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#verse: dragon au
murmel-malt · 6 months
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In addition to Rhaenyra, Daera and Vizzy have two more kids: another girl by the name of Daenys (@selfproclaimedunicorn 's OC who she so graciously let me borrow for this AU) and the long anticipated son, Baelon.
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askwrymverse · 1 month
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Dusty :)
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klaus-littlestwolf · 6 months
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New fic Idea…?
So I was thinking about a fic last night after a few too many drinks🤣
Aemond and his twin sister present as Omegas, something that has never before happened in Targaryen history to even one of the blood of the Dragon, let alone twins.
They are even more desperate for each other than ever before as Otto tries desperately to hide the fact of them being “weak, needy Omegas” until he can marry them off individually, which his daughter argues as strongly as she can.
He keeps them apart, only letting them close when they can be watched by guards. As everyone comes to Kings Landing to fight for the inheritance of Lord of the Tides, Aemond and Y/n come face to face with their Alpha…Alphas
Daemon and Rhaenyra defied all odds by getting married and mating despite both being Alphas though they always knew they were waiting for an Omega to call theirs. They never expected to find two Omegas, and in the last place they would have thought to look…
Does this sound good or is it too crazy?😂🤣
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fistfuloflightning · 1 year
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Last day, whoooo!
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You don’t need to be afraid anymore. The Emperor is dead. You’re free, little dragon.
I’m … free?
Yes. Free.
Liushen Week Day 7: Free day
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strangefoxee · 4 months
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Spike in Apple Hoof
Why he so hurt? Daybreaker
But it's not that bad. There's nothing that can't be recover after time... Hopefully
Also this is reason why Twilight become Defender
And now he needs to make sure that she doesn’t completely plunge into madness
He just so tired...
How he look without bandages:
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bloo-the-dragon · 2 years
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Sorry simps, these boys be running on the double A batteries!
Bonus:
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redarrowcw · 2 months
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If you use my edit, credit me
I’m always down for spicy scenes with a dominant but gentle Daemon
Msg me if interested. I prefer 21+
Multi-pata, 3rd person POV.
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rohirric-hunter · 8 days
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future & ghost for hathellang?👀
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@isi7140 All these Hathellang questions kind of string together so I'm gonna answer them together. From this ask game. Also spoilers for all of The Song of Waves and Wind that's currently out. And also this got kinda long. And certain parts aren't set in stone yet, like how Léonys and Hathellang meet up again in Umbar. I'm still contemplating Umbar stuff and figuring out how I want to make my characters' story go.
Also I feel like I should say that Hathellang is not a reliable narrator, any more than Léonys is. Even less so, in some parts of this.
ghost: Who or what haunts your OC? What happened? How do they live with their ghosts?
Imagine you're Hathellang. You grew up alone. When people ask about your parents, you shrug, and don't say anything, and let them think that you don't remember them. The truth is, you do -- your mother, at least. You were just old enough to understand what was happening the day she took you on a trip to Bree-town, to go shopping, she said, and sat you down on the edge of the Boar Fountain, and told you to wait for her there. You waited there for five days, swiping food from a nearby vendor when the hunger became too much to take, though thinking back you believe he must have seen you, and let you take it out of pity. On the fifth day, you were caught by a guard, but let off with a warning, and when he let you go you had run off, leaving the plaza where your mother left you for the first time and hiding in the stables of the Prancing Pony. Bob had found you there sooner, rather than later, and asked you what you were doing and where your parents were, and for the first time, you had shrugged, too busy trying to hold the tears in for words. "I see," he'd said, and he'd gone off, and come back some time later with half a plate of stew and a cup of water and told you not to be spooking the horses and ponies.
You cried, once he left you alone, and then you never cried about it again. Crying is a lot of energy, energy that you needed to beg and steal and keep yourself on your feet. Locks are hard to pick with shaking hands. You're called far worse things than orphan; street-rat, gutter scum, thief. You can't afford to dwell on it, so you don't think about it, and by the time you're in a place where you can think about it, it's buried so deep that you think it's easier to let it lie.
fear: What is your OC's greatest fear? What do they do when confronted with it? Are they open with their fear, or do they hide it away?
