#virtual exhibition software
Explore tagged Tumblr posts
Text
Hosting Better Virtual Events in 2024: A Guide to Success
Introduction:
As technology continues to advance, the landscape of virtual events is evolving rapidly. In 2024, the demand for seamless and engaging virtual experiences is higher than ever. Whether you’re an event organizer, a business professional, or someone planning to host a virtual gathering, this guide will provide you with valuable insights on how to elevate your virtual events in the coming year.
Choose the Right Virtual Event Platform:
The foundation of a successful virtual event lies in selecting the right platform. In 2024, numerous advanced platforms offer a variety of features to enhance the participant experience. Look for platforms that support interactive elements, networking opportunities, and customizable interfaces. Ensure that the chosen platform aligns with the goals and scale of your event.
Read more at: https://www.huddlexr.com/hosting-better-virtual-events-in-2024-a-guide-to-success/
0 notes
Text
Nextiz, the best virtual exhibition software lays a strong focus on giving attendees an immersive user experience that allows them to engage in lifelike events. This opens up options for appointments and pre-orders, as well as making a consumable sale on the spot. Make your products or services available to a global audience with a free virtual exhibition platform.
0 notes
Text
Tamagotchi Featured in A BESTIARY OF THE ANTHROPOCENE Art Exhibition in Netherlands
image source: evalien on Instagram
A BESTIARY OF THE ANTHROPOCENE is an illustrated compilation of hybrid creatures of our time, equally inspired by medieval bestiaries and observations of our damaged planet. Designed as a field handbook, it aims at helping us observe, navigate, and orientate into the increasingly artificial fabric of the world. The art exhibition was held at Mu Hybrid Art House in Eindhoven, The Netherlands.
Much to our surprise, Tamagotchi, and more specifically a Tamagotchi Connexion was pictured on a display at the event held in Den Haag, Netherlands. The display details that Tamagotchi is part of the animals kingdom, and categorized as a software companion. The display details the anatomy of the Tamagotchi, including the infrared strip, three buttons, and digital pet.
They also had Tamagotchi in a display with detailing more about the popular virtual pet. The art exhibition runs from December 12th, 2023 through March 17th, 2024.
#tamapalace#tamagotchi#tmgc#tamatag#virtualpet#bandai#thenetherlands#the netherlands#abestiaryoftheanthropocene#a bestiary of the anthropocene#art#artexhibit#art exhibit#netherlands
47 notes
·
View notes
Text
Megan Ellen MacDonald's "Wet Dream."
Currently on view until January 7th, 2023 at Hashimoto Contemporary in New York City is artist Megan Ellen MacDonald's solo exhibition, "Wet Dream."
Utilizing 3D software and virtual reality to create intricate scenes, the artist reinterprets these compositions via traditional oil painting techniques informed by historical still life painting of the Dutch Golden Era. Continuing the exploration of contrasting themes of objectification and power, MacDonald expands on how these themes relate to the femme experience through coded iconography.
For Wet Dream, the artist depicts distorted, opulent tableaus of natural elements filled with flowers, skulls and fruit, which allude to the commodification and seduction within an elaborate inner world; one that clumsily mimics elements of ours but maintains its own unique aesthetic. Glossy, overly ripe fruits and flowers hang from delicate stems, drooping heavily from the weight. Shucked oysters tantalizingly call to the viewer, holding a shimmering pearl at it’s center. MacDonald’s saturated palette is slick and full of shades of pink, what is considered to be a traditionally femme color.
About the latest body of work, the artist states, “each work serves as a memento mori and love letter to the complexities of nature that we take for granted. While the work explores feminine identity and the dichotomy of gender and power, the narratives in the exhibition include references to the fragility and beauty of the natural world.”
Seductive yet unnerving in their surreal nature, the artist paints scenes which allude to the impact of human intervention with nature, and our inclination to replace real world experiences with more curated, commodified existences.
