#though you make a compelling case.
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Ep 5!!!
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You would think I would be picky with ships involving my husband but you could even ship Fyodor with *checks notes* Yosano and I would still be intrigued as hell.
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i think my recent fic about torturing brad didn't really make enough of the gap between what was happening in the episode (ie brad being tortured) and what the characters thought was happening (Not Torture) and how that's the whole TVA thing in a nutshell really. but i accept that i to some extent (greater or lesser, not sure as it's not like me and the readers discussed the issue) failed and maybe i should try again at some later date. or not. i don't know really. the TVA torturing people is clearly (to me, anyway) a massive blindspot both in and out of that fictional reality, and so i want to point at it also i don't because people wouldn't like that. understandably.
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I’ve been feeling Créa creep up on me as of late and today I went back and reread my little document where I type up random ideas for scenes/fics and I was like. Wow who wrote this. This is really good. Why isn’t there more of this damn. But also wow I really put miss créa through the blender and she is a fine red mist a lot. But that is the life of a ranger…and even when she’s not a ranger anymore I press blend on high and she is sadly used to that
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Like I've said, I try not to talk about it too much because it is a heavy topic, and I don't want people overwhelmed and burnt out to the point it all feels hopeless and they tune out
But the reason I do sometimes share stories like that last one about Ukraine is... I just... I really want to make sure people understand what this war is about
If russia pulls out... they fail to expand their territory and they have to go back and lick their wounds... that's it
If Ukraine gives up... they die. Towns under russia occupation are bad. Real bad. I don't share most of it because of how horrendous it is. Then people not under occupation can still have a missile hit their house at any time for not reason
It's literally a matter of life and death vs colonial ambitions
So I try to keep from bringing it up too often cause I understand the fatigue we all feel from all the horrible news we get, but this is why I feel so strongly about this, and this is why I hope that you, whoever you are reading this, also at least generally support Ukraine even if you can't keep up with all the details
I just don't want any more kids dying in missile strikes
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there's something tragic of course but also something morbidly funny about going through the first parts of the game knowing lila is actually the player character and not will
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How do I stop being a Hater like you it’s bad for my mental health
good question... hm... idk why it happened exactly so the easiest answer would be to just be me but that is not very useful to other people
probably a really big factor is just removing myself from things that make me angry. in my case thats mostly discourse since that was the main thing that pissed me off (and kind of made me doubtful about human nature in general tbh), but that did include also just not being around things that irritated me or didnt interest me either. its probably why i dont follow or follow back many people now, even though im sure most of them are very normal and nice, just kinda curating my surroundings ig
if irl is also exacerbating Hater Tendencies, or its things online that you can't necessarily avoid, I feel like the other side is to just try to understand the thing or people you're being a Hater about, and why some people like it or think the way they do even if its baffling to you. since there's some things you just can't change, or aren't worth the energy to change
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Writing Notes: The Shape of Story
by Christina Wodtke
Start with Conflicted Characters
The character needs a goal, a motivation and a conflict.
The goal can be alien to your audience,
but the motivation must be shared by them, and
the conflict creates struggles that increase engagement.
Paint a Picture
Details transport you into the story.
The world disappears and you have a story play in your head.
Even though there are no literal pictures.
But be careful—Too many details and the story gets bogged down.
Make the Protagonist Suffer
“Be a Sadist. No matter how sweet and innocent your leading characters, make awful things happen to them - in order that the reader may see what they are made of.” (Kurt Vonnegut, How to Write a Great Story)
And when it can’t get any worse, make it worse before it gets better
The two key moments that create the peak of excitement in a story is the darkness before the dawn, and the dawn.
The climax is the moment when the protagonist is either rescued or rescues themself.
In older tales, we saw a lot of Deux ex Machina (the hand of god) rescuing the hero. A hero could be rescued by luck, a partner, another hero…but modern audiences strongly prefer stories where the protagonist helps themself.
Resolution is Boring, Keep it Short
Interest grows with every additional conflict, but once the hero figures out the solution, our fascination collapses.
Don’t natter on while the audience’s mind is drifting.
Also Consider:
You need a good inciting incident to move your protagonist to action.
A setting is more than a place, it’s a situation and a moment in time. A vivid place has details.
Modern audiences prefer “return home changed” to “return home the same.”
EXAMPLES: ARCHETYPAL PLOTS ALONG THE ARC
Boy Meets Girl
Internal conflict is always satisfactory (e.g., she believes love interferes with his career, he believes love interferes with his beer.)
The crises usually revolves around betrayal — lying, cheating — and the climax shows it was a misunderstanding or we get atonement.
The struggle is always about them being separated.
The resolution is about binding them more tightly together than ever.
The Quest
You seek things, and find yourself.
Return home changed and don’t pass go.
Common elements include companions, a mentor, great losses and extreme character arcs.
The Underdog
Even though they do not have a shot in hell, the underdog wants something. They want it so bad.
Common elements include an enemy who blocks their path, and a coach who helps them forward.
In this case, they do not return home changed but rather move into a new life that fits their changed self.
