#warden ensemble
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Your two dwarven wardens and memory
anon this was actually kind of perfect for figuring out some dynamics. have some (mostly) banter:
“So, princess, what happens now?”
The mocking tone has Kela briefly stopping in her tracks. She closes her eyes and takes a deep, steadying breath before continuing on. The prodding is getting unbearable; the last few days have taken a toll on her, and each time she gets reminded of it she feels the knife in her back all over again.
"I had nothing to lose," Navia continues. "But you? What happens to our disgraced princess?"
"Do you really not know, or are you just being an ass?"
"Why can't it be both?" Navia grins when Kela stops again and turns to her. "I was born and raised casteless, this is all I've ever known. What reason do I have to care about what the caste system says about everyone else?"
Your name, from this point forward, is stripped from the records. You are no longer a person, nor a memory.
“If the casteless are the lowest among us,” Kela says after a moment, “then I am even lower. I no longer exist.” Saying it out loud makes it feel more real, and is almost comforting, like accepting the inevitable. Little could be done to change her fate in the records, she and her damned Dwarven honor had already accepted this, but there is more to the world than Orzammar. Fate had just opened a door. “Damn, that’s rough. From a spoiled royal to…this. Welcome to the casteless.” Navia laughs, and where Kela had expected to hear bitterness, she found none. No, the other woman seemed comfortable with her status, so much different than anyone else Kela could ever remember meeting.
“Well,” Kela starts, nodding forward along their path. “Forgotten memory or no, I have no intention of giving my brother the satisfaction of doing this to me.”
“You have a plan to get out, then?”
“I have had a plan. I just had to stop wallowing in self pity first.”
#warden ensemble#leaving these two in the deep roads until they settle their differences is one of my favorite choices.#duncan doesn't have a dwarf-sized get along shirt#and he already has one noble-bullying asshole bullying a noble#he can't have two
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Day 7 — Between Your Teeth
—☾—
Pearl kisses the top of Tilly’s head in a hasty goodbye before scrambling down the rickety ladder at her tower’s core. When the ground is close enough to make out the individual blades of grass, Pearl releases her hold and curses when she feels the damage tick in her ankles. Normally, she wouldn’t mind sending a tickle or two Scott’s way, but Scott definitely knows what she’s planning now.
The forest is a blur around her as Pearl careens through dense underbrush and just barely avoids getting caught on low-hanging branches. Birch turns to oak and gentle hills give way to a steeper uphill climb until finally, Pearl reaches spawn.
The clearing is about the same as she remembers it to be; a meadow overlooking the plains below, miraculously untouched by the snow that cascades down the side of its crest. The only difference now is a group of seven stones in its center, arranged in a perfect circle, a golden apple set upon each one. It stands empty, the apples untouched; Pearl is the first to arrive.
Pearl slowly approaches the circle. Every apple is identical, but as she looks between them, something tugs at her heart, like a string suddenly pulled taut between her ribs. Extending her arm, she allows the invisible line to guide her hand until it closes over the easternmost apple.
Nearby, a twig snaps. Pearl snatches up the apple and holds it in a tight fist as voices draw nearer, rustling in the boughs of the forest around her until they emerge into spawn.
Scott’s bright blue hair is hard to miss amidst the brown trunks, and the laugh he shares with Cleo is achingly, hauntingly intimate.
“I figured that’s why you were in such a hurry,” Scott says to Pearl after he looks from her hand to her face, and Pearl swears he sounds smug.
Pearl grits her teeth before displaying them in a too-wide smile. “Well, wouldn’t you look at what we have here! I couldn’t let just anyone get a hand on this, now could I?”
She holds her victory aloft, and in the morning sun its golden flesh shines with the faint purple sheen of enchantments. Pearl’s next inhale is a little sharper. They all know what regular golden apples are rumored to do, but this—Pearl’s not sure.
Scott’s gaze is calculating as he takes it in. Scoffing, he says, “We both know we’d be better off if you ate it.”
Before Pearl can respond, Martyn comes crashing through the trees, stumbling at full speed towards the stone circle before stopping abruptly when he catches sight of the two empty spots.
“Cleo-oooo!” he whines, to Cleo’s smirk.
“You really think I’d trust you with this?” Cleo says, raising an eyebrow. “You’d get us both killed!”
“C’mon, we’ve got no clue what it does!” Martyn says. “You’re just going to eat it for yourself.”
“You’re damn right I am.” Cleo raises the apple to her lips and bites down. Martyn flinches hard, half-reaching for them. Scott looks on with vaguely detached curiosity and Pearl holds her breath.
Nothing visibly happens. Cleo frowns at the fruit in their hands, and Martyn straightens up in relief. Its unbroken skin is a punch to Pearl’s chest when Cleo twists their wrist to reveal it. Her win over Scott suddenly feels very hollow.
“It didn’t even work,” Martyn says, between a short laugh and a cheeky grin.
Cleo fixes him with a stare. She’s not glaring, but the sentiment behind her unwavering yellow eyes is all the same. Pearl’s tempted to clap her hands, just to see what would happen.
Soon enough, Martyn shifts, and Cleo tosses their hair over their shoulder. “I’m not breaking a tooth for this fool,” they declare, and walk back over to Scott. Addressing him, they ask, “And you?”
Scott shrugs. “She’s got the apple. I don’t care.”
Cleo glances at Pearl before looking back at Scott with an expression that speaks of concerns she won’t raise until they’re back in the safety of their base.
“Can I at least have the apple, then?” Martyn asks, joining their little group.
“No.” With a decisive swipe of their hand, the apple disappears into Cleo’s inventory, and Martyn hums in disappointment.
“Well!” Scott says after cheerfully letting the moment linger too long. “We’d best be on our way. Don’t want to be here when the reds show up.”
“Right,” Cleo agrees. “I’d say it’s been nice, but…”
“Yeah, yeah, point taken,” Martyn grumbles. “I’m out of here.” He trudges down the snowy side of the hill, muttering complaints as he goes.
Neither Scott nor Cleo offer Pearl anything more before they take off together, leaving Pearl standing alone. Her fingers flex. She wishes she had thought to bring her powdered snow bucket.
As she strides back home, she purposefully takes a few landings from too high up.
—☾—
Pearl tosses the wretched thing between her hands and groans in frustration. Tilly looks up from her spot beneath the window and tilts her head at the noise.
Tucking the apple into her pocket, Pearl drops onto the floor next to Tilly and wraps an arm around her. “I just don’t know what to do.”
As far as anyone knows, there’s only ever been one golden apple within the boundaries of this world, and it’s long gone now. This was supposed to be Pearl’s chance to finally unbind the shackles between her and the soulmate that never wanted her, and she can’t even eat it.
Magical foods tend to be tricky things, meant only to be pierced by the recipient’s bite. Slicing it would ruin its properties, as would any sort of denting, cracking, or otherwise tampering. Pearl had thought that maybe Cleo just hadn’t bit down hard enough. Her own aching mouth proves otherwise.
Tilly turns and snuffles into Pearl’s side. Pearl laughs and scratches between her shoulders, and Tilly leans into the touch hard enough to almost topple them both.
“I’m glad I have you, Tilly,” Pearl says, smiling something bittersweet. “No matter who the universe stuck me with, I know who my soulmate really is.”
—☾—
The weight in her pocket grows heavier as the games continue on. Pearl doesn’t know why she bothers keeping the apple on her person. She can’t bring herself to put it properly away.
It becomes a comfort in the center of her palm. It’s a perpetually painful reminder of inevitabilities outside of her control. She debates throwing it at Scott a few times.
Weeks later, after the apple against her hip has become a permanent bruise, the finale is finally upon them. Pearl begrudgingly teams with Scott until it makes more sense to split up, and she relishes in leaving him for once, even if he had technically agreed to it. Their shared health is a liability; it was never going to work out.
Pearl and her wolves hunt through the night and watch the sun rise on what she knows deep in her gut to be the final day. Death reins like lightning around her as pair after pair are sent to what lies between this world and the next.
Her vision turns red in the wake of Tilly’s death. Pearl kills Impulse and Bdubs in a blind rage; Martyn and Cleo fall to her blade soon after. Suddenly, jarringly, the world is quiet, save for the quiet yips of the few wolves still wound around her legs. Pearl gives them the last bit of food she has and wonders if this is the end.
Pearl meets Scott at spawn. The game is not yet over.
Scott strips away his armor and places TNT at his feet. Striking flint to steel, he looks up at Pearl and says, “You deserve this more.”
Lurching backwards with a yelp, Pearl exclaims, “Excuse you? What do you mean?”
“You do.” Scott crouches down and sets the TNT alight. “Tilly death do us part.”
Pearl scrambles for the apple in her pocket in the ticks it takes for the spark to eat away at the fuse. Grasping its smooth surface, she brings the apple to her mouth and bites as hard as she can, even as a tooth shatters and her jaw screams in agony.
Just as the world goes up in a catastrophic symphony, her mouth floods with sweet ambrosia and the metallic tartness of her own blood. Her scrapes and bruises knit themselves back into unblemished flesh as Pearl is flung backwards into the tree behind her.
Scott is dead. The wildly pounding heartbeat that rings in her ears is hers alone. Pearl, a lonely victor in an empty world, has won.
#we’re so back#this was originally going to be more of an ensemble piece but dl pearl lives in my heart and mind forever#however. just for funsies: scar immediately rejected the apple but grian guiltily stashed it away and threatened to eat it a couple of time#but never actually tried until he heard the warden charge its shriek and fumbled for it in attempts to sever the bond to save scar’s life#it didn’t work and they died together ❤️#etho and joel tried to steal the other apples before they were shooed away#and jimmy and tango debated leaving theirs before deciding to take it lest someone like etho or joel does#i didn’t execute this as well as i’d like to i think… maybe i’ll polish it further after this month#double life smp#pearlescentmoon#smajor#zombiecleo#inthelittlewood#my writing#trafficfic#definitelynottober#definitelynottober2024
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New Scotland Yard: The Wrong-Un (1.7, LWT, 1972)
"What happens to them if they do get away with it?"
"Nothing, really; transfer to different prisons, serve their time. The system goes on."
"And stays the same."
"Yes."
"All a bit pointless, isn't it?"