THE SUPERSONIC ART SHOP | FOLLOW ON INSTAGRAM
168 notes
·
View notes
Text
instant pictures
When did sex become subversive again?
It lost its power to shock long ago, even before it slipped uncensored onto the shelves of neighbourhood newstands and video stores and late-night cable TV. A porno’ aesthetic, raw, proletarian, became part of our everyday vernacular, as commoditized and accessible as toilet paper. Despite the muted bleating of conservative politicians and religious folk, most of us didn’t give it a second thought.
And then we did. The digital age enabled us to transcend voyeurism, to generate our own product and share it, while remaining anonymous and remote. Even better, whatever we created could be almost instantly ubiquitous — distributed to everyone, everywhere, any time, forever. Like some weaponised virus, we could unleash it on the same virtual subconscious on which all media feeds and let it become part of a wider cultural pandemic, detected mostly as an insistent, visceral itch.
The discomfort is transient and random, like listening to a radio station tuned at the very edge of its frequency, not specific enough to be objectionable, still somehow there, intruding on our attention, providing a dissonant clamour of provocative and contradictory messages which, at once, disturb and titillate.
In an almost accidental way, I began tracing my personal response to all this with photography over a decade ago. Now, in these early years of the 21st century, porno’ imagery is, to coin a technology term, instant on in almost every medium and whether we like it or not, sex resonates in our subconscious more than ever. My pictures of it are instant in many senses of the word: automatic, ephemeral, unpredictable, disposable.
The images here were shot between 1990 and 2001 on various, cheap,, point-and-shoot Polaroid and Fuji analong instant cameras, using different formats of non-professional film. They were captured live or from a screen or, sometimes, both at once. The image effects, such as they are, were achieved in the camera, not with computer software.
A few of the subjects are acquaintances. Most are complicit strangers, whose intimacy was feigned even before it was filtered through the interlaced lines of a TV and superimposed on fragile emulsion.
These notes were first published in a small, digital monograph, Instant Pictures, in 2003. Later, in 2006, they were used as an introduction to a solo exhibition, 50 Polaroids, at Melbourne Art Rooms, in Port Melbourne, Victoria, Australia.
[Images from the monograph accompanying this text were censored by Tumblr.]
3 notes
·
View notes
Text
#ArtistsOfTumblr
Do you want to host your own virtual exhibitions?
Introducing the REFLEKT Exhibition System – your one stop solution for showcasing art and brands in an immersive 3D environment. With REFLEKT, you can easily create stunning, interactive displays that captivate your audience. Whether you want to link your items to marketplaces, downloads, or any other destination, REFLEKT makes it effortless and visually impressive. It's the perfect blend of simplicity, effectiveness, and beauty, designed to elevate your presentations to a whole new level. System Features: Works in your browser (no additional software required), system can be linked DIRECTLY from Social Media platforms (dropping users immediately into the 3D environment on click through), 4 Walls of Media - 16 Small Picture Slots, 2 Large Picture Slots, 3 Small Videos Slots, 1 HUGE Feature Wall Slot - all slots with individual item popups and complete with external linking (enabling linking to marketplaces, articles, project sites or shops), customisable background music and sound FX! Try the demo now!
LIVE Examples of the system in action...
Demo
Fetch & Fierce Virtual Store
Gh0stn3t Records "Enter the Gh0stn3t..."
Official Website:
5 notes
·
View notes
Text
From Coding to Creation: Java's Versatile Influence
Java, often described as the "king of programming languages," stands as a monumental force that has significantly influenced the trajectory of modern software development. For over two decades, Java has proven its versatile, powerful, and dependable programming language, underpinning a vast array of applications, platforms, and systems that permeate our digital landscape. In this comprehensive exploration, we will embark on a journey to unravel the essence of Java, delving deep into what makes it indispensable and why it continues to be the preferred choice for programmers across diverse domains.
What is Java?