People like Bob would give you clothes, or food, or little toys, but the clothes would wear out, and the food would only last so long, and the toys didn't teach you any useful skill you could trade for clothes and food, and none of them seemed to know or care that you spent cold winter nights in narrow alleys with only one blanket, or sometimes none at all, and some nights you went to sleep with no real idea if you would wake up in the morning. The moments of pity they have for you only go so far, and they're never as many as the moments of anger, when they catch you stealing and never wonder why, and the more it happens the more bitter and angry about it you become.
Then there's a guard who doesn't want to do paperwork, and Léonys, and she's angry just like everyone else, and she yells at you and tells you off for stealing, until eventually she doesn't. You think it's more boredom than actual acceptance, though. Everywhere in the Hackberry House you can only see bare tolerance -- the other children, who would never dream of stealing, tolerate you because Lady Hackberry took you in, and Lady Hackberry tolerates you because taking in children with nowhere else to go is what she does. You simply cannot bring yourself to believe that they actually want you, and to be tolerated but not wanted is more than you can bear, so you leave, slipping out of the House without saying goodbye one morning and running back to Bree, where you are disliked enough, but at least people are honest about it.
Léonys finds you on the hill behind the Training Hall in the late afternoon, where you have sat most of the day under an overgrown bush that no one has bothered to trim because they cannot see it, hugging your knees to your chest, and contemplating crying about it, though you hadn't really got 'round to it. "Are you coming home for dinner?" she asks shortly, pulling her cloak tight about her against the late October chill.
"What?" you ask, surprised to see her and not quite comprehending her words.
"Dinner," she says. "It'll be ready in a couple of hours. Are you coming? Gareth is making stuffed cabbages."
You think, as you follow her back up the road to the Hackberry House, that you might love her.
There's no call to be so angry, once you realize your new place, and in response the rest of the world seems to become less angry, and though you do not stop stealing, for now you have more mouths than just your own to feed, you can afford to pick and choose your contracts. Mostly you do work for the wealthy elite of Bree who have petty beef with each other that they refuse to resolve in a courtroom like respectable folk, instead choosing to hire people of your talents to prove esoteric points to one another. When such work is not available, and the only burglary jobs are ones you would prefer not to do -- taking food from those who have little enough already, or weapons from the guards who defend the town -- you are, for the first time, in a position to turn them down, for in Lady Hackberry's house you had learned the art of tailoring, and while there is not so much money in that as there is in burglary, it's honest work, and it's safe.
That safety slowly begins to have value to you, as you slowly learn to accept that there's a future for you, in a land that you love despite how difficult it can be to live in, with Lady Hackberry, who took you in, with the children, who you swear will never know hardship like you did, and with Léonys, who comes to love you as fiercely as you love her.
And then the Plot comes for you.
Léonys runs headfirst into danger, and you follow her, because of course you do, as if you could do anything else. The danger worries you, far more than it would have a decade before, but you worry more for her than for yourself. She has no idea of when it's wise to say no, and she feels so strongly for anyone in any sort of trouble. It's one of the things you love about her, but you know it will land both of you in more trouble than you can handle, eventually.
There is trouble, and plenty of it, but it all turns out to be worth it, and you find that the two of you are able to manage it, unbelievable as it seems. When it is all over, you promise each other, you will go home, and everything will go back to normal. But when it is all over you find that it is not all over after all. You find yourself accompanying a party of Elves south, to cover the trail of a company that had departed from Rivendell in some secrecy, and then you find yourself drawn into the deep dark of the Mines of Moria, and one thing leads to another and then you're storming Dol Guldur, and then following Nona to Rohan on a dream, and standing against invading armies and a wizard. When you see Léonys again at Helm's Deep, something is wrong, but there is no time to pursue it, and then you are off again, following Aragorn and the Grey Company to Gondor, and it is not until after the battle before Minas Tirith that you have a chance to ask.