#new scotland yard#the wrongun#1972#lwt#classic tv#tony hoare#paul annett#john woodvine#john carlisle#stuart henry#billy murray#alun armstrong#john woodnutt#james mellor#christopher sandford#kenneth oxtoby#frederick hall#michael deacon#kenneth watson#forbes collins#ian patterson#a murder inside a prison sees our dynamic duo sent in to investigate‚ and once again Carlisle's shifting personal politics are on the slide#here he's positively frothing at the mouth about the evil ways of the imprisoned; it fits tbf with his pro death penalty sentiments from#back in ep2. Woodvine is the quieter voice of... what? not quite empathy but something close perhaps. that's not to say that the scenes of#interrogation are not uncomfortable and aggressive‚ but he breaks into rare good humour when meeting a crook he himself had put away. by#the close of the episode he's even sharing (very subtle) critiques of the prison system as a whole with the unusually progressive warden.#a young cast of then unknowns includes future stars Armstrong and Murray among the inmate population‚ but this isn't really a 'guest star'#type of episode‚ with plot and ensemble cast taking focus. Annett's bleak footage of trudging feet in prison uniform which opens and closes#the ep leaves little doubt on where he stood on the prison reform debate‚ but it isn't translated enough into the script i dont think#or at least‚ it could certainly have gone stronger and aimed for more impact. but perhaps not within a weekly cop show eh?
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I love you late night Decked Out crew. I love you random silly conversations in the lobby, I love you Pictionary in the daycare center and deaths in the ravager backrooms. I love you diversions into TCG or Blue River raceway between runs. I love you wheeling and dealing for cards, for shards, lurking like an addict waiting for the shop to refresh. I love you Zelda tribute keydrop noise, tinkly warden noise machine, haunting drones in the burning dark. I love you goofy ravager names, warden names, silly nicknames for the different zones. I love you Easter eggs, puzzles, and deathtraps. I love you crouching and hiding in the chain trap, I love you nail bitingly vaulting past the vex at max clank, skidding into the shop at half a heart. I love you sound of submitting an artefact, of buying a card, the sudden silence of waking up back in the lobby after death. I love you pick of shame. I love you Rusty, I love you Willy, I love you Pumpkin. I love you "slain by nothing, they survived Decked Out".
I love you, Decked Out 2. I love you Tango. I love you Hermitcraft ensemble in the longest, craziest, most overachieving and awesome season ever.
Decked out 2 ends tonight, December 10th at 1AM EST, and all the signs are pointing to the season ending with the new year.
I love you Hermitcraft, thank you for being comfort, joy, and company.
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Ok so I agree that the Minecraft movie looks bad. But also like almost every alternative idea I've seen including my own one feel more like fanfilm ideas than something I can imagine a major studio making. So, here's how I imagine a good (or at least not terrible) "mainstream" Minecraft movie could work (please bear in mind that I'm thinking from the perspective of what I, personally, believe a studio would approve, while also trying to make it at least somewhat Minecrafty, also sorry if this sounds bad, I'm not a writer or director or whatever):
Make it animated, obviously. Go for the Minecraft trailer style, but - and I cannot stress this enough - make it have dialogue, like yeah a movie with no dialogue might sweep the film festivals, but cinematic releases of dialogue-free movies are rare. In regards to face animation, they could just flap around the characters' mouth-pixels or whatever. No 3D modelled mouths, like I'm probably in the minority here but I do not like how Minecraft characters look with 3D modelled mouths.
Keep the isekai aspect. You can do a lot with that, especially if it has an ensemble cast (more on that further down), since you can then have some of them actually know the mechanics and have like. A character arc of teaching their parents or whatever how the game works. And there's maybe like two live-action sequences? Like one at the start and one at the end.
Make. The antagonists. Illagers. Other people have said this and I agree. It makes more sense than Piglins and also it means that the Nether could be saved for a potential sequel. However,
The movie should break away from just including stuff that exists in/works like the game, like this is the one criticism of the Minecraft movie that I 100% disagree with. Like people are like "Lol, this thing isn't in Minecraft! This isn't a real Minecraft movie!" then turn around and go "Minecraft Story Mode is the real Minecraft movie!" when like, that game has so much fucking stuff that isn't in the actual game. Let the Minecraft movie have made up stuff in it, but make it actually good made up stuff (and not like. Ghast hot-air balloons or chained buckets or whatever the Minecraft movie actually has in it). Give us whales and giant smashy-smashy Illagers and one (1) Redstone-powered mech and stuff.
I cannot stress enough. Ensemble cast. It could just be my bias but I do think it should have an ensemble cast. Like maybe two and their parent(s). Like a lot of the Minecraft Movie overhauls/preemptive rewrites I've seen are all like "it's just Alex and Steve surviving" and like. No, that would be too "boring" for a feature-length mainstream animated family film.
The soundtrack is cool cinematic covers of the Minecraft soundtrack, but specifically the more recent tracks for rights reasons or whatever.
Herobrine shouldn't be referenced.
"Defending the base" sequence during the first night in the Minecraft world, and then at some point later on there's a brief bit where all the characters are using the skills they've learned throughout the plot (e.g one of them is really good at Redstone and has set up like piston traps or whatever).
Sculk is used as a Chekov's Gun; there's a vein of it growing under the main village, and as the characters fight and defeat Illagers, it grows, and then when the protagonists are on the ropes, the sound of the Illager leader unsheathing their sword or whatever alerts an entire chain of Sculk Sensors that activates a Sculk Shrieker, which then causes a Warden to appear and save the protagonists.
I am mostly out of ideas but uhhhhh the Ender Dragon is also saved as a potential sequel thing. Ok bye.
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So I could have sworn that I posted this art piece to my Tumblr but can't find it.
I can't express what King Theoden meant to me, but he is one of my top fictional heroes.
I did this piece back in 2019 and I'm reposting it now in honor of the passing of my king.
Aragorn is also a king of mine, but, like Merry, my dedication is to the King of Rohan.
The text is from The Lament of Theoden, a fitting text for such a sorrowful time.
Thank you, Bernard Hill for bringing Theoden to life. Now rest. All oaths have been fulfilled. To the halls of your forefathers you go and we honor you. Hail Theoden King!
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Lament for Theoden performed by the Tolkien Ensemble
The Text:
From dark Dunharrow in the dim morning With thane and captain rode Thengel’s son: To Edoras he came, the ancient halls Of the Mark-wardens mist-enshrouded; Golden timbers were in gloom mantled. Farewell he bade to his free people, Hearth and high-seat, and the hallowed places, Where long he had feasted ere the light faded, Forth rode the king, fear behind him, Fate before him. Fealty kept he; Oaths he had taken, all fulfilled them. Forth rode Théoden. Five nights and days East and onward rode the Eorlingas Through Folde and Fenmarch and the Firienwood, Six thousand spears to Sunlending, Mundburg the mighty under Mindolluin, Sea-king’s city in the South-kingdom Foe-beleaguered, fire-encircled. Doom drove them on. Darkness took them, Horse and horsemen; hoofbeats afar Sank into silence, so the songs tell us.
#bernard hill#king theoden#the tolkien ensemble#forth rode theoden#my heart is heavy#i will miss him#Youtube
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What Cologne I think the Slashers Would Wear:
ART THE CLOWN
Fcuk Friction by French Connection
"Fcuk Friction is an attention-getting fragrance for men. Let it tickle your senses with a musky ensemble of fruit, lavender, coconut and geranium notes. This well-balanced fragrance has a spicy finish and is perfect for everyday use. It is an excellent choice for the man who wants a magnetic fragrance that is appropriate to wear to work or a date. Make this warm, fruity and aquatic fragrance your new signature scent"
JASON VOORHEES
Minotaure by Paloma Picasso
"Mysterious and virile, Minotaure for men embodies the symbolism and spirit of a mythological creature. Its bold Oriental composition features tart bergamot citrus in juxtaposition with savory spice notes of coriander and tarragon. Wear this intriguing masculine scent to stamp yourself as a rugged individual possessing an uncompromising free spirit"
MICHAEL MYERS
Obsession Night by Calvin Klein
"Anticipation builds when evening approaches and Obsession Night casts its seductive spell. The alluring oriental elixir blends crisp pear, sweet vanilla and incense-like patchouli with spicy accents of cardamom and nutmeg"
Bonus cologne because Michael is my one true love:
Halloween Man by Jesus Del Pozo
"Wrap yourself in mystery with Halloween Man. Its intriguing contemporary formula for men combines tart mandarin and the crisp note of apple martini with ginger spice and pungent violet leaf. A fine example of aromatic alchemy, the unique masculine fragrance conveys a free-spirited attitude along with dark allure. Dare to show your devil-may-care spirit with Halloween Man"
BRAHMS HEELSHIRE
Toy Boy by Moschino
"Liberate yourself and feel wild and free every time you walk out the door wearing Moschino Toy Boy, a playful men's fragrance. This tempting cologne blends spicy, floral, fruity and woody accords for a well-rounded, exhilarating scent that's sure to leave you feeling confident as you glide through the night in style. Top notes of Indonesian nutmeg, elemi resin, green pear, pink pepper and Italian bergamot immediately set the tone with their bold, bright intensity, only to be smoothly calmed by middle notes of flax flower, clove bud, magnolia and rose absolute. This tantalizing bouquet is further enhanced by base notes of sylkolide (musk), amber, cashmeran, Haitian vetiver and sandalwood for a warm, seductive comedown that saturates the air with its luscious charm"
BO SINCLAIR
Old Spice
"Top notes are Nutmeg, Star Anise, Aldehydes, Orange and Lemon; middle notes are Cinnamon, Carnation, Pimento, Geranium, Heliotrope and Jasmine; base notes are Benzoin, Vanilla, Musk, Tonka Bean, Cedar and Ambergris"
LESTER SINCLAIR
Hunter by Armaf
"The top opens with a refreshing burst of citrus notes, coming in strong and zesty with a combination of grapefruit, bergamot, lemon and mandarin. The heart settles into floral accords, the romantic aroma of lavender, geranium, tuberose and ylang-ylang spiced by fragrant hints of cardamom and black pepper. The cologne finishes on a warm, aromatic base, featuring the alluring aroma of cedar, labdanum, musk, patchouli and vetiver"
VINCENT SINCLAIR
Close Up by Olfactive Studio
"This fragrance almost defies categorization. It's a little tobacco, a little Oriental, a little gourmand, and everything you want a perfume to be. It opens warm and sweet with top notes of Santos green coffee, Griotte cherry, and fresh spices. The heart notes are complex and mysterious with white tobacco, California rose, Atlas cedar, and patchouli. Base notes of amber, tonka bean, and musk shine through in the dry down for an earthy finish to this alluring scent"
HARRY WARDEN
Craftsman by Tabac Original
"Sharp and confident yet charmingly balanced, Tabac Original Craftsman is a spicy-citrus cologne enhanced by accords of aromatic herbs, clean florals and spice. The opening refreshes and invigorates with a bright blend of tart-sweet grapefruit, bergamot and piquant black pepper. Crisply herbal florals of lavender and peppery geranium merge with almond nuances of tonka bean at the heart. A smooth, enveloping base of vetiver, patchouli and supple leather leaves a clean masculine trail that’s perfect for casual wear"
THOMAS HEWITT
Brut by Faberge
"This manly mix features woody and balsamic accords accented by aromatic and sweet notes for an exhilarating yet simple aroma that enhances your image"
JENNIFER CHECK
Psychedelic Love by Initio
"Fall under the dizzying rush of Initio Psychedelic Love, a powerfully seductive essence that can leave you in an emotional trance. This decadent elixir blends floral, citrus and exotic accords for a deeply bright and satisfying scent that has the power to ensnare that special someone from across the room. Top notes of sparkling bergamot and sweet ylang-ylang work together to form a radiant energy. Following this is a provocative heart of hedione, heliotrope and Bulgarian rose, which walks a fine line between playful romance and immense passion. Completing the alluring perfume are spicy and sensual elements of myrrh and sandalwood, creating a mystifying foundation that intrigues and attracts with ease"
BUBBA SAWYER
Mickey Mouse by Disney
"Mickey Mouse is classified as a refreshing, fruity fragrance. This masculine scent possesses a blend of citrus, lemon and lime"
BILLY LOOMIS
Thallium Black by Yves De Sistelle
"Thallium Black is an enticing men's fragrance that is both sensual and gentle to attract plenty of attention. Fruity notes of apple are warm and welcoming, while cardamom is spicy and aromatic. The scent of bergamot adds a fresh citrus quality to the fragrance, plum notes contribute sweet and fruity tones, and nutmeg infuses a warm spiciness to the scent"
PENNYWISE
Realm by Erox
"Transcend the veil of the mundane, and enter into a realm of otherworldly sensuality with Realm. This seductive scent for men sets itself apart with its bright notes of orange and ginger, offset by the deeper and more mysterious notes of lavender, patchouli and juniper"
STU MACHER
CK In 2U by Calvin Klein
"A fragrance for men that consists of perfume notes of lime, gin fizz, grapefruit leaves, frosted tangelo, pimento, shiso, cocoa base, vetiver, white cedar and musk to form a well balanced cologne"
#slashers#slasher#slasher fucker#slasher community#slasher fandom#jennifer check#bubba sawyer#jason voorhees#michael myers#pennywise#thomas hewitt#billy loomis#stu macher#harry warden#vincent sinclair#bo sinclair#lester sinclair#art the clown#brahms heelshire
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Pretty cringe on Bioware's part
Okay, so I do not work for Bioware, don't have connections, and what I'm writing is based only on some background and experience in social media and online marketing. I HAVE NO INSIDER KNOWLEDGE AND CLAIM NONE.
