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#tobin winslow
tanetime · 1 year
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My last two boys for Art Fight - Winslow and Tobin! (Or Tony Winslow and Tobin Winslow...)
Two twins that worked together as police detectives in life, until Winslow's poor choices unknowingly caused an unwitting Tobin to take a bullet for his brother (figuratively and literally).
Years later, Winslow made a deal with Maxwell that included an ill-expressed wish that the person responsible for his brother's disappearance would be haunted by what they had done for the rest of their life - even if Winslow never found out who that person was. Unfortunately, in Tobin's eyes: that person was him.
Now in the Constant, the pair are stuck working together once more.
The pair work together as one character, with a timed ability that allows the player to switch between which brother they are playing as every so often. Winslow being the safe and boring one, and Tobin being stronger with more aggressive drawbacks.
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inspectorcrayon · 6 months
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i swear to god i forget to post things here ;-; Anyways, Here's a pic for @tanetime that was made some time ago! Featuring their dst ocs, Tobin and Tony Winslow (Tobin gets alive'd for this pic)
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afaimsarrowverse · 4 years
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Personea Dramatis
A/B/O-Verse:
                     The Walking Dead Edition:
Da in meiner “Nach dem Ende”-Reihe von eine Menge von Personen auftreten, hier eine kleine Übersicht über die wichtigsten Charaktere:
 Die Atlanta Gruppe:
 Rick Grimes, Officer Friendly, Ricky, Polizist, der angeschossen wird ins Koma fällt und nach dem Ende der Welt wieder aufwacht, Rudelführer der Atlanata-Gruppe (m/Omega)
 Shane Walsh, Ricks bester Freund und Partner bei der Polizei, ursprünglicher Rudelführer der Atlanta Gruppe (m/Alpha)
 Lori Grimes. Ricks Gefährtin und Ehefrau (f/Beta)
 Carl Grimes, Sohn von Rick und Lori, ca. 12 beim Ausbruch (m/Omega)
 Andrea Harrison, Blondie, Andy, Einarm, Anwältin und Sozialarbeiterin (f/Beta)
 Amy Harrison, Andreas Schwester (f/Beta)
 Daryl Dixon, Redneck, stolzer Besitzer einer Armbrust, gut im Fährtenlesen (m/Omega)
 Merle Dixon, Daryls älterer Bruder, drogenabhängig (m/Alpha)
 Carol Peletier, hingebungsvolle Hausfrau und Mutter (f/Omega)
 Ed Peletier, Carols Ehemann und Gefährte (m/Alpha)
 Sophia Peletier, Tochter von Carol und Ed (f/Omega)
 Glenn Rhee, Pizzabote (m/Omega)
 Morgan Jones, einsamer Überlebender, erster Mensch, den Rick trifft, nachdem er aus dem Koma erwacht (m/Alpha)
 Duane Jones, Morgans Sohn (m/Beta)
 T-Dog, immer bereit sich nützlich zu machen (m/Beta)
 Dale Horvath, stolzer Besitzer eines Wohnmobils, besitzt Lebenserfahrung (m/Beta)
 Morales, Familienvater (m/Alpha)
 Eliza Morales, Morales Ehefrau (f/Omega)
 Louis Morales, Morales Sohn (m/Beta)
 Jacqui, lässt sich von niemanden schlecht behandeln, Freundin von Andrea (f/Beta)
 Jim, Mechaniker, Freund von Dale (m/Beta)
   CDC:
 Edwin Jenner, Arzt (m/Alpha)
 Candace Jenner, seine Gefährtin (f/Omega)
   Die Greene-Farm:
 Maggie Greene, Mags, Farmerstochter, die sich zum eigenen sekundären Geschlecht hingezogen fühlt (f/Omega)
 Hershel Greene, Tierarzt, Farmer, ihr Vater (m/Alpha)
 Beth Greene, Maggies jüngere Schwester, Hershels jüngere Tochter, depressiv (f/Omega)
 Otis, Freund der Familie Greene (m/Beta)
 Patricia, Nachbarin der Greenes, Otis Gefährtin (f/Beta)
 Jimmy, Beths fester Freund (m/Beta)
 Anette Greene, Hershels Frau (f/O)
 Shawn Greene, Anettes Sohn (m/B)
 Arnold Greene, Hershels Neffe (m/B)
   Einsame Wanderer:
 Jenny Jones, Morgans Gefährtin, Mutter von Duane (f/O)
 Randall Culver, geheimnisvoller Fremder (m/B)
 Michonne, Mich, besitzt ein Katana und zwei angeleinte Beißer (f/Alpha-Beta)
 Gabriel, Gabe, Pater Gabriel, Vater Gabriel, ein Priester (m/Beta)
 Eastman, Psychiater und Kriminologe (m/Alpha)
 Siddiq, ein Arzt (m/B)
 Dante, ein Arzt (m/A)
