#updates on learning swedish
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doitinanotherlanguage · 8 months ago
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Updates on Learning Swedish 1/∞: Kampen fortsätter
I've been trying to reactivate my Swedish skills a bit during this year but it's been hard going. I've never been particularly enthusiastic about learning Swedish (it was a compulsory subject at school), but the truth remains that it's actually a really useful language to me in real life, so… I've been trying to brush up on my Swedish.
To get into the mood, I read some Swedish cookbooks and comics earlier this year. And most thrillingly, I've enrolled on a Swedish conversation course for the rest of the year! I'm quite excited but also really nervous. It starts in a couple of weeks and I'm not exactly sure what to expect.
🎵 Vatten - Laleh
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tokitooth · 5 months ago
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i still get maybe a little unreasonably mad that i have an entire half of my family who does not speak english as their first language and yet they still chose to never teach me even one lick of polish. no hi how are you no i love you. i called my great grandma babie but they never told me what that word was short for because i guess they thought an 8 year old’s brain couldn’t comprehend “babcia”. they’d speak polish in front of me because babie struggled with english and i would look at them in wonder and i got nothing. it’s just so crazy to me like i could’ve been bilingual already had i had a family that cared
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arthyritis · 2 years ago
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Honestly I feel Irish and German is a good mix of languages to practice because Irish has different grammar than English so it’s challenging in that aspect, but German’s grammar is similar enough to English just with different words (obviously) and so they’re both challenging in their own ways. I haven’t given Portuguese /enough/ of a shot yet to know how it fits into what I have, and I’m only just getting hardcore into German, too, so will be updating about this as I go :)
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amourdeslangues · 2 years ago
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language learning update (2/?)
Dia duit!!
Jag postade ingenting igår eftersom det var dagen då jag anlände till Irland (!!) och jag hade faktiskt inte tid för att lära mig språk... jag missade också min Duolingo-lektion igår 🥸
Men jag kunde fortsätta att läsa den svenska romanen medan jag var i tåget eller i flygplanet! Jag läste tre kapitel idag och igår, så avslutade jag 13 kapitel överallt. Det är väldigt fantastisk att se att jag förstår verkligen vad hämtar i boken 😂
switching to english for the next part:
i love how (almost) all the signs etc. in ireland are bilingual! i always pay extra attention to the part in irish, and i'm surprised to see how much i actually understand, since i thought i'd largely forgotten my knowledge of irish after not really practicing throughout all of last year.
what's really interesting is how being exposed to the language is noticeably reactivating that passive vocabulary! i keep remembering new bits and pieces of phrases i learnt ages ago. maybe that's not very surprising, but i wasn't consciously expecting it, so...
only two days into this trip and it has definitely re-sparked my passion for irish gaelic! i do regret having stopped learning it, and i think i'm going to take it up again. on verra :))
that's all for today's (and yesterday's) language update! more progress with reading in swedish (yay) and renewed interest in studying irish gaelic.
Slán! Vi ses imorgon...
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episims · 1 year ago
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Turn On/Off Replacements: No Zombies Edition + 3t2 Trait Support
This is basically an update of my TO replacements, but I want to keep the post clear, so I'm sharing it as a new version.
Here's what got changed:
⭐ No More Glasses Zombie TO Instead of zombies, you'll get a brand new TO: Enthusiast. It's triggered by sims who are invested in their hobbies.
⭐ 3t2 Trait Support If you use 3t2 traits, sims with fitting traits will trigger directly related turn on/offs. This is only a subtle flavor; if you want the whole chemistry system to be trait-based, this mod isn't for you. These replacements still work just as well even if you don't have 3t2 traits in your game.
⭐ Polished Icons All the TS4 icons are now slightly smaller and hopefully work better with UI replacements. I also changed or edited some that I felt needed improving.
There are still two versions of the mod: the other replaces the Grey Hair TO with the Mersim one, the other leaves it untouched. Both versions are included with the download.
Download (SFS) (alternate)
Files are compressed. Probably requires all EPs. Conflicts with other turn on/off replacements (including my old versions), tunaisafish’s Attraction Traits Fix, and might conflict with cologne-related mods.
Compatible with UI replacements as long as this mod loads after.
🚨🚨 The Mersim version requires Midge’s Mermaid Mod.
Translations included: Spanish, Italian, Swedish, Finnish.
Update (29.8.2024): Fixed the life skills TO sometimes not updating properly upon changing TO replacements.
Update (31.3.2024): The alien trait by @tammyhybrid21 now triggers the Alien TO too.
Update (11.1.2024): Enthusiast TO now replaces zombies instead of glasses.
Update (11.1.2024): Changed it so that business owners with level 6 or higher business and young adults with a GPA 3.7 or higher also count as hard workers.
Credits to @lazyduchess, @midgethetree, and simler90 for the groundwork and bits and pieces used in the mod. Translations by @bothersomecryptid, @themeasureofasim, @dystopianam, and @vegan-kaktus.
Full list of the TOs under the cut.
Replaced TOs:
Cologne -> Life Skills (has learned at least two of the life skills)
Stink -> Poor (household fortune* ~§20 000 or lower)
Underwear -> Rich (household fortune* ~§100 000 or higher)
Swimwear -> Great Dancer (dance skill 6 or higher)
Formalwear -> Pet Lover (has at least two pet friends or the Animal Lover trait)
Full Face Makeup -> Talented (has at least one silver or gold talent badge)
Hats -> Good Reputation (reputation level Reputable Resident or better)
Jewelry -> Bad Reputation (reputation level Lousy Loser or worse)
Custom Hair -> Alien (either skintone, eyes, or both, or the alien trait)
Zombie -> Enthusiast (level 5 or higher on at least one hobby)
Grey Hair -> Mersim (with Mersim version)
TOs with additional new trait support:
Hard Worker (career level 6 or higher, teen career level 3, owned business level 6 or higher, young adult with a GPA 3.7 or higher, or the Workaholic trait)
Logical (logic skill 5 or higher or the Genius trait)
Charismatic (charisma skill 5 or higher or the Charismatic trait)
Great Cook (cooking skill 5 or higher or the Natural cook trait)
Mechanical (mechanic skill 5 or higher or the Handy trait)
Creative (creativity skill 5 or higher or the Artistic trait)
Athletic (body skill 5 or higher or the Athletic trait)
Good at Cleaning (cleaning skill 5 or higher or the Neat trait)
TOs with minor fixes:
Unemployed (young adults and business owners aren't counted as unemployed)
Robot (servos don't trigger hair color TOs)
Unedited TOs:
Fatness (TS4 icon)
Fitness (TS4 icon)
Facial Hair
Glasses (TS4 icon)
Makeup (TS4 icon)
Blonde Hair
Red Hair
Brown Hair
Black Hair
Grey Hair (without Mersim version)
Vampire (TS4 icon)
Plantsim (TS4 icon)
Lycanthropy (TS4 icon)
Witch (TS4 icon)
For the sake of cohesion, all the supernatural TOs now have simpler, singular names (instead of vampirism, plantsimism, and witchiness).
*The household fortune is counted by its funds, the lot value (if the home lot is residential), and other owned lots. The precise value that triggers the TO might slightly vary.
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sflow-er · 4 months ago
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About the settlement in YR S3
A discussion with @scatteredpiecesofme a while back inspired me to look more closely into the settlement between August, Wilhelm and Simon. I already dabbled in criminal justice meta after S2, but I didn't account for a settlement back then, so it's time to update my info!
Posting this, I know it's a topic people have strong feelings about. If you choose to read below the cut, please keep in mind that it's not meant to be a moral judgment. It's an attempt to review the case as presented in the show and interpret it through what I've learned about law and procedure in real Sweden.
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TL;DR: The offences being settled are defamation and unlawful breach of privacy. The settlement of 1.2 million kronor is dozens of times higher than what Simon could realistically expect from court.
Sources: Swedish Criminal Code (EN-SV), Code of Judicial Procedure (SV), preparatory documents for relevant laws (this and this), reference collection on kränkningsersättning, cases available online or in the media (e.g. this and this on dagensjuridik.se), legal blogs, articles and legal advice websites (e.g. lawline.se, Domarbloggen), discussion on treasonable offences (SvD column, expert exchange, motion to parliament, this and this tabloid article), guidelines/advice for prosecutors (e.g. on defamation, day-fines).
Disclaimer: I'm just a layperson and not even Swedish myself, so it's entirely possible I missed something! Respectful discussion and corrections are very welcome!
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The facts of the case against August
Quick recap
August committed criminal offences by filming and posting the video.
Sara reported August to the police.
August, Wille, Simon and their legal counsels and parents negotiated a settlement at the royal palace with Jan-Olof presiding.
JO said they wanted to avoid a trial. Rickard claimed the evidence and testimonies would not be enough to secure a conviction, and the video was not likely to be considered explicit.
Simon's counsel said Wille's legal team had already decided not to pursue the matter in court.
They settled for 1.2 million kronor, presumably per plaintiff.
The offences on the table
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“Spreading that kind of video could be considered gross defamation, gross unlawful breach of privacy, and possibly a CP offence. The penal value is prison, in any case.”
It's pretty clear August also committed intrusive photography, but that overlaps with unlawful breach of privacy, so that might be why it wasn't mentioned. Here's a complete list:
- intrusive photography (kränkande fotografering, covertly photographing or filming someone in a private space) - unlawful breach of privacy (olaga integritetsintrång, disseminating sensitive images in a way that's liable to result in serious harm) - defamation (förtal, disseminating information that identifies someone as a criminal or their way of life as reprehensible, or is otherwise liable to expose them to contempt) - treasonable offences (högmålsbrott, a clause that, among other things, makes some crimes more severe when committed against a member of the Royal House) -CP (I'm not writing this out so the post doesn't get caught in filters)
Unlawful breach of privacy was also mentioned by Rosh back in S2. It's a fairly new offence that entered into force in 2018, and very few cases lead to a conviction (only 27 out of the total 1,876 in 2021). Even when a perpetrator is identified, it's hard to prove it was them (and no one else) using the device. Proving an intent of serious harm isn't easy either, but the court usually considers whether the defendant should have known that was liable to occur.
