#trait: Holy warrior
Explore tagged Tumblr posts
digi-lov · 3 months ago
Text
Tumblr media
LordKnightmon Ace BT18-083 Special Rare by Kenji Watanabe from BT-18 Booster Elemental Successor (BT18-19: Special Booster Ver.2.0)
138 notes · View notes
mavlabajuri · 3 months ago
Text
What is Beskar? - A Breakdown
Beskar, also called Mandalorian iron, is a rare metal found only on Mandalore and its moon, Concordia. For Mandalorians, it's not just valued for its strength. Beskar is considered sacred, a holy material bound to identity, ancestry, and creed. The act of forging it is not merely a craft but a rite, performed by Mandalorian Armorers to bond warriors to their people through armor. Beskar is more than a metal: it represents resilience, heritage, culture, and soul.
Tumblr media
Physical & Chemical Traits
Heat Resistance
What we know: Beskar can take direct hits from blasters and withstand lightsaber strikes without melting or deforming.
What that implies: It likely has an extraordinarily high melting point, higher even than tungsten (~3400°C). This places beskar among exotic, refractory metals or even unique energy-stabilized alloys. Canon also shows beskar resisting thermal shock (e.g., explosions) without shattering or fragmenting.
Tumblr media
Durability & Toughness
“It’s beskar. It doesn’t dent.” - Medrit Vasur
What we know: It’s practically indestructible. Armor made of beskar resists slashes, blasterfire, lightsabers, crushing blows, and kinetic impacts. Even micronized forms can shatter bone.
What that implies: Beskar has immense toughness and impact dispersion. It doesn’t deflect energy like a shield; it spreads the impact across its surface. Think of it as a hybrid between metallic glass, Kevlar, and high-energy damping alloys. It doesn’t break, but the force still transfers to the wearer.
Tumblr media
Malleability
“Mandalorians jealously guard their beskar-working skills and refuse to sell the formulas for any price.” - Imperial commentary on Mandalorian forging
What we know: Mandalorian smiths shape beskar into armor plates, wire, mesh, transparent film, foam, and even micronized particles.
What that implies: Beskar is incredibly workable when properly forged. Canon describes repeated folding (like Damascus steel), suggesting that its structural strength is enhanced through expert lamination and layering, a craft only mastered by Mandalorians.
Tumblr media
Density & Weight
“Jaina examined her beskad; a blade forty-five centimeters long, maybe five or six centimeters wide, with a single cutting edge curving to a point—and much heavier than it looked, perhaps more than two kilos.” — Legacy of the Force: Invincible
What we know: “Full-density beskar” is heavier; alloyed forms with carbon or other materials are lighter but less durable.
What that implies: Pure beskar is likely denser than steel, possibly approaching the density of uranium or osmium. Alloying reduces weight and slightly lowers protective capacity. Export variants (like downgraded starships) use lighter, less refined beskar composites.
Corrosion Resistance
What we know: Beskar doesn’t tarnish, rust, or degrade over time, there’s no mention of upkeep for oxidation or weathering, even after centuries of use.
What that implies: It’s likely extremely corrosion-resistant, maybe through a naturally passivating surface layer (like titanium or stainless steel). That’s important for armor that’s expected to last generations, even in combat, salt air, or deep space.
Sound Signature
“Beskar had a sound like no other metal, all heavy dull solidity, no high tinny frequencies like durasteel when hit.” - Republic Commando: True Colors
What we know: When struck, beskar gives off a heavy, dull sound, different from the “tinny” sound of durasteel.
What that implies: This suggests high mass and excellent vibration damping. Materials that sound dull when struck often have lower resonance and greater ability to absorb kinetic energy, another point in favor of beskar spreading out impact forces instead of rebounding them.
Alloying Elements
“Anyway, this is top-grade beskar—full density, two percent ciridium, no fancy lamination or carbon-alloy.” - Kal Skirata
Known additives:
Ciridium (2%): A canon example from Skirata’s armor; Possibly a heat stabilizer or strengthener, unique to the gffa.
Carbon: Might lighten the material, increase flexibility, or improve strength (like real-word carbon steel).
The Shapes of Beskar
Plates - Ship hulls, traditional Mandalorian armor (beskar’gam)
Laminates - Layered armor, combining flexibility and protection
Wire/Mesh - Lightweight undersuits or integrated systems
Beskar-impregnated fabric - Beskar armorweave
Foam - Padding that still retains durability
Micronized particles - Used in crushgaunts
Transparent film - Rare; possibly used for HUDs or specialized optics
Tumblr media
What’s in a Color?
"Armor colors and markings can indicate many things, from the clan or family to more ephemeral concepts such as state of mind or a particular mission." - Karen Traviss
Mandalorians don't just wear armor, they live in it. Beskar’gam is handed down, reforged, or remade, and each new generation adds their own mark. Painting one's armor is a declaration of individuality, experience, and lineage.
Cultural Significance
Declaration of identity: Some Mandalorian clans use distinct colors and markings to signify allegiance or heritage, including clan symbols or cultural symbols.
History and Feats: In some traditions, marks of honor, like jaig eyes, were painted on helmets to signify acts of bravery​.
Expression and accomplishments: Sabine Wren, regularly painted and repainted her 500-year-old armor as both personal expression and symbolic evolution through her life’s stages and affiliations​.
For Mandalorians, armor isn’t just armor, it’s a second skin. It's a visible oath to one of the six tenets of the Resol’nare: wearing beskar'gam. Choosing to paint one’s armor (or not to) says something.
Tumblr media Tumblr media Tumblr media Tumblr media
Practical purposes: protection, camouflage, and preservation
While beskar is incredibly durable, painting it serves practical roles too, especially for older, heirloom and alloyed armor:
Corrosion control
Durasteel components, often used in place of beskar or to supplement it, can be vulnerable to environmental wear. Paint protects these surfaces from oxidation and corrosion, especially on long campaigns or in hostile conditions.
Camouflage & visibility
Mandalorians often operate in diverse terrain, paint lets them both blend in or intentionally stand out.
For stealth missions or ambushes, darker or terrain-matching colors can make a life-or-death difference.
Battle damage
A warrior's beskar'gam can take a hit, but it remembers every blow. Paint can mask surface damage, hide vulnerabilities, or maybe even accentuate past battlescars.
“The battles, the history, the blood all live within it. And the same goes for every Mandalorian.” - Sabine Wren
Painting Mandalorian armor isn’t merely cosmetic, it’s an ambulatory cultural mural, a testimony of paint and pigment. Every color, symbol, and stroke tells a story, and in true Mando fashion, it’s often one they’re not afraid to let you see coming.