 Georgie, eine Zukunftsgläubige mit Ressourcen (f/B)
   Das Gefängnis:
 Axel, ein Verbrecher (m/A)
 Oscar, ein Verbrecher (m/A)
 Judith Grimes, Tochter von Lori Grimes (f/O)
 Bob Stookey, ein Alkoholiker (m/B)
 Caleb Subramanian, ein Arzt (m/B)
   Woodbury:
 Philip Blake, Brian, der Gouverneur, Rudelführer von Woodbury (m/A)
 Penny Blake, seine Tochter (f/O)
 Milton Mamet, ein Mediziner, Freund von Philip (m/O)
 Caesar Martinez, Anführer der Miliz von Woodbury (m/A)
 Dr. Stevens, ein Arzt (m/B)
 Tim, Mitglied von Martinez‘ Miliz (m/A)
 Shumpert, Mitglied von Martinez‘ Miliz (m/A)
 Karen, Mitglied von Martinez‘ Miliz (f/A)
 Lizzie Samuels, ein Mädchen aus Woodbury (f/A)
 Mika Samuels, ihre Schwester (f/O)
 Ryan Samuels, Vater von Lizzie und Mika (m/B)
 David, ein Bewohner von Woodbury (m/B)
   Tyreeses Rudel:
 Tyreese Williams, NFL-Star, Rudelführer seines kleinen Rudels (m/O)
 Sasha Williams, seine Schwester (f/B)
 Allen, ein Freund von Tyreese (m/B)
 Donna, Allens Gefährtin (f/B)
 Ben, Allens Sohn (m/B)
   Abrahams Rudel:
 Abraham Ford, Rotschopf, ein Soldat auf einer Mission (m/A)
 Rosita Espinosa, seine rechte Hand und Geliebte (f/B)
 Eugene Porter, ein Wissenschaftler, Omega von Abraham und Rosita (m/O)
   Die Chambler Familie:
 Tara Chambler, Möchtergern-Polizstin, mag nur Frauen (f/B)
 Lilly Chambler, ihre Schwester (f/O)
 Meghan Chambler, Lillys Tochter (f/O)
   Brians Rudel:
 Alisha, Taras Geliebte (f/B)
   Die Eroberer:
 Joe, Joey, Rudeführer der Eroberer (m/A)
   Terminus:
 Gareth, Rudelführer von Terminus (m/A)
 Mary, seine Mutter (f/A)
 Unterkühlte Ärztin (f/A)
   Das Grady Memorial:
 Noah, eine Gefangener im Grady Memorial (m/O)
 Dawn Lerner, Alpha vom Grady Memorial, ehemalige Polizistin, TransAlpha (f/B->A)
 Captain Hanson, Dawns ehemaliger Vorgesetzte (m/B)
 Steven Edwards, ein Arzt (m/B)
 Amanda Shepherd, Sicherheitsfrau im Grady Memorial,  TransAlpha (f/B->A)
 Bob Lamson, Sicherheitsmann im Grady Memorial,  (m/A)
   Die Wölfe:
 Owen, Owen Jones, Owen der Wolf, Omega-Wolf, Mitglied der Wölfe (m/O)
   Alexandria:
 Jessie Anderson, eine Künstlerin (f/O)
 Ron Anderson, ihr Sohn (m/A)
 Sam Anderson, ihr jüngerer Sohn (m/O)
 Pete Anderson, ihr Ehemann, ein Arzt (m/A)
 Aaron Raleigh, Opfer eines Hassverbrechens (m/O)
 Eric Raleigh, sein Gefährte (m/O)
 Spencer Monroe, junger Mann unter Leistungsdruck (m/A)
 Deanna Monroe, seine Mutter, die Rudelführerin von Alexandria (f/B)
 Aiden Monroe, ihr anderer Sohn (m/A)
 Reg Monroe, ihr Gefährte (m/O)
 Nicholas, ein Freund von Aiden (m/A)
 Heath, ein Scout (m/B)
 Tobin, Leiter des Bautrupps (m/A)
 Denise Cloyd, eine Medizinstudentin (f/O)
 Enid, eine junge Überlebenskünstlerin (f/B)
 Scott, Scottie, Mitglied des Bautrupps (m/A)
 Olivia, ist für die Vorräte zuständig (f/O)
 Bob Miller, ein Bewohner von Alexandria (m/B)
 Natalie Miller, Mrs. Miller, seine Frau (f/B)
 Carter, ein Bewohner von Alexandria, Mitglied des Bautrupps (m/B)
 Shelly Neudmeyer, eine Bewohnerin von Alexandria (f/B)
 Francine, eine Bewohnerin von Alexandria (f/B)
 Holly, eine Bewohnerin von Alexandria (f/B)
 Bobbi, eine Bewohnerin von Alexandria (f/O)
 Hershel Rhee, ein in Alexandria geborenes Kind (m/B)
 Scotts Junge, Scotts Sohn (m/B)
 Russ, ein Bewohner von Alexandria (m/B)
 R. J. Grimes, ein in Alexandria geborenes Kind (m/O)
 Hund, ein Hund (m/B)
 Abe Espinosa, ein in Alexandria geborenes Kind (m/nkSG)
 Bernie, Magnas Sohn (m/nkSG)
 Samuel, Carols und Ezekiels Sohn (m/nkSG)
 Theo, Carls Freund (m/A)
   Hilltop:
 Paul Rovia, Jesus, ein Abenteurer (m/O)
 Gregory, der Rudelführer von Hilltop (m/B)
 Tammy Rose Sutton, eine Bewohnerin von Hilltop (f/B)
 Earl Sutton, ihr Ehemann der Schmied (m/A)
 Adam Sutton, ihr Sohn (m/B)
 Harlan Carson, ein Arzt (m/B)
   Das Königreich:
 Ezekiel, Zeke, der König, Tigerkönig, Rudelführer des Königreichs (m/Alpha-Beta)
 Shiva, Ezekiels Tiger (f/A)
 Richard, der Hauptmann der Wache des Königs (m/A)
 Benjamin, junger Wachmann, Richards Sohn (m/O)
 Henry, Richards jüngerer Sohn (m/O)
 Jerry, Mitglied der Wache (m/O)
 Nabila, seine Gefährtin (f/O)
 Dianne, manchmal auch Dianna, Mitglied der Wache, Bogenschützin (f/ A)