Coming of Age
Naive person has the world teaches them a hard lesson, and they become a better person for it.
Struggle revolve around life sucking and then sucking more.
The hero grows and becomes better because of it, and via new understandings becomes competent.
In some tragedies, the world breaks them.
They can return home changed, but more often they move to a new life they have earned.
More Examples. Justice & Pursuit:
Weaving Multiple Plots:
Weaving multiple plots together to make subplots can further increase tension.
Multiple plots woven together makes the whole story not only unique but very compelling.
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tomura with hero reader whose quirk he's stolen, rendering them defenseless
Shigaraki Tomura
TW: slight nsfw, implied prev noncon, captive reader, Stockholm syndrome, implied mental break, mental deterioration, disassociation, manipulation, angsty, but also weirdly fluffy? reader is super fragile
gn reader
The chub of your inner thighs is still wet with the act. You rub them together for no other reason than that it feels pleasant. You trace the awful scars on his arm, using his warm chest as a pillow—the sound beating of his heart thumping rhythmically at your ear, a soothing presence.
He balances a red book atop your crown.
He doesn’t seem very interested in reading it—only regarding it with jaded eyes, a meager scoff then and there before turning the page. But still, even though the book didn’t excite him, it bothered you that his attention was elsewhere. It sowed the seeds of doubt and gave root to way too many intrusive thoughts, sprouting out and spreading like weeds throughout your mind, making your chest curl at the possibilities.
“Do you think I'm ugly?” you have to ask. You have to know, why isn’t he looking at you.
He pans away from the page, beady garnet eyes softening from scrutiny to nonplus.
Your question stunted him—nearly made him believe he’d heard you wrong. Why someone like you would ever ask someone like him something like that seemed beyond all reason. It would be the same if a flower asked gravel.
But then again, you’d become a little ditzy as of late. Or maybe you’d been so for a little while already. It’s hard to say—you don’t talk as much as you used to. You no longer scream either, though that had ceased even longer ago.
You continue to delicately run your finger over the tear where his tough skin meets the even tougher purple tissue as though mapping the damage. There’s a frown on your face. No, not a frown—a pout.
He thought for a moment to use it against you like he’d done everything else so far. Lie and say yes, tell you you’re about as ugly as he is—gravel—make you fall even further apart than what you were already. But something compelled him to choose differently.
“I think you're the prettiest thing in the world.”
Your pout is sucked between your teeth as you pick yourself up to peer down at him—eyes round and misty and something more, something strange—dare he say joyed?
You're scaring him.
“Really?” you choke out as if you’d been holding back a lump.
He hasn’t known how to treat you lately. You’ve become too soft to handle poorly—too frail to harass and too willing for him to feel the need to. Earlier, you'd even begged him to fuck harder and deeper—even cum inside. Actually, you hadn't veered away from his touch in a while. More like you've been embracing it.
He'd brushed it off as mere compliance at first, a state of meekness, weakened by being touch-starved, something that perhaps developed into a minor case of Stockholm syndrome.
But the way you're acting now—seems more concerning.
“Yeah,” is all he warrants as an answer. Though, he was curious as to yours as he begs the same question, “What about me?”
A smile graces your face then—there’s a comfort to it, a mild and affectionate one, unexaggerated, honest, as you smoothly swing your leg over his lap.
A look like that has no place on your face, especially when regarding him, and yet he finds himself hoping for more. He lays his book aside as you lean forward and doesn't stop you when you cup his face in both your palms.
“As far as I'm concerned, you’re not just the prettiest boy in the world—you're the only boy in the world.” You say it with a kiss, lips just as soft as the words leaving them. It shocks him, though he accepts and gives it back.
You close your eyes, laying your chest against his—he keeps his open to look at you. Observing and assessing.
You’ve truly become a whole other person altogether. A far cry from the tough hero you once were—the one who’d beat him within an inch of his life and leave him to choke on the blood.
“Will you stay with me today?” you ask against his lips—playing with his hair, looping the curly tresses around your fingers.
There’s a neediness to your voice, a certain desperation, a sadness—something lonely and something that reminds him all too much of himself. He feels both a strong urge to reject and soothe it all at the same time.
“No, I gotta go,” he says despite it. He had business.
You hide your face in his neck and continue with your tracing, now on the scrapes striping his throat where he’s raked his nails time and time again. “When will you come back?” Your tone comes out even sweeter, only a murmur mushed against his skin.
It nearly makes his heart twist. “It’s better I don’t answer that.”
It’s funny. Though the thought had struck him, he didn’t gauge any ill intentions. You could be asking, acting, plotting some escape based on the hours of his absence—yet somehow, with the way you nuzzle into him like that, as though you’re pouring your all-too-candid grief into him, he can't sense any other ulterior motive.
“Last time you left at this hour, you came back all beaten and bruised,” you mutter, now with a hint of bitterness—as if you’re cursing whoever hurt him under your breath.
It’s ironic. He sneers lazily, almost fondly, at the old memory. “You’re the one who used to beat and bruise me, remember?”