K'oyacyi! // Mavla
If you have any comments, feedback, corrections or speculations, they are as always warmly welcomed!
163 notes · View notes
ofthenether · 10 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Piglin Lore! Potentially will have more parts, we'll see.
(Transcript under the cut)
PLAYER
Can survive the Overworld without help
Pink fur, unnaturally colored mane
Most variable
Can display traits of other types
BRUTE
Largest
Strongest
No clan instinct
Most hostile
COLLARED
Were once nomads
NOMAD
Most common
Travels w/ clan
Traders, hunters
Relies on brutes for structural defence
Scared of undead
Wary of Player piglins and humans
WARPED
Infection
Most others avoid (stinky)
Die easily from open wounds
NETHER BASED undead
ZOMBIFIED
Unnatural
Unresponsive, except for clan instinct
Nomads fear them
Brutes kill them
Piglins blame Humans for their existence
Cause of distrust between most piglins and Player piglins
OVERWORLD undead
Fur Patterns: Influenced by their home biome. Comes in any natural color. Overworld air turns them pink. Warped fungus turns them purple. (listed in order: Basalt Delta, Soulsand Valley, Crimson Forest, Nether Wastes, Warped Forest)
Piglins are primarily carnivores, with fungivore tendencies in times of low food.
Piglins do not display sexual dimorphism, or any gender roles in their society beyond "sows," or the piglins that give birth, or "farrowed."
("What's a man?" "I heard it was a chicken")
CLAN BONDS: Piglins display an instinctual bond to those close to them, their "clan." This connection can be displayed between family, friends, or lovers. Rarely, it can even transcend species barriers, with some piglins bonding to humans.
Piglins consider this bond to be sacred. It was a way of survival in the harsh Nethr environments, and they believe this strong connection to be holy. It's the reason why piglins become hostile when one is attacked. This trait even remains in the undead, despite their lack of cognitive function.
The worst crime a piglin can commit is killing their clan.
Those guilty of this are called "Butchers."
BASTIONS: Brutes are taken in at 5 years old at every "cool" season, or when the lava lakes are receded.
They are taken from their family, and trained to be warriors. To defend their bastions with their lives, and the gold inside.
Brutes are supposed to be a fallback for nomadic clans, in case of a mass attack; either Players, or the Infected.
Clan bonds are heavily discouraged, they are forcibly snapped upon discovery. Bonds are seen as weakness in the bastions. The only connections should be with the entire squadron.
Each Brute has a collar. Enchanted with the Curse of Binding, it will choke the wearer upon wandering too far from their home bastion without permission to persuade runners.
These collars also embed magical commands into the brutes, so the Commander can control their troops.
HIERARCHY: Commander, Advisors, Brutes, Yearlings, Runts
NAMES: Piglin names are primarily nouns. Families will name their children similar items (Netherrack, Netherbrick). Sometimes, names will be from mythologies. This is more commonly seen in bastions, where piglins have no familial connections.
However, there's dangers in this. They will never name themselves after active piglin spirits (they don't believe in "gods.") Names have the power to invoke them, and no one wants to draw their ire.
Clan bond nicknames, however, are designed to do exactly that. They are they piglin trying to summon physical manifestations of their love for another. Usually these nicknames are something sentimental to the piglin and related to their perception to their clan. It is considered the highest honor to be given a bond name.
SPIRITS:
REITIEN - Spirit of Chance, Change, Hunt (Anything Living)
IGNATIA - Spirit of Order, Structure (Blazes, Bastions)
THE ROT - Spirit of Death, Undead (Anything 'Dead')
148 notes · View notes
thethronezone · 1 day ago
Note
about one of the lost primarch was in fact a singer (the all K-pop demon hunter au):
Emperor: my child, i'm glad to see thaty you have......developed such gift and power. Rejoice because you'll gonna come with me in this holy crusade! LostPrimarch (that now i featured with korean traits, let Khan have a doting sister):...uuh.....yeah but...you have to kinda ask to my manager. manager:*the one that will obliterate the E,peror because WE HAVE A SCHEDULE DON'T TOUCH MY GIRLS
SHE IS PART OF A GROUP OF SINGERS AND SHE TOWERS OVER THEM BUT THEY ALL ARE READY TO FIST FIGHT BIG E TO KEEP HER. Sorry for the all caps but that thought had me in a chokehold.
And also, for the whole story to kinda make sense in 40k, the planet is located somewhere in the galaxy where the warp has a lot of influence and these psyker-singer warriors have to use their powers to kinda strengthen the barrier and just like the movie the general populace does not know about daemons.
40 notes · View notes
cipher-grailwar · 4 months ago
Text
Greetings, my fellow magi!
I hope you all are faring well. If you've recieved this message, that means that you've become a very special candidate for a very special ritual! The Cipher Holy Grail War! I am your Overseer, @lapithae, and I hope with my heart of hearts that this ritual proves both successful and enlightening.
Now, I understand you may be skeptical. Within magus society, the concept of the 'Holy Grail War' has been rather… controversial. A hoax, some would call it. Some strange esoteric ritual that promises an item that may or may not exist-- but I assure you, friends, this Holy Grail does exist! And you can win some of its immense magical power!
This ritual is simple. Easy. Back to basics. Seven Servants are to be summoned to fight for the Grail. Saber, Archer, Lancer, Berserker, Rider, Caster, Assassin. There will be an Extra-Class Servant presiding, but if things go smoothly it will be like they won't even exist, and they have no desire for the Grail itself. You will be in command of these familiars as they fight for your sake, and your splendid reward.
However, you may be asking… if multiple magi, much more than the standard seven, are participating… what is the reward? 'We cannot all share a Grail, that'd be ridiculous!'-- I can hear you saying. And I agree. The logistics don't add up in that sense. However, I've come up with a compromise.
Each member of the victorious team will receive a fragment of the Grail. Now, do not fear, that is a great reward in and of itself. The Grail itself possesses near-infinite magical energy, and thus even a piece of it should sate your greatest dreams or kickstart your magecraft research easily. Certainly it won't get you to the Root in a snap, but it will provide you with wisdom, power, and whatever else you could desire. And due to the nature of this War, no physical harm will befall you!
Now, if you wish to slay each other for the other fragments on your own time, that's fine as well. I am only your Overseer in the context of this war.
Regardless, the goal is simple. Participate, win, and gain an immensely powerful artifact. Certainly, even for the most skeptical of magi, you should be a little intrigued, no?
