A Monster Blog. Monster Hunter. Tokusatsu. Paleo. And More.
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Look ma I'm (watching something) on TV.
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I'm back from another convention AND with a new video to show for it! Magfest is awesome.
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Monster Hunter Wilds art director and executive director, Kaname Fujioka, and Wilds director, Yuya Tokuda.
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I Am Going To Need A Fucking Miracle, 2024
Digital acrylic on canvas
Immortalizing a lucky hunter's fateful moment versus the G Rank Hyper Plesioth hip check.
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One new video, 3 thumbnail variants. It's a Youtube partner feature I decided to commit to.
In this little lull between the holidays and when I have to start absolutely cranking on the Monster Hunter Wilds machine I've decided to put out a little Lethal Company video from some recent clips with friends. The context for the above thumbnails can be found within:
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#lethal company#forest keeper#eyeless dog#thumper#creature art#my art#video#pickle hunts#youtube#Youtube
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Official Monster Hunter Rise: Sunbreak concept art: Wall Scroll early design.
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Happy (soon to be) New Year, it's officially been 1 years since I started posting long form videos to YouTube, and to celebrate I took the time to find all the best clips from my Return to World series, and put them in a single video.
Thankfully, a whole bunch of them were moments I had toiled away on edits for, so it's reassuring to know the effort was not wasted.
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Does he know?
I've finally put all my clips together from the first Wilds beta, enjoy:
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I'm currently working on a Monster Hunter video series showcasing all of the franchise's monsters in (roughly) the order of the monster vote, but in my free time I've been playing more Helldivers 2 with friends. So much in fact, it's managed to coalesce into a short and sweet little video, hopefully this can tie people over until I'm ready to unveil the big MH project.
Also, I did a couple of animatics for this'n to help with the dialogue heavy clips, which was fun.
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#monster hunter#deviljho#helldivers 2#my art#pickle hunts#video#do you want to be jumpscared by what it'd be like if this was still an ask blog today?#Youtube
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palico lore will always be funny to me. They get paid to hunt just like a human hunter. But since they're small anthropomorphic cats you always treat them like pets or babies. like your palico is grown ass man....cat
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Would you mind elaborating on your issues with Hammer? Admittedly I only played it heavily in Tri and sporadically since then, but I really enjoyed what I played of Hammer during the beta, so was curious what issues you have with the changes. (Genuinely curious, not here for some gotcha or arguments or anything)
It's a pretty steep downgrade to either iteration from 5th Gen, the charge has had most of its nuance removed in favor of expanding the button combos. It's effectively the inverse of any Hammer build one could make in Risebreak.
Spinning Bludgeon is now locked behind a myriad of combo starters (either button combo or charge attack) instead of being the moving Level 3 Charge, this makes it a more reactive move hypothetically, but it's much clunkier to start up than ever before -it took some labing over the beta to even realize that it was still in the game because charging is purely for upswings and super pounds now, with all of the new stuff being face button moves.
The Mighty Charge is flashy but turns Hammer into a worse Greatsword, and continues the curse of multi-hit wakeup moves that require exceptional spacing to feel impactful and not wasteful.
Charge Step is utterly fine, it's Keeping Sway from Sunbreak, but it comes at the cost of a stance change and any of the possibility that could've brought with it. It also feels like much of Hammer's reach has been asphyxiated to compensate for the movement it provides, so if you're not leading your attacks with it, it just feels gross.
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Happy Godzilla day to those who celebrate.
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As a Hammer main since 2009 . . . it's never been more over. They massacred me mallet. I knew Ryozo stepping back in order to fulfill his new executive position would affect Hammer but oh man. This hurts.
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The first half of Rey Dau's chase theme is so good, why can't it be all just that.
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"who could've eaten all my polygons?"
My fuckass Palico:
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