#ultra ramblings
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photon-bytez · 1 year ago
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August is now over, time to get ready for the skeleton war once again.
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meltorights · 1 month ago
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bringing dan back for leo but making him mean and angry was really funny toku should do that again. in the text ultraman yuma should show up and beat the new guy with sticks.
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photon-bytez · 10 days ago
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Going with a recent title that has me hooked recently…
The Red Guy from Cow & Chicken stole your alcohol. Go and destroy everything in your path to get said alcohol back and beat the ever-living shit out of him while you’re at it
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‘You are trying to slap some sense into your ex-boyfriend, while he does not let you sleep.’
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photon-bytez · 6 months ago
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I wasn't expecting this thing to have vocals not unlike the Werdos, but it manages to pull them off beautifully well. Really excited to see this guy in full once they come out next week
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meltorights · 2 years ago
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it gives me so much joy in ultra galaxy when gomora does one of its Flips or Rolls....
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lucabyte · 10 months ago
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"So what's the weirdest possible first (second) impression Loop could make on the party in postcanon?" "Yeah, that, probably."
+ Bonus
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theyre just standing there in direct party order while this happens. normal tuesday.
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sstarfruitz · 1 month ago
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Tried to draw in a way that’s more fun for me, lmk what you guys think!!
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michaela-o · 1 month ago
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please please PLEASE can we have an Autobot version of the how to catch a human post?! Begging on my knees here lol
Im sorry this took a bit longer i had so much fun writing this ! And besides that i got distracted by some of the TF comics that can be found online ! I just read the two whole comics about Drift becoming an autobot and man alive was that cool :3🧡
I'm also currently job-hunting and studying so there was not as much time to be online or make art as much as i'd like :'(🧡
But i hope you'll enjoy this one !! ( 。ớ ᴗờ)🧡
P.s. - I know this is a bit different from the decepticon one bc i made this one in the more First Contact universe♡
Autobot recommendation for handling/capturing fragile organics: Humans
Foreword on behalf of Autobots
Humans are delicate, skittish creatures who rely on their instincts, emotions, and have a surprising amount of unpredictability. They are small, fragile, and prone to bouts of irrational behavior when startled or cornered. Despite their size and vulnerability, they possess an extraordinary will to survive, making them both a challenge and a responsibility to handle correctly.
This guide was written for Autobots tasked with capturing, securing, or calming a human in scenarios where their cooperation is necessary but unlikely. Treat them as you would a frightened turbomouse: with patience and care.
1: Recognizing the human creature
1.1 PHYSICAL CHARACTERISTICS
Humans are organics with relatively uniform structure but remarkable fragility. Standing approximately not even quarter of the height of a minicon, they lack protective exoskeletons or natural armor. Their bodies are composed of soft tissues supported by brittle bones, making them particularly susceptible to external forces.
Their skin is their first line of defense, but it is thin and prone to tearing. Cybertronian scanners often mistake minor abrasions as critical damage—while rarely life-threatening, these injuries cause them significant distress. Be mindful of their soft exteriors.
Humans rely heavily on their sensory organs to navigate their environment. Their eyes are sensitive to bright light, and their ears to loud or unexpected noises. Both can cause disorientation, so avoid shining headlights directly at them or using amplified vocalizers during interactions.
1.2 BEHAVIORAL TRAITS
Humans exhibit a wide range of behaviors, often dictated by their emotional state. Unlike Cybertronians, who generally act with calculated logic, humans are impulsive. When frightened, their actions often defy rationality.
• Flight Response: A common reaction to danger, humans may attempt to flee without assessing their surroundings. This can lead them into greater peril, such as running toward an active battlefield or hazardous terrain. They are pretty fast for their size, but their stamina is limited. A frightened human will often collapse after prolonged exertion.
• Fight Response: Though rare, humans under stress may lash out. Their attacks, though feeble, can include throwing objects, kicking, or attempting to strike a Cybertronians. While their strength is negligible, their determination should not be underestimated.
• Freeze Response: Some humans become motionless when overwhelmed, effectively shutting down all voluntary movement. This reaction can make them difficult to rescue, as they may refuse to cooperate or acknowledge external stimuli.
2: Identifying stress signals
2.1 VOCAL CUES
Humans communicate distress through an array of strange vocalizations, often at high volume. Screaming is the most obvious indicator of fear, but rapid speech, muttering, or even complete silence can also signal distress. Listen carefully to their tone—shaky or uneven sounds often betray underlying anxiety.
