#this was essentially my first promotional era to experience in real time since i missed hotspot by a month and just. what a great era
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Pet Shop Boys' Nonetheless (2024) era Radio interview looks here
#pet shop boys#psb#pretty much comprehensive of everything at the very least#this was essentially my first promotional era to experience in real time since i missed hotspot by a month and just. what a great era#i really appreciate that they went all for it#(anyway if the post anything more specific to this era i'll add it i guess kdjfalkf)#long post
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Good News This Week for Fans Of Eerie, Indiana Who Just This Week Put Out Their Long Time Unreleased Album ‘Broken Record’
“We had no idea we were making a controversial record when we made it.” Band member Simon Holmes said this week, in an interview about the release of Broken Record, “I was just writing about my experiences. I guess my life was controversial.” “I always felt like Simon never got enough recognition.” Admits the band’s front man Marshall Teller, “So when we made Broken Record I told promotion that it had to be equal this time, not like the mess that was promotion for JSNTF. When they decided not to put the album out, it felt like the label was just twisting the knife.” (note: JSNTF is Just Say Not To Fun was the band’s previous release) “Of course, then we had to throw something together from cut tracks and other bits we had lying around. I was never happy with the quality of America’s Scariest Home Videos.
Broken Record was mostly forgotten for two decades before the band’s third member and later addition to the band, Dash X, was asked about it on an Instagram Q&A (of all things) when responding to a question from a long time fan he revealed that the band’s entire back catalouge had been destroyed by the label in an ‘accident’ and chances of release were ‘minimal’ unless ‘the bastards who keep leaking our tracks want to give us a copy’. Indeed, hard core Eerie, Indiana fans will know that various tracks from Broken Record have been making their way through fan groups for the last two decades since the initial recording. How they got there is difficult to say, though some sources claim that ‘Weird Kids’, ‘Tension’ and ‘Bigfoot is Real’ were all set to be singles and sent out to radio stations, and others claim to have taken them straight from work tapes of the record. One enterprising fan claims to have traded rare Taylor Swift tracks to someone who gave them a copy of ‘Ousted’, which they then shared on Periscope.
Of course, how this release came about is as strange a story as one might expect from a band who released a concept album about being hypnotized into hating fun. Long time collaborate of the band, Janet Donner was apparently looking for pictures of her girlfriend and band mate Melanie Monroe (Both were considered part of the Indiana Six) in her storage locker with Teller when they came across a box marked ‘Marshall’s Junk’ inside was a variety of old ‘memorabilia’ from the era where all six projects were active at once. Among the junk was an old work tape of the first time the group recorded the album’s centerpiece ‘MMNH’, sheet music for several other tracks, and a large binder promotional material, lyrics and old photographs. Seeing that they now had the last remaining copy of any track off the album the band decided to get together and re-record it as a special gift to their fans. ‘Janet is a bit of a character. She hates to throw away anything to do with work, but she’s utterly ruthless when it comes to her personal life. She’s got three storage containers full of junk, and a house where she won’t even hang up artwork. We used to tease her, but I guess it paid off in the end.” Teller said of the find
But what of the album itself? Well, the overall sound is like no other Eerie, Indiana album that’s for sure. Despite all their changes and use of multiple genres, one thing always held every E,I record together and that was Teller’s skillful guitar playing. Complicated riffs, long solos and difficult to reproduce life performances were a staple of the group, but almost utterly absent on this record, but not gone entirely from the tracks meant to be released as singles where the pop flavouring the band usually has remains undiluted.
The most stand out track on the record is MMNH, which is sung by both Teller and Janet Donner, who take on the role of a dysfunctional couple arguing over the top of a beautiful piano track. The liner notes say that this fight is based on the arguments of Holmes’s parents and the personal digs that they take at one another are extremely niche and telling of that. While there are certainly no lack of tracks were Teller takes an emotional, confrontational stance with his singing, here it sounds much more refined and serious than he did at the time this album was originally recorded. Donner takes her voice an octave higher than her usual singing, and comes across as loud, and shrewd, at one point breaking down into tears while still singing. Conversely, Teller only gets louder, and angrier as the song progresses to a peak around the seven minute mark where his voice cracks, he stops and Donner sobbing is the only sound on the tape for minute afterwards. It’s an uncomfortable listen, to say the least, but the performances are perhaps some of the best in the career of both singers. The worktape version of the song is five minutes longer and very clearly an extremely early pass. Throughout the recording, someone, probably Donner, is wearing very loud, jangling jewelry. There are several long pauses on the track of Holmes at his piano, contributing a rare vocal performance of background vocals, which were cut from the final track. At the end, you can hear Holmes say cut, and Teller comforting Donner, who insists she’s fine just emotional. The track is experimental and clearly emotionally taxing, just like the rest of the album. While I wouldn’t have put it so close to the other most emotional track on the album, Broken Record, it’s certainly a one of a kind experience.
Broken Record, the tile track, is also an extremely emotional track, but personally I think would have qualified the album and the track for grammys. The track is written and played solely by Holmes, the only track of it’s kind in the entire Eerie, Indiana cataloge that was released, though there are rumors that there were more Holmes led tracks that he personally refused to release due to dissatisfaction with his singing voice. The track is a ballad, performed with a guitar, and is essentially a letter to Holmes’s brother, Harley. He sings through the run time, apologizing for not being able to not protect him enough. In the gentle climax of the song, he professes to feeling like a broken record, apologizing and apologizing and feeling like he’ll never say it enough. This track too is a deeply emotional listen, and extremely sad. At the time the song was written, Harley Holmes was in a military academy after getting into to much trouble in the small home town of the bands two founding members. Truly, Holmes has a nice singing voice, but it’s imperfections make the track all the more compelling in my opinion. Thankfully, one quick look at his Instagram account shows that his relationship with his brother seems to be a happy one. The leaked version of the track is not notedly different to the released version, other than it’s remarkably low quality (probably from years of being traded as an MP3 through various fan emails), and sounds far sadder than the version released now that Holmes’s relationship with his brother is doing better.
Of course, the track-list is not devoid of the usual Teller-isms one finds on an Eerie, Indiana album. The supposed first single ‘Bigfoot is Real’ is a spot of real sunshine on a very bleak track-list with your usual flavour of complicated riffs. The song is devoted to celebrating the friendship between the two leads, who met as children and in their own words were ‘kind of obsessed with proving that their hometown as weird’. It’s a fun, fast paced moment of happiness on the album.
Ousted, the final leaked track is a song with steel drums leading the charge. Though Teller is once again the singer, he’s clearly just the mouthpiece for Holmes, who sings about being ousted from his home life with his parents and moving in with Teller’s family. While it seems like it might be another sad song, it’s actually a loving song about finding family and non-typical family structures. The opening samples a recording of the actual court appearance where the Teller family was awarded full custody of Holmes by a judge. The liner notes suggest that this was recorded by Teller illicitly because he wanted to remember the day ‘Simon became my brother for real.’ Like the band’s final effort, Reality Takes a Holiday, Broken Record is a one two punch sort of record where the theme you think you’re going to get isn’t quite what you get. Yes, Broken Record is about the disrupted home life of Holmes, there’s a lot of love in the happier tracks. Weird Kids, Inbetween Tweens and Bigfoot is Real are all about being loved and accepted by your friends, and the deeply rooted friendship between Holmes and Teller. It ultimately becomes a record about finding a home and a family who love and accept you for you.
Dash X is largely absent on the album, though he is the guitar player on the intermission track, but since he was not a member of the band during the initial recording, and he is busy with his current job as a voice actor there is seemingly not a lot of use for him here. Not to say he doesn’t pop up on some tracks, there was an entire extra verse added to High Strung for him where his raspy, gravelly voice adds a new layer of sound and texture to an otherwise cutting floor worthy track. Another track that feels like a miss is Under Foreign Stars, which is a Teller penned track about feeling alone in a new town that belongs on Foreverware, or an early demo tape far more than it belongs here.
The liner for the album contains the lyrics, and a lot of previously unseen photos apparently taken by Donner of Eerie, Indiana in the studio recording in all era’s of the band’s existence. Including an extremely rare picture of PDA between X and Teller, who were closeted at the time. When asked about the owner of the broken collarbone features on the back of the album, Holmes revealed that it actually belongs to Melanie Monroe, and that it was technically because of her that the album was re-recorded they wanted to pay homage to her and use an old x-ray of hers instead of the one that was featured originally, apparently a broken arm belonging to Teller after disregarding the instructions of a waterside.
When asked if this means that Eerie, Indiana was reuniting, Holmes said that they were not, this was currently a one of project to say thank you to their fans. “Eerie, Indiana fans have always been such great supporters of our individual careers, we wanted to give them something new. But there’s always hope about Eerie, Indiana putting out new music. Who knows. Watch this space!”
#eerie indiana#Simon Holmes#marshall teller#dash x#janet donner#mitziedits#another adition to the EIAACU#(eerie indiana as albums cinematic universe)#this one only took me 4 hours and i like it way more than the other one lol#i thought simon deserved more than the two lines he got in the stah album so. yeah
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Disney+ What To Watch: My Top 10 Favourite Modern-Day Disney Classics
#3. Lilo & Stitch
Of all the movies I have talked about so far, this movie is the one that has shocked me the most with how much I enjoy it and how high it is on this list.
At first, the only real good takeaway from this movie is Stitch as a character, with both how cute he is and the surprising take on the traditional fish out of water story.
However, as I have gotten older and been able to decipher the hidden and deeper meanings of these movies, I have to say the true meaning of family that runs throughout this movie is very heartening and very true to life particularly for a Disney animated movie.
Especially when you consider that this movie came out during what could be known as Disney’s second “dark times” after the 80s where the Renaissance had finished and Disney was trying to go in a different direction with very mixed results, this is definitely the shining beacon in the murky waters of Treasure Planet, Brother Bear, Home on the Range and especially Chicken Little.
Not only is the animation styling unique to the movie and, a lot like Moana and Princess and the Frog, animates Hawaiian natives in the styling of how they actually look so that they can’t look like any template design for any ethnicity. But the way in which this movie incorporates land, sea and outer space and makes them all feel like land, sea and outer space.
Lilo & Stitch is not shy of delving into the real-life struggles of depicting how a family in these sisters’ position live and get by. Nani struggling to find work because she spent her formative years as the guardian of her young sister, Lilo having a very damaged upbringing because she lost her parents young and, because she is an outsider who sees the world differently to everyone else, she doesn’t fit in with the other girls her age. She seeks solace in the fact there is a fish who controls the water and must be appeased but also recognises that she is troubled.
It’s then clearly fitting that a recently created alien crashlands in their neighbourhood and crosses paths with them. Stitch is like Olaf in the sense that because he has only just been created he has no real morals or ethics and, because he is an experiment designed for destructive purposes, has very high anger management issues.
However, what I love is as much as the movie focuses on Lilo and Nani’s relationship and particularly Nani’s struggle to keep them together, it also explores Stitch wanting to feel like part of a family and the parallels to the famous story of the Ugly Duckling.
Honestly one of my favourite parts of this movie is the “Hawaiian Roller Coaster Ride” montage when David is trying to cheer up Nani and Lilo and all Stitch wants to do is be involved and be a part of the fun. Honestly one of the sadder moments are when they’re making sandcastles and Stitch sees the three of them enjoying the fun and tries to emulate it himself...I can relate rather a lot to looking in from the outside.
I mentioned that a recurring theme with this list would be outsiders and both Stitch and Lilo are definitely outsiders, but this movie shows how that’s not exactly a bad thing as them being outsiders is what brought them together and by the end of the movie it is essentially a family of outsiders but more functional a family than most traditional nuclear ones.
Stitch is adorable, not only does he have that newborn innocence but because he doesn’t really talk until towards the end of the movie and mostly communicates in noises...very relatable by the way...he is even more likeable because of the fact we effectively see him mature throughout the movie so that by the end, when he stands up to the Grand Councilwoman, not only does he earn that moment but again it is just so cute that he can talk like a human and, I know others have tried but, no one can do his voice like Chris Sanders.
