#v; beyond time and space [post-game]
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The following is a test of Agency communication lines.
she spy on my liar till i rising pho-
#this is a tag post / test post!! do not reblog#[ic] agency communications#[ooc] off the clock#[ask] operation: advice column#[musings] a self-fulfilling prophecy#[art] paper airplane doodles#[crack] you crack me up little buddy#[prompts] a guide to...#[promos] the agency wants you -#chr; agent 618#[dash commentary] 4:59#chr; Reginald Crane [the Handler]#chr; John Juniper [the Actor]#chr; Roxanna Prism [the Inventor]#v; the best of the best [ieytd1]#v; the spy and the liar [ieytd2]#v; cog in the machine [ieytd3]#v; beyond time and space [post-game]
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Gleberman's podcast, take 2: the video edition
I volunteered to take one for the team, again, this time watching (or trying to, at least) the video version of Gleberman's infamous podcast on Youtube (if you are a masochist, like me, feel free: https://www.youtube.com/watch?v=l_md73Ws2O4&t=303s). You see, I was so intrigued by the OTT praise that I wanted to see the live reactions. To do so, I even watched it at a 0,25 reduced speed ratio, just to catch up those pesky, spontaneous facial expressions he couldn't possibly hide.
Let's start with what we all know: in 10 years, S is much, much better at hiding his game and almost proficient at mastering the poker face. But if you really pay attention (and I did), you might still notice some interesting things: after all, we aren't robots and we can't calibrate or control everything. So, here's my take on what I saw, with screencaps, and covering only the bits I quoted in my first post (https://www.tumblr.com/sgiandubh/733285180488450048/and-kia-ora-to-new-zealand-like-youve )- the rest was really beyond my patience and goodwill abilities, to be honest.
A word and a question on the staging of this podcast, before anything else. I am always paying great attention to the outfits of the people who participate, because I believe they are an integral part of the show itself. While Gleberman's was, to be honest, unacceptably sloppy, S was right on point the message he wanted to convey, with the short-sleeved (?) khaki shirt that spelled three things: Bachelor. Traveler/Explorer. Tropical Chic. As a side note, I wish he'd been dressed like that in the Nevis resort suite snippet: not the usual Peter Panesque/Marty McFly/boyz in da hood outfit. But hey, that's just me, what do I know, after all, maybe the boy really feels more relaxed in those. Brand-wise, however, I will never cease to drum up the urgent need to step up the outfit game and start aligning it with the real age.
The other thing that intrigued me is common to S and C: their love of cupboards and hallways when it comes to playing the show/not show game on podcasts 'from home'. Because they know we watch and because they know, by now, we are probably worse than the MI-6, we're left with... eh... nothing. He apparently found the perfect solution with that sort of a connecting space he is always showing us, lately. Seriously, though, who the hell places himself in front of an opening (sliding door?) to a bigger room, except when wanting to block both the view and any other interpretation? Heh. Things that make one go 🤔.
Anyways. Let's have a look at some reactions I have screencapped:
Gleberman: 'same sweetest person and like an amazing human being'.
Translation: I am pursing my lips and bracing myself for the rest of the #silly compliment. I can't possibly express how much this annoys and embarrasses the bejesus out of me. But hey, Monica, have at it and let's be done already with this circus.
Gleberman: '...and friend to talk to and I just love you.'
Translation: I close my eyes because I don't want to hear the OTT crap this woman is shamelessly peddling around. I cross my arms defensively, because this is the best I can do. I really pray internally she'd immediately stop it, somehow (though I am fully aware she won't and this is just the beginning). She definitely overstepped a red line and I don't want to be a part of it.
S: '.I think there's...there's a lot of smoke and mirrors, this is ALL fake.'
Translation: I am talking with my hands to make a point (and also to show off the damn rings - oh, Lord, let them talk about these to oblivion, on socials). I am also covering my face with a gesture evocative of a smoke curtain, because ultimately I feel the need to protect myself from the smiling entity on the other side of my screen and because, at the same time, I know exactly what I did here. Oops, I just unleashed another half-in-jest zeppelin, that people could pretzel exactly how they see fit. However, it's true: my public persona is a carefully curated lie. Peekaboo, underneath I know very well what my committed truth is.
S: ' I am the double'.
Translation: I am opening my arms and I am puffing out my chest. There, I've said it. Ha! I am in full defiant mode, now. I meant every single word I just said and damn the consequences.
I wish I'd had the patience to watch it all. But I think I've managed to analyze the most interesting part of it. Overall, there was quite a bit of stress involved on S's side (lots of chin grabbing, etc), the only one I was interested in. She was simply not worth my attention and I doubt she, unlike many other people in the media, 'knows stuff'. If anything, that only served to validate my first impressions.
And yes, always look for the presence of the teeny-tiny abnormal detail. Sometimes (not always) it can prove rewarding.
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Identity(V) Headcanons: Luca Balsa
Next up!
Again, I am new to the IDV fandom, and I have never played the game, so these headcanons are informed by my ongoing lore dives sourcing the wiki, japanese twitter responses, comics, stageplay, and more! Some of these may relate to or even contradict character backstory, and some of them are just pure vibes for me. If you like it, consider shooting a request ;)
-So to start, I personally headcanon that Luca initiated the fight that led to the electrical accident. He’s always been hot-headed and impulsive, especially in regard to the source of his pride. I don’t think he intended for the confrontation with Alva to end anywhere near the way it did, but I do think he felt a good shove or two were well-warranted when he found out "his" ideas were being stolen. It’s when Alva fought back a little too viciously that the accident happened—and it well and truly was an accident. Not that it matters much when the only survivor doesn’t remember the event at all.
-He has headaches regularly, and terrible migraines at least once a week. He’s yet to find a way to relieve the migraines and, even worse, they are typically followed by an episode of more intense amnesia. Under normal circumstances, Luca’s memory problems are manageable. He doesn’t remember the accident, and there are massive blackouts in the memories beyond it, but on the average day he only struggles with small details of more recent events. During these post-migraine episodes, though, he completely loses all context for where he is, what he is doing, and who the people around him are. Most of the time, the important bits come back…but not always.
-Forgotten memories are also sometimes sporadically triggered by something mundane. A word, a texture, a sound, and suddenly he’s frozen stock-still in the face of a one-person cinematic viewing. By the time he turns to tell someone about it, though, the memory is gone again.
-To try to combat these issues, Luca keeps notebooks stashed everywhere. He writes down anything that might be important, as well as anything sentimental. The obvious issue with this, however, is that he doesn’t always remember where he keeps these notebooks.
-Despite his memory problems, his personality is largely in-tact. He maintains a lot of gentlemanly mannerisms and is cordial, if not outright friendly, to just about everyone he meets. Generally, he’s only “rude” in the sense that his attention tends to shift very abruptly.
-He’s the sort of person who appreciates variety. In people, food, scenery, just about everything. Part of why he gets along with so many people is because he can genuinely appreciate all manner of skillsets and hobbies. Likewise, to be a friend to him you only need to show appreciation for his work; understanding is not a requirement.
-It’s canon that he dislikes noise, but enjoys music. These might seem like clashing sentiments, but what it really comes down to is expected noise. Music can be relaxing, inspiring, rush-inducing! It holds your mind’s hand and hurries it along its thoughtful way. JUST noise is…chaotic, distracting, and sometimes startling. Plus, Luca likes being able to hum along while he works.
-It’s common to be static-zapped if you touch him. Long-term contact can even cause your hair to start standing on end. Unfortunately, it isn’t something he can control, so just be prepared to deal with it.
-The best Love Language to give Luca is Quality Time. He can honestly work with pretty much all of them, but Quality Time checks multiple boxes—especially if you’re good with parallel play. For one, he gets so busy with his work that it sometimes makes him feel guilty for neglecting the people he cares about. If you’re comfortable just hanging around his space, doing your own thing while he does his, it’s easier for him to check in with you between the erratic come-and-go of his thoughts. Those small bits of time add up, and he feels much better about his workaholic nature. Second, the more you permeate his memory, the less likely he feels he is to forget you. One of the few things he doesn’t struggle to remember is himself, his own name, and if you’re always there maybe it’ll be the same for you.
