#thoughts and opinions....
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skibasyndrome · 2 months ago
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sjsosokss okay I need a system where like... once or twice a day I'm allowed to say some real out of pocket shit so I can leave you all alone for the other 23h of the day. like. I get my counter for Weird Comment and then after that I turn into a normal citizen of this site again. scream into a plastic bag, put it away type of situation
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aboutiroh · 11 months ago
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You know what’s astonishing about Katara? She grew up in a world without bending.
It’s not surprising that Sokka calls her bending ‘magic water’ in the first episode. It might as well have been magic to them at that point; they had never seen it in practice until they meet Aang.
So not only did Katara not have any teachers, she didn’t have any kind of guidance, no visual aids, no idea of how bending is supposed to look or work. The first time she ever sees actual waterbending movements is when she steals the waterbending scroll from the pirates. The first time she meets another waterbender is when she reaches the North Pole, where within weeks she outmasters pretty much everyone and goes on to teach the Avatar.
Everything she does is so incredibly impressive, and yet I can’t help but feel the most proud of her when she catches a fish on that little boat.
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mrchoppedslefthand · 2 months ago
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[SPOILERS] Homicipher Is Actually Romantic, Convince Me Otherwise [Analysis/Opinion] [SFW]
Word count: 3,332
Edit: 11/7/2024
[Feel free to skip to the last objective "Individual route discussion + what made it romantic" if you want to get straight to the point]
Homicipher is truthfully a romantic (or platonic) game. It is a game that has to be looked at from a different perspective when it comes to love/romance. A game where you have to take in consideration of the characters and the nature of their 'other world'. Today's post will discuss into what I believe made Homicipher an oddly, but romantic game, despite its shortcoming and abrupt ends.
⚠️[MAJOR LORE/CHARACTER ROUTE SPOILERS] ⚠️
Discussion Objectives:
Definition of Love & how it plays into Homicipher
The nature of the 'other world' and ghosts
Individual route discussion + what made it romantic (thoughts)
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What Is Love & How Does It Play Into Homicipher?
Love has many layers of definition and associations. Maybe, that is why some may deem Homicipher to be "unromantic" and some disagree on that thought. It also varies based on the type of content/exposure you had consume in the category of love [whether romantic or platonic]. Socially, from a common standpoint, love is a strong attachment or affection for someone. Often from a social standpoint associated with dates, affection, and intimacy. However, love is always changing, since it is a social script on what its suppose to be, and changes as society progresses. Some notions stay the same but some begin to change (just like how language and certain concepts begin to change in the other world, a different society from our own). For the sake of a "true" definition of love. I will be using the definition offered by the Oxford Language Dictionary. So, what is love?
Love as a noun is...
"An intense feeling of deep affection"
"A great interest and pleasure in something"
"A person or thing that one loves"
Love as a verb is...
"Feel deep affection for (someone)"
"Like or enjoy very much"
Not long after its release there had been a fair number of comments/reviews criticizing Homicipher for its lack of romance. This claim is NOT entirely wrong. From the expectations of a "normal" Otome/dating sim it doesn't necessarily meet the requirements because of its lack of intimacy, affection and interest from a HUMAN/SOCIETAL perspective. We must remember that romance/love does not necessarily equate to kissing, hand holding, and intimacy especially considering that these are the HUMAN (societal) views on what romance/love is. A concept that had become lost in the 'other world'. So how can we call Homicipher romantic if we have to cross out the influence of our society? The answer is that we can't fully avoid it, HOWEVER, we must be open to a different perspective of what 'their' version of love is (platonic love/or romantic). No matter how lacking, dense, twisted and grotesque the moments we have spent with these ghosts are. In some shape and form it CAN equate itself to love (platonic/ or romantic). I think a lot of people forget that time itself can be equate to some complicated level of love. The fact you spend time with someone, and it develops to something further for worse or better, something that even love may not be able to name, is what this game demonstrates.
Homicipher has a consistent theme, the loss of truth, the acceptance of ignorance and the concept of eternity. Which shockingly is where the romance comes from. When we allow ourselves to rot in that world. When we ignore the exit and choose to stay, is where the romance comes through. Love is complicated. What can I say?