He’s truly curious if you do. Or if something’s spirited your past life away and left you like this—no longer an aspiring young hero, but something whose only value is warming his bed at night.
You arise, an appalled look of affront upon your face.
“No, that can’t be right,” you very nearly cry, as if the very thought was killing you. “I would never hurt you—I love you too much.”
Apparently, you don’t remember who you were at all.
“Love me?” he all but croaks. It’s a laughable prospect, and yet he doesn’t even smile. There’s something awful in his gut that prevents him. “Don't be stupid. You can't love me.”
Your face doesn’t drop its grimace, only further tears with forlorn outrage. “Of course, I love you!" you insist. "You’re my whole reason for living...”
You look so despaired—wrecked from his dismissal. The tears well quickly then slip down your face just as fast—and yet it isn’t the same crying as you used to. This time, it’s quiet—in wait or in dread as you beg the question,
“Don't you love me?”
It’s an unexpected one, and it quickly proves to be an existential one—even more so than your unnerving confession. Despite not wanting to, it leaves him to dig through the muck in his head he’d long ignored, down in the dark where he’d tried burying the truth he'd felt oncoming. He'd wanted to deny it, reject it, amend it, simply because it confused him too much to acknowledge—complicated things—changed things he didn’t want or need changing.
He wonders if it’s somehow proof of fate—even though he despises such a concept. That, no matter how much you practice free will, no matter how many knots you make upon the red string, the world will pull and straighten it out, and you’re left to realize you’d brought it all on yourself.
First, he took your quirk, then he took your body—your mind shortly followed—and now it seems he’s managed to take your heart, too.
There’s nothing left of you that isn’t his.
There was a time he’d frolic at the thought of having reduced you to such a pathetic ghost in a shell—back then, he’d do anything to destroy you—he’d surely shatter you into a million little scattered pieces if presented with the chance, make sure you were broken for good.
But that was the old him. Or rather, that was his dream for the old you—the hero he loathed down to his rotten core.
But the pretty misty-eyed thing looking down at him now, aching for his answer, wasn’t that person anymore.
And the truth is, the person you are now scares him more than that hero ever did.
You were… well, you were the person who warms his bed at night, the person who traces his scars and plays with his hair—the person who wraps themselves around him and keeps him from falling apart when he stumbles through the door into the tiny little room he keeps you a prisoner in. You're his.
This time, his heart does twist. He’s never before spoken the words that dance on his tongue, or if he has, they’ve been long forgotten and come out as dust balls as he affirms them now,
“Yes. I love you.”
There’s a flash of hope in your eyes, though it just as quickly diminishes—as if you don’t believe him.
Your lip warbles as you confirm it, “No, you don’t.”
More tears run silently down the tracks on your cheeks, gathering at the tip of your chin before dripping upon his chest—each one like a gunshot through something hollow.
“If you did, you wouldn’t go. You wouldn’t leave me here in this room, all alone.” Your nails curl into your palms where they rest atop him. You bow your head as though you can’t bear to look at him, as if it hurts. The next words come out beneath your breath, “How am I supposed to compete with the whole world?”
You’re making him feel like dying. The continuous twists of his heart feel as if you’re about to tear it right out of his chest.
He sits up and lifts your face. It’s strange, even with his two-finger gloves on. He doesn’t think he’s ever held you like this. Though, suppose it’s been a night of many firsts already. And here comes another,
“As far as I’m concerned, you are my world.”
There you are, the one thing he doesn’t wish to destroy.
Your sore eyes become round, then swell with different tears. There’s a hitch in your breath as you sigh through a shuddering sob, throwing your arms around his neck and clinging to him tightly—your body jostling while you rub your wet face into his neck, holding him close for comfort as if you're scared to ever let go.
He returns the gesture, though somewhat hesitantly, wrapping his arms around you and laying his head to rest against your shoulder.
And then, as he holds you—for the first time ever, fear of actually losing the fight ahead strikes him.
He hadn’t much cared about the outcome before. Either he’d destroy or be destroyed.
This wasn’t as simple. As said earlier, this complicated things.
But then again, it was even more of a reason to go.
“But I still have to leave.”
You part from him—the betrayal in your tone demanding his justification, “Why?”
Suppose, in some ways, this actually made things simpler—as that was a question he had no problem answering.
“‘Cause there are monsters outside…” He rests his forehead upon yours, gazing back into those terribly glassy eyes looking back at him as he speaks to you about your dear old colleagues. “Monsters who want nothing but to take you away from me.”
If only they could see you now, they’d know… you no longer want to leave him.
“So I have to go out there and make sure they have no chance,” he explains, almost like a vow, “You’re mine, and I’ll destroy anyone who says otherwise to keep you that way.”
The way your eyes melt makes him feel all fuzzy. It’s a special type of glee, a victory before the battle even begins—to see you root for him—so deep in love with him that you’ve forgotten you’re celebrating the onset of death to all of your former friends.
They probably wouldn’t be able to take you away from him even if they somehow managed to invade this very room. You’d sooner die than betray him.
