#turbografx 16 mini
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retrogamingloft · 2 years ago
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(via TurboGrafx-16 Mini review - better late than never) My (belated) review of the TurboGrafx-16 Mini:
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gengamer110 · 1 year ago
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Ginga Fukei Densetsu Sapphire on PC Engine is Awesome!
Ginga Fukei Densetsu Sapphire is a shoot’em up game, released in 1995 for the PC Engine, in Japan. The game is rare today. eBay is filled with counterfeits of the game, and outside of the original disc, the only two legitimate places to buy are on the PC Engine / TurboGrafx 16 Mini’s, or on the PlayStation Portable (PSP). I released a video on my YouTube channel, featuring my amazement that this…
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akcartoonist2004 · 8 months ago
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Heya guys, I was out for a bit errand today hour ago, I picked up my package from the post office and look what I got.. 👀
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TurboGrafx-16! I’ve been trying out some games I’ve never played before lol, and One of them are Ys Book 1 and 2, Rondo of Blood, J.J. And Jeff and.. Legend of Valkyrie.
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joe-willow · 28 days ago
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(I'm too tired to write in English today I'm sorry 😭)
À chaque fois que j'entre dans un nouveau fandom je finis toujours par faire des poneys de mes persos préf' sur pony town XDDD
BENNNNNN PTR c pas une exception, KABOOM LASER PONIFICATEUR 💥💥💥🦄 :
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Il slay vraiment beaucoup
Et j'ai fait guru ant 😁😭😭😭😭😭😭😭😭🪅
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J'ai tenté takoyama mais il a plus l'air drogué qu'autre chose pour l'instant XDDDDD, MAIS ! pour l'amour du takomushi voici mini-takoyama :
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Cliquez pour takoyama le wip (flippant 🙀)
⬇️⬇️⬇️
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Bruh (il est sous anesthésie)
J'ai pas mal de poney de fandom je les aime beaucoup alors let's go vous les montrer hihi ^^
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Le premier viens de silent debuggers c'est un jeu de pc engine/turbografx 16, peut importe comment vous l'appelez, et c'est un vrai banger. Tester le, vous le regrettez pas c'est génial
J'en ai plein d'autre de poney de fandom mais vous connaissez tumblr et sa limite d'image 😿
Allez, bonne nuit, faites de beaux rêves +!!!!!!!🩵🩵🩵🩵🩵
Bisous bisou les bebous et n'oubliez pas de vous hydrater
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postgamecontent · 19 days ago
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Cadash (TG-16 Mini)
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The late 1980s were a fascinating time in the arcades, especially on the Japanese side of the business. RPGs had become a scorching hot genre on home consoles in the region off the back of Dragon Quest and were dominating the computer market thanks to games like Dragon Slayer, Ys, and Wizardry. It's perhaps not surprising that arcade game developers wanted to sup at that table, and that led to some really interesting experiments. RPGs and arcades seem at odds with each other on a conceptual level, but it didn't stop some from trying. Yesterday we saw one of Namco's attempts, The Legend of Valkyrie, and today we look at what is perhaps Taito's most successful try, Cadash.
Cadash is basically a two-player side-scrolling action game with RPG elements. You can choose from four different characters, and you'll earn both experience and gold from defeating enemies in each stage. Gaining levels increases your stats, and gold can be used in towns to buy items and gear or to rest at inns. In the arcade version, there was a timer ticking down at all times. You really didn't have a lot of time to explore or even do much grinding, making for a tense game. The TurboGrafx-16 port removes that timer while also rebalancing many aspects of the game. It otherwise retains everything that was in the arcade game, unlike the Mega Drive port of the game. That all adds up to make this my favorite version of Cadash to play.