   Die Erlöser:
 Negan, der Rudelführer der Erlöser, der Alpha der Alphas (m/A)
 Dwight, ein Mitglied der Erlöser (m/A)
 Simon, Negans rechte Hand und Stellvertreter (m/A)
 Gavin, einer von Negans Lieutnants (m/B)
 Alden, Mitglied der Erlöser (m/B)
 Arat, einer von Negans Lieutnants (f/A)
 Justin, ein Erlöser (m/A)
 Jared, ein Erlöser, Untergebener von Gavin (m/A)
 Laura, organisiert das Sanctuary (f/B)
 Regina, leitet einen Außenposten, einer von Negans Lieutnants (f/A)
 Sherry, Dwights Gefährtin (f/B)
 Emmet Carson, ein Arzt, Harlan Carsons Bruder (m/B)
 Fat Joey, einer von Negans Lieutnants (m/A)
 Frankie, eine von Negans Ehefrauen (f/B)
 Tanya, eine von Negans Ehefrauen (f/B)
 D.J., einer von Lauras Untergebenen (m/B)
 Jed, unzufriedener Erlöser (m/A)
 Timmy, ein Mitglied der Erlöser (m/B)
 Anna, seine Gefährtin (f/B)
 Jacob, Erlöser A, einer der Erlöser, ein Vertrauer von Shane (m/A)
 Avery, Erlöser B, einer der Erlöser, ein Vertrauter von Shane (m/A)
 Ken, ein Erlöser (m/A)
 Tony, ein junger Erlöser, Anhänger von Jed (m/A)
 Rob, ein Erlöser (m/B)
 Darren, ein Erlöser (m/B)
   Die Müllmenschen:
 Jadis, eigentlich Anne, Künstlerin,  Rudelführerin der Müllmenschen (f/A)
 Winslow, ein Experiment von Jadis (m/A)
 Brion, gehört zu Jadi‘ Rudel (m/A)
 Tamiel, Jadis‘ Geliebte (f/A)
 Gracie, ein Baby (f/O)
 Oceanside:
 Cyndie, junge Rudelführerin von Oceanside (f/B)
 Rachel Ward, Cyndies rechte Hand (f/B)
 Beatrice, Freundin von Cyndie (f/B)
   CRM:
 Jadis Verbündeter, ein Soldat (m/B)
   Jocelyns Rudel:
 Jocelyn, Joss, alte Freundin von Michonne (f/A)
 Mitchell, ein Teenager (m/B)
 Gina, ein Teenager (f/B)
 Linus, ein Kind (m/A)
 Winnie, ein Kind (f/O)
   Magnas Rudel:
 Magna, Rotschopf mit Vergangenheit (f/A)
 Yumiko, Miko, ihre Anwältin und Geliebte (f/A)
 Luke, Musiklehrer (m/B)
 Connie, taubstumme Reporterin (f/B)
 Kelly, ihre jüngere Schwester (f/B)
 Bernie, Bernie mit seinem blöden Shirt (m/B)
   Die Flüsterer:
 Lydia, Omega, ein Mädchen unter einer Hautmaske (f/O)
 Alpha, ihre Mutter, Rudelführerin der Flüsterer (f/A)
 Beta, Alphas Geliebter, Beta der Flüsterer (m/A)
   Shanes neues Rudel:
 Alicia Clark, eine Überlebende (f/B)
 Nick Clark, ihr Bruder (m/O)
 Strand, sein Alpha (m/A)
   Aus der Welt zuvor:
 Mr. Grimes, Ricks Vater (m/A)
 Mrs. Grimes, Ricks Mutter (f/O)
 Mr. Walsh, Shanes Vater (m/A)
 Mrs. Walsh, Shanes Mutter (f/O)
 Lucille, Negans Gefährtin (f/O)
 Josephine Greene, Maggies Mutter (f/O)
 Mr. Dixon, Vater von Daryl und Merle (m/A)
 Jordan Clark, ein Mitschüler von Rick (m/A)
 Melissa Chan, eine Mitschülerin von Rick (f/O)
 Kathy Lane, eine Mitschülerin von Rick (f/O)
 Mindy Morrow, Shanes Highschool Freundin (f/B)
 Negans Vater (m/A)
 Negans Mutter (f/O)
 Toby, Kindheitsfreund von Negan (m/A)
 James, Kindheitsfreund von Negan (m/O)
 Hannah, Loris bester Freundin (f/B)
 Denises Bruder (m/O)
 Papa, Lydias Vater (m/O)
 Siddiqs Gefährtin (f/B)
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twdmusicboxmystery · 6 years
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Rick’s Departure/Beth’s Arrival
It’s All Connected and the Plan is On Track 01/27/2018
Beth Greene was Always Gimple’s Sheriff 01/23/2018
Rick/Beth Parallels Master Post 05/25/2018
News about AL and LC and What it Means for TD 06/02/2018
Random Possibilities for AL’s Exit in S9 (7x12 Foreshadowing) 06/07/2018
Possible Ties Between Alone and AL’s Departure 06/21/2018
Ties Between Winslow and S9 07/06/2018
TD Themes: Walker Hordes/Hands 07/07/2018
Thoughts on S9 Character Returns 10/12/2018
Predictions: FTWD, Helicopter People, and TD 08/29/2019
Ties Between Carl’s Death, Siddiq’s Beth, and Beth’s Return 11/27/2019
Eugene/The Shape of Things to Come 06/04/2020
Beth/Carl/Henry/Tobin Entanglements 07/14/2020
Hints of Beth in the CRM War From 5x09 02/01/2021
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transnames · 7 years
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Some two-syllable neutral names
(One-syllable names)
You can also combine initials, e.g. AJ, although this does not work for all initials and it can be gendered masculine.