But... It VERY MUCH LOOKS TO ME that this new name change is a plot to try and circumvent SEO on the new Dragon Age release being about how delayed the game is and all the layoffs and the severance lawsuits and shit.
And yeah, maybe this'll seem obvious to some of you, but I kind of just want to word vomit: (and this is a further musing on a TWITTER thread I made earlier. Sorry I just have to get this manic-episode cynicism out)
Why else at the supposed 11th hour would you change the game title to one that is just, so bad for so many reasons?
(It should be obvious that I'm editorializing here, but I like to cover my ass more these days)
So yeah, reasons why I think this name change is so bad and nonsensical it could only be made for desperate reasons:
Okay, so because I like to overthink stupid shit like video game name changes and have become quite Dragon Age fixated over the years, I was going over this bullshit too much.
Like, I tried to explain things to myself because sometimes I want a break from feeling cynical even with shit like this.
So I read this and mulled it over:
"BioWare general manager Gary McKay explains that while Solas is “still very much a part of the story of Dragon Age: The Veilguard,” the team wanted a title that reflected a “really deep and compelling group of companions.” --- Kat Bailey for Gameinfomer.com
Okay, fine, well, the last game is called "Dragon Age: Inquisition" and not "Dragon Age: Corypheus" or "Dragon Age: Elder One." And you know, stuff like "Leliana's Song" focuses on, you know, Leliana."
But you what, me? That doesn't hold up.
For one thing, Leliana's Song is a DLC. No one is going to mistake a main series Dragon Age release as being not about an ensemble cast of characters and just being about Solas because of a naming convention in the DLC. Especially given how common that can be in RPG's anyway.
First thing you often learn about Dragon Age as a series is that it's story focused RPG with strong cast of supporting characters and a lot of lore. Granted, that may not be the case for EVERYONE depending on when they or how they got acquainted for the series; but that's how it's commonly characterized.
In one game, Solas was given far more significance plot and character wise than Corypheus had in two.
Corypheus has good points. He's got a backstory that is couched comfortably by the lore and significant to the story. He's got motivation - he's pissed about there not being Gods and Tevinter falling, so he's trying to become a God now to restore the world he wants. He's got one of the most FUCKING BALLER VILLAIN REVEALS:
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He also works very well thematically. He's a good symbol of corruption and the results of hubris and tyranny when Thedas is being torn apart by it's various authorities and their abuses of power. Civil War in Orlais. Templars have broken from the Chantry, the mages from the Templars, and they're all at war. From the first game we know that this is what is left of the peace and safety won by your Warden and their people. And we know a few reasons why. In Dragon Age II, we know how that happened and SO MANY MORE reasons why. THERE'S CORRUPTION IN THE WARDENS AND WTF IS EVEN HAPPENING IN WEISSHAUPT??? OR THE DEEP ROADS??? We add in an Orlesian Civil War and also, boom! Whoops! THE GUY WHO CAUSED ALL THOSE BLIGHTS WE'VE DIED IN IS BACK AND HE WANTS TO RIP THE SKY APART! OOH LOOK HE JUST DID!
He's the anthropomorphic personification of all of that.
But, uh, even with fabulous voice acting, Corypheus is not much of a character in his own right. He is more of a device for both plot and theme than, like, a person. As far as more humanizing antagonists, we get that from Samson, Calpernia, and Alexius than Corypheus.
Corypheus wants to restore Tevinter to the Empire he wishes to be God of. He's pissed at there being no Gods. So now he wants to rule over everything (while also destroying it.) "THIS CORRUPT WORLD NEEDS TO BE MADE ANEW BLAH BLAH BLAH I'M AN RPG BIG BAD"
And that's fine with me. Never had a problem with Corypheus turning into Darkspawn Skeletor.
Corypheus is a dick who wants to be God. But he works as a device to save the world from and lead to lore revelations and shit.
I don't know if Corypheus ever had anyone he cared about. I don't know what he like(d?) to eat. He has no goals that don't serve glorifying himself and being a tyrant. I don't know if he hates Thedas as anything other than standing in the way of the Tevinter he can be god-emperor of. I don't know what he really thinks of anything in the world of Thedas other than "inferior, kill it." He doesn't have complex motivations or thoughts on the world we're playing in. We don't know if any of his thoughts or perceptions have changed over the course of the thousands of years he's lived. If there's anything he enjoys. We don't know what kind of personalities he's drawn to. What he actually enjoyed about the world he came from.
We get all of that shit and more from Solas. Even if you don't like him, don't play with him much, he has a distinct personality. And his significance to the lore of the world actually reveals a lot more than Corypheus's. Solas CREATED THE FUCKING VEIL. ALSO THE ELVEN LEGENDS ARE ALL FUCKED UP. FLEMETH IS ACTUALLY HIS ANCIENT DIVINE PLATONIC DOMMY MOMMY FROM BACK IN THE DAY WHEN THEY WERE BOTH LITERAL GODS! DID WE MENTION HE CREATED THE VEIL?! BECAUSE THE DALISH ARE FUCKING WRONG ABOUT EVERYTHING! AND TEVINTER DIDN'T DESTROY ARLATHAN! AND WE'RE ALSO GOING TO LEARN SOME SHIT ABOUT THE FORGOTTEN ONES! ALSO DID WE MENTION HOW THE VEIL CAME TO BE????
All this through this Elven God of Bad Decisions:
Also, yes, Solas has got major thematic importance but I feel like that's a whole other rant and this is getting too long.
Point is: Solas is, flat out, more significant to the world all of these characters inhabit than Corypy-tits. The literal fabric of their plain of existence is woven by him. The entire way magic has worked and been handled, (something that is extremely significant character-wise for at least a third of this game's cast) is because of him and his history. There was a century between the fourth and fifth Blights. And, you know, the veil he created played a part in their origins.
Even putting aside that legacy characters like Varric, Cullen, and Leliana all have personal history. Solas is why Circles exist/ed. Those Magisters who started the Blight did so by fucking with his creation. He is why elves age and live as a diaspora.
And that's just what we know him to be responsible for. What about those hints about the Forgotten Ones? Exactly how did his rebellion work? What is his plan for the other Evanuris and will it work? [(No.)] What will that reveal about what the others are/were capable of? And what exactly happened between them and the Titans?
Look, I'd go on, but I don't want to go on too much longer like the Solas girlie I totally am. Point is: Solas's backstory alone has had significant ramifications for everyone in Thedas. And the ways he's affected their lives varies between races, generations, magical ability, etc. And that's through creation of the Veil alone.
And we know a shit ton about who Solas is as a person.
You don't need to be a Solas pro, Solas-anti, neutral, or Solas-mancer for this to be true.
So yeah, I would say he's "very much a part of the story." But also, in a way that informs and contributes to the characterization of the ensemble cast.
Inquisition's antagonist was no Fen'Harel. And you're not going to subtract from your ensemble, but rather enhance them (if you care at all about writing them well) by having a focus on him.
Now, I totally think the idea that the final big antagonist will be the Evanuris or someone else lurking behind the veil has merit. But Solas will ultimately be that catalyst.
"Okay, but maybe Bioware doesn't see it that way. Maybe they saw some social media complaints about too much Solas focus and did a hasty rebrand."
Well, for one, that complaint has been around for years now. And it's valid. The problem isn't a lot of Solas, it's that we got so little else. The promotion is bad, not the character or their role in the story. But if that's really it, why now? Why are they only changing the name now?