The magecraft of this ritual is driven by 'Approbation', or to put it more simply, your favor. Your favor is channeled into magical energy, which in turn is funneled into the ritual and your Servants. Forgive me if I don't go into much further detail about the inner workings, I'm not keen on giving my secrets away so freely. Of course, things aren't so cut and dry. Servants possess unique skills, traits, and Noble Phantasms.
You will also be in charge of deciding which of these warriors will be summoned. You will submit what servants you would like to see, and then a lucky few of them will make it onto the Summoning Polls, in which you will vote for which familiar is summoned.
Submit HERE! Submissions will close late Wednesday (3/19), so speak up and speak fast!
So please, rejoice! You stand on the precipice of a revolutionary magical ritual! You are the key to this ritual, so boldly step forward, as now you have a chance to make your greatest desires come true!
42 notes · View notes
Text
Ultimate Genshin Tournament: Round 5
Tumblr media Tumblr media Tumblr media
Propaganda below cut
Venti:
calls the Traveler "his warrior" plus he's like our long-time friend??? He basically asked us out during the alchemy event???? You can choose to bring him up during the fight with Signora????? He's the best idc
He. Is. Amazing. So many layers, so interesting...So much trauma and potential...Not to mention look how AWESOME he is generally!!! He's kind and caring towards everybody, and also carefree and mischievous!!! How can you not love him??
he’s TOO GOOD for this world- he’s just a little guy!! Like he cares for his nation and the people of Mondstadt SO MUCH it hurts when people say he doesn’t. Like, my poor trauma-driven little mega-powerful war god who’s actually just a tiny little wind spirit honoring his dead friend!!!! I love him so much
his lore means he gets brought up almost every patch. he convinced a bunch of the most lethal women in Teyvat to have tea instead of screwing him up. he would always rather take the path of least resistance. he’s the three time best bard in Mond. he never seeks glory, only wishes to offer it to others. he was a better father to Diona than her real one five minutes into meeting her. he gives Glory whispers of what the world looks like so she can navigate. when a nun of his own church denied his identity he decided to run a heist to steal back an item that is only holy because it is his. he keeps his misery and loneliness trapped within, and does his best to bring joy to every person he meets. how can you not love him? 
He's Venti. How do you beat that? Answer: you don't. You can't. 
they say that an nation is most like their archon but is the anemo archon a god that took after the people's traits or did the people take their archons traits (the only correct answer is that venti took after old mond's people traits and it's so disgustingly sweet, he's a lil baby who cared so much that he kept old mond's wishes heard and their dream a reality — of freedom (without a god, as much as he could) where humanity leads trust. he left mondstadt because he trusted that humanity would do that right thing always but then he got betrayed by the Lawrence clan but he forgave them???! the anemo archon gave them no punishment , but mondstadt did . venti has me ugly crying
Kaeya:
He's cool, he's mysterious, he wears an eyepatch, he has a super tragic backstory, he's good with kids, he takes care of his friends, what's not to love!!!
despite all the hardships he’s suffered, he’s still such a kind person 
This is the character of the everyman. Everyone should love Kaeya because he's with you no matter what. He has the great mystery of his origins and his damage with his family and his brother, but he is with you til the end. That's what makes him so special to me
Furina:
girl deserves therapy and hugs and the best life in the WORLD because oh boy she went through a lot!!!! wouldn't pretending to be a god for 500 years with no support mess you up? and yet she still kept on going for her people!! she wanted to save her nation from a doomsday prophecy and she DID
After act 5 she deserves the world :(
“If all the people of Fontaine are on one side, and I am on the other…is it not obvious where the scales of suffering should tilt?” NO IT ISNT YOU’RE JUST ABNORMALLY SELFLESS AND INCREDIBLE AND PERSISTENT. Even the Archons praise Furina’s name and say she is a human with strength and capability worthy of an Archon. That’s not even to speak of Focalors. She snapped at Arlecchino only when the Harbinger implied that Furina had done nothing to preserve her people from the flood. Meanwhile every minute she was working to prevent the prophecy. A month after we took her to court and almost got her killed she agreed to help us direct a play, a favor for a favor
Tumblr media
116 notes · View notes
varlaisvea · 8 months ago
Text
i didn't want to make a post about how much i love zerith-var, but i think i am going to... the meta of him is so lovely--he is the first companion who feels, power-wise and life-wise, like he could be credibly a peer to the vestige. isobel is a junior knight, sharp-as-night is a mercenary, mirri is an adventurer, tanlorin is a thief and a spy, and zerith-var is a miraculously undead elite necromancer-cleric-monk who gets his marching orders from azurah herself. he's way more on the level of the type of power the vestige has.
and it makes sense story-wise that he'd want to hang out with you. the rest of 'em are honored to tag along with the Hero Of Tamriel on your great adventures, but zerith has never heard of no planemeld; you were just the first person who found him and was kind to him. he sees you as his equal--he decides you're his partner, his tamiit, a word which is evidently just as ambiguous in meaning in ta'agra as it is in english/tamrielic. he's certainly getting something out of the relationship; he's incredibly powerful, but he's also woken up in a distant future, so he needs someone he can trust to help him figure out how to exist in a strange time, with a strange purpose. he's understandably uneasy and disoriented in this time, so he's glad to be with you.
i cannot say enough good things about his quests, they are some of the best quests i've ever played in eso. the plots in some of the other companions' quests are kinda flimsy and obligatory, but his has like... richly developed secondary characters who have satisfying character arcs of their own, extensive tie-ins to existing lore, and poignant themes? zerith is a holy warrior in the most literal sense, and yet he himself also needs forgiveness and redemption? it honestly kinda blew me away.
also, i just love him. i thought kim kitsuragi was a jesus i did not deserve, but zerith... it is like. unavoidable. like. a falling star heralds his awakening, and the literal very first thing you see him do is rise from the slab of his tomb, miraculously un-decayed. he has this epic way of talking bc he's 2000 years old, and he constantly reminds everyone around him that no soul is ever beyond redemption. the damned actually literally reach for his hand through a veil of darkness to find salvation from eternal torment in azurah's unyielding forgiveness. he says shit like this all the time:
"To put spirits on the path to redemption. To hold the door even when the shadow of unending night pushes against it. This is my calling... We stepped into the light from the shadow of my tomb. Together, we struck against the darkness beyond the world... I am honored to walk at your side."
he's simultaneously millennia old and also like 50, and also 5. he treats you like an equal, talks to you like someone who has no idea how important you are, but still admires you anyway. it's very good! my favorite companion by far. it's a good thing i enjoy having him around, bc i have to level him fully so i can buy this one REALLY GOOD water furnishing that is going to change like 5 or 6 of my houses substantially. it's going to open a world of possibility. he loves the infinite archive though, and so do i :)
and tbh, he could not be sexier? kind, gentle, playful, intelligent, with a voice so deep you could hibernate in it, snatched waist and dope biceps, sort of dorky smile, shares almost all of his major character traits with jesus christ, is not a human. like idk if sexy in a thirst way but objectively, doing the work of christ while looking hot is hot. terrible facial hair but it works on him, and he looks cool as fuck doing his little magic gesture thing. thenks for my life! this is like the time they made smolder scrolls online for me specifically so i could romance both razum-dar and naryu.