You do not ask, though, because you can feel a shadow that hangs over Léonys, and you wonder why she has not told you herself. You find the truth out months later in Naerband, and it is a long time before you can bring yourself to leave her side again. You fear your worry might be overbearing; there are few things in the world more dangerous than Saruman, and she has already weathered that. But a tiny part of your mind has entertained the idea that something might happen, some swift and terrible evil that you will be powerless to prevent, and the thought will not leave you. If something were to happen to her -- to the woman who saw something worthwhile in you when it seemed no one else did, who tracked you down and brought you home when you didn’t even know that you wanted to be brought home -- it doesn't really bear thinking about. So you don't.
future: What's the worst possible future for your OC? Are they taking steps to avoid that outcome? Are they even aware it's a possibility?
Léonys and you have both agreed that it is time to turn your road homeward, but first you agree to one last favor for Elessar; he wishes for you and Candaith to briefly represent him in the lands of Gondor to the West, and Queen Arwen wishes for you to assess threats to her husband’s safety, when he travels there himself. You ask if two strangers are best suited for this task.
"Two strangers who have already aided them much," Elessar says. "And the gossip might flow more freely among strangers than it would before those with more permanent positions at court."
Perhaps he is right, you think later, as you look a woman in the eye and tell her that where you come from, marriages between different peoples are not allowed. "Especially Elves," you say, marveling that she appears to be falling for this patently ridiculous lie that you've concocted, "for they tell strange tales about the gods, and if we are too welcoming then we might lose the truth of it ourselves."
"That is what we fear as well," she says. "Losing who we are to outsiders."
You think about that, as a man of Gondor stands before you and swears he would cut down an unsuspecting emissary again, given the chance. Tumúldo's wife looks you in the eye and asks if you stand beside the Heirs of Castamir, and you do not hesitate. The small blade you keep hidden in your sleeve finds its mark in Trastadir's shoulder, and as Nakási stands you draw your sword and stand beside her.
Some members of the Heirs of Castamir beg for mercy. They should have expected this, you think, when they chose to support pillaging corsairs from Umbar over their own people. They should have expected it when they invited a close friend of the King into their ranks. They should have expected it when one of their own took a blade to Tumúldo's back in front of his wife. It was no small labor that dug the shallow grave they lie in, when you and Nakási leave the house, bearing Tumúldo's body between you, and all of it done themselves.
"Gondor will pay for the death of Tumúldo," Nakási says to you. "A thousand times over it will pay."
"The Heirs of Castamir are no Men of Gondor," you say. "They are traitors."
"Are they?" Nakási asks. "Do all the other Men of Gondor condemn them, then? Are all the other people united in their support for Elessar? No other Men of Gondor would stoop to such levels?"
You think on how easy it was to find members of the Heirs in broad daylight. You think of the rumors of a traitor in Elessar's court. You think of Parthadan, and of Mauthoi. You say nothing.
"Will the death of my husband go unavenged?" Nakási demands.
You say nothing.
The tone of Nakási's voice fills you with fear, but when you meet with Elessar in Imloth Melui he does not seem to understand the danger from your account, though he takes your warning with the gravity it deserves. And days pass, and your fear slowly wanes as you travel Gondor at Elessar's side.
Then Léonys is gone -- taken by Nakási, and your fear stirs to new and further wakefulness, for Nakási has taken a child as well. Not a warrior or a traitor, but a boy of less than twelve summers who poses no threat to her or her Kindred of the Coins or to Umbar, and the action speaks worlds of her and the danger that she and hers pose to you and yours. You hope that Léonys has the good sense to not let Nakási know of her connection with Elessar, or with you. You know she does not.
Bruidis will not be parted from Rossaran, and comes with him to the Wave-hunter, and the spike of jealousy, that she has that choice, is new and ugly. Carandolion presses a favor into Nauriel's hands, and you turn away and hurry to the ship.