A: Aaren, Abbott, Adair, Addi, Adren, Aerie, Afon, Aiden, Aiken, Ainsley, Alder, Alex, Ali, Alix, Alpha, Altair, Alto, Alton, Alva, Amal, Amore, Andy, Angel, Angie, Anise, Arbor, Ari, Ariel, Arlen, Arley, Arrow, Arya, Asa, Asher, Ashlen, Ashley, Ashton, Aspen, Aster, Aston, Aubrey, Auburn, Auden, August, Aura, Austin, Avery, Avis, Aviv, Avon, Aya, Ayan, Aza, Aze, Azure
B: Bailey, Baldwin, Banner, Barrett, Basil, Bauer, Baylor, Benson, Bentley, Berkley, Berry, Beryl, Billie, Birdie, Blakely, Bobbie, Booker, Bradley, Brady, Brayden, Brennan, Brewer, Briar, Brighton, Brinsley, Bronte, Brooklyn, Bryant
C: Cadence, Caelum, Calder, Camden, Cameron, Camille, Campbell, Canyon, Carey, Carlyle, Carmen, Carol, Carter, Cartwright, Carson, Casey, Cedar, Chandler, Chandra, Channing, Charlie, Charlton, Chatham, Cheyenne, Citron, Clancy, Claudie, Clover, Cobalt, Coby, Cohen, Coleson, Collins, Colver, Comet, Condor, Connell, Connie, Cooper, Coral, Corbin, Corin, Corey, Corley, Cortney, Cricket, Cyan, Cypress, Cyrille
D: Dallas, Dana, Dani, Darby, Darcy, Darrell, Darren, Denver, Devon, Diamond, Diaz, Dillon, Douglas, Dustin, Dusty, Dylan
E: Eagle, Early, Easton, Ebon, Echo, Eddie, Eden, Efe, Eiffel, Eissa, Elli, Ellis, Ellwood, Ember, Emer, Emerald, Emlyn, Emmett, Emry, Emryn, Enfys, Ennis, Eren, Errel, Essence, Esme, Evan, Ever, Everett, Eyrie, Ezra
F: Fable, Falco, Falcon, Fallon, Farah, Fargo, Farley, Farrell, Faulkner, Feldspar, Fennel, Fifer, Finley, Finney, Fiore, Fischer, Fletcher, Floren, Florence, Forest, Francis, Frankie, Freedom, Friday, Fulton
G: Gabi, Galen, Galway, Gannet, Garden, Gardner, Garey, Garland, Garnet, Gavi, Germaine, Gerry, Glenwood, Golden, Grady, Granite, Guthrie
H: Hadley, Halcyon, Hallow, Halo, Happy, Harbor, Harley, Harlow, Harper, Hartley, Haven, Hawking, Hayden, Henley, Heron, Hollis, Honor, Hopper, Hudson, Hunter
I: Iman, Imory, Indi, Innis, Io, Ira, Isa, Isha, Islet, Iver, Ivor, Ivory, Ivy, Izzy
J: Jacinth, Jackie, Jaden, Jael, Jalen, Jamie, Janis, Jarrah, Jarrell, Jasper, Jensen, Jessie, Joey, Jody, Jonquil, Jordan, Journey, July, Juneau, Junior, Juno, Justice
K: Kali, Kameron, Karey, Karson, Kasey, Kato, Keaton, Keegan, Keelan, Keenan, Kelby, Kellan, Keller, Kelly, Kelsey, Kendall, Kenyon, Kenzie, Kerry, Kestrel, Kevyn, Kieran, Kingsley, Kirby, Klaudie, Koby, Kody, Korbin, Korin, Korey, Krishna, Kyler
L: Laker, Lakyle, Lander, Landry, Laney, Langley, Larkin, Larkspur, Lashawn, Laurel, Laurence, Leighton, Lennox, Leopard, Leslie, Lethe, Lexie, Lexis, Linden, Lindsay, Lindy, Linnet, Logan, London, Loren, Luca, Lucky, Lyric
M: Maddox, Magic, Major, Malloy, Manu, Marley, Marlow, Martell, Marty, Mattie, Maury, Maurice, Maxie, Maxwell, Meadow, Mercer, Merlyn, Merritt, Merry, Micah, Mika, Miller, Misha, Monday, Morgan, Murphy, Murray, Myers
N: Narcisse, Nasim, Navdeep, Navy, Neal, Neptune, Neo, Nicky, Nico, Nika, Nike, Nimbus, Noam, Noel, Nori, Norris, Nouvel, Nova
O: Oakley, Oberon, Ocean, Odell, Ollie, Olive, Onyx, Opal, Ori, Oriole, Orion, Orrin, Osborne, Owen, Ozzie
P: Paisley, Paris, Parker, Pasco, Patience, Patrice, Paxton, Penrose, Pepper, Peregrine, Perrin, Perry, Peyton, Phelan, Phoenix, Piper, Placid, Porter, Prairie, Presley, Prosper
Q: Qaisar, Quarry, Quasar, Quetzal, Quila, Quincy, Quentin, Quillan
R: Raleigh, Rainbow, Rainer, Randy, Raven, Redmond, Regal, Regan, Reggie, Reynold, Rhythm, Ricki, Ridley, Riley, Rio, Rishi, River, Robbie, Robin, Ronnie, Rory, Roscoe, Rowan, Royal, Rudy, Ryder, Ryen, Rylen
S: Sabah, Sadler, Saffron, Salem, Samar, Sandy, Satchel, Saturn, Sasha, Sawyer, Saylor, Season, Selby, Seren, Seven, Sevy, Shale, Shannon, Shelby, Shelly, Shiloh, Sidney, Silver, Sinclair, Skylar, Skylark, Skyler, Snowdrop, Snowy, Soren, Sorrel, Sparrow, Spencer, Spirit, Springer, Stanley, Starling, Sterling, Summer, Sunday, Sunny, Sunshine, Sunset, Sutton
T: Taffy, Tali, Talon, Tanner, Tarian, Taylor, Teagan, Teddy, Tempest, Temple, Terry, Thursday, Tibby, Tiernan, Tiger, Timber, Tobin, Toby, Topaz, Torrey, Tracy, Trenton, Tristen, Tucker, Turner, Tuesday, Tully, Tyler, Tyson
U: Ulfie, Ulli, Ulri, Ulysse, Umber, Umbra, Upton, Urban, Uri, Ursa, Usher, Uta
V: Valen, Vega, Verdi, Vernon, Verrill, Vesper, Vivi, Vivien, Volta, Voltaire
W: Walker, Wallace, Waylan, Webster, Wednesday, Weston, Whimsy, Whitley, Whitney, Wilder, Willow, Wilson, Windsor, Windy, Winslow, Winter, Wisdom, Wolfram, Woody, Wylie
X: Xander, Xavie
Y: Yael, Yaven, Yannick, Yarrow, Yven
Z: Zailey, Zaki, Zander, Zandy, Zavi, Zelig, Zeno, Zephyr, Zero, Zevi, Zion,  Zohar, Zola, Zorey, Zuri
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thaua3 · 4 years
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Frank Lloyd Wright foi um arquiteto, escritor e educador estadunidense. Um dos conceitos centrais em sua obra é o de que o projeto deve ser individual, de acordo com sua localização e finalidade. No início de sua carreira, trabalhou com Louis Sullivan, um dos pioneiros em arranha-céus da Escola de Chicago. Responsável por mais de mil projetos, dos quais mais de quinhentos construídos, Wright influenciou os rumos da arquitetura moderna com suas ideias e obras e é considerado um dos arquitetos mais importantes do século XX.
