#tsillah
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saedukai · 6 months ago
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Another pic of the witch Tsillah
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antisphinx · 1 year ago
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Don't piss in the fountain
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midnightwind · 1 year ago
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can I offer you extremely messy sketches of my bg3 characters
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ro-makes · 1 year ago
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trying to do that thing where you don't just make a singular concept of characters and call it a day
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antisphinx · 2 years ago
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G GIRL EEL
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twelfth art fight attack for @mortimer
07/16/2023
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living-in-a-fantasia · 3 months ago
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Tsillah
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aldanrae · 2 months ago
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A NOITE DO INCÊNDIO: revelações.
𝐑𝐄𝐂𝐎𝐌𝐏𝐄𝐍𝐒𝐀 𝐃𝐀 𝐓𝐀𝐒𝐊
No mês passado postamos nossa primeira task e como dito, haveria uma recompensa para todos aqueles que fizessem! Essa recompensa está especialmente entrelaçada com o plot central do rpg e vai ser uma surpresa para vocês e para os personagens. Então abaixo está a descrição do prêmio tanto para changelings como para os khajols.
𝐈. 𝐀 𝐂𝐋𝐀𝐑𝐄𝐈𝐑𝐀 𝐀𝐁𝐀𝐍𝐃𝐎𝐍𝐀𝐃𝐀
Eldrathor guarda muitos lugares, mas especialmente uma imensa clareira próxima a um bosque, um círculo irregular cujo centro possui uma grande estátua de um homem desconhecido. Corroída pelo tempo e coberta de musgo, não é possível identificar de quem se trata, e os changelings sempre assumiram ser um antigo general esquecido pelo tempo. Os anos quase varreram por completo as runas entalhadas na estátua… algo que ninguém nunca percebeu… e que tampouco saberiam ler. Os símbolos parecem pertencer a um idioma esquecido, runas que ninguém é capaz de identificar.
𝐈𝐈. 𝐂𝐇𝐀𝐍𝐆𝐄𝐋𝐈𝐍𝐆𝐒
Em um dia, durante o voo, o dragão subitamente muda de direção. Seu personagem é capaz de sentir o vento desarrumar os cabelos enquanto a criatura dá uma guinada drástica em outra direção, levando-o até um local conhecido: a ilha de Eldrathor. Ver Wülfhere destruída dá um aperto no coração, mas a ilha ainda resiste de pé, especialmente uma clareira próxima a um bosque úmido com uma antiga e desconhecida estátua. O dragão pousa ali, quase expulsando seu personagem da cela, que rola confuso pela relva fria. Ao se levantar, está ainda mais desorientado porque uma voz se faz presente no fundo de sua cabeça.
É como escutar alguém falar do fundo de um poço. O tom então vai se tornando mais alto e mais forte, subindo aos limites do consciente e de repente seu personagem é capaz de entender e ouvir tudo: um timbre claro e majestoso, carregado de um sotaque desconhecido e que combina perfeitamente com o dragão à frente, que pisca de forma ansiosa porém determinada.
O dragão está falando. Pela primeira vez, o dragão está literalmente falando, projetando sentenças completas na cabeça de seu personagem. Ele o levou para a clareira com dois objetivos: para que a estátua seja observada, e para contar que o roubo do cálice está além da compreensão e conhecimento de todos. Não foram os khajols.
𝐈𝐈𝐈. 𝐊𝐇𝐀𝐉𝐎𝐋𝐒 
Durante uma noite, seu personagem sonha com o deus que hospeda. É um espaço estranho, de pouca cor e iluminação. A princípio há a surpresa por achar que a divindade que hospeda está tentando se comunicar. Os passos lentos aproximam a figura do deus, a curiosidade falando mais alto. O deus fala e as palavras soam estranhas, quase afogadas, mas ainda assim o personagem é capaz de entender a mensagem: o roubo da pira não foi obra dos changelings.
