#video games: sekiro
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justgoodtiktoks · 1 year ago
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bikiniarmorbattledamage · 8 months ago
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This is truly stiff competition for the worst case of willful false equivalence we've ever seen.
So, for those not aware: Ongoing embarrassment to gamers and the gaming industry, Mark Kern (former lead on FireFall), has been desperately trying to get Gamergate 2 going on X/Twitter... well after others have given up. If you need to get caught up on Mark, I recommend this video by documentary maker and experienced game developer, Dead Domain:
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One of the latest fiascos in this mix has been the comparison of responses to character designs from Hades 2 (Aphrodite, left) and Stellar Blade (protagonist Eve, right). The post isn't by Mark, but is part of the general harassment campaign he's trying to lead.
If you're somehow not familiar with Aphrodite, she's the Ancient Greek goddess of love, lust and hot girl shit. It is absolutely perfect characterization for her to show up to a battle (or anything else) nude but for her hair teasingly covering the intimate parts of her body. But the buried lede here is, you don't fight her in Hades and nothing about Hades 2 indicates she'll fight there either, she just likes the aesthetic and has no reason not to indulge.
Stellar Blade will release on 26 April 2024, so we can't really give an informed discussion of her character. But what we do know is the studio head is the illustrator from Blade & Soul, Eve is described as being a member of "the 7th Airborne Squad" engaged in an "operation to reclaim the planet from the Naytiba", and the promotion material promises "an enthralling narrative filled with mature themes, mystery and revelation. Embrace the relentless pace, with no time to pause between moments where critical, story-changing decisions are made."
It's to be compared to games like Nier: Automata, Devil May Cry 5, Jedi: Fallen Order and Sekiro. And the screenshots look like this:
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And yeah, unlike Bayonetta she's not supposed to be an unstoppable force of nature (and fashion) who is immune to self-doubt, she's supposed to be the scrappy underdog last survivor of her team.
Weird they gave her a costume that conveys... the opposite of literally everything they're supposed to be trying to tell you about her.
-wincenworks
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troythecatfish · 2 years ago
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Based Soulsborne Games
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master-orpheus · 3 months ago
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My favorite Fromsoft boss type: Grandpa going beast mode
EDIT: I have been informed that I forgot Gwyn. This situation has been rectified and added Owl as well. Praise the Grandpa
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straightforwardpolls · 2 months ago
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which game would you rather be the protagonist of?: bloodborne/ sekiro/ dark souls (your pick of the series)/ elden ring/ idk these games
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dungeon-vault · 5 months ago
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makomaki5 · 2 years ago
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If you want some other game recommendations from a huge gamer that is NOT Hogwarts Legacy, I got you bc we do not support antisemitism or transphobia.
Full disclaimer: If your advocacy goes as far as for Trans and Jewish voices to fall on deaf ears about a VIDEOGAME?!? Then, you were never an ally to begin with.
But, as a videogame lover and player, I will make other recommendations for you to play if you really need a good game that will support the rights of other people and is not built on hate!
If you really want a wizard game:
Play Skyrim and Eldan Ring! Those are two great open-world/build your character/magic games that don’t center around magic but have magic nonetheless! They actually have more spells and than this stupid game centered around wizards! Plus, they both have HUGE open worlds that will take (I promise) hundreds of hours to play and explore.
Play the Witcher!!! Although I have not played it, my sister raves left and right about the Witcher 3! It’s a choice-based, super long, world-heavy game that just immerses you in both magic and spells from the get go! Although not a ton of spells, it’s a timeless game and WAY ahead of it’s time.
If you really want a choice based game:
We literally got Cyberpunk a few years ago! It has amazing features for custom characters and fun armor to mix and match. It also has a choice-based storyline and multiple endings based on the choices you make/categories of your personality you update! What’s also so great about this game is it naturally has great representation. I’ve never seen a game that has NPCs have a set sexual orientation and won’t stray from it: if you are a straight man and hit on the lesbian, she will TELL YOU she’s a lesbian. It’s very interesting and also have trans representation and her personality is not just her being trans. It’s compelling. So, play this game!!!
Another set of great choice games is the Life is Strange series! Although not open world, every choice you make impacts the ending/relationships you have with different characters. There is also GREAT LGBTQ+ rep in every game they produce. The first time I played these games, my brain chemistry changed.