61 notes · View notes
curedigiqueen · 3 months ago
Text
I think if there was ever a follow up to Survive it'd probably be an 02 and/or Tamer's inspired sequel, and I do have thoughts about that, but I honestly think Frontier getting the Survive treatment would be coolest. I mean already Frontier is probably the anime most like Adventure outside of Adventure's reboot, so I think it would work really well for similar reasons as Survive. But it's got enough going that it'd be distinct too.
Survive deals with the horror in having another life form, a life form with the potential for incredible amounts of strength tied to you and your sense of identity. The horror of a group of children being spirited away to another world in the name of saving it (as sacrifices).
But with Frontier, the horror in asking what kind of kids, or for what reason kids would choose to follow a message and end up in another world. The horror in becoming something else.
Survive has 10 main characters, there are 10 legendary warriors.
Three Archangels and Lucemon instead of Four Holy Beasts and Fanglongmon
Instead of Haru and Miyuki a Strabimon (or Flamemon) who is later revealed to be a former human kid is found already in the Digital World
Instead of echoes of the human world the kids find chunks of land getting rearranged or just straight up missing
MagnaGarurumon and KaiserGreymon instead of Boltboutamon and Plutomon for route dependent evolutions and dependent on which kids survive to the end.
Susanoomon if all survive to the end/true ending
Karma/affinity levels determining attribute of characters (not how variable attribute usually works by tbh why not)
One route kids stay in digital world as digimon in another they leave the digital world forever in another they stay digimon but go home?
Light and Darkness can still be twins but like maybe codependent prior to being separated in the digital world. Like Strabimon is met by the group immediately and Duskmon is trying to hunt the kids down, but Strabimon weirdly won't let them hurt Duskmon?
Protag would be Flamemon(or equivalent) when they go back home in Takuya parallel and maybe have to fight human units without hurting them in the Ch 8 parallel
Character who dies because they'd rather die than become a Digimon.
Speaking of which what happens when these kids die?
Character who refuses to become human again because they never want to be weak again.
Character who loses themself to their beast form, maybe hurting themselves or someone else
If we want to include the concept of fractal code, the idea of the kids having parts of their code stolen/ changed/added to, affecting memories, physical traits, tastes, and skillsets.
Character conflicts leading to physical fighting in their Digimon forms
Being able to eat the strange foods in the digital world that would normally definitely be inedible
I think there's a lot of room for drama in what decisions lead the kids to end up in this world
Obviously one of the kids can be dragged their by their bullies so we have some bullies on the same team as their victim.
One kid went because they take any excuse not to go home so figured might as well check this out
Or another kid who desperately need money and were under the assumption this was a meet up for one of their jobs
Water can be the victim of toxic beauty standards/show industry/an idol
I think the fact the gender balance isn't as much of a problem as people might think as I think a lot of the Spirits are actually gender neutral looking enough to be female. I could see Darkness, Ice and/or Wood especially. (See Survive and Plutomon or Cyber Sleuth Alphamon for example).
33 notes · View notes
mspopstar · 1 year ago
Note
What terms are Galacta Knight and Meta Knight on?
Tumblr media
"Why, we're comrades in arms of course! He's like a deathless, enrapturing rose! Galacta Knight is the paramount of warriors, knights, fighters, and more! To even be in his presence is a honor. To clash swords with him as if in the battlefields of yore is but a privilege most could only dream of. There are times where I remember our battle and can only wonder if it was a dream, but alas it was not! Truly, an honor it was. Though I've beaten him in battle, I still consider him my superior and a fellow knight I can learn more from to better myself in chivalry and swordsmanship. He exhibits the superlative traits of any fine swordsman that Galacta Knight does! Aye! To be able to combine such eloquent grace, holy beauty, swift smarts, fierce power, and an unforgiving stamina is neigh impossible for most. To be in his presence ignites my desire to clash metal against metal until the moon wanes and sun rises ad infinitum! It is for the reasons stated that I, even with my busy schedule as a knight, make plenty of time to duel with him and learn under him. I am sure, no certain, he deeply appreciates a fellow warrior such as I to spar and share a common interest with on this languorous planet."
-Lord Meta Knight of The Legendary Battleship Halberd
Tumblr media
"I find him most disdainful. Lord Meta Knight strikes me as a blood thirsty pervert with a unquenchable thirst for battle and misplaced valor. I can never shake him off once he catches my gaze and he speaks in such a way that is reminiscent of the people of my time but so very vexing."
~GalactaKnight.
142 notes · View notes
fallenclan · 11 months ago
Note
okay so my crazy list of who I think the fourth cat could be and the likelihood (or at least my opinion of their likelihood) that they are the fourth cat:
-ryepaw, 2/10: she's honeysong's apprentice, ambitious, and fascinated by prophecies, so a lot of people have been thinking that it'll be her. however, I believe she's a red herring. she's had very little plot relevance currently and her traits can just as easily be interpreted as basic interests instead of plot points. idk I just don't see it happening.
-flamefall, 7.5/10: okay you guys have to hear me out. a lot of people are very suspicious of flamefall, but I think there's a very good chance he does a heel-face turn here. the three little pigs edit shows that ravenstar's three most trusted followers are levi, sleepydawn, and patchback. notably, flamefall is absent from this group despite being ravenstar's first apprentice AND the cat who reminded cherrystar of the omen that made ravenstar deputy in the first place. flamefall is also stated to be a highly insecure cat who cares a lot about what ravenstar thinks of him. but perhaps now that he's been supplanted as ravenstar's main lackey, he's starting to realize that he doesn't need ravenstar's approval, and as a result, he's noticing the shady things that ravenstar has made him do... I think that even if he isn't the fourth cat, he's going to pull an ivypool and act as a spy for the Eldritch Horrors Gang (TM).
-littleleaf, 6/10: this one is mainly for the spicy drama, because holy shit imagine. however, littleleaf himself has no reason to be suspicious of ravenstar currently, so it depends on how the plot shakes out.