-He has trouble balancing his priorities. He often foregoes food, sleep, hygiene, and even his loved ones in favor of working on his invention. Sometimes he’s so absorbed in it that he doesn’t even understand the weight of hurtful decisions, but even when he does, he’d find it difficult to change.
-It’s also never impossible for the emotions that caused the accident to rear their head again. If someone were ever to intentionally sabotage Luca’s work or unapologetically steal his ideas, he may very well lash out with violence. Even if it were an accident, there’s no guarantee he wouldn’t be enraged.
-Luca has no idea what he’d do with himself if he ever did finish his invention. The guilt he feels for what may-have-happened is confused and warped, and he keeps it buried beneath his weighty obsession with the one thing he’s never forgotten…but if it were ever to be out of the way, Luca might be consumed by darkness.
#idv#identity v#luca balsa#idv prisoner#idv x reader#luca balsa x reader#turbulentscrawl#identity v x reader
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revan as the ghost
I had the odd experience of playing KOTOR 1 and having my Revan, then playing KOTOR 2 and discovering that I liked its Revan more than mine. Revan as Narrative Ghost/Controversial Historical Figure is far more interesting to me than Revan as main character.
Part of it is that 2 fleshes out Dark-Side pre-amnesia Revan into a more compelling character. All of the juicy hints about the deeper plan and purpose behind the Jedi Civil War, the past relationship with Kreia who is as preoccupied with her former student’s legacy as with her own, the probable betrayal of Revan’s own forces led by the Exile at Malachor V.
The motivation of preparing for the future great war against the True Sith is great because it doesn’t preclude the other motivations of vengeance, power-lust, and the love of warfare. Revan might have despised the atrocities of the Jedi Civil Wars as evils necessary to save the galaxy. Revan might have subconsciously latched onto the True Sith as an excuse to solve the problems with the Republic and Jedi Order using outright warfare because everything looked like a nail after the Mandalorian Wars. Revan might have just been acting with an eye to the long-term logistics of forcibly holding power in the Republic post-conquest and was never planning on fighting the True Sith Empire because Revan thought it was a real threat, but because another war would be politically convenient. Revan might have slid from one to another over time.
Maybe Revan always considered himself to be loyal to the Republic, even if the Republic didn’t always appreciate the form that loyalty took. Maybe Revan decided that democracy doesn’t work and the Republic would be better off under a competent autocrat. Maybe Revan decided that the structure of the Republic’s constituent governments – mostly monarchies, aristocracies, and corporate plutocracy – meant that it wasn’t a real democracy and believed a benevolent dictatorship could be used to build a foundation of true democracy. Maybe the future long-term structure of the Republic’s government wasn’t a major consideration, with Revan taking the pragmatic view that the best government for the Republic would be the one that enabled it to survive.
Supplying that backstory as a jigsaw of character dialogue was an excellent choice, especially since it also works well for the events of the first game. Brianna the Handmaiden believes Revan showed the desire of his heart when he killed Malak during the Battle of Rakata Prime; Kreia thinks she’s completely wrong about that.
All the characters have at least heard of Revan; the Exile, Kreia, T4-M4, Mandalore, HK-47, and the Jedi Masters knew Revan personally. And, beyond being a mere person, Revan represents things to people.
Kreia is invested in the idea that Revan was always driven by some vision of a greater good, that she never became primarily ruled by hatred or power-lust. Kreia has a low opinion of those she views as dominated by emotion and is unwilling to believe her prize student ever fell into that trap. She really wants every choice her old Padawan made to have been well-informed and well-considered, always feeding towards Revan’s larger goals rather than undermining them. (Yet, there are a couple of Revan’s actions, like killing Malak, that I feel Kreia would have preferred to blame on the Force, on the unfairness of the universe, rather than on Revan.)
It’s a major blind-spot in Kreia’s assessment of Revan. Cutting Malak’s jaw off but keeping him as her second-in-command – seemingly not expecting any negative effect on Malak’s loyalty – is unlikely to have been anything but a short-sighted emotional outburst on Revan’s part.
In contrast to Kreia’s narrative, I think that Revan’s disappearance in unknown space between the games was unplanned and unwilling. Revan apparently spent years attempting to build a massive logistical staging ground for a war with the True Sith; locating the Star Forge, invading to capture Republic infrastructure, brutally converting captured Jedi. Why, after previously engaging in such large-scale preparation, would Revan leave to fight the True Sith alone, without telling anyone but T3-M4? Why would Revan leave without warning Admiral Carth of the Republic Navy and battle-meditation master Bastila Shan about the threat?
More likely, I think, that Revan’s memories were returning in tatters and scraps. Revan became increasingly sure that there was something important she couldn’t remember; some vital secret that would explain so much, and spell disaster if not uncovered. Revan’s journey to unknown space began as a temporary trip retracing a past journey, searching for prompts to resurface those memories. Something went wrong.
Or maybe I’m wrong. Maybe Revan despaired of the state the Jedi, Revanchist Sith, and Galactic Republic were in after the Battle of Rakata Prime and the “end” of the Jedi Civil War; despaired of the mess she had apparently made trying to manipulate the Republic and Jedi into forms capable of standing up to the True Sith. Maybe Revan came to doubt his previous assessment that the True Sith Empire were planning to invade the Galactic Republic, since it had been more than a decade since the beginning of the Mandalorian Wars with still no sign of them, and left to do some quiet scouting without raising what might be a false alarm that triggered an avoidable conflict.
Another judicious choice of character trait with KOTOR 2’s Revan was – and even post-amnesia still continued to be – secretive. Revan kept the grand strategy for the Mandalorian Wars close to her chest; good for operation security, but also good for hiding your plan to purge your own forces. Even HK-47 and Kreia, who were close to the Revanchist Sith’s upper command structure, aren’t certain what Revan was trying to achieve because Revan didn’t tell them. When Revan vanishes between the games, it is seemingly without having told any of her companions save T3-M4 where or that it was to investigate the True Sith Empire. That repeated failure to share information provides another justification for the ambiguity.
That bled through when I replayed 1 and imagined a new Revan, a stranger even to himself.
How did you change so much? Could you change again?
You remember your mother’s face, remember her voice as she read to you from the histories she loved so much, but the records in the Jedi archives imply that’s impossible, that you were given to the Order too young. You remember racing your swoop bike across the fields of Dantooine as a teenager; as a teenager you were a Padawan studying in the Enclave there. How many of your memories are real? How much of you is real?
Is there a monster slumbering under your skin that might awake, unravelling the person you are now to take your place? Did the young Revan have all the Jedi Masters fooled, rotten from the very beginning? Might you eventually live your life haunted by nightmares of committing another person’s atrocities?
More frightening than the idea that you and the Revan lost to amnesia are different is the idea that you are the same; that your past choices won’t be beyond comprehension or justification. If you remember, will you understand why you started the war? If you remember, will you understand why you bombed Telos? If you remember, will you discover that you have been the person who could make those choices all along?
#Meanwhile in a Galaxy Far Far Away#kotor meta#Revan#knights of the old republic 2#knights of the old republic
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Plain text version of this post about Russian cosmism and Disco Elysium's lore:
[Image description of the linked post: a collection of various quotes from the game, the book, and from cosmist texts or writings about cosmism. The text that is displayed is the following:]
Cosmist connections in Elysium’s lore
Cosmism emerged in Russia before the October Revolution and developed through the 1920s and 1930s; like Marxism and the European avant-garde, two other movements that shared this intellectual moment, Russian Cosmism rejected the contemplative for the transformative, aiming to create not merely new art or philosophy but a new world. Cosmism went the furthest in its visions of transformation, calling for the end of death, the resuscitation of the dead, and free movement in cosmic space. […] Cosmism was developed by the Russian philosopher Nikolai Fedorov in the late nineteenth century [..] Cosmist ideas inspired visual artists, poets, filmmakers, theater directors, novelists (Tolstoy and Dostoevsky read Fedorov's writings), architects, and composers, and influenced Soviet politics and technology. [1]
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From the Disco Elysium artbook:
Hegel says there is a World Spirit. It is on the march toward Absolute Knowledge. As Soviet artists – perhaps the last Soviet artists – it was our duty to add to the relay. To keep history moving. Onward to the outer cosmos and the stars. Now, imagine you really believe this to be your duty. Something you have to do, or you’ve failed as a person. The Soviet project was always about messianistic salvation. Soviet artists took on the insane responsibilities: to fight against Heat Death, or to build a new God. The horizon was always millions of years in the future.