The walking dead series is an AMAZING choice-based series with a lot of representation. Although not open world and depressing(lol), it is a super immersive experience and has your heart rip in half for the characters. In the last game, especially, we see a more immursive and creative fighting techniques that just made you binge the game.
Another great game (that isn’t exactly choice but has an interesting way for you to interact with the world based off the way you want to explore) is Disco Elysium. You get to choose how/why/when/where you interact with the world and people. I have literally never played a game like this and my jaw dropped when I started. I could NOT put it down. The clock ticks throughout the day so you need to be careful about what you do with the amount of time you have. EVERY relationship will unravel another part of the mystery going on throughout the game. And, it’s very intense, fun, and full of philosophical shit that just makes you excited. Plus, you can tell it was made with so much dedication and care.
Fallout 4!!!!! This game is super underrated now a days, but is it worth playing! You can customize your character and choose who you side with/who you kill/who you save/who your friend are/what clothes you wear/what weapons you weld. Like, you cannot ask for more out of this game!! And, the world is HUGE and filled with such intricaticay. I cant rave about this game enough.
Persona 5! This is one of the best games I have ever played in my life! Like Disco Elysium, you only have so much time throughout the day to complete tasks and your relationship with peers/the skills you have are gotten from that time. So, if you choose not to hang out with someone or do homework or whatever, you could not max different parts of your personality/combat techniques. Is game is also in part a choice game, where you get to choose which route you want your narrative to be. Super fun! Also, this game has super fun turn-based combat that just leaves you on your toes! It’s super fun and super immersive and super HARD. It will take you a hundred hours to play.
If you want an immersive open-world:
I already named a few up there, but I haven’t mentioned the Horizon series yet, which is just fantastic. Both games have HUGE open worlds and a great amount of representation that just comes so easy to it and feels so natural. It’s not forced or random or anything: it’s right and natural and not a HUGE deal. It also has very immersive worlds with quite a lot to do. Although Horizon Forbidden West only has about 28 hours of the main story, it took me 80 hours to complete it because that’s just how huge the world was. Plus, the lead character, Aloy, has so much depth and interesting tidbits about her that you KNOW the game was created so much love and care. Also, the face expressions are so real and beautiful, it literally brought tears to my EYES
Red Dead Redemption 2 literally has one of the greatest open-worlds of all time and y’all are gonna play that shitty wizard game 😭?? It’s SO intimate and fun. There are times where you’ll be stopped to do a side mission and, if you die, you can’t go back to do it! I can’t say enough about this game because im sure everyone has heard it already but it’s emotional, FILLED TO THE BRIM with character depth, and super goddamn fun.
We all know about Breath of the Wild, but if you haven’t played that yet and are choosing to play Hogwarts Legacy, what are you doing ??
And just other GREAT games:
All the Batman Arkham Series games are INCREDIBLE. They literally were the stepping stones to other great games and was one of the first to introduce such an interesting half-open world concept. They fighting and stealth is ridiculously fun, and I have replayed these games so many times!
The tomb raider games are FANTASTIC. Filled with puzzles, stealth, and fighting, you cannot milk out more from this game. Plus, you okay as the incredible Lara Croft, who is such an interesting character.
The Last of Us?!? Such great representation! And what great character depth! You can see the love that goes into this game and what it means for the people that create it. Although a linear game, it does not necessarily feel that way because of the amount of exploring you are forced to do. This is one of those rare games where crafting does not feel like a chore, but an immersive and anxious experience. Both games are perfect!!!
If I forgot any, repost and add them because yeah! And, if you’re still not convinced to play something else, you aren’t an ally and stop calling yourself one!
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video-game-jams · 2 days ago
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Sekiro: Shadows Die Twice - Divine Dragon
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acquired-stardust · 6 days ago
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Sekiro: Shadows Die Twice PC 2019
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sorryitisandy · 1 year ago
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I can't even muster appropriate words for how much I hate that Dark Souls and other fromsoft games became the battle lines for a stupid fucking culture war around gaming.
You there. If you are obsessed with this notion of dark souls representing some haven of difficulty that's been long gone that must be held up as a beacon of this, then you are not serious and I dont care about you(also whoever made the call to Run that stupid prepare to Die campaign back with DS1).
