Kyoka Jiro: Half Elf Whispers Bard Wasn't really sure about all of this before play and went with a bard because she liked the idea of playing music. It was a rocky start, but quickly got into it and started having fun. Will make custom songs and playlists for the party, as well ambient tracks and battle music.
Denki Kaminari: Air Genesi Storm Sorcerer Wanted to try it out because it was popular. Went with something he thought was cool and did not expect it to be so complicated. Needs to be constantly handed the book and remined of the rules in order to make sure he gets it. The amount of math hurts his head. Eijiro Kirishima: Goliath Giant Barbarian Like Denki, wanted to get into because it was popular. Bakugou helped a lot with building the character. Has a lot of fun smashing stuff. Plays his role pretty well, even if his character doesn't go beyond the nice brute whose name is very close to Kirishima's own.
Mina Ashido: Satyr Glamour Bard One of the students the most into the roleplaying. Is very light hearted and goofy about the whole thing. Can play a lot in bard stereotypes because she thinks it's funny. Another instigator, though mostly from her getting too into character at the worst of times. Fumikage Tokoyami: Tiefling Fiend Warlock Has been playing the game the longest and super familiar with all of it. Always makes characters he thinks are "cool", which means are super gothic and depress, both in class and in race. Does occasionally have Dark Shadow dress up and roleplay as his patron. Ochako Uraraka: Fairy Zealot Barbarian Ochako just wants to smash stuff. She has a lot of fun rolling dice and doing cool stuff with her friends, both good and bad. Likes playing the typically pixie before going nuts. Can be an instigator, but tends to backtrack when she realizes just how badly it goes wrong. Tsuyu Asui: Halfling Moon Druid Like Koda, is mostly here to have fun with friends. Often plays mediator both in and out of character. Does a good job with roleplaying thanks to how much she had to play pretend with her simplies. Always causes a riot whenever she becomes a dinosaur. Shoto Todoroki: Hill Dwarf Fighter Champion One of the worst players both in game and in roleplay. Played a character Izuku basically made for him. Is somehow still one of the best because he is constantly getting amazing rolls at the most critical moments, much to the frustration of Bakugou.
Katsuki Bakugo: Custom Lineage Chronurgy Wizard Powergamer, no question. He knows the rules back and forth to make the most broken build possible. Acts like D&D is a game you can win, even when it comes to roleplaying. Not a full on murder hobo, but by far the biggest instigator in the group.
Tenya Iida: Warforged Devotion Paladin Very much devoted to the rules, both in and out of the game. Gets confused when people say that he's doing a good job at playing a robot. Collects a lot of dice. One of the best Dungeon Masters of any of the students, though can be rather controlling at times. Momo Yaoyorozu: High Elf Forge Cleric A really good player with the rules though can be pretty awkward with the roleplay with how much she tries to get into it. One of the best DMs in the class. Makes custom miniatures for everyone in the party. Puts a lot of money to make the ultimate game room. Izuku Midoriya: Variant Human Bladesinging Wizard The perfect player. Knows the roles, but focuses more on making characters. Takes the most notes, pay attention, and makes sure everyone is having fun and feels included. Likely gets roped into the role of dungeon master more then anyone else because of these reasons.
#My Hero Academia#Not Quirks#Midoryia Izuku#Deku#Katsuki Bakugou#Shoto Todoroki#Ochako Uraraka#Uraravity#Tenya Iida#Momo Yaoyorozu#Fumikage Tokoyami#Tsuyu Asui#Eijiro Kirishima#Red Riot#Mina Ashido#Pinky#Denki Kaminari#Jiro Kyoka#Mezo Shoji#Sero Hanata#Koji Koda#Ojiro Mashirao#Hagakure Tooru#Aoyama Yuuga#Sato Rikido
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You convince the 141 to play Dungeons and Dragons.
Disclaimer: This is clearly for shits and giggles. I've GM'd for a few years now, and I had to combine my first love, DnD, and my current obsession, COD. I stuck to Basic Rules content.
Somehow, you've convinced the 141 to play Dungeons and Dragons with you. You reason there's enough downtime for a decent campaign, and it might be nice to have another outlet that isn't exercise-based. After all, DnD is a collaborative and creative game - good for the ol' brain, right?
Kyle bought the Player's Handbook, printed extra character sheets, and picked up a set of dice. He's read the handbook, planned for the first three levels of his character, and has a backstory with all the important bits highlighted. He's easily the most prepared. The most excited, too, though he's a little sheepish about it. His first character is classic and highly strategic: Half-Elf Draconic Bloodline Sorcerer, with plans to multiclass into Paladin, Oath of Devotion.
Soap is equally excited as Kyle - for different reasons. He went a little nuts at the local game shop. Does he need more than one set of dice at this point? No. Does he have three, just in case? Yes. He also bought a miniature that corresponds with his character. He was torn about his character for weeks but ultimately chose a reliable build: Mountain Dwarf Barbarian, Path of the Totem Warrior.