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In a sense, Fedorov developed his project of the resurrection of past generations as an attempt to “materialize” Hegelian philosophy. Hegel understood the historical process as a work of negation: we should negate the past and present to let the historical new emerge. According to Hegel’s Phenomenology of the Spirit, the goal of history consists, however, in the spiritual reconstruction of all its past epochs. Thus, Hegel believed that through his Phenomenology he had achieved the ultimate reconciliation and even synthesis between past and future. [1]
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Creative labor, in our understanding, is a cosmic category, and the goal of all labor is to overcome time. We need to stop hoping for a ready-made eternity and start producing time. Blind, irrational time is already in its death throes. Beyond it lies the new, more perfect and rational time-a creation of the future global culture. —V. Muraviev [2]
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ENCYCLOPEDIA - There is a name for this ideology: Entropolism. A faith in and desire to accelerate the spread of pale across the world, until humanity has reached what its adherents call the 'rest state' of humanity, the final reconciliation of past, present, and future in timeless spirit…
EGG HEAD - "THE PAST IS THE FUTURE, BUT THE FUTURE IS DEAD!"
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According to Muravyov, under capitalism there is planned development (the first derivative of time). Communism involves the acceleration of planned development (the second derivative of time). Muravyov’s cosmist project depicted the prospect of further acceleration, potentially up to the limit of our universe (the third and further derivatives of time). To achieve this goal, Muravyov insisted on the final quantification of the world and the development of a “universal productive mathematics” that would be used to manage it. [3]
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ENCYCLOPEDIA - An innocence is infallible. The decisions made by one are not decisions. They are inevitabilities -- what would have happened anyway, only accelerated, packed into decades instead of centuries. An Innocence is a continuous, compressed event, a sacred human being.
ENCYCLOPEDIA - The highest category of historic individual -- an embodiment of the World Spirit.
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Evald Ilyenkov’s “Cosmology of the Spirit” was written in the 1950s (..) Addressing the physicist idea of the “thermal death of the universe,” and creating an original combination of the Hegelian dialectics and Spinoza’s notion of the attribute, Ilyenkov claims that thought (and the seemingly contingent emergence of “thinking life”) is a necessary attribute of matter, as it is able to prevent the terminal entropic collapse.
“Thought is undoubtedly the highest product of universal development, is the highest stage of organizing interactions.”
“Just as there is no thought without matter, so there is no matter without thought.”
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A BRIEF LOOK AT INFRA-MATERIALISM - But one subject [Ignus Nilsen] returned to time and time again was the fundamental relationship between thoughts and matter… "We may yet discover," he wrote in his notebooks, "that under certain, exceptional circumstances, the proletariat's embrace of historical materialism may be so fervent that their beliefs take form in the world of matter as a kind of revolutionary 'plasm'."
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“Does not the development of productive power of humankind remove the danger of perishing from cosmic freezing, from the cold of intergalactic space?”
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A BRIEF LOOK AT INFRA-MATERIALISM- During his final years in exile, he produced, among other things, […] plans for a universal pictographic language […]
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Many [cosmists] were publicly supportive of Leon Trotsky
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Our goal is a common written language, common for all the nations of the third satellite of the Sun, to construct written signs, comprehensible and acceptable for the whole star that is settled by humanity, lost in the world. —Velimir Khlebnikov, The Artists of the World, 1919
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“Humankind […] at some, very high, point of its development— at the point acquired when matter, of more or less vast cosmic spaces within which humankind exists, starts to cool and is close to the condition of so-called thermal death; in this fateful point for matter and in which in some way or other […] consciously facilitates the start of the reverse (in comparison with dispersed motion) process, a process transforming the dying, freezing worlds into the fiery- incandescent hurricane of emerging nebula.”
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PROJECT DREAD BOARD- A pinned postcard reads: 'The heat death scenario -- a desperate fight for geothermal energy engulfs the world as Wirr��l becomes untethered from its sun, drifting through the Universe.'
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“Our Earth must become a spaceship steered by the wise will of the Biocosmist. It is a horrifying fact that from time immemorial the Earth has orbited the Sun, like a goat tethered to its shepherd.” [1]
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“Without it, there is nothing.” “Nothing. It was a blizzard, but it was bright, it was morning. Communism is white, it sparkles! Communism is the morning, it is a jubilation!” The pale begins to recede dangerously around the entroponaut. The world turns white; beams of light seep from Ignus’ chest into the dim spruce trees. The falling snow sparkles in the beams like silver confetti, the colour creeping into the world like a threat. Zygismunt stomps his foot. He covers his ears with his hands and shouts, “Enough! Stop!” -Sacred And Terrible Air
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Indeed, if one assumes that the thinking spirit is born somewhere on the periphery of universal matter only in order for it soon to vanish fruit lessly and without a trace [..] then one ends up with a very strange notion of “attribute.” Indeed in this case thought turns out to be something like mould on a cooling planet, something like the senile disease of matter, and certainly not the highest flower of creation, not the highest product of universalworld development. [4]
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The pale is approaching—an avalanche of the world’s memories—and burying matter greedily.
History swallows the present; the world of matter disappears,
when the pale is only a few days away, it’s always signalled by the same beautiful event. Fruits go mouldy. It grows vigorously on them.
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SOONA, THE PROGRAMMER- "A theory of the pale where instead of an outer ocean it metastasises -- like a cancer or a mould -- erupting in points inside the world."
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The scientists here claim: once the earth was covered with the geosphere, then with the biosphere; now is the time of the noosphere. A mind covers the earth, and Noo’s skyscrapers are the throne of that network. The throne of the mind.
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In the theory of the cosmist Vernadsky: The noosphere is the third in a succession of phases of development of the Earth, after the geosphere (inanimate matter) and the biosphere (biological life). Just as the emergence of life fundamentally transformed the geosphere, the emergence of human cognition fundamentally transforms the biosphere. [5]
Sources:
Various quotes from the following writings:
Russian Cosmism edited by Boris Groys
Timeline of Russian Cosmism by Anastasia Gacheva, Arseny Zhilyaev, and Anton Vidokle, e-flux journal
Optimists of the Future Past Perfect by Arseny Zhilyaev, e-flux journal
Cosmology of the Spirit by Evald Ilyenkov from Statis journal and an abridged version of the text
Noosphere wikipedia page
Disco Elysium, Sacred and Terrible Air by Robert Kurvitz, Disco Elysium artbook
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Cheritzverse Timeline~
* This is only to show the dates and the way all this is linked (the information is already established through these games, so I'm only keeping track of what they say but not if the game is in a different Timeline, or Space, for more on this topic please check out my Beyond The Planets post.
If anyone has different ideas, is welcomed to share those by reblogging it. Screenshots and evidence will be necessary to be credited.
2006 -
2008 ~ Before Dandelion Events
♡ Heejung moves from Seoul to Busan
2009
2010 ~ Beginnings of Mint Eye
♡ Sally (Rika's dog) dies here or beginnings of 2011
♡ During June's Route (set around 2013) is said the RFA is still a work in progress. But we know Mint Eye started before. While this is a little theory I have... what if Mint Eye starts when you're dating Zen (remember Rika was a fan of Zen? Just saying~)
♡ It's usually said that the first years of any kind of project are hard~ and we see Mint Eye believers starting to gather power throughout The Ssum. Which is why I have settled Mint Eye beginnings around this time. Still need to decide the actual date though.
♡ Check the first year of Mystic Messenger Timeline. Come back.
♡ Possible beginnings of 2011 or lasts months of 2010 but the Dr Cus was kidnapped. According to JJ, 2 years before~ although considering Henri's timeline, it's not necessarily here. But from here till the end of 2011 at least. If you can find more clues~ it'd be very helpful. You're gonna be credited ofc.