Now, okay, but Inquisition was still called Inquisition.... This game is about the Veil Guard. It's called Veil Guard.
Cool, but once again, then why hold onto Dreadwolf for so long? Why focus so much on Solas? Why haven't we gotten any glimpses of companions?
And, um, if this is really what you want, shouldn't the title be... better?
Inquisition is a good, solid, and communicative title. While the Inquisition of Thedas is not exactly the Spanish One, there is enough association there to give a general idea. Origins had a group of dumbass misfit fugitives drawn together to save the world. II was similar except they were mercs who get drawn into shit against their will and unwittingly. Inquisition: okay, so this time they'll probably be more of an official, religious-quasi military organization. It'll probably be controversial.
You can be a complete noob to Dragon Age and figure that out.
Veil Guard sounds like something last minute they got from Game of Thrones at the last minute. Okay, the Kingsguard are cool. They guard the king. We're stopping the veil from being torn down, so Veil Guard.
Here's the thing: none of the main ASOIAF series is called The Kingsguard, and you don't need to know anything about A Song of Ice and Fire to get it. Everyone knows what the fuck a king is and why he should be guarded. So even if there is a book called "The King's Guard" we'll get it. It's a book about fuckers guarding a king.
This game is about fuckers guarding... a veil....? The veil?
If you're up on your Dragon Age lore and are really into it, yes, you know what that means. If you're a noob or a casual who hasn't given much thought to Dragon Age in, say, a decade, uhh...:
Noobs: "The game is about fuckers guarding... a veil...? The veil???? Is it some sort of artifact, like it has Jesus's face on it? Or if they mean veil between worlds like some Lovecraft shit, is the new Dragon Age a horror game? Are people trying to travel to different worlds and we're trying to stop them? "
Casuals: "Or wait, is this about that dream world thing? That demon place that spits out demons? Didn't we just get done fixing that in the last game??? Wow, real original. Bioware Magic! "
It also just sounds uncool. Inquisition is an imposing title. Dreadwolf is an imposing title. The Veil Guard sounds like a sartorial maintenance product.
You want people to focus on your ensemble cast? SHOW IT! Because as long as all the promo keeps giving us new Solas anyways, it's just weak sauce.
Nah, this has panic move all over it.
Now, I'm trying to spin this optimistically in that I think this means we may actually get the game within this decade. Because I refuse to believe a) "Veil Guard" is the best they got out of a proper round of workshopping and b) That if this was truly about trying to avoid focussing on Solas too much, they'd announce this without a bunch of promo for the rest of the cast to accompanying it.
Bioware: "We wanted people to know the story is just all about solas, but more about our ensemble cast! We wanted this enough to change the name this late in the game!"
Everyone: "ALRIGHT! SHOW US THIS ENSEMBLE!!!"
Bioware:
Nah bitch, that's not what this is about. Bioware needs this to be a hit, and they need a hit soon. But they don't want their long-awaited blockbuster release to be mired in bad press. They don't want the general audience googling their new massive title only to find articles and reddit threads about layoffs, labor disputes, Mary Kirby's departure, the massive delays, the contract non-renewals happening in the midst of severance lawsuits.
BioWare wants to get their title out finally and they want to bury all the bad shit that's been plaguing this project. All the stories about the labor disputes, layoffs, firings, and lawsuits have mentioned the "Dreadwolf" team.
And quite frankly, it's just shitty. It looks bad. It's desperate.
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Okayokayokay so wait who is the redhead in ur pfp /infodump invite
alright here we go
the redhead in my icon is fuuta kajiyama from the milgram project! milgram is an experimental music project thing about ten prisoners, all responsible for "murder" {each of them have some form of plausible deniability} and the project is about judging them and prison systems and stuff and its really cool!! its split up into three trials, in each, each character has a song with lyrics and a music video giving clues about their crime, a voice drama where the guard interrogates them, and they each receive a verdict which the fans vote, forgiven or unforgiven {idk what happens when its 50-50 that has yet to happen on the final voting}
cw bullying, harassment, stalking {?}
fuuta is, as of trial one, what i would describe to be kind of an asshole. hes a twenty year old college student {does relate to the assholery to an extent i suppose} with a tough guy persona and unhealthy relationships with his family {his mom left, he doesnt have contact with his sister, and he considers his dad to be a wimp}. hes lonely and desperately craves companionship, so he turns to the internet. he takes up using twitter and makes friends on there, they spend time with one another through what he considers justice, whether or not it is actually justified could be debatable, but it is what others would call cancelling and/or doxxing.
fuuta considers this heroic, believing he is standing up for what is right, however he gradually loses his ways. it stops being justice and starts being blindsighted bullying. he goes as far to cyberbully a middle school girl for recreating a hat from a shop. he figures out where she lives and shares it online. at some point he realizes what he is doing is wrong and stops, but even if he told his "friends" to also cease this, they did not, and the girl ends up dead.
the frame in my icon is him realizing that there is some real person's blood on his hands, and it hurts. presumably his "friends" then went after him for bullying her, despite their role in the encounter. he is overwhelmed with guilt but refuses to admit it. then he gets sent to milgram.
in trial one, he is not forgiven for his actions. one of the other prisoners {kotoko yuzuriha} attacks those voted "guilty" {en translation uses innocent/guilty instead of forgiven/unforgiven and sometimes its easier to word the former pair} because she believes this is right. {theyre really two sides of the same coin but only fuuta really acknowledges} when we see him in trial two, he is a mess. he is anxious and afraid, injured too, he only possesses vision in one eye now. his façade is fully dropped. he is now being fully aware, or at least acting guiltier.
in his second music video, the encouragement from his "friends" is more clearly shown. we can hear ensemble vocals and clapping. from it we can see that the guilt is getting to him, he is hearing the voices of the audience {the characters don't necessarily know they're being judged by multiple people, there is one guard, es, who is an audience insert to a certain extent .} at the end of it, as he is burned alive like how his victim was pictured, he spray painted, like the imagery shown for the people he bullied, by the warden of the prison.
he is voted forgiven for his conscience, and i do not know when trial three is coming out so thats some of what has happened now. fun fact: fuuta is insecure about his appearance. we can see he consistently wears baggy clothing and layers, and he wears a face mask to cover his crooked teeth in trial one. in his first music video, we can see an idealized version of him, who is taller and has straighter teeth. the characters are also paired up for their themes with their crimes, and his pair, muu kusunoki, is notably considered pretty and was asked to be a model at least once, and the pairs are usually somewhat opposites.
thank you for the ask !! sorry this is a lot i think abt this guy quite abit
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Like the Saying Goes...- Double Life Ensemble
Return to File
Recovery date: December 19th, 2023
Description: The participants are left to ponder double life as they return to their regular lives.
Notes: N/a
Word count: 677
Back to directory
Tilly death do us part.
Pearl grinned as she tied up another bin chicken in her store. She was convinced Ren was stealing them for eggs, though she didn’t know why. Maybe it was some friendly competition from Gem or Impulse, her neighbors in both business and housing, and she’d find them hanging around her base later
Tilly, he’d made a pun. At the time, she’d been too caught up in panic to catch it but she’d had plenty of time to rethink. Laying in bed at night, restocking, gathering materials, building, Scott’s goodbye wouldn’t leave her head.
Death did them no part.
History does not take kindly to lovers.
Jimmy sits in his explosives shop, hat tilted over his eyes and leaning back in the crates of tnt. It’s much hotter here, and brighter. The terracotta reflects the sun back into his eyes and the heat sticks to the ground, maybe a trip to a more temperate climate was in order.
He’s got a box in his lap, closed and locked. Grian had given him an incredulous look when he’d asked for a clipping of his red string, he’s sentimental like that. It’s tied around a poppy and a spyglass, tucked against the side of the box filled with trinkets and pictures.
They weren’t really lovers, he smiles, but they were close enough for the universe.
It takes two to tango.
Impulse swings his pickaxe down into the stone, breaking out more room for his base. It’s not quiet, he can hear the river outfront and his neighbors arguing. His mind drifted back to being poolside with Bdubs and planning how to break up the other couples.
They’d pulled them apart, planted seeds of doubt, and it would’ve worked if they hadn't underestimated the trust of the other duos. They’d tripped up Scar and gotten cocky, they’d been the ones who tripped over Cleo and Etho.
It takes two to tango, and theirs was the smoothest.
Red at night, sailor’s delight. Red in the morning, sailor’s warning.
Etho is watching the sun rise over the server when Joe makes the comment as everyone enters the tcg arena. Beef wonders if they should move inside incase it rains, Etho finds himself admiring the way the sun sets the world aflame.
He’d done that once, side by side with Joel. The world never stood a chance as they took vengeance for the relation-ship. It was almost ironic how they’d found their end in burning lava. As it starts to rain, he chuckles to himself.
They’d delighted in the red flames burning down the server, but there’d been no rain to save them.
Keep your friends close, and your enemies closer.
Cleo’s balance wavers as they build up their city, and they panic. They throw their weight backwards, falling against the wall and feeling the wind rush out of their rotten lungs. There’s a sharp pain as they collide with the stone, and suddenly they’re back on the diving board.
Martyn had caused them so much pain, and in turn they’d taken so much from him. He’d been their greatest weakness, and they’d let him roam free. They’d angered the witch because he left them.
They made the mistake of letting their enemy walk away, when they really should have kept him close.
History repeats itself.
Scar is paving out more of Scarland’s road when his tower Warden lets out a roar, making him jump. It rings out through his head, merging with that endless echo, and he has to take a second to re-compose himself. Grian comes up to him as he sits on the edge of the flower bed in the roundabout and takes a seat.
Jelly wanders across the road, and suddenly they’re back in the panda sanctuary. They’re bound together once more by Scar’s recklessness. Scar is following his every whim and fancy as Grian desperately tries to keep them alive. In the end, they always find their way back to each other.
They will always find each other, and it will always be their undoing.
#researcher s's recovery#mcyt#life series#traffic series#pearlescentmoon#smajor1995#scott smajor#solidaritygaming#jimmy solidarity#tangotek#ethoslab#smallishbeans#martyn inthelittlewood#zombiecleo#goodtimeswithscar#grian#oneshot#life series oneshot#rating unavailable
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Chapters: 30/?