I don’t know why but, watching the movie on Disney+ for the first time since getting my dog, makes me compare my dog to Stitch and how my dog would act if he was more anthropomorphic or of alien origin like Stitch,
Lilo and Nani were very well established in terms of their sisterly bond, it is clear that Nani works her butt off in order to not only provide for the two of them but also to ensure they stay together. I mean the fact that Nani reduces herself to working at that fake luau place just to makes ends meat speaks volumes to how much she cares about her sister.
But I also enjoyed whenever they argued or quarrelled because, at the end of the day, they’re still sisters and sisters fight. Siblings fight, regardless of if one is the primary care giver or not and the fact you see the explosive rows, the fallout and the two of them making up afterwards just shows a fully-realised family unit.
It’s also a strong statement to the sisterly bond that Nani doesn’t give in to her “womanly urges” and gets with David despite the many, many times he offers. Yes, it maybe would make life easier to have another source of income and immediate support network in the family, as established at the end when they actually get together, but throughout the movie the amount of times he asks and she rejects is all for legitimate reasons. They’re under scrutiny from social services so adding a new relationship at this point would not be good.
As for our alien antagonists, this was the first time that Disney Proper animation had featured aliens in their movies, because Toy Story was 1) Pixar and 2) Featured toys not actual aliens.
But I really enjoyed these aliens, while they are all clearly of different species, not knowing the species and simply focusing on who they are as characters was really fun. the Grand Chairwoman looked like an authoritarian figure, both Jumbaa and Gantu looked menacing Jumbaa looked goofier than Gantu so of course Gantu was the bigger threat than Jumbaa.
Pleakley is a revalation for Disney Animation and yet it’s played up more for laughs then anything else. It’s not just that he enjoys dressing up like another somewhat famous alien from American Dad! but the fact he specifically enjoys dressing like a woman...Disney had it’s very first transsexual character on their hands and yet he’s never been promoted as strong LGBTQ+ representation for Disney.
I absolutely loved the inclusion of an Elvis Presley soundtrack to this movie. The fact you’re combining a Hawaiian setting and a sci-fi space theme with the music styling of Elvis is very clever and it works so well. Also Gareth Gates’ version of “Suspicious Minds” is still a favourite of mine.
One thing that always sticks in my mind was the lead up to this movie particularly in the ad campaign of having four teasers beginning with iconic scenes from the four most iconic Disney movies of the past decade being hijacked by the at the time untested new character followed by different snippets of his own movie before releasing a full trailer.
It is one of the best examples I know of a successful PR campaign as it gained a lot of interest for the movie.
I also really really enjoy the longevity of this franchise. As I said, this movie resides in that Post-Renaissance era which was very hit and miss for fans, but the fact that we not only got three direct-to-home sequels as well as a progressive spin-off series akin to the Aladdin and Hercules animated shows. But I have seen that there are other recent animated shows about the titular characters and Lilo & Stitch is even getting a direct-to-digital live-action/CG-hybrid remake...who would’ve thought this movie would have such strong legs.
If for no other reason, I can whole-heartedly say that Lilo & Stitch is a reason I am thankful for Disney+ as it has re-energised my fondness for this movie, I mean I always loved Stitch and always will, but over the years I have managed to revitalise my love for the movie on multiple levels.
So what do you guys think? Post your comments and check out more Disney+ What to Watch Top 10s as well as more Top 10 Lists and other posts.
#disney#disney+#disney plus#disney+ what to watch top 10s#disney+ what to watch#my top 10 favourite modern day disney animated movies#my top 10 favourite modern day disney classics
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The Teacher Dichotomy: the problem with hero teachers.
“The only thing I know for sure is that I know nothing at all, for sure” – Socrates
Learning isn't just about passing exams. Since starting a career in teaching four years ago, I have struggled to remember this myself, let alone show pupils what they could be missing out on. In response, I set up a school society mimicking TEDx Talks, giving kids the chance to listen to in interesting lecture at lunchtime with no hidden agenda: simply to try to show them that academia goes beyond mark schemes and box ticks. This was my opening address entitled 'The Teacher Dichotomy: the problem with hero teachers.'
_______________________________________________________________________In my first fortnight of teaching at a prestigious new school, once we got over that slightly awkward unsure phase of ‘nu teacher who dis,’ a student asked me where I’d been to university and what I’d studied...
‘St Andrews, in Scotland... where Prince William went’ (I added after only a minuscule pause which I have become accustomed to when speaking of the tiny town on the East Fife coast). ‘I read English Literature, but did loads of modules in Philosophy, Classics, Art History... it was good.’ ‘Wow’ the student replied, ‘that’s like really good isn’t it? You must be... like... really clever..!’ And then the student said the 10 words that have shocked me the most in my haggering career as an educator... ‘So why did you end up as a teacher then?’ Now I am not so naive as to think that this is simply one view held by one teenager in that particular moment... What this delightful girl had uttered was probably the ultimate Freudian slip of today’s youth... you lot just don’t see the value in education for its own sake... you think that school is just something you have to get through, preferably do well at, then you can start living your best life. But this must be challenged: if we know and accept that gaining knowledge is a vital crevasse to conquer whilst mountaineering the Range of Success, why do we see it merely as a means to an end? Why can we not enjoy the ride, live in the moment, and value our opportunity to learn new stuff? Why is it that, still in 2018, when teaching is known to be one of the most draining and stringently trained professions, requiring the skill and discipline of an artist, athlete and jail warden simultaneously all before 9am 5 days a week, do our very target audience view our profession as a sort of embarrassing accident that losers happen to fall into? Perhaps you are already outraged by my cynicism. I am aware I am currently preaching to the converted - you guys have chosen to spend your lunch time in this room pursuing knowledge and discussion. But I vehemently believe that this modern apathy to education is due largely to the portrayal of teachers in the media and popular culture. I don’t solely mean the ludicrous click bait that floods your newsfeeds every day (I’m thinking headlines such as ‘boy of 1 wins Nobel peace prize for finding cure to cancer despite failing all GCSEs - who needs em anyway’ or even just the multitude of distracting cat videos you’d much rather be watching), I mean those subliminal messages in books, TV and film that have been drip fed to my generation and yours in our formative years. I’m talking about The Teacher Dichotomy: heroes vs villains. By this, I mean that teachers are firmly type cast into two roles: the sickening sycophant who inspires their flock with their unconventional quirks and flagrant disregard for any sort of teaching standard... that one who really gets down to da youf’s level. Or, worse, the maniacal villain who struts around with a cape and cane doling out detentions and appearing entirely inhumane. The inability to portray teachers as warm blooded mammals with the same instincts, desires and fears as the rest of the world has not only devalued the joy of education, it actually undermines the incredible passion and hard work that goes into just the average, unmemorable bog standard Mr or Mrs Bloggs’ daily job as a teacher. On demand, could anyone name an example of just a regular teacher that a) exists in a book/film etc and b) fulfils meaningful purpose in the plot purely in his or her role as educator and not for any other reason? Three examples analysed... Firstly, our heroes: I’ll start with that that ever hilarious, ever chaotic excuse for a school teacher portrayed by loveable comedian Jack Whitehall in popular BBC3 series ‘Bad Education.’ Alfie Wickers, the History NQT at Abbey Grove School, prefers to befriend students rather than enable them responsibly to achieve their potential. His typical pedagogy includes such escapades as practical re-enactments of battles, or ‘Class Wars’, where any Ofsted inspector would literally have a fit at the flagrant violation for safeguarding an 'ealf and safety. Yet Mr Wickers is respected by Form K – they even like him and learn from him – but do we see any assessment, formative or summative? Do we see him planning or marking? Do we see him tracking progress and planning interventions? While it may be a TV show, and art does not need to imitate life, the point is that Mr Wickers is seen as a fun, likeable teacher. If he did anything that he was actually supposed to, he would be seen as boring. And what sort of message is that sending a young audience – that the people who dedicate their lives to ensuring their progress in a conventional way are not heroes. Only those who offer them fun and entertainment, and no actual learning, are.
At the other end of the positive spectrum, there are those sorts of hero teachers who move students emotionally, yet still wouldn’t actually pass an observation. The epitome is John Keating – the maverick English master portrayed by Robin Williams in the classic ‘80s film, ‘Dead Poets Society.’ Keating encourages his vulnerable student, Anderson, to come out of his shell by joining the eponymous banned extracurricular club. Here, he forges friendships with unlikely characters and experiences true life and love by looking at poetry differently and forgetting the pressures and requirements of school. Professor Keating is eventually called out for his disregard for school standards and duly sacked, leaving the boys chanting a heart-wrenching chorus of Whitman’s ‘O Captain, my Captain’ whilst standing on desks. It’s the ultimate bildungsroman: the boys have come of age, and Keating helped them get there. Yet again, his inspiring nature is not at all borne of his skill in traditional education methods, but rather the fact that he ignores them completely. Yet another example of the hero teacher, shaming regular teachers into the background of mediocrity.
And now the other end of the spectrum – the villains. Who better to analyse than Rowling’s malevolent Professor Umbridge, who swans into Hogwarts in The Order of the Phoenix with the sole aim of making monumental, ‘Ministry approved’ changes to the school curriculum and generally shaking the status quo. Fans of the series, let’s forget the reasons behind our negative view of Umbridge’s changes for now (the government’s refusal to believe that Voldemort has returned, etc) and read this simply as a teacher trying to raise standards by reviewing current practice and attempting to embed systemic change. We see this when she addresses the school for the first time: ‘some old habits will be retained, and rightly so, whereas others, outmoded and outworn, must be abandoned. Let us move forward, then, into a new era of openness, effectiveness and accountability, intent on preserving what ought to be preserved, perfecting what needs to be perfected, and pruning wherever we find practices that ought to be prohibited." This sounds rather like a forward-thinking teacher, school leader or governor wanting to make improvements, yet she is completely slated and seen as evil. For example, what are her actual crimes: conducting lesson observations of fellow staff? Holding staff accountable for their performance and the progress of pupils, and removing them from post if they are not up to scratch? Ensuring that the curriculum is standardized? Essentially, all things that normal teachers do in normal schools to meet the teachers’ standards and provide robust education systems. However, she is utterly vilified for doing so: so much so that Rowling chooses to portray her as committing the ultimate teacher-sin – failing to safeguard students and actually physically assaulting them in her detentions. This is a choice the author has made: to show traditional schooling and education standards as petty compared to the great, heroic things that the rest of the Hogwarts teachers inspire the heard with. The irony is that Umbridge is certainly the only member of staff who would even pass a PGCE, let alone be promoted to senior leadership, in real life. Yet again, we see the dichotomy in action, reinforcing that subliminal message that traditional education is nasty, negative and pointless.
The glass ceiling must be broken and education needs to be esteemed once more. The conditioning we’ve been subjected to through popular culture has not helped, but now we have been enlightened to our ignorance. The great irony is that if we enjoy the ride, stop seeing education as a means to end, but rather an end in itself, then you will get further in life if you have become a fully rounded person with a broad cultural capital. Take umbrage with Umbridge: value your current opportunities and enjoy learning your subjects even if you never need to use that information again.
#teaching#englishteaching#cultural capital#tedxtalks#heroteachers#doloresumbridge#johnkeating#deadpoetssociety#bad education#socrates#knowledge#teachingandlearning#pedagogy#academia
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Cool Games I Finished In 2017 (In No Real Order)
Civilization The year is nearing its end, so that means it’s once again time for one of these. 2017 has been rough for pretty much everyone, but even divorced from the state of the world this was unquestionably the worst year of my life. 2017 was a goddamn nightmare where nearly everything went wrong for me in the most major way possible. Consequently I didn’t get to do as much writing as I would have liked, and I ended up playing fewer games with almost all of them being 2017 releases. But! The video games were very fun!! So it all cancels out!!! Everything’s okay!!!! Here’s a bunch of cool games I experienced for the first time in 2017.