-cloudtuft, 5/10: this one is a 50/50 because it depends on how the pondcloud situation shakes out imo. like littleleaf, cloudtuft currently has no reason to be suspicious of ravenstar, but if ravenstar were to find out about pondcloud, he would certainly punish pondshine in revenge, which would definetely push cloudtuft over the edge.
-mistlefrost, 3/10: the only cat in fallenclan so far who has actively spoken out against ravenstar, earning himself a scar on the neck as a "reward". I think he has too little plot relevance to actually be the fourth cat, but I do think he would be one of the most enthusiastic supporters of the Eldritch Horrors Gang.
-canarywish, 9/10: out of all of the cats in the clan, I think canarywish is the most likely to be the fourth cat. she's ravenstar's niece and his second apprentice, which would make the drama extra delicious. but aside from that, she's probably the biggest example within the clan of a living cat that was personally traumatized by ravenstar. she tried so hard to help that loner, and ravenstar did nothing about it. she's clearly still traumatized by the event as seen by her expression when she was made a warrior. she loves her uncle, but she definitely knows what he's capable of. I think she would be more than willing to join the Eldritch Horrors Gang to help save the clan from her uncle... and perhaps save her uncle from himself...
thanks for coming to my ted talk guys LOL
-🦝
EXCELLENT analysis... all i can say is that its entirely possible some of this might happen :) more than one thing even
74 notes · View notes
sorryitisandy · 2 years ago
Text
So actually while I've got you on the line, let me tell you what I particularly like about Crusader Kings above all other strategy games. Let's start with a basic zinger: In a conventional sense, Crusaders Kings is very fucking easy. This is our map.
Tumblr media
If you want to map paint, then even with only a decent understanding of the game's mechanics you can play as Ireland and say "top of the Morning" to the folks over in Pagan. I won't say this has no challenge, but in a other title, like say EU4, this would be a much harder task. That game has a lot of mechanics specifically surrounding aggressive expansion. You touch one province in the Holy Roman Empire and every European power might let you find out for free.
But you aren't playing as a Kingdom, not abstractly. This is who I started as for my first run with the new content pack:
Tumblr media
If you aren't familiar with the game, what is chiefly important to understand is that I am this guy.
He has a family. He has an age. He has personality traits. He has a religion he publicly claims to follow. He has a history as a person. He happens to be the King of Sweden, but he can lose those titles. He eventually dies and passes them on to his heirs based on the realms established succession laws. I am not playing as Sweden in the abstract, but the man who claims to rule it.
What CK3 is at it's core is a role playing game. When you accept this Immersion and bind yourself to accept this, and also accept that you must abide by in character actions (helped by the stress system), the absolute WONDER of this game (and its predecessor) opens itself up to you. This guy likes to lead his own armies (he is brave and a noted warrior and commander), this guy is stubborn to a fault and it often causes friction with vassals and foreign rulers, this guy is wrathful and the consequences of his temper are often fatal. He isn't a great father or guide to any of his children but his oldest son. His lack of consideration and legacy have left scars on many of his other children.
So my genuine reccomendation is that if you haven't played it, it is a genuinely fun role playing experience, and is one of the best examples of emergent gameplay I have ever played across both CK2 and CK3.
235 notes · View notes
digi-lov · 5 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Takato Matsuki BT19-080, Guilmon BT19-007, Growlmon BT19-009, WarGrowlmon Ace BT19-011, and Gallantmon BT19-015 by Spareribs from BT-19: Booster Xros Evolution (BT19-20: Special Booster Ver.2.5)
221 notes · View notes
esperfruit · 3 months ago
Text
Have a Tugs x Inazuma Eleven AU ^^
For those following my blog, who don't know what Inazuma Eleven is: It is a soccer-themed RPG video game series with supernatural elements made by Level 5, the company that made Professor Layton. Its most recognizable feature are the cool looking special moves the characters perform on the pitch.
So basically what if the Star Fleet and Zero Fleet in my human AU were characters in an Inazuma Eleven game and formed a team together
Team: Zero Star Mariner
Coach(es):
Bartholomew Star and Francis Zero
"A duo of old rivals, who constantly clash with their opposing methods"
Captain:
Tahoma “Ten Cents” Mahto
Goalkeeper:
Bruce “Big Mac” Mackenzie (1)
"A stern player, who wants to find the perfect technique to protect the goal."
God Hand (Keeper)
Double God Hand (Keeper)
Million Hand (Keeper)
Mugen the Hand (Keeper)
God Hand V (Keeper)
Holy Zone (Keeper)
Shoot Eater (Keeper)
White Hole (Keeper)
Defender:
Shawn “Warrior” Mackenzie (5)
"Does seem harmless and clueless but his defense is an intimitading wall."
The Wall (Defense)
Stone Wall (Combo Defense with Big Mac)
The Mountain (Defense)
Atlantis Wall (Defense)
Inazuma Drop (Combo Shot with Sunshine)
Inazuma-1 Drop (Combo Shot with Sunshine and Grampus)
Whirlwind Drop (Combo Shot with Top Hat)
Neil “O.J.” Jones (3)
"Wise and still very strong and energetic for his age."
Mystifying Mist (Defense)
Mystic Mist (Defense)
Welcome Back (Defense)
Perfect Tower (Combo Defense with Warrior and Top Hat)
Zalen “Zug” Barath (4)
"He is very subconscious about his height. Uses sneaky tactics to defeat the opponent."
Fake Shot (Dribble)
Hey Presto (Dribble)
Spinning Cut (Defense)
Gravitation (Defense)
Shooting Star (Combo Defense with Zebedee)
Flapjack-Defense (Combo Defense with Lillie)
Zebedeo “Zebedee” Solano (2)
"Despite his large build, his defense avoids rough-play. Looks out for the younger players."
Abaddon Drop (Dribble)
Containment Field (Defense)
Footwork Draw (Defense)
Stone Prison (Defense)
Shooting Star (Combo Defense with Zug)
Lillie Park (16)
"Charming and calm-minded. Reads the enemy like a book."
Water Veil (Dribble)
Angel Ball (Dribble)
Land of Ice (Defense)
Floral Fiesta (Defense)
Flapjack-Defense (Combo Defense with Zug)
Sigma Zone (Combo Defense with Grampus and Zak)
Midfielder:
Zakary “Zak” Garrett (12)
"A brutal and merciless midfielder, who loves crushing the opposition with violent moves."