There's definitely a difficulty hump early in the game that you'll have to get over. If you can stick it out long enough to gain several levels and beat a boss or two, you'll likely be fine for the long term. The version of the game we have on the TG-16 Mini is, somewhat unexpectedly, the North American release. This was handled by Working Designs back in the day and is one of its more benign localizations. It's great to have it included here. While I tend to associate this game with the arcades more than anything, it's a nice game to dip into in its console, with some decent replay value thanks to the multiple characters. If you can pull in a friend, you'll have an even better time. It's a solid port of a game that was pretty popular in its time but has now largely faded from people's memories.
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gmlocg · 1 year ago
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241.) Galaga '88
Release: December, 1987 | GGF: Arcade, Shoot 'Em Up, Score Attack | Developer(s): Namco Limited | Publisher(s): Namco Limited, NEC Technologies, Inc., Micomsoft, Namco Bandai Games Inc. | Platform(s): Arcade (1987), TurboGrafx-16 (1988), Sharp X86000 (1990), Game Gear (1991), Game Boy Advance (2005), GameCube (2005), PlayStation 2 (2005), Windows (2005), Xbox (2005), i-Mode (2007), Wii (2007), EZweb (2008), Xbox 360 (2008), PlayStation 3 (2011), PSP (2011), PS Vita (2012), Nintendo Switch (2017), TurboGrafx-16 Mini (2020)
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hydralisk98 · 7 months ago
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Grand Strategy Manifesto (16^12 article-thread ‘0x1A/?)
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Broken down many times yet still unyielding in their vision quest, Nil Blackhand oversees the reality simulations & keep on fighting back against entropy, a race against time itself...
So yeah, better embody what I seek in life and make real whatever I so desire now.
Anyways, I am looking forward to these... things in whatever order & manner they may come:
Female biological sex / gender identity
Ambidextrous
ASD & lessened ADD
Shoshona (black angora housecat)
Ava (synthetic-tier android ENFP social assistance peer)
Social context
Past revision into successful university doctorate graduation as historian & GLOSS data archivist / curator
Actual group of close friends (tech lab peers) with collaborative & emotionally empathetic bonds (said group large enough to balance absences out)
Mutually inclusive, empowering & humanely understanding family
Meta-physics / philosophy community (scientific empiricism)
Magicks / witch coven (religious, esoteric & spirituality needs)
TTRPGs & arcade gaming groups
Amateur radio / hobbyist tinkerers community (technical literacy)
Political allies, peers & mutual assistance on my way to the Progressives party (Harmony, Sustainability, Progress) objectives' fulfillment
Local cooperative / commune organization (probably something like Pflaumen, GLOSS Foundation & Utalics combined)
Manifesting profound changes in global & regional politics in a insightful & constructive direction to lead the world in a brighter direction fast & well;
?
Bookstore
Physical medium preservation
Video rental shop
Public libraries
Public archives
Shopping malls
Retro-computing living museum
Superpowers & feats
Hyper-competence
Photographic memory
600 years lifecycle with insightful & constructive historical impact for the better
Chronokinesis
True Polymorph morphology & dedicated morphological rights legality (identity card)
Multilingualism (Shoshoni, French, English, German, Hungarian, Atikamekw / Cree, Innu / Huron...)