John is skeptical. This isn't really his thing, but he'll entertain it and give it a go for you. Doesn't stop him from grumbling about it every time you ask how character creation is going, if he has any ideas about what class he wants to try, what kind of character he can see himself playing...Makes it a sweet surprise when he turns up with a used copy of the handbook, several pages dog-eared, and a bullet-point list of his character's background. His character surprises you too: Dragonborn Tempest Cleric, with plans to multiclass into a Battle Master Fighter.
Ghost shows little interest, but John convinces him to attend Session Zero at least. And, like John, getting information from him is like pulling teeth. One night, while up to use the restroom, you actually catch Ghost hunched over a player's handbook. If you didn't know any better, he's a little embarrassed to be seen 'studying'. When you turn to leave him alone, though, he pipes up - he's got questions. At Session Zero, he wordlessly presents the character you helped him with: Variant Human Rogue, Arcane Trickster. He might take a level or two in Warlock if he keeps playing. (He does.)
#call of duty#dungeons and dragons#captain john price#john price#kyle gaz garrick#gaz cod#john soap mactavish#simon ghost riley#headcanons#adding this to my list of things to write about lol#three people might care about this
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Okay, what if ahit but its a DnD type fantasy adventure? It starts with just hat kid and bow kid on a mission to defeat the evil overlord (Vanessa), but they end up forming a silly ragtag adventuring party with people they meet on the way. (Please click for better quality)
Character details I've come up with so far under cut, and also me sounding like a little nerd with dnd classes and stuff.
I haven't decided on any location or character names yet so :P
Hat Kid- She's a wannabe elf warlock and Bow Kid's best friend (they'll probably get names, probably). She doesn't have an arcane focus in the beginning, but she ends up finding and using an umbrella later on. She's very energetic and determined (a little too much at times) and actually manages to become Snatcher's best friend. Bow Kid- She's a human beast master ranger with either a cat or a crow as a companion (idk which one yet). She's a lot calmer than Hat Kid but still gets really excited when she sees a cute creature (even if it is literally trying to kill her.) Cooking Cat- She's a silly kitty cleric (either light or peace domain) from Mafia Town. She's a ray of sunshine and definitely the mom of the group. Snatcher- He's a circle of wildfire druid (bc silly) who, until the kids came and found him, hadn't left his forest in over a century. He was stuck there in wild shape (silly ghost form. Don't ask what creature it is or why he chose to be able to wild shape into it bc i have no clue) because of Vanessa. She tried to turn him into a tiefling like her but it did not go as planned. Clearly. He's still that dark kind of goofy he is in game but just a little bit nicer. Not by much, though. Vanessa- She's a tiefling shadow magic sorcerer who has control over the entire continent. While her outburst (I'll think about more details of it later) effected Subcon the most, it had minor effects all over. She presents herself in her more humanoid form with an overly sweet personality, but the second she's ticked off ditches the facade and becomes her horrid, more demon-like self. She's less of a direct threat until they reach her domain. Empress and the receptionist are also going to join the gang, but I didn't know what classes to make them or what to do with their designs soooooo..... yeah. (To be fair, the other's designs will also probably change bc I made them in like five minutes).
If you have any ideas (especially for Empress and Receptionist) or questions, tell me!
#If I make comics for this they will be silly#Like the group cannot stop getting into shenanagins#especially Snatcher and Hat Kid#also empress and cooking cat will get togther bc I love them#I am a lesbian and I want lesbian cats#a hat in time#ahit#ahit snatcher#ahit vanessa#ahit hat kid#ahit bow kid#ahit cooking cat#ahit au#my art
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Got way too invested by your dnd au, so here some classes and sub-classes hds for the sillies
Lamb - Cleric (Death Domain) & Warlock (Undead)
Goat - Warlock (Great Old One) & Barbarian (Path of the Zealot)
Yellow Cat - Rogue (Arcane Trickster) & Paladin (Oath of Devotion)
Narinder - Wizard (School of Necromancy) & Rogue (Phantom)
Kallamar - Artificer (Alchemist), Sorcerer (Storm Sorcery) & Bard (College of Swords)
Heket - Barbarian (Path of the Berserker) & Druid (Circle of Spores)
Leshy - Druid (Circle of the Moon) & Cleric (Trickery Domain)
Bonus, since they are the DM:
Shamura - Wizard (School of Divination) & Fighter (Battle Master)
OH MY GOD?!????? THANK YOU. YOU'RE SO RIGHT. YOU'RE SO SWEET. I WASN'T GONNA LOOK INTO SUBCLASSES FOR SPECIFICS BECAUSE I'M LAZY BUT ALL OF THIS IS SO RIGHT.
I had classes in mind for the Bishops but I didn't write it down and I forgot them. You got almost all of them right i'm pretty sure, so I'll just take what you wrote and put it in my doc this is now canon. I love you and your peculiar ways Anon ♡
I should get to designing the DnD Bishops one day I CANNOT miss the opportunity for Artificer Kallamar
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Level-Up Post: Mighty Nein: Echoes of the Solstice addendum
This is going to be short and sweet (ish) and covering deviations or clarifications to the pre-show post.