At its core, Java is a high-level, object-oriented, and platform-independent programming language that defies the conventional limitations of traditional coding. Conceived in the mid-1990s through the visionary efforts of James Gosling and his adept team at Sun Microsystems (now seamlessly integrated into Oracle Corporation), Java introduced a revolutionary concept that continues to define its identity: "Write Once, Run Anywhere." This groundbreaking principle signifies that Java applications exhibit a remarkable adaptability, capable of executing seamlessly on various platforms, provided a Java Virtual Machine (JVM) stands ready to facilitate their execution. This single feature alone positions Java as an unparalleled workhorse, transcending the boundaries of operating systems and hardware, and ushering in an era of software portability and compatibility.
Key Features of Java:
Platform Independence: Java's unparalleled platform independence is the cornerstone of its success. Code authored in Java is liberated from the confines of a single operating system, enabling it to traverse across a plethora of platforms without requiring any cumbersome modifications. This inherent portability not only obliterates compatibility concerns but also streamlines software deployment, eliminating the need for platform-specific versions.
Object-Oriented Paradigm: Java's steadfast adherence to the object-oriented programming (OOP) paradigm cultivates a development environment characterized by modularity and maintainability. By encapsulating code into discrete objects, Java empowers developers to construct intricate systems with greater efficiency and ease of management, a quality particularly favored in large-scale projects.
Rich Standard Library: The Java Standard Library stands as a testament to the language's comprehensiveness. It comprises a vast repository of pre-built classes and methods that cater to a wide spectrum of programming tasks. This comprehensive library significantly reduces development overhead by offering readily available tools for commonplace operations, bestowing developers with the invaluable gift of time.
Security: In an era marred by cyber threats and vulnerabilities, Java emerges as a paragon of security-conscious design. It incorporates robust security features, including a sandbox environment for executing untrusted code. Consequently, Java has become the de facto choice for building secure applications, particularly in industries where data integrity and user privacy are paramount.
Community Support: The strength of Java's thriving developer community is an asset of immeasurable value. This vast and active network ensures that developers are never left wanting for resources, libraries, or frameworks. It provides a dynamic support system where knowledge sharing and collaborative problem-solving flourish, accelerating project development and troubleshooting.
Scalability: Java is not confined by the scale of a project. It gracefully adapts to the demands of both modest applications and sprawling enterprise-level systems. Its versatility ensures that as your project grows, Java will remain a steadfast companion, capable of meeting your evolving requirements.
Performance: Java's Just-In-Time (JIT) compiler serves as the vanguard of its performance capabilities. By dynamically optimizing code execution, Java ensures that applications not only run efficiently but also deliver exceptional user experiences. This, coupled with the ability to harness the power of modern hardware, makes Java a preferred choice for performance-critical applications.
Multithreading: Java's built-in support for multithreading equips applications to execute multiple tasks concurrently. This not only enhances responsiveness but also elevates the overall performance of applications, particularly those designed for tasks that demand parallel processing.
Java is not merely a programming language; it represents a dynamic ecosystem that empowers developers to fashion an extensive array of applications, ranging from mobile apps and web services to enterprise-grade software solutions. Its hallmark feature of platform independence, complemented by its rich libraries, security fortifications, and the formidable backing of a robust developer community, collectively underpin its enduring popularity.
In a world where digital innovation propels progress, Java stands as an essential cornerstone for building the technologies that sculpt our future. It's not merely a language; it's the key to unlocking a boundless realm of opportunities. For those seeking to embark on a journey into the realm of Java programming or aspiring to refine their existing skills, ACTE Technologies stands as a beacon of expert guidance and comprehensive training. Their programs are tailored to equip you with the knowledge and skills necessary to harness the full potential of Java in your software development career.
As we navigate an era defined by digital transformation, Java remains a trusted companion, continually evolving to meet the ever-changing demands of technology. It's not just a programming language; it's the linchpin of a world characterized by innovation and progress. Let ACTE Technologies be your trusted guide on this exhilarating journey into the boundless possibilities of Java programming.