Fandom: Dream SMP
Rating: Explicit
Warnings: Graphic Depictions Of Violence, Major Character Death
Relationships: Clay | Dream & Original Female Character(s)
Characters: Clay | Dream (Video Blogging RPF), Alexis | Quackity, Sam | Awesamdude, Original Female Character(s), DreamXD (Dream SMP), Jschlatt (Video Blogging RPF), Wilbur Soot
Additional Tags: Hurt/Comfort, Pandora's Vault Prison, Dimension Travel, Texting, Angst, Fluff and Angst, Fluff, Prisoner Clay | Dream (Video Blogging RPF), POV Original Character, Violence, Aftermath of Torture, Implied/Referenced Torture, Warden Sam | Awesamdude, Manipulative Clay | Dream (Video Blogging RPF), Hurt Clay | Dream (Video Blogging RPF), A lot - Freeform, Mentioned Dream SMP Ensemble, Chatting & Messaging, text, Alcohol Abuse/Alcoholism, Implied/Referenced Alcohol Abuse/Alcoholism, POV Clay | Dream (Video Blogging RPF), Every now and then, Slice of Life, Platonic Cuddling, Past Torture, Torture, POV Multiple, bug horror, being force fed centipedes, Centipede horror, Revival Gone Wrong, Personal Limbos (Dream SMP), Goat Hybrid Jschlatt (Video Blogging RPF), Wilbur Soot's Personal Limbo, Jschlatt’s personal limbo, Angst with a Happy Ending, Body Horror, Murder, Assisted Suicide, Suicide, dream does revival crimes, Unethical Experimentation
Summary:
After noticing an ominous app on her phone, Wren couldn't help but to be wary of where it came from. That is until her power went out and she ended up seeing a message from a complete stranger. Little does she know what she dragged herself into, and how terrifying the circumstances are when she had replied.
#FINISHED LATEST CHAPTER AND HERES AN OFFICIAL POST#PLEASE GIVE IT A LOT OF LOVE#cala writes#dsmp#dreamsmp#dream smp#c!dream#dreblr#penpal au#dsmp oc#dsmp fanfic#dsmp fan fiction#dreamsmp oc#dreamsmp fanfiction#oc#original character#fanfic#fanfiction
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8 for the codex prompt?
you didn't specify anyone so gonna go with this, which isn't exactly what the prompt wants but then again half of the codex entries aren't either
8. your OC’s doctor/healer talking about their injuries illness
[In worn writing on a paper that has seen better days]
The keeper of the clan we recruited the two Dalish from sent a list of ingredients for the potions she was using to cure them. She said that magic was involved as well, but there wasn't time to teach the spells. I didn't expect a keeper to give up Dalish magic in the first place, from what little I know of it. If they are as sick as Duncan says, though, I don't expect this to do much good.
I don't know why she gave this to me. I am no healer, and Devenya is even less of one. When I asked, the keeper only said that a mage would be their best hope. I hope Duncan's plan for a cure to their sickness doesn't come too late.
[A list of alchemical ingredients and instructions on preparing them has been copied to the page. Below it, an addition in the same handwriting]
Wynne, Here are the notes. The mixture is incredibly potent, nothing like I've ever seen or heard of. Some of the ingredients are hard to find, but maybe using it can take some of the load off of you. I know patching us all up with magic is taking a lot out of you. Dev and I wish we could help more.
-S.
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Official LSC DSMP AU Project List!
A few of these are just gonna have summaries as if they were books (mostly), since I hope to write them all some day or something similar!
Their respective tags will be in the tags section though I haven't spoken about a lot of these! Additionally if you have any questions at all feel free to send an ask or two my way, I genuinely do my best when I'm prompted to explain something so I'd be happy to answer whatever about whatever if people are curious!!
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Also note, when I list 'Relationships' in this case it means what usually would be a ship - I'm weird about relationship labels and pretty much every close dynamic is freeform to me/doesn't fit the usual romantic vibes, so just, any pairing in the relationship label take it as me listing it as a ship or just saying "HEY THEY'RE GONNA KISS AND/OR FUCK AND/OR GO ON BOYFRIEND DATES"
I love shipping I'm just iffy with the labels of dating/ships cause it's more complex to me - I see it as like qpr/romantic usually but anyways that's enough of my own qpr influencing me.
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Dragon Rider AU (DRAU)
-Will be getting an official title eventually
Main Focus Character(s): Dream & XD (Primary POVs)
Ensemble Cast (I think I have 90% of the SMP in here)
Relationship(s): Drunz, XDnf
A story separated into three large arcs, primarily following the young prince, Dream, who is presumptive heir to his kingdom's throne and his brother (XD) who reigns as King as they try to navigate their newfound positions in their kingdom and everything that comes with that.
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Mer/Siren AU
-Will also be getting a name eventually (Been calling it Fathom but not set on it yet)
Main Focus Characters: Dream
Ensemble Cast Mostly
Relationship(s): Awesamdrunz
Dream finds himself in the care of humans after unfortunately getting a bit too close to shore - becoming victim to net entanglement and proceeding to get himself more injured trying to escape. During his time at this little rehabilitation facility he makes friends and learns more than he expected about the world about the waves.
This discovery spirals quickly into a whole new ordeal, as the facility members aren't the only ones on the island who've found a mermaid - and soon news coverage starts going on about some 'rogue animal' attacking fishermen on their boats offshore.
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"What Keeps Us Human" TLOU AU
Main Focus Characters: Dream, Punz, Purpled & Tommy
Other characters work as cameos mostly, The Syndicate is important late game though!
Relationship(s): Drunz
The story follows the separate duos throughout their travels as they both make their way to a designated meet up spot - a place that initially was just for Purpled and Punz but both of them have picked up company, so now the duos face the threats of this post apocalyptic world alongside their own inner turmoil. In the end though, there is something better for them on the horizon.
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"Prisoner"
-Very Very loosely based on/Inspired by Damsel
Main Focus Characters: Dream, Sam
Pre-Doomsday Cast mostly
Relationship(s): Awesamdream
After a rather notable series of unfortunate events Dream lands himself imprisoned. It's an unfavorable situation at best which only gets worse as his slight... "hobby" of being a necromancer is revealed to Quackity of all people. So now he finds himself in the depths of an elaborate cavern known as Pandora's Labyrinth, getting tortured on occasion and at the mercy of a dragon who he's only known as 'The Warden'...
Sam is this dragon (think DND style dragon, sapient/can shape-shift/magic n all that but with the vibes of the one from Damsel/Khaevis) and merely a legend, a fairy tale if you will to the vast majority of the land. Dragons died out with magic, that is what is said, and sure some of them may have perished but he certainly did not. Now he's tasked with keeping Dream within his own lair, fueled by the promise that he's doing something good for the kingdom who lives in the shadow of his mountains and the other part of this deal that Quackity struck with him, a promise of information...
Though like everything there is far more to this tale, as secrets wait to be unburied and the most unlikely of relationships will develop.
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Other Projects - Mostly Ideas/Old Concepts/Things That Need Work or Are In Progress Just Not As Finalized As The Others
•Making at least ONE standalone AU for most of the Dream ships/and variants of said ships cause god I love poly dynamics (I'm also the multishipper guy ever and wish to give each ship enjoyer group a little treat also Dream deserves to kiss men and by men I mean all of them)
•The Good Ending - FUCK YOU DSMP HAPPY ENDING FOR EVERY FUCKIN CHARACTER, NO FAVORITISM, EVERYONE GETS TO BECOME BETTER!!!!
•Alien Isolation AU - Locking everyone on a space station with a Xenomorph, specifically THE Xenomorph from Alien/Big Chap, Dream is the final girl I take NO criticisms
•Subnautica AU!!!!!
•A Dozen or so Monster AUs For Various Characters - Nagas/Mermaids/Sirens/Werewolves/Werewhatevers/and so on, literally whatever I love monsters and the implications and you can't stop me.
•Origins SMP/Origins Mod Based AU but it's like casual fun
•Supernatural Town AU tm, a little town in a nondescript area in the Pacific Northwest host to all kinds of monsters, shenanigans ensue.
•Httyd AU, it's a must for me
•Various Hybrid AUs, more so just differing designs but like I'm putting them in the AU category cause usually the changes would mess with the plot a little
•Some sort of fantasy carnival/circus AU, Quackity runs the thing and basically did that thing of tricking people/making concerning sales pitches like with Las Nevadas but bigger scale. Also Awesamdrunz again and Dream's a fucked up rabbit creature (a wolpertinger)
•Rivals Duo but I force them into FNAF 2 and then the plot got elaborate - there's so much more to this than I planned, please send help
•Egg Apocalypse AU, based on RE:7 & Village
•The AU where I let George go powermad cause he decided to throw XD a bone and now has god as an attack dog (this one gets interesting)
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More To Inevitably Be Added
#dsmp au#dsmp aus#dreblr#AU Tags ->#DRAU#Fathom#(<- Mer/Siren AU)#WhatKeepsUsHuman#Prisoner AU#DSMP Good Ending#Tags will be added as I come up with them so uh catchall tag ->#LSC AUs#this took way too long to write out
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Im late for the Major Arcana asks, and I want to ask one too many. I'll keep it simple: The Magician for Edric and Aristide, The Empress for Edric and Athren, The Lovers for Ari and Athren. Death in Reverse for whomever!
The Magician: How does your character unleash their creativity or resourcefulness?
Edric - As a magic teacher! I headcanon that after the events of DAO-A, he goes to Antiva City with Zevran. While Zev is embroiled in his efforts to dismantle the Crows, Edric gets curious about new ways to teach young mages how to safely control and explore their powers. He ends up leading an underground mage school, starting with Crow recruit kiddos freed by Zevran. Edric is a patient and warm-hearted teacher who really loves finding new ways to connect with students.
Aristide - Ari has artistic inclinations as both a visual artist/illustrator (they've had to get very good at conveying people's faces for their illusion powers) as well as being a good dancer. In a kinder world, Ari's artistic side is one of their core traits. In a real world/modern AU, I've been toying with the idea of making them a professional dancer--an ensemble performer for touring/off-Broadway type musical productions.
The Empress: Who has been a positive female figure in your character’s life?
Edric - Leliana. During the events of DAO, Leliana was a major emotional sounding board for him. Exhausted by dealing with blunt people like Morrigan, Sten and Oghren; frequently frustrated by Alistair's immature behavior and unexamined self-deprecation; dealing with complex Wynne feelings as his former teacher; and frankly unable to have an emotionally vulnerable conversation with Zevran until Denerim; for all her eccentricities, Leliana helped Edric keep his sanity.