Everyone (except Luc) (and Aggy): level 20!
Fjord: I stand by my opinion that Open Sea Paladin 7's Aura of Liberation is superior to Hexblade 14's Master of Hexes, but both are very solid and the important thing is that Aura of Protection from paladin 6. We don't know his invocation but we do know his L13 Warlock Mystic Arcanum, Crown of Stars, or, more accurately to how he flavored it,
Beau: She DID take the mobile feat, and I'm so happy. 70 ft/round base walking speed. Monks, y'all.
Caleb: has the Wish spell; is using it solely, currently, to replicate lower spells, which is iconic of him. Responsible casting at its finest. One of his at-will 1st level spells is Fortune's Favor, but I don't think we got any of the others, and I believe his feat is also unknown.
Veth: We do not know; truly hilarious of Sam to do this. Don't worry; I'll talk about Luc in a second.
Jester: Her feat is Flash Recall, which is in the TCSR and allows you to replace a prepared spell with another spell of the same level without a long rest. Very good for Jester, whose spell prep is iconic in its eclecticism (complimentary).
Caduceus: much like his careful evasion of any questions from others asking how he was doing during the campaign (also complimentary), his feats - level 19 and level 16 remain a mystery (though we know his INT increased with his level 16 feat). In short:
Yasha: Took barbarian levels and has the CON and STR to prove it; also took Great Weapon Master, which is a solid option.
Our guests:
Rab "Aggy" Agg: Level 5 monk; no subclass we die like Bertrand Bell.
Luc Brenatto: I don't know how by how much the potion increased his level; at least to level 7 rogue (Evasion) from his base Arcane Trickster Rogue 5/War Mage Wizard 3. For a quick refresh on Arcane Trickster and rogue low levels, Luc has expertise, sneak attack, and uncanny dodge as well as the special arcane trickster mage hand abilities. He has 3 cantrips and 4 spells known from his rogue subclass. Meanwhile, as a wizard he has arcane recovery (not used; a long rest but no short ones), can prepare 6 spells from his spellbook, and he is treated as a 4th level spellcaster (1/3rd his rogue level rounded down plus his wizard level), so he can cast up to 2nd level spells. War mage is, on its own, notably a kind of shitty wizard subclass, but it's actually hilarious and pretty great as a multiclass option here. Luc used Arcane Deflection, which lets him use his reaction to grant either an AC bonus or a saving throw bonus, although when used you cannot cast spells other than cantrips until your next turn. This sucks if you are a wizard, but Luc is a rogue with an Aeorian security cannon, so it's fine. He also gets a +3 (INT mod) to his initiative.
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Been kicking around a fantasy AU and I haven't be playing enough D&D for my soul, so I made builds for my fantasy folks! I have no reasoning. Just vibes.
Lily = paladin (oath of devotion)
Marlene = barbarian (Berserker)
Dorcas = Multi Fighter (battle master) & Sorcerer (storm sorcery)
Mary = Bard (college of spirits)
James = cleric (trickery)
Sirius = rogue (arcane trickster)
Remus = Multi! Warlock (celestial/the moon/werewolf!!) & wizard (Abjuration)
Peter = Multi! Artificer (battlesmith) & Warlock (fiend)
Both our multi class warlock outwardly present with their non warlock class. The warlock part is a nasty secret.
#marauders#lily evans#remus lupin#sirius black#james potter#marauders microfic#peter pettigrew#mary macdonald#marlene mckinnon#dorcas meadowes#harry potter#dungeons and dragons
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Daeron ii’s family playing D&D cause I’m very bored and have too much time on my hands
(These are my silly hours so I wanted to write something a little whimsical that probably breaks canon. Idc ☺️💖)
Daeron: The Dm, uses all the old school dice and handbooks from when he and Elaena played as kids. All their preset character sheets got burned by Baelor so he spends way too much time helping everyone with their characters. Gets a little too railroad-y sometimes but makes up for it with a good story and funny voices
Myriah: Doesn’t play, but sometimes checks in to ask the kids if they “won” yet. Will occasionally do the voice of a patron or deity if she gets pestered enough
Baelor: Human oath of vengeance paladin 10000000%. Originally chose the class because he thought smite was cool but kept accidentally breaking his oath even if he was technically doing something good. He’s kinda bad at roleplaying but tries to steer everyone to make the right decisions
Aerys: High elf divination wizard. Probably spent two hours hogging all the source books in order to optimize his character to be the best spellcaster there ever was. Loves asking about every minute detail in any new room which annoys everyone- but! On the bright side, he is the best at solving every puzzle the party faces
Rhaegel: Dragonborn drakewarden ranger. Only made the character so he could be a dragon with a dragon friend, but doesn’t really roleplay or keep track of combat. Spends most of the games stacking everyone’s dice into towers, but starts paying attention when he’s finally allowed to fly his drake friend around
Maekar: Goliath beserker barbarian. When he was asked what sort of character he wanted to play he just said he “wanted to hit things really hard”. Doesn’t pay attention to roleplay at all but becomes an absolute beast in combat, the group’s master strategizer at age 6. Has probably accidentally killed a party member once (*cough* Baelor *cough*)
Daenerys: Half elf light domain cleric. Has a 10 page backstory written about her character and will take any opportunity to talk about it. Claims to prefer roleplaying and just being support but has probably dealt the most amount of damage in the party so far and has a consistent pattern of advocating for fights because it levels them up faster
+Bonus!