Reflect Buster (Shot)
Double Jaw (Shot)
Breakthrough (Dribble)
Breakthrough 2 (Dribble)
Breakthrough 3 (Combo Dribble with Top Hat)
Pyroclastic (Dribble)
Field of Force (Combo Dribble with Zorran)
Sigma Zone (Combo Defense with Grampus and Lillie)
Scream of Eden (Combo Shot with Zoa)
Dark Phoenix (Combo Shot with Zorran and Zoa)
Sunny “Sunshine” Murdock (7)
"A good friend of Ten Cents. His optimism and teamplay shine brighter than the sun."
Bouncing Bunny (Shot)
Golden Gull (Shot)
Plasma Cut (Dribble)
Ultra Moon (Dribble)
Solar Surprise (Defense)
Inazuma Drop (Combo Shot with Warrior)
Inazuma-1 (Combo Shot with Grampus)
Inazuma-1 Drop (Combo Shot with Warrior and Grampus)
Inazuma Break (Combo Shot with Top Hat and Big Mac)
Splitting Hares (Combo Shot with Ten Cents)
Grand Fire (Combo Shot with Grampus and Ten Cents)
Richard “Top Hat” Lloyd (6)
"Pompous and hard to cooperate with. Loves being in the spotlight."
Paladin Strike (Shot)
Gladius Arch (Shot)
Illusion Ball (Dribble)
Criss-Cross (Combo Dribble with Grampus)
Breakthrough 3 (Combo Dribble with Zak)
The Tower (Defense)
Perfect Tower (Combo Defense with Warrior and O.J)
Whirlwind Drop (Combo Shot with Warrior)
Inazuma Break (Combo Shot with Sunshine and Big Mac)
Ramzi “Grampus” Attali” (13)
"Seems unremarkable. A trait he uses and disappears with the ball before the opponent notices."
Mirage Shot (Shot)
Invisible Fake (Dribble)
U - Boat (Dribble)
Criss-Cross (Combo Dribble with Top Hat)
Sigma Zone (Combo Defense with Zak and Lillie)
Trace Press (Defense)
Inazuma-1 (Combo Shot with Sunshine)
Inazuma-1 Drop (Combo Shot with Warrior and Sunshine)
Grand Fire (Combo Shot with Sunshine and Ten Cents)
Billy Shoepack (15)
"Reckless player that is often banned from the field because of his explosive moves"
Dynamite Shot (Shot) 
Assault Shot (Shot)
Gun Shot (Shot)
Blast Mine (Dribble)
Bewilder Drop (Dribble)
Fake Bomber (Defense)
Perimeter Zone (Defense)
Forwarder:
Lorenzo “Zorran” di Palma (11)
"A devious striker and playmaker. His shots drown the goal in darkness."
The Detonator (Shot)
Black Ash (Shot)
Dark Matter (Shot)
Z-Slash (Dribble)
Field of Force (Combo Dribble with Zak)
Side Swipe (Defense)
Zero Magnum (Combo Shot with Hercules)
Shadow Ray (Combo Shot with Hercules)
Great Blaster (Combo Shot with Hercules)
Big Bang (Combo Shot with Hercules and Ten Cents)
The Dawn (Combo Shot with Zoa)
Grand Fenrir (Combo Shot with Zoa and Zip)
Dark Phoenix (Combo Shot with Zoa and Zak)
Lucia “Zoa” di Palma (14)
"Usually kind and understanding but a vicious viper on the field."
Entropic Arrows (Shot)
Flower Plougher (Shot)
Jackknife (Dribble)
Shining Feather (Dribble)
Asterrocks (Defense)
The Dawn (Combo Shot with Zorran)
Scream of Eden (Combo Shot with Zak)
Dark Phoenix (Combo Shot with Zorran and Zak)
Zain “Zip” Huáng (9)
"Young, naive and full of energy. However, his ice is tough to break."
Freeze Shot (Shot)
Northern Impact (Shot)
Snowstorm Leopard (Shot)
Aurora Dribble (Dribble)
Frosticle (Dribble)
Frozen Steal (Defense)
Snow Angel (Defense)
Fire Blizzard (Combo Shot with Ten Cents)
Cross Fire (Combo Shot with Ten Cents)
Grand Fenrir (Combo Shot with Zorran and Zoa)
Chaos Break (Combo Shot with Ten Cents and Hercules)
Tahoma “Ten Cents” Mahto (8)
"A young captain whose temper burns as hot as his shots."
Hellfire (Shot)
Atomic Flare (Shot)
Maximum Fire (Shot)
Heat Tackle (Dribble)
Gale Dash (Dribble)
Ignite Steal (Defense)
ZigZag Flame (Defense)
Fire Blizzard (Combo Shot with Zip)
Cross Fire (Combo Shot with Zip)
Splitting Hares (Combo Shot with Sunshine)
Chaos Break (Combo Shot with Zip and Hercules)
Grand Fire (Combo Shot with Grampus and Sunshine)
Big Bang (Combo Shot with Hercules and Zorran)
Hardik “Hercules” Mahto (10)
"Zero Star Mariner's ace striker, his divine plays and heavenly shots can terrify even the strongest opponents."
Heaven Drive (Shot)
God Alone Knows (Shot)
ZigZag Zoom (Shot and Dribble)
Innocent Drive (Shot)
Heaven’s Time (Dribble)
Divine Dummy (Dribble)
Heaven’s Ascend (Defense)
Zero Magnum (Combo Shot with Zorran)
Shadow Ray (Combo Shot with Zorran)
Great Blaster (Combo with Zorran)
Chaos Break (Combo Shot with Zip and Ten Cents)
Big Bang (Combo Shot with Ten Cents and Zorran)
Special Tactics
Perfect Zone Press
Rolling Thunder
Emperor Road
Catenaccio Counter
Marionette Attack
Crisis Zone
Soft and Hard
Thunderbolt
Twin Wings
Zero Space
12 notes · View notes
bluecheeseinmyoffwhites · 2 months ago
Text
RWBY Team RELM Allusions
Tumblr media
Today i will be discussing the RWBY OC Team RELM by Pulp Anime. These characters are all based on Arthurian legends. I admire his work because he doesn’t gatekeep his creative process, and actually produces several videos to guide others on how to not only make a RWBY team, but also how to create animations to bring the characters to life. He has 4 trailers for each of the characters and 3 episodes of his own ongoing series. So I decided to do a deep dive into the colorful cast he's created & analyze their allusions.
Rose Redragon
Tumblr media
First up is Rose Redragon. She is based on King Arthur. Both were seen as a ordinary people of a hidden lineage of warriors. That is until they found the mystical sword Excalibur in the woods. Her name Rose is heavily tied to England, as it acts as the national floral emblem as as a result of the the War of Roses. King Henry VII united the rivaling nations and formed the Tudor Rose, a combination of their respective floral signs, as a symbol of their new alignment. King Henry VII loved the King Arthur legend and imagined himself as him.