Antes de se tornar um dos maiores arquitetos de todos os tempos, ele estudou engenharia por apenas dois semestres, abandonou o curso e foi trabalhar em Chicago como desenhista no escritório de Silsbee, um arquiteto de renome. Tornou-se a figura chave da arquitetura orgânica, exemplificada pela Casa da Cascata, um desdobramento da arquitetura moderna que se contrapunha ao International style europeu. Foi o líder da Prairie School, movimento da arquitetura ao qual pertencem os projetos da Robie House e a Westcott House, e também desenvolveu o conceito de Usonian home, do qual a Rosenbaum House é um exemplo. Sua obra inclui exemplos originais e inovadores de edifícios dos mais diferentes tipos, incluindo escritórios, templos, escolas, hotéis e museus. Frequentemente detalhava também os elementos a serem empregados no interior de suas construções, tais como mobília e vitrais.
No período de 1895 a 1905, a arquitetura dos Estados Unidos da América era uma junção de estilos eclécticos, sem que de nenhuma maneira tivessem relação com as ideias e os ideais da nação. Na mesma época, considerava-se como arquitetura o levar à prática modas e estilos sem relação com as técnicas de construção, fenômeno chamado ecletismo. Por outro lado, era também uma época em que toda a indústria da construção estava experimentando transformações revolucionárias. Apareciam novos materiais de construção, ao mesmo tempo que se desenrolavam novos métodos de transformação para os materiais antigos. Mesmo assim, a arquitetura que realmente se levava à prática naquele tempo, pouco ou nada refletia estes novos métodos e materiais.
Wright frequentava aulas de segundo grau em Madison mas não há evidências que tenha terminado o curso. foi admitido à Universidade do Wisconsin-Madison como estudante especial em 1886. Lá juntou-se à fraternidade Phi Delta Theta, frequentou as aulas de meio período durante dois semestres e trabalhou como estagiário em engenharia civil. Em 1887, Wright deixou a escola sem que se tivesse graduado, a despeito de ter recebido da universidade um Doutorado honorário em Artes em 1955. Mudou-se então para Chicago, que ainda estava sendo reconstruída do Grande incêndio de Chicago, em 1871, e juntou-se ao escritório de arquitetura de Joseph Lyman Silsbee. Dentro de um ano, deixaria Silsbee para trabalhar na empresa de Adler & Sullivan como aprendiz de Louis Sullivan.
Em 1889, casou-se com sua primeira esposa, Catherine Lee Tobin (1871-1959), conhecida como Kitty, comprou uma área em Oak Park, Illinois, e lá construíu sua primeira casa e seu estúdio. Sua mãe, Anna, logo seguiu Wright à cidade, onde comprou uma pequena casa junto à residência recém construída. Sua união com Kitty Tobin, filha de um rico homem de negócios, aumentou seu status social, e tornou-o mais conhecido.
A partir de 1890, tornou-se responsável por todo trabalho residencial da empresa. Em 1893, Louis Sullivan descobriu que Wright vinha aceitando encomendas privadamente. Sullivan sentiu-se traído ao saber que seu empregado favorito havia projetado casas por baixo dos panos e pediu que Wright deixasse a empresa. Em necessidade constante de fundos para sustentar sua crescente família, Wright projetara essas casas de modo a suplementar sua renda insuficiente. Wright referia-se a estas casas, localizadas nas redondezas da sua própria residência e escritório na Chicago Avenue em Oak Park, como seus projetos "falsificados".
Após deixar Sullivan, Wright estabeleceu seu próprio escritório em casa. O escritório era formado por um grupo notável de criativos projetistas arquitetônicos. Em 1894, terminou o projeto da Casa Winslow, o primeiro projeto de seu escritório e a primeira casa no estilo que o consagraria. Em 1901, Wright havia terminado aproximadamente cinquenta projetos, incluindo muitas casas em Oak Park. John Lloyd Wright escreveu, William Eugene Drummond, Francis Barry Byrne, Walter Burley Griffin, Albert Chase McArthur, Marion Mahony, Isabel Roberts e George Willis eram os desenhistas. Cinco homens, duas mulheres. Vestiam gravatas esquisitas, e blusas apropriadas à tribo. Os homens penteavam seu cabelo como papai, todos exceto Albert, ele não tinha cabelo suficiente. Adoravam papai! E papai gostava deles! Eu sei que, na época, cada um deles fazia contribuições valiosas para o pioneirismo da arquitetura moderna americana pelos quais meu pai colhia toda a glória, as dores de cabeça e o reconhecimento de hoje!
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mbarkitekt · 5 years
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FRANK LLOYD WRIGHT
Frank Lloyd Wright est un architecte américain légendaire, le père de l'architecture organique et du style des Prairies, qui a largement influencé l'approche moderne de l'architecture. Il a réalisé environ 500 projets différents, notamment le célèbre musée Guggenheim à New York, la Maison au-dessus d'une cascade en Pennsylvanie et la Maison d'Ennis, qui est apparue à plusieurs reprises au cinéma.
Frank Lloyd Wright est né le 8 juin 1867 à Richland Center, dans le Wisconsin. Après ses études, il est devenu assistant principal de l'architecte Louis Sullivan. Wright a ensuite fondé sa propre entreprise et développé un style connu sous le nom d'école des Prairies, qui visait une "architecture organique" dans la conception de maisons et de bâtiments commerciaux. Au cours de sa carrière, il a créé de nombreux bâtiments emblématiques. Il est décédé le 9 avril 1959.
Quel était le style de Frank Lloyd Wright?