Possessions
Exclusively copyleft-libre private home lab + VLSI workshop
Copyleft libre biomods
Copyleft libre cyberware
Privacy-respecting wholly-owned home residence / domain
Privacy-respecting personal electric car (I do like it looking retro & distinct/unique but whatever fits my fancy needs is fine)
Miyoo Mini+ Plus (specifically operating OnionOS) & its accessories
BeagleboneY-AI
BeagleV-Fire
RC2014 Mini II -> Mini II CP/M Upgrade -> Backlane Pro -> SIO/2 Serial Module (for Pro Tier) -> 512k ROM 512k RAM Module + DS1302 Real Time Clock Module (for ZED Tier) -> Why Em-Ulator Sound Module + IDE Hard Drive Module + RP2040 VGA Terminal + ESP8266 Wifi + Micro SD Card Module + CH375 USB Storage + SID-Ulator Sound Module -> SC709 RCBus-80pin Backplane Kit -> MG014 Parallel Port Interface + MG011 PseudoRandomNumberGen + MG003 32k Non-Volatile RAM + MG016 Morse Receiver + MG015 Morse Transmitter + MG012 Programmable I/O + "MSX Cassette + USB" Module + "MSX Cartridge Slot Extension" + "MSX Keyboard" -> Prototype PCBs
Intersil 6100/6120 System ( SBC6120-RBC? )
Pinephone Beta Edition Convergence Package (Nimrud replacement)
TUXEDO Stellaris Slim 15 Gen 6 AMD laptop (Nineveh replacement)
TUXEDO Atlas X - Gen 1 AMD desktop workstation (Ashur replacement)
SSD upgrade for Ashur build (~4-6TB SSD)
LTO Storage
NAS RAID6 48TB capacity with double parity (4x12TB for storage proper & 2x12TB for double parity)
Apple iMac M3-Max CPU+GPU 24GB RAM MagicMouse+Trackpad & their relevant accessories (to port Asahi Linux, Haiku & more sidestream indie-r OSes towards… with full legal permission rights)
Projects
OpenPOWER Microwatt
SPARC Voyager
IBM LinuxOne Mainframe?
Sanyo 3DO TRY
SEGA Dreamcast with VMUs
TurboGrafx 16?
Atari Jaguar CD
Nuon (game console)
SEGA's SG-1000 & SC-3000?
SEGA MasterSystem?
SEGA GameGear?
Casio Loopy
Neo Geo CD?
TurboExpress
LaserActive? LaserDisc deck?
45rpm autoplay mini vinyl records player
DECmate III with dedicated disk drive unit?
R2E Micral Portal?
Sinclair QL?
Xerox Daybreak?
DEC Alpha AXP Turbochannel?
DEC Alpha latest generation PCI/e?
PDP8 peripherals (including XY plotter printer, hard-copy radio-teletypes & vector touchscreen terminal);
?
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wafact · 2 years ago
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Evercade EXP Review: A Retro Mini Console With a Twist
There were a ton of retro gaming mini consoles a few years ago, a trend which faded away shortly after the global pandemic started. Remember the NES Classic, the Sega Genesis Mini, and even the Turbografx 16 Mini? There are still ways to play retro games: tons of them, in fact. The Nintendo Switch has a bunch. There are compilations like the stellar Atari 50. There are gaming handhelds that play…
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demonfox38 · 2 years ago
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Picked up a mini console version of the TurboGrafx-16 / PC Engine.
This is probably the most weeb thing I own. Like the back says, “Fuck you; these are in Japanese. You knew what you were getting into, you weeb.” Just in a more polite way.
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demifiendrsa · 6 years ago
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Konami has announced the TurboGrafx-16 mini (North America) / PC Engine CoreGrafx mini (Europe) / PC Engine mini (Japan), a compact version of the classic 1980s console featuring a range of built-in games. Release date and price were not announced.
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TurboGrafx-16 mini Announcement Trailer (North America)
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PC Engine CoreGrafx mini Announcement Trailer (Europe)
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PC Engine mini (Japan)
Overview
Relive the Thrills and Emotion from Back in the Day
Originally released in Japan in 1987 as the TurboGrafx-16 home console captivated gamers with its revolutionary graphics and sound, and still holds a special place in the hearts of fans today.
Now, at long last, the TurboGrafx-16 is making a comeback!
It’s set to return in the form of the TurboGrafx-16 mini, a new compact model that comes preloaded with a selection of popular titles!
A Compact Version of a Classic Design
A faithfully scaled-down version of the original TurboGrafx-16 design, right down to the smallest detail. Don’t worry, though–the controllers are still their original size, allowing for exactly the same gameplay experience!
Key Features
Save at any time with Quick Save! – The console features a Quick Save function that allows you to save at any point during a game. Save your progress and continue playing when it’s convenient for you!
Choose from various display modes! – Not only is the console ready to plug and play using the included HDMI cable, it also features different modes that let you choose how your games look, such as by replicating the scanlines on a CRT TV.