Shiera: Tiefling college of spirits bard. Originally wanted to play warlock but was mad about the limited spell slots so saves her evil backstory for another character. Most comitted roleplayer at the table, manages to talk the party’s way out of most of the fights Maekar and Daenerys gets them into, even though she’s like- 5, so most of her convincing ends up being “no, that’s mean >:(“
Brynden: Tiefling arcane trickster rogue. Unironically the edgiest character to be made, consistently brooding in the corner of every tavern they go into. Everyone thinks he might be a potential traitor but ends up being the biggest ride or die in the party and probably dramatically sacrifices himself to save them (Daeron writes him as actually escaping because he felt bad lol)
Daemon: Fallen aasimar oathbreaker paladin. Gives Daeron a minor aneurism when he asks if he can betray the party at some point. Otherwise a really well rounded character who only dabbles in the edginess, and puts up with everyone’s shenanigans enough to justify his ascension as the game’s bbeg
Aegor: Hates D&D. Banned from the table for calling everyone a bunch of nerds
#daeron ii targaryen#myriah martell#baelor breakspear#aerys i targaryen#rhaegel targaryen#maekar targaryen#daenerys of dorne#shiera seastar#brynden rivers#daemon blackfyre#aegor rivers#sorry aegor fans y’all are getting crumbs here 😭
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guess who's back! that's right, it's another edition of thisisnotthenerd's d20 stats. this time we're talking level progression.
a few disclaimers: this is only inclusive of initial and final levels. i may go through each season to find the exact points of change and the full progression at some point, but not right now. i don't have the time for that. this is already incredibly long with just initial and final levels. anyways:
level progressions
these are sorted into a couple of categories: major level progressions, minor level progressions, nonprogression seasons, and nonleveled seasons (which basically just means they are non dnd seasons).
to start we have:
major level progression seasons
this includes most of the intrepid heroes' seasons, plus a couple of sidequests that had or are in the process of having major level changes. major level changes means the party levels up two or more levels during the season. without further ado:
fantasy high freshman year: this season had a fairly standard progression; everyone starting from level one, milestone leveling with each battle until they hit level 8 for the finale.
fig faeth:
initial level: bard 1
final level: whispers bard 8
gorgug thistlespring:
initial level: barbarian 1
final level: berserker barbarian 1
adaine abernant:
initial level: wizard 1
final level: divination wizard 8
fabian seacaster:
initial level: fighter 1
final level: champion fighter 8
kristen applebees:
initial level: life cleric 1
final level: life cleric 8
riz gukgak:
initial level: rogue 1
final level: inquisitive rogue 8
the unsleeping city: this season follows a similar progression to fantasy high--the characters just start at level 3 instead of level 1. this let them start with subclasses and a more features that let them swing harder in battle earlier.
ricky matsui:
initial level: devotion paladin 3
final level: devotion paladin 10
sofia lee:
initial level: drunken master monk 3
final level: drunken master monk 8 | hexblade warlock 2
kingston brown:
initial level: city cleric 3
final level: city cleric 10
misty moore/rowan berry:
initial level: lore bard 3
final level: lore bard 10
kugrash:
initial level: shepherd druid 3
final level: shepherd druid 10
pete conlan:
initial level: wild magic sorcerer 3
final level: wild magic sorcerer 10
a crown of candy: this season was a little different because of the initial party composition--the adults started at level 3, while liam and the twins started at levels 2 and 1 respectively. the entry points of cumulous and saccharina obviously affected their starting levels, since they had to match the party at the point of entry. there was also more multiclassing and subclass switches for story reasons this season. just a bit more complexity as d20 itself got more complex.
liam wilhelmina: the most effective subclass switch i think ever. he became a war guy.
initial level: ranger 2 (took beastmaster after 1st battle)
final level: gloomstalker ranger 6 | assassin rogue 4
theobald gumbar:
initial level: eldritch knight 3
final level: eldritch knight 10
jet rocks: she started in rogue with martial adept to match ruby, multiclassed into fighter and dropped her rogue level before she died.
initial level: rogue 1
final level: battlemaster fighter 7
ruby rocks:
initial level: rogue 1
final level: arcane trickster rogue 9 | shadow sorcerer 1
amethar rocks:
initial level: storm herald barbarian 3
final level: storm herald barbarian 5 | battlemaster fighter 5
lapin cadbury:
initial level: celestial warlock 3
final level: celestial warlock 5
cumulous rocks: came in as a cloud, cried over magic, killed chickens for temp hp
initial level: long death monk 6
final level: long death monk 10
saccharina frostwhip: a powerful queen
initial level: storm sorcerer 6 | tempest cleric 2
final level: storm sorcerer 8 | tempest cleric 2
the unsleeping city chapter 2: only a couple of subclass switches this season, but more new characters that played in the multiclass space.
