#velociprey
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Raptor Rush
Basically a tribute to velociraptor, deinonychus, and their legacy in pop culture!
From Dinobot of Transformers, to Dinorexmon of Digimon, to Pod and the Walking with Dinosaurs Utahraptor, and of course, Blue and the other raptors of Jurassic Park fame.
#velociraptor#deinonychus#jurassic world#jurassic park#paleoart#paleontology#walking with dinosaurs#velociprey#monster hunter#my art#nazrigart#dinosaurs#prehistoric planet#fan art#diego brando
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More Monster Hunter stuff! Happy Monster Hunter 20th anniversary!
#dragon#dragons#monster hunter#mhw#capcom#tzitziyaku#nergigante#legiana#nargacuga#kulu ya ku#monoblos#diablos#namielle#gobul#tobi kadachi#beotodus#rathalos#rathian#figure builder#velocidrome#velociprey#gendrome#genprey#great jaggi#jaggi#jaggia#wyvern#wyverns#elder dragon#bird wyvern
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Now that we've had time to analyze a lot of the Wilds footage from gamescom, I'd like to call attention to the new type of '-prey family' Bird wyverns:
Red and green! Awfully gnarly lookin' with a lot of spines. They'll actually turf war large monsters and attack them as a group; unlike the Jagras before them - who would only wait for a knockdown to attack - THEY CAUSE ONES.
Anatomically, it's closest to Genprey, between the feet and the tinier forelimbs.
While it differs in a lot of the details, they bear a lot of overall resemblances (especially in their proportions) to the version of Velociprey currently just seen in Sunbreak and Exoprimal. Just something to note. Tee hee.
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POV You are a rookie hunter who's just been saved by a Very Colorful Nargacuga lady from a band of Very Nasty Velociprey/Velocidrome-Also You're Gay
Edit: Thanks for the warm reception for these two, everyone! :D Now Random Hunter-Girl's gonna get a name+backstory
#monster hunter#nargacuga#anthro#velociprey#velocidrome#palico#human#feline#cat#illustration#furry#blood cw
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Protect the researchers.
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Monsterpedia: Aptonoth
Back to Monsters and Monsties info from Monster Hunter Stories. Anyway, Placid, crested herbivorous monsters. They form herds and raise their young as a community.
Genus: Herbiv
Kinship Skill: Slip 'n Slam
Velociprey
Carnivorous monsters with vivid blue scales. They hunt in packs using a deadly mix of strength and cunning.
Genus: Bird Wyvern
Konchu (Yellow)
Neopterons that roam in search of food. Coloration varies based on habitat, this variety being sandy yellow.
Genus: Neopteron
Kelbi
Diminutive herbivorous monsters known for their kind nature. Their horns are said to be rich in nutrients.
Genus: Herbivorous
Hermitaur
Small hard-shelled Carapaceons. Their brains are regarded as a delicacy in some regions.
Genus: Carpaceon
Bullfango
Small, aggressive Fanged Beast that attack humans on sight. An acquired taste, but the meat is in demand
Genus: Fanged Beast
Previous Page (Monsterpedia Monster Hunter Stories 2)/Next Page
#cwgames#monster hunter stories#nintendo#capcom#nintendo switch#monster hunter#aptonoth#velociprey#konchu#monstie
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Velociprey, Small Hermitaur, and Small Ceanataur with hunters for scale
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If Capcom wants to make a compelling narrative for Monster Hunter, which they have shown they do, they really have to lean into portraying the guild as an antagonist.
The guild works closely with rich nobility, they have a set of rules for hunting that specifically hurt poor villages, and they frequently make catastrophic judgement calls when assessing threats that end up actively hurting the ecosystem. The guild has, so far, been correct once when taking out a potential problem monster with the magalas. In tri they thought that lagiacrus was MAYBE causing the earthquakes and then asked us to just kill it, no questions asked. In world they thought nergigante was MAYBE a threat to the new world and then asked us to just kill it, no questions asked. In rise they thought MAYBE that magnamalo was causing the rampage then asked us to just kill it, NO QUESTIONS ASKED.