Simultaneous five-player gaming with a multitap! – By using a multitap to connect additional controllers, up to five people can play together simultaneously. (Multitap sold separately.)
Games List
TurboGrafx-16 mini (North America) / PC Engine CoreGrafx mini (Europe)
PC Engine mini (Japan)
Alien Crush
Dungeon Explorer
New Adventure Island
Ninja Spirit
R-Type
Ys Book I & II
More to be announced at a later date.
Bonk
Castlevania: Rondo of Blood
China Warrior
Dungeon Explorer
Super Star Soldier
Ys Book I & II
More to be announced at a later date.
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6ad6ro · 2 years ago
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retroraiderofficial · 6 years ago
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This is a list of 20 games, HU Cards only, that I personally would love to see on the upcoming TurboGrafx-16 mini console by Konami. This is not a list of the actual games that will be included with the console, and also not the best 20 games of the system. This is just my personal list. 
Support the Retro Raider show on Patreon: https://www.patreon.com/RetroRaider
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gengamer110 · 3 years ago
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I mentioned #AirZonk in my #BARKGame video (https://youtu.be/YiT8VizLDBQ.  If you want Air Zonk, it is on sale for the #VirtualConsole on the #WiiU (https://www.nintendo.com/games/detail/air-zonk-wii-u/).  It is also available on the #Turbografx16Mini here: https://amzn.to/2W8hWiX
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akcartoonist2004 · 4 months ago
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My Analogue Duo (Plus 3 PC Engine CD Games and HuCards games collection) and TurboGrafx-16 Mini as of now
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nintendocafe · 4 years ago
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TurboGrafx-16 mini | Buy-Now!
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postgamecontent · 2 months ago
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The Kung Fu/China Warrior (TG-16 Mini)
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Well, let's get started with the games on the TurboGrafx-16/PC Engine Mini consoles. I'll be covering the lot, including the games exclusive to each version. I'm going to look at them in the order the games first released globally, which is the Japanese release date in most cases. I think it's fun to do it that way, as we can see how the games evolved on the platform.
That means our first entry is The Kung Fu, also known as China Warrior. This was not a launch title for the console. Bikkuri Man World and Shanghai were the only games available when the PC Engine first hit the Japanese market on October 30th, 1987. Neither of them are available on this mini-console, so the oldest game here is The Kung Fu, which came a few weeks later. However you slice it, this is a very early game for the platform, and it really shows.
The huge sprites are a clear statement about what the PC Engine offered over the then-market leader, the Famicom. Big, colorful, detailed, and technically animated sprites pressed against a vivid background with parallax scrolling was something the Famicom simply could not do. The difference was huge, even at a glance. And in that respect, I suppose The Kung Fu did what it needed to do.
Still, it's important to remember that this is a 1987 game. We're only a few years past Irem's seminal Kung-Fu Master here, and barely a year had passed since Technos Japan broke the beat 'em up mold with Renegade. The late arrival of the PC Engine's North American version combined with the admittedly great graphics for the time create loftier expectations for the gameplay than The Kung Fu was ever going to live up to.
This is a very simple spin on Kung-Fu Master with a fancier presentation. Nothing more, nothing less. You more or less auto-scroll through each level, stopping to punch or kick or jump-kick enemies as needed. Sometimes you kill certain enemies or collect power-ups and get a boost to your life bar. At certain score intervals, you'll get an extra life. At the end of each stage, you'll fight a boss. Repeat for all twelve stages and that's the game. Lose all your lives and it's back to the start.
As you play, a few new enemies and obstacles will be introduced, but the gameplay doesn't change much from start to finish. It's shallow, and I think it lacks the verve of Kung-Fu Master or the soon-to-arrive Vigilante. There isn't much to make it stand out beyond the graphics. This isn't a very good game, and it's one a player would likely get tired of quickly. But again, a 1987 game that was scant days off from a launch title for its platform. Every console has one or two of these. It looked good in magazine ads, and that's perhaps the point. We can only go up from here.
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