7 notes
·
View notes
Text
Every object has its function, and with it a set of implicit instructions about how it should perform. In this way, our objects—in their suggestion of prescribed use, narrative, and meaning—organize our surroundings and compel us to perform accordingly, as Baudrillard theorized in his 1968 book The System of Objects. But what if objects could be peeled away from their function? Utility Fatigue poses this question by disrupting the narrative of everyday found objects and rearranging their given grammar to invite new forms of language and behavior.
Linda Franke´s sculptural practice is an extension of her performance work and her experiments in virtual space, in which she questions why we do the things we do the way we do and wonders what it would look like if we don’t. In these scenarios, she stages altered or invented routines to exhibit the close relationship between futility and freedom, agency and chance. Working in between virtual and real space, she is interested in capturing the physical body within its limitations in contrast to the always-intact and transformable objects created with software.
Here, a chair is cast in silicone becoming heavy and tender. With the familiar rendered unfamiliar, the viewer is confronted with the emotional, narratological qualities of the object. Interested in the threshold between chair and chair-ness, Franke simultaneously explores the functionality that it once held—with its meaning embedded into its materiality and shape—and the possibilities that it could hold, with its meaning estranged from its materiality and leftover fragments of its original shape. In doing so she shifts the object´s value from one that is tied to its function to one that is indifferent to those demands.
Unfastened from their utility, the objects are unsteady and unwieldy. At once appealing and abject, they stagger in space, unable to stand up independently. As if to provide some framework, however makeshift, Franke constructs armatures for these forms to drape over, lean against, or hang from. The tension between the object and its environment speaks to a precarious limit of recognition, allowing a liberating futility that undermines the semiotic order objects insist on.
Utility Fatigue is full of these starts and stops—gestures towards trying even if failing, becoming something only to turn back into nothing—in acknowledgment of the moments of mundanity, ubiquitous and invisible, that ultimately comprise meaning. Every object is a solution to a problem. Their existence is justified by a human need, even if the need is to be without a solution.
2 notes
·
View notes
Text
Hey Connections!
I am looking forward to work with you as you already know my profile and if don't you can check it in my LinkedIn profile.
I am seeking work, collaboration, partnership As you all know V4U is an experiential marketing company and we provide Tech-Hardware based Solutions to meet your requirements.
If you are a Corporate, Event Company, Wedding Planner, Experiential Marketers, Any Industry, Tech is required everywhere.
We offer wide range of tech-hardware based products and services like
AR/VR | Projection Mapping | software solution | LED TVs (both touch and non-touch) | AV systems covering audio to visual needs | touch/non-touch kiosks | digital signages | hologram cubes/fans/displays | flip-books | selfie booths | 360 video booths | mirror booths | 3D AI portal.
Wedding | Exhibitions | Expos | Museum | Corporate Events | Inauguration | Concerts | Virtual Events | Malls | Buildings | Restaurants | Resorts | Halls
Hope to collaborate with you!
Thanks and Regards [email protected] +91-9082930029
#experientialmarketing#technology#brandactivation#eventservices#eventvendor#corporatetech#corporatech#tech#event#marketing#branding#exponential#ar#vr#projectionmapping#3dart#3dgame#3dvisuals#3dprojection#hologram#display#touch#nontouch#kiosk#signage#av#system#wedding#party#concert
2 notes
·
View notes
Text
Best Software for 3d art galleries !