A confusão toma conta do lugar, mas antes que perguntas possam ser feitas, o rosto do deus começa a mudar e assumindo outra forma, mudando do deus para uma figura desconhecida. Quando a divindade abre a boca, runas estranhas parecem tomar conta do lugar. Não são como os aons ou qualquer coisa que os khajols tenham visto antes. Então, como apenas um passe de mágica, a paisagem muda.
Seu personagem está em uma clareira, encarando uma estátua corroída pelo tempo. De alguma maneira eles sabem que pertence a Eldrathor, embora não conheçam nada mais a respeito. O rosto da estátua parece familiar, mas há muito está devastado pela passagem do tempo, com grama e musgo cobrindo tudo. A visão é apenas um mero segundo, rápida e confusa antes do despertar da manhã.
𝐈𝐕. 𝐀 𝐂𝐎𝐍𝐒𝐈𝐃𝐄𝐑𝐀𝐑:
Essa é a recompensa para todos que fizeram a nossa primeira task, muito importante ao plot central, dentro do prazo de duas semanas desde o ingresso do rp.
Os recompensados são: Saija Havilliard, Morrigan Norrgard, Dahlia Dufour-Lapointe, Freyja Aksel Hrafnkel, Minah Zhao Slivka, Brianna Hirai, Gale Eilonwy-Walsh, Vincent Osíris Essaex, Kieran Aethor Essaex, Deirdre de Colmain, Kyrell Tsillah Vortirgern, Aleera Orianna Essaex, Aeolian Finarfin, Viserion Azad, Cillian Methusael, Tadhg Rami Barakat, Cadeyrn Zale Yilmaz, Zoya Mannerheim-Vyrkhandor.
Os personagens podem e devem compartilhar essa informação com amigos para que todos saibam, não há necessidade de segredo.
POVs são bem-vindos, mas não são obrigatórios; também seria interessante abordar as descobertas em interações. Esta recompensa é um novo conhecimento essencial sobre quem está por trás destes roubos.
Os dragões não passam a falar a partir de agora. É por apenas um dia. Changelings, o dragão de vocês vai repassar essa mensagem e então pode falar outras coisas. Hora de papear com os bichinhos se quiserem, porque depois disso eles vão se calar novamente!
Khajols, não vai ser possível reconhecer as runas do sonho ou da estátua caso seu personagem decida afastar a grama e musgo, mas está liberado fazer pesquisas a respeito para descobrir mais!
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kyrellvortigern · 4 months ago
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CAST YOUR STONES, CAST YOUR JUDMENT, YOU DON'T MAKE ME WHO I AM
KYRELL TSILLAH VORTIGERN é um cavaleiro de VINTE E SETE ANOS, que atualmente frequenta a QUARTA SÉRIE e faz parte do QUADRANTE DOS CAVALEIROS.
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੭ wc ੭ about ੭ pinterest ੭ spotify ੭ development ੭ dragão ੭extras
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clockworkbanana · 9 months ago
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(2021) A comic featuring Lusternian characters. Olethea (horned lady) once upon a time reached out to Gurashi for advice on what to do about wanting to leave her home/family/divine, ones she loved very much. Gurashi very convinced her to come to the Glomdoring because they are warm and accepting and like a big family... then a few months later realized they themselves wanted to follow the Most Beloved Mysrai. Funny how things work out!
This was the painful aftermath of the even scarier, angrier aftermath a year after Gurashi's 'betrayal'.
I love drawing comics with big emotional character collage scenes. [edit] I thought I had the log in my pastebin, but I do not. Just my personal files. So have a roleplay snippet!! ---
Esei jerks slightly as the air fills with sparkling motes of bright light. You sense Olethea pulling on the strands of aether surrounding Esei. <-- OH SHIT
Esei blanches suddenly.
Esei glances askance.
Olethea blinks.
Suddenly clambered on by too-many animals, you say, "Oh--no! BIZI STOP--."
Bizirik, the leothin does NOT stop, finally squashing Gurashi and a cat of black ink beneath its noodly body, lifting its head to pose proudly.
Olethea blinks rapidly at you several times, all expression draining away to shock.