Athren - His mom Intrae has been a mentor and guide for all of his life. His childhood friend and later lover Jinarra frequently challenged him and inspired him. Even the ruthless Waterdeep-Zhentarim Master of Trade and Coin Istrid, he regards as a kind of mentor and possibility model. But tbh for this I really want to say his fellow PC Thia MacDonald 🥺Athren's identity was so tightly wound around being a younger sibling, but his friendship with this weird teen warlock has allowed him to explore new sides of himself: a confident, knowledgeable mentor to someone else, and feeling protective and nurturing.
The Lovers: Which of your character’s relationships has been the most positive? (Romantic or otherwise)
Aristide - the easy answer of course would be their lover, partner, and Crow compañera Renata. She's single-handedly changed the trajectory of their life by helping them doubt some of the brainwashing and abusive ways that their Crow mage teacher has spent the last decade instructing them. With Renata, they have the opportunity to be both vulnerable and strong in ways they have never before experienced, getting to set aside some of the masks they always wear and live more authentically.
Athren - gotta say his fellow PCs, who I tend to refer to as the Trollskull Tavern Crew! For similar reasons to what I said about Thia. The dynamic with them is totally different than anything he's experienced before, and he kind of loves who he gets to be around them/on their behalf: someone confident, ambitious, daring, powerful in a fight, charming, with a wry sense of humor. In some sense, it's who he's always been, but he's really never gotten to manifest that before spending time with them.
Death in Reverse: When has your character tried to fight change?
Looking at my suite of OCs, most of them do not have arcs around trying to fight change. If anything, they tend to instigate change and push for more of it than what they usually get. But they're protagonists, so of course they are subjected to some Inciting Incidents that involve trauma and unwanted change.
Edric didn't want to be a Grey Warden; he ratted out Jowan, why is he getting punished??
Ari was taken in by the Crows as a child following a magical accident where they killed people.
Athren would have preferred to stay in Menzoberranzan rather than flee to the surface followed the failed coup, but he felt his family had no other option.
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As the Moon Rises
Chapter 7: The Games We Play
I’m eagerly rewriting As the Moon Rises, which was originally written back in 2017, in anticipation of Dragon Age: Veilguard, channeling my excitement into refining the story. Summary: Isera Lavellan, at her mother’s behest, is sent to assist her twin brother, Banreas—the Inquisitor—in his mission to stop a force determined to bring about the world’s end. Together, they uncover long-buried secrets of their shared family history while Isera finds herself drawn to a mysterious non-Dalish elven mage whose knowledge of her heritage runs far deeper than she could have imagined. As the stakes rise, Isera must navigate this dangerous journey of discovery, where the past holds as much peril as the looming threats of the present. Solas x F!Lavellan.
[Ch1][Ch2][Ch3][Ch4][Ch5][Ch6] [Ch7]
Finally, the day had come. The Inquisition was staying in a small château a mile outside of the Winter Palace in Halamshiral. One by one, the members of the inner circle began to congregate in the foyer. Josie, Leliana, Cullen, Sera, Banreas, the Iron Bull, and Solas were the first to finish dressing, each of them bringing their own unique flair to the occasion. Josephine quickly began checking everything, ensuring that those representing the Inquisition were up to par. The air buzzed with a mix of excitement and tension, each member aware of the importance of their appearance as they prepared to step into the heart of Orlesian nobility
Vivienne followed, dressed in her signature style but with a twist. Instead of her usual pants, she wore a sheer skirt with a high slit, shimmering in silver and white, paired with high-knee boots that added an air of boldness. The high collar of her outfit was larger than normal, framing her face with an elegant authority, and atop her head rested the Hat of Majesty. Tonight, she embodied Madame de Fer—the Lady of Iron, exuding power and sophistication as she prepared to make her mark at the ball.
Cassandra steadfastly refused to wear a dress, opting instead for an ensemble reminiscent of a tailored pantsuit. Her top was a shimmering black, long-sleeved blouse that hugged her figure at the waist before flowing out and turning sheer at the hem, adorned with delicate red flowers embroidered along the edges. The pants were tight yet flexible, allowing her the freedom of movement she valued, paired with sleek black riding boots. Despite her elegant appearance, she unmistakably wore a look of displeasure at being there. Her mask, representing House Pentaghast, was a striking dark purple, adding an air of nobility to her otherwise rebellious stance.
Blackwall chose to have his formal wear crafted in the Grey Warden colors, opting to forgo a mask entirely. He believed in the Warden’s pledge to abstain from political entanglements, making a quiet statement with his appearance. In contrast, Varric donned a striking red leather jacket adorned with golden embroidery at the edges, exuding his signature flair. His mask was simple yet fitting—a red and gold Volto that added a touch of mystery without overshadowing his well-known charisma.
Dorian, as expected, donned an outfit that was distinctly fashionable in Tevinter. His robe was a rich dark green, featuring a high collar interwoven with golden threads that caught the light. His fingers sparkled with golden jewels, a nod to Tevinter custom. On the back of his coattail, a striking golden serpent was intricately embroidered, a symbol of his heritage. However, he refused to wear a mask representing House Pavus, opting instead for one connected to a rod. This choice allowed him the freedom to remove the mask easily, ensuring he could showcase his handsome features without concealment.
Isera was the last to finish, having argued frequently with the tailor throughout the process. Her dress sparkled with the enchanted fabric, featuring a sweetheart neckline adorned with embroidered roses that emitted the scent of real flowers. The deep red color was exactly what Leliana had envisioned, fading gracefully into a shimmering white. Despite the tailor's insistence on a pair of golden heels, Isera had adamantly refused, opting instead for simple golden flats that allowed her comfort and ease. As she stood in front of the mirror, she felt a mix of pride and apprehension, ready to step into the evening ahead.
Josephine began addressing everyone as they gathered in anticipation of the carriages' arrival. Meanwhile, Isera paid little mind to her words, her attention drifting as she nervously fidgeted with the fabric of her dress. She felt out of place, the weight of the evening’s expectations settling heavily on her shoulders. The vibrant colors and the elegance of her attire felt foreign, and she couldn’t shake the feeling of being an outsider in a world that was both exciting and intimidating.
Solas stepped closer to her, his presence calm and reassuring. “Nervous?” he asked, appearing more relaxed and less guarded than usual. Isera turned to look at him, her expression a mix of anxiety and honesty. “Uncomfortable, mostly,” she admitted, her voice tinged with vulnerability. The opulence of the setting and the gathering crowd intensified her feelings, making it hard to shake off the sense of being an outsider.
Solas glanced over toward Josephine as she continued her speech, then turned back to Isera. “You look beautiful,” he said, his voice quiet yet sincere. Isera met his gaze for a brief moment before looking away, her cheeks warming at the compliment. “I—thank you,” she replied, her tone a mix of surprise and bashfulness. She turned her attention to Josie as well, focusing on the familiar energy of the gathering to help ground herself in the moment.
“The advisors will arrive first, followed by the Inquisitor, and finally everyone else if you haven't made arrangements already,” Josephine said, taking a deep breath to steady herself. “All right, everyone, let's be off!” Her voice carried a blend of excitement and authority, energizing the group as they prepared to embark on the evening’s festivities. Isera felt a rush of adrenaline as the moment approached, her earlier nerves mingling with a spark of anticipation.
Banreas, Isera, and Solas were squished together on one side of the carriage, their shoulders brushing against one another. Iron Bull, massive and imposing, took up most of the opposite seat, leaving little room to spare. Sera sat comfortably beside him, her legs draped casually over his lap, a cheeky grin on her face as she leaned back. The cramped space felt lively with their banter, and despite the discomfort, Isera couldn’t help but smile at the camaraderie surrounding her.
“All right, be on the watch for Venatori activity,” Banreas began, his tone serious as he turned to address the group. “Leliana informed me that she believes there is a magical elven artifact in Empress Celene’s possession. We should be looking for that as well.” The mood shifted slightly, the lighthearted banter giving way to a more focused atmosphere as they processed the information. Isera felt the weight of their mission settle in, the stakes of the evening becoming clear as they prepared to navigate the intricate dance of nobility and danger.
"What’s with the magic elf-y things? Strange, innit" Sera grumbled, her arms crossed as she leaned back against Iron Bull. Her expression was one of skepticism, and Isera could sense her unease with the idea of pursuing an elven artifact amidst the political intrigue. The contrast between Sera's casual demeanor and the seriousness of their mission added a layer of tension.
“Boss, we don’t need another magical object in play. We have the Venatori to worry about,” Iron Bull stated, nodding in agreement. His tone was serious, underscoring the potential dangers of adding yet another variable to their already complicated situation. The weight of his words hung in the air, a reminder of the formidable challenges they faced, and Isera could sense the tension building among the group as they considered the implications.
“Perhaps the Venatori are looking for it,” Solas added thoughtfully, his expression contemplative. The implication hung in the air, drawing the attention of everyone in the carriage. The stakes were becoming clearer, and the atmosphere shifted as they contemplated the dangers that lay ahead.
Isera turned her head to look at her brother, her expression earnest. “If it is magical, I could locate it easier and get it out discreetly,” she suggested, her voice steady with determination. The idea of using her unique abilities to help in their mission sparked a flicker of hope within her. She met Banreas's gaze, silently urging him to consider her proposal as a viable option in their quest.
“If we know about it, it’s safe to assume the Venatori do as well. Our agents didn’t gather enough information to specify what it is, but they confirmed it’s elven,” Banreas explained, his tone serious. Iron Bull shifted uncomfortably in his chair, a frown etched on his face. “Then how do we find something that we don’t even know what it is?” he asked, his voice tinged with frustration. The challenge of their situation loomed large, and Isera could feel the weight of their uncertainty settling over the group.
“I can,” Isera spoke up again, her voice firm. “I’ve done it before.” The conviction in her words drew the attention of her companions, and she felt a surge of determination. The memory of her past successes in locating magical artifacts fueled her confidence, and she hoped to inspire faith in her abilities as they navigated this complex situation.
Banreas raised an eyebrow at her, a teasing smirk on his lips. “You’ve smuggled elven artifacts out of a palace?” he asked, his tone dripping with sarcasm. Isera frowned, undeterred. “I have smuggled ancient elven artifacts out of heavily guarded Circle towers before,” she argued, her voice steady and defensive.
Isera could feel the surprise radiating off everyone in the carriage. “You’ve… smuggled?” Iron Bull exclaimed, his voice tinged with genuine admiration. The unexpected revelation seemed to shift the atmosphere, transforming her from an uncertain participant to someone with valuable experience. She met their astonished gazes, feeling a swell of pride at having garnered their respect, even if only momentarily.