That's not just some mistake that's the unnecessary death of an animal! Think about that in real life and how horrible that would sound!
"Oh we thought this pack of lions was killing livestock so we sent some people to kill them all. Turns out, we were wrong and it was this other completely different animal. We are conservationists!"
Not to mention legends of the guild is an entire ass movie about how the guild fundamentally failed this small poor village on a systemic level that Aidan, a CHILD btw, was throwing himself into life or death situations just so his community wouldn't be wiped off the map. When Julius calls Aidan out on the fact that he's supposedly poaching and not hunting, that wasn't a fun opportunity to give an exposition about the world. It was pointing out the guild's hypocrisy! Aidan's reactive anger at Julius calling him a poacher was the correct response! They shouldn't HAVE to make a three day journey to dundorma every time a velociprey takes a chicken. That kind of thing should be handled by the guild. The guild doesn't allocate resources to helping these villages while giving an incentive to not help them to individual Hunters. Then when these villages finally decide they aren't going to wait around for help or go through the multiple day travel to register a quest with what little money they have and actually SOLVE their problem. ITS ILLEGAL TO DO SO!!!
And you know what's super cool about poaching? How the punishment is the guild sending assassins to take you out. For the multitude of Monster hunter fans who seem to think that's a reasonable response to that, lemme just tell ya it isn't. That sounds an awful lot like fascism! ESPECIALLY because we now know what qualifies as poaching! It can be as small as taking out a few small monsters who have been proven to be a threat to your village without a license. Aidan literally could have been assassinated for helping his village. A CHILD!
Quit trying and failing to get me invested in the villainous schemes of some fuckin dragon that's just acting on instincts, Capcom. You already HAVE a perfect antagonist right there!
#monster hunter lore#mhw iceborne#monster hunter#monster hunter world#monster hunter rise#monster hunter sunbreak#mhrsunbreak#mhrise
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EN/AN
Hi there!
So, I got obsessed with monster hunter (stories) again and found this doodle I’ve done : Mily singing a lullaby Ratha (before he gets his wings) and his unborn little sister Rathy (a razewing rathian with pink feathery wings). This is around the time before they leave Rutoh to go to Kuan, after the young Rathalos is old enough to travel and defend himself.
As you can see here, Mily has several scars (depending on the world she’s in, the scars she got in that world can appear on her shapeshifting skin. These are marks of her past adventures in each universe she goes into. Orion posses this same ability) : one on her nose after a wild velociprey scratched her the moment she arrived and one on her shoulder she got from the rage-rayed Anjanath she fought in Hakolo island.
I’ll post of Orion in the world of Monster hunter as well!
Hope you like it 😊.
Note : Mily, Orion and Rathy are my characters. The concept of Razewinf Rathian belongs to me. Ratha, the monsters and the world of Monster hunter/Monster hunter stories belongs to Capcom.
FR/FR
Salut !
Alors, mon obsession pour monster hunter (stories) a refait surface et j’ai retrouvé ce petit dessin : Mily chantant une berceuse à Ratha (avant qu’il n’ait ses ailes) et à sa petite sœur Rathy (une « Rathian destructrice » la traduction française est vraiment affreuse 😂😂 aux ailes plumées roses). C’est un peu avant qu’ils ne quittent Rutoh pour se rendre à Kuan, une fois que le jeune Rathalos fut assez grand pour voyager et se défendre.
Comme vous pouvez le voir Mily à plusieurs cicatrices (dépendant du monde dans lequel elle ce trouve, ces dernières qu’elle a eut dans ce monde en particulier peut apparaîtrent sur sa peau de métamorphe. Ce sont des marques de ses anciennes aventures dans chaque s univers où elle c’est rendue. Orion a aussi cette capacité.) : une sur son née à cause d’un Velociprey sauvage qui l’a griffé quand elle est arrivée et deux sur son épaule après son combat contre l’Anjanath affecté par les rayons rouges sur l’île d’Hakolo.
Je publierai Orion dans dans monde de Monster hunter aussi!
En espérant que ça vous plaise 😊.