Wright a mis au point un style d'architecture typiquement américain qui met l'accent sur la simplicité et la beauté naturelle contrairement à l'architecture élaborée et ornée qui prévalait en Europe. Il a estimé que les bâtiments devraient servir à honorer et à améliorer la beauté naturelle qui les entoure.
Combien de bâtiments Frank Lloyd Wright a-t-il conçus?
Avec une énergie et une persistance apparemment surhumaines, Wright a conçu plus de 1 100 bâtiments au cours de sa vie, dont près du tiers au cours de sa dernière décennie.
Architecture d'école de prairie
Un an plus tard, Wright commença un apprentissage chez les architectes Adler et Sullivan de Chicago, travaillant directement sous la direction de Louis Sullivan, le grand architecte américain plus connu sous le nom de "père des gratte-ciel". Sullivan, qui a rejeté les styles européens raffinés au profit d'une esthétique plus propre résumée par sa maxime "forme suit la fonction", a profondément influencé Wright, qui finira par réaliser le rêve de Sullivan de définir un style d'architecture uniquement américain. Wright travailla pour Sullivan jusqu'en 1893, date à laquelle il rompit leur contrat en acceptant des commandes privées pour la conception de maisons.
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FRANK LLOYD WRIGHT
En 1889, un an après avoir commencé à travailler pour Louis Sullivan, Wright, âgé de 22 ans, épousa Catherine Tobin, une femme âgée de 19 ans. Ils eurent finalement six enfants. Leur maison dans la banlieue de Chicago, Oak Park, maintenant connue sous le nom de maison et studio Frank Lloyd Wright, est considérée comme son premier chef-d’œuvre architectural. C'est là que Wright a créé son propre cabinet d'architectes en quittant Adler et Sullivan en 1893. La même année, il a conçu la Winslow House à River Forest, qui, avec son accent horizontal et ses vastes espaces intérieurs ouverts, constitue le premier exemple du style révolutionnaire de Wright. , plus tard surnommé "l'architecture organique".
Au cours des années suivantes, Wright conçut une série de résidences et d'édifices publics qui devinrent les principaux exemples de la «Prairie School» en architecture. C'étaient des maisons à un étage avec des toits bas et en pente et de longues rangées de fenêtres à battants n'utilisant que des matériaux disponibles localement et du bois toujours taché et non peint, mettant en valeur sa beauté naturelle. Les bâtiments les plus célèbres de "Prairie School" de Wright incluent la Robie House à Chicago et le Temple de l'Unité à Oak Park. Bien que de telles œuvres fassent de Wright une célébrité et que son travail fût très plébiscité en Europe, il resta relativement inconnu en dehors des cercles architecturaux des États-Unis.
Bourse Taliesin
En 1909, après 20 ans de mariage, Wright abandonna soudainement sa femme, ses enfants et sa pratique et partit en Allemagne avec une femme nommée Mamah Borthwick Cheney, épouse d'un client. En collaboration avec l'éditeur de renom Ernst Wasmuth, Wright a rassemblé deux portefeuilles de son travail en Allemagne, ce qui a renforcé son profil international en tant que l'un des principaux architectes vivants.
En 1913, Wright et Cheney rentrèrent aux États-Unis et Wright leur conçut une maison sur la terre de ses ancêtres maternels à Spring Green, dans le Wisconsin. Nommé Taliesin, Welsh pour "Shining Frow", ce fut l'une des œuvres les plus acclamées de sa vie. Cependant, la tragédie a frappé en 1914 lorsqu'un serviteur dérangé a mis le feu à la maison, la brûlant complètement et tuant Cheney et six autres personnes. Bien que Wright ait été dévasté par la perte de son amant et de son foyer, il a immédiatement commencé à reconstruire Taliesin afin, selon ses propres mots, "d'effacer la cicatrice de la colline".
L'année suivante, en 1915, l'empereur japonais chargea Wright de concevoir l'Imperial Hotel à Tokyo. Il passa les sept années suivantes sur le projet, un bâtiment magnifique et révolutionnaire que Wright déclara "à l'épreuve des tremblements de terre". Un an seulement après son achèvement, le grand tremblement de terre du Kanto de 1923 a dévasté la ville et mis à l'épreuve les prétentions de l'architecte. Le Wright Hotel Imperial était le seul grand bâtiment de la ville à avoir survécu intact au séisme.
À son retour aux États-Unis, il épouse une sculpteuse appelée Miriam Noel en 1923; ils restèrent ensemble pendant quatre ans avant de divorcer en 1927. En 1925, un autre incendie, causé par un problème électrique, détruisit Taliesin, l'obligeant à le reconstruire à nouveau. En 1928, Wright épouse sa troisième épouse, Olga (Olgivanna) Ivanovna Lazovich, également connue sous le nom de Olga Lazovich Milanov, en l'honneur de son célèbre grand-père Marko.
Résidence Fallingwater
Au milieu des années 1930, alors qu'il avait presque 70 ans, Wright semblait s'être retiré paisiblement pour diriger sa bourse Taliesin, avant de revenir soudainement sur la scène publique pour concevoir plusieurs des plus grands bâtiments de sa vie. Wright annonça son retour à la profession de façon dramatique en 1935 avec Fallingwater, une résidence de la célèbre famille Kaufmann de Pittsburgh.
Où se trouve la Fallingwater House de Frank Lloyd Wright?
D'une originalité étonnante et d'une beauté surprenante, Fallingwater est marquée par une série de balcons et de terrasses en porte-à-faux construits au sommet d'une cascade dans une région rurale du sud-ouest de la Pennsylvanie. Il reste l'une des œuvres les plus célèbres de Wright, un monument national largement considéré comme l'une des plus belles demeures jamais construites.
Puis, à la fin des années 1930, Wright construisit une soixantaine de maisons à revenu moyen, appelées «maisons usoniennes». Précurseur esthétique de la «maison de ranch» moderne, ces maisons à la fois épurées et élégantes utilisaient plusieurs caractéristiques de conception révolutionnaires telles que le chauffage solaire, le refroidissement naturel et les «abris de voiture» pour le stockage automobile.