A cat of black ink meows pitifully under Bizirik's girth, completely smooshed.
You have emoted: Gurashi screams, muffled, beneath the leothin, legs wildly kicking, blinded to their surrounds.
Esei pushes themself away from you, out of range of the flailing legs. They turn to Olethea as they stand, quirking a brow.
Bizirik, the leothin sits quite placidly, ignorant of its human companion's pleas until finally Gurashi smacks the leothin's haunches gently, eliciting a little yowl if discontent. Bizirik at last rolls off both human and cat, grumpily settling on the sand and watching the human sit upright, wheezing.
Her eyes still locked on you as she speaks, Olethea addresses Esei in a quiet murmur, "I was going to… ask a few things to follow up to last Month."
Esei tilts their head and listens intently to Olethea.
Clinging to Tsillah as well, you say, "REMEMBER WHAT TALKED ABOUT WITH PEOPLES AND NEEDING TO BREATHINGS."
Bizirik, the leothin grins smugly at you.
You have emoted: Still holding the inky cat preciously, Gurashi reaches out with one of Tsillah's delicate little paws and 'baps' the leothin on the nose before setting her down. They sit upright, turning to face Esei again, the start of an apology on their lips, before they spot Olethea, and freeze.
You think to yourself: abruptly - nothing.
You blanch suddenly.
A cat of black ink puddles on the ground, where she touches a wet spot of sand accidentally. She yowls, leaping onto Bizirik, the leothin's head.
Olethea's hair begins to move of its own accord. Curl by curl, it starts to lift off her shoulders and writhe like tongues of flame around her face. Still expressionless, she nods once, "…Perhaps not the best company for it, however, Auspice."
You have emoted: Gurashi starts to scramble to their feet, tripping over a cat of black ink in the process just as the cat yowls from the tidepool. They SPIN and grab their bag, scrambling over the nearby rock they had used to sturdy themselves, clambering over it, now just a flailing mass of fleeing limbs.
Esei folds their hands behind their back, humming faintly.
Exasperated, Wyrden Auspice Esei Shee-Slaugh of the Ascending Dusk says, "Climb up, Tsillah." A cat of black ink jumps up onto Esei's shoulder.
Bizirik, the leothin watches placidly from its spot, still proud of its recent suffocation attempts.
You think to yourself: panic! panic!.
<-- RUNS, not from FEARFUL FEAR but FROM FEAREFUL RESPECT Wading frantically back towards the shore, you whisper, "Oh gosh oh gosh oh gosh."
Her words like daggers of ice, Proselyte Olethea, Euphony of the Dark Heart says to you, "Don't you -DARE- leave."
Esei tells you, "…-."
Esei tells you, "…if you don't want to die, sit still."
Bizirik, the leothin watches from the shoreline, canting its head dramatically to the side as it watches Gurashi make their way towards the main portion of the delta. At the viscanti's command, Gurashi halts, shoulders bunching, as stiff as a board.
Beads of sweat break out on your face.
You have emoted: Gurashi ever so slowly turns to look over their shoulder, back towards the shore, grimacing.
You think to yourself: terror - terror - a demand, a command, she doesn't want to have anything to do with me, shouldn't be here, I should not BE here--.
Like a conflagration made mortal, Olethea stalks directly up to your side, seizing you by the front of the shirt and staring you in the eyes from just inches away. Wordlessly, trembling, smouldering, her free hand winds back with talons bared. And she…. freezes there, a moment or two, not moving but for her burning wings, her writhing hair, her fingers which clench and unclench uncertainly.
You have emoted: Gurashi raises their hands defensively, shakes their head as Olethea approaches. They squawk frightfully as the viscanti grabs the front of their shirt, reflexively lifts their arms to guard themselves. "Am sorry!" They blurt out suddenly, voice high and panicked.
Esei lingers in the periphery, dark eyes blank.