Dandy Dungeon: Legend of Brave Yamada (iOS, 2017)
Dandy Dungeon is weird as hell, which makes sense given that it was made by a lot of people who originally worked on games like Chulip and Freshly-Picked Tingle’s Rosy Rupeeland. It’s a free-to-play phone game that’s sort of a cross between a puzzle game and a dungeon crawler. Guide your semi-nude hero Yamada to the exit of the 5x5 dungeon grid in a single line, trying to touch every tile along the way, gathering treasure and beating up enemies to level up. Solving the floors and making the perfect line is satisfying, the story and enemies are all very strange, and there's a ton of content. The free-to-play monetization isn’t too obtrusive either, you can either buy straight up convenience features like unlimited energy and a mid-dungeon item storage system or buy rice balls that can be used as gacha entries or continues if you die in a dungeon and don’t want to give up your treasure. I felt 100% okay with giving the weirdos who made this game money. The same people put out another game this year, Million Onion Hotel, and I barely put any time into it because I just kept playing Dandy Dungeon. I’m very much looking forward to really playing that whenever the hell I finally burn out on this.
Yakuza 0 (PlayStation 4, 2017)
Yakuza 0 is a hell of a game, and a hell of an introduction to the Yakuza series for anyone who hasn’t played it. Set in 1988, the game follows series mainstays Kiryu and Majima as they deal with the events that made them who they are in the games to follow. While I ended up still liking Yakuza 5 more if only for the sheer scope and variety of it, Yakuza 0 is very easily the second best game in the series. It has one of the most straightforward, coherent and engaging narratives out of all of them, it pulls off its setting so well that it made me sort of nostalgic for an era I wasn’t even alive for, and the localization/writing is unquestionably the best the series has had. Almost every single sidequest is funny or memorable in some way and I just can’t say that about the rest of the games. It’s not flawless. The combat unsurprisingly pulls very heavily from Yakuza 5 but with multiple fighting styles for Kiryu and Majima taking the place of multiple characters, and I mostly found myself just sticking with one style for each of them. Beast and Breaker were just too good. The story, while mostly good as previously stated, does have its stumbling points. Some characters and events definitely aren’t given enough breathing room, mostly on the Majima side of things, and weirdly enough the game holds back on having Kiryu and Majima interact for the most part. Overall though, Yakuza 0 is a fantastic encapsulation of why I love this series so damn much and the absolute best jumping on point a newcomer could ask for. Plus Space Harrier is in it! Every game is better when you can also play Space Harrier.
NieR: Automata (PlayStation 4, 2017)
I feel like every year I do one of these lists there’s a game where I start off by saying “This game is good, but”. NieR: Automata is this year’s game. NieR: Automata is a good game, but I did not have the fervent, visceral reaction to it that most other people seem to have had, and my feelings are muddied even further by the lingering feeling that I SHOULD have. I love the first NieR. It’s one of my favorite games of all time. I love PlatinumGames. They’re one of my favorite developers of all time. Yet I came away from Automata somewhat... I don’t know if it’s disappointed. I guess “left wanting” might be a more accurate description? Again, don’t get me wrong here, this is a good game. There’s a lot to like in NieR: Automata. It’s a wild ride, but for me that’s... kind of it? The game shuttles you from crazy setpiece to crazy setpiece, but the second I stopped to think about anything that happened in any sort of detail it all just got real murky. I didn’t feel connected to any of the characters, outside two exceptions, and one of those is a character from the first game that I already loved. NieR: Automata’s storytelling is much more reliant and focused on its themes and imagery than anything that really actually happens during the course of the story, and I’ve never been a huge fan of narratives like that. I need a strong connection to characters and events and places, and whereas the first NieR had that by the truckload, Automata super doesn’t. There’s also the part where a lot of what Automata does, I feel the original game did better. Automata’s music is good, but NieR’s is better. The multiple playthrough system feels like it’s just tacked on because the first game did it, where in the original it was absolutely vital to that game’s story. Same goes for the choice you make in the final ending. The most I can say as far as improvements go is that the combat, while about as mindless, certainly looks better and overall the sidequests are less tedious and grindy. It’s been a very weird experience seeing the huge, widespread positive reaction to this game essentially mirror my feelings on the first game while I’m just sort of left to grumble about how the first game did all that better under my breath. Not that I’m not glad it got a positive reception! It’s great that this game has been such a success and that so many people have finally had their Yoko Taro Moment™. Like I’ve gone out of my way to state multiple times: the game is still good. There’s some wild shit to see in NieR: Automata, and while it didn’t leave a positive lasting impression on me, I very much had a good time with it in the moment.
The Legend of Zelda: Breath of the Wild (Nintendo Switch, 2017)
I thought I was done with open world games. I had pretty much decided I was two years ago. I was so tired of the checklists, the boring traversal, the endless swaths of fucking nothing between mission A and mission B, the heaps of useless collectible garbage littering the ground trying to trick you into thinking you’re doing something. I was perfectly content with never playing an open world game again, and when Nintendo started promoting the new Zelda with that familiar Bethesda-esque “go any direction, climb any mountain” rhetoric and showed you climbing towers to reveal the map, I for all intents and purposes checked the fuck out. I didn’t care that it was Zelda, I didn’t care that it was Nintendo, I was just fucking done with all of that... I thought. The more time went on, the more impressions got out, and the more impressions got out, the more of my individual sticking points seemed to have been addressed. Yeah, you climb towers, but all that does is fill in the topography of the map. You don’t get flooded with a million activity and collectible icons, it’s up to you to scope out what looks interesting. And most importantly, while the landmass is large, there’s always something around the corner. I decided to get Breath of the Wild along with my Switch and I’m so glad I did. If I hadn’t been whittled down by pre-release chatter I would have missed out on one of the best games I’ve ever played. It’s like Nintendo explicitly set out to fix every problem I had with open world games. The way the systems in the world interact with each other, how much of a joy it is to explore and traverse the terrain, and the fact that there really IS always something to find make for a breathtaking game. If you go in any direction, you’ll trip over dozens of neat things to do and see. If you climb any mountain, there’s a good chance there will be something waiting for you at the top (and along the way), from a simple Korok seed puzzle to a full-blown shrine dungeon. The game gives you no truly firm direction once you leave the tutorial area, so it really is up to you to explore and find what you want. You can even run straight for the final boss if you want! The traditional Zelda-style puzzles are all super smart and satisfying to solve. I even liked the Divine Beast dungeons and boss fights, which I feel like I’m in the minority about. I finally took on Ganon after about 100 hours of playing the game and I hadn’t been so sad that a game was over since I beat Persona 3. Breath of the Wild is just an incredible, once in a lifetime game. I can’t wait to do it all again next year when I do another playthrough with all the DLC.
Persona 5 (PlayStation 4, 2017)
Persona 3 will likely always be nearest and dearest to my heart, but Persona 5 is objectively the best Persona game. They’ve polished the Persona formula to such a perfect mirror sheen in this one and I’ve never seen a game so consistently and effortlessly ooze such a concentrated amount of liquid capital-“S” Style before. The plot doesn’t intimately revolve around the cast to the degree Persona 4′s does, but they’ve made another charming band of anime teens nonetheless. They’ve either restored or re-worked nearly every mechanical aspect that was dropped between Persona 3 and 4. The soundtrack is incredible, there’s actually a decent amount of non-party S-Links again, the end of the game sticks the landing in a way Persona 4 very much does not... I could keep going. Persona 5 just plain rules. It’s the only game in the series where (even though I haven’t yet) I’ve actually wanted to jump in and do a New Game+ run.
Wonder Boy: The Dragon’s Trap (Nintendo Switch, 2017)
As I may have mentioned in a certain other article from this year, I have had very little love for Wonder Boy over the years. That changed a bit when I decided to try out Monster World IV a few years ago, and I think I’m officially a Wonder Boy Liker after playing The Dragon’s Trap. A remake of Wonder Boy 3 for the Master System, Dragon’s Trap is essentially just an extremely pretty coat of paint on a very early Metroidvania sort of game, but it’s remarkable how well the core gameplay holds up. You start as a human and very early on you’re transformed into a dragon, and you explore the world until you reach a boss which, upon being defeated, transforms you into a mouse. Your mouse form has the ability to enter narrow spaces and stick to certain walls, which allows you to reach new areas, bosses and transformations. Defeated enemies drop coins that you can use to purchase new weapons and armor from shops hidden across the world. It’s fairly simple, but I think that’s the reason it’s still so enjoyable today. The controls are tight and responsive and it doesn’t really date itself in too many ways. They went to great lengths to recreate the original game, down to being able to swap between the remade and classic graphics and music with a button press. Old passwords from the original game even work in the remake. The new art and music are beautiful and the game is the perfect length to not overstay its welcome. You can tell the people who made this really love the original game, and they absolutely did right by it.
Resident Evil 7: Biohazard (PlayStation 4, 2017)
I never in a million years expected to like Resident Evil 7 as much as I did. I played the demo back when it came out and thought it was okay, and I mainly got the full game so I could play something on my PSVR. It’s kind of crazy how, after so many years of Resident Evil stumbling, Capcom managed to just get everything back on track just like that. They made Resident Evil tense and scary again. The VR is insanely effective but even playing through on a regular ol’ TV, which I did multiple times after my initial VR playthrough, they manage to capture a really good, persistent sense of dread. For most of the game, anyway. The last third definitely slips a bit too far back into action game territory, and while it’s still enjoyable it’s definitely weaker than what came before. I beat this for the first time right before the next game on the list came out, and even while super deep into that I couldn’t stop thinking about Resident Evil 7. I really need to go back and play all the DLC.
Super Mario Odyssey (Nintendo Switch, 2017)
2017 was Nintendo’s year. They released my favorite console in a good long while with the Switch, launched it with one of the greatest games of all time, and closed out the year with another incredible game in Super Mario Odyssey. Mario Odyssey has finally dethroned Mario 64 as my favorite 3D exploration Mario game. It’s like Breath of the Wild in that there’s something to find in every nook and cranny, but condensed down into multiple, more tightly designed areas. It’s an absolute joy to play. I 100%ed the game and not once in the 50-ish hours that took did I get tired of controlling Mario. The movement options all flow together so naturally and complement the spaces you explore so well. Landing a long jump > hat throw > dive > hat bounce > dive combo across a huge gap was the most satisfying thing in the world to pull off even as I grabbed the very last power moon. The variety of the worlds and challenges and things to capture kept me in a constant state of excitement about what was coming up next, and the game is consistently charming in both weird new ways and a couple of very effective nostalgic ones. My only real complaints are that I think it’s maybe the easiest Mario game ever made, and I wish more of the platforming challenges were baked into the worlds proper instead of cordoned off into their own little challenge rooms, but basically everything else about the game manages to make those minor somehow. Mario Odyssey is distilled happiness in video game form, and the world needs more of that.
Sonic Mania (PlayStation 4, 2017)
Ohhhh myyyyy Goddddddddddddd Sonic Mania. I cannot fucking believe how awesome Sonic Mania is. I love the Genesis Sonic games so fucking much and while I like Sonic Adventure 1 despite itself, there hasn’t been a good Sonic game since Sonic 3 & Knuckles. The Genesis games always were and will always be great fucking video games, despite what internet fuckboys say because Sonic’s an easy target to dunk on. I’ll take Sonic 3 & Knuckles over Super Mario World any day of the fucking week. Fight me. I’ll cut you. With Sonic Mania, there is FINALLY, fucking TWENTY-THREE GODDAMN YEARS LATER, a legitimately great Sonic The Hedgehog game again, and I’m stunned. I was INSANELY skeptical about this game from the minute it was announced until basically the moment I played it. Yeah, they brought in people from the hacking and fan-game community to work on this one instead of letting Sonic Team touch it, but I’m close enough to those communities to know that that on its own is NOT enough to guarantee the game would be good. Yeah, Taxman and Stealth made an extremely good replica of the Sonic 1-3&K engine, but they absolutely did not have the design chops to tackle anything but ports successfully. That new version of Hidden Palace they added into the iOS port of Sonic 2 was a complete trash fire. Thankfully they linked up with PagodaWest Games, a company made up of a lot of the non-insane elements behind the old Sonic 2 HD project, who as it turns out very much did have the design chops. Together they made something incredible. It obviously controls perfectly given the engine, but the levels are so fun and well-crafted. The classic levels manage to mix in so many different elements from other levels that didn’t quite make it in the game on top of there being weird twists on those on TOP of all the completely new elements, and the brand new levels are lavish with all sorts of super fun new gimmicks and details. The game looks fucking gorgeous, going for a sort of “what if they had made a 2D Sonic for the Saturn” look that it pulls off great, even going so far as to render the special stages in low-poly 3D. The music is P-H-E-N-O-M-E-N-A-L, sounding like a lost ‘90s Japanese arrange CD but without all the bad aspects that usually come with those. There’s so many dumb, great little details for hardcore classic Sonic and Sega fans littered throughout the game. They managed to fucking combine Oil Ocean and Sandopolis, my least favorite zone from Sonic 2 and one of the worst zones in the entire SERIES, and have me come away from it not hating it. It’s masterful. It’s beautiful. It’s right up there with Sonic 3 & Knuckles for best in the series. Nothing this year made me so genuinely, personally delighted. Sonic Mania was made just for me and I love it and I want another one with all original levels as soon as possible. Please let these people make video games for me forever.