2011 ~ 2013: The Ssum & Nameless (In Between)
* I believe The Ssum events start a bit before The Ssum.
2011
♡ It is said during Mystic Messenger that Zen has been without a girlfriend for 5 years. And to add to it: The Ssum (Teo route) says that Zen was your ex boyfriend.
If we take Mystic Messenger and The Ssum work together, Zen definitely was our ex boyfriend before Mystic Messenger. For those who don't understand why he doesn't remember us, it's implied during Epiphany (Zen's DLC, April Fools Day) that he was trapped inside.
Then several chat rooms and calls during Casual and Deep Story suggest that Zen does remember but only certain parts and that he only remembers everything by the time MC has picked a LI which makes it impossible for him to butt in, so instead he tries to steer things in the right direction for us to have a happy ending. An example of this~ a call with Zen before things started to get serious with Jumin, said that he dreamt of us being trapped inside a cage.
♡ Possible beginnings of 2011 or lasts months of 2010 but the Dr Cus was kidnapped. According to JJ, 2 years before~ although considering Henri's timeline, it's not necessarily here. But from here till the end of 2011 at least. If you can find more clues~ it'd be very helpful. You're gonna be credited ofc.
2011 ~ 2012 Dandelion Events
♡ Heejung's father escaped with an artist, and young woman. Dandelion.
♡ Rika meets V.
♡ Unsure if it's during 2011 or 2012 but~ Rika and V engagement.
♡ Nameless Events
2013 ~ The Ssum Events
Check The Ssum Timeline
♡ Jaehee barely started to work for Jumin during this TL (2013, around June or July) and Elizabeth the 3rd escaped for Teo to take care of her during one day. I believe that even though it's implied that Jumin Han was the owner, he was not yet officially the owner of the cat.
Theory: However, the more I think about these events, this escape seems to be part of some training Elizabeth the 3rd received from part of Mint Eye. I saw a post here on Tumblr (wish I could find it) saying that Elizabeth the 3rd might have been abducted and lured with a whistle. But what if in addition to that, she was trained too? While it's difficult to train cats, it's not entirely impossible. I think part of it also explains why she was so easy to capture if she bonded with Saeran and Rika first.
* Teo Route starts at least some months or weeks before we see Jaehee, this settles the story beginnings of 2013. Remember Jaehee said she had been working for Jumin 2 years and a half in 2016. For continuity issues, I would settle Teo Route around November or December 2012 and Jaehee something around beginnings of 2013, giving enough time to Harry's route. June and Henri need to be play together:
Teo entire route [beginnings of 2013]
Harry till day 200 [2013 till 2014]
June season 1 (30 days) ~ Harry Day 230
Henri s1 and June s2 ft. Harry Day 260
*There might be a time where you're dating Teo and Harry at the same time, even the options suggest it as a choice. This can be why the Angel confronts you about it.
♡ Mint Eye makes several attempts to drag Teo.
^^;; please don't mind my wall~ i'm painting behind and that's why it looks a bit weird. Now let's make a close up~
♡ During June's Route (set around 2013) is said the RFA is still a work in progress. But we know Mint Eye started before.
Yes. I put the same text twice. It helps to create an idea of when things are happening.
♡ Slightly mentioning Unicorn Drugs because I'm working on tracking the drugs they give to us or to the LIs.
Theories on why probably June's wasn't mentioned before:
1. His condition and S.Korean society around these topics. Best example of this? Rika and Saeran. Not confirmed but implied during June's Route, when he goes to the wedding.
2. Possible death.
3. On a more cheerful note, he probably is still alive but people don't talk about him because of how that affects Jumin Han and Chairman Han reputation. And of course, the C&R. Confirmed: June is an illegitimate son. Carolyn had it out of wedlock, had an affair with June's dad. And went to Chairman Han to ask for help. The nerve of this woman 😳
Take it with grain of salt but ^^;; June's father was a singer?
♡ Heejung's father escaped with an artist, and young woman. Dandelion.
♡ Carolyn (Jumin's and June's mom) was said to be an artist, singer? She had an affair with June's father, abandoned Jumin's and Chairman Han, tried to make June look like he was Chairman's son but ended up divorcing him and marrying June's dad. The Ssum.
In the end I don't think any of these events are mutually exclusive but inclusive. And if things don't make sense yet, don't worry, I'm covering a relationship chart soon~
So, Harry knows Seven. June and Jumin are half-brothers. June and Henri know each other. Henri hates Jumin but works for him lol and Henri's dad works for Chairman Han. Yeah all this is connected in a way or another.
To understand why I'm talking about Another Story as Part 1 and Part 2~ you guys need to check out my Mystic Messenger TL.
BTW~ I'm suspecting a connection between Harry (since his parents are basically bullies and kind of gangsta and laundering money through art~) V, Jumin and Rika. All through The Muse collection.
Like I said to @cherrychipheart once, looking at the background of Dandelion, I could see some V pictures behind the gallery where Heejung works. So this is a personal theory I have but~ I believe that The Ssum is the story of MC before disappearing, cause she's being captured for Mint Eye. TBH after playing Dandelion I have trust issues with every character within the Cheritzverse lol
And I have yet to finish it ╥﹏╥
There's a full moon behind Saeran and MC pic too~
How come the Angel has chosen the moon as his symbol? And why Harry placed a moon on his profile picture right after we broke up? Does anyone remembers the Angel call before that day? He was basically calling us and being all scary in a similar style to Unknown. Does any of this sounds more like The Wizard than Unknown? Because it does to me. But that's for another topic. Yes, I'm already onto "The Angel" and working full time on it.
2016 ~ Mystic Messenger Timeline
♡ 2016 includes Casual and Deep as whole. But remember the events in Jumin's trigger Saeran's AE and Saeyoung's route too. That proposal to MC was too public for the twins.
* Because of time travel, Mystic Messenger is a non linear story, which means you need to pick upon clues here and there to understand where the timeline goes. The other games have a similar issue but not as pronounced as this.
⋆ ₊ ゚ ☽ * ₊ ⋆⋆ ₊ ゚ ☽ * ₊ ⋆⋆ ₊ ゚ ☽ * ₊ ⋆⋆ ₊ ゚ ☽ * ₊ ⋆
*Notes: I already ran out of space for images so if any other thing or piece of information is dropped, I'll create a second part, however this should cover the basics. Also, if additional info comes up~ i'll update it!
Other Notes:
♡ Harry and Teo Spoilers
#annabourbon#danteann#tumblr girl#girl#cheritz ssum#cheritz#cheritzverse#dandelion wishes brought to you#dandelion cheritz#nameless the one thing you must recall#nameless cheritz#mystic messenger#mysme#mysme 707#henri the ssum#harry the ssum#jaehee kang#jumin han#choi saeyoung#1004 angel cheritz#rika mystic messenger#rika mysme#teo ssum#the ssum#the ssum cheritz
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Pokemon story/art/ask-blog for Benta the Mewtwo
Set in an apocalyptic future where most humans have disappeared and only pokemon remain. And the world is not as it had once been.
Benta, a pokemon who has existed for a long time now, has wandered the crumbling cities and empty roads looking for others who might share his ideals of rebuilding what is left of the world. Perhaps even track down the humans, if there are any left. However, the pokemon all seem to be at odds, more focused on hoarding land and food for survival. Many more are feral and vicious.
As others may find out, he is no ordinary mewtwo, and he might very well be the only one of his kind in a world full of ghosts. But is he the only wanderer? Or are there others?
And is it possible to save this future?