And that makes him feel all the more ready for the war ahead.
“So kiss me good luck, and I’ll come right back to you soon.”
♡ SHIGARAKI TOMURA
♡ BOKU NO HERO ACADEMIA masterlist
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"Welcome! I'm glad to see that we still have people interested in volunteering. We have 6 positions open this Riverseason, 3 at each of the base camps. After you fill out your paperwork I'll take you to meet the new Companions and we'll see who you connect with!"
every few years after a heavy rainy season the river swells and a lush, high, patch of forest grows around its fattened middle in a matter of days. during this time strange Creatures emerge to nest in the surrounding area, which is seemingly a safer place to rear young than the forest, and then migrate back when the river begins to lower in a few months. neither the creatures nor the Townsfolk know why the forest appears or what exactly is going on with the river but they learned long ago to (mostly) live in peace.
while the forest makes most people uneasy, some are very eager (maybe too eager) to explore it. this includes some young Creatures who seem equally compelled to Enter. experience says that mixed teams have a better chance or survival (little guy with Powers + person with thumbs and camping supplies is a pretty good combo even if communication can be rough sometimes) and so that is how the scouting trips operate. scouts start at either upriver or downriver base camps just outside the forest and try to follow the river the entire way to avoid getting lost.
it is so easy to get lost.
most people lose sight of the other scouting teams about half a mile in even though they're all following the same river and going in the same direction. best case scenario is that you make new discoveries, map out a few things, and make it out the other side in way more time than it should really take to walk to the other side. worst case is you can't find your way out before the river starts to dry up and you hope the rain is heavy next year.
pictured above are the little Companions ready to hike in with someone this season. you will only learn their names if you connect with one, but in loose power typing terms we've got:
a prophesy type (omens good and bad. tea leaves, smoke, tiny bones)
a wander type (never settled and never has to be. a shifter of sorts)
a fungal type (more than it seems. eager for friendship)
a celestial type (looking into the void. navigating by starlight)
a dirt type (grounded and persistent. a terror to terrors)
and a sylph type (the air in your lungs. the invisible belief)
which Companion will you choose? what name comes to you when they choose you back?
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could you elaborate, why do you believe that people online continue to talk about the flint water crisis as if it were still active? Is it just ignorance of the solution or are there ongoing health issues?
i mean i think people do that bc "everything is fucked and nothing ever gets better" is a genre of post that tickles the limbic system, and in the attention economy of the internet, anything that tickles the limbic system tends to do well, bc it produces engagement. outrage, and outrage-adjacent things, and cliches like "why is no one talking about [major news article everyone is talking about]" and "don't get excited about apparently-good-thing X, here's why it's actually just as bad as [completely different thing it is in no way just as bad as]" and all that other stuff.
and because negativity and outrage--even negativity with no underlying substance--makes a bigger splash than positive stuff with real underlying substance, continuing to repeat "flint doesn't have clean water" (a crisis that did genuinely drag on for a very long time!) has more salience than the news that flint's water problem was fixed (something that took a long time when it finally was properly tackled and didn't generate a single large headline).
there's kind of a similar dynamic in climate news actually, where genuine improvements in areas like energy storage and clean energy rollout and new nuclear permitting don't make a dent in people's narrative that everything is fucked and we're making no progress because IPCC forecasts about what would happen if we hit 4 degrees of warming are genuinely very bad and scary (and, thankfully, no longer on the table!), whereas the boring policy details of stuff in the Inflation Reduction Act, or China's continuing expansion of EV manufacturing are, well... boring. although climate news is different in other ways--like, the planet will continue to warm until carbon emissions are net negative, so even as we make progress on that issue the crisis continues. it's not all good news. but there is good news there, which just gets much less traction online bc of the dynamics of how news works on the internet.
needless to say, though, i think if you want to have an accurate understanding of the world you need to internally mentally check your own tendency to succumb to engagement bait like this. worst case scenario you fall into a doom loop, which i think is pretty unhealthy just in general. but if you notice somebody post something compelling, and you click on their username, and it turns out that all they post is about how the world is fucked, and nothing good ever happens, and we're all gonna die, i think you should be suspicious of them and their motives. not because doomposting is inherently manipulative or deceptive--a lot of people genuinely are doomers! but that doesn't mean they're not responding to the limbic incentives of social media, either. after all, if you too express nothing but pessimism and outrage, then the people addicted to pessimism and outrage will applaud you for being Very Serious and give you lots of engagement and attention, and you will react accordingly.
and also, you know. some people do just lie on the internet for attention. that is absolutely a thing that happens. i am not inclined to bend over backwards to try to reconstruct a generous framing of those lies where maybe people somehow are under the mistaken impression that there is some ongoing sub-problem affecting flint that they have mistaken for being isomorphic to the original crisis. some of them are just liars!
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At 20 years old, Miles Edgeworth’s only mentor tells him never to step foot into his opponent’s territory lest he fail to crush them in court. 4 years later, Edgeworth enters Defendant Lobby No. 1 to warn opposing counsel Phoenix Wright about Redd White’s decisive testimony.