ricky matsui:
initial level: redemption paladin 12
final level: redemption paladin 10
sofia lee:
initial level: shadow monk 8 | hexblade warlock 2
final level: shadow monk 10 | hexblade warlock 2
kingston brown:
initial level: city cleric 10
final level: city cleric 12
iga lisowski: she comes in statted with the party, but it tracks because she's been the steward of a magic Polish dragon box for decades.
initial level: genie warlock 10
final level: genie warlock 10 | draconic sorcerer 2
rowan berry: she comes in late and so only really has the opportunity to start at level 12
initial level: lore bard 12
final level: lore bard 12
cody walsh: can you imagine your intro to magic being selling your soul to a lesser devil and instantly jumping to level 10. he's so bad at everything that it balances. the athletics checks? insane. absolute loser of a mall goth sword guy. a time capsule of the year 2003.
initial level: oathbreaker paladin 10
final level: oathbreaker paladin 12
pete conlan:
initial level: wild magic sorcerer 10
final level: wild magic sorcerer 12
a starstruck odyssey: this season isn't precisely DND and so works a little differently. the party started with level differences: all nonhumans started at level 3, the humans started at level 2, and gunnie was level 1. i think this was indicative of the fact that a) takamori leveled up by getting brain slugged, b) margaret leveled up by undergoing a quarter-life crisis, and c) gunnie probably joined the ship more recently. they also have ship deployments that they take levels in to be able to competently run a ship. deployments are indicated in [brackets] like so.
gunnie miggles-rashbax:
initial level: engineer 1 [mechanic 1]
final level: engineer 6 [mechanic 3]
riva:
initial level: suggestion consular 3 [coordinator 1]
final level: suggestion consular 6 [coordinator 3]
norman 'skip' takamori
initial level: operative 2 [pilot 1]
final level: lethality operative 6 [pilot 3]
margaret encino:
initial level: scholar 2 [operator 1]
final level: politician pursuit scholar 6 [operator 3]
sundry sidney:
initial level: corsair sentinel 3 [gunner 1]
final level: corsair sentinel 6 [gunner 3]
big barry syx:
initial level: ballistic berserker 3 [gunner 1]
final level: ballistic berserker 6 [gunner 3]
neverafter: this season marks the first level 1 party since fantasy high, and also follows a similar level progression pattern. however, they got episode 3'd, and so skipped levels 2 & 3. they woke up with subclasses. the baba yaga also helped them skip from level 6 to level 8 iirc.
rosamund du prix
initial level: ranger 1
final level: swarmkeeper ranger 5 | stars druid 2 | fighter 1
mother timothy goose:
initial level: bard 1
final level: lore bard 8
pinocchio:
initial level: archfey warlock 1
final level: destiny (homebrew) warlock 8
puss in boots (pib):
initial level: rogue 1
final level: mastermind rogue 8
gerard of greenleigh:
initial level: fighter 1
final level: battlemaster fighter 8
ylfa snorgelsson:
initial level: barbarian 1
final level: bear totem barbarian 6 | moon druid 2
the ravening war: here's where the distinction between 'leveled up two or more times' and leveled up two or more levels' has to be made. technically there's really only one major change during the season, but they go from level 4-5 to level 9, so it's counted as a significant jump.
delissandro katzon: this is the second time lou wilson has played a fighter barbarian in calorum. truly i would have two nickels. also the second time he's played a champion fighter that switched to battlemaster and multiclassed. really starting to collect nickels here.
initial level: champion fighter 5
final level: battlemaster fighter 8 | barbarian 1
raphaniel charlock: i don't feel like tracking his titles. also he has so many feats. dear god.
initial level: eloquence bard 4 | rogue 1
final level: eloquence bard 6 | rogue 3
karna solara: the third triple multiclass in d20 history. the only characters that i can think of that are of equivalent assassin vibes are liam, gangie, and skip.
initial level: whispers bard 3 | great old one warlock 2
final level: phantom rogue 4 | whispers bard 3 | great old one warlock 2
colin provolone: oh what a guy. a traditional mercenary if you ever saw one
initial level: battlemaster fighter 3 | rogue 2
final level: battlemaster fighter 6 | swashbuckler rogue 3
lady amangeaux epiceé du peche: she starts lower level than the rest of the party because she's more naive and less prepared for the intrigue and assassination plots. she's the only to not multiclass in this season. the only one.
initial level: arcane trickster rogue 4
final level: arcane trickster rogue 9
burrow's end: i know that it's the ongoing season, but evidenced by the fact that they double leveled up in episode 2, i have a feeling this is going to be a major leveling season. i'm anticipating level 10 as a stopping point, but who knows where they go from here.