Au cours de ses dernières années, Wright s'est également tourné de plus en plus vers la conception de bâtiments publics en plus des résidences privées. Il a conçu le célèbre SC Johnson Wax Administration Building qui a ouvert ses portes à Racine, dans le Wisconsin, en 1939. En 1938, Wright conçut de superbes aménagements pour le centre municipal de Monona Terrace surplombant le lac Monona à Madison, dans le Wisconsin, mais ne put poursuivre la construction. après avoir échoué à obtenir un financement public.
En 1943, Wright a commencé un projet qui a consommé les 16 dernières années de sa vie - la conception du musée Guggenheim d'art moderne et contemporain à New York. "Pour la première fois, l'art sera vu comme à travers une fenêtre ouverte et, de tous les lieux, à New York. Cela me stupéfie", a déclaré Wright lors de la réception de la commande. Un énorme bâtiment blanc cylindrique qui monte en spirale dans une coupole en plexiglas. Le musée se compose d’une galerie unique le long d’une rampe qui s’enroule du rez-de-chaussée. Bien que la conception de Lloyd fût très controversée à l'époque, elle est maintenant considérée comme l'un des plus beaux édifices de la ville de New York.
Télécharger Les Exposés
Password Pour la decompression: MBArkitekt
source https://www.mbarkitekt.com/2019/04/frank-lloyd-wright.html
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tanetime · 1 year
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To reduce clutter, I'm gonna shove all of the drawme stuff here.
Thank you to everyone who sent me art!
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Aaand a separate post one here!
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tanetime · 1 year
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Can we
C-can we say
Tobin didn't past the vibe-check
Anon I want you to know I saw this ask and came up with something funny and began drawing something to go with it, but it took me so long to do the art that I actually forgot what the joke was.
So just have this with no further context.
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tanetime · 1 year
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Can we know more about Winslow? :0
Sure! I was actually supposed to be working on a reference sheet for him for Art Fight, but I’ve been being lazy about it!!! I don’t have many illustrations so I’ll have to just subject you to WORDS WORDS WORDS.
You can have his final concept art though!
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Winslow (his first name is Tony, but he won’t tell you that) is a police detective-turned-private investigator. He is a prodigy with a particular eye for detail and reading people that is supernaturally accurate, with the caveat being that he is completely unhinged. He has a knack for taking information, conjuring theories that make no sense, and managing to glean the truth from it somehow.
Despite being good at analysing people, he is atrocious socially and very few people can stand him. He’s intrusive and arrogant and just kind of smugly acts like he’s the smartest person in the room. 90% of the time he has the same stupid grin on his face. Nobody is sure whether or not he is secretly pretending to be stupid so that people let their guard down around him.
He is haunted by the guilt of a mistake he made during his career. Perhaps more literally than he’s aware of.
I have a lot more to say about his backstory and gameplay, but it is A LOT, so I’ll put it behind a readmore!
TW for some mild cartoony eye/body-horror.
Backstory infodumping
Prior to coming to the Constant, he worked alongside his identical twin brother, Tobin Winslow (first name basis encouraged), who was both 1. less intelligent 2. more normal than Winslow, and thus cursed with the Sisyphean punishment of dealing with his eccentricities whilst also being overshadowed by him. The two worked for the police, until Winslow became fascinated with a string of mysterious fires and disappearances that were happening. He decided to investigate them, and began by looking into the affairs of some people who really didn’t like that.
Tobin told him to stop, got ignored, and shortly afterwards went missing one night and was never seen again. In a rare display of wisdom, Winslow declared “well, fuck. big oof” and fled the state before whoever tried to kidnap him realised they got the wrong guy.
In the years since he has developed an irrational fear of the dark and a healthy paranoia that someone wants him dead. Due to reasons that could be summed up with ‘ACAB’ he started working alone as a PI dealing with missing person cases. The guilt surrounding his inability/failure to even attempt to figure out what happened to Tobin ate him up for a very long time until he attracted the attention of A Certain Someone.
That certain someone offered to help him find out who was responsible for Tobin’s disappearance, but, perhaps a little rashly, Winslow declared that he’d rather never know who was to blame – so long as the person responsible was haunted forever by what they had done.
Unfortunately, Tobin had a different idea as to who was ‘responsible’ for his death.
Aaaand here is Tobin! Or rather "what became of Tobin" or "what is left of Tobin after The Incident".
This art is pretty scruffy and unrefined since I wasn't used to drawing him - sorry!
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The gist of what happened is that Maxwell atempted to weasel-word his way into taking both brothers into the Constant via the wording of Winslow's deal, except Winslow failed to mention the estranged brother he longed to reunite with was probably dead. So, Tobin ended up getting turned into a ghost and clumsily stapled to Winslow's body as a second, living shadow.
He is decidedly not happy about this, but this ain't about him.
Gameplay infodumping
‘Winslow’ as a playable character is actually both brothers together as a unit, and you swap between them.
Winslow himself is a very basic character with few perks. In a perfect world he’d have weird abilities like seeing enemy hp or not triggering traps.
Being haunted by his brother increases the damage he takes from shadow-sources and makes his sanity drain very quickly in the dark.
He starts with three items:
the Lamping Light, a torch that doubles as a weak weapon that does electric damage, so long as it has fuel.
the Thinking Cap, which reverses negative sanity auras for Winslow, but only keeps other survivors warm.
the Sleuthhound’s Slicker, a coat which protects you from wetness and allows you to move much faster if it is raining.
Winslow can swap to Tobin (and vice versa) via an ability similar to Wortox's Soul Hop, which makes you vanish as one character and reappear as the other.
Tobin is much frailer, but can do some weird things due to being a ghost. He is stronger in the dark and weakened by the light.
His ghost basically takes the form of his shoddily reanimated corpse, which was hacked up and dumped in some lake or river somewhere. As a result of this he’s a sopping wet beast and is always passively gaining wetness.
Winslow’s Thinking Cap and Sleuthhound Slicker actually change appearance and name when Tobin is holding them, and do different things, like stopping the wetness gain or allowing Tobin to function at full strength in the daytime.