⚠️ Under Construction ⚠️
⚠️ Comic Pages 9-12 In Progress ⚠️
⛔️ NO NSFW ⛔️
General Itinerary (in no particular order) :
🧩 rp reply (if/when I have any)
- Thinking I'm gonna limit myself to one a day with these (or as often as I can manage) since I'm a very tired goose with limited internal motivation lol. I love role-playing! It just takes some thinking and energy. If I ever have more than one thread at a time, I'll make a weekly schedule 📅
✏️🖍 asks and/or art responses
- the art side of these can take anywhere from a day to a few days, depending on what I do exactly style/complexity-wise. Obviously can't do art replies all the time, but sometimes I could get inspired to do something other than text replies! 💕
🎨 comic art
- For the main story! The style for this is different and more uniform than what I'll be using for asks, so it definitely takes longer. I don't typically post until I'm done with a illustration/page set, so it can take a long heckin time. If one part one is 8 pages, I'd say it would clock in at two or three months before it's posted (as long as I'm not sick or somethn). I'm okay with posting peridoic snippet updates from my favorite panels though!
Temp. Edit: I've lowered the number of pages in each part to 4 since I need an easier goal to reach at a time. There's still 24 total! I just need simpler intervals. :T 🖼
Beyond this I have work and need me time, but always thank you, and I appreciate the interest! Benta is one of my comfort OCs so I'm treating this blog about the same. I want it to be a fun and cozy space while I build the apocalypse story lol.
#️⃣ tags
This is a list of tags to search on my blog for my art and writing (which will update as they come up):
- ;mun - my general babble, updates, and so on
- ;poké art - all posts involving pokemon sketches and drawings
- ;pokedex - posts pertaining to the story's pokemon and their lore. These pokemon are usually "new" species, not those that are already well known. However, sometimes special pokemon characters will make an appearance
- ;rp - written replies to roleplays. Kind of recommended since some lore will likely only appear in these, and they can be a fun read for those that like to do so (the rp partner's name will also be included in the post's tags) 👍
- ;response - ask responses! Chances are they contain art and scribbles. And maybe not, depends on how I feel
- Benta - self-explanatory, posts containing content of my mewtwo OC Benta (this does/should include roleplay threads and asks, so it's more generalized and not very concise)
- ;UntilTheEnd - the comic and main story for Benta and other characters that we'll meet along the way! (Set in an alternate universe, so don't expect very much anime/game continuity lol)
- ;drabbles and chapters - more written content that can either have something to do with an established AU or with context of the main story. Typically smaller snippets, but potentially a longer chapter set. I'm a faster writer than a drawer, but I enjoy both- so this is just another means of keeping up fun content 🫶
💬 About the mun:
Age: 29
Pronouns: she/her/they/them
Occupation: A menace to modern society :V *cough* artist/writer/author *cough*
Hobby: Literally just bothering my sister and siblings like a sneaky little gremlin.
Pokémun-sona: Zoromun. Info post -> here
More is tba!
Thank you for the visit, and have a wonderful day!
(main -> @ draconic-hydra )
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I can’t stop thinking of that post where you talk about how the office BLEEDS because of the amount of death Rosemary and Thierry have been through and
“it's hard to have people over. for other reasons, but also that.”
what oTHER REASONS could compare to the office floor being stained and bloody LMAO
...................WELL.
the carpets ARE actually pretty stained; this is both due TO the same reason that the office bleeds, as well as already-there backrooms ugly carpet dinge™️. not to mention, there's just a bunch of coffee stains, which is canon to the base game. most newer stains can be removed with a reset, but the red & grimy looking ones in particular are there to stay.
OVERALL the office is dingy; the walls are about as worn & as relatively uncleaned as the carpet, the lighting is a bit... off- literally, as though half of the lights don't work - thus the office looks perpetually half-closed / like you're there at night, --v
& liminal space aspect of the office is all the more DEEPLY ingrained- even having certain areas lead you down a maze of liminal rooms that don't seem to fit with the layout of the office, rooms & phenomenons thierry has no hand in, nor can explain beyond ' it just happens, ' & environmental shifting that could get one lost, cause errors, or simply frighten unknowing visitors.
it smells. just a bit,
( ^ thierry can't control or reverse any of the above by this point; might be due to mental state(?) )
the bucket might be cause for concern(?)
this is thierry & rosemary you're talking about; as casual as they can portray themselves on the surface, they're FREAKS- & beyond that, freaks who don't often / have never socialized with others before.
they haven't dealt with any other people in a LONG time ( beyond the hypothetical multiverse, & even then, really only fellow stanleys & narrators ); god knows how they'd behave around another human being.................................... a new one, anyway.
& it's been overall difficult to shift what's SUPPOSED to be just a game into something more habitable for a human being ( rosemary ), given an office setting might not be the most COMFORTABLE place in the world -- now thierry's expected to extend such to new people? --those who might not be used to an office THEMSELVES? god,
edit; makes me VERY happy you're still thinking about it because SO AM I.
#galaxyvoidcreature#inbox#Narrator tag#Rosemary tag#TSP blogging#TheStanleyParable.EXE#is what i'm going to tag the world lore now because it is indeed an exe#liminal space cw#liminal spaces cw#liminal spaces tw#liminal space tw#jic for my friend hwo doesn't like those
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Introduction Post (V2)
I did an introduction post 7-8 months ago and it's really bad, so I wanted to do a new one.
Hello! I am relatively new to tumblr, but I've been here for over six months now, and it's the only social media I've been able to stick with for this long. It feels like I've officially put down roots with this blog, so I wanted to give myself a proper introduction.
A little about me: I'm a writer with a particular emphasis on poetry and fiction that angsts about identity. I'm a Dungeon Master who has been playing D&D (and occasionally other ttrpgs) since I was 12-13. I'm in my mid twenties (and am going to post accordingly so I don't want to see any minors interacting). I'm a lesbian, and ngl pretty much everything I say or do has an undertone of sapphic yearning. If i had to define my taste in general I love anything that is super feminine, pink, and princessy, and also anything that is gothic, rotted, and miserable. Anything that could combine the vibes of like Princess Peach/Sailor Moon and Edgar Allan Poe would be a dream come true for me. I also have a deep love on run down apocalyptic settings (especially if they include a theme park).
This blog will mainly be reblogs, fandom posts, and random things about myself and what I'm thinking. It's just kind of a personal haven to express myself and show my friends cool stuff I saw. I was originally going to make this a place where I posted about my writing/D&D, but all of that stuff kept getting buried, so I decided to delete those posts and make a couple dedicated sideblogs.
If you want to see my original posts i use the hashtag #entombedpost and for reblogs where I remembered to say something I use #entombedreblog
Follow @myovergrowngarden if you want to read/hear about my writing
Follow @yeehaw-in-magic-space if you want to hear about the adventures that take place in my space western/fantasy horror D&D campaign. I recap every session and drop random bits of lore on this account.
Some of my favorite books/short stories include: The Locked Tomb series, The Poet X, Clap When You Land, Family Lore, Any Other City, The Honey Month, This Is How You Lose the Time War, An Education in Malice, The Fall of the House of Usher, Mexican Gothic, The Ones Who Walk Away from Omelas, Why Don't We Just Kill the Kid In the Omelas Hole, Orientation, White Smoke, The Iliad/Odyssey.
Some of my favorite shows include: Supernatural, Buffy the Vampire Slayer, Midnight Mass, Black Sails, Game of Thrones (seasons 1-4), House of the Dragon, Breaking Bad, Chernobyl.
Some of my favorite cartoons/anime include: Steven Universe, Over the Garden Wall, Arcane, Fullmetal Alchemist: Brotherhood, Cowboy Bebop, Delicious in Dungeon, Puella Magi Madoka Magica, Noragami, Hunter X Hunter, Simoun, Chainsaw Man, the old DCAU (Batman TAS, Superman TAS, Batman Beyond, Justice League, Static Shock, JLU), Teen Titans, Star Wars Rebels, High Guardian Spice, Gravity Falls, Amphibia.
Some of my favorite video games include: The Last of Us PT II, Get in the Car, Loser, Hades/Hades II, Darkest Dungeon, Fallout: New Vegas, Celeste, Ace Attorney, Dark Souls, Epic Mickey, We Know the Devil, Slay the Princess, Long Live the Queen, Monster Prom/Camp/Road Trip. I also love a lot of board games, but I think that would push us over the text limit so I'm just going to mention that briefly.