tula: stoat mom as a feat is all i'm going to say
initial level: redemption paladin 4
final level: ?
jaysohn: adhd karate boy, or all stoats in a nutshell
initial level: astral self monk 4
final level: ?
viola: the embryonic diapause storyline is going to kill me, i can feel it.
initial level: devotion paladin 4
final level: ?
thorn vale: anxious wife guy cult leader is something i didn't know i needed until now, but i'm so glad that that's where jasper went with him.
initial level: fey wanderer ranger 4
final level: ?
ava: if generational trauma was a stoat. the commitment to the werther's? phenomenal.
initial level: ancestral guardians barbarian 3 | fighter
final level: ?
lila: i'm living for izzy as a stoat that can sneak attack people and read???
initial level: inquisitive rogue 4
final level: ?
and that's all of the major progression seasons. with that concluded, we move into:
minor level progression seasons
as stated earlier, these seasons really only have one major level change as opposed to the progressive milestones of the major leveling seasons. i think that comes down to a couple of things: 1) they all start as midlevel characters who are reasonably powerful 2) two of these are 10 episode seasons that had less time to do progressive leveling than most of the intrepid heroes' seasons, and 3) the timeline of the level ups really only makes sense for one level change, especially since they start out of the low levels that shift easily. fhfy is like a week and a half in universe, t7 and acofaf are each like a week. anyways, here it is:
fantasy high sophomore year: mostly carried over from fhfy to start, with one major level but we really got into multiclassing and subclass switches for story here, i think in part because running live sessions is inherently a little more spontaneous than a pre-recorded season.
fig faeth:
initial level: whispers bard 6 | hexblade warlock 2
final level: lore bard 6 | hexblade warlock 3
gorgug thistlespring:
initial level: berserker barbarian 8
final level: berserker barbarian 8 | artificer 1
adaine abernant:
initial level: divination wizard 8
final level: divination wizard 9
fabian seacaster:
initial level: champion fighter 8
final level: battlemaster fighter 6 | swords bard 3
kristen applebees:
initial level: life cleric 8
final level: twilight cleric 9
riz gukgak:
initial level: inquisitive rogue 8
final level: inquisitive rogue 9
the seven: the ladies are here! they start at the level 9 baseline set by the end of fhsy and hit level 10 in like a week. granted the second half of the season is almost all encounters--three double episode battles total, with two in the back half.
antiope jones: the reluctant leader, not that kind of ranger. a choice aabria character. sometimes i think about the fact that both of aabria's spyre characters could conceivably meet, and it's not even that contrived. myrtle is sam's cousin.
initial level: arcane archer fighter 6 | monster slayer ranger 3
final level: arcane archer fighter 6 | monster slayer ranger 4
katja cleaver: half horse girl, half childhood neglect and abandonment, half rekha shankar's brand of ttrpg decisions.
initial level: battlemaster fighter 9
final level: battlemaster fighter 9 | barbarian 1
penny luckstone: eldest daughter syndrome to the max. deeply funny. an incredible rogue, even if she feeds old men horse meat candy hearts.
initial level: arcane trickster rogue 9
final level: arcane trickster rogue 10
danielle barkstock: actually erika ishii's second shepherd druid. they really like summoning geese, spiders, pixies, and various creatures that can absolutely ruin brennan's day. with a side of no self-care.
initial level: shepherd druid 9
final level: shepherd druid 10
ostentatia wallace: she lives up to the name. the forge cleric i want to be when i grow up.
initial level: forge cleric 9
final level: forge cleric 10
sam nightingale: a masterwork in character building, from a mechanical and story standpoint. i love the use of eldritch adept to maintain the build and keep with the story during their level up.
initial level: storm sorcerer 6 | glamour bard 3
final level: storm sorcerer 6 | glamour bard 4
zelda donovan: my girl! the other fighter barb of the group, but built in the opposite direction. also 55 movement speed? by god she can hustle.
initial level: eagle totem barbarian 8 | fighter 1
final level: eagle totem barbarian 8 | fighter 2
a court of fey and flowers: this season starts in a similar place to the seven with midlevel characters and levels up mostly for story reasons. it's a little more important to track reputation by episode, but i don't have the time for that at the moment.
andhera: hot, but built mid according to omar. an ace he/they king. never actually levels up, probably because they avoid conflict by beign a slippery pillar boy in wet cotton pants.
initial level: devotion paladin 8
final level: devotion paladin 8
k.p. hob: triple multiclass, builds on brennan's theme of self-sacrificial characters who don't think love can find them.
initial level: battlemaster fighter 6 | rogue 1 | barbarian 1
final level: battlemaster fighter 6 | rogue 2 | barbarian 1
lady chirp featherfowl: an assassin wizard with bird puns, a wife and daughter, and no regard for her reputation.
initial level: bladesinger wizard 8
final level: bladesinger wizard 9
lord squak airavis: the sluttiest bird you'll ever meet. the author of the green hunter. they got renner.
