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rook calling cole an empath. 30 dead, my suspension of disbelief briefly shattered.
#oh my god?????????#I thought cole was an empath WHO LET THIS GET THROUGH EDITING SHDHFJ#veilguard critical#tunes plays veilguard#veilguard spoilers
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Tentative idea doodles for some Rooks!
Illaryen von Bioware-pls-reveal-the-faction-surnames (they/them). Mourn Watch, mage, elf, in their 40s. If Mourn Watch elves have the option of having a Dalish background, I am considering going so on the nose that there's danger of a nosebleed and choose Falon'din vallaslin for them.
Personality-wise I want to press the sad clown trickster with emotional intimacy issues button so hard that Varric constantly looks over at them with something wistful and heavy in his eyes like '...y'know you remind me a lot of my best friend as a young man' (purple hawke you will always be famous), except with an added air of 'what if the sartorial choice of wearing a half-cape was a person'. Genuinely intellectually interested in everything Solas is doing and what it means for the understanding of magic overall, but doesn't agree with it, at least at the outset. Get ready for rigorous intellectual debates Wolf Boy, you'll be married to it for a while
Name pending (he/him). Shadow Dragon, warrior, dwarf, late 20s/early 30s. Just a really nice, very strong lad with high ideals and the desperate hope that a positive attitude can make up for lack of experience or understanding much of anything that's going on around him (Fade... what??? what kind of capital v Veil now???). Dwarves seem to do pretty ok in Tevinter all told, so if the backstories allow it I think a sort of defector from decadence vibe might be fun for him -- I imagine he's from a warrior caste family who have historically done pretty well in Provings and is now the family black sheep, having known the sky (shudders in traditional dwarf). Very much part of the 'we can fix him!' crowd in regards to Solas, quite possibly to a fault.
--
(I don't have romances planned out for either of them -- I need to see more of the companions and suss out their romantic vibes before I can make any decision about that!)
#illaryen entered my mind hair-first I just saw a haircut and a slight silhouette and I somehow knew... 'oh there they are'#also these two are on complete opposite sides of the 'comfort and familiarity with magic' spectrum haha#one of them a blasé 'oh yes the fundamental structure underlying all of reality we've all seen it' and the other a panicked 'what the FUCK'#being completely lost at sea about magic and incredibly stressed about it was one of my fave parts of playing my cadash#I think I could bring it back for another round of 'wtf do you mean this is where you guys go when you sleep???? hELLO?????'#return of the sounds fake but I don't know enough about your weird magic bullshit to dispute it#ooooh or this being tevinter maybe he's had friends who know all about magic and he's just been tuning out all their infodumps#good-naturedly jock style. he could just kick himself#many possibilities here much to think about#dragon age#dragon age: the veilguard#dragon age: the veilguard spoilers#dragon age spoilers#just to be safe#my art#rook
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Always gonna hold out hope DA games have like an Origin DLC where players get to experience their chosen protagonist's backstory a la DA:O bc those are still so good, and I really wanted more context for my Inquisitor 🥲
#le whiny text post#iirc somewhere it may have been a FF game one of the devs (?) said something about DLC that I liked. where the main story feels complete#and then DLC is just completely different - an addition/complement that doesn't feel like the game is cut into pieces#for the sake of micro transactions 🥲#iirc BW said something to the tune of Veilguard being complete and no DLC#which is fair. I did like DAI's DLC bc they did feel like side quests but full side quests. but it's also been like 6-8 years since I last#played them all#Trespasser felt like it should have been part of the main game bc of how much it bridges to the story
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Dragon Age: The Veilguard info compilation Post 5
[Part 1] [Part 2] [Part 3] [Part 4]
[There are also a series of 'lil snippets' posts where I was just chucking together bits and pieces that I saw at other times: one, two, three, four, five, six]
Post is under a cut due to length.
There is a lot of information coming out right now about DA:TV from many different sources. This post is just an effort to compile as much as I can in one place, in case that helps anyone. Sources for where the information came from have been included. Where I am linking to a social media user’s post, the person is either a dev, a Dragon Age community council member or other person who has had a sneak peek at and/or played the game. nb, this post is more of a ‘info that came out in snippets from articles and social media posts’ collection rather than a ‘regurgitating the information on the official website or writing out what happened in the trailer/gameplay reveal’ post. The post is broken down into headings on various topics. A few points are repeated under multiple headings where relevant. Where I am speculating without a source, I have clearly demarcated this. if you notice any mistakes in this post, please tell me.