Some of my favorite movies include: I Saw the TV Glow, Star Wars (particularly VI, VIII, IV, V), Lord of the Rings, Whisper of the Heart, Kiki's Delivery Service, Birds of Prey, Cinderella, Sleeping Beauty, Snowpiercer, Annihilation, Sorry to Bother You, the Fear Street Trilogy, a bunch of the Saw movies, Us, Nosferatu (1922).
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Fic Masterlist
bc I haven’t used this platform in ages and I promise my personality has broadened beyond hunter x hunter in my time away. All of these are rated T or under except the hunger games & twissy one which are rated M.
⭐️ = one of my favorites
DOCTOR WHO:
twelve talks about jamie
twissy: we’re sick!! Sick and twissy (users only)
clara confronts twelve about missy
Brian & Anthony Williams
tenjackrose goodbye
journey’s end tenrose
DOCTOR STONE:
senku struggles with sleep fth gift
probably the worst thing I’ve written but one shots I don’t claim the person I was when these were posted.
ATTACK ON TITAN:
reiner & porco fth gift
⭐️ ymir & historia make me sob fun one to write
discontinued eremin trash they were in the pandemic. I had some detailed plot building for this but I got bored of aot 😍
INUYASHA:
largely abandoned (???) summer school au where Kagome & company failed 10th grade and fight off their evil math teacher (Naraku) and I promise the premise is very entertaining I just fell out of love with the show
HUNTER X HUNTER:
(We gonna be here for a while thanks to my greed island ficlets; will sort by characters/relations as well) ⚡️= (potential) manga spoilers
Long fics:
abandoned atla crossover
⭐️ (hiatus) hunger games crossover
Alluka:
alluka & nanika study
time spent locked up
Killua and/or Gon:
scars
promises (ca arc bs)
more ca arc bs - Gon keeps reliving the fight
Killua & Gon r besties
Killua & Gon fix their friendship after 10k of being bitter one of my worse ones it’s very back and forth
⭐️ rain
Abandoned/rotting 5-parter about Gon facing his lack of Nen as told through the 5 stages of grief
11:11 after nen & election arc. Ignores manga.
⭐️ Probably my favorite KG fic ever that I’ve written: Gon wants to go to space; Killua plays the cello, unnecessary angst
Freecs Family:
⚡️they get bored - very fun to write
mito through the years
Daedalus & Icarus: Ging & Gon
Miscellaneous
morel & knov & learning Nen
killua takes care of a sick leorio
au: nurse leorio observes patients melody & kurapika
melody & kurapika & nightmares
9k zepile/leorio art theft trash
canon divergence: netero tells meruem his name
⭐️ au: gungi tournament merukomu
⚡️pre Hisoka v Chrollo
tonpa straight trash
⭐️ zushi-centric magic au one shot which may get its own series if I get back into hxh
Pokkle (ca arc bs)
main 4, Rick and morty if you squint
kalluto study
projecting by writing bisky - yay
ging & razor
#hxh#fanfiction#masterlist#gon freecs#killua zoldyck#tenjackrose#wow I did not think I’d see those tags together#twelfth doctor#alluka zoldyck#ok I’m not tagging everybody sorry
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Best final dungeon theme off the top of your head?
Oooh, excellent question!
This isn't even the game's final dungeon, but the story sure tries to make you think it is: Persona 5's Ark is an all-timer. It's a bit too short, and unlike the game's other dungeons, there's only one theme, rather than two, but...
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Shido's Palace takes place during a perpetual sunset - you can tell it's a sunset because after the boss fight, the ensuing cutscene goes to night - and, importantly, is a darker arrangement of Tokyo Daylight, one of the overworld themes.
Despite this, his "daylight" is a sunset. Despite Shido's rampant nationalism, his ideals are going to end badly for a certain land of the rising sun... Persona 5 really is at its best when it abandons all subtlety.
(Because when it reaches for subtlety and nuance, it has shit-takes).
Anyway, for another more final dungeon example... even though it's also not the final dungeon, comes from Etrian Odyssey V: Beyond the Myth. (Give it about two minutes for the main groove to have time to kick in).
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There's a post-game Stratum beyond this, but in clearing the Primeval Forest Ring, you'll hit credits. It's a very low-key area theme for being so late, and in fact, the theme of the area is intentionally close to a starting area.
It's a basic Forest of Beginnings. The only catch is that you're far above the planet, in space, on one of those gravity generating rings. Y'know, the ones that spin to make artificial gravity?
And it's a greenhouse of sorts. A "seed" to sow a new beginning. And it's been corrupted by a big bad boss dragon, that you'll be tasked with clearing out. The fact that all this happens in a space station is also because the game is starting to tip its hand as to its overarching plot points.
It's an incredible dungeon, and I haven't even mentioned that it has one of the coolest map gimmicks I've ever seen in an EO game. And I won't dare spoil it.
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disco elysium is a pretty great game if you're a mentally ill gay communist from a post-ussr country, so long as you do not participate much in fan spaces. holy shit the amount of bad takes and ppl assuming their analysis is the most Correct and just generally being... . personally it did also sow some seeds for catharsis, but if i hadnt played the game before it blew up i probably wouldnt play it now. anyway do you have any "slower" game recommendations? ideally something that could be run on older computers?
the myst series!!! 100%! its one of my favorites! in case you're not familiar beyond "oh, theyre that steampunk-ish series of 90s-00s games where you solve puzzles and get things to work", let me ramble about them a bit. II (Riven) and III (Exile) are the best ones, but i am Known as the weirdo with an obsession with Uru (the complete chronicles version includes both expansions so it is the one youll want), which takes place long after the main series' events and was supposed to be a multi-player but that didnt work out (and the studio was driven to bankruptcy) and the resulting single-player game feels so lonely and serene--in a good way, in my opinion. the games are ridiculously pretty, like, visually they aged extremely well. im extremely fond of this particulr way of combining of live actors with pre-rendered environments and other animations. Myst V and Uru are a bit of a different story, as in you move around freely and (most of) the environments are rendered in real time, but man, this particular (relatively) low-poly beauty of them, theyre so aesthetically sophisticated to me. gameplay-wise, theyre based on exploration, and require you to pay close attention to your surroundings and solve puzzles, such as getting various mechanisms to work, and often times they create something akin to an escape room experience, and sometimes following clues and trails left by other characters. and while obviously The way to play them is to try and figure things out yourself, and it does get challenging, even if it gives you enough trouble that you end up consulting a guide, or already know the solutions (i know many of them by heart at this point), its still a lovely experience. looking at the environments and objects and architecture, taking in the ambiance, learning the lore behind things. most of the characters you interact with (especially the one you interact with the most, atrus) are also Extremely Flawed People and it is reflected both in their actions and in the ages they write (if you don't know what that means, youll see), in their ideas of "prison" and "idyllic paradise" and the implications thereof and so on. it is engaging stuff.
also peter gabriel was involved in the series at some point (songs and voice acting) and for 7 year old me who already loved myst And was a fan of and had a sort of parasocial relationship with peter gabriel it was a mind-blowing crossover
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Zexal Month - The Magician
So today we are supposed to talk about our favorite Duel Monster or Number specifically. I feel like I always share that clip of Beyond The Hope’s Summoning so going to do something a little bit different this time. A lot of different Numbers get used in both the anime and manga. But the Numbers that always fascinated me are the ones released in the card game after both had ended. For a fanfic I have wanted to write for a long time would be a rewrite from a different point of view and a genre shift. One of the goals of that fanfic would be to all Numbers 1 through 100 get used in some way so I have spent a long time thinking about these 30 unused Numbers and how they would be used in the series. So this post is going to go through all 30 cards and I will explain who I think should use each one. Some are very obvious and self-explanatory but some others are very weird and out there. So hopefully this post is amusing and maybe educational. Be warned it will be very long! @zexalmonth
Tron. Making it his 3rd Number and being tied with IV for Numbers used.
This is a bit of a weird one because the “Wyrm” monster type didn’t come out until Arc-V so it literally couldn’t have existed in Zexal. Despite that though I assign this card to Mizael. I feel like all the Barians would have at least 1 backup Number 1-100 that isn’t their Legendary (Mythyrian) Number. Mizael is a dragon tamer and this is close to a dragon but also a huge edgelord.