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The Nature of the 'Other World' & Ghosts
Alot of the ghosts we encounter can be friendly, but also just as deadly. We hear it from almost all of the casts warning or discussing about how dangerous a lot of the ghosts (including themselves) roam in this world, and in different endings, succumb to this danger ourselves. The longer we stay in this world, we soon start to become no different. As we, a human, begin to slowly transform into a different entity. We begin to react more violently (though it can be argued that since our MC is a serial killer, she might have just been violent and cruel in general). When angered, or things start not to go her way, she gets filled with bloodlust and takes it out on who she's with. Killing is a common thing to do in this world, especially when experiencing anger, sadness and even boredom. The concept of death is a little complicated as they can easily regenerate themselves back to "life". As the game progresses, we learn that some of these ghosts cannot grasp certain concepts (such as love), remember their own name and self, and don't have exact words (sometimes none) for items.
When sometimes even confessing that you like some of the ghosts they question you, and state that they cannot understand you or that feeling (platonic/ or romantic). We are in a setting that is beyond the mortal realm, there aren't any exactly "ideal" dates in a place different from the moral realm... so you're going to be stuck in a scary place, having a scary "date".
However just because they cannot understand the concept of love, doesn't meant that they can't feel it. It is something that the body may still feel, and the mind not being able to put an identity to that feeling or even situation, since meanings and concepts get lost within this realm. The fact that we are allowed to spend an eternity in this realm, with our handsome casts of ghosts. Is oddly and sadly romantic. For Mr. Crawling it is his devotion and loyalty to you, it is how he worries and cares for you, it is his affection and attempts to soothe you. For Mr. Silvair it is his care for you (as research of course lol), your usefulness (which is why he is attracted to you), but even then, one of his endings he keeps you as a head, when you had become useless to him. For Mr. Gap he finds you intriguing, he wants to play and follow you around, always asking for parts of you with consent, loves to brag about himself to you. For Mr. Chopped it is his want to rely on you, to feel safe with you, to protect him, to spend time with him. For Mr. Hood it his willingness to help you for an eternity, to roam with you forever, keeping you away from danger. For Mr. Machete it is the fact you both spend an eternity searching for a home together, to suffer boredom together, to suffer within each other's presence. For Mr. Scarletella it is his obsession for you and his willingness to spend an eternity with you.
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Individual Routes + What Made Them Romantic
[Not in any particular order]
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Mr. Crawling
If I had to rank who had the most "romantic" route overall, it would be Mr. Crawling. With the definition usage of love from the Oxford dictionary, verb and noun he checks all the list. Not only that, but we spend time with him the most out of all the other casts. He was the very first ghost we meet (briefly in the beginning) and got stuck with. We are like a baby bird imprinting on him because we saw him first and spent time with him the most, so of course we might feel the most attached to him compared to the others. As the game progresses Mr. Crawling doesn't fail to let us know that he cares for us and our safety warning us of the dangers that come and explaining how to navigate our way around danger. He expresses his worries when we disappeared. He seems to have some concept of love (platonic/ or romantic) as he admittedly tells us that he likes us and ask us if we like him. He expresses how he wants to follow and protect us. He also has so many cute scenes! Scenes where he pats our head, scenes where we lay together, chat a lot together. He is devoted and loyal to us, never harming us even once.
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We even get a scene where he gets jealous when we called Mr. Chopped cute with the cat headband! So, he also makes an attempt to be cute too! We are always together with him, and that makes us BOTH happy. Although we don't have our traditional romantic dates like shopping, movie night. We get a bed scene and get to take him back home with us.
There are many types of romance. Platonic and romantic. You the reader/player is allowed to view it however you want. The game does not punish you for the lack of interactions with the casts. You just end up missing out on certain scenes/moments with them is all. However, for the sake of this post I will be making attempts to talk about the romantic aspect (but platonic romance can also be put into place).
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Mr. Silvair
lt's apparent that Mr. Silvair keeps us as research material and confines us in his lair. He is interested in our body, and also interested in returning our mind/intellect back to its original state. It is this interest in us that makes him "love" us. Does confinement and research count as love? Well...maybe not in terms of human definition but in the Mr. Silvair way, it's the closest thing you can get to romantic (or platonic). Afterall, the concept of love has become lost in this world.