Xenoblade Chronicles 2 (Nintendo Switch, 2017)
The original Xenoblade is one of my favorite RPGs of the last generation. Then they released Xenoblade Chronicles X for the Wii U and broke my goddamn heart. They tossed out nearly everything I loved about the first game in favor of haphazardly dumping as many disjointed game mechanics as they could on top of bland open world exploration and needlessly grindy progression. It was such a hard swerve that by the time they had gotten around to announcing a proper Xenoblade 2 for the Switch I had basically abandoned all hope of it being a game I’d like. But for some reason, I still decided to give Monolithsoft one last shot. And I’m glad I did! While not quite as cohesive and instantly-endearing as the original, they definitely righted the ship. There’s a bunch of weird mechanics, but in the good Xenoblade 1 way where they mete them all out at an appropriate pace and explain them and they all fit together. The cast of characters is likable, the music is great, the gameplay is engaging all the way through. They managed to pull it off, and I’m back on board for a potential Xenoblade 3.
These games were also cool, I just had less words to say about them: Splatoon 2 (Nintendo Switch, 2017): Splatoon is great. Splatoon 2 is more of that. The new weapons are fun, the new maps are cool, Salmon Run is the most fun I’ve ever had with a horde mode. I played it for like 100 hours already. Not too much else to say! Play Splatoon 2! Hitman (PlayStation 4, 2016): Hitman is an amazing sandbox. Whether I was following along with the authored ways to kill my targets, doing things my own way or trying to get out of a situation that went completely south, Hitman constantly surprised me with the variety of things I could do and options I could take advantage of. And there’s so damn much content to do it all in. DDRMAX, DDRMAX2 & Dance Dance Revolution Extreme (PlayStation 2, 2002, 2003 & 2004): This doesn’t really teeeechnically fit on this list but I would be remiss not to bring up my rekindled love affair with DDR this year. My very good friend who I am very appreciative towards at all times Geoff generously gifted me an old Cobalt Flux dance pad back in like June and I have been playing DDR again ever since and it’s still great. I can clear some songs on heavy now. Thanks Geoff. Glittermitten Grove (Steam, 2016): A very normal game about fairies, and not about shaving. Tekken 7 (PlayStation 4, 2017): Tekken 7 is the first Tekken game I’ve cared about in like a decade. I couldn’t really tell you exactly why, to be honest, but the fact of the matter is that Tekken 7 is very fun to play and I highly recommend it. Wolfenstein II: The New Colossus (PlayStation 4, 2017): I think the gameplay of this is worse than the first game, but everything else is stronger. Hopefully they fix it up and make a game that’s great all around next time. Gundam Versus (PlayStation 4, 2017): Gundam Versus is basically a team based Virtual On. I had a lot of fun with an old version of the game at various events I went to throughout the year and I had a lot of fun with this one even though I didn’t play it nearly as much as I wanted to. Clowning on people with Guntank in 1v1 is probably the hardest I laughed all year.
And that’s it! That’s 2017! It’s done! Good riddance! Thank you all again for bothering to read my video game words. If you need me, I’ll be training to deliver many extremely savage elbow drops to 2018 until it gives me what I want.
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On the off chance that you have an iPhone 7, you misunderstood the iPhone
Today stamps precisely five months since Apple initially discharged the iPhone 7 and iPhone 7 Plus. Five months since Apple authoritatively changed its iPhone procedure, reusing a similar outline on a non-"S" demonstrate cell phone surprisingly. Device web journals had a field day with every one of the holes in front of Apple's dispatch, and many destinations named the iPhone 7 and iPhone 7 Plus "drilling" on the grounds that their appearance was so like the iPhone 6 and iPhone 6s. All things considered, those exhausting new iPhones went ahead to rapidly turn into the quickest offering cell phones on the planet, similarly as the majority of us knew they would.
I got both new iPhone models at dispatch, and I've had a present era iPhone in my pocket each day from that point forward. Strikingly, in any case, it has turned out to be progressively certain to me over that period that interestingly, there is a privilege iPhone to purchase and a wrong iPhone.
Apple was broadly late to the amusement when it came to wide screen cell phones. Samsung's Galaxy Note cell phone initially promoted the new "phablet" classification in 2011, yet Apple didn't join the gathering until 2014 when it propelled the iPhone 6 and iPhone 6 Plus. Through the span of those three years, organization administrators redirected inquiries concerning the likelihood of wide screen iPhones generally, however now and again, an executive would state that Apple would not discharge an essentially bigger iPhone until it could do as such without trading off the client encounter.
Quick forward to 2017, and it's the littler of Apple's two leader iPhones that makes every one of the bargains.
I have not truly been a devotee of extensive cell phones. I perceived and valued their place in the market as far back as I ate humble pie after my unique Galaxy Note survey in 2012. Individuals needed telephones with greater screens, however I keep up that the vast majority who utilize telephones with substantial screens would far lean toward utilizing a gadget with a littler general impression. In 2017, we'll start to see that move occur on account of a move toward "all-screen" outlines.
In any case, I diverge. I for one have done my best to maintain a strategic distance from phablets throughout the years. Since I utilize my telephone so frequently with one hand, a monstrous telephone like the Galaxy Note 5 or the iPhone 7 Plus is awkward. The advantages of a gadget with a bigger show have dependably been clear to me, yet there has never been sufficient to pick up from a phablet to roll out me improvement my conduct and trade off.
At that point, the iPhone 7 Plus tagged along.
I addressed this back in October when I expounded on changing from a littler iPhone and utilizing the iPhone 7 Plus for a month. Apple now offers a few diverse iPhone models, yet there is just a single iPhone. The iPhone. The gadget that offers clients the best and most total experience Apple imagined for cell phone clients inside the bounds of current innovative impediments. That iPhone is the iPhone 7 Plus.
As a matter of first importance, the iPhone 7 Plus has a battery that can really endure an entire day of utilization on a solitary charge. iOS 10 has such a large number of incredible elements, however various them are very hard on the iPhone's battery. On the off chance that you have an iPhone 7, battery life is something you must choose the option to be excessively mindful of. You can either bargain your product encounter by crippling force hungry elements, or you can trade off your equipment encounter by getting a battery case (while there are some fair iPhone 7 battery cases out there that are thin, any battery case will naturally include mass).
With regards to the iPhone 7 Plus, then again, most clients never need to consider battery life. Unless you're spending the day exploring everywhere on your city and tying with your tablet in the meantime, the battery in the 7 Plus can without much of a stretch help you through a full, bustling day. There's no compelling reason to stress over battery cases, compact chargers or incapacitating iOS 10 highlights like "Hello Siri." With the iPhone 7 Plus, you can simply utilize the telephone.
Next up is the 7 Plus show, which is such a great amount of superior to the screen on the iPhone 7 that it's hard to depict. The most incredibly clear contrast between the two telephones is show estimate, yet that is quite recently the start.
Apple stayed with similar resolutions on the current year's leader iPhones — 720p for the iPhone 7 and 1080p for the iPhone 7 Plus. While the outcome is two telephones that miss the mark regarding Android equals as far as pixel thickness, the divergence is truly just discernible on the 4.7-inch iPhone 7 screen. Presently, saying this doesn't imply that it's a terrible show, however design on the Full HD board in the iPhone 7 Plus are altogether more honed than they are on the littler lead demonstrate. Hues appear more lively too, yet that is likely a result of the enhanced picture quality instead of real shading proliferation.
Presently we go to the second most incredibly clear distinction between the iPhone 7 Plus and the littler iPhone 7: The camera.
Both the iPhone 7 and the bigger 7 Plus use a similar back confronting 12-megapixel Sony Exmor RS sensor, and both models incorporate optical picture adjustment (OIS). The 7 Plus, nonetheless, packs a moment zooming focal point that fills two needs. To start with, it empowers a 2x optical zoom work — dissimilar to advanced zoom on different cell phones, this component permits clients to zoom in without debasing the photograph by any means. The second focal point on the back of the iPhone 7 Plus likewise empowers an element Apple calls "Representation Mode."
By catching photographs with both focal points at the same time and examining information from the subsequent pictures, the iPhone 7 Plus can make an obscured foundation impact like what you get when shooting representations with a DSLR camera. The greater part of the enchantment happens in a split second in the background, and the outcomes are lovely.
At last, the iPhone 7 Plus is obviously the iPhone Apple needs in clients' grasp. Yes, that is in part since Apple allegedly appreciates better edges with the Plus model and in this way profits on every unit sold. But at the same time this is on account of the iPhone 7 Plus gives a vastly improved general client encounter than the littler iPhone 7. The main bargain with the iPhone 7 Plus is solace, while the 4.7-inch leader handset bargains a few key ranges of the iPhone encounter.
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Facebook loses CPO Chris Cox and WhatsApp VP Chris Daniels
New Post has been published on http://www.readersforum.tk/facebook-loses-cpo-chris-cox-and-whatsapp-vp-chris-daniels-2/
Facebook loses CPO Chris Cox and WhatsApp VP Chris Daniels
13-year Facebook veteran, Chief Product Officer, and the spirit animal of the social network Chris Cox is departing the company after two years of seeking to do something new. Cox’s exit is part of a big executive reshuffle as Facebook embarks on prioritizing privacy through messaging, groups, Stories, and backend unification of its chat features.
CEO Mark Zuckerberg explained the departure of his long-time friend, saying “For a few years, Chris has been discussing with me his desire to do something else . . . But after 2016, we both realized we had too much important work to do to improve our products for society, and he stayed to help us work through these issues and help us chart a course for our family of apps going forward. At this point, we have made real progress . . . As we embark on this next major chapter, Chris has decided now is the time to step back from leading these teams.”
VP of WhatsApp Chis Daniels leaves Facebook
Cox bowing out after so long is understandable, but more surprising is today’s departure of Chris Daniels, an 8-year employee who was moved from being head of Internet.org to VP of WhatsApp just last May in a major re-org. Daniels always felt like a strange choice to oversee international chat leader WhatsApp and its struggles with misinformation in India given he’d led Internet.org when its zero-rated Free Basics app was banned in India for violating net neutrality.
The changes solidify that Facebook is entering a new era as it chases the trend of feed sharing giving way to private communication. Cox and Daniels may feel they’ve done their part advancing Facebook’s product, and that the company needs renewed energy as it shifts from a relentless growth focus to keeping its users loyal while learning to monetize a new from of social networking.
Here’s the breakdown of the executive changes:
Chris Cox will depart Facebook, but hasn’t revealed plans for what’s next. He will not be immediately replaced
Chris Daniels will leave WhatsApp, and Facebook declined to provide any details on why or the circumstances
Will Cathcart will go from running the main Facebook app to VP of WhatsApp
Fidji Simo who was the VP of Product for Facebook video, news, and advertising will take over Cathcart’s role running Facebook’s main app
Javier Olivan who was Facebook’s VP of growth will lead the task of identifying how to integrate Facebook’s products, including the plan to unify the backend of Facebook Messenger, WhatsApp, and Instagram direct to expand encryption and allow cross-app messaging that some see a shield against Facebook being broken up.