For notes in here on community council things in particular, I recommend to listen to the vid directly, it's always better hearing things first-hand ^^
Character Creation
"The diverse body and gender options make it an industry leader by a signifcant margin" [source]
"BioWare was keen to highlight the hair strand technology that looked very similar to that seen in FIFA and EA FC, also made under EA's roof" [source]
"Fine tuning sliders that allowed for microscopic adjustments of nose angles, it was clear that a lot of options exist to get the smallest possible body parts exactly right" [source]
"There's no specific genital customisation to be oversold as CDPR did but, much like Saints Row, there is an option for bulge customisation" [source]
Pronoun choice, gender identity, body type, and voice choice are 4 separate options, not tied together [source]
Height is customised on a slider [source]
Size is customized on a triangle like in Saints Row: the 'points' are fat, slim and muscular [source]
The different lighting options are 4 different settings: clean, bright, dim, sunset [source]
In CC you can also try out what Rook looks like in their starting rags, in typical mid-game armor, and some level 50 gear (class appropriate for each one) [source]
There's a way for you to modify your character's look once the game has started if you want to make some tweaks [source: the official Discord]
You can be any class and choose any backstory/faction, any race, any gender [source]
Story and lore
On meeting Neve in the opening, if Rook chooses to say the positive dialogue option (I think this is the thumbs up one, "You rescued yourself, I see") they say something like, "It looks like you're doing pretty well by yourself huh?" [source]
According to someone who played the game at SGF, the game has a Mass Effect 2 Suicide Mission feel to it [source]
The Shadow Dragons are kind of an anti-Venatori faction, sort of. [source] A freedom force. [source]
The Mourn Watch are kind of like the police for the Grand Necropolis [source]
The Veil Jumpers are kind of like weird magical investigators, weird magical nerds [source]
The moment right after the gameplay video ends is 👀❗❗...? [source]
On the timeskip, the Community Council were told that they were going to make it about the same amount of time in-game as the amount of time that passed in real life from the time most people would have last played DA:I [source]
Rook's faction is also referenced outside of the intro segment of the game [source]
In the gameplay reveal video that we saw, some of the Evanuris statue assets at Solas' ritual site are doubled up in error, i.e. some of them have the wrong heads. This is not supposed to be the case, they are supposed to each have a different head (bear in mind this was an early build and isn't the final build of the game) [source]
Characters, companions, romance
Go [here] to see some DA:TV doodles of the characters that a dev drew this year and last year. :> the hidden doodle is a version of Rook, hidden as they have not yet shown any of the possible hairstyles for Rook outside of the gameplay reveal video. [source]
It is Lucanis who has the purple wings [source]
His name is pronounced "Loo-khan-ess Day-ah-MORT-ey" [source]
Lucanis is hands-down "the sole dumpster fire of the crew". Mary "wrote him specifically to be a bisexual disaster of a human. You're welcome." [source]
As a name 'Rook' is closer to 'Inquisitor' than 'Hawke' [source]
The Community Council highly requested there to be 4 voices for Rook. They kept bringing it up [source] (there are 4 voices for Rook)
The Solas face model has been tweaked "a hundred times" [source]
Gameplay, presentation, performance etc
Rook can jump [source: the official Discord]
Rook can sprint [source: the official Discord]
Warrior gameplay (or at least one build of this) involves doing the right parry timing to lead to a certain attack [source]
Warriors have a dropkick ability, enemies can be dropkicked off cliffs using this [source]
According to someone who played the game at SGF said that the game ran smoothly and didn't have any bugs [source]
Companions can have an ability that heals Rook even when they are not mages [source]
Sword and shield warrior's ranged skill is like, boomeranging their shield over there [source]
In terms of the 'the game isn't open world, it's mission-based' stuff, it could be likened to Trespasser in this regard [source]
The first time the Community Council played, they asked if there is a photomode. BioWare said no, and the Council were like 'aw that really sucks, we really wanted one'. The next time that they went to play it, BioWare introduced them to a dev and said "Okay, we have photo mode, all thanks to this guy". "So there is one particular dev we all need to be kissing the feet of" because he figured out photo mode. [source] [nb, more on the Photo Mode situation here]
The current build of the game is not the final build of the game. A few things are currently being vigorously worked on [source]
Other
Someone who played the game at SGF was told that all of the choices and consequences were in the game, and that basically the team are just polishing things up right now [source]
The number of community members on the Community Council is in the double digits and they are from all walks of life. They don't have any contracts which say that they can only say positive things; they can be as negative as they want about DA media. Not every member of the council has said publicly that they were part of the group, there is nothing mandating them to do so [source]. They have not played the full game [source] and they tested it on consoles [source]. A lot of them ended up liking the gameplay [source]. They played some of the main story but they don't know how it ends. At one point they did three days of playtesting from like 9am-4pm daily. "I liked the quality, I liked what was going on, I was very invested. I did have some worries from the first playtest that were completely resolved in the second". "If you are someone who is into the story, I think we're safe, in the clear, I think we're okay. What I saw, I was really enjoying, I'm really excited about" [source]
The name change also surprised the community council. They aren't keen on the 'the'. There are a lot of things that they said to BioWare which, sometimes things just cannot change as it's too late. [source]
They did not see the finished game trailer before it released, and at that time it might have had a different song in it. They fed back that the version of the trailer that they saw was fine (what they saw was a bit different) [source]
BioWare have data on the percentage of people who used tactical view in DA:I and it's in the single digits [source]
Upkeep of the The Keep is a lot and it goes down like once a month. There have been times when it was down for weeks at a time [source]
#dragon age: the veilguard#dragon age: dreadwolf#dragon age 4#the dread wolf rises#da4#dragon age#bioware#video games#long post#longpost#mass effect#lgbtq#solas#some overlapping info in these posts but i figure it's better to say a snippet twice than miss sth :>
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It is so incredible to me how Solas and Lavellan have their own code to communicate to each other. Not only explicitly in lines of dialogue, like the elvhen they use in a room full of people just to have their private moment, or the hallelujah cadence they use in certain moments (like when you meet the Inquisitor the second time).
I'm talking about Lost Elf and the music that plays in the "Atonement" romanced ending in Veilguard. Two instruments having a dialogue while time is running. How the tune changes when Lavellan appears in the scene, shifting from the big Dread Wolf vibes to a new arrangement (dialogue?) of the Lost Elf. The music even stops for one second.
I'm obsessing over this little detail, I know, but I think it shows, even if you don't understand Solas or Lavellan body language to each other in the finale, what is happening. They're having the same debate all over again but it is different, the music is telling you it's different. More elements influence it. Lavellan knows better now, the violin is different and it doesn't have this desperate vibe to it.
I always admired Hans Zimmer since I was a little kid and getting to play Veilguard, save Solas from his worst fear and Hans Zimmer taking his time to do something specific for the solavellan ending makes me feel like it was my birthday.
#veilguard spoilers#this post was WAY TOO LONG for me to be comfortable posting it as it was#and i rambled a lot about the “solas don't bring down the veil” direction the game took#which well#the ending and everyting related to solas? delicious#how they tried to simply lore regarding the veil and everything else? well it could have been better#i get it#solas wasn't going to discuss those matters with rook at all#he isn't very eager to listen to you or have philosophical debates#that character was the inquisitor because he was trying to make sense of what he was seeing back then#now? not so much#okay sorry i'll shut up now#i miss morris but i love hans zimmer#solavellan
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divas i caved in for dragon age veilguard play through and today arcane came out so i am trying to fight all hyperfixations at once stay tune
and headache too
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(Mildly spoilery ramble about Solavellan and that damned lyre in [one of] Solas' hideout[s] below the cut.)