The main angle in the show was defamation, which doesn't need to be untrue in Sweden. It's all about exposing someone to contempt - and if the defamatory statement is also liable to result in serious harm, it becomes gross defamation. This is why Rickard, who already called gross defamation in S2, argues in S3 that outing someone no longer counts as exposing them to contempt (he's refuting that it was defamation at all).
Another way off the hook would be to show that 1) the statement was true and 2) the defendant was “obliged to make it” or it was “otherwise justifiable to provide information about the matter.”
The treasonable offences clause is a bit of a legal minefield. It allows the public prosecutor to demand harsher punishments for some crimes when they are committed against members of the Royal House, but it also creates questions of whether the royals are even able to bring these types of charges the normal way. It clearly didn't come into play in YR, but I'll return to it in the conclusion.
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A CP offence was also mentioned in S2 by Rosh and Rickard. Rosh reckoned it was a sure thing and could land August in prison, but Rickard only listed it as a possibility. He said the penal value was prison “in any case” because gross unlawful breach of privacy is always punishable by prison (more about the penal values in my now-obsolete post).
Still, this was dramatic exaggeration by the writers. August is 18, and persons under 21 could not be imprisoned unless there were very heavy grounds for it back in 2020/2021. Even the stricter law from 2022 mainly applies to violent and gang-related offences.
By the old law and practice, any sentence given to an 18-yo would be reduced to 50% of an adult's sentence, and August is also a first-time offender. If convicted, he'd be looking at some combination of fines, youth community service, and/or a suspended sentence.
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That's another silly thing about the Alexander ploy in S2, although not as silly as Alexander forgetting he had already been caught with the drugs.
So that's the potential crimes listed. We'll get to the crimes that were actually being settled in a little bit.
Relevant facts about procedure
To understand how they got from Sara's police report to the settlement scene, it's useful to look at some intricacies of the Swedish justice system that may differ from other countries.
The right to press and pursue charges
By Swedish law, most crimes are subject to public prosecution by the state. The police are legally obligated to start what is known as a “preliminary” investigation when a crime is reported, and the prosecutor is legally obligated to consider charges and pursue them. Regardless of what the victim/plaintiff wants.
There are two notable exceptions. Charges for målsägandebrott (“plaintiff offences”) can only be brought by the plaintiff, and angivelsebrott (“offences subject to report”) must be reported for prosecution by the plaintiff. If an angivelsebrott is reported by someone else, the plaintiff decides if they want the case to go ahead.
These are also the only types of crimes where the plaintiff is able to withdraw the charges. If they do, neither they nor the public prosecutor can ever bring the same matter again.
In the YR case, defamation is målsägandebrott, the privacy offences are angivelsebrott, and CP is always subject to public prosecution.
It's also possible for angivelsebrott to be publicly prosecuted when public interest calls for it (e.g. gross unlawful breach of privacy is often considered serious enough to meet this bar). The same goes for målsägandebrott under certain circumstances, e.g. when the victim of defamation is under 18. Public prosecution also applies if there are multiple offences and one of the other offences is subject to it.
If charges are raised by public prosecution, the injured party becomes unable to withdraw them (the state becomes the plaintiff in their stead).
Concurrent offences and protective interests
When someone commits more than one offence by a single action, these are assessed for brottskonkurrens (concurrence of offences).
In some cases, the offence with the harshest punishments 'consumes' the others so they no longer count. For example, gross unlawful breach of privacy is always punishable by prison, so it often consumes defamation and even gross defamation.
In other cases, all the offences count 'in concurrence'. One example is when the laws that were broken had different skyddsinteressen (protective interests). In the YR case, intrusive photography and unlawful breach of privacy have the same protective interest: both crimes infringe on the right to privacy and personal integrity. Defamation infringes on a person's honour and reputation, which is a different interest. Hence, unlawful breach of privacy of normal severity is often pursued and punished in concurrence with defamation (normal or gross), but less often with intrusive photography.
As for CP, Swedish law classifies it as an offence against the public order (not as a sex crime, although it can overlap with sex crimes such as using minors for sexual posing). The protective interest is twofold: the individual child's right to personal integrity, and the right of children at large to be safe from CP. So there is some overlap with the privacy offences, but it's also an offence that falls within a completely different area of law.
Note that the sentence is not given as the sum total of the concurrent offences! It's the sentence for the most severe offence, with increases for the concurrent offences (as determined by the judge).
Settlement vs. mediation
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JO tells us the parties are doing förlikning (settlement) to avoid the matter going to trial. This is different from medling (mediation).
Settlement primarily applies to disputes, but it can also be a private, out-of-court resolution for some offences. In my understanding, these would be målsägandebrott or angivelsebrott, as the plaintiff agrees not to pursue the matter in exchange for compensation. The settlement also prevents public prosecution even if it is determined later on that the conditions for that are met.
Mediation is a process where a neutral party authorised by the court (not JO) brings the victim and perpetrator of a crime together. It can also be used for family law disputes, but this is less relevant for us. The parties can agree on compensation, but the main objective is just to discuss and process the matter. The perpetrator must admit their guilt in order for mediation to go ahead.
Mediation is separate from the court process, but the defendant's willingness to enter it and a favourable outcome may be taken into account. The prosecutor may bring less severe charges or even offer åtalsunderlåtelse (no-prosecution deal), whereby the offence goes on the guilty person's criminal record but they avoid trial and punishment. If a trial does happen, the judge may be more lenient.
How this all relates to the settlement scene in YR
Based on the above, the settlement in 3.01 must be for defamation, and very likely also unlawful breach of privacy. Intrusive photography is also possible, although the characters never mention it.
Defamation is målsägandebrott and privacy offences are angivelsebrott. Hence, the matter can be settled out of court.
It's hard to say if any of the offences could be gross, despite what Rickard said back in S2. The breach of privacy probably isn't, since it hasn't consumed the defamation or been publicly prosecuted. The defamation could certainly be (this would align with legal precedent for spreading sex tapes), but I think this type of gross defamation of the Crown Prince and another minor should already meet the threshold for public interest.
We don't know exactly when the settlement scene is set, or how long has passed between seasons. Offences involving minor parties must be investigated without delay, but it is possible that the prosecutor is still considering whether to claim public interest. If the settlement is finalised before public charges can be brought for these particular offences, that will no longer be possible.
The opposite is true for the potential CP offence. In my understanding, being able to settle out of court means that must already be off the table.
The police will have been legally obligated to open a preliminary investigation when they received a report about a legal (young) adult having filmed two minors in a sexual situation. Simon and Wille will have been notified of the privacy offences and defamation, and asked if they wanted the investigation to go ahead (since they didn't make the report themselves). But a CP offence is different. It's the kind of crime that must have been investigated even if the victims said they didn't want to press charges or refused to cooperate.
Based on the preliminary investigation, the prosecutor will have considered charges. August's age and development gap to Wille and Simon and the explicitness of the video will have been assessed. His defamatory (not sexual) intent and the other offences could have factored in as well.
I'm not going to guess any further at the reasoning, but no charges were brought. CP is subject to public prosecution, and that also applies to any concurring offences. The settlement wouldn't be possible if it was still in the mix.
Instead, they could be having court-authorised mediation with a neutral party, but only if August already admitted his guilt. (This was actually the part that confused me the most when I first watched the show and wasn't aware of the difference between the processes.)
Anyway. Now that we know what was being settled, I also want to look at the level of compensation.
Compensation compared to court sanctions
The settlement was for 1.2 million kronor. Presumably per plaintiff, as that was the number Simon's counsel gave him. Both he and Rickard described it as generous.
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So how does the sum actually compare to what the court might have awarded Simon or handed down as a punishment to August?
Fines
If convicted in court, August could be sentenced to dagsböter (day-fines). The sum ranges from 50 to 1,000 kronor per day, and the minimum number of fines is 30. The maximum is 150, or 200 for multiple offences.
In this case, there are indeed multiple offences (two or three depending on whether intrusive photography still counts), so the absolute maximum is 200,000.
Now for some speculation!
A day-fine is the person's annual income divided by a thousand, adjusted for net wealth and debt. August is a cash-poor student with no job. He must get a bit of income from the estate and possibly some other investments, but if he can't afford to pay Simon back for the drugs and alcohol, it can't be much.
So, the base sum will be low. It gets raised by 50 kronor for every 500,000 of net wealth over 1.5 million, but then there's also a reduction for significant debts. If August truly has to sell his estate to free up 2.4 million, it can't be valued very high and/or he must be in serious debt. His day-fine will land in the hundreds, but I doubt it reaches 1,000.
It's hard to say how many day-fines he would get, but I don't think it would be anywhere close to 200. In examples found online, 40 seems pretty common for each of these crimes at normal severity. In one case, a man convicted of unlawful breach of privacy and gross defamation got a suspended sentence + 80 day-fines, which changed to 100 day-fines for just gross defamation on appeal.
Although the parties in these cases are all adults, while August is in the young offenders bracket. For example, he might get those 80 day-fines but no suspended sentence, or he might get something else entirely. Compare with a case where an 18-yo boy (17 at the time of the crime) spread a film of his friend having sex with a woman: he was convicted of both intrusive photography and unlawful breach of privacy but only sentenced to 35 hours of youth community service.
However, the boy did have to pay compensation.
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Compensation payable to the victim
An injured party is often entitled to apply for compensation. In these types of crimes, it's called kränkningsersättning (compensation for infringement/suffering), and there is no cap on it.
However, there are some relevant sample cases online.
The boy in our previous example had to pay 25,000 to the woman.