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I believe he still has some attachment to us, because in the ending A Head's Life, he still keeps you as a companion along with Mr. Chopped. He claims that you are no longer useful/capable but that it is okay, as long as danger is no longer here. When you choose to ask him why he did what he did and ask if he likes you, he tells you it was for research and that love is something he cannot understand. He also doesn't understand why you get so angry when he helped you return your intellect back. He still though has some sort of concept of empathy, because in his route when you choose to kill him and hide yourself away. He comes follow you and expresses that he's sorry and tells you a little about himself. He allows you free will, at this point, allowing you to leave him or stay with him.
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Mr. Gap
Mr. Gap always wants a piece of us, literally. Why does he? Because it's just for fun. The most interaction we get with him is through the multiple crevices within this world and the short route he gets in chapter 4. He takes but sometimes may give. However, he doesn't fail to be thoughtful. It's hilarious how in chapter 4 when he offers us a crowbar in exchange for your heart, you can just smack him for it with no consequences. He also likes to brag about himself to you which honestly is a little cute. With his ending Return, we only have him left in the 'other world'. Our comfort lies with him, although he may be a little annoying, he is the only one we have left. We maybe have become a little codependent on him, but maybe he likes that?
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God his annoyed/disgusted face is so hilarious, do it again Mr. Gap! He seems to stick around with us mainly just for funsies and being nosy, and honestly, he is so real for that. But it seems he likes to stay around with us at least. In the return end he is with us, and continues to stay lurking, perhaps watching over us until he is needed. Quite handy am I right? Haha.
He is depicted as quite the gentleman, but also just as fun and teasing. There are times where he does help you with no charge, such as barging into his hole (the face he makes in that scene is hilarious). Again, when presented with beating him for your crowbar, he gets a little upset but, honestly still helps you out. He probably thinks violence is funny which is why he constantly still teases you by asking to take away your body parts. It's just too fun!
Someone had brought up to my attention that Mr.Gap tends to ask for parts that can be easy to part with as we progress. Asking for our feet, legs, and fingers instead, when he seems to still clearly prefer the heart over the other parts. He adjusts his request when he realizes we won’t give our heart.
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Mr. Chopped
Mr. Chopped is just a head; how can he possibly be or have anything romantic? Well, not necessarily to the level of Mr. Crawling but, we get to have a few small moments with him and spend some time with him. Since he is just a head, he can't help but need to rely on others. Of course, he has to be selectively about it because falling in the wrong hands devastates him.
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Mr. Chopped when he gets forced into playing with the deer child, he seems happy to see a familiar face and calls us out to help him. Our poor baby was in trouble!
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His ending head hunt is tragically sad but also bittersweet. MC cares so much about Mr. Chopped that she spends an eternity as an entity searching for a lost head, searching for Mr. Chopped who she failed to rescue.
During his own special route Mr. Chopped does his best to help us, but there is only so much a head can do. To make up for his lack of body though, he seems to be more expressive with his mouth and emotions. We get to take him to get a haircut and wash his hair. This seems pretty date like to me. Although our time was abrupt and short with Mr. Chopped. It makes me happy that we get this small, cute scene with him, which makes him much more lovable.
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Mr. Hood
Mr. Hood protects you from harm, and also heeds your commands. He also carries you around. He means no harm and is there to guide. He cares for your safety and seems to dislike anything dangerous or threatening towards him and others that he protects.
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At the end of his route, he states how often you get in danger and takes you with him, telling you that he must protect you since you asked him to (referring to an earlier scenario when you asked him to stay with you, when you reunited with Mr. Crawling and the others, but he leaves). So I would assume he would always be by your side now eternally staying together and protecting you from danger when needed. How cute! Some people are into that. But personally, for me Mr. Hood felt more like a father/brother to me. Maybe it was because he was always willing to guide us? But some people are into the brotherly/fatherly type of men, and hey I don't judge.