I am an inconsolable mess thinking about this sad old bastard knowing how to play that thing. For someone several millennia old it only makes sense he might have picked it up at some point a time or two. It's then only a logical extension of supposition to conclude that he might be able to sing, as well, as eloquent and measured with his words and cadence as he is. (Yes this is a Hallelujah post bc the brainrot's real.)
Imagine Rook freeing Solas from the Fade prison in preparation for all the stuff going on. He's weak and tired from the experience and needs to recoup a bit—not bedrest, but Rook hounds him to relax around the Lighthouse for a while and take it easy.
Lavellan's back, advising Rook or helping Varric or w/e. She's doing her best to give him space. It's awkward and it's tense and they barely even exchange words when they do happen to cross paths. (Did this place feel so small before? Rook wonders.)
Solas is obviously going stir crazy. He's read all the books in the library numerous times before. He cannot cast very much if he's to conserve his mana for whatever threats they face. He's decidedly a little burnt out on exploring the Fade, just for a while. He starts micro managing the crew, pedantic and critical at his worst due to boredom, stress, and worry all at once. They plead Rook to distract him, take him out to town somewhere to shop or some shit, anything.
So Rook brings him the lyre from his hideout in Minrathous. It's dusty by then and horribly out of tune, but no one dared to touch it. Rook isn't even sure that the Dread Wolf has any musical capabilities, wonders if this was part of one of his many ruses (never trust the humble guises of Fen'Harel, they think), but it's something to keep his hands busy, his mind occupied, and his mouth shut for a time.
Solas looks displeased, unimpressed. Put upon by Rook's unspoken meaning to keep himself busy and occupied and out of their way. He's unused to relying on others to carry the weight of such a task, but he acknowledges by now that the Veilguard knows what they're doing and does it well. Better than he could manage by himself.
So it works, for a while. They don't see him out and about. He recluses himself into his rooms and only emerges when he's hungry or someone comes to ask him for help—which does visibly improve his mood. Oftentimes he has pigments staining his hands and plaster smudged unconsciously across the glass-sharp arches of his cheeks, too. The furrow between his brows aren't so deep now that he's had some time to decompress, even if it was unwilling at first.
It doesn't last forever. Something happens. Rook defers to Lavellan. Solas overhears and protests. He doesn't want her involved, and Rook knows keenly by now that it's only in vain effort to keep her away from the immediate danger that the Evanuris pose. It's among the first times they've actually had an extended conversation and it's to argue. Varric told Rook that was normal for them—debating was one of their favorite pastimes, once upon a time, though for different reasons. Lavellan would provoke Solas into ranting to ruffle his feathers and to hear his passion. Solas would cave because he knew that even if she did not end up agreeing with his viewpoint on things, she would still hear him out and give him credit where it was due. A balance of the difference between knowledge and wisdom, a scale of moderation between righteous indignation and the humility of admitting the limitation of one's perspective and experience.
It's rife with undertones, however. Pointed remarks that Rook doesn't readily understand but can intuit easily enough. Rook didn't have to know that they were in a complicated (romantic?) situation to tell that there was much tension, history, and uncertainty in the undercurrents of their bickering. Rook steps in before it gets too vicious, watching with trepidation as the battle of wits and logic gave way to old hurts and unhealed wounds of emotions too strong to ignore during as dire times as these.
They part and put the length of the Lighthouse's grounds between them to clear the air. Rook sighs and wonders how in the Void they would be able to stop the end of the world if two lovers could not smooth things over long enough to cooperate.
That night, at supper, Solas emerges with a brumous cloud brewing over his shoulders (not literally, but just about; Rook can feel the charge of his mana as acutely as the tumult of his thoughts in the back of their mind) and takes a set next to the hearth, lyre in hand. Lavellan stiffens from her seat at the end of the table, watching him with wary and skeptical eyes. Solas' fingers thrum over the strings lightly, filling the abruptly silent room with a rasp of harmony...
youtube
And he began to sing.
Rook doesn't recognize the song at first, but within the first couple of lines they watch Lavellan's eyes mist over. Soon enough, the meaning becomes clear: it's the tale of the Inquisitor—and thus her connection to Solas, the most he's ever revealed to any of the Veilguard intentionally or indirectly both. But Rook can tell that it means more to the Inquisitor than anyone else. His voice is plaintive and sincere, reverent like he uttered a benediction. Rook sees for the first time the strength that lay between them, the intimacy, the unique relationship only two unwilling religious visionaries could share.
Despite the tears glittering along her lashlines, Lavellan offers Solas a watery smile once he finishes and clears her throat before asking him if he remembered the shanty Maryden used to play in the Herald's Rest. Which one? Solas asks, looking an odd mixture of embarrassed and relieved at once with his ears flushed bright pink. Any of them, Lavellan supplies. I never knew you played. You never asked, Solas says, then amends with a gentler tone, but I never offered, either.
Things get better after that. Everyone breathed a sigh of relief that the two finally found some common ground upon which to make amends.
They learned that Lavellan could sing, too.
Their harmonies echoed through the arcane-saturated stones of the Lighthouse on some occasions after that, filling the empty rooms with steady rhythm, but not always in melody. The same cadence that guided Solas' ode to his once unwitting Herald seeped into their every shared conversation, be it about the Fade or anything else.
Rook found that it became one of their favorite songs—a missing piece they never noticed before. That Solas eventually thanked them for it was an added side benefit.