Candaith waits for you there, asks after you with concern in his eyes, and you force a smile and tell him you are fine, that this is no different than the months you had spent parted from Léonys when you had been caught up with the Iron Garrison, and she had traveled south. Candaith is not fooled, but he does not ask again.
You do not expect to find Horn of Rohan in the Shield Isles, deep enough in his cups that he does not recognize you until you speak. You ask him where Nona is, knowing full well he does not know, and do not even try to hide your scorn when he tells you to call him Driftwood. "Why are you running from her?" you ask him. "Don't you want to be with her?"
"Want?" Horn asks, wavering. "It's not about what I want."
"It most certainly is," you say. He scowls, and does not answer.
Sirgon's tale of Belondor, the once-warden of Umbar, is of little interest to you. You are disappointed, but not surprised, by the rashness and anger of the former Steward of Gondor, but you have more important worries to occupy you -- that is until you find yourself staring down the cold steel of a blade held to your throat at his wife's command. Mêshka watches Sirgon stonily as he speaks, and you watch her, and then she gestures for her men to stand down. That is strange, you think, for in her place you would have done no such thing. Sirgon is a friend, but looking at him through Mêshka's eyes, you see no friend at all, but Saruman, and Thraknûl, and a name rises to mind like some gross flotsam bobbing at the surface of a tidepool, fouling clear waters; a name that Léonys thinks you do not know, but she has spoken it through tears in her sleep often enough that you do, though you have no face to match it with: Morflak.
Sirgon walks away from his encounter alive, and you consider, quietly, that if you had been in Mêshka's place he would not have. Indeed, had Mêshka resolved to slay him where he stood, you do not know that you would have drawn your blade in your companion’s defence. You aren't sure if this realization bothers you or not. (It would bother Léonys.)
When you see Léonys again, meeting eyes with her across the fountain in the Citadel, it is all you can do not to throw caution to the wind and run to her. But then Azagath is there, and you cannot help but notice the way she shrinks away as he approaches, though his eyes are not on her. When he does at last look at her, after Jajax enters and reveals you to your foes, and Léonys in turn reveals herself, recognition sparks in his eyes, and Léonys' voice trembles when she speaks, though she holds her head high and does not let him see the fear that is so obvious to you. It is not until you and she and Jajax and Thorongil and Nimrodel flee the Citadel, and they have all followed your lead as you duck into a quiet alley in the Fleet-fast where you will have a moment of privacy, that she throws herself towards you, arms tight around your neck, and you can feel the damp of tears on your shirt as you return the embrace.
"Azagath," you whisper, and she flinches at the name, "what did he do to you?"
"Nothing," she says, too quickly, you think. She hesitates. "Nothing directly."
Nauriel swears that she will see Azagath and Nakási dead, and privately you think she is going to have to get to them first, but neither of you get to them during the fraught pursuit through the depths beneath the Mâkhda Khorbo. Perhaps, you think later, this is for the best. When you all stumble out of the cave hours later, exhausted and drained and with nothing useful to show for your efforts, you find your head has cleared somewhat. You are still angry, very angry, but you see with a clearer eye that your mission has been a success. All the hostages are free. That part, at least, can be considered a success. It ought to satisfy you more than it does.
You don't have very much sympathy for Belondor as he struggles to come to terms with Azagath's betrayal. Nauriel wanted to kill him, seeing nothing but the coin he wears on his breast. She would have, if you hadn't grabbed her by the shoulder and hissed that he was the only reason her son still lived, that there was nothing you or Léonys or Jajax or anyone else would have been able to do in time to save the boy. You don't regret stopping her, but you wish he wouldn't act so surprised by the whole thing. Azagath was hardly subtle with his villainy -- you had been a little shocked yourself, at how willing the water-bearers were to not ask questions about your business in the Citadel, and then to eagerly point you in the Sea-shadow's direction once he fled, but it makes rather more sense as you consider what they had said about their companions vanishing when they saw or heard something they shouldn't have. And perhaps you are giving Belondor too much credit. After all, he had not noticed your presence or Léonys' among the water-bearers any more than the others had. Servants and slaves and ordinary people are just as beneath his notice as they are Azagath's, or Mordirith's, or the lieutenants of Sauron's that squabble still over the remains of his holdings.