I hate characters with items that render their penalties moot, but I like the idea of a character sacrificing armour in a fight to reach their full potential.
Infodumping Infodumping Infodumping
They are kind of the antithesis of Wendy and Abigail hahaha, although that wasn’t intentional.
Winslow being the more headstrong and confident twin, while Tobin was more reserved and cautious.
Tobin is now essentially soul-bound to Winslow the same way Abigail is bound to her flower, so he manifests through him and can’t leave. Due to the wording of the deal that brought Tobin back, Winslow’s incapable of realising Tobin is even there, so he kind of walks around with a second disjointed shadow leering at him ominously that he can’t see. (He gets asked about it pretty much every time he meets a new person, and thus has concluded that everyone in the Constant must be insane.)
Tobin has something of a vendetta against Winslow, but is a surprisingly normal and reasonable guy who doesn’t want to bother the other Survivors. He doesn’t cause much trouble - Winslow himself regularly gets up to worse! Most people do avoid him though, due to him being a weird dripping dribbly ghost with a weeping hole in his head.
He's still pretty cute though.
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It’s different in their mod, but in-universe, Winslow tends to inadvertently swap places with Tobin whenever he is startled or faced with danger. So Tobin tends to take a bullet for him more often than not. It’s fine; he’s taken a bullet for him before!
I'm sorry this turned into more about Winslow and his brother and not just Winslow, but it's hard to talk about one without the other!
By the by, if it wasn't already opressively obvious by the gigantic wall of text: I love talking about my characters, so feel free to poke me about them - even if it's something minor.
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tanetime · 1 year
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Art Fight attack for @dunno-wattopick (left Watson) and @qcumbersodazz (right Watson). Winslow is also here. I think he just kind of showed up and refused to leave.
(I never got around to making a card but my art fight is here)
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tanetime · 1 year
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As part of my eternal war against nonproductivity I've decided to start journaling about what I've been up to while modding Don't Starve Together.
So - modding! I've been working on both Wyneer's mod and a new one: Winslow (and Tobin)! I've been in Sprite Hell drawing hellish sprites and that's where all my artistic energy is going.
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Look at my horrible boys!
A lot of rambling (and some WIPs) about my progress on them both under the cut. (Seriously, you do not have to read this!!!)
What's going on with Wyneer's mod?
Wyneer has been getting play-tested regularly on some servers with some friend groups. Mercifully he has behaved very well: while I’ve had to fix a couple of bugs, he's been stable even in worlds with other mods enabled. Yay!
I’ve mostly been pulling back from finishing his remaining unfinished assets to focus on bug-fixing and balancing him and his masks. He’s not quite at a spot I’m happy with yet, but I feel close enough that I’ve started adding in the mask missing from the beta version of his mod – Radiant Face!
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Ray has a lot of work to be done still (he has triple the amount of sprites of a normal mask – which is why he got held back to begin with!) but I’m very happy with him so far.
I’ve set up a pipeline for adding new masks to Wyneer’s mod, which has been a huge help.
However, I’ve been taking a break from Wyneer recently to work on a certain somebody...
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What's going on with Winslow's mod?
I started working on Winslow (and Tobin) a few weeks ago, but very recently I’ve been WORKING working on him.
I decided to begin with his sprites – as I usually tell people to start with that but never actually do myself – and he’s coming along great! Once his face and chest sprites are done he’ll be able to pass convincingly as a finished character in motion. (Right now he only passes in screenshots.)
While I’ve actually gotten the functionality to swap between Winslow and Tobin working, I’m waiting on Winslow’s sprites to be completely finished before I start on Tobin’s art. A lot of their assets are going to be very similar and it will be easier to keep consistency between them this way.
Other than coding, I've mostly been doing concept art.
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Making Winslow real has predictably led to his perks getting adjusted or outright removed in places; I made Winslow himself back in 2020, but only decided to mod him in back when I made Tobin in October of last year. Tobin already had perks and quirks, but Winslow didn’t! So I made up some stuff that sounded appropriate and forgot about it.
‘Appropriate’ doesn’t always mean ‘feasible’ - sometimes it doesn’t even mean ‘fun’ - so now I am trying to wrangle the nebulous idea of who he is into a tool* who accomplishes a task that feels rewarding.
(*Admittedly Winslow is already kind of a tool.)
The main gimmick of his character is of course that he can turn into a character who is much stronger than himself, but I want there to be a reason for him to be himself sometimes.
Still, he does have some perks from his ref sheet that made it in, and some have begun to get added to his mod already.
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Once him and Tobin are done, I'd like to swerve to adding in his finalised items and refining the concepts for some new ones, as Tobin needs those items for his own perks to function.
I also thought of a cool gameplay hook to go with Winslow and Tobin's ability to swap between one another, but I'm still ironing out the details and this post is long enough.
That's all!
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tanetime · 1 year
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Some of them, yes! My next mod character is actually Winslow/Tobin, the WIP stuff I’ve been posting is for them! My philosophy is that I will mod whoever sounds both the most feasible to make and the most fun for me to play... which right now is Winslow.
I also really, really want to mod in Wickham as well, and they were actually going to be the next character I made after Wyneer. Unfortunately, their gameplay involves around having a fourth stat to represent how well their sickness is being managed, and making another stat was too complicated for me last time I tried. I would have kept trying, but then I settled on Winslow’s gameplay and he sounded really fun, so he pushed ahead of them.
My other OCs... they either have DS vanilla style perks because they don’t have a whole lot going on, or they’re like Weronika and I wrote down their gameplay without ever intending to make it real. So, they are either not fun or not feasible (for me).
Wyneer’s extra masks - if you see them as characters - are getting modded in eventually even if it takes me another three years. Those fuckers make up about 70% of a mod character just by themselves so I’m planning to slowly add them one by one between working on other mods. (Not only Wyneer and Winslow, but some friends’ OCs I’m helping with.)
All this being said, Winslow has been a character for near 3 years, and was never going to be modded in. Then I got hyperfixiated on a gameplay idea and slapped it on him, and now he is. Maybe something like that will happen again.
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