initial level: lore bard 8
final level: lore bard 9
delloso de la rue: made me cry when i watched them come out. the outfits. the pizzazz. the 'i love him'. the miscommunications. an icon. doesn't use subclass features, so we'll never know.
initial level: bard 8
final level: bard 9
binx choppley: another fantastic reveal. a single mom who works two jobs, but she's a warlock patron and trying to revive her dead court while masquerading as her friend while said friend dates her warlock on the material plane. truly who is doing it like them.
initial level: arcane trickster rogue 8
final level: arcane trickster rogue 9
now that we're through with the minor progression seasons, let's look at the single-level seasons.
nonprogression seasons
there's variance in these--there's not really a consistent start level. they go low level when they need to and high level when they need to. the lack of progression here also indicates timeline and season length: most of these are 4-6 episodes, and all of these seasons happen over the span of about a day or two in-game.
escape from the bloodkeep: d20's highest level season to date. unbelievable shenanigans, deeply funny. it's also fun for me to note that d20 and cr both have their morally dubious seasons that start and end at level 14 (eftbk and exu calamity) but they end up in literal opposite ends of the comedy/tragedy scale.
maggie (magfelda):
level: berserker barbarian 14
leiland (kraz-thun):
level: hexblade warlock 14
efink murderdeath:
level: grave cleric 14
sokhbarr:
level: beastmaster ranger 14
lilith:
level: shepherd druid 14
markus st. vincent
level: swashbuckler rogue 14
tiny heist:
rick diggins: the most charisma rogue i think you can get. negative dex and strength? grifter
level: mastermind rogue 4
boomer coleoptera: his subclass is unknown--it's never really mentioned during the season. it's theorized that he may be a battlemaster. the muscle
level: fighter 4
agnes: she also doesn't use any subclass specific features during the season. the other grifter
level: bard 4
ti-83: what a little fount of violence. the techie/explosive specialist
level: artillerist artificer 4
bean: the grease with a bone to pick
level: shadow monk 4
car-go jones: the mastermind, even though he's not a mastermind rogue. the danny ocean.
level: inquisitive rogue 4
pirates of leviathan: this entire season happens pretty much in the course of 24 hours. a good chunk of that time is just spent having a spa night at the gold gardens. who is doing it like them. everyone in this party can do magic.
sunny biscotto:
level: devotion paladin 5
bob (barbarella sarsaparilla gainglynn):
level: lore bard 3 | city cleric 2
cheese:
level: necromancy wizard 5
myrtle (the bitch):
level: tempest cleric 5
jack brakkow:
level: ancestral guardians barbarian 5
marcid the typhoon:
level: gloomstalker ranger 5
mice & murder: the oops all rogues season. for a low level season there are some astronomical dcs here. it really does a lot to show off the range of subclasses. all of them have dramatically different abilities, when they're not competing.
gangie green:
level: thief rogue 3
buckster $ boyd:
level: mastermind rogue 3
daisy d'umpstaire:
level: assassin rogue 3
vicar ian prescott:
level: eloquence bard 3
lars vandenchomp:
level: battlemaster fighter 3
sylvester cross:
level: inquisitive rogue 3
coffin run: this season is actually another one with mixed leveling--maybe to indicate time spent with dracula, maybe to level out powers on from a spellcasting level
aleksandr astrovsky:
level: alchemist artificer 7
squing:
level: undead warlock 8
wetzel:
level: mastermind rogue 7
may wong:
level: shadow sorcerer 6
dungeons and drag queens: i'm fairly sure they filmed this season in one shot. a great intro to dnd and the mechanics of level 5 characters.
troyánn:
level: arcane archer fighter 5
princess foehammer:
level: berserker barbarian 5
gertrude:
level: shadow sorcerer 5
twyla:
level: gloomstalker ranger 5
fantasy high oneshots: this is just the one-off characters from the fh oneshots. both of these characters show up in between freshman and sophomore year and so land at level 8.
hargis:
level: brute fighter 8
ficus:
level: dreams druid 8
and last but not least, we have the non-DnD seasons that have no level progressions:
misfits and magic
shriek week
mentopolis
and that's all folks! this one got so long. as always the spreadsheet is open to perusal. i hope you like it!