Instagram VP Adam Mosseri, Messenger’s VP Stan Chudnovsky, Simo, and Cathcart will now report directly to Zuckerberg, while Chief Marketing Officer Antonio Lucio reports to COO Sheryl Sandberg
Cox was one of Facebook’s first 15 engineers, joining in 2005 after Zuckerberg convinced him to drop out of a Stanford grad program. He became Facebook’s Director of Human Resources and then in 2008, its VP of product. He was promoted to CPO in 2014 and aided in Facebook’s clean up after the 2016 presidential election, working on misinformation and at-risk countries to deter future attacks on democracy. Over the years, he remained a fixture of Zuckerberg’s inner circle of friends and lieutenants. Oh, and he’s a wicked keyboardist who plays is a very respectable reggae band.
Known for his hit talk revealing the Timeline profile at F8 2011 and giving rousing orientation speeches to each batch of new Facebook employees, Cox’s departure could drag on Facebook’s already-shaky morale. Some staffers saw him as a preferred replacement for Zuckerberg should he ever leave the CEO role. That leaves the line of succession an open question at Facebook, with Sandberg, Olivan, and Mosseri as the most likely candidates. Cox was seen as so essential that Facebook filed an 8-K disclosure with the SEC about his departure.
The biggest clue to Cox’s departure might be the juxtaposition of a line from his departure note with one from Zuckerberg’s. Cox writes about redefining Facebook around privacy and encryption that “This will be a big project and we will need leaders who are excited to see the new direction through.” Meanwhile, Zuckerberg wrote “Will [Cathcart] has helped lead our teams focused on security and integrity, and he believes deeply in providing end-to-end encryption to everyone in the world across our services.” Reading between the lines, it seems Cathcart was more enthusiastic about executing Facebook’s new roadmap of encryption than Cox.
Some consider encryption as a potential hinderance to other safety work, since it could make it difficult to detect the spread of misinformation or illegal activity. TechCrunch’s investigation into child sexual abuse imagery on WhatsApp revealed that its end-to-end encryption makes to much tougher to catch bad actors.
WhatsApp has an encrypted child porn problem
The change in priority from growth to sustainability through privacy is cemeted by Olivan’s new responsibilities. While rarely in the spotlight, his team was seen as one of the most important and powerful at the company. His talents will be applied to making Facebook’s apps work together to prevent churn of its enormous user base, which will take careful product design and a savvy understanding of people’s expectations. Instagram and WhatsApp have become golden geese for Facebook, and Olivan will have to ensure they’re not tarnished through deeper connections to Facebook’s battered brand.
Mark Zuckerberg’s blog post
Hey everyone — I want to share some important updates as we organize our company to build out the privacy-focused social platform I discussed in my note last week. Embarking on this new vision represents the start of a new chapter for us.
As part of this, I’m sad to share the news that Chris Cox has decided to leave the company. Chris and I have worked closely together to build our products for more than a decade and I will always appreciate his deep empathy for the people using our services and the uplifting spirit he brings to everything he does. He has played so many central roles at Facebook — starting as an engineer on our original News Feed, building our first HR teams and helping to define our mission and values, leading our product and design teams, running the Facebook app, and most recently overseeing the strategy for our family of apps. Along the way, Chris has helped train many great leaders who are now in important roles across the company — including some who will now take on bigger roles in our new product efforts.
For a few years, Chris has been discussing with me his desire to do something else. He is one of the most talented people I know and he has the potential to do anything he wants. But after 2016, we both realized we had too much important work to do to improve our products for society, and he stayed to help us work through these issues and help us chart a course for our family of apps going forward. At this point, we have made real progress on many issues and we have a clear plan for our apps, centered around making private messaging, stories and groups the foundation of the experience, including enabling encryption and interoperability across our services. As we embark on this next major chapter, Chris has decided now is the time to step back from leading these teams. I will really miss Chris, but mostly I am deeply grateful for everything he has done to build this place and serve our community.
At the same time, as we embark on this new chapter, Chris Daniels has also decided to leave the company. Chris has also done great work in many roles, including running our business development team, leading Internet.org, which has helped more than 100 million people get access to the internet, and most recently at WhatsApp, where he has helped define the business model for our messaging services going forward. Chris is one of the clearest and most principled business thinkers I’ve met and the diversity of challenges he has helped us navigate is impressive. I’ve really enjoyed working with Chris and I’m sure he will do great work at whatever he chooses to take on next.
While it is sad to lose such great people, this also creates opportunities for more great leaders who are energized about the path ahead to take on new and bigger roles.
I’m excited that Will Cathcart will be the new head of WhatsApp. Will is one of the most talented leaders at our company — always focused on solving the most important problems for people and clear-eyed about the challenges and tradeoffs we face. Most recently he has done a great job running the Facebook app, where he has led our shift to focusing on meaningful social interactions and has significantly improved the performance and reliability of the app. In his career here, Will has helped lead our teams focused on security and integrity, and he believes deeply in providing end-to-end encryption to everyone in the world across our services.
I’m also excited that Fidji Simo will be the new head of the Facebook app. She is one of our most talented product and organizational leaders — passionate about building community and supporting creativity, and focused on building strong teams and developing future leaders. She has played key roles in building many aspects of the Facebook app, including leading our work on video and advertising. She believes deeply in helping people get more value out of the networks they’ve built. She has already led this team for much of last year while Will was out on parental leave, and she is the clear person to lead these efforts going forward.
Our family of apps strategy has been led jointly by Chris Cox and Javier Olivan. Chris managed the leaders of the apps directly and Javi has been responsible for all of the central product services that work across our apps, including safety and integrity, analytics, growth, and ads. Javi will now lead identifying where our apps should be more integrated. Javi is an incredibly thoughtful, strategic and analytical leader, and I’m confident this work will continue to go well. Since we have now decided on the basic direction of our family of apps for the next few years, I do not plan on immediately appointing anyone to fill Chris’s role in the near term. Instead, the leaders of Facebook (Fidji Simo), Instagram (Adam Mosseri), Messenger (Stan Chudnovsky), and WhatsApp (Will Cathcart) will report directly to me, and our Chief Marketing Officer (Antonio Lucio) will report directly to Sheryl.
This is an important change as we begin the next chapter of our work building the privacy-focused social foundation for the future. I’m deeply grateful for everything Chris Cox and Chris Daniels have done here, and I’m looking forward to working with Will and Fidji in their new roles as well as everyone who will be critical to achieving this vision. We have so much important work ahead and I’m excited to continue working to give people the power to build community and bring the world closer together.
Chris Cox’s Facebook Post
It is with great sadness I share with you that after thirteen years, I’ve decided to leave the company.
Since I was twenty-three, I’ve poured myself into these walls. The pixels, the code, the products we’ve built together, the language, the culture, the values, the big ideas, and most of all, the people. Most all my personal highs and lows of the last decade have been tied up in the journey of this company, with Mark, and with so many of you. This place will forever be a part of me.
On Monday I gave my last orientation at Facebook to a hundred new faces. For over a decade, I’ve been sharing the same message that Mark and I have always believed: social media’s history is not yet written, and its effects are not neutral. It is tied up in the richness and complexity of social life. As its builders we must endeavor to understand its impact — all the good, and all the bad — and take up the daily work of bending it towards the positive, and towards the good. This is our greatest responsibility.
As Mark has outlined, we are turning a new page in our product direction, focused on an encrypted, interoperable, messaging network. It’s a product vision attuned to the subject matter of today: a modern communications platform that balances expression, safety, security, and privacy. This will be a big project and we will need leaders who are excited to see the new direction through.
I’m proud of the team who will succeed me: Fidji, Will, Adam, Stan, and Antonio. They are strong leaders, serious thinkers, good managers, craftspeople, and most importantly, deeply good people. I trust that, along with Mark, they will carry on the work of building out our platforms in a way that honors the responsibilities we have to the billions of people who rely upon our tools each day.
Mark, thank you for creating this place, and for the chance to work beside a dear friend for over thirteen years. Thank you Sheryl, Schrep, and Javi for your partnership, and for showing me what a wise and dedicated team is meant to be. And to the company: thank you for your creativity, humanity, resilience, and sleepless nights. It has been an honor to work alongside you and I will miss you dearly.
-Chris
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Facebook loses CPO Chris Cox and WhatsApp VP Chris Daniels
13-year Facebook veteran, Chief Product Officer, and the spirit animal of the social network Chris Cox is departing the company after two years of seeking to do something new. Cox’s exit is part of a big executive reshuffle as Facebook embarks on prioritizing privacy through messaging, groups, Stories, and backend unification of its chat features.
CEO Mark Zuckerberg explained the departure of his long-time friend, saying “For a few years, Chris has been discussing with me his desire to do something else . . . But after 2016, we both realized we had too much important work to do to improve our products for society, and he stayed to help us work through these issues and help us chart a course for our family of apps going forward. At this point, we have made real progress . . . As we embark on this next major chapter, Chris has decided now is the time to step back from leading these teams.”
VP of WhatsApp Chis Daniels leaves Facebook
Cox bowing out after so long is understandable, but more surprising is today’s departure of Chris Daniels, an 8-year employee who was moved from being head of Internet.org to VP of WhatsApp just last May in a major re-org. Daniels always felt like a strange choice to oversee international chat leader WhatsApp and its struggles with misinformation in India given he’d led Internet.org when its zero-rated Free Basics app was banned in India for violating net neutrality.
The changes solidify that Facebook is entering a new era as it chases the trend of feed sharing giving way to private communication. Cox and Daniels may feel they’ve done their part advancing Facebook’s product, and that the company needs renewed energy as it shifts from a relentless growth focus to keeping its users loyal while learning to monetize a new from of social networking.
Here’s the breakdown of the executive changes:
Chris Cox will depart Facebook, but hasn’t revealed plans for what’s next. He will not be immediately replaced
Chris Daniels will leave WhatsApp, and Facebook declined to provide any details on why or the circumstances
Will Cathcart will go from running the main Facebook app to VP of WhatsApp
Fidji Simo who was the VP of Product for Facebook video, news, and advertising will take over Cathcart’s role running Facebook’s main app
Javier Olivan who was Facebook’s VP of growth will lead the task of identifying how to integrate Facebook’s products, including the plan to unify the backend of Facebook Messenger, WhatsApp, and Instagram direct to expand encryption and allow cross-app messaging that some see a shield against Facebook being broken up.
Instagram VP Adam Mosseri, Messenger’s VP Stan Chudnovsky, Simo, and Cathcart will now report directly to Zuckerberg, while Chief Marketing Officer Antonio Lucio reports to COO Sheryl Sandberg
Cox was one of Facebook’s first 15 engineers, joining in 2005 after Zuckerberg convinced him to drop out of a Stanford grad program. He became Facebook’s Director of Human Resources and then in 2008, its VP of product. He was promoted to CPO in 2014 and aided in Facebook’s clean up after the 2016 presidential election, working on misinformation and at-risk countries to deter future attacks on democracy. Over the years, he remained a fixture of Zuckerberg’s inner circle of friends and lieutenants. Oh, and he’s a wicked keyboardist who plays is a very respectable reggae band.
Known for his hit talk revealing the Timeline profile at F8 2011 and giving rousing orientation speeches to each batch of new Facebook employees, Cox’s departure could drag on Facebook’s already-shaky morale. Some staffers saw him as a preferred replacement for Zuckerberg should he ever leave the CEO role. That leaves the line of succession an open question at Facebook, with Sandberg, Olivan, and Mosseri as the most likely candidates. Cox was seen as so essential that Facebook filed an 8-K disclosure with the SEC about his departure.