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Mr. Machete
At first, I did not see the appeal to Mr. Machete, he seemed like a ghost that killed for boredom and most of the time we just followed him around aimlessly...WELL, after playing his route and letting it soak in my brain. That is entirely the whole point of his character. He is a ghost that had become bored because he had too much time on his hands and continues to search for his home. He is our tsundere dummy macho ghost, and honestly, I love that about him. He could've killed us again like how he tried earlier, but after that first attempt, he reluctantly allows us to follow him. It's funny how much he runs away if the odds are against him, and when he mocks us it's even more hilarious. Mr. Machete likes us if we are strong opponent for him, he even expresses that he thinks we are fun and likes us when we defeat Mr. Hugeface on our own.
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Not going to lie, I fell for Mr. Machete right here. We were low on blood, and he just slices his hand, FEEDING us HIS BLOOD. Like OMG that was so hot, he opens our mouth forceful, and we drink his blood. He somewhat cares about us, to be doing all of that for us. After that we get a timed choice to stall or follow him. When you choose to stall he pauses with you and asks if you're okay and to catch up with him. For someone who had been reluctant and annoyed at us for following him, took a moment of his time to wait for you. He WANTED you to tag along with him. We then venture on with him aimlessly searching for his and our home. Torturing each other with our presences. But maybe, just maybe, they can slowly become that home together that they were searching for.
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Mr. Scarletella
I LOVE HIM SO MUCH. At first, he appears to be just any ghost that wants to attack us. It took me a while to warm up to him because of so little we knew about him. I thought he wanted to take our name for fun/or collection, but then it's revealed that he knows us. That he harbors some sort of love and obsession for us and believes that we love him because of all the blood and bodies we "offered" him. In a twisted way, this situation is a cute and romantic misunderstanding. Mr. Scarletella fell in love with us for providing him many blood and bodies. He wants us to spend an eternity with him. He WANTS to spend an eternity with us. He invites us to this other world because perhaps he wants us to become a ghostly being just like him, or maybe he wants to have easier access to us (since his myth that he only appears on rainy days) to meet us. Although we didn't get to have as many interactions with him, that is what makes this love toxic. It is a parasocial love, he fell in love with us from afar. When you piece everything together with your dictionary the words he proposes to you sound like wedding vows when you give your name to him. Which make it all so more lovely, even if he takes our soul away.
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(My translation/interpretation of the scene, where he asks for your name)
Chapter 2, Scene 24
Scarletella: "You found your name...?"
Scarletella: "Teach me your name." (ARF ARF WRARF)
Scarletella: "I want you." (YES PLEASE)
Scarletella: "Will you give your name?" (OF COURSE)
Scarletella: "Your name?" (👁️👄👁️)
*You give him your name here*
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Scarletella: "I have your name."
Scarletella: "I have obtained you." (YES YOU DID, COME TAKE ME)
Scarletella: "Let's leave together." (ARF ARF WRARFFFFFFFF)
Scarletella: "I love you"
Scarletella: "And you love me."
Scarletella: "You gave it to me...Thank you" (I'LL GIVE YOU IT ALL)
Scarletella: "Forever/eternally together..." (YES SIR)
Scarletella: "Together." (ARF ARF WRARRF ARFA)
He is quite the romancer hehe. It seems like Mr. Scarletella has some form of concept when it comes to love, which is to be together forever, even if you end up as a blood pool. Together is together.
I find it interesting how his two endings: Scarletella and Scarlet Rain parallels each other so well. In the Scarletella ending, we (mc unknowingly) give our consent to being together forever with Mr. Scarletella, but we are still alive. When MC wakes up, she sees a clear umbrella on the floor and picks it up. I believe that we have now embodied or spirited the umbrella, spending eternity with Mr. Scarletella. He owns us now.
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However, in the Scarlet Rain end he becomes ours, the umbrella stays red, and we still, eternally are together forever.