#dimension 20#dimension 20 meta#thisisnotthenerd's d20 stats#fantasy high#escape from the bloodkeep#the unsleeping city#tiny heist#a crown of candy#pirates of leviathan#mice & murder#d20 the seven#a starstruck odyssey#coffin run#a court of fey and flowers#neverafter#the ravening war#dungeons and drag queens#burrow's end#long post#dimension 20 spoilers#dimension 20 statistics
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Twst Characters as D&D Classes and Subclasses
Riddle -> Redemption Paladin
Ace -> Champion Fighter
Deuce -> Battle Master Fighter
Cater -> Eloquence Bard
Trey -> Peace Cleric
Leona -> Drunken Master Monk
Ruggie -> Thief Rogue
Jack -> Beast Barbarian
Azul -> Fathomless Warlock
Jade -> Spores Druid
Floyd -> Wild Magic Sorcerer
Kalim -> Creation Bard
Jamil -> Genie Warlock
Vil -> Glamour Bard
Rook -> Fey Wanderer Ranger
Epel -> Berserker Barbarian
Idia -> Battle Smith Artificer
Ortho -> Grave Cleric (Or Idia’s Steel Defender)
Sebek -> Crown Paladin
Silver -> Ancients Paladin
Lilia -> Spirits Bard
Malleus -> Draconic Sorcerer
Grim -> Shadow Sorcerer
Chenya -> Illusion Wizard
Niege -> Shepherd Druid
Rollo -> Vengeance Paladin
Fellow -> Fiend Warlock
Gidel -> Trickery Cleric
Crowley -> Arcane Trickster Rogue
Crewel -> Alchemist Artificer
Trein -> Knowledge Cleric
Vargas -> Glory Paladin
Sam -> Undying Warlock
#twisted wonderland#riddle rosehearts#ace trappola#deuce spade#cater diamond#trey clover#leona kingscholar#ruggie bucchi#jack howl#azul ashengrotto#jade leech#floyd leech#kalim al asim#jamil viper#vil schoenheit#epel felmier#rook hunt#idia shroud#ortho shroud#malleus draconia#lilia vanrouge#silver#Sebek Zigvolt
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okay fun little game I’m gonna play, who would win bad kids 1v1 their rat grinder counterpart, under the cut bc I ramble (also I fully understand within canon I’m aware that the rat grinders have far less experience and that may affect their strategies in battle, but I’m trying to think largely mechanically bc I’m a loser who likes rules)
Adaine vs Oisin: I do think this one would be close bc ultimately wizard v wizard is rough and I think comes down to initiative order bc that’s gonna determine a lot of counterspells. For example, if oisin goes first, adaine has to decide whether to waste a counterspell on something he’d predictably summon as a conjuration wizard, which he himself then would probably counterspell, which does use his reaction meaning he can’t counterspell later in the turn, however if Oisin is 10th level or higher he can’t lose concentration on conjugation spells which means the only way to get rid of stuff that was conjugation would be dispel magic, but then that becomes a matter of whether or not adaine “wastes” her turn on that. Neither of them have healing spells, and adaine has portent and also summons, but one could assume Oisin has more stocked and is more built upon that so I think in a 1v1 he may be at a slight advantage. This one I think would be very close
Fabian vs Ivy: This is another one that I think can depend on circumstances bc ivy is a ranged fighter and so if she surprises him from far away, he’s not as good in ranged combat, however, in melee, Fabian is so stacked with battle master + swords bard + fandrangor, but as a ranger (? I think, the wiki says she is but I don’t remember) ivy could have healing spells on top of second wind as well, and while Fabian can know healing spells, idk if we’ve ever seen him cast them
Fig vs Ruben: she stomps his ass easy. Paladin and warlock levels are so good. If fig hits once + spirit guardians she can do seriousssss damage. Bards are largely support anyways and so I think pure bard against a multiclass is at a disadvantage. Also I don’t know what Ruben’s subclass is, but fig has cutting words so
Gorgug vs Mary Ann: I think Gorgug wins. Because if Mary Ann is strictly barbarian, no matter how good of a barbarian she is, gorgug has spells and artificer stuff to buff and heal himself as well. He also has clobeca which in a 1v1 is definitely beneficial. We don’t know much about mary Ann other than a very good strength score but I think brute forcing it vs more strategy gorgug could bring I think gorgug wins
Kristen vs Lucy: they’re kissing on the mouth
Kristen vs Buddy: this one is rough purely bc they’re both obviously support classes, and specifically subclass wise not particularly offense oriented. However, if Kristen goes first in initiative and gets off a successful banishment the fight could be over very quickly. Buddy is presumably a life cleric and based on the rat grinders and his vibe in general I think he’s probably even more healing and support based than Kristen and thus would be at a disadvantage during a 1v1
Riz vs Kipperlily: FIGHT I WANT TO SEE SO BAD GIVE ME A ROGUES 1V1 GIVE IT TO ME BRENNAN PLEASE!!!!!!!! Anyways, we have confirmed subclasses for them both and I think based off of them riz wins???. Like, kipperlily is a mastermind and mastermind’s abilities are largely social and to do with helping their allies and commanding them like that. Riz on the other hand is an arcane trickster and thus has spells. Now, it seems that kipperlily can turn invisible, whether this be oisin’s doing or not, if it is a thing kipperlily can do herself, we know riz has see invisibility and there’s still one eye of the vulture king left, so ultimately I think he could get around it. Both of them seem to have ranged weapons (kipperlily’s crossbow from the last stand) and so I think they would both probably attempt to stay hidden in ranged fighting in order to get sneak attack. It is very possible that kipperlily has various bullshit fuckyou items she could use, but with our current understanding I think riz is at an advantage due to his ability to use his subclass features
#I want riz v kipperlily more than anything show it to me Rachel please#This is the autism talking I love dnd mechanics I love them so much#dimension 20#fantasy high#fantasy high junior year
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