Creating and displaying 3D art galleries requires a combination of software tools to design, model, and present the artwork effectively. Check these software options for different stages of creating a 3D art gallery: 3D Modeling and Sculpting: Blender: A powerful and free open-source software that offers comprehensive 3D modeling, sculpting, and animation capabilities. ZBrush: A popular tool for digital sculpting, ideal for creating intricate and detailed 3D models. Autodesk Maya: Widely used in the entertainment industry for 3D modeling, animation, and rendering. 3D Rendering and Visualization: Unreal Engine: A real-time 3D rendering engine that allows for highly immersive and interactive experiences. Unity: Another real-time 3D rendering engine commonly used for interactive experiences and video games. V-Ray: A high-quality rendering engine often used for creating photorealistic images. 3D Virtual Gallery Creation: Eternal3D.com where you can create your own 3D galleries using photos and videos. Sketchfab: An online platform where you can upload and share 3D models, create galleries, and embed them on websites or social media. Artsteps: A platform that allows artists to design virtual galleries and exhibitions with customizable spaces and layouts. VRChat: A virtual reality platform where you can create 3D galleries and interact with others in a social VR environment. 3D Presentation and Visualization: Substance Painter: A texture painting tool that allows artists to add realistic materials and textures to their 3D models. KeyShot: A user-friendly rendering and animation software that produces high-quality visuals with minimal effort. Adobe Dimension: Designed for creating 3D mockups and product visualizations with a user-friendly interface. Remember that the best software depends on your specific needs and preferences. For example, Blender and Sketchfab are excellent choices for artists on a budget or those looking for free options. On the other hand, professional artists and studios may prefer industry-standard software like Maya or Unreal Engine for their advanced features and capabilities. To find the right software for your 3D art gallery, consider your level of expertise, the complexity of the project, and the desired presentation format. It's also essential to explore tutorials and online resources to familiarize yourself with the chosen software and make the most of its potential for creating stunning 3D art galleries. #virtualartexhibition #ImmerseInArt #eternal3d #virtual #art #exhibition #3dartexhibition Eternal3D.com #california #cerritos #unitedstate #eternal3d #3d #space #virtualexhibition #virtua l #contemporaryart #onlineexhibition #artexhibition #artwork #artist #paintings #fineart #artgallery #stayhome #virtualgallery #modernart #DigitalExhibition #artonline #gallery #interiordesign Read the full article
2 notes
·
View notes
Text
Digital Immersion: Elevating Virtual Events through Dwell Time Mastery
n the rapidly evolving landscape of events, the virtual realm has become the new frontier, offering unparalleled opportunities for connection and engagement. As we navigate this digital shift, the metrics we use to measure success must evolve as well. One metric that has emerged as a key indicator of success in virtual events is dwell time – the amount of time participants actively engage with the event content. In this blog, we delve into why dwell time is pivotal and explore how it has become a key KPI for the success of virtual events.
Understanding Dwell Time in Virtual Events
Before we delve into its significance, let’s grasp the concept of dwell time. In the virtual event sphere, dwell time represents the duration an attendee spends actively participating in the event. This includes watching presentations, engaging in discussions, networking, and interacting with event features. Unlike traditional in-person events where physical presence is a given, virtual events require intentional and sustained engagement to be deemed successful.
Dwell Time as a Key KPI
Dwell time stands out as a crucial Key Performance Indicator for virtual events for several reasons. Unlike metrics such as attendance numbers or click-through rates, dwell time provides a more nuanced understanding of participant engagement. It goes beyond mere participation and indicates the depth of interaction and interest.
As virtual events aim to replicate the immersive experience of in-person gatherings, the quality of engagement becomes paramount. Higher dwell times correlate with increased participant satisfaction, a deeper connection to the content, and a greater likelihood of continued participation in future events.
Factors Influencing Dwell Time
Several factors contribute to the overall dwell time of virtual events. Event organizers must carefully curate content, ensuring it is not only relevant but also captivating. Engaging speakers, thought-provoking discussions, and interactive elements all play a role in keeping participants invested in the event.