It is Léonys who comes to Belondor's defense, as you start to voice this thought aloud. "He didn't know," she says, looking at you sharply. "None of them did. They thought he was a friend."
"Maybe they should have known," Candaith says, quietly. He knows something that you do not, that Léonys has not told you, for when you had returned from the destroyed temple and found him with Léonys and Thorongil in the room your group had rented in one of the city's many inns there had been a new tension in his shoulders, and a new darkness to his eyes, and his mouth had been a tight line. Nevertheless, his words are probably too quietly for Belondor to hear, which is more thought than you care to spare for his feelings. Léonys hears, though, from where she is sitting close by, and frowns.
Tatháta heals the same way as Belharen, and maybe a month ago you would have been a little bit ill to imagine it, you think, as you inspect Cruel Dancer's wounds and come to the same conclusion as Corudan, that she has mere hours to live. Now you think that Tatháta has good reason to want to know more about you and your crew, and by any means necessary. You wonder what tale the bounty hunter told, and if it is accurate. Léonys quietly excuses herself and hurries a little distance away, where she kneels on the ground and retches. You should go to her, a little voice in the back of your mind whispers. You wonder why the voice telling you to follow Léonys and stay by her side is so little.
Sigileth calls Cruel Dancer by the name she had whispered to you in her final moments -- Galatâni. She says she sees something of herself in the Umbari woman. And you slowly realize that you do as well -- and yet you do not. If Léonys were taken from you, gone without any hope of rescue, you know, with startling clarity, what you would do. There would be revenge, of course. Her killer would face justice. But then... you would return home, you suppose. Lady Hackberry and the children would still be waiting. There would still be Bree, and your friends there, and bright sunrises over the Bree-hill and spiced turtle soup. You would still be Hathellang.
That is not the danger, for you. For you, it is when there is still hope that you find yourself standing at the edge, and staring off it into the darkness. When you do not know.
How can you know, that little voice in your mind asks, when you aren't looking?
You slowly turn away from Galatâni, and you look at Léonys, who has straightened up and is wiping her mouth with the back of her hand. You would tear the world apart to keep her safe. You would tear yourself apart. You haven't considered, before now, just how awful that is. She had agreed, after some hesitation, to return with Candaith and Thorongil to the inn rather than pursue Azagath with the rest of you. But if she had not? The words had been in your throat already, not a plea, but a demand for her to remain far away from him. You don't know what he did to her, but it left something heavy and terrifying on her shoulders, and he will die for it, of that you are certain -- but you finally admit to yourself that you would destroy yourself over it. You would destroy her. You don't even know what it is.
You force one foot forward, and then the other, and you cross the little distance between you and wrap your arms around her, clinging tight. For a moment she stands surprised, and then she returns the embrace, wrapping her arms around you and resting her head against your shoulder. Behind you, the sun begins to rise, and you feel its warmth against your back, soft and comforting before the sands of Aradâr become hot and unbearable.
"Let's find some water," you say.
~*~*~*~
Okay so the last one is a little vague. Unfortunately when you write from a character's point of view and have them realize things about themself, you're still limited by what they actually know about themself. But trust me this is all important context to understand the actual answer, which is that, if pushed far enough, in the interest of keeping Léonys safe, Hathellang would absolutely betray anyone and everyone, including her. Not really at any given point, but in situations like the one I've gone and written him into with the Umbar stuff, he's dangerously close to this thing where his abandonment issues combined with all the insecurity he experienced as a child combined with the fact that he kind of does put Léonys on a pedestal as the first person who ever came back for him (again and again and again) launches him into a really weird fucked up sort of dragon sickness. He would eventually (not for a long time and not without more stressors at play) start disregarding her own wishes in the interest of "keeping her safe" and ultimately become himself the biggest danger to her.