Note : Mily, Orion et Rathy sont mes personnages. Le concept de la Rathian destructrice est mien aussi. Ratha, les monstres et l’univers de Monster Hunter/Monster hunter stories appartiennent à Capcom.
#oc stuff#my art#monster hunter stories wings of ruin#monster hunter stories#monster hunter#mhs#mhs2#mhs2 oc#monster hunter stories 2 wings of ruin#monster hunter stories 2
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Let’s visit Velociprey again!
In my opinion the Velociprey is the least annoying of the prey monsters
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To go with my previous post of Velociprey/drome statblocks, have a rare item set:
Velociprey Armor: 850 zenit
Def.: DEX size + 1, M.Def.: INS size + 1
Quality: Velociprey Set (1)
Velociprey Shield: 800 zenit
Def.: +2
Quality: Velociprey Set (1)
Velociprey Charm: 700 zenit
Quality: Velociprey Set (1)
Velociprey Weapon (applicable to any weapon belonging to the sword, heavy, and crossbow categories): base price +700 zenit
Stats: Same as base weapon
Quality: Velociprey Set (1)
You add up the numbers in parentheses to get the effects below. You get the effects granted by each stage equal to or lower than the sum you got from adding up the numbers in the parentheses. If you get all the effects, you also get the Full Set Bonus.
Velociprey Set Effects:
1 - "If you suffer dazed or slow in conflict, you recover from those status effects at the start of your next turn."
2 - "You gain a +4 bonus to your initiative modifier"; or if you're using the new initiative rules, "You have a +2 bonus to Checks made giving chase or hunting down a target."
3 - You gain a +1 bonus to your Accuracy Checks.
Full Set Bonus (Pack Tactics): In a conflict, your attacks deal an additional 2 damage for every ally in the same scene.
Editing to say that I know these seem like pretty steep prices, but I estimated their value under the assumption that some or most of it will be offset by materials gathered from the monsters themselves.
#fabula ultima#homebrew#ttrpg#homebrew items#monster hunter#surprisingly no set rare items in the core rulebook#haven't thoroughly checked the atlases yet though#hopefully I explained the set thing well enough#if not then I want you to know that english is my second language so plis no booly
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Exoprimal X Monster Hunter notes:
In a blink and you'll miss it flash, the raptor storm is swapped out for a Velociprey storm, and more notably, said Velociprey are a higher fidelity version of the Sunbreak Velociprey - chiefly they're not optimized and decimated to run on Switch hardware. This is further evidence that Velociprey (and by possible extension the other prey and dromes) are returning monsters for MH6.
Funny monkey costume.
Rathalos was there.
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Monster Hunter concepts Pt. 2: The Raptors II
After covering the raptor monsters from earlier gens it's time for those introduced from Monster Hunter Tri onwards. That brings us to the Jaggis and co.
The young males are known as Jaggi, the adult females Jaggia, and the alpha is known as Great Jaggi. This updated naming convention, using "Great" instead of the "-drome" suffix is not the only significant change in early bosses. It is clear that these small pink dinosaurs are an improvement over the Preys of previous generations, with a less rigid posture that feels bird-like and natural. Their pink and lilac colouration is also an interesting choice and somehow doesn't feel so out of place, and the frills on the sides of their head are a nice alternative to a crest. The Great Jaggi also improves the evolution of an leader design, as unlike Velocidrome, it isn't just a larger Velociprey with a larger crest: its body is way more robust and heavy, it has large hooked claws and bigger spikes on its tail, as well as a more prominent frill and a white mane running through it's neck and tail. It feels more menacing, or at least, menacing enough for a first boss fight. Can you hear it? AUGH AUGH AUGH. This monster is beloved by fans (despite being a punching bag) and it is definitely deserved, hopefully it will come back in future games.
Then we have Baggi and Great Baggi from the freezing Tundra (and also the Frost Islands), blue-yellow relatives of the Jaggi with a forward facing crest, their design might not be as elaborate, but the different limb shape and patches of fur are nice little changes that make them feel different enough. The Great Baggi doesn't fail to appear as a stronger boss either, thanks to its piercing yellow eyes, large crest and thicker limbs. The sleeping spit of these blue beasts also offers an additional level of difficulty.