#fisara's scrawlings#dragon age#dav#dai#headcanons#the dread wolf | solas#the inquisitor#dav spoilers#the rook#Youtube
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Vows & Vengeance Episode 1
ALRIGHT GUYS! As always, I'm super late to the party (although for once, I actually have a good reason, which is that I'm currently kinda in the middle of renovating my place lol), and while I first listened to the episode on Thursday, I just wanted to let it sink in a bit and listen to it again a few times, to really appreciate all the details. :D So here are a trillion few notes on the first episode (spoiler, I loved it! <3333) and I hope this doesn't sound too jumbled, I haven't had a lot of sleep lately. 😂😂💀💀
- Ok, so my first reaction to the ending was basically: "OH MY GOD NOTHING CAN EVER GO RIGHT", "DAMN THAT ESCALATED QUICKLY" and sobbing for Elio, I guess. lol
- My general thoughts: I loved it!! ❤️❤️❤️ I felt like it was gripping and immersive from the beginning, but also genuinely funny and moving at times! I think this first episode did a good job of setting up the plot, the pacing was good and I'm already invested in the new characters! The sound design and voice acting was top notch (albeit maybe a bit over the top and a little cheesy in a couple of scenes lol) and I absolutely LOVED the little nuggets of the Veilguard soundtrack we got throughout (Zimmer and Balfe confirmed!!). There are a few tiny nitpicks, but overall this was fantastic and correct me if I'm wrong, but I've never heard of a game being marketed with an audio drama before? 😂 But looking at Dragon Age's amazing voice cast (and the fact that they all made us develop a voice kink lmao), this makes so much sense and I need like a hundred more of these in the future. lol
Notes on the episode itself:
- The narrator reminds me so much of the ones in these old anime dubs. I was expecting him to be like "LAST TIME ON DRAGONBALL Z". He got lost in the wrong dragon franchise. lol Really cool voice though!
- I LOOVE how it starts off with a minute of just the ambient sounds, chatters and music of the tavern, to really get that immersion, as if you just walked into this place yourself. - That new rendition of "Oh Grey Warden" hit me in the feels ngl.. ;-;
- Nadia just walking it and poisoning Olen to get answers was such a badass introduction to our main character! - I like how the narrative is neatly tied together by making this a retelling of what happened, starting off with loads of questions and by the end we're back in the present again.
- Nadia and Elio are so sweet nawww <3333 - Those sounds of Elio waking Nadia up were straight up ASMR. lol - The tune that's playing in the back here is sooo nice, I wonder if it's part of the new Love theme or something. 🥹❤️
- A sort of forbidden love between Liberati and Altus, oh this better end f*cking well!! 💀💀💀 - Well, that birthday got cancelled REAL fast. lol - I get Nadia's outbreak, but DAMN, she went OFF on him from like 0 to 100 in a heartbeat. lmao I guess something was bottling up for quite some time. - "I'm sorry" Oh no. I notice a certain pattern. *sob* - Again, that track that's playing here, wooow. Goosebumps! It's a super tragic rendition of the main theme. I just know this one's gonna hit so hard whenever that plays in Veilguard. 😭
- I wonder if the docks here are the same we've seen in screenshots. :3 - The soundtrack that's playing here reminds me SO MUCH of Unravel (one of my favorite tracks in recent years! <3333) - I like Nadia and Vik's dynamic. Super authentic. :D
- Nadia's reaction to the gold and then "TRIPLE the bag for delivery??" Yeah, Solas truly is the richest apostate hobo in all of Thedas. Those vaults from Trespasser come in handy now. Good thing the currency of old Elvhenan is apparently still valid. lol - Solas' quest of collecting every ancient powerful artifact continues. - Isn't this like the second time now that Solas indirectly hired someone to break into the Archives? lol They really need to improve that security. (Watch there being a quest in Veilguard where you have to break in there again, but it's impossible due to the amounts of guards now and Solas is like "Yeah, that might be my fault, sorry." lol)
- Super random thought, but judging by the sound design, there's gotta be lots of chickens running around in the streets of Minrathous. lol - NEVE!! <3333 (I'm sorry to anyone who had the wildest conspiracy theories about that teaser image and was expecting someone else. lmao) - So, wait. Does that mean Solas also anticipated Neve to talk to Elio? Or maybe someone else was supposed to do that but Neve got there first? lol
- Nadia and Vik have got to be the noisiest thieves I've ever heard. LMAO HOW did you manage to steal anything until now?? 💀💀💀 - I love how you keep hearing Vik laughing in the distance while distracting the guards. lol
- I wonder if all the turmoil could have been avoided if they just informed Elio about his ancestor's connection to the Eye and the Venatori from the get go. I guess he needed that push of knowing to never be able to return to his life in Tevinter to go along with it, but.. *sigh* poor Elio. - "I trust you." UHGGHH We were on the right track there. 😭😭 - That music AGAIN?? Chilllls!! - Nadia just casually destroying hundreds of years worth of relics. Love it. lol - "FLAME BLAST!!" Oh, this is so anime. lmaoo - Elio going from "WE'RE NOT DOING THIS" to fully enjoying beating up templars and go full criminal in a matter of seconds as soon as he sees his girl in her element. He loves her so much. <33
- "Who's the hat?" lol - That groan after the Dread Wolf name drop? Yeah, that was actually me. lmao - So, I assume this also ties in with Neve already knowing about Solas and his shenanigans in Minrathous when she met Varric in The Missing. Maybe it was this very incident that Neve was talking about? - Noooo, Vik!! 😭😭 (I knew you for like five minutes, but you made in impact. lol) - Sooo... I take it these "assassins" were actually Venatori, since they were the ones going after the Eye in the first place? Or am I stupid now? - "The eye went boom!" Love that delivery. lol - "She's trying to freeze the bay!" Yeah, Neve just DID that. What a boss. - "An elf with a fancy tongue." Oh, I know who THAT is. lmao
- "Me and you." 😭😭😭😭 You two are killing me. - That motif AGAIN. 😭😭😭😭😭 - Oh, for fuck's SAKE. Solas really always has the best flippin timing. They're all sweet and loving and here goes our disaster man "I'm about to ruin this couple's day so good." 💀💀💀 It's her BIRTHDAY, dammit!! - "Ominous looking chap in the road" lmao All I could think of there was THIS (for anyone who gets the reference LMAO)
- How is it that I knew he would appear in this episode from the teaser, and yet I still freaked out so hard. lmaoo After such a long time, it's like any second of new Solas content makes my heart skip a beat (or several). 😭😭 I still can't believe we're getting all this. 🥹
- Look, I may be a Solasmancer and have my biases, but godDAMN.. GDL is so good. HE IS SO GOOD. That Welsh accent. That rolling lilt. A voice like velvet that can be both so smooth and so sharp. There is just something about his performance that has you on the edge of your seat every time he's talking and I looove these little moments when you can so clearly hear that cheeky little smile in his voice. 💜
And it's so nice to hear him talk so calmly (well, at first at least lol) and kinda playful again, opposed to how super anxious he sounds at the beginning of Veilguard. 🥺 It's kinda interesting to compare this performance with DAI now, because now he's fully embracing the Dread Wolf role, and I keep thinking this is him after being isolated for the past ten years. ;-;
- Anway, so Nadia "unknowingly employed by the Dread Wolf" gets her pay from Richie Rich and girl, that would've been the moment to LEAVE. *sob* - "What other choice do we have?" Well, I dunno, RUN?? lmao - *chuckles* "I will demonstrate." Alright, I'm dead. Why did you say it like THAT? T_____T - Hearing Solas talk in elven after so long.. Dead again. Overkill. And yes, he's saying the exact same thing he said to Sera once. No, we don't know what it means. lol Maybe Sera IS actually an ancient magical artifact and he tried to trigger.. something. lol - That whole flippin dialogue. Solas please stop talking like an old witch trying to lure her prey into her lair. 💀 - "I do not play games." *screaming* - Honestly, I was like "NOOO WHY would you GO with himmm" but then I remembered, SHIT I WOULD FOLLOW HIM ANYWHERE. Hell, I *HAVE* followed him anywhere. To Hell and back. 💀💀💀💀💀 - Solas' persuasion game is at maximum at all times.