Of course he doesn't know all that. He knows that after seeing her hurt in ways that he just can't fix during their adventure he wants desperately to keep her safe, and he's also starting to realize that he's been compromising his own morals to do that since Gundabad. And also that he's been doing that in a way that's going to hurt her sooner rather than later. This is what I mean when I say that while it's mostly a Beren thing, sometimes it is a Maedhros thing too.
As a foil to Nakási, he's kind of in the same boat as her (pun not intended but wholeheartedly embraced) in terms of, "will commit war crimes for the sake of hurt/killed lover." He'll probably have the whole, "looking at her and seeing himself," moment at some point. Later. When they meet again.
If he's lucky the lesson will stick before something really bad happens. But that kind of depends on how all this meshes with whatever comes next on this questline.
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Okay, so.
I know Secret Trio is not at the hype it used to be in, buuuttt since Secret Origins has gotten quite the bit of attention - I was wondering if anyone might want to see a server for it?
I’m hoping to see this series eventually reach its end at some point but well, hyperfixation is as hyperfixation does. I want to see this crossover at its entirety, but seriously would anyone want to join a discord server?
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blccdiedcruel · 55 minutes
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VERSES. -> a series of canon adjacent, silly, and otherwise plotted out AUs that I'll place Daemon in. Any verse listed here will be available for others to engage with and request. If you're looking to write with Daemon in said verse, especially in memes, feel free to include the verse title, otherwise the default will be Canon.
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CANON. | canon.
Canon storyline following HBO Max' portrayal, as well as heavily book canon based, heavily headcanoned. Variety of things taken from either.
TWO TIMES THE TROUBLE. | alternative universe.
Daemon and Deamon Targaryen, twins by birth and spirited all the same. They are identical, down to mannerisms, tactics, and more, with only a variety of differences between them. One brother, Daemon, claims Caraxes. The other, only a year after his twin's claim, Deamon claims Vermithor. It is said to be a sign from the gods to speak to the brothers' rebellious and dangerous heart to claim the fiercest beasts. Canon events may or may not occur, verse heavily dependent on plotting and muse interactions.
A SQUIRE FOR A SON. | alternative universe.
With times growing restless, and the nature of men honing into war, Viserys sends his son to become the squire of the fiercest fighter he knows - hoping that his brother will aide him well and make the boy come to heel. Aegon is raised at Daemon's side, more son than soldier. The two's bond is irreplaceable, forged in trust and never being more than second best to the firstborn. OR; ( Daemon raises Aegon and gives him the love he deserved from a father who loved him. ) Canon events may or may not occur, verse heavily dependent on plotting and muse interactions.
HAND OF THE KING. | alternative universe.
In which Daemon is named Hand after Otto's demotion. Canon events may or may not occur, verse heavily dependent on plotting and muse interactions. WIP.
DRAGONGUARD. | alternative universe.
Daemon swears his oath as a Kingsguard, working his way through the ranks and becoming Knight Commander early in Viserys' reign, earning a name for himself as a faithful and fierce dragon. Canon events may or may not occur, verse heavily dependent on plotting and muse interactions.
BEGUILING THE DEVIL. | game of thrones verse, part A.
He remembers falling, and then Daemon is waking up before the events that butterfly into the fight for the Iron Thone. He is friendless, dragonless, and without any clues of what has befallen his wife, children, or anyone of his past. He's weak, wounded and unsure, but with Dark Sister in hand and a vision of a silver haired girl with three dragons in mind, he sets out to make his mark in the world and - perhaps, understand what magic has brought him here to begin with. ( In most cases, Daemon will ally himself with Daenerys, however, he can be persuaded otherwise. ) Canon events may or may not occur, verse heavily dependent on plotting and muse interactions.
LONG LOST DRAGON. | game of thrones verse, part B.
In which Daemon is a lost son of the Targaryen line. HEAVILY WIP.
name tba . . . | dragon age verse.
name tba . . . | skyrim verse.