The biggest clue to Cox’s departure might be the juxtaposition of a line from his departure note with one from Zuckerberg’s. Cox writes about redefining Facebook around privacy and encryption that “This will be a big project and we will need leaders who are excited to see the new direction through.” Meanwhile, Zuckerberg wrote “Will [Cathcart] has helped lead our teams focused on security and integrity, and he believes deeply in providing end-to-end encryption to everyone in the world across our services.” Reading between the lines, it seems Cathcart was more enthusiastic about executing Facebook’s new roadmap of encryption than Cox.
Some consider encryption as a potential hinderance to other safety work, since it could make it difficult to detect the spread of misinformation or illegal activity. TechCrunch’s investigation into child sexual abuse imagery on WhatsApp revealed that its end-to-end encryption makes to much tougher to catch bad actors.
WhatsApp has an encrypted child porn problem
The change in priority from growth to sustainability through privacy is cemeted by Olivan’s new responsibilities. While rarely in the spotlight, his team was seen as one of the most important and powerful at the company. His talents will be applied to making Facebook’s apps work together to prevent churn of its enormous user base, which will take careful product design and a savvy understanding of people’s expectations. Instagram and WhatsApp have become golden geese for Facebook, and Olivan will have to ensure they’re not tarnished through deeper connections to Facebook’s battered brand.
Mark Zuckerberg’s blog post
Hey everyone — I want to share some important updates as we organize our company to build out the privacy-focused social platform I discussed in my note last week. Embarking on this new vision represents the start of a new chapter for us.
As part of this, I’m sad to share the news that Chris Cox has decided to leave the company. Chris and I have worked closely together to build our products for more than a decade and I will always appreciate his deep empathy for the people using our services and the uplifting spirit he brings to everything he does. He has played so many central roles at Facebook — starting as an engineer on our original News Feed, building our first HR teams and helping to define our mission and values, leading our product and design teams, running the Facebook app, and most recently overseeing the strategy for our family of apps. Along the way, Chris has helped train many great leaders who are now in important roles across the company — including some who will now take on bigger roles in our new product efforts.
For a few years, Chris has been discussing with me his desire to do something else. He is one of the most talented people I know and he has the potential to do anything he wants. But after 2016, we both realized we had too much important work to do to improve our products for society, and he stayed to help us work through these issues and help us chart a course for our family of apps going forward. At this point, we have made real progress on many issues and we have a clear plan for our apps, centered around making private messaging, stories and groups the foundation of the experience, including enabling encryption and interoperability across our services. As we embark on this next major chapter, Chris has decided now is the time to step back from leading these teams. I will really miss Chris, but mostly I am deeply grateful for everything he has done to build this place and serve our community.
At the same time, as we embark on this new chapter, Chris Daniels has also decided to leave the company. Chris has also done great work in many roles, including running our business development team, leading Internet.org, which has helped more than 100 million people get access to the internet, and most recently at WhatsApp, where he has helped define the business model for our messaging services going forward. Chris is one of the clearest and most principled business thinkers I’ve met and the diversity of challenges he has helped us navigate is impressive. I’ve really enjoyed working with Chris and I’m sure he will do great work at whatever he chooses to take on next.
While it is sad to lose such great people, this also creates opportunities for more great leaders who are energized about the path ahead to take on new and bigger roles.
I’m excited that Will Cathcart will be the new head of WhatsApp. Will is one of the most talented leaders at our company — always focused on solving the most important problems for people and clear-eyed about the challenges and tradeoffs we face. Most recently he has done a great job running the Facebook app, where he has led our shift to focusing on meaningful social interactions and has significantly improved the performance and reliability of the app. In his career here, Will has helped lead our teams focused on security and integrity, and he believes deeply in providing end-to-end encryption to everyone in the world across our services.
I’m also excited that Fidji Simo will be the new head of the Facebook app. She is one of our most talented product and organizational leaders — passionate about building community and supporting creativity, and focused on building strong teams and developing future leaders. She has played key roles in building many aspects of the Facebook app, including leading our work on video and advertising. She believes deeply in helping people get more value out of the networks they’ve built. She has already led this team for much of last year while Will was out on parental leave, and she is the clear person to lead these efforts going forward.
Our family of apps strategy has been led jointly by Chris Cox and Javier Olivan. Chris managed the leaders of the apps directly and Javi has been responsible for all of the central product services that work across our apps, including safety and integrity, analytics, growth, and ads. Javi will now lead identifying where our apps should be more integrated. Javi is an incredibly thoughtful, strategic and analytical leader, and I’m confident this work will continue to go well. Since we have now decided on the basic direction of our family of apps for the next few years, I do not plan on immediately appointing anyone to fill Chris’s role in the near term. Instead, the leaders of Facebook (Fidji Simo), Instagram (Adam Mosseri), Messenger (Stan Chudnovsky), and WhatsApp (Will Cathcart) will report directly to me, and our Chief Marketing Officer (Antonio Lucio) will report directly to Sheryl.
This is an important change as we begin the next chapter of our work building the privacy-focused social foundation for the future. I’m deeply grateful for everything Chris Cox and Chris Daniels have done here, and I’m looking forward to working with Will and Fidji in their new roles as well as everyone who will be critical to achieving this vision. We have so much important work ahead and I’m excited to continue working to give people the power to build community and bring the world closer together.
Chris Cox’s Facebook Post
It is with great sadness I share with you that after thirteen years, I’ve decided to leave the company.
Since I was twenty-three, I’ve poured myself into these walls. The pixels, the code, the products we’ve built together, the language, the culture, the values, the big ideas, and most of all, the people. Most all my personal highs and lows of the last decade have been tied up in the journey of this company, with Mark, and with so many of you. This place will forever be a part of me.
On Monday I gave my last orientation at Facebook to a hundred new faces. For over a decade, I’ve been sharing the same message that Mark and I have always believed: social media’s history is not yet written, and its effects are not neutral. It is tied up in the richness and complexity of social life. As its builders we must endeavor to understand its impact — all the good, and all the bad — and take up the daily work of bending it towards the positive, and towards the good. This is our greatest responsibility.
As Mark has outlined, we are turning a new page in our product direction, focused on an encrypted, interoperable, messaging network. It’s a product vision attuned to the subject matter of today: a modern communications platform that balances expression, safety, security, and privacy. This will be a big project and we will need leaders who are excited to see the new direction through.
I’m proud of the team who will succeed me: Fidji, Will, Adam, Stan, and Antonio. They are strong leaders, serious thinkers, good managers, craftspeople, and most importantly, deeply good people. I trust that, along with Mark, they will carry on the work of building out our platforms in a way that honors the responsibilities we have to the billions of people who rely upon our tools each day.
Mark, thank you for creating this place, and for the chance to work beside a dear friend for over thirteen years. Thank you Sheryl, Schrep, and Javi for your partnership, and for showing me what a wise and dedicated team is meant to be. And to the company: thank you for your creativity, humanity, resilience, and sleepless nights. It has been an honor to work alongside you and I will miss you dearly.
-Chris
from iraidajzsmmwtv https://ift.tt/2UAkEaZ via IFTTT
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13-year Facebook veteran, Chief Product Officer, and the spirit animal of the social network Chris Cox is departing the company after two years of seeking to do something new. Cox’s exit is part of a big executive reshuffle as Facebook embarks on prioritizing privacy through messaging, groups, Stories, and integration of its chat features.
CEO Mark Zuckerberg explained the departure of his long-time friend, saying “For a few years, Chris has been discussing with me his desire to do something else . . . But after 2016, we both realized we had too much important work to do to improve our products for society, and he stayed to help us work through these issues and help us chart a course for our family of apps going forward. At this point, we have made real progress . . . As we embark on this next major chapter, Chris has decided now is the time to step back from leading these teams.”
VP of WhatsApp Chis Daniels leaves Facebook
Cox bowing out after so long is understandable, but more surprising is today’s departure of Chris Daniels, an 8-year employee who was moved from being head of Internet.org to VP of WhatsApp just last May in a major re-org. Daniels always felt like a strange choice to oversee international chat leader WhatsApp and its struggles with misinformation in India given he’d led Internet.org when its zero-rated Free Basics app was banned in India for violating net neutrality.
The changes solidify that Facebook is entering a new era as it chases the trend of feed sharing giving way to private communication. Cox and Daniels may feel they’ve done their part advancing Facebook’s product, and that the company needs renewed energy as it shifts from a relentless growth focus to keeping its users loyal while learning to monetize a new from of social networking.
Here’s the breakdown of the executive changes:
Chris Cox will depart Facebook, but hasn’t revealed plans for what’s next. He will not be immediately replaced
Chris Daniels will leave WhatsApp, and Facebook declined to provide any details on why or the circumstances
Will Cathcart wil go from running the main Facebook app to VP of WhatsApp
Fidji Simo who was the VP of Product for Facebook video, news, and advertising will take over Cathcart’s role running Facebook’s main app
Javier Olivan who was Facebook’s VP of growth will oversee integration of Facebook’s products, including the plan to unify the backend of Facebook Messenger, WhatsApp, and Instagram direct to expand encryption and allow cross-app messaging that some see a shield against Facebook being broken up.
Instagram VP Adam Mosseri, Messenger’s VP Stan Chudnovsky, Simo, and Cathcart will now report directly to Zuckerberg, while Chief Marketing Officer Antonio Lucio reports to COO Sheryl Sandberg
Cox was one of Facebook’s first 15 engineers, joining in 2005 after Zuckerberg convinced him to drop out of a Stanford grad program. He became Facebook’s Director of Human Resources and then in 2008, its VP of product. He was promoted to CPO in 2014 and aided in Facebook’s clean up after the 2016 presidential election, working on misinformation and at-risk countries to deter future attacks on democracy. Over the years, he remained a fixture of Zuckerberg’s inner circle of friends and liutenants. Oh, and he’s a wicked keyboardist who plays is a very respectable reggae band.
Known for his hit talk revealing the Timeline profile at F8 2011 and giving rousing orientation speeches to each batch of new Facebook employees, Cox’s departure could drag on Facebook’s already-shaky morale. Some staffers saw him as a preferred replacement for Zuckerberg should he ever leave the CEO role. That leaves the line of succession an open question at Facebook, with Sandberg, Olivan, and Mosseri as the most likely candidates. Cox was seen as so essential that Facebook filed an 8-K disclosure with the SEC about his departure.
The change in priority from growth to sustainability through privacy is cemeted by Olivan’s move. While rarely in the spotlight, his team was seen as one of the most important and powerful at the company. His talents will be applied to making Facebook’s apps work together to prevent churn of its enormous user base, which will take careful product design and a savvy understanding of people’s expectations. Instagram and WhatsApp have become golden geese for Facebook, and Olivan will have to ensure they’re not tarnished through deeper connections to Facebook’s battered brand.
Mark Zuckerberg’s blog post:
Hey everyone — I want to share some important updates as we organize our company to build out the privacy-focused social platform I discussed in my note last week. Embarking on this new vision represents the start of a new chapter for us.
As part of this, I’m sad to share the news that Chris Cox has decided to leave the company. Chris and I have worked closely together to build our products for more than a decade and I will always appreciate his deep empathy for the people using our services and the uplifting spirit he brings to everything he does. He has played so many central roles at Facebook — starting as an engineer on our original News Feed, building our first HR teams and helping to define our mission and values, leading our product and design teams, running the Facebook app, and most recently overseeing the strategy for our family of apps. Along the way, Chris has helped train many great leaders who are now in important roles across the company — including some who will now take on bigger roles in our new product efforts.
For a few years, Chris has been discussing with me his desire to do something else. He is one of the most talented people I know and he has the potential to do anything he wants. But after 2016, we both realized we had too much important work to do to improve our products for society, and he stayed to help us work through these issues and help us chart a course for our family of apps going forward. At this point, we have made real progress on many issues and we have a clear plan for our apps, centered around making private messaging, stories and groups the foundation of the experience, including enabling encryption and interoperability across our services. As we embark on this next major chapter, Chris has decided now is the time to step back from leading these teams. I will really miss Chris, but mostly I am deeply grateful for everything he has done to build this place and serve our community.