2.2 PHYSICAL REACTIONS
Their bodies exhibit telltale signs of stress: trembling limbs, widened organic optics, or clenched fists. Sweating, though imperceptible to Cybertronian optics, is another key indicator. Advanced scanners can detect elevated heart rates and shallow breathing, both of which correlate with heightened fear.
2.3 ERRATIC MOVEMENTS
Humans under duress often behave unpredictably, darting in random directions or making illogical choices. For example, a human might attempt to climb unstable structures or hide in areas that provide no real protection. These behaviors stem from primal survival instincts and should not be interpreted as strategic actions.
3: Non-threatening approaches
3.1 MINIMIZING YOUR PRESENCE
Humans perceive large objects, especially moving ones, as threats. To avoid provoking unnecessary fear, always begin your approach in a non-intimidating manner. Transforming into vehicle mode is highly effective; many humans associate vehicles with utility and safety, not danger.
When in robot mode, avoid towering over them. Lowering yourself to their eye level by kneeling or sitting creates a sense of equality and reduces the perception of dominance.
3.2 VOCAL REASURRANCE
Humans respond well to calm, steady voices. Speak slowly, using simple phrases even though they will not understand Cybertronian language. Avoid Cybertronian technical jargon or complicated explanations, as humand won't even understand and will confuse or frighten them further.
If the human continues to panic, repeat your reassurances while maintaining a soft tone. Over time, they will begin to associate your voice tone with safety.
3.3 BODY LANGUAGE
Body language is as important as spoken words. Humans are highly visual creatures and will interpret your movements as cues for intent. Keep your gestures slow and deliberate. Avoid sudden movements, as these can be perceived as aggression.
Extend a hand palm-up when offering assistance, a universal gesture of peace. Keep your frame neutral—crossed arms, clenched fists, or rigid postures might be misinterpreted as hostility.
4: Techniques for securing a human
4.1 NON-CONTACT METHODS
Whenever possible, prioritize techniques that do not involve physical interaction.
• Guided Pathways: Create barriers using objects or your own body to funnel the human toward safety. This method is particularly effective in open environments where direct contact might cause them to flee in the wrong direction.
• Stasis Bubbles: Deploy low-energy containment fields to immobilize the human. These fields should be calibrated to avoid discomfort and allow full mobility once the immediate danger has passed.
4.2 DIRECT CONTACT METHODS
Important note: When physical interaction is unavoidable, use the utmost care.
• Lifting and Restraint: Cradle the human gently in both hands, supporting their head and limbs. Apply no more force than necessary to prevent them from struggling or falling.
• Transport Compartments: Many Autobots have interior compartments designed for transporting fragile cargo. Ensure these are padded, ventilated, and free of sharp edges before placing a human inside.
4.3 ENVIROMEMTAL ADJUSTMENTS
Humans are profoundly influenced by their surroundings. Dim lighting, soft sounds, and warm temperatures can help calm them during capture. Conversely, loud noises, flashing lights, or sudden temperature changes will heighten their distress.
5: Transporting the human
5.1 SAFE COMPARTMENTS
Select a secure compartment that protects the human from external hazards while allowing them to move comfortably. The space should include basic life-support features such as climate control and breathable air.
5.2 CONTINUOUS MONITORING
Scan the human regularly for signs of injury or stress. If their condition deteriorates, stop immediately and address their needs. Humans are highly vulnerable to dehydration, exhaustion, and emotional fatigue.
6: Release and recovery
6.1 GRADUAL DISENGAGMENT
When the mission is complete, release the human in a controlled manner. Begin by reducing your proximity, allowing them to acclimate to their surroundings. Avoid abrupt departures, which may leave them feeling abandoned or confused.
6.2 PROVIDING REASSURANCE
Humans value closure. Rather than explain, show your actions and reassure them of their safety. If possible, provide additional assistance, such as guiding them back to their community or offering resources for recovery.
Closing thoughts
Humans may be small and fragile, but they are resilient in their own way. By treating them with care and understanding, they will give you theirs in return.
"We honor the principles that make us Autobots." - Autobots
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transformers-spike · 25 days ago
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Sentinel sobbing as he learns something that was supposed to be a one-night-stand turns into he’s now a Sire and this tiny human that was supposed to just get his weird kink out of his system is giving him a new one
This is the best ask ever because holy shit this could lead to so much drama. He assumes the product will be an abomination, but on the off chance that it turns out normal, this is a huge scientific discovery. He tries to comfort himself with the possibility that oh it must be another human's offspring - but the glow of your eyes and doctor visits say otherwise. If the Elite Guard find out, you're now the subject of a study about a new type of reproduction. Sentinel is going to stay far away from you while dying inside and trying to pretend he's not the sire. If Optimus finds out he's going to garble his vox from laughing so hard. Everyone's going to make his life hell for it - and now he's faced with Ultra Magnus's disapproving looks because notorious organic-hater Sentinel just knocked up a human. His only comfort is the knowledge that he may have discovered a brand new mode of reproduction and may be revolutionizing science just by nutting inside a human
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poke-poke-poke · 2 months ago
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hear me out - i think leon and nihilego would be a fun combo
their designs compliment each other well lol
(i like villain au ideas though, so i may be biased, aesthetic wise)
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veveisveryuncool · 1 year ago
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havent drawn them in a while
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photon-bytez · 5 months ago
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September 1st: starts
Me:
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photon-bytez · 28 days ago
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Wait, really?!