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unforestalledreturn · 22 days
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@hylian-riders continued from here for ease When the quiet, and apparently mute swordsman responded in sign, he garnered a few, slow blinks as the very gears of Genesis' mind began to turn. "Uh..." With his free hand, he seemed to slowly 'repeat' what he had seen. Fixated, and with quite the intensely concentrated expression, Genesis spelled out Lin'k's name a few times, seeming to have trouble with the glottal stop. Under his breath, he mumbled the sounds to himself but it had been a long time since sign had been something he invested readily into. Languages as a whole were par for the course for one who not only spent the better part of his time on enemy soil, but the pursuit of deep magic, summons, and materia meant having a wide understanding of just about every form of communication there was. Only, fluency required necessity. So aside from the tongue of Midgar and Wutain, everything else was... well. Genesis turned his hand over to watch it more carefully rather than just be guided by feel alone. "Leeen...k?"
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askwrymverse · 5 months
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Nightmare redesign (will update when needed)
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Nightmare may not be the tallest of the gang but he just might be the largest considering just how long he is.
Nightmare doesn't have fire but he does seem to still have some form of magic though he is not 100% sure how to use it yet. The air around Nightmare always seems to be a few degrees colder than what it should be. Sort of like he's made of ice. Nightmare also glows. it's faint and barely noticeable when in a bright area but at night it is rather hard to miss. most of his body is covered in what could be described as large fish scales.
nightmare doesn't seem to sleep. like ever. I have no idea how tbh. and as seen Nightmare can just float through the air.
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archivedhellahell · 1 year
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@blackwatchxbandit
Genji was playing on one of the arcade machines he had visited a few days ago. The dragon was disguised in his human form, of course, and even dressed in more modern clothes. Jeans, sneakers and a hooded jacket. It didn't take long for him to be able to follow the game's operation. Even looked like an expert. Leaving his name at the top of the list of those who beat the game.
He was waiting for Cole to return from work. He hated feeling trapped inside the hotel room. Now that the dragon felt more confident to walk the streets alone. He decided to go out for a bit and play at his favorite spot. As soon as he felt the presence of his master approaching, he stopped playing and went to meet him. Just as a tender smile was given to the newcomer.
"You're finally back! Why did you take so long? I was already imagining that I would eat dinner alone this time. But it's good to see you again, Master-- I mean, Cole."
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edda-grenade · 1 year
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some sketches i made while working on a matter of love
soul names (love and death names, in the case of this fic) are honestly a narrative goldmine, like is it fate? is it yourself? are you being controlled, and if so, are you gonna let it? stack a pile of cultural pressures about soulnames on top and off you go :D
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sonofsaviors · 2 months
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Logan Smith - HOTD Verse
Name: Logan Smith
Age: 15. (At most Aemond's age, at least Lucerys' age)
Hair Color: Black.
Eye Color: Pale Grey.
Occupation: Apprentice Smith/Stablehand (when he's not daydreaming of being an adventurer)
Father: Negan Smith: Smith and armorer. Procurer of rare items with minimal fuss. Former mercenary.
Mother: Lucille Smith: Healer and herbalist. Quite skilled in medicine using plants and more scientific methods.
Personality: Hardworking, but a bit of a dreamer, Logan spends his time helping his parents with their work on Dragonstone, but is often quite adventurous and knows all the nooks and crannies of Dragonstone like the back of his hand. He enjoys watching the dragons (and sketching them in his journal) and has a fascination with the Grey Ghost in particular, often using the time he is allotted by Lucille to gather herbs, plants, and other items for her apothecary and medicines sketching the Grey Ghost on the pages of his journal.
Potential: Logan bonds with the Grey Ghost (renaming him Gaelithox) and fighting on the side of the Blacks for Queen Rhaenyra.
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palespawn · 2 months
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today is the day i finally come up with alt verses for this blog beyond bg3 canon etc, so watch out ... in between i'll try to get to drafts n inbox stuff, but i will definitely spam people with prompts as they appear on my dash as a treat 🤍
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