Some post-AAI1 reflections + how Phoenix unravels Miles from the very moment they meet again.
After playing through the original trilogy, up to 4-2 on Apollo Justice, and all of Ace Attorney Investigations 1, I couldn’t help but jot down my (admittedly incomplete) thoughts about Phoenix and Edgeworth’s relationship, especially as it pertains to Miles’ “unraveling,” or his departure from von Karma’s teachings.
We already know von Karma had no love for Edgeworth. Crushing the late Gregory Edgeworth’s legacy under the guise of mentoring his son (and eventually ruining his career at its peak) was von Karma’s last act of hatred towards the departed.
From Miles’ perspective, however, von Karma was an accomplished teacher to whom he owed his gratitude and career’s success. This is important because Edgeworth’s actions are fundamentally motivated by his desire to express his “gratitude,” repay debts, and honor legacies.
His debt to von Karma compels him to strive for the perfection his mentor obsesses over. Achieving perfection takes the form of absorbing von Karma’s teachings, among them the AAI1 screenshot from earlier: only face your opponent in court, and make sure you crush them when you do it.
We know for a fact that the “demon prosecutor” internalizes von Karma’s teachings. He follows them to a T.
So, following 15 years of indoctrination, 4 years of putting the von Karma creed into practice, and an entire childhood AND early adulthood’s worth of gratitude, you’d THINK Edgeworth wouldn’t dare dishonor him…
Until he does, by coming to the defendant lobby to speak to his “enemy.”
Prior to playing AAI1, I thought the impetus for Edgeworth’s character development was 1-3, wherein he reevaluated the facts of the case and helped Phoenix get Dee Vasquez a guilty verdict. I still think 1-3 was the first time he consciously acknowledged the possibility (keyword: possibility) that his prosecutorial upbringing wasn’t..sound…(lmao!)
But with this AAI1 von Karma and Bratworth interaction, I now believe it was 1-2—with Edgeworth subconsciously disregarding his mentor’s teachings and Phoenix acting as the catalyst—that shows us when he first strayed from the path of a Von Karma.
An aside: Do I think AAI1 Bratworth was perfectly characterized? Not at all; he’s much too noble for that era of his life, though I don’t think it affects my case.
Edgeworth is a man full of contradictions. He comes to the defendant lobby to tell Phoenix his case is hopeless, though he has no obligation to disclose—nor has he ever set a precedent of disclosing—decisive witnesses’ information to his opponents.
He tells Phoenix he’ll do anything to get a guilty verdict, yet he warns the defense that his witness’s testimony will be considered infallible, prompting the player (Phoenix) to dissect the following testimonies with more care.
He tells Phoenix not to expect any special treatment from him, yet his very presence in the defendant’s lobby is in direct opposition to his respected mentor’s wishes.
It takes just one appearance from Phoenix for the filaments of von Karma’s indoctrination to unravel. 4 years into his career, Edgeworth has met many attorneys—most notably, Mia Fey—who embody Phoenix’s faith in his clients, yet none could shake his foundations like Phoenix Wright.
Edgeworth may have not been ready to turn a new leaf upon his first encounter with Phoenix, but the fact that a loose thread from his childhood (that’s emblematic of his innocence, his dreams, and dare I say his father’s drive) ultimately leads to his unraveling is poetry if I’ve ever seen it.
TL;DR Phoenix deconstructs Edgeworth like he was born to do so. The moment Phoenix decided to chase after him, Edgeworth had already lost.
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Let's talk hallucinations in whump/general fiction.
So first off full disclosure, I have schizoaffective disorder - think some bits of bipolar and some bits of schizophrenia kind of squished together, and as such hallucinations are a BIG part of my general existence.
Definition: A hallucination is a perception of a sensory experience—such as sight, sound, smell, taste, or touch—that appears real but is created by the mind and lacks an external stimulus.
Now, I see a fair few "hallucinations" type prompts in whump events, and just generally within the whump community, and I see a LOT of auditory hallucinations type prompt fills - mainly in the form of malevolent whispers - and ye that's a thing, but there are so many other hallucinations.
The thing is hallucinations can effect literally any sense, not just hearing - though I will add that auditory is usually regarded as the most common.
this is a long post so I am going to put a cut here... below the cut is exploration of the tyoes of hallucination, the causes and a bit about insight.
So, I thought it could be "fun" to explore a few in a post. Lets explore the 5 "main" senses first:
Auditory Hallucinations
Description: These are the most common type of hallucinations. They involve hearing sounds that are not present. The sounds are hear as if they are coming from somewhere external to the body. So in my case I have a few of these, but my main one is a voice who is with me even when I am in meds (another good point there for anyone who wants to use mental illness in their fics even in meds we can do have symptoms). This voice has a name and most of the time he just sorts off passes comments about things and people around me, like a sarcastic narrator and it sounds like he is standing just behind me.
Common Examples:
Malevolent Whispers: Insidious voices that might threaten, taunt, or belittle you.