A person who spread a sexual film showing a 14-yo girl was convicted of gross defamation and had to pay 25,000.
A man who secretly filmed an 8 to 12-yo girl in the bathroom was convicted of a CP offence and had to pay 25,000. The reference collection of cases says it's worth noting this happened before intrusive photography was criminalised as its own offence.
A woman who filmed a 16-yo boy having sex with his girlfriend and posted the video online was convicted of unlawful breach of privacy and gross defamation and had to pay 30,000.
A man who spread sexual photos of his ex to her friends and employer was convicted of gross defamation and had to pay 50,000.
A man who uploaded films of his ex on an adult site was convicted of gross unlawful breach of privacy and had to pay 60,000. In a very similar case before the privacy offences were criminalised, a man was convicted of gross defamation and had to pay 70,000.
The settlement sum of 1.2 million is 17 to 20 times higher than the highest examples. It's also 40 times higher than the example of the 16-yo boy and his girlfriend, which I think is a remotely similar case (although the place of filming was less private and the dissemination was less broad and damaging than in YR). On August's side, the 2.4 million is many times higher than the day-fines plus compensation, even if we don't know the exact numbers.
So that gives us some idea of the level of compensation and monetary punishment that Simon and August could realistically expect, but those aren't the only factors Simon might consider.
Conclusion: a trial could get very complicated
As mentioned above, Wille's legal team had already decided they would not be going to court. It's unsure if that could have even been done in the normal way.
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Some legal experts believe the treasonable offences clause prevents members of the Royal House from bringing normal charges at all if they are victims of målsägandebrott or angivelsebrott, because they are considered a stately institution. Others think it should be possible if they just waive their right to treasonable offences, but the royals have never tried.
Instead, the public prosecutor may ask the government to authorise a treasonable offences charge. In theory, the government could say yes even if the victim themself said no, but that's extremely unlikely (for example, when a teen threw a cake in the real king's face in 2001, it was considered the king's decision). The prosecutor who handled the matter in YR could have already asked and been denied, or they could have decided against it if they knew Wille would object.
If Wille had decided to try and bring normal charges, his legal standing would have become a hot topic. If treasonable offences had been charged, the charges would have been public. Either way, the case would have gained a lot of media attention.
Wille being one of the plaintiffs could have also lead to a more stringent punishment for August. Especially for treasonable offences; the real cake-thrower was sentenced to 100 day-fines for harassment, which is a big sentence for a 16-yo (an adult could've got up to four years in prison). Even if they were normal charges, Wille was the one August intended to harm, which would have made the crimes all the more severe.
The level of compensation could have been higher too...at least for Wille. It's frankly beyond my comprehension as a layperson whether his and Simon's cases could have even been tried together due to their wildly different circumstances.
Simon is like any other person in the legal system. If the case did go to trial and August was convicted, he would receive compensation in line with the above. August would also have to pay his legal fees, as well as the potential fines.
It's hard to say how good the chances of a conviction were. Rickard was just defending August when he said identifying someone as gay was no longer considered defamatory, but that is true for Swedish society at large. However, it can still be defamatory if you out someone to people who can be expected to react with contempt (e.g. a religious group). For both defamation and privacy offences, it should also matter how widely the information was disseminated and how bad the consequences were (although you won't be rewarded for causing less harm than expected/intended).
We never actually heard if Rickard had a defence in mind for Simon's particular circumstances. On the one hand, Simon was already out, and he wasn't the target of August's harmful intent. On the other hand, surely August should have known he was liable to suffer serious harm by association. Their lawyers could argue these and other standpoints, and it could get complicated, especially if Wille couldn't be involved after settling.
For argument's sake... Let's say Rickard was right about the evidence and testimony not being enough, and Simon lost the trial.
He would have to pay both his and August's legal feels. Those are probably covered by the Erikssons' home insurance, but there will be a deductible of about 20%, and a cap of two, three hundred thousand. I assume this would normally be enough, but going up against “one of Sweden's best criminal lawyers” could still be a daunting prospect. Rickard might be representing his stepson for free at this early stage, but if the case went to trial and he was very confident they could win, that might change.
And leaving the financial stuff aside, Simon says he just wants the whole thing to be over. He doesn't want to have to rehash it all in court against August and Rickard, and although it's Wille's side who complain about the media storm, that isn't fun for Simon either. On the contrary, he's the one who's been targeted for hate and scrutiny.
The proceedings would likely be held behind closed doors since Simon is a minor, but an anonymised version of the court decision would still be public. At any point, word could get out about the case, which would quickly be connected to Wille because they were on the video together, and the media would be all over Simon again.
All that considered... Settling out of court for a comfortable sum of money he can use to move on with his life might not be the path of “maximum justice” for Simon, but it is a very understandable choice.
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gummilutt · 1 year ago
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250 followers Custom Memory Bonanza
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It's finally time! To thank all you lovely people for your support, I have been working hard to get this ready for upload and here we are. Today I am sharing my custom memory object, and my library of a whopping 201 custom memories. Based on the wonderful Tattered Diary by DiLight over on MTS, and the tutorial she shared of how to make your own custom memories.
I've always cared a lot about memories, to me they tell the story of the Sims life. Some of you from MTS may recall when I did the whole several year rebuild of my hood, replicating every last detail of the original. I'm memory crazy, okay? And when DiLight gave me the power to make my own, I may have gone a tad overboard. Or just the right amount, you get to decide :P DiLight taught me most of what I know about making custom memories, and the base BHAVs are from her, but as I've learned more I've added some bells and whistles that I hope you will enjoy. It's a new clone and separate GUID from the original tutorial object set up by DiLight, so if you have your own you can have mine too without issues :) Found in misc/misc, costs 1 simoleon.
Download on simfileshare
Features - Brand new form, created by me. Resized BV photo album with new mapping and new texture (seen above, in game pictures at the end of this post). I wanted something that was uniquely mine, and that you don't necessarily have to hide away in the attic or under the foundation. If you don't like it, you also have some additional model forms you can switch between through the pie menu. - Adaptable dynamic menu. Thanks to a really neat trick from @picknmixsims the menu reflects the memories you put in your downloads. If no file with the correct guid is found, the option for it won't show. Which means that although I am crazy enough to have 201, you can go ahead and only pick your favorite ones and the object will automatically detect and adapt the menu to that selection. - Memories all have a custom icon, that's made from game icons from TS2 or TS3. Some I am quite proud of, some are admittedly not great. Not everything is easy to convey through game icons, but I've tried my best, I hope the effort shows. 5 memories have icons that are not from the game, but I tried to match them to the aesthetic as best I could. - Memory subject menu shows only relevant age groups. For example, if the memory is about having a baby, only baby/toddler Sims will show as options. Goal being to keep menu as concise as possible. If you wish to assign memories retroactively, please see jonasn's excellent Memory Commander object, which has support to add my custom memories without age limitations. As well as a whole lot of other useful memory-related stuff. - Extensive documentation detailing everything you may need to know about the memories (text, icon, background, who can get it, who they can get it about, repeatability, where to find it on the object) to help you select the ones you want for your game, and familiarize yourself with them. - English and Swedish translations of memories, and object menu. If someone wants to add their language, that would be great but it's a lot of work so I don't expect it. You are welcome to share your translated versions directly if you wish, or you can send them to me for me to update files shared here :) If you want to learn how to translate the files directly, Episims has a great tutorial found here.
Examples of types of custom memories included - Extended family members memories (got cousin, got aunt/uncle, got sibling, got twin sibling, got great grandchild, got stepparent, got stepchild) - Birth related memories (pregnancy, becoming parent, late in life parent, had multiples birth, premature baby) - Marriage related memories (divorce, parental divorce, custody things, alimony) - Relationship related memories (fighting, breakups, additional love memories) - Woohoo related (memories for specific woohoo locations, repeatable generic woohoo/public woohoo) - University degree related (declared major memories, got a minor degree memories, got a major degree memories, for remembering having studied multiple things and being able to see what major your Sim chose without looking at their diploma) - Loan related, for remembering taking and paying off loans of different types - Moving memories (first apartment, child moves out, various memories for sims moving in with others) - Kids related (child's first day in school, got their own pet, nursery rhyme, giving up for adoption, living at orphanage)
Mods automating delivery of my CC memories (more to come) Learned nursery rhyme from - Found here, by me Wrote restaurant guide - Found here, part of jonasn "Novel Writing Improvements" mod
Credits: DiLight, @picknmixsims, @morepopcorn, @latmosims, @joplayingthesims, maxon, @keoni-chan. For detailed info on how they all impacted the creation of this, see readme :) Policy: Give credit to DiLight, beyond that, totally open. Enjoy!
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cal-daisies-and-briars · 3 months ago
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New Fic: Love Language
Another @911actions prompt filled - this time for an anonymous donator so I hope you find it and enjoy it!
Summary:
When Eddie reluctantly reveals he can speak Swedish, Buck ends up learning a lot more about him than he bargained for.
Snippet:
There’s a small kitchen fire in one of the units. Someone making stovetop popcorn, who forgot it was on the element. Honestly, it’s nothing the staff couldn’t handle with a fire extinguisher, but the LAFD is automatically flagged when the smoke alarm goes off. The problem is, the whole experience - the alarms, the smoke, the firefighters - triggers a panic attack in a completely different resident. A resident who, according to staff, already struggles with progressing dementia.
Her name is Alva, and when Hen and Chim approach her to try and help, she’s speaking rapid-fire in a language that is completely unfamiliar to Buck. Some flavor of European? 
“Sometimes when she’s stressed, her English regresses,” one of the workers explains. “She didn’t learn it until later in life, so…”
“Harder to retain,” Hen fills in. 
“So how do we communicate with her?” Chim asks. “What language is this?”
“It’s Swedish,” Eddie says. 
They all look at him. Buck did not know he could identify Swedish just by hearing it. 