Tumblr media
Her last name references the Red Dragon of Merlin’s prophecies. Ozpin subtly acts as Merlin, being the Wise Wizard that guides the hero & orchestrates their rise to power. Rose’s green eyes reference the green leaves of a rose, as well as the reptilian eyes of a dragon. Either way, it perfectly contrasts her red aesthetic. Her emblem is a flaming heart, a reference to the fires of the Red Dragon. Her full name also follows the style of Arthur Pendragon, Rose Redragon.
Tumblr media
Her semblance allows her to project a blast of telekinetic force. Pulp has stated that this was inspired by a similar ability in The Witcher video game, known as the "Aard Sign". The Witcher is inspired by several medieval stories, with one being of King Arthur.
Ecru Whitehart
Tumblr media
Next is Ecru Whitehart. She is based on the White Hart, a mythical deer. Ecru is a faunus fit with deer antlers, representing the stag. This deer was hunted by people, which translates to Ecru be discriminated against for her faunus traits. Her weapon is a hunting rifle, another reference to her being hunted. Ecru’s name is a shade of white, and her last name is a direct connection to her allusion.
Tumblr media
Ecru’s semblance is invisibility, allowing her to hide from enemies. This is a nod to the White Hart’s ability to always evade capture from hunters, as it metaphorically represents the knights longing quest to obtain nobility & spirituality. Her semblance also represents deers in general hiding from predators.
Tumblr media
King Richard II adopted the symbol of the White Hart. The symbol depicts the deer with gold accessories. This is referenced in Ecru’s design, having a primarily white aesthetic but with gold accents, like her eyes or her lightning dust. Her symbol is a crosshair with antlers growing from the sides. This is a clear nod to the nature of the White Hart being hunted.
Tumblr media
Her weapon’s name is Jägerbomb, a German cocktail drink made with a liquor called Jägermeister, meaning master of hunting. The drink’s symbol is a Christian cross over a stag. Inspired by the legend of Hubertus, who was converted to Christianity after seeing a vision of a glowing stag with a Holy Cross above it. This is a nod to not only Ecru’s allusion of the White Stag, but her symbol, which incorporates a cross and stag antlers.
Lake Benwick
Tumblr media
Then we have Lake Benwick. She represents Sir Lancelot of the Lake, the most skilled knight of King Arthur’s roundtable. Lancelot was raised by water fairies "Ladies of the Lake", which is how he inherited his name. Lake’s first name references this, and she has stated that she was raised by a faction known as the Ladies of the Lake.
Tumblr media
Her last name is Benwick, referencing Lancelot’s Kingdom of Benwick. To fit her water theme, Lake has blue eyes and hair. These traits also match her preferred dust type, ice, which is frozen water. Her symbol is a water droplet, another nod to the Ladies of the Lake.
Tumblr media
She fights with a lance, referencing Lancelot’s history of jousting (his name is Lancelot after all). There is a famous tale of "Lancelot and the Hart with the White Foot". Lancelot goes through a trial of fighting lions to obtain the foot of the White Hart. This translates to Lake and Ecru being partners.
Mirage Le Fay
Tumblr media
Finally is Mirage Le Fay. She is based on Morgan Le Fay, a powerful figure depicted as an enchantress, fairy, witch, or even a goddess. Her magic powers were translated to Mirage being a dust expert, fighting with several different dust types as well as having a dust crystal as her symbol.
Tumblr media
Mirage’s name references mirages in real life, optical illusions caused by light rays bending as they travel through the air at different densities. Because of their whimsical appearance, they have been given the name Fata Morgana, a reference to Morgan Le Fay and her magic. Mirage is also a shade of purple, which is her main color scheme.
Tumblr media
Morgan was said to be the sister/half sister of King Arthur, so Mirage is the half-sister of Rose. Morgan’s morality is ambiguous, as often she would be depicted as good, neutral or even antagonistic, particularly to Arthur. This translates to Mirage acting mean to her sister. Morgan Le Fay created the enchanted "Valley of No Return" to punish false knights. Mirage gets trapped in a valley trying to save Rose, and wants to explore it to find a way out.
Tumblr media
Team RELM’s team name also enhances their references. Realm means kingdom, which brings to mind the medieval theme of the characters. Their colors (red, white, blue) represent the United Kingdom’s flag, the nation that they are based on. Mirage’s purple, while not on the flag, is heavily associated with royalty, especially in European nations.
Tumblr media
And there's team RELM. You can check out Pulp Anime's trailers for the characters as well as his currently running RELM series on Youtube. I highly recommend watching because the characters, setting, and overall production genuinely feels like watching Volume 1 of RWBY again. Also, check out his animation videos if you are a beginner animator & want to bring your characters to life. Enjoy!
17 notes · View notes
cyber-aster · 15 days ago
Note
Ohh, I saw your shattered glass Autobot combiners, but what about the Shattered Glass Decepticon combiners?
(The Constructicons canonically all being healers and medics in SG warms my heart and thinking of Devs holding some of that is !!!)
Holy primus it's @wwheeljack the fic author that introduced me to combiners and kickstarted my stunticon obsession-
Anyways, SG Fragmentation AU's decepticon combiners pre-fragmentation :D a lovely trio. they might not be as fierce as warriors in this universe but they more than make up for it with their other traits
SG Devastator: is still the oldest modern combiner, reforged from a crew of Decepticon medics who sacrificed their lives in a difficult battle. despite his name, devs was never quite one for destruction. while not incapable of combat, devastator much prefers fixing things up, whether they are buildings or other mechs. patient and steadfast, he is both an expert in construction and medicine. he very much considers himself the older brother to the other two combiners and checks up on them frequently, considering the fact that he's pretty much the only one can do that on a regular basis. compared to his more aloof baseline self he really cares about those two, to the point where he misses his own assignments in order to fix them up, and brings them along to help with some projects from time to time. however, his concern for others often leaves him distracted and vulnerable to attacks, usually resulting in quite a number of injuries that he needs help fixing.
SG Menasor: still created from earth vehicles, but is proud of his close association with the planet and is not afraid to admit it. really enjoys human culture and just being around others in general, with a special love for listening to the radio. quite the excitable, easygoing and extroverted mech, but has nerves of steel in an emergency situation. enjoys being on the road in decombined form and driving around earth, but is aware of his strength and the danger he poses to humans and their vehicles should he be reckless, so menas is quite aware of traffic laws in different places so he doesn't hurt humans. unfortunately, this level of cautiousness sometimes extends into the battlefield, where he would hold back his strength and speed by instinct, which often puts him on the defensive in a fight, especially against more aggressive opponents. he can hold his own, but his reluctance to unleash his full strength made him a target of mockery of the autobots and even irritates some decepticons, but he doesn't really care about what others think.
bonus fact: his level of cautiousness and unwillingness to crash into others got passed onto motormaster after fragmentation. just like Tinted Lenses sg motors not wanting to crash into others is an idea that got into my head one day and refused to leave.