Hearing Music: Melodies or songs playing that no one else can hear. For me this kind of sounds like someone is playing a radio in a different room.
Environmental Sounds: Hearing footsteps, doors creaking, or other sounds suggesting someone else is present.
Command Hallucinations: Voices that instruct or suggest (its not always ademand, sometimes more subtle and manipulative) you to do certain things, often with a compelling and distressing sense of urgency.
Less used examples:
Kind/supportive hallucinations: Voices that are encouraging, reassuring and supportive.
Distortion: Rather than sounds with no origin hallucinations that disort or warp actual sounds/voices changing the meaning, making it as if the TV or Radio is addressing you personally, making it sound as if a friend is threatening you.
Fun fact: it actually is possible to have a two way (sort of) conversation with a hallucination - I know I do it relatively often. It will be different for everyone, but fo me its a bit like having a conversation on a bad phoneline, yes the voice will respond but often its almost as if he hasn't fully heard what I said - or is ignoring key points. I can do this both outloud and "in my head".
Visual Hallucinations
Description: Visual hallucinations involve seeing things that are not present. These can range from simple shapes and flashes of light to detailed images or scenes. They often appear as if they are in the physical world and can be very convincing.
Common Examples:
Shadowy Figures: Seeing indistinct, shadowy forms that may move or appear to watch the character.
Distorted Faces: Perceiving familiar faces as grotesque or altered in frightening ways.
Apparitions: Full-bodied figures that may interact with the character or appear menacing.
Lights/sparkles: The whump community seems to very much enjoy lights and sparkles, especially in drugging.
Less Used Examples:
Intrusive Visuals: Images of disturbing or graphic nature that suddenly appear in your line of sight.
Perceptual Distortions: Objects appearing to warp, change shape, or color in unnatural ways.
Double Vision: Seeing multiples of objects or people, creating a confusing and disorienting experience.
Scenery Shifts: The entire environment changes, making you believe they are in a completely different place.
Fun fact: Sleep deprivation can cause some wild visual hallucinations, even relatively "mild" sleep deprivation can start to effect a persons perceptions.
Gustatory Hallucinations
Description: Gustatory hallucinations involve tasting things that are not actually present in the mouth. These can range from pleasant to extremely unpleasant tastes and can be triggered without any external food or drink.
Officially these are considered "rare", but personally (as someone who has done a lot of peer support work in the psychosis/voice hearing community I think they are simply under reported.)
Common Examples:
Bitter or Metallic Taste: A persistent bitter or metallic taste in the mouth, often leading to a sense of unease or concern about poisoning.
Sweet or Sour Taste: Tasting something sweet or sour unexpectedly, which can be confusing if it doesn’t match the current context.
Less Used Examples:
Spoiled Food: Tasting something rancid or spoiled, causing nausea and distress.
Unfamiliar Tastes: Tasting something completely unfamiliar and hard to describe, adding to the character's sense of disorientation.
Mimicking Actual Foods: Tasting specific foods that trigger cravings or aversions, despite not eating anything.
Transforming food: Food tasting like other food - I know someone for whom everything tasted like strawberries for days.
Common Causes: Neurological conditions or can be a side effect of medications.
Olfactory Hallucinations
Description: Olfactory hallucinations involve smelling odors that are not actually present. These can be pleasant or unpleasant and occur without any corresponding external stimulus. They can be particularly disorienting because they may trigger memories or emotions associated with certain scents - extremely complex if the person also has PTSD.
Common Examples:
Burning Smell: Wood, rubber, or food, which can lead to panic and fear of a fire.
Rotting Flesh: An overpowering smell of decay or rotting flesh, causing distress and nausea.
Perfume or Flowers: Smelling strong scents like flowers or perfume - hallucinations don't have to be inherently unpleasant sensations.
Less Used Examples:
Chemical Smells: Smelling chemicals like bleach or petrol.
Unfamiliar Scents: Smelling odors that you cannot identify.
Food Smells: Smelling specific foods that trigger hunger or nausea, despite the absence of any actual food.
Tactile Hallucinations
Description: Tactile hallucinations involve feeling sensations on or under the skin that are not actually there. These can range from mild tingling to severe pain and can be extremely distressing.
Common Examples:
Crawling Sensation: Feeling as though insects or bugs are crawling on or under the skin - often leading to frantic scratching or picking.
Electric Shocks: Experiencing sudden, sharp, electric-like jolts.
Pressure: Feeling pressure or tightness around certain body parts, such as a hand gripping the arm or something heavy on the chest.
Less Used Examples:
Temperature Changes: Feeling extreme cold or heat on the skin without any external cause.
Wetness or Dripping: Feeling as though liquid is dripping or running down the skin, even when dry.
Phantom Touches: Sensations of being touched or grabbed, often when alone. Sometimes its an almost feather like touch, other times its more akin to a grab that if reak would leave a bruise.
Right now let's expand - because there are more than 5 senses.
Proprioceptive Hallucinations
Description: Proprioception is the sense of the relative positioning of one's body parts. Proprioceptive hallucinations involve distorted perceptions of where your body is in space or how it is moving.