At the same time, as we embark on this new chapter, Chris Daniels has also decided to leave the company. Chris has also done great work in many roles, including running our business development team, leading Internet.org, which has helped more than 100 million people get access to the internet, and most recently at WhatsApp, where he has helped define the business model for our messaging services going forward. Chris is one of the clearest and most principled business thinkers I’ve met and the diversity of challenges he has helped us navigate is impressive. I’ve really enjoyed working with Chris and I’m sure he will do great work at whatever he chooses to take on next.
While it is sad to lose such great people, this also creates opportunities for more great leaders who are energized about the path ahead to take on new and bigger roles.
I’m excited that Will Cathcart will be the new head of WhatsApp. Will is one of the most talented leaders at our company — always focused on solving the most important problems for people and clear-eyed about the challenges and tradeoffs we face. Most recently he has done a great job running the Facebook app, where he has led our shift to focusing on meaningful social interactions and has significantly improved the performance and reliability of the app. In his career here, Will has helped lead our teams focused on security and integrity, and he believes deeply in providing end-to-end encryption to everyone in the world across our services.
I’m also excited that Fidji Simo will be the new head of the Facebook app. She is one of our most talented product and organizational leaders — passionate about building community and supporting creativity, and focused on building strong teams and developing future leaders. She has played key roles in building many aspects of the Facebook app, including leading our work on video and advertising. She believes deeply in helping people get more value out of the networks they’ve built. She has already led this team for much of last year while Will was out on parental leave, and she is the clear person to lead these efforts going forward.
Our family of apps strategy has been led jointly by Chris Cox and Javier Olivan. Chris managed the leaders of the apps directly and Javi has been responsible for all of the central product services that work across our apps, including safety and integrity, analytics, growth, and ads. Javi will now lead identifying where our apps should be more integrated. Javi is an incredibly thoughtful, strategic and analytical leader, and I’m confident this work will continue to go well. Since we have now decided on the basic direction of our family of apps for the next few years, I do not plan on immediately appointing anyone to fill Chris’s role in the near term. Instead, the leaders of Facebook (Fidji Simo), Instagram (Adam Mosseri), Messenger (Stan Chudnovsky), and WhatsApp (Will Cathcart) will report directly to me, and our Chief Marketing Officer (Antonio Lucio) will report directly to Sheryl.
This is an important change as we begin the next chapter of our work building the privacy-focused social foundation for the future. I’m deeply grateful for everything Chris Cox and Chris Daniels have done here, and I’m looking forward to working with Will and Fidji in their new roles as well as everyone who will be critical to achieving this vision. We have so much important work ahead and I’m excited to continue working to give people the power to build community and bring the world closer together.
Chris Cox’s Facebook Post
It is with great sadness I share with you that after thirteen years, I’ve decided to leave the company.
Since I was twenty-three, I’ve poured myself into these walls. The pixels, the code, the products we’ve built together, the language, the culture, the values, the big ideas, and most of all, the people. Most all my personal highs and lows of the last decade have been tied up in the journey of this company, with Mark, and with so many of you. This place will forever be a part of me.
On Monday I gave my last orientation at Facebook to a hundred new faces. For over a decade, I’ve been sharing the same message that Mark and I have always believed: social media’s history is not yet written, and its effects are not neutral. It is tied up in the richness and complexity of social life. As its builders we must endeavor to understand its impact — all the good, and all the bad — and take up the daily work of bending it towards the positive, and towards the good. This is our greatest responsibility.
As Mark has outlined, we are turning a new page in our product direction, focused on an encrypted, interoperable, messaging network. It’s a product vision attuned to the subject matter of today: a modern communications platform that balances expression, safety, security, and privacy. This will be a big project and we will need leaders who are excited to see the new direction through.
I’m proud of the team who will succeed me: Fidji, Will, Adam, Stan, and Antonio. They are strong leaders, serious thinkers, good managers, craftspeople, and most importantly, deeply good people. I trust that, along with Mark, they will carry on the work of building out our platforms in a way that honors the responsibilities we have to the billions of people who rely upon our tools each day.
Mark, thank you for creating this place, and for the chance to work beside a dear friend for over thirteen years. Thank you Sheryl, Schrep, and Javi for your partnership, and for showing me what a wise and dedicated team is meant to be. And to the company: thank you for your creativity, humanity, resilience, and sleepless nights. It has been an honor to work alongside you and I will miss you dearly.
-Chris
from Social – TechCrunch https://ift.tt/2UAkEaZ Original Content From: https://techcrunch.com
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10 Reasons Why You Shouldn't Rely On SEO 2019 Anymore
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Facebook loses CPO Chris Cox and WhatsApp VP Chris Daniels
13-year Facebook veteran, Chief Product Officer, and the spirit animal of the social network Chris Cox is departing the company after two years of seeking to do something new. Cox’s exit is part of a big executive reshuffle as Facebook embarks on prioritizing privacy through messaging, groups, Stories, and backend unification of its chat features.
CEO Mark Zuckerberg explained the departure of his long-time friend, saying “For a few years, Chris has been discussing with me his desire to do something else . . . But after 2016, we both realized we had too much important work to do to improve our products for society, and he stayed to help us work through these issues and help us chart a course for our family of apps going forward. At this point, we have made real progress . . . As we embark on this next major chapter, Chris has decided now is the time to step back from leading these teams.”
VP of WhatsApp Chis Daniels leaves Facebook
Cox bowing out after so long is understandable, but more surprising is today’s departure of Chris Daniels, an 8-year employee who was moved from being head of Internet.org to VP of WhatsApp just last May in a major re-org. Daniels always felt like a strange choice to oversee international chat leader WhatsApp and its struggles with misinformation in India given he’d led Internet.org when its zero-rated Free Basics app was banned in India for violating net neutrality.
The changes solidify that Facebook is entering a new era as it chases the trend of feed sharing giving way to private communication. Cox and Daniels may feel they’ve done their part advancing Facebook’s product, and that the company needs renewed energy as it shifts from a relentless growth focus to keeping its users loyal while learning to monetize a new from of social networking.
Here’s the breakdown of the executive changes:
Chris Cox will depart Facebook, but hasn’t revealed plans for what’s next. He will not be immediately replaced
Chris Daniels will leave WhatsApp, and Facebook declined to provide any details on why or the circumstances
Will Cathcart will go from running the main Facebook app to VP of WhatsApp
Fidji Simo who was the VP of Product for Facebook video, news, and advertising will take over Cathcart’s role running Facebook’s main app
Javier Olivan who was Facebook’s VP of growth will lead the task of identifying how to integrate Facebook’s products, including the plan to unify the backend of Facebook Messenger, WhatsApp, and Instagram direct to expand encryption and allow cross-app messaging that some see a shield against Facebook being broken up.
Instagram VP Adam Mosseri, Messenger’s VP Stan Chudnovsky, Simo, and Cathcart will now report directly to Zuckerberg, while Chief Marketing Officer Antonio Lucio reports to COO Sheryl Sandberg
Cox was one of Facebook’s first 15 engineers, joining in 2005 after Zuckerberg convinced him to drop out of a Stanford grad program. He became Facebook’s Director of Human Resources and then in 2008, its VP of product. He was promoted to CPO in 2014 and aided in Facebook’s clean up after the 2016 presidential election, working on misinformation and at-risk countries to deter future attacks on democracy. Over the years, he remained a fixture of Zuckerberg’s inner circle of friends and lieutenants. Oh, and he’s a wicked keyboardist who plays is a very respectable reggae band.
Known for his hit talk revealing the Timeline profile at F8 2011 and giving rousing orientation speeches to each batch of new Facebook employees, Cox’s departure could drag on Facebook’s already-shaky morale. Some staffers saw him as a preferred replacement for Zuckerberg should he ever leave the CEO role. That leaves the line of succession an open question at Facebook, with Sandberg, Olivan, and Mosseri as the most likely candidates. Cox was seen as so essential that Facebook filed an 8-K disclosure with the SEC about his departure.
The biggest clue to Cox’s departure might be the juxtaposition of a line from his departure note with one from Zuckerberg’s. Cox writes about redefining Facebook around privacy and encryption that “This will be a big project and we will need leaders who are excited to see the new direction through.” Meanwhile, Zuckerberg wrote “Will [Cathcart] has helped lead our teams focused on security and integrity, and he believes deeply in providing end-to-end encryption to everyone in the world across our services.” Reading between the lines, it seems Cathcart was more enthusiastic about executing Facebook’s new roadmap of encryption than Cox.
Some consider encryption as a potential hinderance to other safety work, since it could make it difficult to detect the spread of misinformation or illegal activity. TechCrunch’s investigation into child sexual abuse imagery on WhatsApp revealed that its end-to-end encryption makes to much tougher to catch bad actors.
The change in priority from growth to sustainability through privacy is cemeted by Olivan’s new responsibilities. While rarely in the spotlight, his team was seen as one of the most important and powerful at the company. His talents will be applied to making Facebook’s apps work together to prevent churn of its enormous user base, which will take careful product design and a savvy understanding of people’s expectations. Instagram and WhatsApp have become golden geese for Facebook, and Olivan will have to ensure they’re not tarnished through deeper connections to Facebook’s battered brand.
Mark Zuckerberg’s blog post
Hey everyone — I want to share some important updates as we organize our company to build out the privacy-focused social platform I discussed in my note last week. Embarking on this new vision represents the start of a new chapter for us.
As part of this, I’m sad to share the news that Chris Cox has decided to leave the company. Chris and I have worked closely together to build our products for more than a decade and I will always appreciate his deep empathy for the people using our services and the uplifting spirit he brings to everything he does. He has played so many central roles at Facebook — starting as an engineer on our original News Feed, building our first HR teams and helping to define our mission and values, leading our product and design teams, running the Facebook app, and most recently overseeing the strategy for our family of apps. Along the way, Chris has helped train many great leaders who are now in important roles across the company — including some who will now take on bigger roles in our new product efforts.
For a few years, Chris has been discussing with me his desire to do something else. He is one of the most talented people I know and he has the potential to do anything he wants. But after 2016, we both realized we had too much important work to do to improve our products for society, and he stayed to help us work through these issues and help us chart a course for our family of apps going forward. At this point, we have made real progress on many issues and we have a clear plan for our apps, centered around making private messaging, stories and groups the foundation of the experience, including enabling encryption and interoperability across our services. As we embark on this next major chapter, Chris has decided now is the time to step back from leading these teams. I will really miss Chris, but mostly I am deeply grateful for everything he has done to build this place and serve our community.
At the same time, as we embark on this new chapter, Chris Daniels has also decided to leave the company. Chris has also done great work in many roles, including running our business development team, leading Internet.org, which has helped more than 100 million people get access to the internet, and most recently at WhatsApp, where he has helped define the business model for our messaging services going forward. Chris is one of the clearest and most principled business thinkers I’ve met and the diversity of challenges he has helped us navigate is impressive. I’ve really enjoyed working with Chris and I’m sure he will do great work at whatever he chooses to take on next.
While it is sad to lose such great people, this also creates opportunities for more great leaders who are energized about the path ahead to take on new and bigger roles.
I’m excited that Will Cathcart will be the new head of WhatsApp. Will is one of the most talented leaders at our company — always focused on solving the most important problems for people and clear-eyed about the challenges and tradeoffs we face. Most recently he has done a great job running the Facebook app, where he has led our shift to focusing on meaningful social interactions and has significantly improved the performance and reliability of the app. In his career here, Will has helped lead our teams focused on security and integrity, and he believes deeply in providing end-to-end encryption to everyone in the world across our services.
I’m also excited that Fidji Simo will be the new head of the Facebook app. She is one of our most talented product and organizational leaders — passionate about building community and supporting creativity, and focused on building strong teams and developing future leaders. She has played key roles in building many aspects of the Facebook app, including leading our work on video and advertising. She believes deeply in helping people get more value out of the networks they’ve built. She has already led this team for much of last year while Will was out on parental leave, and she is the clear person to lead these efforts going forward.