Read More at: https://www.huddlexr.com/digital-immersion-elevating-virtual-events-through-dwell-time-mastery/
0 notes
Text
Hybrid event management software
Audience contact not only helps to develop trust but also provides value by transforming inactive attendees into potential customers. Our built-in capabilities are helpful and generate genuine audience involvement, resulting in more leads and a higher return on investment. Hybrid event management software
0 notes
Text
Art and Technology: Exploring the Impact of Digital Art in the Modern World
The Rise of Digital Art: Digital art has gained momentum over the years, propelled by advancements in technology and a growing community of digital artists. With tools and software at their fingertips, artists now have the ability to experiment, manipulate, and create art in ways that were once unimaginable. The digital medium allows for endless possibilities, offering artists a dynamic platform to explore their ideas and visions.
Expanding Artistic Horizons: One of the key advantages of digital art is its versatility. Artists can seamlessly blend different mediums, textures, and techniques, pushing the boundaries of traditional art forms. Digital art enables the fusion of painting, photography, illustration, and even animation, resulting in captivating and immersive experiences for viewers.
Breaking Physical Barriers: Digital art has transcended the limitations of physical space, making art more accessible than ever before. Through online galleries, virtual exhibitions, and social media platforms, artists can reach a global audience with their creations. This democratization of art has allowed for greater exposure, recognition, and collaboration among artists worldwide.
Interactive and Immersive Experiences: With the integration of technology, digital art has transformed the way audiences engage with artwork. Interactive installations, augmented reality (AR), and virtual reality (VR) experiences have become prevalent, blurring the lines between the physical and digital realms. Viewers can now participate in the artistic process, becoming active participants rather than passive observers.
Preserving and Archiving Art: Digital art has also played a significant role in preserving and archiving artwork. Through digital platforms, artists can document their creative journey, providing a comprehensive record of their artistic process. Additionally, digital mediums allow for the preservation of artworks, ensuring their longevity and accessibility for future generations.
2 notes
·
View notes
Text
Roblox Video Animation Showcase: Inspiring Examples and Ideas
Enter the realm of Roblox, where the possibilities of your mind are endless. Millions of users converge on this virtual world to create, discover, and enjoy content made by their peers. Because of the contributions of its users, this site has become a mecca for innovative and thought-provoking video animations. You can discover everything on Roblox, from TikTok challenges to rage gaming videos to exhibitions of the top gaming communities.
This article will help you select the best game for your project by explaining the various video options available in this online world. We'll also provide some helpful advice on how to make visually appealing content that can be enjoyed by people all over the world. Prepare yourselves for an exciting journey into the amazing world of Roblox video animation!
What is Roblox?
Roblox is a user-created, user-shared, and user-played online gaming platform with a large user base. Since its release in 2006, it has attracted millions of players of all ages throughout the world.
Roblox, at its foundation, is a platform for users to create and share their own content. Roblox Studio, the software behind this digital playground, is a one-of-a-kind game creation platform that fosters imagination. Anyone with access to this software can create their own interactive environments, be it a simple maze or a massive role-playing game.
Roblox's massive library of games has something for everyone. While chatting with other players in real time, players can be adventuring through enchanted forests one minute and racing sports cars the next.
Roblox isn't just about games, though; it's also about building a sense of belonging through sharing creations and discussing interests with like-minded people. There will always be something new to learn or achieve on this expanding platform because of the thriving ecology that supports it.
How many distinct video genres exist on Roblox?
Roblox provides numerous options for generating films, and each sort of video can serve a unique purpose. Video demonstrations of how to play Roblox games might take the form of "gameplay" videos, in which the player (or viewers) record themselves or others playing the game. These clips may be instructional in nature or simply highlight humorous in-game events.
The second variety consists of animated shorts that showcase the game's characters in a variety of humorous and dramatic situations. Roblox Studio provides users with the means to create animated stories complete with voiceovers, music, and sound effects.
Machinimas can be created by splicing together Mobile Gaming Trends video with other video elements like cutscenes or live actors. This opens up more possibilities for individual expression while maintaining a firm grounding in the Roblox gaming universe.