Common Examples:
Floating Sensation: Feeling as if the body is levitating or moving without control.
Distorted Body Size: Perceiving limbs or the entire body as being unnaturally large or small.
Less Used Examples:
Misaligned Limbs: Feeling as though limbs are twisted or out of place.
Movement Hallucinations: Sensing movements that aren't occurring, like swaying or rotating.
Common causes: Neurological disorders or the effects of certain drugs, but can by caused by a huge array of things.
Vestibular Hallucinations
Description: Vestibular sensations involve balance and spatial orientation. Vestibular hallucinations affect your sense of balance, making you feel dizzy or as though you're moving when you're stationary.
Common Examples:
Vertigo: A spinning sensation, as if the environment or oneself is rotating.
Imbalance: Feeling as though you're about to fall over or can't maintain your balance.
Less Used Examples:
Motion Sensation: Sensing movement, like rocking or swaying, when you're still.
Gravity Distortions: Feeling as if gravity is stronger or weaker than it actually is.
Common caused: Inner ear issues, migraines, or anxiety.
Temporal Hallucinations
Description: Temporal hallucinations involve distorted perceptions of time. They can make time feel like it's speeding up, slowing down, or standing still.
Common Examples:
Time Dilation: Feeling as though time is passing much slower than it actually is.
Time Compression: Perceiving time as moving rapidly, making events feel like they're passing in a blur.
Less Used Examples:
Frozen Moments: Experiencing time as if it's stopped, with everything around you appearing frozen.
Temporal Displacement: Feeling as though you're living in a different time period.
Temporal Dissonance: Feeling as if time is moving differently for you in comparison to those around you.
Common caused: Extreme fatigue, high stress, or under the influence of certain drugs.
Interoceptive Hallucinations
Description: Interoception refers to the perception of sensations from within the body, such as hunger, thirst, or the feeling of a heartbeat. Hallucinations in this realm involve feeling internal sensations that aren't actually occurring.
Common Examples:
False Hunger: Feeling extremely hungry despite having eaten recently.
Nonexistent Thirst: An intense sense of thirst even when well-hydrated - I have had this one a few times and given myself electrolyte imbalances due tot he amount of water I ended up drinking (not fun).
Less Used Examples:
Phantom Heartbeats: Feeling the heart racing or skipping beats without any physical basis.
Digestive Sensations: Sensations of digestion, such as gurgling or bloating, without any real cause.
Common causes: Panic disorder or certain types of seizures.
Right, now lets quickly review the main "causes" of hallucinations
Mental Illness:
Schizophrenia: Can involve basically anything from this list, but anecdotally auditory and visual appear to be the most common.
Bipolar Disorder: Can include hallucinations, especially during manic or depressive episodes.
Schizoaffective Disorder: A combination of symptoms from both schizophrenia and mood disorders, often leading to a variety of hallucinations.
EUPD/BPD: Auditory hallucinations are relatively common.
In all of these the hallucinations will rarely (if ever) exist in isolation. If you do not have primary or secondary experience of mental illness then I would recommend doing a LOT of research - and talking to people who do (on this note my asks are open if anyone has any schizoaffective based questions).
Neurological Conditions:
Epilepsy: Particularly temporal lobe epilepsy, can cause a range of sensory hallucinations.
Parkinson's Disease: Can lead to visual and auditory hallucinations.
Migraine: Migraine auras can include visual and auditory hallucinations.
Once again the hallucinations will not be in isolatation so same advice as with mental illness.
Substance Use and Withdrawal:
Psychedelics: Drugs like LSD, psilocybin, and mescaline are known for causing vivid visual and auditory hallucinations.
Stimulants: Methamphetamine and cocaine can cause tactile and visual hallucinations.
Alcohol Withdrawal: Can lead to visual, auditory, and tactile hallucinations.
You know what I am going to say that my "if you do not have experience of this then go talk to someone who does" advice may just stand for every potential cause.
Sleep Disorders:
Sleep Deprivation: Can cause a variety of hallucinations across different senses.
Narcolepsy: Often includes hypnagogic (while falling asleep) and hypnopompic (while waking up) hallucinations.
Medical Conditions:
Delirium: Acute confusion and hallucinations often seen in severe infections, fever, or after surgery.
Dementia: Especially Lewy body dementia and Alzheimer's disease, can cause hallucinations.
Medications:
Anticholinergics: Can cause hallucinations as a side effect.
Steroids: High doses can sometimes lead to hallucinations.
Certain Antidepressants and Antipsychotics: Occasionally, these medications can cause hallucinations.
Psychological Stress and Trauma:
PTSD: Flashbacks and hallucinations related to traumatic events.
Extreme Stress: Can sometimes trigger hallucinations.
Metabolic and Endocrine Disorders:
Thyroid Disorders: Hyperthyroidism or hypothyroidism can sometimes cause hallucinations.
Electrolyte Imbalances: Severe imbalances can lead to hallucinations.