- "Energy is neither dark nor light." Speak for yourself, Trickster God of In Between. - "It is the Fade. The Veil is fragile here."
- Solas finally gets to answer questions again, but Nadia is rude about it. 😂 Solas slightly approves AND disapproves. lol - "Kindly remove your blade from my neck."
- Those damn Venatori at it AGAIN with their hunt for magical McGuffins. After TN and the Missing, I'm starting to believe that is all Solas did in the last ten years, snatching one deadly toy out of the their hands after another. lmao - "And it is up to me to ensure we arrive at the best possible outcome." Oh, we're so doomed. - "You're sharper than you let on." Here we go again with the backhanded compliments. lol Ohhh, how I missed it.
"Some people confuse a reckoning as an ending." "I seek... regeneration."
Holy shit. The voice. The long pause. The delivery of that last line. Shivers down my spine. It feels eerie. Like he sounds.. desperate.. and maybe a little.. insane? lmao (That's how you start to talk if you've been separated from your soulmate for ten years 💔💔💔)
Ok look, I've seen a TON of people thinking that, because of the way he says this and him using the word "reckoning" ("For a reckoning that will shake the very heavens"), this HAS to be whatever part he took of Mythal speaking now that has taken over his mind or something. But.. I don't think so? lol
I honestly think this is just Solas who, after a thousand years of preparing to "heal" the world again that he broke, even after admitting to himself that this world and its people are in fact real and he has to destroy it, is SO close to getting there now and there's NO ONE who could possibly understand him or how he truly feels or what any of this or the Blights/Titans/spirits/gods/Veil even truly ARE, so no WONDER he sounds a little f*cking unhinged. 💀💀💀
The choice of words is very interesting though.. "Regeneration" is not something he has ever used, BUT it immediately made me think of the line "But still, some hope remains for restoration" in Trespasser. This is what google tells me:
Regeneration represents a form of upgrade from restoration. If restoration means “to make something well again,” regeneration, for some authors, means “to make it better” than a (supposed) origin condition.
Regeneration: "a renewal or restoration of a body, bodily part, or biological system (such as a forest) after injury or as a normal process/ or a spiritual renewal or revival"
You know.. if I read "restoration of a bodily part or biological system", you know what's the first thing that comes to my mind yet AGAIN.
Look, that Titan's body is SPLIT IN HALF and we know that this was kinda the catalyst for everything Solas did back then, so... I'll just leave that here and listen to rest of the episode now. lmaoo
- "And the eye will make us fix that?" "More or less." dksdjjgdkfvlf THE SMILE IN HIS VOICE. What does that even MEAN? What do you MEEEAN, SIR?? I would've RUN out of that cave SO flippin FAST. - "And you're sure this is safe?" "As safe as we make it." *literally two minutes later* "SOLAS, SOMETHING IS WROOONG!!" This is a goddamn comedy show. lmaoo - "Silence, please." lol at him still being polite. - "This is all to be expected!" *five seconds later* "WE MUST FLEE!" I BUST out laughing. WHY are you such a DISASTER. Nothing EVER goes right and yet you always keep trying, you fool, omg!! - I don't think we have ever heard Solas so distressed. lol Like, not even when Wisdom died or at the beginning of Veilguard. - "Take my hand!" I would've never thought to hear THAT Trespasser line repeated under those circumstances, but here we are. lmaooo - We know Solas is a hopeless romantic, so for him to see that sweet couple torn apart because of him, and him still trying to save Nadia, I'm not ok. - Solas being responsible for Elio getting banished to the Fade and him being trapped there not long after.. Do you believe in karma? 😂 - "I'M SORRY!" WHY DOES IT ALWAYS END WITH HIM SAYING THAT. 😭
- So.. uh... what even WAS the plan, exactly? lol Like, what was supposed to happen?? Maybe they should've asked a few more questions after all. 💀 - That following scene with Nadia all alone. I got chills again. That hit different. ;-;
- "Where can I find this wolf??" Oh, she is about to hunt him down. 😶 "...I'll be back." Nadia in full Terminator mode now. 😂 - How are she and Elio connected now though? How can she hear him? 🥺 And I can't help but think about whoever was left in the Fade in DAI again, too. 😭😭😭 - Not the credits making me almost sob AGAIN because of the music. 😭 It is so so good.
So there we are. Everything went wrong, a couple is doomed and Solas is sorry. So, nothing changed. LMAO Everything as usual. 💀💀💀 Solas, I swear, if you don't get these two back together again and pay Lavellan a visit afterwards, my Rook might rethink listening to your advice in Veilguard. lmao
I can't wait for that next episode! This was so much fun and an amazing start, and I'm so excited to hear all the other companions! :D ❤️❤️❤️
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first proper lucanis romance scene. I am not immune to when a someone’s voice drops a whole register from desire 🙂↕️
#LOVE all the little animation details too like lucanis’s eyes flicking down for a moment when rook touches his chest#or how his eyes look at rook’s mouth briefly before he goes in for the almost kiss#<- insane. insaneeeee this man was made in a lab for me#tunes plays veilguard#veilguard spoilers#<- for the tag only
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small veilguard complaint.... i wish the ambient bards had new music made for this game instead of recycling what was used in Inquisition. it is weird that the bards in the north are playing the same tunes the bards in the south did like.... 10-15 years ago. especially since the bard music is supposedly informed by the political atmosphere in the region and what is currently important to people.