Olethea swings her talons in to strike you, but… by the time they meet you, it is just a bap on the shoulder. A weak, half-hearted thing. Her wings slump to the ground, and her posture sags, and she releases her grip on your shirt. Like a doused flame, her hair falls back to her shoulders, and her wings go from aflame to quiet cinders, once more.
Esei moves forward, feet soundless over the sand. They gently touch at Olethea's elbow before dropping their hand entirely.
You have emoted: Gurashi croaks as they are released, staggering back one step only to have a small wave crash into the back of their legs, making them buckle at the knees and go crashing into the shallows with a yelp. They cough and sit upright, scrambling back to their feet, hands still raised outward, as if ready to flee again at any moment. "Am sorry," They gasp again, grimacing towards Olethea.
As if she's deflated somehow, Olethea sways slightly on the spot, her eyes slipping closed as if pained. One hand reaches blindly after Esei's for reassurance, and she sighs. "…Hello, Bizi." She murmurs, before her eyes open again, fixing once more on your face - this time, devoid of rage. She just looks… so tired.
Bizirik, the leothin chirps happily.
Her voice echoing oddly, Proselyte Olethea, Euphony of the Dark Heart says, "Hello, Gurashi."
Esei's hand loosely fits against Olethea's, very slightly awkward before they find the best position.
Bizirik, the leothin snorts from the shore, chattering happily in the direction of the gathered group, seeming unbothered by the goings on.
You have emoted: Gurashi swallows hard, standing up a little taller now, seawater dripping from their bangs, their collar. "Hi, Miss Olethea," They whisper faintly, politely bowing their head, finally making eye contact. Their arms drop to their sides, hands balled into loose nervous fists.
Bizirik, the leothin chirps happily.
Glancing quietly in Bizirik, the leothin's direction, Olethea's face briefly warms behind her veil.
Bizirik, the leothin flops down onto the ground.
You have emoted: Gurashi too glances towards the shore, brow furrowing as the creature noisily chatters at them.
Olethea searches your face as though you are something she lost, a long time ago. Her eyes linger at the scar on your cheek. Absently, she reaches to touch it, so gently.
Softly, Proselyte Olethea, Euphony of the Dark Heart says, "I'm so tired of being angry at you."
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hunterart777 · 7 months ago
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This is Tsillah the siren, the newest member of our Daggerheart rpg game 🖤
I love that she’s a player character that feels a little monster-ish. She has two forms, one a little more humanoid and this beautiful freaky side :))
I look forward to seeing her in action! And drawing her and our wonderful mixed matched party together 🖤
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stestylius-arts · 2 years ago
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Main worlds (Kingdom Hearts, Fairy Tail and Genshin Impact) Demelvia Multiverse Guidance - Evren
Evren is a well-known mage in Demelvia who introduced the work of traveling outside the box. The lines on her skin is a curse caused by Wieder. It doesn't harm her but she has several pain episodes - which makes her immortal body ache.
She was advised and asked by Lady Tsillah, Princess Hjordis and Nakia's parents to keep an eye on the young traveling knight after her first return from outside - Scala Ad Caelum.
Eraqus, one student who mentored Nakia during her stay, requested a demand for Evren. The latter had put Nakia's memories to sleep for a while until she travelled again outside of Demelvia.
Both Evren and Eraqus knew something and the thruth about Nakia's potential. Despite being an immortal being, Evren remains positive about life. She can't act on her own, except if the story must request her help.
During few of her travels, she met the Twins of Light - Lumine and Aether. Acquainted for a short period, the trio made a small bond over their history and travels. (The creation of Evren's actual weaponry and keyblade results of her thrust she has put in the Twins and a promise they kept.) The Outlander's Thrust set.
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saedukai · 6 months ago
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The witch Tsillah, mother of my boy Absinthe
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antisphinx · 2 years ago
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i think this speaks for itself
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ro-makes · 1 year ago
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am i too late for halloween?
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evocaition · 5 years ago
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            ♥  It's fine ♥
                                          --- ∞ ---
                                                             'Till someone gets hurt
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trevor-e-art-blog · 7 years ago
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Day 9. Tsillah, the voidwalker.
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