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doverstar · 7 months ago
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there's such a massive history with doctor who and it hit me lately that the sensation of seeing that the companions and doctors you watched in real-time have become the past is a sensation every fan has felt for 60 years. at some point people missed jon pertwee and could remember watching him recently, even though tom baker was on tv as the doctor now and they liked him too. and nowadays we miss rose tyler and martha jones and amy pond and clara oswald and donna noble and tennant and smith and capaldi like those people missed baker when davison took the stage. like people missed ace and wondered if the show would ever come back, and then got excited and still felt it wasn't quite the same when eccleston was announced. like. it feels so recent, like just yesterday rose saw the tardis for the first time, but that was twenty years ago. feels like the doctor just made the speech in 'the rings of akhaten' and that was a decade ago. clara is gone, amy is gone. peter capaldi went from gray to white. and the show is going on and children will think of ncuti gatwa and millie gibson and huge white tardis corridors when they think of doctor who in the future. to them, david tennant is already what tom baker is to us. this story has a huge legacy. when you're watching doctor who, it ironically begins to feel like you're making history just by watching it.
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kiisaes · 8 months ago
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heroism is temporary. fanboyism is forever
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cup-o-stars · 1 month ago
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Part four of old GF sketches
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The twin thing, Stan and Ford edition
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lazylittledragon · 4 months ago
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ok someone please correct me if i'm wrong but am i weird for thinking those 'audiobooks don't count as reading' posts are ableist as fuck????
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vaguesnail · 2 months ago
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this is the best thing that's ever happened
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confusionmeisss · 11 months ago
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“i want him to know who he is… before your family tries to tell him who they want him to be. he is better than that. he has better things in him than that.”
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itsybitsybatsyspider · 18 days ago
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buubonita · 8 months ago
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Can u see it?
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littlespoonevan · 10 days ago
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actually what makes friends to lovers such a good trope and, in fact, what is Essential to making it a good trope is that the characters have to be friends. and you may say, well duh!! that's what the trope is!!! but no, no, no. you see, some people see friends to lovers and think: two people who are secretly in love/have feelings for each other throughout the entirety of their friendship and use that friendship to mask that. but the real slow burn is when they're legitimately friends. like, they feasibly might have 5 episodes/10 episodes/a whole season where there is No suggestion of romance between them (even if you know it'll head that way eventually) and instead they're just hanging out with no deeper meaning. so instead of seeing them hide their feelings the friendship is peppered with these ✨moments✨. moments where you think, oh there could be something more here. moments that slowly begin to happen more frequently and closer together until the character thinks, oh there could be something more here - by which point you, as the viewer, are Tearing your hair out because you already knew that!!!!! catch up and kiss already!!!!!! and so by the time they both actually realise it and are both actually ready to vocalise it you feel like you've run a marathon - exhausted, strung out, breathless, but also experiencing the greatest adrenaline high of all time
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ghostslimu · 2 years ago
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you will never be a bad person for not reblogging a post on tumblr, please remember that
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nonsensology · 24 days ago
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Later at the wish granting ceremony, CEO Magnifico announces he’s greenlit Ice Age 6 and five more live-action remakes.
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There are so many cancelled and unrealized projects that Disney is sitting on, that they do not benefit from in any way by keeping them locked up tight. They really ought to just let them go if they don't have any intentions of doing anything with them.
Incidentally, I could never agree with the mentality of “Magnifico is actually the hero, and Asha is the TRUE villain” that a lot of people seem to have. I drew my comic based on this post. I feel like if more people had been aware of this possible interpretation, they wouldn’t have sympathized with Magnifico.
Does Wish have bad writing? Yes, it does. And it’s because of that bad writing that every single character suffers. What I think happened is that, as a result of said bad writing, Asha became a character that’s so uncompelling and lacks uniqueness that she ends up a blank slate for audiences to project their frustrations with the movie onto. King Magnifico on the other hand, is probably the most interesting and entertaining character, due in no small part to Chris Pine’s performance, and so the audience is much more sympathetic towards him and willing to ignore his flaws.
One of Asha’s problems as a character is that she doesn’t really contribute much to the story. By contrast, Magnifico’s downfall is brought about entirely as a result of his own actions. Magnifico is in fact not a good leader, because he gives in to paranoia and temptation, acts in a very unprofessional manner, and escalates the conflict to an absurd degree.
Please note, Asha does not get upset that Magnifico refuses to grant her grandfather’s wish, nor does she ever demand that Magnifico needs to grant every wish. She gets upset that he insinuates that her grandfather might have dangerous intentions, and because he does not have a convincing reason why he doesn’t return wishes that he won’t grant. Rather than calmly explaining his reasoning to her, Magnifico rudely dismisses Asha and then blows up at her.