Like Treviso is currently under occupation, and people under occupation have nothing to sing about? So they're singing Enchanter? A song by a southern bard which isn't relevant to them at all?
and like i get it, the tavern songs from inquisition were bangers, but guys.... guys...... we could have had bards playing spanish guitar in the marketplace of Treviso .... how stunning would that have been? It would have added a layer of immersion too. Like you go to Dock Town or Hall of Valor or wherever and you get a completely different style of performer appropriate to that region and the cultures they pulled inspiration from for those regions
Like they were able with the level design to make each area distinctive enough, but in terms of sound design, you can't do much more than just give the ambient dialogue an Italian accent to distinguish it?
(adding that ik not ALL of them are reused but even the new ones sound... the same yknow)
#paptalk#pap plays datv#datv spoilers#dragon age spoilers#veilguard spoilers#I process stuff more with sound than visuals so this is just a personal complaint for me
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I am always ecstatic to welcome new people to the dragon age fandom, at whatever point in time they picked up the series, every fan is a real fan whenever they join in etc. we get stronger together. but it's very hard to try to convey or replicate the impact the solas = fen'harel reveal had when playing the game when it launched, before it was common knowledge and swirling around in the fandom zeitgeist. you have to understand that I was naturally starting to have my suspicions that something was up as the game went on, but how on earth could I have extrapolated exactly what that was up with it before it hit me like a cartoon boxing glove hidden in a birthday present looney tunes style. the dread wolf is who you say? that guy? you mean my respected if slightly dry coworker who has read all of high in hightown and who sets his own coat tails on fire in battle? reputable people have described him as the resident apostate hobo? that guy??? the just-some-guy-ness of the dude you knew crashing into the mythological proportions of the established lore was indescribable and a large part of my enjoyment of him. the crazy-making potential of 'you know paul who used to work here? a god, apparently. yeah I was a bit surprised myself. he says he's ending the world btw. hm. concerning yet perhaps not entirely out of character. in hindsight we should probably have taken him saying shit like 'the healer has the bloodiest hands' a bit more seriously' of it all was all the more potent for the whiplash disorientation of discovering it fresh.
I'm glad veilguard seems interested in continuing to explore that aspect/conflict of perspective on him with the lighthouse especially, because something about the tension between 'he is for sure a god in most ways that count, but also I have seen that man do his laundry' is part of what makes his character for me. ultimately he wants to live in a world made up of ideas, I think, but dude I have seen your underpants hanging out to dry you can't bullshit me like that I know you you fucker you can't intellectualize your way out of the mortifying ordeal of having been known (by the player AND the inquisitor! the metanarrative qualities of it all!)
#dragon age#dragon age inquisition#solas#dragon age: the veilguard#*sighs* and unfortunately you are my pal. I think saving you from yourself is too tall a task for anyone to take on but hey#let's at least give it a go I guess
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[ MIND - SOUL - EMPIRE ]
[Mun is currently 26 and I keep Seto at around the same age for the purpose of exploring mature themes, but this is flexible depending on plot needs. Mokuba varies quite a bit but he is typically portrayed from around 10-16, thereabouts.
Currently under reconstruction. Revamp inbound, give it time.
Indie/Selective/18+ Kaiba brothers ask/RP blog. Feel free to send asks! I like casual threads as well as plots. Shipping and plotting MUST be discussed beforehand. I'm big on the nostalgia from this blog and for these characters. PLEASE send asks whether in character, anon, or otherwise! They're the most fun.
You can find my rules here! I will make a carrd eventually for mobile users. Stay tuned. Approachable fandoms under the cut.]
Avatar the Last Airbender
Dragon Ball Z
Dragon Age (ALL games included. I have yet to play Veilguard.)
Death Note (Misa? 👀 I'm so weak to pairings.)
The Witcher
Skyrim (No idea how I'd make that work but we're rolling with it.)
Hellsing
Steven Universe
Adventure Time
Castlevania
(((More to come)))
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Game Informer:
"Cover Reveal – Dragon Age: The Veilguard by Wesley LeBlanc on Jun 09, 2024 at 02:00 PM This month, Dragon Age: The Veilguard (you read that right – Dreadwolf is no more) graces the cover of Game Informer. After years developing Baldur's Gate and its sequel early in its history, BioWare struck out to create its own fantasy RPG. That series began with Dragon Age: Origins in 2009. It was followed up with Dragon Age II in 2011, and then Dragon Age: Inquisition in 2014. While the Dragon Age series' history has its ups and downs, fans have been patiently waiting for BioWare to return to the franchise, and 2024 is finally the year. We visited BioWare's Edmonton, Canada, office for an exclusive look at Dragon Age: The Veilguard, including a look at its character creator, its prologue and opening missions, and more. We also spoke to many of the game's leads about the name change, the series' shift to real-time action combat, the various companions (and the relationships you can forge with them), and The Veilguard's hub location. You can learn about the titular Veilguard, Solas' role in the game, and so much more in our 12-page cover story for Dragon Age: The Veilguard."