SG Bruticus: the youngest of the trio (so far, again i may be bringing new teams to the AU) and very much looks up to the other two, which makes devastator and menasor quite protective of him. is really good at assessing a situation quickly and improvising on the go, and is surprisingly adept at managing logistics. is humble almost to the point of self deprecation, as bruticus feels like he can always do better and has lots to learn from others. socially awkward and speaks a lot less in public, often staying silent and clinging to either devs or menas, but is more comfortable with chatting with his brothers when it's just them in their own combiner base. not good at very complicated schemes and prefers more straightforward plans and actions. is also a very bad liar and easily folds under scrutiny, very vulnerable to pressure and taunts, often ends with bruticus distracted by the insults and requiring others, usually the other two, to assist him. is very self conscious about this fact and is trying to overcome this weakness.
hope i did these fellers justice :D ALSO GO READ THE FRACTURE SERIES IT IS AMAZINGLY WRITTEN AND WILL MAKE YOU ADORE THE STUNT LADS!
12 notes · View notes
cipher-grailwar · 3 months ago
Text
Cipher Holy Grail War - Wave 2, Day 2 - (Saber, Assassin, Berserker)
There were intruders in the castle. The Assassin sighed, putting down her tablet pen and kicking away an empty cardboard box.
Tumblr media
OSAKABEHIME: "Ugh. Won't even let me finish the screentones. Guess I'll have to get to work… whatever gets them out of here the fastest."
The young knight bravely marched through the, frankly, incredibly intimidating palace grounds. It seemed like there were eyes watching her from every inch of the building.
Tumblr media
GARETH: "Brr. Spooky… and the air in this place is stifling, it's like I'm being weighed down… but there are enemies ahead, so I'll have to push through!"
She stopped, as phantasmal soldiers began to approach her.
Her name was a blank to the phantasmal soldiers- but her essence was clear enough to invoke their ire. A knight that was no stranger to battles- that had marched in the glorious name of a king, and had killed for said king as well. A warrior had added members to their bloody ranks, as the knights began to close in with an enraged rumble.
Tumblr media
BERSERKER SOLDIERS: "▂▂▃▃▄▄▅▅▂▃..."
However, the bright Saber was unaware of the internal logistics of the warriors approaching her, and only responded in the face of hostiles.
The air shifted, as a massive, ghostly form manifested.
Tumblr media
OSAKABEHIME: "Humans, you dare to step within the domain of the Assassin? This is a sin you shall pay gravely for, as I rend you--"
Tumblr media
OSAKABEHIME: "(Oh, chotto a minute, pause the monologue-- where's my phone? I should take some pics of the blondie before she gets cursed to death… 'cute lady knights' never go out of style~~ snap-snap! Okay, so where was I…)"
Tumblr media
OSAKABEHIME: "--rend you into pieces, cursing you for a thousand, thousand years. Your souls shall never know rest, I declare it so!"
The young knight readied her sword, preparing herself for battle.
Tumblr media
GARETH: "So, that's Assassin! Use all the magic you want, summon all the familiars you need- I'll definitely prevail! I won't let my Masters down!"
…Familiars.
There was an entire ghostly army marching about the entirety of the palace grounds that the Assassin had nothing to do with- because it was the works of a whole other Servant.
Tumblr media
OSAKABEHIME: "…Familiars? I mean, yes, my familiars. OBVIOUSLY. These wild spirits roaming the halls belong to me, and should also strike fear within your heart! Only by striking at them, may you even earn the right to truly harm me! Ohohohoho~!"
Tumblr media
OSAKABEHIME: "(…Who the heck are these guys and why are they trying to haunt my haunted house?!)"
All three Servants are unharmed! Osakabehime has a boost to Playing Defensively due to her choices last round!
The skill boosts are...
Saber: -4%
Assassin: +3%
Berserker: +2%
SKILLS:
GARETH
TRAIT: When engaging another Servant 1-on-1, they get +3% to their combat poll results. When engaged in a Free-for-All, they gain a +2% boost.
Gareth Beaumains (B Rank) - Her Saber-Class trait for 1-on-1 battles increases from 3% to 5%, and from 2% to 3% for Free-for-All's. When she takes damage, she gains a +2% offensive boost the following round that is not impacted by demerits.
Battle Continuation (C Rank) - When taking a mortal blow, Gareth can survive with one wound remaining, and she gains a +8% boost for the following round. This can only be activated once.
OSAKABEHIME
TRAIT: If they pick a Servant that isn’t targeted by anyone else, they get +5% to their combat poll results, and cannot be ambushed when Playing Defensively.
Castle Apparition (A++ Rank) - When within the confines of her domain, Osakabehime is the ruling force. If attacked while 'Playing Defensively', her enemies take a -5% demerit, and she gains a +2% boost. However, her Assassin-trait offensive passive is reduced from +5% to +3%... going out to find enemies is not her ideal strategy.
Chiyogami Manipulation Techniques (EX Rank) - The ability to make origami familiars to fight for her. She gains a +2% in Free-for-Alls, and boosts from studying enemies is increased by +1% than the usual bonuses.
THE UNKNOWN SOLDIER
TRAIT: If engaged in a 1-on-1 fight with another Servant, they get +5% to their final combat poll results, and when engaged in a Free-for-All, they inflict a -2% demerit on their enemies as well.
True Name Discernment (Warlord) (D) - An aggression and awareness targeted towards those who commanded others to their deaths. When fighting against specific enemies, their boost changes.
Tier 1 (Against Archer, ???) - +4% Tier 2 (Against Lancer, Saber) - +2% Tier 3 (Against Assassin, ???) - +1%
The 'tier' a Servant falls into is revealed upon engaging with them the first time. In a Free-for-All, this does not stack- only the highest boost is applied.
Despite the clear malice of the Assassin, they have a lower sense of aggression towards her as compared to the knightly Saber. Saber falls within 'Tier 2', while Assassin falls within 'Tier 3'.
Madness Enhancement (Distributed) (A) - Each time a body is lost (as in, when damage is taken), they gain a +3% boost to their damage. They also get 1 more 'health' than other Servants... however, they cannot use Command Spells to restore health. (Current Boost: 0%)
37 notes · View notes