Lastly for 3rd gen we have Wroggi and Great Wroggi, these are the most odd-looking of the bunch. Like Ioprey and Iodrome, their design has more amphibian traits, with a shiny orange skin and inflatable throat sacs. Wroggis sport two blue sacs on the sides, while Great Wroggi has a single, large purple sac as display structure. They are also poisonous, but unlike Iopreys, they emit this poison in a cloud that stays for a bit, making the fight against Great Wroggi a bit more interesting, breaking the throat sac of Great Wroggi also reduces its spitting ability, adding a tactical advantage to the break. Other elements on their design, including their narrow snout and multiple flaps on the forelegs and tail, kind of give it a feel of being semiaquatic despite being terrestrial.
While I wanted to talk about the etymology of the 3rd gen raptors, the truth is that it isn't really known. Theories include that Jaggi comes from "jagged" (due to their jagged tails), baggi comes from, well, "baggy" (referencing its sleep-inducing ability) and Wroggi (Furogi in Japanese) seems to come from "froggy" (ribbit ribbit). But honestly, it possibly is something less obvious.
In 4th gen we didn't get a new raptor until MH Generations with the Maccao and Great Maccao, these jumpy fellows have a pretty fancy design based on tropical birds: a yellow crest, vibrant red skin and green feathers on the body. They are also feisty and use their spiked tails and scuted limbs to hit you. The Great Maccao also uses a variety of movements including kicks and punches, something that previous raptors didn't really do, this makes its fight incredibly fresh and fun (if only it didn't last less than 5 minutes). The theme of this monster is clearly based on martial arts, and the name Maccao reflects this: while you may think it comes from "macaw", you couldn't be more wrong, as it is actually a combination of the taiwanese words Màt (punch) y Káo (knee).
Lastly we have the Izuchi and Great Izuchi that were introduced relatively recently in Monster Hunter Rise. Following the theme in the game around the yokai, it is quite obvious that this monster is based on the Kamaitachi, a weasel-like yokai with sickle-like limbs that travels in whirlwinds and leaves small cuts on people before they notice. Its chestnut fur is clearly based on a weasel, while the sickle tail on Great Izuchi is its predominant trait and main weapon. The most innovative gimmick of its fight, however, is that it always travels with two Izuchis and combines attacks with them. This raptor fight is by far the one that feels the most like a team fight. Lastly, to mention its etymology, unlike other "dromes" and "greats", the Japanese name for the Great Itachi isn't Dosuizuchi, but Osaizuchi, this is a combination of 長 osa (leader), 飯綱 izuna (weasel) y 窮奇 kamaitachi. Pretty cool right?
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Velocidrome (and their subordinates Velociprey) are one of the most common Dromeo bird wyverns. Like the other notable Dromeos, they are noteworthy for their pack structure with an alpha that has undergone a dramatic physical change. They’re low on the pecking order among wild monsters and rely on their pack hunting skills and tight-knit coordination to survive. They are a frequent nuisance to villages when they decide to start taking livestock so are regularly culled or relocated to keep populations in check. While totally capable of killing people they’re reasonably easy to deal with, and are often allocated as training for new hunters.
As with the other Dromeos, alphas are much larger and more difficult to tackle. If a Velociprey senses weakness or lack of direction in a pack it is in, it may start to undergo a change into an alpha. Usually this is due to lack of an alpha, but if the current one isn’t providing for the pack well enough then a subordinate may change to overthrow them. As a result Velocidromes tend to drive out morphing Velociprey before they’re big enough to be a threat. Velocidromes are also far more colourful then their subordinates. This makes hunting and stealth more difficult, which garners all the more respect for an alpha that is healthy and thriving.
#art#my art#monster hunter#hi im playing stories 2#and i wanted to redesign some monsters for some fun :)#plus flesh things out with realistic behaviour and stuff
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Monsterpedia: Velocidrome
Alpha monsters that lead the smaller Velociprey. Note their large size, impressive frill, and sharper claws.
Genus: Bird Wyvern
Kenship Skill: Velocirush
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Vote for the best little bird wyvern
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