"But there are plenty of other excellent reads within this issue of Game Informer! Some of us flew to Los Angeles, California, to attend Summer Game Fest and the not-E3 weekend's various other events to check out new games, interview developers, and more. Our previews section is jam-packed with new details about upcoming releases we can't wait for. Brian Shea flew to Warsaw, Poland, to check out two upcoming releases – Frostpunk 2 and The Alters – and he came away excited about both. Jon Woodey went hands-on with Final Fantasy XIV's upcoming Dawntrail expansion (and spoke to director Naoki Yoshida, too), and as someone with 8,000 hours in the game, his words are the ones you'll want to read. On the freelance front, Charlie Wacholz writes about how last year's Dave The Diver is one of the best game representations of the rewards and struggles of working in the food and beverage industry, and Grant Stoner spoke with Sony and Microsoft about the development of process and history of the companies' Adaptive and Access controllers. And for a lil' terror this summer, Ashley Bardhan spoke to several horror game developers about why the alluring town known as Silent Hill is a crucial location to Konami's horror masterpiece. As always, you'll find an editor's note from editor-in-chief Matt Miller, reviews from various freelancers and staff editors, a Top 5 list (hint hint: dragons), and more. Here's a closer look at the cover:"
"Not a print subscriber yet but want this issue? Well, you're in luck! Subscribing today – or within the next few days – will net you a print copy of this issue! You can join the ranks of the Game Informer print subscribers through our new standalone print subscription! Just head here to sign up for either one or two years at a fraction of the cost of buying the issues individually! You can even gift a print subscription to your favorite gamer! SUBSCRIBE TO THE PRINT MAGAZINE You can also try to nab a Game Informer Gold version of the issue. Limited to a numbered print run per issue, this premium version of Game Informer isn't available for sale. To learn about places where you might be able to get a copy, check out our official Twitter, Facebook, TikTok, Instagram, BlueSky, and Threads accounts and stay tuned for more details in the coming weeks. Click here to read more about Game Informer Gold. Print subscribers can expect their issues to arrive in the coming weeks. The digital edition launches June 18 for PC/Mac, iOS, and Google Play. Individual print copies will be available for purchase in the coming weeks at GameStop."
[source] <- they explain at the link how to read this issue.
aaah they have had a look at the character creator!!! I can't wait for this coverage.
#dragon age: the veilguard#dragon age: dreadwolf#dragon age 4#the dread wolf rises#da4#dragon age#bioware#video games#solas
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Bards
Day 5: Veilguard 30 (Filling in for @daisymeade with a snippet featuring her Hawke, the best worst only bard in Kirkwall ... DA2 didn't give us the bard spec because they knew that Marion would've been literally unstoppable.)
“And now, gentle patrons, I shall pass my hat.”
“What for?” A loud voice cut through the grumbling, catching the attention of very nearly everyone in the room. Cyric squinted. The speaker was a lanky man sitting in the far corner nearest the door. He was leaning back, his chair precariously balanced against the back wall, his booted feet up on the table. A heckler.
Cyric pulled himself up to his full height. “For the evening's fine entertainment, serah.”
“Oh, and when does that start?” The patrons snickered into their stale mugs of ale, even the ones who had been pointedly ignoring his luteing. “Sorry,” the man continued with a cocky grin, “but the Hanged Man doesn't run on credit.”
That really got the room going, a few whistles and stamps mixed in with the raucous laughter.
Cyric’s face burned, but he managed to snap back, “Well, I'd like to see you do better!”
At once, the man swung his leg down in a casual motion so smooth that it had to be practiced. As soon as his foot hit the floor, so did the legs of his chair and he was up and moving. He crossed half of the crowded room in a breath and Cyric couldn't help but gulp. The man was taller … and significantly wider than he'd originally assumed. His chest was broad and his arms rippled with lean muscle beneath his rolled up sleeves. His mouth still curved up in a languid grin, but from this close it looked much less friendly.
“That sounded like a wager.”
“And … if it was?” Nothing to do now but call his bluff … or possibly, he realized belatedly, take a very comprehensive thrashing. “Fancy a go?”
He held out the lute by the neck as if it was a dead chicken and the man's smile actually spread into a full grin.
“Well … I'll try anything once.”
“We know!” called one of the other patrons and the room cracked up again.
He turned to yell back over his shoulder, “And how was I supposed to know that was your sister? If she’d been mule-ugly and drunk, I'd have known to ask permission first!”
Ignoring the latest round of hoots and jeers, the man rolled his shoulders like he was loosening up to lift something heavy then held out a calloused hand.
“Terms?”
Cyric thought for a moment. “If you can play a song - any song - I'll cover all your drinks for the night.”
The man grinned. “Think you’ll get enough to pay up when you lose?”
Cyric stuck out his chin. “Having second thoughts about showing your ass in front of your friends?”
“Good one,” the man snickered. “But that assumes they haven't all seen it. Assumptions are like that.”
The man turned the lute back and forth, giving the instrument a critical once over before slinging the band over his neck. He settled his arm around it, a bit as if he were cradling a newborn calf and began to fidget with the tuning. Cyric snorted. Despite trying to look confident, the man’s “fiddling” would only take it out a tune - this was likely going to be more painful than embarrassing.
He plucked his first note, sour as curdled milk, and Cyric grit his teeth. More notes came in succession, trailing like lost ducklings in an arhythmic mess. He almost went to snatch his precious instrument back from the lout when he strummed a selection of discordant notes in a chord. It hummed sympathetically to the jarring notes hanging in the smoky room, creating a bridge. The man plucked again, a quicker run through the notes followed by the same chord twice, reigning in the chaos. Cyric winced again as the man’s rough fingers slid down the strings in a screech but it ended again in a chord, this one much more pleasing. The firelight danced on the man’s face, catching at his lips which now turned up in a less harsh expression, one of private satisfaction as if he’d just brought a difficult horse into line. The music was still not to Cyric’s taste, but there was a certain wild beauty to it. It sounded like a drunkard's waltz, swaying back and forth across the room until it bumped against those oft repeated chords.
As the phrase repeated again and again, the man began to embellish, adding trills and sympathetic chords until the song carried something remarkably close to a melody. The tempo increased and as the man began to stomp in time, Cyric realized with a start that not only was he swaying along with the beat, so were most of the patrons. Even the most hardfaced drunks were nodding in time or tapping mugs against the worn and sticky tabletops. The music built to a crescendo, quick triplets and a muddled mess of chords all crashing together. It came to an abrupt end with one final stomp from the redheaded man, but as a few cheers and some raucous applause drifted towards them from the table in the back he stomped again. And again. And again. Expectant quiet fell then, all attention drawn to him like metal shavings to a lodestone. And he began to sing.