Deprivation:
Sensory Deprivation: Go google the ganzfeld effect, it's facinating.
Isolation: Extended periods of isolation can lead to hallucinations, known as sensory deprivation hallucinations.
Autoimmune Disorders:
Lupus: Can cause neurological symptoms including hallucinations.
Tumors:
Brain Tumors: Depending on their location, they can cause hallucinations affecting different senses.
Ok, finally point for this post. Let's discuss insight, because it is not as black/white or binary as people seem to assume.
Definition: Insight, in this context, refers to the awareness and understanding that one's hallucinations are not real but are a product of their mind. Insight can be partial or complete, and it often fluctuates.
Complete Insight:
Description: The individual fully understands that their hallucinations are not real and are caused by an underlying condition.
Impact: This can help the person manage their symptoms more effectively and seek appropriate treatment. However, it doesn't necessarily lessen the distress caused by the hallucinations.
Partial Insight:
Description: The individual has some awareness that their hallucinations might not be real but can still struggle with differentiating them from reality.
Impact: This can lead to confusion and anxiety, as the person oscillates between believing and doubting their experiences.
Lack of Insight:
Description: The individual firmly believes that their hallucinations are real and external.
Impact: This can lead to significant distress and functional impairment, as the person might respond to these hallucinations as if they were real.
Now imagine these three points on a scale from 0 (complete insight) to 10 (lack of insight) a person can be anywhere on this scale, and can slide back and fourth along it.
Factors such as stress, fatigue, medication changes, or daily fluctuations in mental state can cause insight to vary. A person might have high insight at one moment and low insight the next.
Basically Insight Is Not Static.
Also sometimes insight is just FREAKING RANDOM fluctuation for no discernible reason - honestly at times there is zero logic.
so ye, halluncinations… the brain is freaking wild.
Disclaimer - this is by no means an exhaustive list and like with many things every individual will experience these things slightly differently.
A similar post about delirium
A similar post about fever
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"Convince me to quit my job."
You laugh at the request, having heard it enough times to know he the angle he's going for.
"Kento, no."
A weary sigh from the other end of the phone line. "You didn't even try."
"Because without your job you'd be broke as well as exhausted. And it's just for another year or two, til that partner retires and you can actually start doing what you trained to do --"
You're cut off by a faint groan. "Have you always been this sensible?"
"We'll call it your influence," you reply with a grin, balancing your phone between your ear and shoulder as you make yourself another coffee. "Is it that bad?"
Kento's on day five of a week-long conference out of town; the longest you two have been apart since getting together. You can foresee his answer since he's never tried to hide his misery, but feel it appropriate to ask anyway.
"Awful. Full of boring workshops delivered by boring people in a boring conference centre." A pause. "I'd much rather be home with you."
Stirring the coffee carefully, trying to keep it from spilling onto the kitchen counter, you chuckle softly. "I know."
Another pause.
"What if I told you I'd be home a bit more from now on?"
It's your turn to hesitate, not wanting to jump to conclusions.
"Wait!" you exclaim, and the fact that he actually does wait lets you know everything you were about to ask.
"You got it?" you go to confirm, though it sounds more like a statement than a question, your voice pitching up at the end of the sentence.
"Partner took early retirement," he says, and you can hear his smile from the other end of the line. "Means I can work from home every other week. I just wanted to see your thoughts on my job before I took it, y'know, in case you did have any compelling arguments on quitting."
"I have compelling thoughts on my husband being made partner before he turns thirty, if you want to hear those?"
He laughs, warm and adoring. "Oh, very much so."
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my updated case/character rankings after finishing Farewell, My Turnabout
holy FUCK that was good. easily THE MOST batshit insane stressful/thrilling case they have done up to this point. i loved nearly every second of it. i think the only thing keeping it from beating 1-5 for me is that i think at very brief moments it gets so twisty and turny that it ALMOST feels a little tooooo gratuitous. but this is very rarely the case and even then i don't think it ever quite gets there. plus, i'll admit from a gameplay perspective once the goal of the courtroom scenes became "just bluff purely for the sake of bluffing to stall as long as possible even though you dont really believe in your client" the gameplay loop became SLIGHTLY less fun. i think from a meta perspective it's Extremely good and compelling and i love how it ultimately plays with the fact that, mechanically, you are literally doing nothing different than you always do. it's just the difference in who you're putting your trust in. your client vs, in this case, the prosecution, namely Edgeworth. it's so fucking good from a narrative perspective but gameplay wise felt less satisfying moment-to-moment. i was kinda just waiting for the other shoe to drop and for them to find maya LOL like you really feel on the edge of your seat when you're literally just stalling to save a life entirely outside of the courtroom. again, it's JUICY drama, but what i liked about case 1-5 is that it kinda had a lot of both of those elements. they both play with the meta of how you understand the game up to that point in really effective ways, but 1-5 felt slightly more balanced.
ANYWAY, not trying to pit two bad bitches against each other im just justifying why it didn't quite make the top spot. It's CLOSE though, i could see a timeline where under further examination it moves up anyway.
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