“She’s a thief!” Sera cackled, her grin wide as she playfully punched Iron Bull in the arm. The laughter that followed filled the carriage, lightening the mood and bringing a sense of camaraderie to the group.
Isera shrugged, her expression casual. “It was easy. I was twelve, and Mother heard a rumor that the Ostwick Circle had something she wanted. I just pretended to be a new mage, and the Templars took me in. I was there for a few months, found it, and left.” She shrugged again, as if the whole experience was just a minor adventure rather than a bold feat. The confidence in her tone intrigued her companions, revealing a glimpse of her resourcefulness.
"Banreas stared at her in disbelief, his eyebrows raised. "Mother had you… stealing?" The incredulity in his voice was palpable, as if he couldn’t quite wrap his mind around the idea of their mother orchestrating such a scheme.
“Yes?” she paused, her brow furrowing slightly. “Is that not normal?” Isera questioned, her tone earnest. “It isn’t like it belonged to them.” The conviction in her words hung in the air, challenging the group’s perceptions. “It wasn’t exactly stealing. More like... retrieving something that belonged to the elven.” The playful twist in her reasoning added to the intrigue, sparking curiosity among her companions. Isera could sense their hesitation, a mix of surprise and contemplation, as they processed her logic. To her, reclaiming what was lost felt justified, but she wondered how others viewed her past actions.
The carriages came to a halt, and a loud announcement echoed that the Inquisition had arrived. Isera quickly placed her mask on, feeling a mix of excitement and nerves. Iron Bull and Sera stepped out first, their presence commanding attention. Banreas leaned closer to Isera, his tone harsh as he whispered, “No, by the way, that is not normal!” He gestured for Solas to step out first, as he was closest to the door, the urgency of their situation clear in his demeanor. The anticipation hung thick in the air as they prepared to face the Orlesian nobility.
Isera shrugged and followed Solas, who graciously offered his hand to assist her as she stepped out of the carriage. “They didn’t need it,” she muttered to no one in particular, a hint of defiance in her voice. Despite her earlier nerves, she felt a spark of confidence, bolstered by Solas's steady presence beside her. She was ready to face whatever awaited them at the grand event, even if it meant navigating the expectations of the nobility.
The Grand Duke was quick to engage with Banreas, steering the Inquisitor away from the group as the rest of them followed behind. Isera could hear the whispers among the nobility, their hushed voices filled with disbelief at the audacity of the Inquisition’s company being made up of elves and a qunari. A wry smile tugged at her lips as she imagined Banreas squirming with delight at the stir they were causing; it was practically blasphemy in their eyes. The tension in the air was palpable, and she felt a mix of pride and amusement at the chaos they had brought to the evening.
Josephine and Leliana had trained Banreas for weeks on how to navigate the treacherous waters of the political game. If he felt uncomfortable, he certainly didn't show it; instead, he carried himself with confidence, engaging the Grand Duke with a charming smile. Isera watched with admiration, noting how well he had absorbed their lessons. Despite the tension in the air, he exuded an air of ease, expertly maneuvering through the complexities of Orlesian society.
As Isera and the others entered the vestibule to convene with the advisors before continuing on to be announced in the ballroom, Josephine took the opportunity to emphasize the importance of behaving appropriately. Her gaze was direct, landing squarely on Sera, who was grinning like the cat that ate the canary. The tension in the air mixed with amusement as Isera watched Sera's mischievous expression, knowing that her friend was hardly one to conform to expectations.
“Isera, you will be announced following the Inquisitor. After you, the advisors, and then Solas, Iron Bull, and Sera. Once the introductions are complete, you’ll be free to roam around,” Josie informed them, her tone brisk yet encouraging. The weight of the evening’s expectations hung heavy in the air, and Isera felt a mix of anticipation and anxiety at the thought of being introduced to the nobility. She glanced at her companions, each one preparing for the role they were to play in this intricate dance of politics.
Isera nodded as the procession began, her heart racing with anticipation. Banreas was introduced right after the Grand Duke, and he looked remarkably relaxed, unfazed by the treacherous waters surrounding him. With a confident bow to the Empress, he followed the Grand Duke up the steps, embodying the poise and charm that had been cultivated through his training. Isera couldn’t help but feel a swell of pride as she watched her brother navigate the moment with such grace.
“Mistress Lavellan, sister of Inquisitor Lavellan and a Seer of Rivain.”
Isera felt her body tense at the announcement, taking a deep breath as she began her descent down the stairs. With determination, she turned, bowed gracefully, and followed after her brother. As she moved, she heard the murmurs of approval ripple through the court, their eyes enraptured by her outfit despite her being an elf. The unexpected admiration filled her with a mix of pride and anxiety, reminding her of the precarious balance she was walking between acceptance and scrutiny.
Isera stood next to the advisors, with Iron Bull, Sera, and Solas positioned behind them. Banreas engaged the Empress in a cryptic manner that delighted the court, and Isera suppressed the urge to scoff at the theatrics. The Empress, with a wave of her hand, dismissed them to mingle, and Isera followed her brother as he began greeting those affiliated with the court. Each interaction was a dance of charm and wit, and Isera felt a mix of admiration and apprehension as she navigated the sea of unfamiliar masked faces.
Isera broke away from the group, heading toward Cullen, who looked far more uncomfortable than she felt. He was surrounded by admirers, and it was clear that the Commander was exceedingly uneasy with the attention. His back was pressed against the wall, arms crossed defensively as the crowd edged closer, their flirtations relentless. Isera couldn’t help but smirk at the sight; it was a stark contrast to the confident leader she knew him to be on the battlefield.
“Ah, Commander, if I may have a word,” Isera said as she stepped between the horde of nobles, her presence a welcome interruption. Cullen's expression shifted to one of relief as he spotted a familiar face beckoning his attention. The tension in his shoulders eased slightly, and Isera could sense his gratitude for the distraction as she offered him an escape from the relentless advances of the court.
“Oh! She’s the Inquisition’s sister!” a high-pitched, thick Orlesian voice chimed in, cutting through the conversation. “Are you two lovers?” The question hung in the air, drawing curious glances from the surrounding nobles. Isera felt her cheeks flush with embarrassment, and she shot Cullen an incredulous look, silently questioning how he would respond to such an unexpected insinuation.
“Well, that would certainly not concern you,” Isera replied sharply, her words more direct and biting than typical for Orlesian culture, especially coming from an elf. The noblewoman glared at her, visibly taken aback, and huffed as she fanned herself. “How rude!” she whispered, the offense clear in her tone. Isera felt a mix of defiance and irritation at the woman's reaction, standing her ground despite the stifling expectations of the court.
Isera walked away, glancing back to ensure the Commander followed her. He did, a look of relief washing over his features as they stepped outside onto the balcony. The air was fresh and crisp, a welcome contrast to the stifling atmosphere inside the Winter Palace. Cullen let out a deep sigh, his tension easing as he inhaled the cool air, grateful for the reprieve from the prying eyes and chatter of the court.
“They are like hounds,” he muttered, rubbing the back of his neck as he tried to shake off the lingering discomfort. He coughed lightly, clearing his throat before turning to Isera. “What did you need?” he asked, his tone shifting from frustration to curiosity as he focused on her, grateful for the momentary escape from the pressures of the ballroom.
Isera shrugged, leaning against the banister as she gazed at the partygoers inside. “Nothing. You looked uncomfortable and needed a break,” she replied, her tone softening slightly. She took in the lively scene, the laughter and chatter echoing through the open doors, but it felt distant and surreal from her vantage point. The contrast of the vibrant celebration with the quiet balcony allowed her a moment to breathe, away from the pressure of expectations.
“Oh!” Cullen exclaimed, clearly shocked. “You didn’t have to do that. I will manage.” His tone was earnest, though Isera could sense the underlying tension in his voice. He straightened up, attempting to regain his composure, but the flicker of gratitude in his eyes spoke volumes. Isera couldn’t help but smile at his resolve, knowing that even the strongest leaders needed a moment of respite.
“Cullen, I have no doubt you can handle a swarm of women,” Isera replied with a teasing smile. “But you looked like you wanted to flee. As far as everyone else is concerned, I’ve taken you away to discuss an important Inquisition meeting…” She paused, a playful glint in her eye. “Or I’m your secret lover. I’m sensing the Orlesians love a bit of dramatic flair.” The lighthearted joke hung in the air, and Isera couldn't help but feel a sense of camaraderie building between them as they navigated the absurdity of the evening.
Cullen chuckled, a hint of amusement breaking through his earlier tension. “That they do,” he admitted, shaking his head slightly. He sighed and began stretching his neck, attempting to ease the stiffness that had settled in from the pressure of the crowd. The light moment with Isera offered a welcome distraction, allowing him to briefly forget the expectations weighing down on him inside.
“If you walk around more, they can’t pin you down,” Isera suggested, her tone light and encouraging. She watched him with a knowing smile, hoping to alleviate some of his discomfort. “It’s a crowded room, but that means there are plenty of opportunities to slip away and find some peace, don’t you think?” Her playful demeanor was meant to remind him that he could still navigate the evening on his own terms.
He lightly scoffed, shaking his head. “They are everywhere,” he muttered, pressing his fingers into the side of his temple as if trying to relieve the mounting pressure. Isera could see the strain in his posture, the way he tried to maintain his composure despite the overwhelming attention. It was clear that the evening's festivities were becoming more than just a social gathering for him.
“A headache?” Isera whispered, glancing toward him with genuine concern. The tension in Cullen's shoulders and the way he pressed his fingers against his temple told her all she needed to know. She shifted slightly closer, ready to offer support if he needed it, her own unease momentarily forgotten in the face of his discomfort.
“They have been coming more often,” he continued, his voice low and serious. After a brief pause, he added, “Do you know?” Cullen’s reference to his decision to stop talking lyrium hung in the air between them, a weighty subject that had clearly been troubling him. Isera met his gaze, her expression shifting from concern to understanding, recognizing the struggle he faced in navigating both his duties and his personal demons.
Isera nodded slowly. “He told me,” she replied, moving to stand directly in front of him. Her gaze was steady as she considered her next words. “May I try something?” she asked, her voice soft but firm. There was a quiet determination in her demeanor, a desire to help Cullen in whatever way she could. She sensed the weight of his struggles and felt compelled to offer him some relief.