Our family of apps strategy has been led jointly by Chris Cox and Javier Olivan. Chris managed the leaders of the apps directly and Javi has been responsible for all of the central product services that work across our apps, including safety and integrity, analytics, growth, and ads. Javi will now lead identifying where our apps should be more integrated. Javi is an incredibly thoughtful, strategic and analytical leader, and I’m confident this work will continue to go well. Since we have now decided on the basic direction of our family of apps for the next few years, I do not plan on immediately appointing anyone to fill Chris’s role in the near term. Instead, the leaders of Facebook (Fidji Simo), Instagram (Adam Mosseri), Messenger (Stan Chudnovsky), and WhatsApp (Will Cathcart) will report directly to me, and our Chief Marketing Officer (Antonio Lucio) will report directly to Sheryl.
This is an important change as we begin the next chapter of our work building the privacy-focused social foundation for the future. I’m deeply grateful for everything Chris Cox and Chris Daniels have done here, and I’m looking forward to working with Will and Fidji in their new roles as well as everyone who will be critical to achieving this vision. We have so much important work ahead and I’m excited to continue working to give people the power to build community and bring the world closer together.
Chris Cox’s Facebook Post
It is with great sadness I share with you that after thirteen years, I’ve decided to leave the company.
Since I was twenty-three, I’ve poured myself into these walls. The pixels, the code, the products we’ve built together, the language, the culture, the values, the big ideas, and most of all, the people. Most all my personal highs and lows of the last decade have been tied up in the journey of this company, with Mark, and with so many of you. This place will forever be a part of me.
On Monday I gave my last orientation at Facebook to a hundred new faces. For over a decade, I’ve been sharing the same message that Mark and I have always believed: social media’s history is not yet written, and its effects are not neutral. It is tied up in the richness and complexity of social life. As its builders we must endeavor to understand its impact — all the good, and all the bad — and take up the daily work of bending it towards the positive, and towards the good. This is our greatest responsibility.
As Mark has outlined, we are turning a new page in our product direction, focused on an encrypted, interoperable, messaging network. It’s a product vision attuned to the subject matter of today: a modern communications platform that balances expression, safety, security, and privacy. This will be a big project and we will need leaders who are excited to see the new direction through.
I’m proud of the team who will succeed me: Fidji, Will, Adam, Stan, and Antonio. They are strong leaders, serious thinkers, good managers, craftspeople, and most importantly, deeply good people. I trust that, along with Mark, they will carry on the work of building out our platforms in a way that honors the responsibilities we have to the billions of people who rely upon our tools each day.
Mark, thank you for creating this place, and for the chance to work beside a dear friend for over thirteen years. Thank you Sheryl, Schrep, and Javi for your partnership, and for showing me what a wise and dedicated team is meant to be. And to the company: thank you for your creativity, humanity, resilience, and sleepless nights. It has been an honor to work alongside you and I will miss you dearly.
-Chris
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13-year Facebook veteran, Chief Product Officer, and the spirit animal of the social network Chris Cox is departing the company after two years of seeking to do something new. Cox’s exit is part of a big executive reshuffle as Facebook embarks on prioritizing privacy through messaging, groups, Stories, and integration of its chat features.
CEO Mark Zuckerberg explained the departure of his long-time friend, saying “For a few years, Chris has been discussing with me his desire to do something else . . . But after 2016, we both realized we had too much important work to do to improve our products for society, and he stayed to help us work through these issues and help us chart a course for our family of apps going forward. At this point, we have made real progress . . . As we embark on this next major chapter, Chris has decided now is the time to step back from leading these teams.”
VP of WhatsApp Chis Daniels leaves Facebook
Cox bowing out after so long is understandable, but more surprising is today’s departure of Chris Daniels, an 8-year employee who was moved from being head of Internet.org to VP of WhatsApp just last May in a major re-org. Daniels always felt like a strange choice to oversee international chat leader WhatsApp and its struggles with misinformation in India given he’d led Internet.org when its zero-rated Free Basics app was banned in India for violating net neutrality.
The changes solidify that Facebook is entering a new era as it chases the trend of feed sharing giving way to private communication. Cox and Daniels may feel they’ve done their part advancing Facebook’s product, and that the company needs renewed energy as it shifts from a relentless growth focus to keeping its users loyal while learning to monetize a new from of social networking.
Here’s the breakdown of the executive changes:
Chris Cox will depart Facebook, but hasn’t revealed plans for what’s next. He will not be immediately replaced
Chris Daniels will leave WhatsApp, and Facebook declined to provide any details on why or the circumstances
Will Cathcart wil go from running the main Facebook app to VP of WhatsApp
Fidji Simo who was the VP of Product for Facebook video, news, and advertising will take over Cathcart’s role running Facebook’s main app
Javier Olivan who was Facebook’s VP of growth will oversee integration of Facebook’s products, including the plan to unify the backend of Facebook Messenger, WhatsApp, and Instagram direct to expand encryption and allow cross-app messaging that some see a shield against Facebook being broken up.
Instagram VP Adam Mosseri, Messenger’s VP Stan Chudnovsky, Simo, and Cathcart will now report directly to Zuckerberg, while Chief Marketing Officer Antonio Lucio reports to COO Sheryl Sandberg
Cox was one of Facebook’s first 15 engineers, joining in 2005 after Zuckerberg convinced him to drop out of a Stanford grad program. He became Facebook’s Director of Human Resources and then in 2008, its VP of product. He was promoted to CPO in 2014 and aided in Facebook’s clean up after the 2016 presidential election, working on misinformation and at-risk countries to deter future attacks on democracy. Over the years, he remained a fixture of Zuckerberg’s inner circle of friends and liutenants. Oh, and he’s a wicked keyboardist who plays is a very respectable reggae band.
Known for his hit talk revealing the Timeline profile at F8 2011 and giving rousing orientation speeches to each batch of new Facebook employees, Cox’s departure could drag on Facebook’s already-shaky morale. Some staffers saw him as a preferred replacement for Zuckerberg should he ever leave the CEO role. That leaves the line of succession an open question at Facebook, with Sandberg, Olivan, and Mosseri as the most likely candidates. Cox was seen as so essential that Facebook filed an 8-K disclosure with the SEC about his departure.
The change in priority from growth to sustainability through privacy is cemeted by Olivan’s move. While rarely in the spotlight, his team was seen as one of the most important and powerful at the company. His talents will be applied to making Facebook’s apps work together to prevent churn of its enormous user base, which will take careful product design and a savvy understanding of people’s expectations. Instagram and WhatsApp have become golden geese for Facebook, and Olivan will have to ensure they’re not tarnished through deeper connections to Facebook’s battered brand.
Mark Zuckerberg’s blog post:
Hey everyone — I want to share some important updates as we organize our company to build out the privacy-focused social platform I discussed in my note last week. Embarking on this new vision represents the start of a new chapter for us.
As part of this, I’m sad to share the news that Chris Cox has decided to leave the company. Chris and I have worked closely together to build our products for more than a decade and I will always appreciate his deep empathy for the people using our services and the uplifting spirit he brings to everything he does. He has played so many central roles at Facebook — starting as an engineer on our original News Feed, building our first HR teams and helping to define our mission and values, leading our product and design teams, running the Facebook app, and most recently overseeing the strategy for our family of apps. Along the way, Chris has helped train many great leaders who are now in important roles across the company — including some who will now take on bigger roles in our new product efforts.
For a few years, Chris has been discussing with me his desire to do something else. He is one of the most talented people I know and he has the potential to do anything he wants. But after 2016, we both realized we had too much important work to do to improve our products for society, and he stayed to help us work through these issues and help us chart a course for our family of apps going forward. At this point, we have made real progress on many issues and we have a clear plan for our apps, centered around making private messaging, stories and groups the foundation of the experience, including enabling encryption and interoperability across our services. As we embark on this next major chapter, Chris has decided now is the time to step back from leading these teams. I will really miss Chris, but mostly I am deeply grateful for everything he has done to build this place and serve our community.
At the same time, as we embark on this new chapter, Chris Daniels has also decided to leave the company. Chris has also done great work in many roles, including running our business development team, leading Internet.org, which has helped more than 100 million people get access to the internet, and most recently at WhatsApp, where he has helped define the business model for our messaging services going forward. Chris is one of the clearest and most principled business thinkers I’ve met and the diversity of challenges he has helped us navigate is impressive. I’ve really enjoyed working with Chris and I’m sure he will do great work at whatever he chooses to take on next.
While it is sad to lose such great people, this also creates opportunities for more great leaders who are energized about the path ahead to take on new and bigger roles.
I’m excited that Will Cathcart will be the new head of WhatsApp. Will is one of the most talented leaders at our company — always focused on solving the most important problems for people and clear-eyed about the challenges and tradeoffs we face. Most recently he has done a great job running the Facebook app, where he has led our shift to focusing on meaningful social interactions and has significantly improved the performance and reliability of the app. In his career here, Will has helped lead our teams focused on security and integrity, and he believes deeply in providing end-to-end encryption to everyone in the world across our services.
I’m also excited that Fidji Simo will be the new head of the Facebook app. She is one of our most talented product and organizational leaders — passionate about building community and supporting creativity, and focused on building strong teams and developing future leaders. She has played key roles in building many aspects of the Facebook app, including leading our work on video and advertising. She believes deeply in helping people get more value out of the networks they’ve built. She has already led this team for much of last year while Will was out on parental leave, and she is the clear person to lead these efforts going forward.
Our family of apps strategy has been led jointly by Chris Cox and Javier Olivan. Chris managed the leaders of the apps directly and Javi has been responsible for all of the central product services that work across our apps, including safety and integrity, analytics, growth, and ads. Javi will now lead identifying where our apps should be more integrated. Javi is an incredibly thoughtful, strategic and analytical leader, and I’m confident this work will continue to go well. Since we have now decided on the basic direction of our family of apps for the next few years, I do not plan on immediately appointing anyone to fill Chris’s role in the near term. Instead, the leaders of Facebook (Fidji Simo), Instagram (Adam Mosseri), Messenger (Stan Chudnovsky), and WhatsApp (Will Cathcart) will report directly to me, and our Chief Marketing Officer (Antonio Lucio) will report directly to Sheryl.
This is an important change as we begin the next chapter of our work building the privacy-focused social foundation for the future. I’m deeply grateful for everything Chris Cox and Chris Daniels have done here, and I’m looking forward to working with Will and Fidji in their new roles as well as everyone who will be critical to achieving this vision. We have so much important work ahead and I’m excited to continue working to give people the power to build community and bring the world closer together.
Chris Cox’s Facebook Post
It is with great sadness I share with you that after thirteen years, I’ve decided to leave the company.
Since I was twenty-three, I’ve poured myself into these walls. The pixels, the code, the products we’ve built together, the language, the culture, the values, the big ideas, and most of all, the people. Most all my personal highs and lows of the last decade have been tied up in the journey of this company, with Mark, and with so many of you. This place will forever be a part of me.
On Monday I gave my last orientation at Facebook to a hundred new faces. For over a decade, I’ve been sharing the same message that Mark and I have always believed: social media’s history is not yet written, and its effects are not neutral. It is tied up in the richness and complexity of social life. As its builders we must endeavor to understand its impact — all the good, and all the bad — and take up the daily work of bending it towards the positive, and towards the good. This is our greatest responsibility.
As Mark has outlined, we are turning a new page in our product direction, focused on an encrypted, interoperable, messaging network. It’s a product vision attuned to the subject matter of today: a modern communications platform that balances expression, safety, security, and privacy. This will be a big project and we will need leaders who are excited to see the new direction through.
I’m proud of the team who will succeed me: Fidji, Will, Adam, Stan, and Antonio. They are strong leaders, serious thinkers, good managers, craftspeople, and most importantly, deeply good people. I trust that, along with Mark, they will carry on the work of building out our platforms in a way that honors the responsibilities we have to the billions of people who rely upon our tools each day.
Mark, thank you for creating this place, and for the chance to work beside a dear friend for over thirteen years. Thank you Sheryl, Schrep, and Javi for your partnership, and for showing me what a wise and dedicated team is meant to be. And to the company: thank you for your creativity, humanity, resilience, and sleepless nights. It has been an honor to work alongside you and I will miss you dearly.
-Chris
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