---
Tagging:
@epicbuddieficrecs @theotherbuckley @sevenweeksofunrepression @slowlyfoggydestiny @goldenbcnes
@diazsdimples @exhuastedpigeon @aquamarineglitter @loserdiaz @steadfastsaturnsrings
@your-catfish-friend @incorrect9-1-1 @hawaiianlove808 @babytrapperdiaz @watchyourbuck
@lyricfulloflight @tizniz @aroeddiediaz @estheticpotaeto @buckleybabyblues
@buddieswhvre @l0v3t0hat3y0u @mage8 @theautumnbard @lightningmcqueer28
@kultiras @inell @mrs-f-darcy @spencers1nonlygf @nibblyssacrifice
@thetommoway-oioii @alliaskisthepossibilityoflove @buddiekinard @sazanahashi
As always, let me know if you'd like to be added to my writing updates tags :)
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salixsociety · 11 months ago
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Germanic Paganism Resource Masterlist
Notes: - Updates will be beyond infrequent. - Feel free to pop into my ask box requesting resource recommendations at any moment. - Resources do not reflect my personal beliefs or practice. I may include otherwise great resources that include theories and ideologies I do not support (such as the 'sign of the Hammer'), because I make extensive use of cross-referencing, reflection, etc to determine everything I incorporate into my craft. - I will never consciously add resources written by (Neo-)Nazis and the like. If you spot them, feel free to let me know. - You may notice there is a seemingly disproportionate amount of sources also or primarily talking about Scandinavia and Iceland, and even some primarily covering England. This is because continental Germanic paganism has only barely survived the ravages of time, and one can only learn about it if they supplement their knowledge with the more complete pictures of Anglo-Saxon paganism and Norse paganism.
Legend: [No language identifier means the source is English.] [D] - The resource is written (primarily) in Dutch. [G] - The resource is written (primarily) in German. [ON] - The resource is written (primarily) in Old Norse. [OD] - The resource is written (primarily) in Old Dutch. [OG] - The resource is written (primarily) in Old High German. [L] - The resource is written (primarily) in Latin. [F] - The resource is written (primarily) in French. * - I have not read the resource in its entirety. ** - Read with caution. !! - There is more of the resource available/this is one part of multiple.
Historic Texts and References
Tacitus' Agricola and Germania
Tacitus' Annals
The Prose Edda
The Poetic Edda
The First Nine Books of the Danish History of Saxo Grammaticus
Contemporary Books, Essays, Other Media
Myths and symbols in pagan Europe : early Scandinavian and Celtic religions - H.R. Ellis Davidson
Kleinere Altniederdeutsche Denkmälen - Heyne [G]*
Religion and Philosophy in Germany : a Fragment - Heine *
Deutsche Volkskunde - Adolf Bach [G]*
Teutonic Mythology - Grimm
Swedish Legends and Folk Tales - John Lindow
Scandinavian Mythology : an Annotated Bibliography - John Lindow *
Trolls : an Unnatural History - John Lindow
Myths of the Norsemen from the Eddas and Sagas - H.A. Guerber
Northern mythology : comprising the principal popular traditions and superstitions of Scandinavia, North Germany, and The Netherlands - Benjamin Thorpe | VOL 1, VOL 2, VOL 3
From Myth to Fiction : the Saga of Hadingus - Georges Dumézil *
The Stakes of the Warrior - Georges Dumézil **
Gods of the Ancient Norsemen - Georges Dumézil **
Zum Tamfana-Rätsel - Edmund Weber [G]*
De Tijdstippen van de Cultische Jaarfeesten - Boppo Grimmsma [D]**
Nederlansche Volksoverleveringen en Godenleer - Van den Bergh [D, OD]*
Tales and Legends of Tyrol *
Germanic Spirituality - Bil Linzie
Handwörterbuch des Deutschen Auberglaubens - Baechtold-Staubl, Hoffman-Krayer
Goden van de Lage Landen - Gunivortus Goos [D]**
Runic and Heroic Poems of the Old Teutonic Peoples - Dickins *
Gods and Myths of Northern Europe - H.R. Ellis Davidson
Old Norse - Icelandic Literature : a Critical Guide - John Lindow
Vikings : a Very Short Introduction - Richards *
Norse Mythology : a Guide to the Gods, Heroes, Rituals and Beliefs - John Lindow
Antwoord op de Vraag, door het Zeeuwse Genootschap de Wetenschappen - te Water [D]*
Verhandelingen over het Westland, ter opheldering der Loo-en, Woerden en Hoven, benevens de natuurdienst der Batavieren en Friezen - Buddingh [D]*
De Goden der Germanen - de Vries [D]*
Norse Revival: Transformations of Germanic Neopaganism - Stefanie von Schnurbein (in the series Studies in Critical Research on Religion which I highly recommend)
Digital Libraries, Dictionaries and the Like
Digitale Bibliotheek voor Nederlandse Letteren [D]*
Digitised Collection of Historic Sources of the WWU in Münster [G, D, OD, OG]*
Oudnederlands Woordenboek [D, OD]*
Ons volksleven : tijdschrift voor taal-, volks- en oudheidkunde. Jaargang 2-12 [D]*
Het Rad - Digitale Bibliotheek voor Germaans Heidendom, Runen, Seidr [D]*
Volkskunde (search results on Delpher) [D]*
Goden van Eigen Bodem - Digitale bibliotheek voor heidens erfgoed van de lage landen [D]*
Godinnen van Nederland en België [D]**!!
Forgotten Gods - Reginheim **
The Rune Poems *
Kronieken van de Westhoek (Flemish Folk History) [D]*
Brabantse Folklore, bulletin van de provinciale dienst voor geschiedkundige en folkloristische opzoekingen [D]*
Project Gutenberg has a wealth of resources about pre-christian Germanic religion*
Mimisbrunnr.info has a wealth of information including starter guides.
Author Recommendations
J.R.W. Sinninghe [D]
John Lindow
Benjamin Thorpe
H.R. Ellis Davidson
The Grimm Brothers
J. Haver [D]
To be continued.
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inquisitionthoughts · 3 months ago
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Dragon Age the Veilguard: My Thoughts
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I have played through all of the latest Dragon Age installation (except for two side quests in Rivain, and one blighted dragon that I was locked out of for the entire game due to what I believe was a bug) and I have things to say. 
After finishing it I had so many conflicting thoughts and feelings, and those internal conflicts have only grown after letting the experience marinate. 
I want to start with saying that I am writing what I'm going to say as a nonbinary, queer, bi, pan, poly, “leftist” progressive feminist vegetarian working at an NGO LGBTQI-organization, so you can safely assume that I am not coming from a grifter or alt-right point of view. 
To give you an idea of where I am coming from:
I grew up reading folktales, mythologies and fantasy literature by Pratchett, Tolkien and Eddings; playing the Swedish version of Dungeons & Dragons, making role-playing games, and programming text based fantasy adventures in DOS as a kid. That's how I ended up in this whole fandom in the first place. 
I am an original Dragon Age fan. I've followed and absolutely loved the series since before the release of Origins. As I watched my friends play Baldur's Gate 1 and 2, but never had a good enough computer at home to play those games myself at that time, I was elated when I got to hear talk of a game universe that was the “spiritual successor to Baldur's Gate”, and I followed all info on the development and marketing, until the game was released. And boy did they deliver, Dragon Age: Origins converted me into a gamer and cemented my love for cRPGs as well as my love for BioWare. 
I did many playthroughs of Origins; every origin, good runs, evil runs, canon runs. All the DLC. Several runs of Awakening. When the demo for DAII was released I was apprehensive due to the really weird look so it took me a while to play it, but when I eventually did it was amazing. The companions and the story were stellar, and it didn't really matter that they reused the dungeons, I just wish they had updated the maps so it wasn't as obvious. Several playthroughs later with both siblings, all romances and different allied endings I was ready for the next installation. 
I pre-ordered Dragon Age Inquisition as soon as it was possible, the collector's edition, so I ended up learning tarot to use the deck that came with it. I bought all the art books for all the games. I kind of wanted to stop playing Inquisition at the 1337 hour mark but now I have over 2000 hours in the game, with all the DLC completed, and I've played every race and class, explored all the different ways the character can be portrayed as devout Andrastian, carefree selfish asshole, elven supremacist or goodie-two shoes hero, and I’ve even written a guide to how to get the best DAI experience here on tumblr (tldr; get out of the Hinterlands, talk to companions, skip the shards 😅). 
And then I waited for ten years. Played Mass Effect 1-4, Fallout 3-4, Skyrim, Witcher 3, Baldur's Gate 1-3, Horizon Zero Dawn and Forbidden West, Elder Scrolls Online, Star Wars: The Old Republic, Divinity: Original Sin 2, The Outer Worlds, Cyberpunk 2077 and Starfield to bide my time. Followed Ghil Dirthalen's YouTube channel religiously. Read most of the Dragon Age Wiki, even contributed to it. Made my own mad person mind maps over the lore and timeline of the universe; the Maker, the titans, the spirits, the elves, the veil, humans, Tevinter, qunari, the blight, Andraste and the Chantry. 
I love the darkness and depth of the Dragon Age universe. How it consciously turns fantasy tropes on their head in its own way. I have memories of the writers of Origins explaining that when they created the setting they wanted to contemplate how the existence of magic, elves and dwarves actually would play out in a gritty realistic world filled with bigoted and narrow minded people, and then followed through with those conclusions. How the plight of the elves had clear connotations to the holocaust and the Jewish gettos of Europe. It was a curious series not afraid to follow their own trains of thought, making you nauseated, flabbergasted and upset on the way. 
I followed the twists and turns of the development at BioWare. Through development being halted due to teams being moved to Andromeda and Anthem, the pivot to and from multi-player live service, mass leavings and layoffs, teaser trailers, Kotaku articles and whatnot. It was a roller-coaster pendulum swing between being afraid and hopeful, oftentimes at the same time. I refused to completely give up hope, I never did, and I was immensely excited for the release of Dragon Age Dreadwolf. 