Fortune, fortune, smile and fade
Haven't seen you much of late
His voice was like his luting: unpolished, lilting, and undeniably Ferelden. The cadence of his words swayed in an almost dirge-like rhythm as he continued:
Need you now, I cannot wait
But when I look you’re not around
Cyric startled when a few patrons joined in, the strongest voices coming from a table full of laborers, judging from the stone dust on their clothes.
Never minding what we do
The night’s still good for a dram or two
I’ll be drinking late with you
Until the morning comes around
Yea, I must be good for something
Yea, pray tell?
His crooning dropped deep into his chest at that last part, aching with a desperate longing. A tremulous chord hung in the air for a breath before the man threw back his head and, followed by almost two dozen voices, launched into the chorus.
Oh sinners come down, come gather 'round
Oh sinners come down, lay-o-lai
Dancing on cold feet
Marching down cobbled streets
Oh sinners come down, lay-o-laaaiii
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as I'm playing Veilguard I just keep thinking of your fic and 'you were right!!' 😭 idk if you are planning on continuing the forest is dark (as a fellow fanfic author no pressure) but I'm just thinking about the stuff that has been revealed and their implications relating to mahanon are so juicy
anyways I love your work so much<3
Like.
Like.
Friends I'm feeling weirdly vindicated playing this game in ways I think it's going to take me a very long time to sort through and process and probably see other reactions/other playthroughs but like I am so pleased at least with them walking that line of Solas being a villain and also still throwing out "but he never had to be."
But we'll also have to see how I feel at the end of my first playthrough because while I am blasting through faster than most people I'm talking to about it, I'm definitely not done yet and there's so much room to like, still see what happens (I have read spoilers tho because I'm impatient and I am very interested in some of them >:] )
But yes believe me I suddenly have pages of notes for things I was already gonna do but am either hyped about more now or have refined differently with new context.
As for writing the story: I mean I never really meant to stop working on it, but there were a couple main reasons I stopped for a bit: firstly, after like 2+ years of ONLY writing it (which is unheard of for me) oh my brain just needed a break. It needed a long break. It needed to go write some other genres for a while, like a nonlinear spy au and twisted politics and maybe a few little fun adventure stories... Also I've seen this happen with me before but I got hit so hard with burnout a while ago about life, about work, about everything, and it made it so hard to work on the thing I was working on leading up to the burnout. Or during the burnout. It takes a while mentally to work yourself back around to it and not feel like you did heading to the bad mental place.
Secondly, I really stopped updating when hype for da4 started kicking up, and I think I just needed to know what was gonna happen/be said/if I was ignoring the game or not going forward.
And now I can think about the story without being emotionally distressed AND I know what da4 says so. Stay tuned. But I'm very hopeful because Mahanon (and frankly Alim Surana) have sure been having opinions about certain things...
#vs does an ask#the forest is dark and deep and ive seen you here before#i have been emotionally compromised by dao#im trying to be diplomatic here because i love many people who disagree with this#but as a solas cannot be saved by love and hes always been a villain and thats why i love him#i am thriving yall thriving
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I have... thoughts about the first episode of the Veilguard podcast and I suppose one could call them critical but I'm having war flashbacks about the DA fandom in the 2010s so. This is going under a cut and I'm not going to tag it. Because I don't want to spoiler people but I also don't want to draw lots of attention
My biggest issue is that I don't necessarily feel like anyone on the writing team has specific experience with writing radio drama
Listen, writing specifically audio only narratives is a skill. It's a difficult one. It's not the same as reading an audiobook out loud, and it's not the same as listening to a recording of a live-play/improv group. It's not the same as a movie script. I've often thought that the closest comparison in terms of narrative structure and performance is live theatre, but even that has limitations to the comparisons
Exposition in radio drama is, by necessity, somewhat overstated. There's a lot of characters stating outright things that are happening, in order to convey that information to the audience, and sometimes that can come across as very... heavy handed. It's really hard to balance in a way that can seem like an organic conversation. They managed it relatively well at the start of the show when Nadia outright states that Elio has given her a ring - in a visual medium like a movie, we'd have a close up shot of the ring and maybe a close up of her shocked face, and they wouldn't need to explain it. But in the radio drama, we get the shock play out and then she confirms it's a ring thats upset her, because we as the audience need that explicit confirmation. It's the nature of the medium.
What isn't great, and this is where I think that it's obvious to me that the writers either aren't familiar with the medium or don't have a ton of experience with it, is the way that everything related to the conspiracy is laid out. Obviously, you don't want to info dump and ruin everything related to the conspiracy in the first episode, but it feels like this conversation happened at least 3 times:
"*gasp* what are you even saying?"
"... I don't want to talk about it."
"Oh, you never want to talk-"
"Now isn't the time!"
"It's never the time for you!!"
What did Neve know about the raid and what did she say to convince Elio? We don't know, it's more important to have five minutes of grunting as Nadia climbs walls. Did we learn some stuff about Nadia as a character through the grunting? I mean, some of her stuff with Vik at the start, I'd say yes, but then it just went on and on. Did Elio talk to Nadia about what Neve told him on the arguably days or weeks long trek from Minrathous south to the Silent Plains? We don't know, they had to have multiple arguments like the one above. Could some of it be solved by the presence of a narrator? Arguable. How did Elio know the chant to follow along with Solas immediately?
"But Defira, they can't drop all of their exposition in the first episode, they need to build narrative tension" I'm not really talking about the story so much as I'm talking about how it's conveyed, how it's presented to us as an audience and what they're choosing to offer as the most important pieces of information and world/character building in the limited time frame. Lots of screaming each other's names dramatically sounds exciting, but it doesn't tell me anything the 15th time around. Lots of grunting as they yell and run and fight over and over again and I start to tune out
What can I tell about this first episode? That they spent a lot of money on sound design, and it sounds crowded. Narratively, I have lore questions (complaints) but that's not the point of the post.
The actors were great. The music was pretty good, but was it really worth it forking out for Hans Zimmer? The sound design was messy and cluttered.
I don't know. I'll keep listening, and maybe the writing will improve. The story concept is exciting but the execution is weak
I did laugh at Solas immediately fucking up again though
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