Space-themed monster. This is totally V’s number. Psychic type monsters are even used by his dad and his brother, III. Sadly only raising V’s number count to 2 and behind the rest of his family as we will see. Alternatively, in the manga this would belong to Eviluder who used Number 42: Galaxy Tomahawk (which I would also assign to V to being his Number count to 3).
Anna of course! She even summons it in Duel Links! Making this card the only card in this list to appear in a semi-canon Zexal story!
Cathy. And honestly it seems so perfect for her style.
III. Giving him a 3rd Number (Not counter Number 32) and getting him to keep up with IV.
This is definitely the single hardest card to assign on this list. I am simply going to give it to Rokujuro because the card has old man vibes.
Durbe. That might seem weird but what is this monster holding and what meme is Durbe most famous for? BOOKS! Durbe very much seems like the “prophet” character archetype.
Kotori! Her name means little bird and I feel like the colors would even match her style.
Gilag. Another kind of weird one but his archetype is Hands after-all. They even have a similar body type.
So you are probably thinking yet another Number for Yuma. But actually one other character in the series has played Gogogo Golem. Yup! The man who Yuma got his deck from! Tsukumo Kazuma! Yuma’s dad totally deserves his own number!
Cool 3-headed FIRE dragon. I feel like either Mizael or Kaito could have this one but I am going to give this one to Kaito. This was definitely one of those initial 10 Numbers Kaito had already hunted before the series started.
Alit. Okay hear me out because I know this is a stretch. This is a FIRE monster and only Alit plays those. Few characters across all Yugioh series play FIRE monster. But also I headcanon that Alit would totally be obsessed with reality/celebrity cooking TV shows or just a huge fan of Food Wars! I know we don’t see that side of him in the show but the same energy is there.
Going real obscure here with Jin (Fortuno in the dub). The guy that worshipped Kaito for no real reason and had both Number 11 and 16. Yeah, let’s give him a 3rd Number as if he needed another but come one this card has his style.
Only one character uses dice and luck. Charlie McCoy! I don’t blame you if you don’t remember him either. Sadly not the last time he will be on this list.
I take it back. This is the hardest. Being a sky prison I feel like Eliphas would vibe with this, maybe after being corrupted and made evil by its influence. Alternatively for the manga, I really want to give Luna a Number and sure this makes enough sense if you stretch it.
Obviously Shark but more specifically Nasch. If you want to be spicey you could say this belonged to past-life Nasch.
Okay I don’t have a lot of reasoning for this but I strongly feel like this card belongs to Droite. She uses Butterfly Assassins and this guy is totally an assassin.
So you could easilly say Number 96: Dark Mist for this one. But for a more creative option I am going to Tsukumo Akari gets corrupted by this Number as she is chasing a story. Alternatively in the manga, Shadow would use this as his Number 48: Shadow Lich is on of the 3 monsters in the background and it also fits him.
I’m breaking the rules here. This Number belongs to Hiragi Yuzu from Arc-V who ended up in Zexal while dimension-hopping.
This just has to be Astral of course.
Alit’s true Number!
Anna! She even has a voice line for it in Duel Links apparently!
Charlie McCoy yet again!
Gauche’s number!
I get both Rio and Droite vibes from this one. But sadly reaching into the obscure makes the most sense here with Aika Hanazoe (Lotus Hanazoe) who was Rio’s first on-screen duel and used Battlecruiser Dianthus.
I really wish I could tell what was going in this artwork but every version it just looks weird. I feel like it would be a Cyberse monster now a days. I feel like you could this off as belonging to Vector. But more so on the manga side I could totally see this as Kyoji Yagumo card, a fitting 8th Number for him.
So obviously a Kaito card but what if instead this was used by Haruto to backup and support his brother’s battles? Haruto does use a Number (28) so why not give him a cool supportive Number as well.
A DARK version of Mizael’s Legendary Number (46) so I can’t in good consciousness give this to Mizael and it doesn’t fit Kaito either. So I am actually going to give this to Don Thousands as a means to corrupt Mizael and others.
On the anime side this belongs exclusively to Dark Zexal. But for the manga, this clearly belongs to E’Rah whose ace monster was Anti-Hope God Of Despair. Yeah this totally the Numbers version of that card.
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DIGITAL MEDIA: SOURCES AND SIGNIFICANCE
BLOG POST 3
AR and VR Redefining the Gaming Landscape
Just picture yourself fully immersed in a fantastical setting as you play a game that transports you to that realm. Just think of how much fun it would be to play these games and discover fascinating new worlds! Modern technology has made augmented and virtual reality a reality, rather than a pipe dream.
What is Virtual Reality? Virtual reality (VR) is a computer-generated simulation that allows users to explore and interact with an interactive 3D environment. VR allows humans to be fully immersed in a digital environment, which can either be completely fictional or a simulation of the actual world. The main objective of virtual reality is to generate a compelling and immersive sensory encounter for the user.
What is Augmented Reality? Augmented reality (AR) is a cutting-edge technology that superimposes digital information, such as photographs, text, or 3D models, onto the physical environment in real-time. Virtual reality fully immerses users in a simulated environment, whereas augmented reality enhances the user's experience of the actual world by incorporating digital aspects into it. Augmented reality (AR) is specifically engineered to seamlessly integrate the actual and digital realms, providing users with an engaging and enhanced encounter.
Leveling Up Engagement:
Immersive Worlds: Imagine stepping into your favorite fantasy RPG, feeling the wind against your skin as you explore vibrant landscapes and battling mythical creatures. VR's ability to transport players into fully realized virtual worlds offers unparalleled levels of immersion, as evidenced by titles like "Half-Life: Alyx" and "The Elder Scrolls V: Skyrim VR."
Physical Interactions, Virtual Consequences: AR overlays physical environments with interactive elements, blurring the boundaries between the real and digital. Games like "Pokemon GO" and "Harry Potter: Wizards Unite" encourage players to explore their surroundings, transforming daily walks into fantastical adventures.
Redefining Genres: Genres traditionally confined to flat screens are finding new life through VR and AR. Puzzlers like "Moss" and "I Expect You to Die" utilize VR's unique perspective to create mind-bending challenges, while AR titles like "Minecraft Earth" and "ARKit" games transform familiar locales into canvases for creative expression.
Beyond the Screen, Building Connections:
Social Play in Virtual Spaces: VR doesn't have to be a solitary experience. Titles like "VRChat" and "Rec Room" offer virtual spaces for users to socialize, play games, and even attend concerts together, fostering connections that transcend physical limitations.
Multiplayer Mayhem with Spatial Awareness: VR's positional tracking allows for unprecedented teamwork and tactical gameplay. Games like "Pavlov VR" and "Onward" immerse players in realistic military simulations, requiring coordinated maneuvers and spatial awareness for success.
Rethinking Competitive Gaming: eSports is embracing VR with titles like "Blaston" and "Echo VR," offering competitive experiences that require physical skill and strategic thinking alongside traditional game-play mechanics.
Challenges and Ethical Considerations:
Accessibility and Affordability: VR and AR headsets remain expensive, potentially creating a digital divide and limiting access to these immersive experiences.
Health and Safety Concerns: VR can induce motion sickness and discomfort, particularly for new users. Additionally, ethical considerations like data privacy and potential addiction to virtual worlds require careful attention.
Real World, Pixelated Consequences: Blurring the lines between reality and gaming can have unintended consequences. AR games have raised concerns about distracted walking and safety, while VR's immersive nature necessitates responsible design and user guidelines.
CONCLUSION- AR and VR could be very useful in the world of games. As the web moves to the decentralized Web 3.0 platform, both of these technologies will make games even better by combining new ideas with perfect execution.