Eventually it came! Name changed to Veilguard. A quite weird League of Legends-esque companions trailer. A spoiler filled gameplay video. Marketing team spoiling endgame scenes with official trailers. Rumors of amazing character creation and a shocking reveal that only three choices would carry over from the past three games. We already knew the Keep wouldn't be used, but only three? Nevertheless I pre-ordered and then it came. 
And I played it. 
I loved it so much, but at the same time I had so many deep grievances that threatened to take over the whole playthrough unless I somehow managed them. I had to create a document that stayed open at all times on my second screen just so I could write down things that I just could not let go otherwise, that made me able to keep focusing on the game and not the hard to swallow moments I was getting stuck on. I have never experienced anything like this before, but on the other hand I have never loved and been invested in any game fantasy universe like this. 
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This was the result of all my reactions to Dragon Age the Veilguard:
THE LOVE
Things I really loved
the lighthouse <3
the look and graphics of every place, the game is absolutely stunning, and the visual people have outdone themselves, the level designs, the environmental storytelling is amazing and beyond
the cities, the markets, I LOVE LOVE LOVE them, and they give so much cyberpunk 2077 vibes in a good way 
dock town gives awesome low town vibes from da2 ❤️
the main story
the new lore drops, omg the lore, yum yum
buskers playing the old tavern songs, just love it
the blight, visually, oh god I loved it, it was really a throwback to the fleshyness of the Deep Roads in Origins
the new look of the demons, I actually loved it eventually as I was first sceptical, even though the pride demons were abit too much floaty neon
so many new iterations of enemies, in such fun ways
the faction systems and factions stores 
the companion gear systems
the gear system, upgrade systems
the short letters ❤️
the leveling up systems, really funny, great to be able to refund at any time
the world maps and fast travel systems
the cards where you chose your companions, stunning
the scene in front of the lighthouse eluvian, awestriking
the companion conversation system where you could see on the map of the lighthouse if they had anything new, or a quest or where they were if you wanted to eavesdrop - it was very refreshing after talking to everyone in camp in bg3 every night to see if there is any new reaction to something you did, now I could just talk to them if they had something and not compulsively all the time
the quest formats of walking along with your companions in areas you otherwise can end up in battle in, loved that so much, a calm way to experience these absolutely stunning environments
the combat system on explorer mode, when at highest level the animations that played out were mad cool XD that was fun!
that you can walk into and climb ladders at the same time as companions and that they teleport to you or enemies in battle, lovely
squeezing through narrow passages, sliding down, walking on thin planks
the no fall damage jumping
opening doors like in dark souls games
that lucanis had a contract on a bronto once XD
elgar’nan has an amaaazing voice actor giving weight to his menace
loved the format of the ending in the style of mass effect 2, so well executed! one of the best endings of all times
the varric twist OMG!! I cried ❤️
I have cried and have had goosebumps so many time during this game ❤️ I love so much of it so much ❤️
the hype for what the "devouring storm", "the adversary" and "it's eye" is, and a potential next game
the joining chalice T_T
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THE MEH
Things that were meh
that the romance was super PG13 T_T I guess I am spoiled after bg3 but to get a peck and then a lying hug on a couch and an "I love you" was of course wonderful, but NOT ENOUGH XD I absolutely loved the Lucanis romance otherwise, very spicy in it's way, but I really wanted the scenes of origins, da2 or dai - we honestly didn't get that here
wasn't a fan of the cartoony vibes for the characters but I still grew into almost immediately, I really wish that they had done something to not make all important characters look so extremely young, some people who should be in at least their 30s look like teenagers.. they should have used more rugged face textures
that there was no real way to make your inquisitor look like your original inquisitor like in they did with hawke in Inquisition, kinda broke immersion and emotional connection
the controls (ok remappable so it was fine in the end)
the lol dota fortnite overwatch type of ui vibe
whats up with all this drowning all the time XD
that you have to destroy stuff to loot it - very dark souls (they have clearly been elden ring inspired in this game) - very unimmersive as you trash the markets in all major cities…😅 but in the end it was fun, but still insane XD
repetetive puzzles in especially arlathan forest, wish they made more meaningful quests there instead to slow the pace
wish I never watched the game trailers they released, they spoiled too much of the
would have loved to be able to zoom in a bit more
too many cats XD 😉
the music was more like starfield or a scifi game than dragon age - there was a lot of modern music instead of the classical brass orchestra or choirs, I missed that
I missed the chantry, and the chant of light
personal quests starts like in the shadow of mordor games, interesting, a bit weird 😛
THE 😬
Things that I did not like
that I could not recreate a body that is similar to mine (and I have a completely normal female body that is just kinda curvaceous) because they put an unrealistic cap on boob and butt size, it makes me really sad because it feels like there is something wrong with existing like me, especially since women like me are the only ones not allowed to be included and represented in a game that otherwise prides itself at inclusion and representation
the stressed opening throwing us into the main action of the game far too quickly with far too little buildup as to who your character is, how they were drafted by Varric, what they have been doing, why they have been split up, what their relationships are like and why you should care about your own character
the gold exploding everywhere when looting or opening chests, it is really immersion breaking and unnecessary, I really hope someone can mod that out
the new look of the darkspawn: I like that there are so many different types and the amazing idea that the blight has changed, but they obviously went for comedic effect instead of horror here which makes me so sad, it feels like it ties in with other choices that make the game more juvenile that are hard to reckon with, especially since the game is marketed as “mature”
the new combat system on anything other than explorer, a huge nope for me, unfortunately, but I can only congratulate all those that seem to love it
that we, true to american culture and despite healing magic existing in this world, get death scenes of people just sitting and watching someone die crying for dramatic effect instead of trying to help them… it irks me every time it happens in any media
that you cannot sort your inventory by any values or show only light or medium armor or anything, a missed opportunity
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THE 😭
These last grievances are the hardest ones to put into words and the things that have stayed with me since I played the game. They have given rise to so many questions as to why these choices were made, because these things are so obviously choices that it becomes really hard to understand why they would chose to go this route.
But here they are, the three major grievances I have with this game:
1) the lore breaking or retconning
2) the writing regarding companions, NPCs and its ideas of "teambuilding" and preaching
3) that there is so little real choice 
The lore breaking or retconning
That there is much lore that is missing, and many choices or things from the previous games that are not referenced, felt a lot more okay than the instances where actual lore and world building was retconned in a way that was not explained in any capacity, but where you were just supposed to live with the fact that this is the new reality of the world. 
I am not fully sure why this happened, and it felt really disrespectful to the game itself, its previous creators and all those who love this universe. It feels like they did it for two main reasons: one was that they wanted to remove things that could be somehow perceived as “uncomfortable” or “problematic” to the player, and the other was in instances where I think that the writers did not have enough knowledge or interest in the world lore, or experience with playing the previous games, and thus missed important pieces of lore where they had taken part of just some of previous codex entries and just kind of gotten it wrong. I really don’t know. 
They seem to have retconned and thrown out the window all previous elf lore regarding dalish and city elves, that dalish elves are very hateful towards shemlen, and that humans are generally racist against elves, and that city elves are oppressed, and that they are often andrastian, and that not all elves even speak elvish… 
Playing an elf mage warden was a rollercoaster of people talking about "my people" when I most likely grew up in a mage circle and was drafted to the wardens and should most likely not speak old elven? All elves just talked about "our people" and "our culture" like if that was a thing constantly, but it is so much more complex in this universe. And it seemed all elves just suddenly knew elvish, which was not a thing in the older games, that was like a cryptic language people didn't know much about.
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The weirdest scene in the whole game that had me rubbing my eyes to make sure I was seeing and hearing correctly was the one where you meet the Veil Jumpers for the first time and the two leaders of the faction for some unknown reasons had knowledge of Solas being Fen'harel and most importantly that the old elven gods were power hungry evil mages. Like, that should not at all be any kind of common knowledge, that just felt absolutely insane. No explanation given as to how they could have pertained that bit of info.
And there was something really off with Arlathan, where the whereabouts of the ancient elven capital was like the biggest mystery of the previous games; no one knew where it had vanished, it had just been buried according to legend, and suddenly there is just a large crater in the middle of Arlathan forest and loads of city parts kind of left? Just, really strange. 
And all this talk about the Tevinter blood magic destroying the elves while walking in that forest - where we literally just learned in the last game that it was not Tevinter that destroyed the elves, but the elves themselves and that when Tevinter came they were long gone, which makes those throwaway conversations just like this huge retcon of the last games. Kind of like someone reading the early lore and being like, aha, this is what happened, without also taking part of the events that showed that as being a false belief… 
And it feels like this was done because it fits in with this whole new idea of “elves good” and “man bad” vibe of the story, where elves had been turned into some kind of indigenous population that were fighting the evil colonialist Tevinter? Which is not at all the original lore; in the original lore pretty much everyone’s an asshole in different ways (even if Tevinter are more assholes than most).
They have also removed a lot of the difference between surface dwarves and thaigh dwarves with their quite oppressive cast systems and racism towards the surface dwarves and peoples.
And they made the chantry into the catholic church in Antiva, is that really lore friendly? The chantry run or other mage circles aren’t really referenced anymore, even with several new organisations around that forming after Inquisition no matter what choices you made, and mages aren’t really treated any special, and people don’t seem to be afraid of them or revere them as they would in the rest of the world or Tevinter, and magic has been turned into some kind of scifi magical tech instead of what it used to be. 
And apparently dragons have treasures now, but they never used to have that, so that's another thing where it feels like the writers did not write for the Thedas but for like generic fantasy. 