Selecting the Appropriate Roblox Game for Your Assignment
It's important to think about a few things before settling on a specific Roblox game for your assignment. First, consider the larger point or message you want to make with the video. Is a fast-paced, exciting story what you seek? Or would you rather take it easy and get lost in the action?
Next, think about who you want to watch your video. Games like MeepCity and Adopt Me! may be appropriate if the target audience is children. Games like Tower Defense Simulator and Phantom Forces, on the other hand, may resonate with an older gaming demographic if they have strategic gameplay.
How to Create a Compelling Roblox Video
To guarantee your Roblox video stands out from the crowd, be sure to follow these guidelines. First, your video needs a coherent plot that anyone can watch and understand. This will pique their interest and hold it until the show is over.
Also, experiment with different ways to move and angle the camera. Don't settle for the standard viewpoint; play around with zoom settings and alternative viewpoints to give your images more depth and interest.
The quality of the sound is also crucial. If you can, invest in a high-quality microphone or other sound recording equipment to accompany your video. The use of music or sound effects that do not require payment for their use could also be effective.
Conclusion
In conclusion, Roblox is a fantastic medium for making and sharing the kinds of animated videos that attract millions of viewers online. You can make films that range from comedic to dramatic to informational and educational using the platform's many games and personalization choices.
You won't find a better community than Roblox if you want to get in on the action of TikTok gaming or rage gaming videos. Its committed user base provides limitless potential for creative output.
3 notes
·
View notes
Video
Mushroom Timelapse Photogrammetry | Forager | Houdini HIVE Education + Studio Edition from SideFX Houdini on Vimeo.
Elie and Winslow will discuss their new volumetric time-lapse mushroom experience Forager, and how Houdini's unique and powerful toolset help make it possible.
Elie Zananiri is an award-winning new media artist, designer, computer programmer, and educator. He specializes in large-scale installations, graphics programming, and virtual reality that redefines social boundaries in public spaces through immersive experiences and generative compositions. Elie has been the recipient of numerous grants and awards, notably an Emmy Award for Zero Days VR (2018). Zananiri’s work has appeared in numerous exhibitions around the world, including the Sundance Film Festival (USA), Tribeca Film Festival (USA), Sónar (Spain), Venice Biennale (Italy), Plásmata Exhibition (Greece), Typ09 (Mexico), and Resonate (Serbia). Elie currently teaches at New York University's Interactive Telecommunications Program (ITP) and develops media exhibits for the American Museum of Natural History. He is a regular contributor to open-source software projects, including the Processing and openFrameworks creative coding toolkits.
Winslow Porter is an award-winning director, producer and creative technologist specializing in virtual/augmented reality as well as large-scale immersive installations. Winslow formed the pioneering, new media studio the New Reality Company in 2016 with Milica Zec, creating the critically-acclaimed cinematic VR experiences Giant and Tree. He is currently a Cultural Leader at the World Economic Forum, a seven-time mentor at the New Museum Incubator, a founding member of ONX Studio and an adjunct NYU Tisch professor. Winslow is also an artist in residence at the Smallhold Mushroom farm in Brooklyn, creating an immersive experience featuring the first volumetric time-lapse of mushrooms growing called Forager, featured at SIGGRAPH 2022 and Unreal Fest 2022 (forager.earth)
4 notes
·
View notes
Text
SHIMA SEIKI to exhibit knitting, cutting technology at JIAM 2024
Leading textile solutions provider SHIMA SEIKI of Wakayama, Japan is exhibiting at the upcoming JIAM 2024 Japan International Apparel & Non-Apparel Manufacturing Trade Show in Osaka, Japan. At JIAM the company will be promoting all three of its main product lines: Computerized cutting machines (NC cutting machines); Computerized flat knitting machines; and Design software, to the international market. The company’s exhibition theme at JIAM 2024 is SHIMA SEIKI Reborn, referring to the renewal of SHIMA SEIKI’s commitment to innovation. The Reborn concept is manifested in the form of brand-new ‘R’ series models, available in both computerized cutting machine and computerized knitting machine lineups.