Cullen looked skeptical, his brow furrowing as he regarded her with uncertainty. Isera took a breath, lowering her voice to a whisper. “I want to see if my magic will be of assistance,” she explained, her tone earnest and reassuring. The air between them felt charged with possibility, and she hoped to convey that her intentions were genuine. She could sense his hesitance, but she was determined to help him find some relief from his discomfort.
Cullen stared down at her, weighing her offer before finally agreeing. Isera, standing at least a foot shorter than him, rose onto the balls of her feet, her determination evident. She pressed her fingers gently onto the nape of his neck, feeling the tension coiled there. Whispering a familiar ritual, she let her fingers glide around his ears and onto his temple, channeling her magic with focused intent. After a moment, she released her touch, stepping back to observe any change in his expression.
Cullen blinked a few times, processing the sensation. “Is... it supposed to feel cold?” he asked, his voice tinged with uncertainty as he reached up to touch the back of his neck. The coolness of her magic was a surprising contrast to the warmth of the evening, and he furrowed his brow, trying to determine if it was a good sign or not. Isera watched him closely, gauging his response and hoping that her magic was indeed providing some relief.
“Yes, it will fade to being warm and then back to normal by the end of the night. Is it helping?” Isera asked, her tone filled with genuine concern as she searched his face for any signs of relief. She wanted to know if her magic was making a difference, hoping to ease some of the tension that had been weighing on him. The moment felt crucial, a bridge between their struggles and the comfort they sought.
He nodded, a hint of relief in his expression. “I believe so. Thank you,” he said, his voice warm with gratitude. The tension in his shoulders seemed to ease slightly, and Isera felt a sense of satisfaction knowing that her magic had provided him with some comfort. Their shared moment felt like a small victory amidst the chaos of the evening.
Isera smiled, her spirits lifted. “Well, come on, Commander,” she said, turning to head back inside. Leaving him to gather his thoughts, she stepped into the vestibule. The lively chatter of the gathering enveloped her, and she could hear Iron Bull's booming laughter as he flirted with a group of nobles nearby. Blackwall and Sera were tucked away in a corner, hiding out behind the Wall of Champions, their playful banter echoing softly. The scene was both chaotic and vibrant, a stark contrast to the quiet moment she had just shared with Cullen.
The elven servants stared at her longer than they would have with a human, their eyes lingering with a mix of curiosity and caution. Isera felt the weight of their gaze, acutely aware that she was an elf wearing a mask, thrust into the complexities of the Game whether she wanted to be or not. It was a strange position to occupy—both a part of the nobility’s world and yet still on the outside, grappling with the expectations that came with her lineage and the evening’s festivities.
“Drink, my lady?” an elven man approached her, bowing his head respectfully. His demeanor was polite, yet there was a subtle undertone of wariness in his eyes as he regarded her. Isera appreciated the gesture, though she could sense the unspoken complexities behind it. She offered him a warm smile, grateful for the courtesy in the midst of the swirling chaos of the gathering.
He continued to stand, a hint of admiration in his eyes. “Hallas are most beautiful, no?” he said, gesturing toward her mask with a smile. Isera could sense the weight of his words, the compliment both genuine and laced with the cultural significance of the halla in elven lore. He balanced a tray of drinks in his hands, the shimmering glasses catching the light. She felt a flutter of appreciation for the compliment, a small reminder of her heritage amidst the grandeur of the evening.
Isera stared at him, a thoughtful expression on her face. “Quite majestic,” she agreed, her voice steady as she took a cup from him. “Wild and enduring, much like the elves.” The man nodded in approval, a hint of a smile playing on his lips as if she were answering his unspoken questions correctly. “The Empress is quite fond of elves,” he continued, his tone slightly conspiratorial. “Many pieces of elven art are scattered throughout the palace, particularly in the eastern wing. Perhaps you should look.” His suggestion lingered in the air, a tantalizing invitation to explore the history and culture she held dear.
“Perhaps I will,” Isera answered with a thoughtful smile as the elven servant excused himself and walked away. She continued into another vestibule, her eyes scanning the crowd until they landed on Solas. To her surprise, he was leaning against the wall, appearing relaxed and at ease amidst the bustling atmosphere. His posture was casual, but there was a subtle intensity in his gaze as he observed the scene around him. Isera felt a warmth in her chest at the sight, grateful for the moment of familiarity in the midst of the evening's chaos.
“You look comfortable,” she remarked as she approached him. Solas turned his gaze to her, and Isera noticed a subtle brightness on his cheeks, a hint of warmth that caught her by surprise. It was a rare glimpse of vulnerability that softened his usually enigmatic demeanor. She smiled, feeling a sense of connection as they stood together amidst the vibrant energy of the gathering.
“I do adore the heavy blend of power, intrigue, danger, and sex that permeates these events,” he replied almost cheerfully, a glint of mischief in his eyes. “I have seen countless such displays during my journeys in the Fade. Only the customs have changed,” he recalled, a faint smile gracing his lips. The contrast between his relaxed demeanor and the chaotic energy of the gathering around them made Isera feel as if they were sharing a secret amidst the masquerade, a moment of understanding that transcended the superficiality of the court.
Suddenly, two Orlesian nobles approached, their presence commanding attention as they introduced themselves to Isera. Their titles and positions became a blur, the formalities lost in the rush of their eagerness. They attempted to step between her and Solas, an unwelcome intrusion that made the air feel tense. Isera noticed Solas frown at the interruption, his expression darkening slightly as he regarded the nobles with barely concealed annoyance.
“Your accent is quite beautiful, my lady. Are you from Antiva?” one of the nobles asked, his voice smooth as he grabbed her hand. He was tall, wearing a yellow mask with a pointed nose that added an air of theatricality to his demeanor. Isera felt a flicker of annoyance as she tried to pull her hand away, but he held on tighter, his grip firm and intrusive. “Rivain,” she replied, forcing a polite smile despite her growing discomfort. The playful atmosphere began to shift, and she sensed Solas's irritation brewing beside her.
“You smell absolutely delicious. Roses? Who knew a heathen country could produce such a beauty?” he remarked, his comment dripping with insincerity—a thinly veiled insult disguised as a compliment. Isera felt her scowl deepen, irritation rising within her as she recognized the condescension in his words. The encounter was quickly souring, and she was determined not to let him get under her skin.
“Why don’t you come with us? We could… show you around,” one of the nobles suggested, a smirk playing at the corners of his lips. Isera scrunched her nose in disgust, her expression turning caustic. “And just where would you take me?” she retorted, the sharpness in her tone unmistakable. The implication behind his words set her on edge, and she wasn’t about to entertain their condescending offer.
“I have a key to the East wing,” the other man, shorter and dressed in blue, announced with a sly grin. “I could… show you around. The Empress has quite a collection.” Isera paused, a thought dawning on her. This might be her opportunity to explore the Winter Palace without drawing too much attention. The prospect of discovering hidden treasures within the palace intrigued her, despite the dubious intentions of her current companions. She considered her options, weighing the potential for adventure against the underlying motives of these nobles.
Isera hummed thoughtfully, a playful smile spreading across her face. “Well, do lead the way,” she flirted, her tone light and teasing. The shorter noble beamed at her response, eager to take the lead. Meanwhile, Solas looked alarmed by the interaction, his expression tightening with disapproval. He stayed silent, watching with a mix of concern and disappointment as Isera moved away from him, drawn into the orbit of the nobles.
#solas#solavellan#solas x lavellan#solas x female lavellan#solas x oc#solas dragon age#dragon age#dragon age inquisition#solas x inquisitor#solavellan hell#isera lavellan#As the Moon Rises#vir writes#dragon age veilguard#datv#dragon age the veilguard
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ROUND 2-B: Team Confidence VS Team Musical Number
About Wataru: President of the Theater Club and one of the Three/Five Eccentrics. He is extremely dramatic, and very talented in multiple music/acting related fields, including mimicking others' voices, magic tricks, hypnotizing, and (what he as claimed to be) sentient hair. He nick-names most people he meets, along with being known as "Masked Freak" himself. Others' believe that he lives in his own world, meanwhile he's normally hyperaware, not letting let his act down and always ensuring that everyone isn't bored.
About Lyer: A demon-like creature who seems to enjoy confusing and teasing World, who he attempted to kill in their first encounter. He shows a lot of confidence in both the way the way he talks and acts, along with often dancing and singing. He has a set of red strings that he uses to manipulate others (mainly World) and grab things, he can also shape-shift and has repeatedly appeared and disappeared out of nowhere. While it has not happened in the comic yet, it has been heavily foreshadowed in the animations that Lyer is going to use World to kill Mia.
About Oli: An isekaied bard, the first player on Empires SMP, and the sole survivor of Afterlife SMP, having found himself in Empires SMP after trying to find his version of Sausage and instead finding Pearl, he quickly noped out due to the large amount of both Pearl's and Sausage's heads and him wanting to be alive. During his first day/episode on Empires, he named his new home the Olipoligo, built a "mega base", named his wolf after Sausage, found and raided an ancient city, outran the Warden, speedran killing the Ender Dragon, kicked the server's first mystery, stole Gem's horn, got deemed a bard, and got arrested by Fwip. He has also; gathered a bunch of Ender Men via Ender Rail (In Afterlife), fell into dept with Fwip and the Goblin Empire, tried to return to Afterlife which failed, organized the Rift Festival, and accidentally hatched the Ender Dragon Egg.
About Doofensmirtz: An "evil" scientist with ambitions to take over the Tri-State Area. He has a giant building/house/lab with "Doofensmirtz Evil Incorporated", which is also sang every time it's first seen per episode. Everything he creates ends in -inator, with their purpose ranging from the previously mentioned taking over the Tri-State Area or at least minorly inconveniencing it, to getting petty revenge on someone, to some kind of weird revenge related to his awful childhood. He named an evil organization L.O.V.E.M.U.F.F.I.N., which is technically an acronym the full name isn't much better as it stands for "League Of Villainous Evildoers Maniacally United For Frightening Investments in Naughtiness". After he retired from evil he temporarily joined O.W.C.A partially thanks to him being legally an ocelot, and made an time machine shaped like a taco stand with no option for day; as it was replaced with a cup holder, and diverged a major world-saving plan to get his favorite orange soda.
#pure chaos bracket#poll#polls#tumblr polls#tournament#tournament poll#bracket#wataru hibiki#ensemble stars#enstars#enstars wataru#mias world#lyer mias world#lyer#oli empires#empires smp#oli theorionsound#theorionsound#dr doofenshmirtz#heinz doofenshmirtz#phineas and ferb
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