REFERENCE -
https://www.linkedin.com/pulse/how-ar-vr-impacting-gaming-industry/?utm_source=share&utm_medium=member_ios&utm_campaign=share_via ( Accessed on 5th December 2023)
https://screenrant.com/immersive-vr-games-experiences/( Accessed on 5th December 2023)
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introduction
hi! i'm dot, and welcome to my page! my page is peridot themed, but my posts don't have a solid theme. i mostly repost things i find interesting, or post my disorganized thoughts and poetry with the occasional scenic picture (i.e. trees, sunsets, fields, etc.)
as i said before, my interests are what can be expected to be shared on my page, including but not limited to these topics/images below:
shows i enjoy - memes and discussion about shows i'm interested in or enjoy watching, examples include but not limited to steven universe, adventure time, bee and puppycat, orange is the new black, stranger things, helluva boss, rwby, fruits basket, the chilling adventures of sabrina, friends, hazbin hotel, the boondocks, aqua teen hunger force, and sometimes bluey.
elder scrolls series - mostly about elder scrolls v: skyrim and the developments of elder scrolls vi, the beyond skyrim mods, skyblivion, and skywind, however there are a few oblivion posts sprinkled into the category.
retro video games - mostly original playstation and playstation two games since i grew up playing those as a kid. examples include but not limited to spyro: year of the dragon, pac-man world, pac-man world two, darkstone, pokmeon crystal, and others.
pokemon - mostly a fan of the johto region, but have played many of the other games. top two favorite games are most definitely pokemon soulsilver and pokemon crystal.
2000's nostalgia - anything that 2000's babies grew up with or experienced as a whole.
music - i like most kinds of music with a few exceptions, such a screamo. i don't know every genre of music, but a decent bit of them, so this list may expand. my favorites are probably classic rock, grunge, alternative, indie, rap, and metal.
parenting - i have a 3-year-old so there will be some funny moments i post about on here and sometimes the struggles of my journey as a parent. no, i will not be posting pictures of my child.
pets - i have a dog (husky & pit mix), a black cat, and 2 birds, so they might pop up every now and then.
liminal spaces/the backrooms - anything that falls in the category of feeling like the backrooms or a liminal space, places that give off a sense of unease but also calm, i suppose.
analog horror - my favorite type of horror genre, i may talk about upcoming games of this type or games that i've found of it.
poetry and literature - i tend to repost quotes or poems i find to be interesting or endearing. i'm also working on a book series from the point of view of an altmer-bosmer woman in the elder scrolls universe named willow titled "lost faith", so i may ask questions relating to it or post about it's developments.
pride - as a member of the lgbtq+ community who identifies as genderfluid, pansexual, and demisexual, i sometimes post the struggles about accepting and finding my own identity.
the struggles of adult adhd - i was diagnosed as a child, and still struggle with it today so some jokes and/or genuine posts about it.
nature - rarely, i post nice pictures i take of plants or scenic views and i find more rural areas to be a lot more comforting, so i talk about that sometimes.
i don't have many rules on this page other than to not be prejudice towards other people.
possible triggers when browsing this blog can be found below
note: if i missed any, please let me know. i'm very new to this and not very good at it.
TW:
swearing, a lot of it
talks of mental health struggles
talks of violence in video games
posts and reposts with literature that can be disheartening or sad
resposts of surreal and liminal photography
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Reinforcement Learning in Game Playing: Beyond AlphaGo
The groundbreaking success of AlphaGo marked a turning point in the field of AI, particularly in game-playing. Since then, Reinforcement Learning (RL) has evolved, transcending traditional board games to revolutionize the realm of video games and beyond. This article delves into the advancements post-AlphaGo, offering practical examples, code snippets, and insights into the role of RL in modern game-playing AI. Section 1: The Evolution of RL in Board Games - DeepMind's AlphaZero: - AlphaZero, a successor to AlphaGo, mastered chess, shogi, and Go, learning entirely from self-play without human data. - Practical Example: AlphaZero's unconventional and creative chess strategies defied centuries of established human play. - Code Snippet: Basic MCTS for AlphaZero-Style AI: def monte_carlo_tree_search(root): while not root.is_terminal(): leaf = traverse_nodes(root) # Traverse to a leaf node simulation_result = rollout(leaf) # Simulate a random game backpropagate(leaf, simulation_result) # Propagate results return best_child(root) - Insight: The success of AlphaZero emphasizes the importance of exploration and creativity in AI strategies. Section 2: Reinforcement Learning in Chess Engines - RL-Based Chess Engines: - Modern chess engines like Leela Chess Zero (LCZero) employ neural networks and RL for continuous learning. - Code Snippet: Policy Network Training for Chess: def update_policy_network(board, move, reward): board_state = board_to_state(board) predicted_move = policy_network.predict(board_state) loss = calculate_loss(predicted_move, move, reward) policy_network.fit(board_state, move, loss) - Actionable Insight: Combining deep learning with RL can enhance strategic depth in games traditionally dominated by brute-force methods. https://www.youtube.com/watch?v=WXuK6gekU1Y&ab_channel=GoogleDeepMind Section 3: RL in Complex Video Games - OpenAI Five in Dota 2: - OpenAI Five demonstrated how RL could navigate the complexities of multiplayer online games, involving team dynamics and real-time decision-making. - Practical Example: OpenAI Five's ability to coordinate as a team and adapt strategies against human players. - Challenges: Training AI in such environments requires handling a vast action space and managing real-time reactions. Section 4: RL in Non-Deterministic Games - AI in Games with Random Elements: - RL is being applied in games where uncertainty and randomness play a significant role, like card games. - Insight: RL agents in these games must learn to adapt strategies based on probabilistic outcomes. - Future Direction: Develop a more robust AI capable of handling uncertainty and adapting strategies dynamically. https://www.youtube.com/watch?v=tXlM99xPQC8&ab_channel=GoogleDeepMind Section 5: Policy Gradient Methods in Game AI - Policy Gradient Techniques: - Methods like REINFORCE allow for more nuanced decision-making in games, especially with high-dimensional action spaces. - Code Snippet: Implementing REINFORCE for Game Playing: def reinforce_update(states, actions, rewards, policy_network, gamma): for state, action, reward in zip(states, actions, rewards): action_prob = policy_network.predict(state) policy_network.gradient_ascent(state, action, reward * gamma) - Application: Suitable for continuous action spaces like those found in real-time strategy games. Section 6: Transfer Learning in Game AI - Applying Transfer Learning: - Transfer learning in RL enables knowledge acquired in one game to be applied to others, enhancing learning efficiency. - Practical Example: An AI trained in one variant of a card game adapting its strategies to different variants. - Code Snippet: Applying Transfer Learning: target_game_model = source_game_model.clone() target_game_model.retrain(new_game_data) Section 7: Multi-Agent Reinforcement Learning in Games - Complex Dynamics of Multi-Agent Systems: - In games involving multiple agents, RL must account for varied interactions, cooperation, and competition. - Example: Competitive games where AI agents must both cooperate with teammates and compete against adversaries. - Insight: Training multi-agent systems requires not just mastering individual strategies but also understanding team dynamics. Section 8: Overcoming the Challenges of Sparse Rewards - Sparse Rewards in Gaming: - In many games, significant rewards or feedback are not frequently available, making it challenging to train RL agents effectively. - Strategies: Using reward shaping techniques or auxiliary tasks to provide more frequent learning signals . - Example: In adventure games, creating intermediate rewards for subgoals to aid in learning. Section 9: Human-like AI Opponents - Creating Human-like AI: - The ultimate challenge is developing AI opponents that exhibit human-like behaviors and unpredictability. - Application: Enhancing player experience in games by providing realistic and unpredictable AI opponents. - Future Prospect: Developing AI that not only plays optimally but also emulates human play styles and errors. https://www.youtube.com/watch?v=0g9SlVdv1PY&ab_channel=ChessNetwork Section 10: Ethical Considerations in AI Game Playing - Fair Play and AI Transparency: - Ensuring AI plays fairly and transparently, especially when competing against human players. - Actionable Insight: Regularly reviewing AI strategies for ethical considerations, especially in competitive gaming. - Balance in AI Design: Maintaining a balance between challenging and enjoyable AI opponents. Conclusion The advancements in Reinforcement Learning since AlphaGo has not only pushed the boundaries of AI capabilities in games but also opened avenues for exploration in other complex, real-world scenarios. As RL continues to evolve, its applications in game-playing AI are likely to become more sophisticated, realistic, and engaging, promising an exciting future for both AI development and the gaming industry. Read the full article
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