And the Crows of Antiva are only a friendly family instead of an unscrupulous child buying assassin’s league (I hear that has kind of been explained in some written media by a war between the different crow factions, but they could have somehow then explained that...), and the pirates lead by Isabela - one of the worst perpetrator of cultural theft known from Dragon Age 2 where she stole the Tome of Koslun, with so little care as to return it to the point that a war with the Qunari broke out in Kirkwall - are not pirates but culturally sensitive treasure hunters, but of course without explanation as to how this could come to pass. 
I have seen many people complain about things and references that are missing but that actually ARE in the game, and that is why I am not as upset about the missing lore because I know that there are probably a lot of that lying around in codexes and scenes and little NPC conversations and such that I have missed, just as many others have missed a lot of things. But those things that ARE there, that break the earlier lore without any given plausible explanation, that is what hurts. 
The writing regarding companions, NPCs, "teambuilding" and preaching tone
Generally people are just too happy and cheery almost all the time.
I've heard "you've got this" WAY too many times - the disconnect between the dark lore and world and the NPCs who are so unphased almost all of the time, except for when emotion is needed for a scene, is too large. There is way much more cynicism needed here to reflect the evil in the world and the actual goings on around. This constant cheeriness was present in both companion dialogue and NPC interaction.
This game is obviously themed around building "a team" - that's the main premise, but the idea the writers have about how you do that doesn't feel based in reality. It feels like the power fantasy of nerdy queer computer developers on how they want people to feel or operate. Rook is made out to be a good leader because the question "are you ok" is used in any and all (not always reasonable) situations. Romantic questions are blunt in a way that not everyone would be comfortable with, but all companions are still happy with that in-the-real-world not very successful flirting style, and it feels like that is a power fantasy of writers who just wish the world would function like this. 
You as Rook feels like your companion's mom and therapist, and their struggles are so juvenile and safe that they are about that they cannot sleep, forget to eat, that their mom told them to do something, that grandma might not approve of them, or that they do not like vegetables… And you tell them how to live their lives; they should eat, and sleep, and lots of other cliches, but the game also tells you as the player through companion dialogue that it is also good to do breathing exercises, drink less coffee, eat more flax-seed because it's good for your stomach, and how often you should shower. I as Rook even gave the mega ancient goddess Mythal modern style RELATIONSHIP advice, I wanted to sink through the floor… 
This game feels preachy in a way that I have never ever felt in a game, it is like there are some writers there who just discovered that mindfulness, flax-seed and personal hygiene are good for you and now have to tell that to the WORLD. If kind of feels like they were envisioning us players some young vulnerable gamers that they needed to save with their hard earned life wisdom. I feel like the writers behind a lot of the companion interactions were not suited to write the kind of deep meaningful content that you expect from this kind of game.
The amount of times I have heard "Thank you" and "I am sorry" in this game is insane. The characters thank each others and apologize constantly like there is no tomorrow, and they resolve their differences within two sentences like - "I hate your whole way of life" - "Oh, I'm sorry I wish you said something sooner" - "Oh, no, I am sorry, I should never have called you assbag." It's just… so much bad writing, I don't know what to call it, it's shallow and flat and I just wish it was so different.
A whole lot of the preaching style could have been remedied if there had been more “show, don’t tell” in this game. It feels like the writers have forgotten that when you want to convey a moral, cultural, artistic or political message through a piece of art, like games are, you need to do it through the power of allegory and not just by having characters outright saying what is right or wrong.
For example, if the message that you want to get across is that cultural piracy is bad, you should not have a character posture for an organisation just telling you how good they are for returning treasure to cultures they come from; you should write a quest where you dig up a piece of treasure that gives you some kind of power, but where you later find out this is an important cultural relic of some lost tribe that really wants it back, and where you as the player have to grapple with the weight of that moral choice. Even players who would then choose to keep the relic for selfish and power-grabbing reasons would still feel kind of morally bad, and they would still get the message you are trying to convey. This kind of mechanic in storytelling is something that is missing throughout the whole game when it comes to different moral, social or cultural messages. 
Also, in the character Bellara the retcon or writing for a different universe and strange companion writing converges. She namely talks about herself as autodidact - that she has learnt not by studying but by poking around and figuring out what goes boom - but at the same time she has many discussions with professor Emmerich about academic stuff and she uses all the fancy words, words that are also out of lore-words, about frequencies and things that come rather from Elder Scrolls and sci-fi universes, whereas in Dragon Age magical power relates to blood (titan blood, human blood, blighted blood and so on) or the fade and spirits. A person who is self taught by only learning and doing would not at all talk like that "you need to huperflux the enchantment-condesator", they would say "you know that feeling you get when it's about to go boom, that's when you do like this show and hold your breath" or something.
That there is so little real choice, you have only one personality and morality
You get very little choice in this game, so little that it almost no longer really feels like an RPG. Especially around who your Rook is and how they act, oftentimes they will just continue talking and say things about their life and background that you had no idea about and had never chosen. You are getting to know your character at the same speed as the NPCs of the game.
For a while while playing this game I honestly thought I had lost my ability to read and understand the English language, and was making plans to try to regain my language skills, because I had never before experienced such a disconnect between what you choose as a player and what Rook actually says. I realized later that this disconnect was not only felt by me but by others as well, and that there is a large disconnect between the options and what is said. 
I don’t need to be “evil” like you could be in Origins or can be in the Baldur’s Gate games, but at least I thought you could be a kind of paragon or renegade version of Rook, or at least that you could form your personality like Hawke and be kind, funny or harsh - but not even that. Rook is more pre cooked than Geralt in the Witcher games, this is more of an interactive movie in many places, so many that I wish they were more honest about that and made those conversations more into quicktime events where you would just experience the scenes like in Detroit Become Human or games like those. The illusion that there are RPG choices where you have less choice in dialogue than you had in Fallout 4 is just hurting the experience, and especially hurting any immersion and connection you can have with your player character. 
You are only allowed to be heroic, and just one type of heroic; not the one that is ready to sacrifice things for the greater good or to get things done, but only the goodie two-shoes hero (that for sure oftentimes is what I play, but which feels meaningless unless there is an option to go another route). 
The most glaring example of this forced morality that pretty much breaks the fourth wall was when Rook goes by a scene in a blighted city where several people have been hung and says very dramatically that “this shouldn’t happen anywhere” and then proceeds to murder 20 Venatori agents with zero thought as to who their mothers, children or pets are. That comment did not feel like a legitimate comment that would be said by a Rook as created by genuine interest in the character or their connection to the world, but much more as a clear “social posturing” or “virtue signaling” for the player behind the computer screen that this is a good person, and that they are good according to the only specific moral view the hero is allowed to have (no chaotic good allowed). 
It was also very present in Rook's interactions with Solas' memories in the crossroads. When confronted with a memory of the blight being created and threatening to spread to the whole world and how Solas sacrificed ONE of his agents to guarantee that the blight would not spread to the world the only way to react to that was the Solas was a horrible callous and evil person for not saving this one person and possibly condemning the world. I think they somehow meant for Rook and Solas to be moral opposites, where Rook would always protect the little people against oppression and Solas would sacrifice the little people for his missions, but it really feels so off to not have any say in your RPG characters moral values, even within the tropes of heroes.
This kind of virtue signaling is also present in many other parts of the game, used not to deepen the characters but to position them as the "good guys", and my best example here is how they handle Emmerichs vegetarianism. It could have been a really interesting trait that could have resulted in interesting conversations about morality, mortality, spirits of animals and flesh - but instead this trait is mainly used to position the other companions as good because they have (wow, time to get impressed) remembered to cook vegetarian food for Emmerich, several times even (naaw, that is so nice and inclusive of them, uwu). This cheapens the whole thing and makes it instead feel preachy (which it is at this point) and it's such a wasted potential.
And when it comes to the choices in the main game there is only one big choice before the suicide mission ending that is major and creates some replayability, but it doesn’t have a particularly large emotional effect because you have not come to know the places enough to care about them properly. The choices you make in the companion quests are, with the exception of Emmerich’s quest, so shallow and just affect their gear instead of their stories in any meaningful way, that I just wish they didn’t have any choices at the end of the quest lines.
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In conclusion: a lot of people have tried to explain these choices of retconning the factions and the lore, and the strange “teambuilding” discourse, as stemming from an idea of Rook as a heroic hero and their team “The Veilguard” as some kind of Avengers. And that for this purpose everything they do has to be good, they have to have only one type of personality, with one type of morality, have only one type of interaction with the world and their companions, the companions have to lack any type of “problematic” (or god forbid interesting) or morally ambiguous character flaw, and all factions you collaborate with have to be morally unambiguously good and the bad guys have to be unequivocally evil preferably without grayscale.
This way of thinking, if this is true, makes these choices that they have made for the game kind of make sense, but it is still such a weird choice to make, to take a complex dark fantasy story that is Dragon Age - and a cRPG franchise known for morally difficult and emotional choices and complex morally grey factions and cultures - and turn it into this hero-fiction, with clear cut morals and cartoony vibe aimed at younger audiences. 
This could have been such an amazing game (which is in many parts still is), but something went really wrong in the direction for the writers and I ache so bad for all those developers that I am sure really tried their best and probably suffered under insane creative direction. I don’t know how else to explain this. 
It feels like, when playing through the game, like the teams that made the environments, the main story and the companions were three different teams where the first two got all the time and resources, and no micromanagement, whereas the last team didn't have any contact with the others and got the short end of the stick.
I am still waiting for the Kotaku article where they talk to 19 people who have worked on this keeping them anonymous and telling us the real story about the experience of making this game. 
Thank you for reading this far, I seriously hope you loved this game no matter its strange choices at time, and I would STILL say after all of this that it is worth playing for all Dragon Age fans out there.
Dareth shiral.