If Magnifico were a good leader, he would have explained to each person WHY he won’t grant their wish, and given them advice on alternatives. As it stands, he knows full well that everyone expects their wish to be granted. It’s why they even came to Rosas in the first place, it is the literal reason he even built his kingdom. He clearly makes a big spectacle out of the wish granting ceremonies, which every citizen visibly goes wild for. He never elaborates to anyone his specific standards for the wishes he chooses to grant, other than a broad statement of "for the good of the kingdom". In his regard, Magnifico reminds me of bureaucratic systems that never provide every option or solution upfront, with their logic being "you didn't ask".
Not to mention, he literally tells Asha, "People think wishes are just ideas. But no, no, they are a part of your heart. The very best part." He knows, for a fact, how important wishes are to everyone. But the movie's awful writing makes him think the best solution to dealing with wishes that MIGHT have dangerous consequences, is to just hoard them. All that returning the ungranted wishes will accomplish is returning the memory of what the wish even is, that's literally it, and the people will be no better off than they were before they gave Magnifico their wish.
I dunno about you guys, but whenever I watched stories that preached “be careful what you wish for”, my takeaway was never “your desires could be dangerous and you should never pursue them for fear of disaster”, I always thought the stories were telling us, “beware of anything that promises instant gratification, because it’s usually too good to be true, and will cost you more than you will gain”. While the things you want in life may have disastrous consequences, you won’t really know until you try to pursue them through your own honest efforts, and not through “magical” shortcuts. That’s how we learn and grow, through trial and error. 
As it currently stands from my point of view, when people say "Magnifico has every right to keep ungranted wishes" it looks like they're unintentionally saying, “The Disney Corporation has every right to keep your work and ideas, because you willingly and legally handed them over. Tough luck if you regret the deal you were given. No takesies backsies!”
While I have found no evidence to confirm that the filmmakers intended for Magnifico to be a criticism of Corporate Disney, considering the inclusion of the animation sweatshop scene in Pixar's Inside Out 2, I think the probability is likely. (Not to mention, when Asha shows Magnifico her little flipbook animation, he dismissively remarks “Do we consider that a talent?”)
Please note, everyone is free to rewrite and reinterpret Magnifico however they want. He's just a fictional character after all, and fan content is supposed to be for fun. I just think it's funny how defensive people get over him a he appears in the final movie. They say he deserved better, and I agree, but we have very different ideas of what "better" means. In fact, I think every character in Wish deserved better, because again, they were all victims of bad writing. My problem isn't that they took a good man and made him arbitrarily "evil", it's that they didn't make him evil enough from the very beginning. Remember those deleted scenes featuring a villainous Magnifico with better writing, along with an evil Amaya that he can play off of? I'm fairly certain that everyone unanimously agreed these deleted scenes were much better than the final movie, and yet some still insist that Magnifico should have been a hero all along. I dunno, it's a funny dichotomy. 
EDIT: A few days after posting I came across this video essay supporting the interpretation of Magnifico as a critique of Corporate Disney and I loved it. Please go watch it!
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sky-is-the-limit · 1 year ago
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Kyle Gaz Garrick fell off a damn helicopter, hang onto a fucking rope, shooting enemies upside down while the helicopter was moving like the coolest fucking character that he is and mfs still decide not to include him in 141 content. I'm convinced that none of them played the games cause I genuinely cannot understand if you played both MW1/MW2 and still decide not include Gaz. And before you cry that people don't have to include him if they don't want to, I know? That doesn't mean I can't express my thoughts on it.
"I don't know him that well" what?! You play BOTH games with Gaz, he's literally the character you know the MOST along with Price. But you know König who's part of the KorTac faction? And include him in 141 TF content but leave out THE 141 member?
The reason why I keep talking about this is because it's kinda concerning on a different level/weird undertones that go further than fiction/game when it comes to Gaz.
P.s: fucking hell, he's so fine it hurts my soul. Till the walls turn white and all oxygen leaves my brain.
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