Computerized Cutting Machines (NC Cutting Machines)
P-CAM R
While SHIMA SEIKI is best known as a leading flat knitting machine manufacturer, it also boasts the largest market share for computerized cutting machines in Japan. Now with its new P- CAM R, Japan’s best-selling cutting technology has become available to the world. Redesigned from the ground up as a high-performance flagship machine in SHIMA SEIKI’s computerized cutting machine (NC cutting machine) lineup, P-CAM R features elevated productivity and cutting precision for the global market. With increased stiffness and a knife distortion sensor, higher cutting precision has been realized. An independent drilling unit works in tandem with the cutting head, allowing cutting and drilling to be performed simultaneously for greater productivity. Maintenance has become easier, user operability has improved, and operator safety has been addressed through a standard entry prevention cover. Cloud connection allows monitoring of machine operation for collecting and analyzing production data, as well as managing replacement of consumables and other IT usage. Through improved efficiency in material usage and power consumption, P-CAM R realizes reduced environmental impact for promoting sustainability in the cutting room. P-CAM R will be on display together with the P-SPR 2L fabric spreading machine with layup function to “relax” fabric in preparation for accurate cutting. Demonstrations in cutting cut-and-sew garment fabric will be available throughout the day.
P-CAM 160 Pattern Matching Premium
https://textilesouthasia.com/wp-content/uploads/2024/11/pattern_matching_premium_L.jpg
P-CAM 120C
Computerized Flat Knitting Machines
SWG-XR
https://textilesouthasia.com/wp-content/uploads/2024/11/swg_xr22_L.jpg
SWG 041N2
SVR 093SP
Design Software
SDS-ONE APEX4
The potential of SHIMA SEIKI textile machines is maximized in combination with the SDS-ONE APEX4 “all-in-one” 3D design system. At the core of the company’s “Total Fashion System” concept, SDS-ONE APEX4 provides comprehensive support throughout the apparel supply chain, integrating production into one smooth and efficient workflow, as an apparel CAD system from patternmaking and grading to marking (nesting), as well as a design system from product planning and design to production and even sales promotion. Especially effective is the capability to improve on the design and evaluation process with virtual sampling. Ultra-realistic simulation capability allows the use of virtual samples for evaluating design variations without the need to produce physical samples, thereby minimizing the time, cost and resources normally required with sample-making, and supporting smart, speedy and sustainable apparel production. Simulations are available not only for flat knitting, but for weaving, pile weaving, circular knitting and embroidery as well.
APEXFiz
The software available on the all-in-one SDS-ONE APEX4 3D design system are available as individual software subscriptions in the form of APEXFiz software. APEXFiz Design is available with complete design functionality to support the creative side of fashion from planning and design to colorway evaluation, for flat knitting, circular knitting, weaving, pile weaving and embroidery as well. Realistic fabric simulation and 3D virtual sampling are also available to replace physical sampling, saving on time, cost and material that otherwise go to waste. The remarkable realism of textile simulation is achieved by using scanned data of actual yarn to virtually weave or knit, creating an image that resembles actual fabric. These fabrics can be utilized in various 3D simulation software including APEXFiz to create realistic product images. Should the design be approved for production, machine data can be generated to allow smooth communication for digitally bridging the gap between the design studio and factory floor. APEXFiz thereby helps to realize sustainability and digitally transform the fashion supply chain.
SHIMA SEIKI Online Services
The product planning capability of APEXFiz Design is enhanced by several web services featured as part of the SHIMA SEIKI Online Services (SHIMA online) web platform. These include SHIMA Datamall digital content web service that allows users to search, browse and purchase a variety of useful data for streamlining the planning and production of fashion items, as well as the yarnbank digital yarn sourcing web service that offers digitized yarn data by yarn companies from around the world for download and use in virtual sampling. Registration to both services is free.
0 notes