I honestly have NO idea how I didn't realized this sooner, but I'm pretty shocked by how Wayne Barlowe was barely mentioned throught Alien Planet (if, at ALL), especially with how he made the original Expedition book.
Don't get me wrong; Alien Planet was a nostalgic classic for many, but adding in the lore and weird-looking species from Darwin 4, I.E. THESE GUYS...
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Would've made AP more... well, ALIEN. These were, and are still, some of the most speculative alien creature designs in all of fiction, even moreso due to how the people behind the original book used the laws of nature seen with wildlife on Earth to try and make a speculative, extraterrestrial biosphere that could feel plausible and grounded in reality, regarding what alien life could really look like.
I dunno how or WHY the people behind the documentary decided to scrap the weirder aliens like the Forrest Gulper and Flipstick (along with Expedition's entire story and message), but it kinda feels like they didn't fully do the source material justice.
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I still don't understand why Discovery Channel made a TV special entirely out of aliens from Wayne Barlowe's "Expedition" but then never mentioned Wayne Barlowe in the entire thing. Both advertising and narration instead claimed that it was spculation by a "team of scientists" or "evolutionary experts." Were they afraid it wouldn't go over well as educational programming if they just said this was one artist's fiction? They also chose probably the most earth-like conventional aliens they could out of the whole book, and scrapped all the other surrounding world-building and story, like how the book is presented as the paintings, sketches and journals of a professional wildlife illustrator, and takes place after humans have killed off most of earth's ecosystem, so like, the wildlife illustrator has never even seen natural living wildlife until he gets to explore an alien world. Why would they not want to use that storyline, is it "too sad?"
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meltorights · 10 months ago
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i was thinking abt vic's toku poll and while i can totally get why someone would encourage one to pick kamen rider or sentai in general over ultra when getting into toku i dont understand why one would suggest kamen rider (1971) or GORANGER over ultraman (1966) or ultra q.
i dont think all that many people have watched kamen rider (1971) or goranger or even ultraman (1966) to begin with but ultraman (1966) just seems to hold up in a way the other shows dont. like id suggest it any of the 70s ultras (even my beloved leo) and even a lot of heisei/new gen stuff. a true classic, as they say.
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sstarfruitz · 1 month ago
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I really like the idea that the Narrator *chose* Stanley to be in the parable and that it could’ve been any other employee if they had just caught the Narrators eye a bit more. I especially like to imagine that if it *was* any other employee in the parable, they would’ve reacted like how an actual person would react if they woke up without a voice or free will LMAO.
All the other employees would’ve reacted with trying to scream and immediately panicking and having a crises that they’re stuck in this huge building, whereas Stanley is the only employee weird enough to just. Accept it and start walking around exploring.
The Narrator was lucky enough to pick the only employee weird enough to deal with the Parable in the first place.
Everyone else would be so terrified of the narrator and the fact that there’s this huge omnipresent voice telling them what to do, meanwhile Stanley is the only employee who would just be so okay with it like he is in the game. Mess with it, even. Actively disobey it. Everyone else would follow the narrators directions too petrified to do anything else, meanwhile Stanley is like “Omnipresent non-physical voice who can control this entire world and reset it is telling me to go left? … nahhh, imma go right…”
And the funniest thing about this idea to me is that Stanley wasn’t programmed to be this way by the Narrator or anything. He’s just genuinely like that, and was like that before the parable, and the Narrator just so happened to strike gold by randomly picking the weirdest guy in the office
And I also like to imagine a scenario where one day the Narrator gets so fed up with Stanley’s antics that he decides to switch the employee for a bit, then immediately switches back to Stanley when the others would just have panic attacks as soon as they realized their situation. He doesn’t tell Stanley why the Narrator switched back so soon, cuz he doesn’t want Stanley knowing he is the only employee out of hundreds that is actually willing to play along with him
They’re fr just two weirdos against the world I love them sm
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chronicowboy · 6 months ago
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super graphic ultra modern merlin
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