#29b - "Pokémon"
Smaugust 2024
I felt bad for kind of phoning this one in. So I cut into some of my down time to resurrect a small portion of my original plan for this prompt.
You may or may not be confused by some of the typings I have chosen for these characters, foremost likely why none of them have "Dragon" as their type. Dragon, in the source material, is supposed to be a rare type, and I believe this characteristic would become muddled and meaningless if it was given to basically every character in the story. So the Dragon type here is reserved for Queens, great leaders, and characters of mythical significance. This means that Glory will evolve into a Poison/Dragon type somewhere down the line.
Another, smaller source of befuddlement may come from making Starflight a Dark type. I had this idea that, in ancient times, Nightwings used to be Psychic types, but then became Dark types when they lost their powers.
And lastly, it's not relevant for the characters on these cards, but the Fairy type is reserved for animus dragons.
Here are some other characters who didn't make it:
Moonwatcher, PSYCHIC, Quiet nature, Forewarn
Winter, ICE, Serious nature, Dazzling
Kinkajou, POISON, Impish nature, Vital Spirit
Turtle, WATER/FAIRY, Timid nature, Battle Armor
Qibli, GROUND/POISON, Naughty nature, Adaptability
Peril, FIRE/FLYING, Lonely nature, Flame Body
Riptide, WATER/FIGHTING, Serious nature, Contrary
Deathbringer, DARK/GHOST, Quirky nature, Infiltrator
Fatespeaker, DARK/PSYCHIC, Jolly nature, Anticipation
Flame, FIRE/DARK, Hasty nature, Pickpocket
Squid, WATER, Naive nature, Damp
Ochre, GROUND/ROCK, Lax nature, Gluttony
Viper, GROUND/POISON, Bold nature, Aftermath
Anemone, WATER/FAIRY, Sassy nature, Klutz
Icicle, ICE, Serious nature, Competitive
Ostrich, GROUND/POISON, Impish nature, Keen Eye
Tamarin, POISON/GRASS, Modest nature, Flower Gift
Webs, WATER, Timid nature, Defeatist
Dune, GROUND/POISON, Calm nature, Slow Start
Kestrel, FIRE/FLYING, Hardy nature, Anger Point
Morrowseer, DARK, Lonely nature, Mold Breaker
Scarlet, DRAGON/FIRE, Bold nature, Bad Dreams
Coral, DRAGON/WATER, Adamant nature, Merciless
Burn, DRAGON/GROUND, Bold nature, Beast Boost
Blister, DRAGON/POISON, Careful nature, Corrosion
Blaze, DRAGON/GROUND, Relaxed nature, Emergency Exit
Darkstalker, PSYCHIC/FAIRY, Impish nature, Wonder Guard
Clearsight, PSYCHIC, Serious nature, Telepathy
Fathom, WATER/FAIRY, Timid nature, Triage
Indigo, WATER/FIGHTING, Hardy nature, Stalwart
Whiteout, DARK/PSYCHIC, Quirky nature, Own Tempo
Blue, BUG/NORMAL, Mild nature, Simple
Cricket, BUG, Jolly nature, Power of Alchemy
And probably many more that I didn't get around to.
The default ability of Rainwings would likely be Color Change, for Mudwings it would be Earth Eater... Maybe Sturdy for Sandwings.
Okay, I think that's enough.
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