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bluedalahorse · 3 days ago
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Update: I have successfully deleted and unsubscribed from Duolingo! Proud of myself because I’d been using it for a long time but it was getting increasingly less useful, and my anxiety about leaderboards etc was interfering with my ability to actually learn and feel good about it. Eleven years ago when I started, Duolingo was actually fun. But it’s felt increasingly like it’s jumped the shark a bit and the app makes mistakes more and they keep wanting you to pay for more bells and whistles.
I switched over to another app for French and Swedish and am already liking it better, and I’ve been looking at a second app that looks promising for Finnish. Of course the second app still teaches kirjakieli rather than puhekieli and I’d look silly saying “minä olen” over “mä oon” in most situations, but actually feeling like I want to practice instead of Dreading the Green Bird is probably also good for me.
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indigostudies · 2 years ago
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What are those apps you usually post in your productivity updates?
hi! here's a breakdown of apps i use, as well as websites and other resources i've used/use for my learning (mainly chinese, though some of these resources can be used for other languages as well).
apps i use every day:
dot languages: this is a chinese-specific app where you select your hsk level, and then read articles at that level. there's a pop-up dictionary, an option to show pinyin, post-article vocab practice (audio, matching, translation, and writing), and the option to have your articles either in simplified or traditional.
TOFU learn: a blend between flashcards and writing, you can find decks for various things, including hsk level-specific decks, and you learn new vocab with the stroke order and then write each new term three times—once with an overlay (so the term is visible), and then two times from memory. there's also a review function, which helps you practice terms you've already learnt, and each term has audio that goes with it. i use it for chinese, but there's decks for esperanto, french, german, italian, japanese, korean, norweigian, portuguese, russian, spanish, swedish, and turkish.
the pleco dictionary app: my favourite chinese dictionary app; allows you to translate from english to chinese or chinese to english, has options for writing, radical, vocal, and keyboard entry, and has both traditional and simplified characters.
ankiapp: this one's not particularly complicated; it's a flashcard app, where you can make your own decks or download decks other people have made. it uses a spaced repetition system to help you remember terms—you rate yourself from worst to best on how well you remembered the term, and that determines how many times it'll pop up afterwards. it also gives you an overall grade for each deck, which is a nice way to measure your progress.
duolingo: probably my least favourite of all of the apps i use; the chinese course isn't the best, and now that they've removed the notes/grammar information option, there's no way for people who aren't already fairly familiar with the language and its inner workings to learn them if they exclusively use duolingo. it's okay for maintenance practice, though, but i'm already almost finished with the entire course and i would say it barely reaches to lower hsk 4, so i wouldn't say it's a good tool if you're more advanced.
apps i have but use less often:
readibu: this is sort of like dot in that it's an app for reading in chinese with a pop-up dictionary. however, that's where the similarities end; readibu has novels, short stories, and articles aimed at children, and each of those are further split into genres. readibu also lets you add your own web-pages and read them on the app, so you can use its pop-up dictionary with them. it's aimed more to intermediate and upper intermediate learners, with hsk levels ranging from hsk 4 to hsk 6. the only reason i rate dot above readibu is because dot has a larger range of levels (hsk 1 through hsk 6 i believe? but it may go higher) and exercises built in to help you learn the vocab.
the chairman's bao: also a chinese reading app, though if you use the free version, you only get one sample article per hsk level (hsk 1 - hsk 6). i believe that every so often you get a new sample article for each level, but i'm not sure what the interval on that is. it also has a pop-up dictionary and a flashcard option for saved vocab.
du chinese: another chinese reading app; it has articles divided into newbie through master (six levels in total, though they don't line up perfectly with the hsk in my experience), and new articles are free for a certain period of time before becoming locked behind a paywall. there's a pop-up dictionary and a vocab review/test option for vocab you save.
memrise: flashcards with audio, depending on whether you're using an official course or a user-generated deck. decent, but it can get repetitive.
hellotalk: not exclusively chinese, but i believe it started off mainly aimed that way. you set your language, and then your target language, and then you can talk to native speakers who have your language as their target language. potentially incredibly useful, but if you're like me and extremely introverted you may have a hard time using this app, since it requires a lot of one-on-one interaction.
slowly: i haven't actually gotten around to using this, but it's sort of like a digital penpal app, as i understand it. you can learn more about it here.
websites and other miscellanea:
this massive mega drive by @salvadorbonaparte (languages, linguistics, translation studies, and more).
this masterpost by @loveletter2you (linguistics, languages, and language learning books/textbooks).
this masterpost on chinese minority literature by @zaobitouguang
the integrated chinese textbooks by cheng and tsui, which are the textbooks i use for self-study—there's textbooks and workbooks, as well as character workbooks (though these can easily be cut out without suffering from the loss).
mandarinbean: graded readers, hsk 1 - hsk 6, with a pop-up dictionary and the option to read in traditional or simplified
chinese reading practice: reading, beginner through advanced (three levels), with a pop-up dictionary and some additional notes included on vocab and language-specific things non-native speakers might struggle with or not know.
hsk reading: graded readers, hsk 1 - hsk 6, divided into three sections (beginner, intermediate, advanced). does not have a pop-up dictionary, but does have an option to translate the text, post-reading quizzes, and notes on important vocab with example sentences.
my chinese reading: reading from beginner to advanced (four levels); has a pop-up dictionary, the option to play an audio recording of the passage you're reading, notes on key words, things that are difficult to translate, grammar, and post-reading comprehension questions.
the heavenly path notion website, which i would say is one of the best resources i've ever found, with a massive number of guides, lists of chinese media in a variety of forms, and general resources.
chinese character stroke order dictionary: what it says on the tin; will show you the stroke order for a given character.
hanzigrids: allows you to generate your own character worksheets. i use this very frequently, and can recommend it. the only downside is if you want to create multiple pages at once, you have to pay; however this can easily be circumnavigated by creating only one sheet at a time. you can download the sheet as a pdf and print it out for personal use.
21st century chinese poety: a resource i only came across recently; has a massive collection of contemporary chinese poetry, including translations; much more approachable than classical poetry, which can often be incredibly dense and hard to parse due to the writing style.
zhongwen pop-up dictionary: if you're reading something in chinese on a website that doesn't have a pop-up dictionary, this is a must. i've never encountered any words that it doesn't have a translation for so far, including colloquialisms/slang. i use it to read webnovels, and it's been a fantastic tool. you can also save vocab by hitting the r key when you're hovering over a word/phrase, making it easy to go back and add terms to your flashcard deck(s).
chinese reading world: a website put together by the university of iowa; split into three levels (beginner, intermediate, and advanced), with thirty units per level, and ten modules per unit, as well as multiple proficiency tests per level. each module is split into three parts: a pre-reading vocab quiz, the reading with a number of comprehension questions based on it, and a post-vocab reading quiz. it also rates you in relation to someone with a native proficiency based on how quickly you read and answer the comprehension questions, and how many vocab questions you get right.
jiaoyu baike: an extensive chinese-to-chinese dictionary, put out by the taiwanese ministry of education. you can find an extensive write-up on it here, by @linghxr.
social media etc: see this post by @rongzhi.
qianpian: another chinese-to-chinese dictionary; @ruhua-langblr has a write-up on it here.
this writeup on zero to hero by @meichenxi; initially aimed at chinese learning, but now has expanded greatly.
music rec's: this masterpost by @linghxr.
tv/film: youtube is a great place to find chinese tv shows and films, and they often have english subtitles. if you can't find something on there, though, you can probably find it either on iqiyi or asianvote, which have both chinese and other asian shows and films (though you'll want an adblock if you're going to use the latter). i use these a lot to watch things, and have discovered a lot of media through these, and then novels through those when i went searching to see what they were adapted from.
polylogger: a website for logging the amount of time/type of language study you do. has a wide variety of languages, and the option to follow other people. still, it's a fairly basic site.
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mistydeyes · 2 years ago
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pharmacist! hcs
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summary: ik some people put themselves in the role of the pharmacist but here are some headcanons i have for her if you consider her more of an oc :)
pairing: 141 x pharmacist!reader
see her here counseling the 141
her story if she likes price
her story if she likes ghost
PS. Another part of her story is coming soon! Look out for next Wednesday :)
┊ ⋆ ┊ . ┊ ┊┊ ⋆ ┊ . ┊ ┊┊ ⋆ ┊ . ┊ ┊┊ ⋆ ┊ . ┊ ┊┊ ⋆ ┊ . ┊ ┊┊
joined the British Army as a pharmacy captain after a two year pharmacy residency in a London hospital
she realized that working at a local chemists and in a hospital weren’t for her so she decided on the career change
speaking of her life before being a pharmacy captain, she was a good student — not at the bottom but not at the top
she primarily struggled with anything related to pharmacology but excelled with therapeutics and counseling
her blood type is O- (a universal blood donor)
before becoming a pharmacist, she had aspirations of becoming a linguist or historian
was amazing at picking up languages and learning them after some time
but she was drawn to pharmacy after seeing how it helped a close family friend who had an MRSA resistant infection
knows 10 different languages and counting (with varying speaking and writing fluency) - English obvi, Spanish, Mandarin, Greek, Latin, Russian, Arabic, Swedish, German, French, and is currently learning Portuguese
loves taking walks and runs at the base gym (she has to get in her recommended 150min of exercise a week)
if you think she’s listening to music while exercising you’re wrong, she’s listening to podcasts and always loves the medicine focused ones
always will show up to military balls or formal events and talk to you about anything under the sun
loves interacting with people 1 on 1 rather than behind a pharmacy counter
also keep in mind she’s not flirting, she just loves chatting with people and knowing how to make their day better
one time, she met a linguist and after the initial awkwardness (she thought the pharmacist was hitting on her), they had a whole conversation about the nuances of languages
if you know her well, you’ll notice how she deflects the conversation onto you and talking abt yourself as she loves observing
Gaz and Ghost frustrate her at times as she finds herself revealing things she normally won’t tell patients
despite the health risk, she loves caffeine and always has an energy drink or cup of coffee during the day
her diet is completely different, she prefers to prepare things in her room or look for the best things in the mess hall (she needs a balanced diet)
her bookshelves in her room are filled with books in a variety of languages and are often history books or classics
she also is currently reading a book that details the history of women in medicine
she has pictures in her room which show her happiest times aka being in pharmacy school
carries a large water bottle with her at all times and her tech’s have to remind her to stay hydrated during a shift
her techs are basically her siblings and she likes to take them off base occasionally to chat about something different than drugs and immunizations
her drink of choice is a tequila sunrise because tequila is the only alcohol that isn’t a depressant and also orange juice is a great source of Vit C!