What I do care about is that everything that is *chefs kiss* about these games gets lost in this bullshit. Every weapon has unique animations and plays differently, conveying a variety of playstyles that it expansive. The world's are rich, filled with an intriguing sense of mystery and malaise that is just so fucking delicious. Some of the best dialogue I've ever seen in terms of game writing, and the delivery from its cast is absolutely kino.
Is it harder than other action RPGs? Yeah sure somewhat. But it kills my soul, thread by thread, when I see reasonable people out there expressing a stark disinterest or even opposition in these fantastic games because they have been given a distinct impression that the developers have no interest in them, because they think the culture surrounding these games is "get good" that Miyazaki and co are some sweatlord capital G gamers brewing up the hardest game imaginable for some culture war, when they are actually cooking up one of the most thoughtful high fantasy Gothic experiences ever.
And fuckheads who planted a flag into these games, that the rest of us Straight up did not ask for, have convinced them not to play it and I cry and throw up every time.
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Eclipse in Lothric
- Dark Souls 3
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videogamepolls · 8 months ago
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Requested by anon
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maloosh-baloosh64 · 10 months ago
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From Software is so fucking good I know it's mario day but im feeling so autistic about From Software games. Three fucking cheers for From Software I love their games I need to sink my teeth into as much of their library as possible because by god they just make such gripping, fascinating games that allow for deep player expression whilst demanding keen execution and strategy and I just adore it so much.
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fort-of-novelty · 3 months ago
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Finally playing Elden Ring and wow it has exceeded my expectations as a designer. From the ways the game handles difficulty scaling with summoning ashes, its diverse methods of player expression via a more comprehensive magic system, and the map design all have me impressed.
But I've got one (singular) thorn in my side about Elden Ring that has made me think about the pros and cons of... prose and cons.
So, From Software games have a reputation for cryptic lore veiled behind equally cryptic prose, usually squirreled away in item descriptions. In past From Software games, this has mostly been an opt-in experience for Players. Want to dive into analyzing that prose to find some interesting world building nuggets? Knock yourself out. Think that's too much work? That's fine too! Since past From Software titles are linear experiences with minimal narrative player choice, one could ignore the prose-veiled lore and just enjoy the game from a mechanical and power fantasy perspective.
But just like Elden Ring is different from past From Software games in a myriad of other ways, Elden Ring is different in this regard too. On one hand, the open world nature of the game helps couch this prose in a more intense sense of discovery. Instead of walking down a fairly narrow exploration space and then being delivered these nuggets of lore, you (the player) are actively venturing out to a location because it looks interesting to you. Therefore, there's a sense of personal investment in what you find there and what you learn! And that's really cool!
But on the other hand, From Software's tendency to veil its lore in this way can sometimes work against Elden Ring's nareative design. Specifically when what you find is a who and not a what. Sometimes those NPCs you meet will want something of you that requires you to make a choice between people, factions, or even cosmic powers in the world. Now of course in any story there is bound to be hidden information to the Player, but due to how From Software lore is presented, it can be difficult for a Player to make an informed choice about the actions their character is taking.
This can lead to situations where an NPC attempts to con a Player or undermine their belief in a faction in the lands between. But due to the cryptic nature of Elden Ring's prose, these important decisions can go right over a Player's head! And if the Player doesn't know what they're getting themselves into, they might feel confused or even cheated when their character does something that doesn't match the Player's expectation of how their Character has acted thus far.
For some Players, this could manifest as the Player being ambivalent and not particularly invested in the Characters within the story. But overall this is a minor bump in an otherwise pretty fantastic game, and I wouldn't be surprised if I received comments saying that this Player experience absolutely didn't happen to others.
The easiest way to fix this would simply to be a modicum more transparent to the Player about the choice they are about to make once said choice is in front of them. That way, Elden Ring could throw as much cryptic prose as they wanted at the Player, and then when it becomes decision time, the curtain could be pulled back juuuust a little bit to give the Players key context to what their deciding to do with their character.
Hell, doing this could even expand the design space From Software has to work with regarding their quest lines! It could allow for more meaningful and interesting narrative choices on the Player's part to foster further replayability.
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tiabwwtws-art · 7 months ago
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SEKIRO BLAST
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scarlettrambles · 1 year ago
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Emma the Gentle Blade
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