her second drink of choice is a penicillin
wants to be a professor when she retires and dreams of teaching about self-care recommendations and emergency medicine
has a small tattoo of a mortar and pestle on her forearm, she got it with some of her friends when they all graduated
her tech joked that she should get a notepad tattooed on her wrist because she always writes reminders on her arms
primarily lives on base and occasionally visits her parents who live in Brighton
she updates them weekly but they know their daughter is in one of the safest places in the UK
her favorite drug to administer are any antimalarials, eye drops, nasal spray, and inhalers (she loves that she just has to count the boxes)
her least favorite is Metformin and thyroid drugs as they often are in counts of 90 or 180
constantly uses pink pen and colorful sticky notes (peep her little notes in the medical files)
the reason she hates doctors is not because of anything significant but because of an ex that told her that her degree was irrelevant because she didn’t go to med school
hates the stigma against pharmacists, in the US they’re literally considered doctors so why is there such disrespect?
she’ll never admit it but her favorite patients are the 141, they all have such unique personalities that she constantly looks for their scripts every morning
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darkmaga-returns · 27 days ago
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The German government urges citizens to stockpile emergency supplies (food, water, medical kits) for 72+ hours and calls for civil defense training in schools amid heightened NATO-Russia tensions.
Sweden, Finland, Norway and Denmark have taken the lead in crisis preparedness. Sweden's updated 32-page war-preparedness pamphlet, distributed to 5 million households, covers survival strategies, evacuation plans and community resilience.
The Swedish and Finnish guides emphasize stockpiling essentials, first aid, power outage readiness and childcare during emergencies. Finland also highlights accessible bomb shelters, including a Helsinki facility for 6,000 people.
Nordic advisories encourage citizens to join defense initiatives, donate blood and learn CPR. Sweden's digital preparedness manual has been downloaded 55,000+ times since October.
Policies once criticized (e.g., Germany's past condemnation of "prepper" movements) are now adopted nationally, reflecting growing urgency over potential conflict and institutional failures in crisis management.
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welcomehomerandomness · 1 year ago
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Welcome Home Website Update Reaction Notes (3/9/2024) Part 2 (SPOILERS)
Here's Part 2 of my Welcome Home Website Update Reaction Notes (3/9/2024)! Hope you enjoy it!
Howdy caterpillar walking ASMR
“It was then that Howdy Pillar pulled out a luxurious looking scarf- If one were to take a guess, it was probably the perfect size for a large house! Wally’s eyes sparkled brightly as he looked at it, but Barnaby was not as impressed. Still, he remembered this was all for Wally.” Barnaby doesn’t like the scarf but at least he knows that Wally needs it to give it to Home…Barnaby’s a true bestie
“There, scaling the tallest of the Homewarming trees in all of the neighborhood, was Sally Starlet herself. She was wearing an outfit adorned in sparkles, glitter, tinsel, ornaments, and even strings of popcorn- She was, as she’s ever been, truly a sight to behold. Even now as she continued to climb up the tree, she was radiant.” Sally is a goddess and an icon
Sally’s nickname for Barnaby is “Barntholomew” lol
Poppy is best bird mom friend lol
Also I wonder what the sunflower-seed ham tastes like
Why does Wally’s voice sound distorted when he says “How can that be.”? Is he sad? Mad? Both?
Awww at least the story ends on a good n-WAIT WHERE’S EDDIE??? WHY ISN’T HE IN THIS STORY???
EDDIE???
I’m scared for Eddie now
Also I love how we get to hear more of Home in this storybook record even if I joke around on how I hate Home lol
Now let’s hear Wally’s Toyland…I think it’s a Christmas song lol
Well at least this one has music instead of Wally singing acapella
Wally’s singing is so beautiful...It brought tears in my eyes sniffles
Also is it just me or do the lyrics “Childhood's joy land…Mystic merry toyland…Once you pass its borders…You can ne'er return again” seem kinda sus?
Like I feel like Wally’s singing about the Neighborhood and how you can never return back home once you entered it? Hmmm…
Anyways let’s listen to Up from the Home-Top which is basically the Welcome Home version of Up from the House Top lol
Oh crap Barnaby’s dead/j
THERE’S EDDIE THERE HE IS HE’S SAFE (for now)
“You lost control!? Can’t you see we’re in the middle of preparing for my Homewarming play? Julie is my Santa Claus! And Home? Her trusted reindeer!” Sally, how does Home being a reindeer work??? Is it gonna drag itself on the stage as Julie rides on top of it or???
Oh crap Julie and Frank are dead/j
Also the song is so silly and wholesome I love it
Now it’s time for “Howdy's Holiday Hullabaloo” Record!!! I’m so excited to hear this!!!
LET’S GO KIDDOS IT’S TIME TO LEARN SOME PILLAR FAMILY LORE
“How, normally, I don’t close early for any ol’ thing! Not rain, not sleet, not snow - not even that time Julie launched herself clean through the wall over there!” Oh god I imagine that one scene from the Scott Pilgrim movie where Scott crashes through a window…But instead of a window it’s a FREAKING WALL
HIS MA AND POPS AWWW
Howdy’s brother kinda sounds like Frank lol
Poor Howdy’s dying inside
I think we all know who Howdy’s favorite sibling is lol
The brother-in-law sounds so nonchalant lol
The nephews are so adorable awww
I just realized that Howdy’s uncle is a snail which is why he’s French lol
I wonder if the uncle is a reference to the Swedish Chef from the Muppets but he’s French instead
Oh god the cousin is a stoner hippie lol
I love Howdy’s grandma
I love Barnaby’s reaction to seeing Howdy’s family at the end lol
Overall the song is pretty charming and I love it so much
Also Barnaby's Tobacco Pipe??? Honestly it’s funny but I don’t think this toy will go well if it was created today lol
Barnaby be teaching kids in the early 70s’ how to be like Snoop Dogg but instead of weed it’s bubbles
Oh god not the nephews
Now let’s listen to “Bug-a-Bye and Goodnight: An Ode to Hibernation” Record
Frank’s voice is so beautiful I love it
But Frank seems kinda sad…
I want to buy that set of homewarming greeting cards to give to my family and friends during Christmas lol
Also I want to try the Crispy Sweets frosted cereal so bad...I NEED IT!!!
And there’s a mini doodle on the side of the pictures too
OHHHHH SO THAT’S WHY THOSE SYMBOLS ARE EVERYWHERE THEY’RE PART OF A SECRET CODE
I solved the code at the back of the cereal box but I don’t have time to decipher the other code that was spread all over the website because I’m too lazy lol
I went back to the Merchandise section and found out that Eddie’s toy that Santa was about to introduce in the radio ad was an Eddie Dear Li’l Mailman Kit
I also want to buy all these toys so bad I don’t care if I’m a college student I want them all lol
“Although our Guestbook is and will remain closed for the foreseeable future, we wanted to properly recreate it for those newly joining in our efforts to explore Welcome Home! After all, it’s fun to look back and see how far we’ve come together as a community! We will be recreating all eight original pages in the near future, so check back in soon to see if you can find your message! Have fun!” I can’t wait to see the Guestbook in the future
ALSO I JUST REALIZED THAT THE CLICKABLE BUGS ARE GONE
Dang I’m gonna miss those bugs
I can’t believe I spent hours on this website lol
My hands are kinda tired from typing lol
Also let me know if I miss anything
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covid-safer-hotties · 7 months ago
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Reference preserved on our archive (Check us out for daily updates!)
Highlights •Placental response to SARS-CoV-2-infection and timing of infection is unclear. •Inflammatory and cardiovascular proteins were analysed in 103 placentas. •Protein levels were unchanged regardless of timing of SARS-CoV-2-infection. •Future studies are needed on placental changes depending on severity of infection.
Abstract Introduction Maternal SARS-CoV-2 infection can affect pregnancy outcome, but the placental response to and the effect of timing of infection is not well studied. The aim of this study was to investigate the placental levels of inflammatory and cardiovascular markers in pregnancies complicated by SARS-CoV-2 infection compared to non-infected pregnancies, and to investigate whether there was an association between time point of infection during pregnancy and placental inflammatory and cardiovascular protein levels.
Methods Placental samples from a prospectively recruited pregnancy cohort of SARS-CoV-2-infected (n = 53) and non-infected (n = 50) women were analysed for 177 inflammatory and cardiovascular proteins, using an antibody-based proximity extension assay. In the SARS-CoV-2-infected group, half of the women were infected before 20 weeks of gestation, and five women were hospitalised for severe SARS-CoV-2 infection. Single-protein analyses were performed with linear mixed effects models, followed by Benjamini-Hochberg correction for multiple testing. Multi-protein analyses were performed using principal component analysis and machine learning algorithms.
Results The perinatal outcomes and the placental levels of inflammatory or cardiovascular proteins in women with SARS-CoV-2 infection were similar to those in non-infected women. There were no differences in inflammatory or cardiovascular protein levels between early and late pregnancy SARS-CoV-2 infection, nor any linear correlations between protein levels and gestational age at time of infection.
Discussion Women with SARS-CoV-2 infection during pregnancy without clinical signs of placental insufficiency have no changes in inflammatory or cardiovascular protein patterns in placenta at time of birth regardless of the timing of the infection.
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